User Score
3.9

Generally unfavorable reviews- based on 408 Ratings

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  1. Oct 7, 2010
    0
    I really can't understand how people can give this game a "10" or anything higher than 4. I've played over 30 MMOs since I beta tested Ultima Online in the early '90s and have seen quite a lot of failures, but this game has to be one of the worst I've ever played. Every single thing about it is either outdated, sub-par, or simply stupid. There are absolutely no quests outside of the mainI really can't understand how people can give this game a "10" or anything higher than 4. I've played over 30 MMOs since I beta tested Ultima Online in the early '90s and have seen quite a lot of failures, but this game has to be one of the worst I've ever played. Every single thing about it is either outdated, sub-par, or simply stupid. There are absolutely no quests outside of the main quest line and that leaves you with 99.999% of your time grinding away on the same mobs with 1000 other people because the mob:player ratio is very poor. The UI is obviously made for a console and the entire game has been dumbed down for PS3 users to be able to use it. I cannot stress highly enough, DO NOT LISTEN TO THE FANBOYS HERE GIVING THIS GAME A GOOD REVIEW! This game is, literally, a taint on the MMO industry and should be avoided at all costs. I can't even begin to tell you in words how bad this game is. It makes STO look good. There. That's how bad it is. Expand
  2. Oct 8, 2010
    0
    I was really excited about this game. From a financial side point, the worst possible thing they did was have an open beta. I didn't expect it to be fast or amazing based on its beta, but the entire game was just plain terrible. The introductions were nice, but they had no tutorial whatsoever. All in all it was just an extremely user unfriendly game and I canceled my limited editionI was really excited about this game. From a financial side point, the worst possible thing they did was have an open beta. I didn't expect it to be fast or amazing based on its beta, but the entire game was just plain terrible. The introductions were nice, but they had no tutorial whatsoever. All in all it was just an extremely user unfriendly game and I canceled my limited edition pre-order just in time. The company we knew and loved that produced FF's such as 7,8, and 10 is dead. 12, 13, and 14 are the epic failure of a declining masterpiece in gaming. Expand
  3. Oct 10, 2010
    0
    As a FF lover this game completely disappoints. Only good thing is a bit on the graphics. List of disappointments:

    1. Graphics performance blows, especially on certain high end cards for no reason at all. If I can play Crysis on max settings on 1920x1200 I should be able to play this game on settings higher than all low. 2. No Square Enix communication. It's been over two weeks and
    As a FF lover this game completely disappoints. Only good thing is a bit on the graphics. List of disappointments:

    1. Graphics performance blows, especially on certain high end cards for no reason at all. If I can play Crysis on max settings on 1920x1200 I should be able to play this game on settings higher than all low.
    2. No Square Enix communication. It's been over two weeks and there's been only one response to everyone's issues and requests for changes.
    3. No real community forums, go find one.
    4. Copy & Paste Land, seriously. Gets old real quickly when you have to run for 10 minutes and you see the same land over and over and over again.
    5. Terrible means of transportation. The copy and paste just to make a bigger world but force you to basically run blows. You can do instant teleport from one place to another but you only can do it so many times before you run out and the regen is endlessly long.
    6. Not allowed to just play a class you want. The game forces you to change jobs or be bored out of your mind if you just want to level one class. Why should I be forced to level a job I don't want to do?
    7. So few quests. Very repeatative. After you do your set of quests there are no more to do.
    8. No AH and selecting a person and clicking browse is terrible. Not only that but your store can run away from you while you're looking at it lol.
    9. Slow loading zones and areas. Turn around and await a few seconds before people appear on your screen.
    10. Loading, endless loading areas.
    11. Bugs, omg the bugs. I've passed hundreds of bugs/issues with the game, would take me forever to list.
    12. Terrible customer service. It's a joke.
    13. Slow loading interface, everything takes 2-3 seconds before appearing. What a joy.
    14. Cutscenes with no talking but you can see them talking. Uhh okay.
    15. No information on how to do something or how something works. I don't care that it isn't just all handed to me but at least show me how to do the simple things while starting up a brand new complex game.
    16. No armor/weapon seller besides level 1 gear. 100% community crafting. Now this wouldn't be an issue if there was an AH or something but since so few people want to stand around trying to sell and not only create 1-2 items the options are quite low. You can go through the main market area and see not one item for your job/class so you are forced to craft your own gear.
    17. Game gets boring after an hour or two. It just doesn't keep your attention span.
    18. Casting and selecting moving NPCs for AOE spells is painful. You click the ground instead of the mob, deselects off the mob now you have to reselect, click the spell again etc etc. By the time you start casting you've lost 25% of your health. So you're basically sitting on auto-attack...which gets boring to slowly hit the "1" key.

