- Publisher: Microsoft Game Studios
- Release Date: Mar 3, 2003
Buy Now
- Critic score
- Publication
- By date
-
Though I loved the graphics, the vastness of space, the controls /interface and most of all, the diversity in the different systems, I didn’t care for the non-dynamic nature of the missions and lack of scripting for the characters that you run into.
-
Hardcore space simmers are likely to be disappointed with its lack of depth and unusual controls, but where they see shallowness and unrealism, others will see easy learning curves and familiarity.
-
The universe is large, but there's not much to do in it. There are infinite numbers of missions to complete, but once you've played a handful, you've played them all.
-
The control scheme deserves high praise, as does the evocative portrait of outer space. What doesn't deserve praise is its cloying use of randomly generated content, lack of creative mission design, and generally awkward narrative ambiance.
-
Edge MagazineRemarkably compelling. But there's only so much joy to be found in repetition, particularly when dogfighting interludes are so mannered. Ultimately, it's difficult to recall what all the fuss was ever about. [May 2003, p.100]
Awards & Rankings
User score distribution:
-
Positive: 222 out of 254
-
Mixed: 22 out of 254
-
Negative: 10 out of 254
-
DesertFoxOct 7, 2007My favorite PC game of all time. Incredible single player story and atmosphere, and an unbelievably deep multiplayer experience.
-
StephenM.Sep 17, 2007
-
Sep 13, 2015