Friday the 13th: Killer Puzzle Image
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  • Summary: Help legendary horror icon Jason Voorhees stalk and slay campers across 100+ puzzle levels in a hilariously off kilter puzzle game. Jason will terrorize victims from the campgrounds of Crystal Lake to the highrises of Manhattan, from supermax prisons to space stations... and beyond!
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  1. Positive: 2 out of 7
  2. Negative: 1 out of 7
  1. Nov 30, 2022
    10
    serio um dos ou se não um dos meus jogos favoritos de todos os tempos não e o meu favorito demais mas serio e um dos meus favoritos muito bomserio um dos ou se não um dos meus jogos favoritos de todos os tempos não e o meu favorito demais mas serio e um dos meus favoritos muito bom cara quem criou esse jogo merece um oscar obrigadp jogo bom Expand
  2. May 5, 2023
    10
    serio um dos ou se não um dos meus jogos favoritos de todos os tempos não e o meu favorito demais mas serio e um dos meus favoritos muito bomserio um dos ou se não um dos meus jogos favoritos de todos os tempos não e o meu favorito demais mas serio e um dos meus favoritos muito bom cara quem criou esse jogo merece um oscar obrigadp jogo bom Expand
  3. Apr 15, 2018
    7
    Friday the 13th: Killer Puzzle is a ’80s horror movie themed puzzle game. You play as a serial killer, and your goal in each puzzle is to killFriday the 13th: Killer Puzzle is a ’80s horror movie themed puzzle game. You play as a serial killer, and your goal in each puzzle is to kill all of the civilians and then escape the level.

    Er, wait a sec, haven’t I said this before?

    This game was made by the makers of Slayaway Camp, and indeed, is the same game, albeit Friday the 13th themed instead of… okay, the other game was more or less Friday the 13th themed as well, but with the serial numbers sanded off and some references to other horror franchises as well.

    There aren’t many puzzle games that make really effective use of theme and setting in their mechanics. Slayaway Camp is a major exception to this rule; the game mechanics rely entirely on the theme and setting, and as such, work really well and in an intuitive fashion. And Friday the 13th just uses those exact same mechanics.

    The mechanics are very simple. Everyone – both you and the civilians – always move in straight lines on a square grid until they run into an obstacle of some sort. When you run into a living creature, you kill them. Your goal is to kill every civilian on the map, then escape through a pentagram, requiring you to maneuver your way around using the mechanics, and avoid getting stuck in a way that you can’t get to the rest of the civilians or can’t reach the exit. The ability to rewind a turn at any time is a welcome addition, meaning that even if you screw up, you can just go back – indeed, you can rewind back as far as you want, allowing you to undo any number of moves if you think better of what you’ve been doing. After playing this game, I feel like every similar turn-based puzzle game which doesn't have this feature is missing something critical.

    But the game makes good use of its horror tropes. If a civilian is standing next to someone who is killed, they will flee in terror in a straight line away from the killed person. If you stand next to a civilian, they will run away in a straight line away from you. You can sneak up behind a cop and kill them, but if you move directly in front of a cop, they’ll kill you. SWAT team officers have longer range, with laser sights on their weapons, and attacking them from any direction will result in your death.

    Mastering these leads to encountering further horror movie-themed obstacles. If one of your potential victims runs out of one of the stage exits, you lose as they go off to warn everyone else. If a cat dies (either directly by your hand or due to you scaring it into environmental hazards), it is game over – after all, Jason is a GOOD boy, he would never hurt animals! The decapitated head of his mother says so!

    If you turn the power off, the civilians can’t see you and won’t react to you being near them or killing people around them, and you can sneak up behind the SWAT team officers and kill them. Electric fences can pose a danger to your movements when the power is on, but can also kill a hapless civilian who is scared into them. Holes in the ground, deep water, or fires can send you hurtling to your doom or burning to death, but you can scare civilians into them to kill them without laying a finger on them – but you have to make sure that those cats don’t get scared into those same hazards.

    All of these things combine naturally in interesting ways, and as you go through the game you learn how to deal with all of the challenges and turn them to your advantage like the depraved serial killer you are.

    There are just north of a hundred levels in the base game, broken up into eight chapters of 13 levels each. Given the eclectic themeing of the various Friday the 13th movies, these are pretty eclectic too, going from camp to New York City to a post-apocalyptic landscape to outer space – and really, most of these are repeats of environments from Slayaway Camp, though there are a few new ones.

    So, is this game worth it? Well, considering it is free (well, free for the base game, anyway – there’s four DLC chapters that cost money), it is hard to really complain – the puzzle mechanics are solid, and the price certainly can’t get any better.

    But I have to say that I thought that Slayaway Camp was a better game, which is ironic, considering that the two are basically the same game. The fundamental problem is that Slayaway Camp was very camp, and played it to the hilt, making the ridiculous gorefest kills much sillier, and playing the whole gore thing for laughs. Friday the 13th is silly, but not as silly, playing it straighter, and it suffers for it.