    There are a million more things that are wrong. I would give it a higher rating than 0 but I can't give a game something higher when the game was clearly released before ready, lazy effort on so many things, and didn't listen at all to the complaints in beta. I did hear they fixed a but this last patch that was found in alpha. Huh.
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  4. Nov 2, 2010
    1
    Pretty awful game. Yikes. I can't believe anyone is giving this a good review. SE must be putting some interns to work! I could go on about the glaring faults, including the retainer system, the copy-pasted dungeon crawler like terrain, the UI lag (oh my GOD the lag), the lack of content at every level, the ridiculous skill point system, the grinding, the broken party mechanics, etc.,Pretty awful game. Yikes. I can't believe anyone is giving this a good review. SE must be putting some interns to work! I could go on about the glaring faults, including the retainer system, the copy-pasted dungeon crawler like terrain, the UI lag (oh my GOD the lag), the lack of content at every level, the ridiculous skill point system, the grinding, the broken party mechanics, etc., etc., etc. I could go on and on and on. The bottom line though, and the reason why people aren't going to play this game without serious improvements (if there's even enough left to salvage) is that FFXIV isn't fun. At all. Many people, including myself, bought this game because of the Final Fantasy name, and I have a feeling that we won't be making the same mistake again. Expand
  5. Nov 18, 2010
    0
    Take FFXI, (which I played for six years) remove basically any activities beyond grinding on mobs for exp and grinding crafts, and you pretty much have FFXIV. Oh, and add a heaping helping of interface lag, maddening bugs, a near-inability to find the items you want for sale, and repair costs that quickly become comically expensive. (and only restore about 25% of the item's durability)Take FFXI, (which I played for six years) remove basically any activities beyond grinding on mobs for exp and grinding crafts, and you pretty much have FFXIV. Oh, and add a heaping helping of interface lag, maddening bugs, a near-inability to find the items you want for sale, and repair costs that quickly become comically expensive. (and only restore about 25% of the item's durability) Oh, I almost forgot.... Forget about pulling mobs to avoid links. They all have ADHD and will only chase you for a few seconds before giving up and going back to where they were. If you're really unlucky, a bug will kick in and instantly give all of their health back when they get back to their spawn point. The ADHD also means that there's very little danger in the game. It's hard to aggro things in the first place, but if something can't one-shot you, it won't chase you long enough to pose a danger anyway.
    I could probably reach the character limit listing the game's faults, but it sure does look gorgeous for an MMO. But the tl;dr version would be that this game isn't even ready for beta testing.
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  6. Oct 4, 2010
    4
    Huge disappointment. If one buys games like this for the graphics, then look no further. If one buys games like this for the gameplay and lack of frustration, look elsewhere. Square is dead.
  7. Oct 4, 2010
    4
    There are some pretty polarizing reviews of this game. Anyone that rates it a 0 or a 10 should be immediately discounted. The reality is somewhere in-between. The game is not perfect by any stretch of the imagination, but it's also not without potential. For sure, Square Enix has their work cut out for them to make this game truly enjoyable. Here's hoping that they start listening toThere are some pretty polarizing reviews of this game. Anyone that rates it a 0 or a 10 should be immediately discounted. The reality is somewhere in-between. The game is not perfect by any stretch of the imagination, but it's also not without potential. For sure, Square Enix has their work cut out for them to make this game truly enjoyable. Here's hoping that they start listening to their player base sooner rather than later. Expand
  8. Oct 8, 2010
    1
    This game was rushed to market by a company that doesn't listen to its player base. The updating system is garbage, and the game requires you to have a bleeding edge system to be playable. The game play itself is backed by interesting concepts that were executed beyond poorly. The crafting and gathering mini games are neat ideas but it takes forever to do or make anything. TheThis game was rushed to market by a company that doesn't listen to its player base. The updating system is garbage, and the game requires you to have a bleeding edge system to be playable. The game play itself is backed by interesting concepts that were executed beyond poorly. The crafting and gathering mini games are neat ideas but it takes forever to do or make anything. The interface was seeming planned out by someone who has never played an MMO before and coded by someone who failed out of junior college. It wasn't until maybe a week before release that they decided to allow a hardware mouse to cut the interface lag and make it usable. A great example of how out of touch Square is with the rest of the world as a whole is the fact that there is no auction house or mail system..... I mean really, take a second think about that. An major market MMORPG that does not have a mail system or auction house at release. Its as if the lead designer had a stroke half way through development. To make it worse they limit you to 8 "Guild leves" (for the love of God square why cant we just call it a quest, why do you have to go out of your way to confuse people by renaming things to which we are all accustom to some meaningless collection of letters?) ever 36(?) hours, but count yourself lucky, it was 48 hours just a week or two before release, I hear they cut the time down a bit just before release but I am not totally sure on that. On another note, each of these guild leves takes about 5 min. to complete leaving you with more than a day of wondering "ok...what now?". The graphics are pretty but there is a lot of cut and paste going on. A lot of people, myself included, were very excited for this game and really really wanted it to be good and enjoyable but it seems that the majority of use were let down in a big way. I can't help thinking that if the ideas, concepts and art for this game were given to literally any other company other than square it would be a good game but Square managed to pull defeat out of the cold clutches of success. I would recommend steering clear of this title, at least for the time being. I still hold out some hope that maybe they will learn their lesson and enact some sort of changes by the time the PS3 version is released sometime in March or April of next year. Expand
  9. bil
    Oct 12, 2010
    3
    I can't believe I spent $50 dollars and updated my video card for this crap of a game. This game needs at least another 6 months of development but I guess they figured they could charge people to play a beta (if you could even call it that). Yes the only reason I bought it was because I love most FF titles but this is just a big turd wrapped in a popular brand name.
  10. Oct 12, 2010
    0
    I had given this a 2, but after seeing all of the people that gave this game a 10 just because of its name and their hopes for the future. I am replacing my critique with this blurb and my 2 with a 0. The game creators should see a score that reflects what the game is at not what the game "might be one day" and so my 0 is an attempt to balance out the bell-curving that is going on here.
  11. Nov 18, 2010
    0
    The combat system in FFXIV seems to have been developed for toddlers. It is the most basic, infantile combat system I have ever seen in an MMO. No ability to jump, swim, or climb, movement feels like it has training wheels on. Simply put this game has the mechanics of a 1992 rpg covered in 2010 graphics.

    This game has along way to go to even be considered mediocre. If you are a true
    The combat system in FFXIV seems to have been developed for toddlers. It is the most basic, infantile combat system I have ever seen in an MMO. No ability to jump, swim, or climb, movement feels like it has training wheels on. Simply put this game has the mechanics of a 1992 rpg covered in 2010 graphics.

    This game has along way to go to even be considered mediocre. If you are a true fanboy of Final Fantasy, you will stay as far away from this abomination as you can. Stop supporting horrible game design.
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  12. Oct 7, 2010
    0
    One of the worst mmos I have ever played in 20 years of playing online mmos. The only reason this doesn't have a zero rating on fansites is a decicated effort assembled on Final fantasy fan forums to give perfect 10's to try and boost ratings. In reality, if this wasn't based on such a powerhouse IP, there would already be talk of server closures. Don't waste your money. The problemOne of the worst mmos I have ever played in 20 years of playing online mmos. The only reason this doesn't have a zero rating on fansites is a decicated effort assembled on Final fantasy fan forums to give perfect 10's to try and boost ratings. In reality, if this wasn't based on such a powerhouse IP, there would already be talk of server closures. Don't waste your money. The problem here isn't that its a niche mmo, its just a bad mmo. Oldies like Everquest 2 do the same things better, so if you want gameplay go there. Or if graphics and story drive you, wait for Star Wars the Old Republic in the spring. Expand
  13. Mar 5, 2011
    5
    Checking in after six months, the game's most obvious flaws have been corrected. It's possible to search a centralized list for specific items sold in "market wards" (the game's version of an Auction House). Gaining SP (the game's version of XP) in parties has been tweaked. The most recent patch (3 March) introduced traditional NPC quests. The game remains free of a monthly fee, and theChecking in after six months, the game's most obvious flaws have been corrected. It's possible to search a centralized list for specific items sold in "market wards" (the game's version of an Auction House). Gaining SP (the game's version of XP) in parties has been tweaked. The most recent patch (3 March) introduced traditional NPC quests. The game remains free of a monthly fee, and the game box is available heavily discounted from retailers.

    The game still rates "average" even in this fan's eyes, though. Those new NPC quests I just mentioned do not award SP or gil (money)! Even the monsters killed on an NPC quest don't give SP/gil. Imagine finishing a quest to kill ten foozles in WoW, for instance, and not getting XP or gold from either the foozles or the quest. The sole way of advancing in the game remains killing countless mobs outside of the NPC quest structure. While that design decision is baffling in and of itself, the general attitude of _both_ development teams (since the original one was "reassigned" late last year) seems to be "grinding=advancement, and lore=background only." How that will ever translate into paying subscriptions is beyond my limited knowledge.

