- Publisher: Codemasters
- Release Date: Jun 23, 2009
- Also On: PlayStation 3, Xbox 360
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- Critic score
- Publication
- By date
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Play MagazineYou want Bikes, ATVs, Muscle Cars, SUVs, Buggies, Trucks…they’re all in here, along with every conceivable type of race set across thousands of miles of populated ultra-realistic topography, complete with dynamic weather. And it all looks and plays spectacularly. Unless you’re looking for an authentic hard core sim, there’s no reason you shouldn’t leave right now, and even if you are, a little FUEL might just change your mind.
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AceGamezFUEL is bold, imaginative, and fun, a refreshingly straightforward slice of arcade racing ecstasy that's a much-needed antidote to the hardcore simulations that are usually offered.
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Edge MagazineEven if some of the fundamental stuff has been sacrificed to the creation of this huge world, Fuel still makes it across the finish line on a far-from-empty tank. [July 2009, p.97]
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The huge world of FUEL is fascinating, but not much more than just a backdrop. There should be better reasons to drive around for 30 minutes than just unlocking a new paint job for your car.
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PC FormatImpressive as the scale and visuals are as a technical achievement, the game itself is little more than a hollow shell. [Aug 2009, p.90]
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FUEL is a huge project but never quite fulfills its potential. The game lacks polish and style, and the overwhelmingly enormous world is too lifeless to keep you entertained. Thus, FUEL never manages to impress, making it nothing more than an average off road-racer inferior to competitors like Pure and Motorstorm.
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Those who have followed the development of Fuel will be disappointed with the final result, while those who know nothing about its scope will find an enjoyable but at the same time unremarkable game.
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PC Gamer UKFuel's races can sometimes frustrate, but making your own fun in a truly massive world is rarely a chore. [Sept 2009, p.76]
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14000 square kilometers are not enough to make a good game. Fuel tries to overlap its competitors by taking a sand box approach to the genre, but it fails by offering races that are neither challenging nor thrilling set in enormous and boring open spaces.
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PC Zone UKIt's professor Rubbish AI and his evil sidekick Shite Physics. [Sept 2009, p.60]
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This expansive arcade racer may be ambitious, but it doesn't nail all of the basics.
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LEVEL (Czech Republic)Simple concept, simple name, simple game. Here you have your driving wheel and nearly endless (and rather empty) racing sandbox with suspiciously behaving opponents. [Aug 2009]
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Ten thousand square kilometers of crushing solitude. You drive on a track poorly lit by a full moon, and you desperately long for something interesting to happen. But no, there are no surprises at all.
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After putting in numerous hours with Fuel, I've struggled to find anything that I especially like about it. The racing has issues, but in and of itself (outside of not being able to select a ride you might want), it works well enough. Not great, but well enough.
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We had high hopes for FUEL, which promised to offer an expansive game world teaming with insane weather and even crazier racing. Ultimately, however, Asobo Studio has served up a barren wasteland filled with nothing to do, bland race events, and weather effects that are far less dynamic than Codemasters might have you believe.
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Total PC GamingFUEL is a big world of promise, but sadly it can't deliver most of them. [Issue#23, p.54]
Awards & Rankings
User score distribution:
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Positive: 54 out of 108
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Mixed: 35 out of 108
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Negative: 19 out of 108
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RCMay 1, 2010
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Nov 25, 2011
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Apr 26, 2011