    I did feel like Friday the 13th’s puzzles were often better presented than Slayaway Camp’s, with the solutions feeling less obtuse. However, at the same time, Friday the 13th was easier, especially given that it didn’t have the super hard bonus levels of the previous game, which kind of cuts both ways.
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  4. Feb 5, 2023
    7
    В первую очередь, для меня, эта игра - это ностальгия, и идея переноса классического героя подростковых ужастиков в изометрическуюВ первую очередь, для меня, эта игра - это ностальгия, и идея переноса классического героя подростковых ужастиков в изометрическую головоломку, показалась мне весьма забавной. Даже немного заставляет переосмыслить самого Джейсона, который после игры кажется не безмозглым убийцей, а гениальнейшим стратегом.
    "Сюжетная" кампания на удивление хороша и имеет завершенный и яркий финал.
    DLC-Дополнительные главы историю Джейсона не развивают, а просто перемещают протагониста в различные эпохи и рассчитаны больше для тех, кому основной кампании оказалось мало.
    7/10
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  5. Jan 12, 2021
    6
    fun puzzlegame to pass the time free to play pretty much identical to slayaway camp
  6. Jan 29, 2023
    5
    Friday the 13th: Killer Puzzle est un jeu de puzzle sur le thème des films d'horreur des années 80. Vous incarnez un tueur en série" Jason "Friday the 13th: Killer Puzzle est un jeu de puzzle sur le thème des films d'horreur des années 80. Vous incarnez un tueur en série" Jason " et votre objectif dans chaque puzzle est de tuer tous les civils, puis de vous échapper du niveau.

    La mécanique est très simple.
    Tout le monde - vous et les civils - se déplace toujours en ligne droite sur une grille carrée jusqu'à ce qu'il rencontre un obstacle quelconque. Lorsque vous rencontrez une créature vivante, vous la tuez. Votre objectif est de tuer tous les civils sur la carte, puis de vous échapper à travers un pentagramme, vous obligeant à vous déplacer en utilisant la mécanique,
    et évitez de rester coincé d'une manière qui vous empêche d'atteindre le reste des civils ou d'atteindre la sortie. La possibilité de rembobiner un tour à tout moment est un ajout bienvenu, ce qui signifie que même si vous vous trompez, vous pouvez simplement revenir en arrière - en effet, vous pouvez rembobiner aussi loin que vous le souhaitez,
    vous permettant d'annuler n'importe quel nombre de mouvements si vous réfléchissez mieux à ce que vous avez fait. Après avoir joué à ce jeu, j'ai l'impression qu'il manque quelque chose de critique à tous les jeux de puzzle au tour par tour similaires qui n'ont pas cette fonctionnalité.

    Mais le jeu fait bon usage de ses tropes d'horreur. Si un civil se tient à côté de quelqu'un qui est tué,
    ils fuiront dans la terreur en ligne droite loin de la personne tuée. Si vous vous tenez à côté d'un civil, il s'enfuira en ligne droite loin de vous. Vous pouvez vous faufiler derrière un flic et le tuer, mais si vous vous déplacez directement devant un flic, il vous tuera. Les officiers de l'équipe SWAT ont une portée plus longue, avec des viseurs laser sur leurs armes,
    et les attaquer de n'importe quelle direction entraînera votre mort.

    La maîtrise de ceux-ci conduit à rencontrer d'autres obstacles sur le thème des films d'horreur. Si l'une de vos victimes potentielles manque d'une des sorties de scène, vous perdez car elle part avertir tout le monde.
    Si un chat meurt (soit directement par votre main, soit parce que vous l'avez effrayé par des dangers environnementaux), la partie est terminée - après tout, Jason est un BON garçon, il ne ferait jamais de mal aux animaux ! La tête décapitée de sa mère le dit !

    Si vous coupez le courant, les civils ne peuvent pas vous voir et ne réagiront pas si vous êtes près d'eux ou si vous tuez des gens autour d'eux,
    et vous pouvez vous faufiler derrière les officiers de l'équipe SWAT et les tuer. Les clôtures électriques peuvent constituer un danger pour vos mouvements lorsque le courant est allumé, mais peuvent également tuer un malheureux civil qui en a peur. Des trous dans le sol, des eaux profondes ou des incendies peuvent vous envoyer précipiter vers votre destin ou brûler à mort,
    mais vous pouvez effrayer les civils pour les tuer sans mettre le doigt dessus - mais vous devez vous assurer que ces chats ne sont pas effrayés par ces mêmes dangers.

    Toutes ces choses se combinent naturellement de manière intéressante,
    et au fur et à mesure que vous progressez dans le jeu, vous apprenez à relever tous les défis et à les transformer à votre avantage comme le tueur en série dépravé que vous êtes.

    Il y a juste au nord d'une centaine de niveaux dans le jeu de base, divisé en huit chapitres de 13 niveaux chacun. Compte tenu de la thématique éclectique des différents films du vendredi 13,
    ceux-ci sont également assez éclectiques, allant du camp à New York à un paysage post-apocalyptique à l'espace extra-atmosphérique – et vraiment, la plupart d'entre eux sont des répétitions d'environnements de Slayaway Camp, bien qu'il y en ait quelques nouveaux.

    Alors, ce jeu vaut-il le coup ? Eh bein oui .

    note : 5/10
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  7. Jan 8, 2020
    4
    An ios game that was ported to the PC because... for some reason? this is a puzzle game in which you must slide carefully to your victim.
    The
    An ios game that was ported to the PC because... for some reason? this is a puzzle game in which you must slide carefully to your victim.
    The game is basically Slayaway Camp with the Friday the 13th skin on it, the design for Jason is great i really like it as well as the UI design but the rest of the characters are terrible, pretty basic and lame design, and some of the levels can be a little bit frustrating.
    Even that is a free game, the game offers some extra maps and customs for Jason that you must pay for them... please don't spend money in this game... is not worth it
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