    In conclusion, I wish the gamers (and developers) the best of luck, but if you're not a devoted fan of Final Fantasy, this game still does not deliver anything other than an average experience.
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  14. Oct 10, 2010
    5
    If there's one positive thing that can be said about Final Fantasy XIV Online, it's that it's fairly different from everything else on the market. Those looking for a change of pace from typical "quest grinders" may find something refreshing in FFXIV, however, in it's current state, it's difficult to recommend this game to anyone. While certainly playable, critical elements of the gameIf there's one positive thing that can be said about Final Fantasy XIV Online, it's that it's fairly different from everything else on the market. Those looking for a change of pace from typical "quest grinders" may find something refreshing in FFXIV, however, in it's current state, it's difficult to recommend this game to anyone. While certainly playable, critical elements of the game seem as though they were designed to keep people from doing exactly that. Arbitrary limits impede player progress, furthered by the cumbersome interface, lag from extra-continental servers, and the deliberate pace of play. Whether a purposeful attempt to level the playing field between the "casual" and "hardcore", as Square Enix has stated was one of their missions, or simply a stopgap measure by the company to keep players from rushing through content too quickly, the result is punishing for those seeking to invest more than a sparse few hours at a time into the game. Ironically, those seeking to accomplish anything in quick sitting will likely also find disappointment, as the plodding pace of play becoming blindingly obvious. FFXIV seems best suited for those with plenty of time on their hands, but are unwilling or uninterested in playing the game obsessively. Expand
  15. Oct 14, 2010
    5
    Firstly FFXIV has some interesting a worthwhile ideas.. and the character flexibility, that's not tied to specific classes is right up with some of the best mechanics to appear in the genre. The crafting system is top notch and much more than the usual sideline or afterthought as seen in so many other games. The graphics are first rate, of a quality probably usually reserved for firstFirstly FFXIV has some interesting a worthwhile ideas.. and the character flexibility, that's not tied to specific classes is right up with some of the best mechanics to appear in the genre. The crafting system is top notch and much more than the usual sideline or afterthought as seen in so many other games. The graphics are first rate, of a quality probably usually reserved for first person shooters rather than MMOs. And that's it for the good stuff!

    The problems then... there is little to no actual content, I've yet to divine an actual reason for wanting to do anything in the game, other than to grind the requisite 10 levels for each chapter of the so far weak storyline line to be revealed. There is no incentive or story to carry a player along through this game, there is nothing other than grind.. and even that is limited by an arbitrary cap. It's not like you can grind mobs for gear drops either, because there doesn't appear to be any other than crafting materials. Crafting is one of the high points of the game to a degree, but even that has been screwed up by some crazy thinking/design.. 'recipes' appear to be so out of whack with character level and progression, low level 7 items requiring level 11 skills, and level 20something ingredients to make is just insane. I'm not going to try and describe how shambolic the UI is! It needs to be witnessed first hand as I couldn't possibly relay how badly designed it is, and while the game is very pretty the engine appears to be very poorly optimised!

    All in all, as it is I couldn't recommend a purchase of FFXIV.. maybe in 6 months to a year if Square Enix get's it's rear in gear and listens to what the community is telling it then it may well prove to be the success some of it's better points indicate it could be!
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  16. Oct 16, 2010
    6
    The game has potential, but as of now there are definitely some serious flaws that make the game rather frustrating to both newcomers to MMO's and veteran players. The UI is probably one of the most standout problems, since it's so unintuitive (Only 1 menu open at a time, no key-binding? Really?) and has some annoying lag issues, as well as a pretty lame targeting system in battle (MostlyThe game has potential, but as of now there are definitely some serious flaws that make the game rather frustrating to both newcomers to MMO's and veteran players. The UI is probably one of the most standout problems, since it's so unintuitive (Only 1 menu open at a time, no key-binding? Really?) and has some annoying lag issues, as well as a pretty lame targeting system in battle (Mostly the reason behind me dying while fighting). Another major problem is the Market Wards, which have random player-made shops hosted by 'Retainers'. This system would be fine if there was some organization, rather than randomly named, and randomly stationed shops in a room. While these aren't essential features, the game does not have any jumping or swimming. For me, I can deal with them not being included, but I can see how it takes away from the immersion aspect of the game. As for questing... well, I don't really count the current 'levequest' system as questing. Basically, all it entails is you being told which mobs to kill, then you get Gil and other rewards for doing so. These quests repeat, so you end up killing the same monsters over and over. You're also only allowed 8 of these quests a day, so afterwards you can either do local quests, which are for crafting professions, or just grind. Main story quests only come at certain ranks, so if you're a Gladiator, you won't be able to continue the main story until Gladiator rank 10, which is separate from physical level. As for the good... the graphics are amazing. For any MMO currently out, it is without a doubt the best looking game out there. Everything from character models, equipment, to the cities and fields are very detailed. However, there is also a drawback from this, since even at lower settings, many computers will still be unable to play the game smoothly. The music in this game is also a plus. It's very fitting for the game and Final Fantasy in general. In my opinion, I think the songs have more personality than the last few FF games. (XIII, XII, XI, X-2) Another positive thing is that Square Enix seems to be taking an extremely active role in fixing this game's flaws. Although it would have been nice to have the game released without so many obvious problems, itââ Expand
  17. Mar 9, 2011
    10
    I love copy-pasta landscapes. I love slow as hell combat. I love bugs and glitches. I love the fact I'm the only person still playing. Therefore I love this game.
  18. Oct 1, 2010
    8
    I like the game, call me crazy, or addicted. No need for "alts", more need for reputation less trolling, win/win imho.

    Do everything on one character, all classes, all skills. Horizontal and vertical growth. The higher level behests are fun, and they are every hour. Localleves give you a ton of things to do regarding crafting, and guildleves come quicker now than in beta. I don't
    I like the game, call me crazy, or addicted. No need for "alts", more need for reputation less trolling, win/win imho.

    Do everything on one character, all classes, all skills. Horizontal and vertical growth. The higher level behests are fun, and they are every hour. Localleves give you a ton of things to do regarding crafting, and guildleves come quicker now than in beta. I don't think many people even bother giving this game a chance beyond rank 20, just like they did with FFXI, which is rather amusing when I played FFXI for years as well. It's just one of those games, that begs people to bash it. Eh, video gaming in 2010 is not like it was in 1989. GET OFF MY LAWN!
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  19. Oct 11, 2010
    6
    I'm not going to say that this game is good, right now it deserves a 5. BUT i feel this game is a diamond, of course unfinished, unpolished and still in the facade of a rock (an ugly rock). the game has extreme potential and lets face it: square never aimed to storm the market of pc mmos... this game is for the ps3, everything in it screams for a console and a controller, so what didI'm not going to say that this game is good, right now it deserves a 5. BUT i feel this game is a diamond, of course unfinished, unpolished and still in the facade of a rock (an ugly rock). the game has extreme potential and lets face it: square never aimed to storm the market of pc mmos... this game is for the ps3, everything in it screams for a console and a controller, so what did square do? A six month extended public beta ( let's call it gamma :) ) until the console version comes out. I believe that in the ps3 version they will have taken all the feedback about gameplay issues, bugs, exploits, balance, lag ect and they will deliver a version of FFXIV as it should have been....... but all this sadly to the expense of thousands of people,who had their hopes up for the pc version, serving as guinea pigs (including me) . So to all who still ponder, wait. Wait a few months and buy the ps3 version and if you don't own one, wait until the ps3 version comes out then buy it for pc, it will be a different game Expand
  20. Oct 7, 2010
    5
    I played FFXI for a long time. I was very much looking for an updated version of this game, with better UI and keyboard and mouse support... that was basically all I was looking for, not asking for much. On the graphics front, its top notch, and my fairly old computer does ok. I have a core 2 duo, 9800GTX+ and 4 gigs of RAM. I run at a fairly low res, but with high textures and such,I played FFXI for a long time. I was very much looking for an updated version of this game, with better UI and keyboard and mouse support... that was basically all I was looking for, not asking for much. On the graphics front, its top notch, and my fairly old computer does ok. I have a core 2 duo, 9800GTX+ and 4 gigs of RAM. I run at a fairly low res, but with high textures and such, so it looks good. The UI and controls for kb and mouse are a step forward, I must say, at least I'm using my mouse to look around and move now and am clicking on things more than tabbing, like in FFXI. Battles are actually fun this time, much more fast paced without the auto attack. One thing that is going to suck for me is no auction house. Having just started, I haven't had the need to upgrade a weapon, but I know this time will come and I'm going to be frustrated. Hopefully my linkshell or shouting will help a little bit. I can't see square not implementing some sort of ward search or AH feature.

    I have high hopes for this game's future, but for right now its tedious. I'm going to keep playing though.
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  21. Sep 30, 2010
    8
    I personally quite enjoy this game, however it is not for everyone! This mmo is very Archaic compared to more recently released games. The game does not hold your hand at all and is not afraid of repeatedly kicking your ass. If your expecting a game similar to wow then you should save yourself the trouble and move on. If you are considering this game then it would be in your best interestI personally quite enjoy this game, however it is not for everyone! This mmo is very Archaic compared to more recently released games. The game does not hold your hand at all and is not afraid of repeatedly kicking your ass. If your expecting a game similar to wow then you should save yourself the trouble and move on. If you are considering this game then it would be in your best interest to wait at least a month or two for a major patch. Expand
  22. Oct 2, 2010
    6
    This game could have been really something, but it has far too many problems to make it a game that I would strongly recommend, especially when so many potentially more enjoyable games are coming with the next year or so (The Old Republic, TERRA, Rift, Earthrise, World of Darkness, and Guild Wars 2). For whatever reason the developers of this game decided against including basic qualityThis game could have been really something, but it has far too many problems to make it a game that I would strongly recommend, especially when so many potentially more enjoyable games are coming with the next year or so (The Old Republic, TERRA, Rift, Earthrise, World of Darkness, and Guild Wars 2). For whatever reason the developers of this game decided against including basic quality of life systems that worked for their previous MMO. There is no mail system so if you or a friend needs an item for crafting, or for whatever reason, you need to meet up at the cost of either time or precious anima (point system that regenerates painfully slow). Which leads to another problem. Travel is limited and can be time consuming. Yes the environments look great, but one quickly grows tired of it after having to run from city to city. And hey, maybe when you get to each city you might want check out the local economy. Or not. There is no auction house system and the centralized marketplace for each city is a disorganized mess made up of player bazaars.

    Some of the 10 reviews (really, a 10? That has to be in eqaction to the 0/1s) make mention the game doesn't suffer from lag. That's ridiculous. I'm on a server where the population barely tops out at 2400 (kind of low for a new major release. Make of that as you will.) and it seems like the game can barely handle it. Even when the population well below the 2000 mark the controls and laggy UI is still noticiable.

    Let's say you don't mind any of that. In fact, you probably think Square Enix is onto something here and you want to enter the world of Eorzea. One thing that has to be said is that if you come into this game looking for at least some decent action you're going to be very disappointed. As I mentioned earlier there is no auction house, and if you don't find what you're looking for in a bazaar, guess what? You're crafting! You don't want to? Everyone's doing it! I mean everyone. I guess they have to though. Oh, did you know there's a fatigue system in the game? You didn't? Basically, you can only level a class for so long until you get diminishing experience points then it's either switch classes (yo, crafting class. You can't resist.) or take a break. For those of you who would rather take it slow and just craft or gather materials in the game's world, you might actually like this game. If you can stand the laggy UI. For those of you who twitch angrily at the thought of having to craft, having the length of your playtime decided for you by someone else, archaic controls and slow interfaces, poor design choices ("Oh, god, Activison is readying Cataclysm! Put it out now!) and at the thought of having to sit through a typical Oh-soJapanese-it-hurts fantasy story, you should seriously pass on this.
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  23. Sep 30, 2010
    9
    Final Fantasy XIV Online, We see alot of these MMOs come and go, right now we have a Saturated Market of F2P P2P and everything inbetween. I think that is why people tend to troll games that are fresh on the market threatening there safe places. I like this game, Im sure we all know of the issues that it has, but truely, what MMO does not have issues on release? CONTENT Promised WILL COME,Final Fantasy XIV Online, We see alot of these MMOs come and go, right now we have a Saturated Market of F2P P2P and everything inbetween. I think that is why people tend to troll games that are fresh on the market threatening there safe places. I like this game, Im sure we all know of the issues that it has, but truely, what MMO does not have issues on release? CONTENT Promised WILL COME, there is alot to do right now! without having to get our heads around MORE CONTENT at this time. its diffrent and thats what makes it special, it will grow on you and you will love it,or you dont want to learn? fairenough its nto a game for you, Pace yourself and enjoy the small things, thats what this game says to us, if you can do that it will reward you. NOT perfect but water it and it will grow into somthing special. Expand
  24. Oct 1, 2010
    8
    A lot of existing graphic and control comments. Here is my review on gameplay.

    The combat is more tactical, for example as a pugilist soloing I can swing behind a creature and attack before MOB responds and receive a "you hit X from the rear for X damage". Also works for left, and right. This is more of a to-hit bonus than a damage bonus from what I can tell so far, but still cool that
    A lot of existing graphic and control comments. Here is my review on gameplay.

    The combat is more tactical, for example as a pugilist soloing I can swing behind a creature and attack before MOB responds and receive a "you hit X from the rear for X damage". Also works for left, and right. This is more of a to-hit bonus than a damage bonus from what I can tell so far, but still cool that I can do it.

    You are able to design a character from the ground up with skills and stats that affect both combat and gathering/crafting. You can increase your elemental stats to increase both your damage mitigation and spell damage. Say I want to have more powerful Lighting spells. I increase my lightning affinity. Affinity also affects drop rate for elemental shards used for crafting.

    Carry a sword and drop a fireball spell from time to time. The game allows it.

    Gathering is a good mini game and you can share nodes with other players so no more "Hey that was my ore site!" As you gain levels in gathering class you receive skills. For example, a speed buff when going from node to node.

    Crafting is also a pretty good mini game with things that directly affect results, like using facilities, (just a buff you pay for). Eating food to increase stat and effectiveness. There is still a lot of mystery to crafting, intentional though also a bit tough to figure out. I saw someone make a +1 weapon last night so the possibilities beyond normal results are there. Reminds me of D&D with +1, +2 gear.

    FF14 requires you to really give socialization a once over. I am used to doing most things myself in other games. I know this has been tried in the past with varying results, games like EQ2 tried interdependence at launch but they had to tone it down quite a bit. Folks are just now discovering Faction Leves and from what people have said seem grander in scope than the Kill X of X Battle Leves. Faction leves require a certain amount of faction points to receive. You gain points for completing Battle or Crafting leves. I don't even have 100 points yet, so haven't done one myself.

    The game tracks things you do in the game but how you see results of that tracking is unknown to me. For example, I received notifications that I completed 10 Crafting leves and another one saying I killed 200 monsters.
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  25. Oct 13, 2010
    7
    First lets discuss the bad. The control scheme is dedicated to controllers, you will not enjoy the controls on a mouse and keyboard, which is fairly inexcusable. The second item is the UI, S-E in their infinite wisdom decided to prevent botting they would store portions of the UI server side... unfortunately this means the UI is amazingly unresponsive. There are times when the latency forFirst lets discuss the bad. The control scheme is dedicated to controllers, you will not enjoy the controls on a mouse and keyboard, which is fairly inexcusable. The second item is the UI, S-E in their infinite wisdom decided to prevent botting they would store portions of the UI server side... unfortunately this means the UI is amazingly unresponsive. There are times when the latency for clicking items in the interface exceeds 20s. It's wretched. There are not enough quests, they limit the "guildleve" (eg: quests) you can complete to 8/3x hours. That being said there are good points to the game, the combat is slower (think pre-eq1 days slow) which I enjoy as a nice change of pace and I find it interesting and a bit more tactical since agro shifts very easily between members, it is largely a sandbox and the role-play community is great (besaid), the crafting system doesn't have formulas you learn, you must find or lookup the recipes and learn them through experimentation, which I find to be spectacularly fun. The class system has both horizontal elements that are generally only seen in skill systems and vertical elements you see in level based games and they mesh well together. The graphics are bar none the best on the market present, the sound is stellar, and the fmv are completely unmatched. That being said ffxiv, because of the speed, difficulty of crafting, and horrible ui will turn off about 60% of people off the bat... and unless the major issues with the ui are corrected soon they will drive the game into a small niche market which would be a sad occurrence because the game has good potential. If you're optimistic about the ui changes being made soon, I feel its an acceptable buy, otherwise hold off, watch, and wait. It has good potential and I find it fun, but the ui overshadows almost everything else. Expand
  26. Nov 16, 2010
    9
    If you are a fan of WoW, you probably wont be a fan of this game or its interface.

    Yes, the interface is DIFFERENT however, it is not bad. It looks that there are several people who have no idea how this MMO was designed. It was DESIGNED to be less cluttered than a standard mmo. Ever looked at someones WoW interface who plays alot? Holy crap its cluttered with stuff that isnt
    If you are a fan of WoW, you probably wont be a fan of this game or its interface.

    Yes, the interface is DIFFERENT however, it is not bad. It looks that there are several people who have no idea how this MMO was designed. It was DESIGNED to be less cluttered than a standard mmo. Ever looked at someones WoW interface who plays alot? Holy crap its cluttered with stuff that isnt needed! You have all the same things in the FFXIV interface that you do in WoW and then some. The two things many people will be confused by is "Lack of Jumping" and "I hit spacebar to start chatting? o_O". Other than that, everything including interactions flash on the screen like any other mmo (either by cursor or at the top).

    The quests are easy enough to find. The MMO focuses more on exploration than the quests though and the guildleves system is very efficient and actually EASIER to use than the system in WoW if you do want them. Do you NEED a giant billboard for "Quest is here?" Honestly, I like a littkle adventure in my MMOs. Yes leveling and finding gear is harder....its almost the exact same as what happened in FFXI (which btw, most of you have probably never played and I'll bet some....no...quite a few are lying about playing too).

    This is an MMO for patient people who enjoy scenery...high magic...tons of crafting options...and lots of exploration.

    Also, quite knocking the class system. It's virtually identical in nature to the class system of FFXI and resembles tactics (with equiping weapons to change class).

    Yes, the game has some glitches (Slow inventory loads and character loads....and that is ONLY if you have a slow machine).

    If you intend to run this game, please make sure your computer meets a few or all of the recomended system requirements (I7 processors are very new and expensive for most people right now but, the graphics card is FAR more important than the actual CPU speed of the computer. All you need is a dual core with a good graphics card).

    I highly recomend this game to anyone who has the explorers mindset (A mindset that is usually required for games like Ryzom and EVE-Online).
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  27. Nov 21, 2010
    8
    After about a months play I would give this an 8. You can log in every night and do something different. Level a job, craft or gathering. None of it is simple so you can keep learning how to make new items, or do something better.

    I'd like more bagspace, or something to hold all your class weapons and gear. But you start out with 80 spaces yourself and then get one retainer that you can
    After about a months play I would give this an 8. You can log in every night and do something different. Level a job, craft or gathering. None of it is simple so you can keep learning how to make new items, or do something better.

    I'd like more bagspace, or something to hold all your class weapons and gear. But you start out with 80 spaces yourself and then get one retainer that you can use to hold more with. It takes a while to travel between the cities but they are alll very varied and worth exploring. You also have the option of teleporting to a place once you have gone there, or if a member of your party has done so. I like the music and graphics. However you can not turn off all sounds if you turn off all the settings for music which isnt good if you are watching tv or listening to music while playing. I don't mind the interface because its like ff11 but it would be good if they had given more control over what it does. Like added optional chat filters. Its hard, not everyone will enjoy it but its not shallow. Which is something ive noticed is a becoming a trend in new mmorpgs.
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  28. Sep 30, 2010
    10
    A bunch of whiny spoilt kids that expected every game to be flawless at launch scores this game a '0'.
    Even if you hate FFXIV was a passion, you have to admit the graphics are way better beyond any mmo out there currently, which would at the very least be a +2 to the score ratings. The game in itself is unique, it is not like any of the other mmo's out there that are just WoW clones, the
    A bunch of whiny spoilt kids that expected every game to be flawless at launch scores this game a '0'.
    Even if you hate FFXIV was a passion, you have to admit the graphics are way better beyond any mmo out there currently, which would at the very least be a +2 to the score ratings. The game in itself is unique, it is not like any of the other mmo's out there that are just WoW clones, the game-play is completely different, the combat system is completely different from other mmos; +2.
    FFXIV offers multiple classes that users can play on one character, by switching weapons on your character you will be able to play as a different class which is very diverse and an enjoyable aspect of the game; +2.
    The crafting system is in a whole league by itself, FFXIV made the most detailed, in-depth crafting system to date. The crafting system gives players various options on how they would like to craft their items; each with their pros and cons of course... The crafting system is not just a stupid point and click craft button like WoW and their mmo clone counterparts; FFXIV's craft system gets the players involved in the actual craft and makes the whole experience worthwhile; +2.
    The Storyline in FFXIV is very entertaining and will capture most people's attention with various cutscenes showing your character interacting in the short clips, the story itself which applies to the quests you do takes players through the actual FF journey. +2.

    +2 +2 +2 +2 +2 = +10

    Sure it has its cons as well, which game doesn't?
    The UI can be confusing when you start off, as the UI is unlike the standard normal typical mmos, not many people will be as comfortable with it at the start. It can be seen as very cumbersome and takes too much type going through the various menus, however one can argue that by doing so, players get more involved with their character that way, they get to control what their character is actually doing with this UI instead of just auto attacking... ;-2.

    At the least it should be an 8...
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  29. Sep 30, 2010
    10
    The online community of this game is far better then any other ive played with. no trolls no really way for people to annoy you. i havent seen anyone trying to sell gil or been bugged my someone to go to some site that sells it. people that play this game are great to interact with. ui is buggy, markets wards are somewhat if a mess but you can really find things out by interacting andThe online community of this game is far better then any other ive played with. no trolls no really way for people to annoy you. i havent seen anyone trying to sell gil or been bugged my someone to go to some site that sells it. people that play this game are great to interact with. ui is buggy, markets wards are somewhat if a mess but you can really find things out by interacting and talking with people. People who find the game hard should just stop and do something else. if you cant take the time to find simple forum posts on a on a question you have, go play something else. unlike some games this doesnt cater to the casuals as much Expand
  30. Sep 30, 2010
    10
    Good game. In 3-6 months it will be an amazing game. Graphics rock, gameplay is fun. love the story. love the concept. lots to do even at launch.
    Ignore anyone who'se too much of a tool to give an honest review. A 0? seriously? give it a rest. It's at worst a 6 right now. Will easily be a 9 in 6 months
  31. Sep 30, 2010
    10
    I find it funny that 2 of the reviews have sdfg spammed, people who only played beta and refer to lag that has been fixed, a couple reviews who look at the fatigue system as if they were like the rest of us when we first heard about it.

    Heres the thing about reviews in the first week of launch, reviews are gonna be terribad. Look at ffxi when it was released in jpn first couple weeks,
    I find it funny that 2 of the reviews have sdfg spammed, people who only played beta and refer to lag that has been fixed, a couple reviews who look at the fatigue system as if they were like the rest of us when we first heard about it.

    Heres the thing about reviews in the first week of launch, reviews are gonna be terribad. Look at ffxi when it was released in jpn first couple weeks, bad,

    now, still considered better than wow.

    Just sit back, and relax, FINAL FANTASY (note the caps of the game, you know people play for the name too) XIV will be here to stay.
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  32. Sep 30, 2010
    10
    Theres a lot of butthurt kids throwing out zeros because they feel insulted. Grow up and learn to look at something objectively when rating.
    The game has problems, that will be fixed. The gameplay is fun. Graphics great. Story is great. They've already laid out a roadmap of all the things they'll be adding to the game. Don't take these reviews seriously. Some of these people are pathetic.
  33. Oct 24, 2010
    8
    Final Fantasy XIV isn't bad, but it just isn't quite perfect yet. The be=basic gameplay, is all solid, by which I mean combat and exploration. The combat is much slower and more tactical than other MMOs I've played, which is no bad thing, but it takes some getting used to after playing another MMO or even Final Fantasy XIII. The ability to change classes on the fly is useful, fun, wellFinal Fantasy XIV isn't bad, but it just isn't quite perfect yet. The be=basic gameplay, is all solid, by which I mean combat and exploration. The combat is much slower and more tactical than other MMOs I've played, which is no bad thing, but it takes some getting used to after playing another MMO or even Final Fantasy XIII. The ability to change classes on the fly is useful, fun, well thought-out and unique. Eorzea is a huge and unique world, too, from the sprawling forests of Gridania to the shining towers of Limsa Lominsa to the glorious desert of Ul'dah. It;s just fun to see what's around the next corner.

    The biggest problems on the gameplay side lie in two places, the economy and general performance. The economy is a free market, with no auction house as of yet, which makes buying and selling... chaotic. It takes a long time to do anything. I can see why Square did this, since when other MMOs have launched without established prices, the economy has been ruined by real-life profiteers, but some better organisation would have been appreciated. However, Square are patching this out in the next update - a search function is coming and the market will be sorted into different wards based on item types. Furthermore, there is actually a space for an AH in-game, so one should be patched in when the economy settles down.

    General performance is the other bugbear. Crystal Tools looks beautiful whatever it is on, but FFXIV makes it evident that it wasn't built for the PC. There is slowdown even on the best connection and with a top-spec PC. Hopefully, with patches, though, this should improve too. A qualm which lots of people have, but one which hasn't really bothered me, is the menu system. It was evidently built for a pad, and can be a bit slow to navigate, but it hasn't bothered me. However, if they ever patch in menu hotkeys, that would be a godsend. For now, though, I'm happy to navigate the main menu. The graphics are stunning. I've already said that Crystal Tools is a beautiful engine, and this proves it - even on the lowest spec the game looks great. But that's the problem - the lowest spec is still an expensive, powerful computer. If you can run it, though, expect to be blown away. The sound is equally impressive. Nobuo Uematsu was sorely missed in FFXII and XIII, and his return is indeed a glorious one. The one big turn-off for most would-be players is the user-friendliness. In-game help is little - expect to ask a lot of questions over chat, or have a second computer on call to type in queries. The game is hard - there is no handholding going on here. That's either a godsend or hell on earth to you. In short, FFXIV is the opposite to WoW in every aspect - hard to WoW's easy, slow to WoW's fast. When Square sort out the main problems, which would seem to be a simple matter through a few patches, then FFXIV's reputation can improve, and this game can truly become great. This is no APB - the juggernaut company behind it won't let it's juggernaut franchise fail. If I haven't sold you, then I implore you to check back when the PS3 version launches and these problems are ironed out. Join now, and while the stakes are great, the rewards are even greater.
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  34. Oct 3, 2010
    6
    Satisfyingly different, promising but rough around the edges, that is how I would sum up FFXIV.

    Pros: Beautiful game Excellent macro system Variety Multiclassing and Multiskilling Saves equipment on exit *g* If you get that reference.... Doesn't patronise the user with how to do everything A true TEAM game, its all about the partying and working together Story Cons UI is currently
    Satisfyingly different, promising but rough around the edges, that is how I would sum up FFXIV.

    Pros:
    Beautiful game
    Excellent macro system
    Variety Multiclassing and Multiskilling
    Saves equipment on exit *g* If you get that reference....
    Doesn't patronise the user with how to do everything
    A true TEAM game, its all about the partying and working together
    Story

    Cons

    UI is currently clunky, it takes getting used to. Lag in battle with animations, not horrendous just annoying
    Accessibility of information is not easy, all the info on the game is out there but finding it is harder!


    Summary:

    This game has alot of potential and is very different to WAR/WOW/LOTRO which will put off many people I'm guessing. However if you stick with this game you are rewarded with variety, open ended game play and generally a fun time.

    Do note, this game is about working together with others, forming a linkshell/company (guilds), it isn't a solo affair and why should it be, it is a massive online multiplayer game- go out and work with others!

    6/10, currently losing points due to the bugs which i'm confident will be patched!
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  35. Oct 4, 2010
    6
    Pretty much all of the reviews are accurate, albeit the scores themselves are scewed. All the problems that they complain about in the low score reviews are there, as well as the good points from the high reviews. The crafting system is robust and involved, requiring players to write down the recipes they learn from leaves(or look them up online). The graphics are top notch, and I have yetPretty much all of the reviews are accurate, albeit the scores themselves are scewed. All the problems that they complain about in the low score reviews are there, as well as the good points from the high reviews. The crafting system is robust and involved, requiring players to write down the recipes they learn from leaves(or look them up online). The graphics are top notch, and I have yet to experience any graphical hiccups on my rig. The game IS casual friendly, but not in the way people usually use the term. Basically what they meant when they said casual in reference to this game, were people who don't have the time to play very much during the week won't fall hopelessly behind. The way the game is set up is so that the casual player will progress almost just as much as the hardcore player. You can freely change jobs at will by equipping the jobs weapon type, and you can mix and match abilities from different jobs, which can turn out to be interesting later on down the road. Now for the cons, and my oh my are they abundant. First and foremost is the menu system. Anything you do in the game requires you to go through a menu, this wouldn't be so bad if the game wasn't so unresponsive. From combat to menus there is a huge lag time between when the player clicks an action and when the action is carried out. For combat this kills twitch gameplay where well timed moves can win the day, as all you can do is pray that your moves will go off in time to save you. For crafters this means over half the time spent crafting is done sitting through menus waiting for the next option to load. When a game is so reliant on crafting as a gameplay feature this is unacceptable to me. While we are on crafting we have to also include the market system. It's obvious they wanted to hamper RMT's with this game, but IMO using the free to play style player markets was not the correct way to go. Basically you or your hired retainer can sell items on you, and there are several market wards set up to house all the people who want to sell things. Problem 1: It is an unorganized mess, players are all just scattered around in the different markets along the main walking path. There is no search feature as of yet ( but one is being implemented later I hear) so finding a specific piece of gear or mat can take hours on end of searching through endless people only to discover no one is selling the mat you require. While I do not like the AH system that permeates most MMOS the FTP market system is even worse and I do not understand why they thought that would be a good idea for this game. The anima system allows you to teleport to locations you have been before, but don't get excited because you will blow through your points in around a week if your seriously lving a job, and you only get one point back every 4 or so hours. I hate when developers try to extend play time by doing useless things such as this, and to all the people saying this all was done by design think of it this way. Does it contribute to the gameplay or is it just there to be a timesink to milk more money out of the subscribers? The chat system is also incomplete at this point with no global chat and people only talking to buy/sell goods. The guild system is also incomplete at the time of writing, with the companies they were talking about not yet implemented. There are not many quests in this game as of yet, and you will find yourself doing the same ones every time your able(like a 2 day wait before you can do leaves) once you have finished you tri weekly leave quests, you will spend the rest of your time grinding till they reset again, which will be a pro for some and a con for others; I will leave it to you to interpret if thats good or bad. Lastly are the glitches, which while can be fixed I am doing this review on the state of the game currently not based on promises of the future. So far I have experienced a great deal of glitches in gamepley from mobs constantly resetting and regen hp while still hitting you to people appearing dead on my screen and not being able to target them, which is devastating if you are trying to heal people (I am a healer). For the past week I was not able to send tells and people in party chat and linkshell chat were coming up unnamed. This is something they addressed a week ago, but then came back again a few days later. Sometimes the quests do not update, especially if you kill a fleeing mob on a guildleve before he gets to the ambush location. Basically to sum up, This game does show promise, but only if they listen to their player base and fix some of the numerous gameplay problems. If you are thinking of buying this I would wait a month or two and see how the dev team responds to problems with the game. early adopters are sure to have a frustrating time out of the gate on this one. Expand
  36. Oct 7, 2010
    8
    While the UI does need work, you can play easily enough with a gamepad. As it is simply launch and updates / fixes are bound to pop up I think this game has potential. Not to mention the stunning graphics and beautiful music. I started out as a Lalafell in Ul'dah and the intro was quite amazing graphically. For this game to be a hit, they have to work on implimenting more elements fromWhile the UI does need work, you can play easily enough with a gamepad. As it is simply launch and updates / fixes are bound to pop up I think this game has potential. Not to mention the stunning graphics and beautiful music. I started out as a Lalafell in Ul'dah and the intro was quite amazing graphically. For this game to be a hit, they have to work on implimenting more elements from FFXI. Namely the /sea function, some form or AH and the function keys to target your party members. It would also be nice to have confirmations appears on screen instead of having them only appear in the main menu.

    One thing I really liked is how crafting gives you experience, both craft and physical. I spent a relaxing day fishing and didn't have to worry about grinding to get exp. I hope more recipees and the ability to sell things more easier gets included in later upgrades.

    All in all, if you can get past the UI hickups, this is a fun game to play.
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  37. Oct 1, 2010
    10
    If you enjoyed FFXI, you'll enjoy this without a doubt. The game has really brought back the feeling of immersion, and why we play MMOs in the first place: Community!
  38. Oct 1, 2010
    9
    Honestly, I bought Final Fantasy XIV as just that - a Final Fantasy. The single player RPGs in the series have never rated high on my preference list, though I've enjoyed them, however I've always felt the worlds portrayed by the series would play so much better as online worlds.

    And, as such, just as I was excited for Final Fantasy XI, I was (and remain) excited for Final Fantasy XIV.
    Honestly, I bought Final Fantasy XIV as just that - a Final Fantasy. The single player RPGs in the series have never rated high on my preference list, though I've enjoyed them, however I've always felt the worlds portrayed by the series would play so much better as online worlds.

    And, as such, just as I was excited for Final Fantasy XI, I was (and remain) excited for Final Fantasy XIV. And I honestly have to say, it delivered. Final Fantasy XIV presented me with a unique and compelling world and what's more, actually asked me to set about exploring it.

    Now, I will not deny this game has flaws - it has quite a few. But I've always maintained it unbelievably stupid to judge an MMORPG on the flaws it exhibits in its first year, let alone first month. I'll come back and start niggling over resolvable issues then, maybe. For now, I see potential, and I like the basic systems I'm presented with, along with the world and the basis for the kind of roleplay I enjoy.

    I expected pretty much exactly what I got from Final Fantasy XIV; a good world, a good story, and enjoyable battle system, an actually fun crafting system, and a unique take on the systems so generally formulaic in modern MMO games.

    Is Final Fantasy XIV for everyone? Very likely not. But for me, it's very much the online RPG I've been looking for to replace Ragnarok Online the best part of a decade, and I'm pleased to have bought a Collector's Edition. What's more, it's remarkably friendly to the casual player - if you define casual as a player with limited time available, which describes me perfectly given my recent return to university. The experience system is geared to give large bursts for a short time after login, and then level out should you attempt to grind; just how I like it.

    Sorry if this isn't the most useful review ever, but simply put, I'm having fun and I'm sure there are a lot of people who will also, so long as their only definition of 'fun' isn't the formulaic, Western MMORPG, or bust.
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  39. Oct 8, 2010
    10
    Fantastic game, played every day since the 22nd of september and i am not bored one bit. looking forward to what it brings in the future, excellent graphics, soundtrack and character progression and many choices regarding skills and a tailor your own type of class makes this game unmissable.
  40. Nov 19, 2010
    8
    This game is not like every other mmo out there. That in itself deserves praise. Soon enough everyone will see this game reach its potential and come in droves. I like it now and its only gonna get better. It retails for a reasonable price. Try it.
    Square-Enix is listening.
  41. Jae
    Oct 5, 2010
    10
    Game doesn't deserve all the hate it is getting. The game plays nice and looks great. It is lacking in content, which is obviously going to be provided throughout the life of the game. I hated the keyboard/mouse controls from FFXI but am perfectly fine with them here. Takes a powerful computer to run. Has real potential.. but a lot of it is going to hang in the air until SE releasesGame doesn't deserve all the hate it is getting. The game plays nice and looks great. It is lacking in content, which is obviously going to be provided throughout the life of the game. I hated the keyboard/mouse controls from FFXI but am perfectly fine with them here. Takes a powerful computer to run. Has real potential.. but a lot of it is going to hang in the air until SE releases patches. It has more potential then any mmorpg I have seen released in the last 5 or so years. Expand
  42. Oct 5, 2010
    8
    Graphics are top notch, user interface is a bit wonky and really needs a gamepad and it's not going to register with people used to playing WoW (the game by its very nature works on a different paradigm). It'll be most friendly to people who played FFXI, fans of the series already, and people who are looking for an MMO that's just a little new and different.
  43. Oct 1, 2010
    10
    If an individual wished for an MMO that did not feel it should copy World of Warcraft, this would be the one. Challenging and Complex to boot. It caters to a more hardcore gamer than those with a mentality that wishes for instant gratification. The graphics are outstanding, quite frankly the best of any MMO out there. It also has, in my opinion, one of the most in depth crafting systemsIf an individual wished for an MMO that did not feel it should copy World of Warcraft, this would be the one. Challenging and Complex to boot. It caters to a more hardcore gamer than those with a mentality that wishes for instant gratification. The graphics are outstanding, quite frankly the best of any MMO out there. It also has, in my opinion, one of the most in depth crafting systems out there. While it does have some problems with lag and other minor inconveniences. A die hard Final Fantasy fan should find the game to their liking. Expand
  44. Oct 6, 2010
    10
    Funny to see so many people hate the UI when its exceedingly simple, more so than other popular MMO UI's. If using the keyboard you just press the Home key and boom, a menu for every window in the game, even a top section for context sensitive options. It's just that easy.

    I'm not a fan of the market system, and can't imagine it not getting some overhauls with the amount of pressure they
    Funny to see so many people hate the UI when its exceedingly simple, more so than other popular MMO UI's. If using the keyboard you just press the Home key and boom, a menu for every window in the game, even a top section for context sensitive options. It's just that easy.

    I'm not a fan of the market system, and can't imagine it not getting some overhauls with the amount of pressure they are receiving. Seems a lot of people's dislikes are directly related to the fact that the systems aren't typical of the WoW clones. People complain they can't find the right vendors because they don't have a label, but then the weapon vendor has his own stall and is surrounded by guess what, WEAPONS. The systems and methods are atypical so people have a hard time getting used to them, but they work fine.
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  45. Oct 17, 2010
    8
    Graphisms are absolutly Amazing !!!! Craft system is very deep, hard and interconnected. Leves are a good way to group and meet people from everywhere in the world. Traductions are very good, animations wonderfull. Only things that are not good are : UI and target system. But it will be fixed very soon with next patchs. So, i don't worry about the future of FF XIV !
  46. Oct 28, 2010
    10
    I'm playing FFXIV now. It's a hypnotic game, amazing...
    SE need to do some things (better interface, put AH, chocobos....) but they are doing it. Megapatch in November and December...
    It'll be a great game!
  47. Nov 26, 2010
    8
    I wanted to wait until the first main update of FFXIV before I sent in a review of the game. With all MMO's just starting out, there are many issues and "bugs" to fix and I wanted to give FFXIV time to do that. I have been playing FFXIV since the CE edition and I can truly say that FFXIV did an AMAZING job in the November 25 Update. Anyone reading reviews would always hear about how badI wanted to wait until the first main update of FFXIV before I sent in a review of the game. With all MMO's just starting out, there are many issues and "bugs" to fix and I wanted to give FFXIV time to do that. I have been playing FFXIV since the CE edition and I can truly say that FFXIV did an AMAZING job in the November 25 Update. Anyone reading reviews would always hear about how bad the UI was, right? Well, it is ALOT better now! I can not put into words how much better the game-play is now in FFXIV since that update. So if you got frustrated and quit the game, which quite a few people did, give it another try. I think you'll be glad you did. And if you haven't played FFXIV yet, now is the time to do so. FFXIV offers many things I personally have never seen in a MMO (and I've played a few). I'll name a few that I really enjoy:

    1.) The job system. In MMO's that I've played you can choose between different DoW (Disciples of War) or DoM (Disciples of Magic) jobs. You might be able to craft or something (like FFXI and WoW) but it wasn't really a class of its own that you could choose. There is so much more to crafting in FFXIV. Not to mention the DoL jobs (Disciples of the Land). Which include Fisherman, Botanist, and Miner. I am a bit surprised at the amount of people in the game that prefer DoL and Crafting jobs in lieu of the standard DoM (Disciples of Magic) or DoW (Disciples of War) classes. I personally prefer the DoM and DoW classes but thats one of the things I really like about FFXIV....there's something for everyone!
    With that being said I also would like to mention the fact that you can rank up jobs and can use most of the abilties, spells, etc. you learned from that particular job on a different job. Lets say I learn "Cure II" and "Stoneskin" from CON, "Provoke" from GLA, and "Second Wind" on PGL but then I want to play as an Archer....I can *equip* all of those abilities and spells and use them on Archer also! If you love playing a certain job but you also want a great ability from a couple of other jobs, then rank up those other jobs for that specific ability and then go back to playing your favorite job.

    2.) LEVES: -These "cards" you get from the adventurers guild are pretty fun and a way to get some extra gil and some pretty good items. It also lets you fight mobs that you may not have even seen yet i.e. imps. And with "Guardian Aspect", it's a good chance to get some really good Rank Points in a short amount of time. And on the Craft Leves, nothing beats not having to use up your items/shards and still be able to get Rank Points for your choice of craft. Not to mention the â
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  48. Oct 1, 2010
    10
    This isn't a turnkey MMO as Square Enix doesn't hold your hand with tutorials and the like. But, for gamers with a non-linear vision of what a game should be, FFXIV is engrossing-- taking a decent level of commitment to to the game's various modes of play-- gathering, crafting, shopkeeping and, to be sure, battle. It's still too early to tell what the game will really be like given theThis isn't a turnkey MMO as Square Enix doesn't hold your hand with tutorials and the like. But, for gamers with a non-linear vision of what a game should be, FFXIV is engrossing-- taking a decent level of commitment to to the game's various modes of play-- gathering, crafting, shopkeeping and, to be sure, battle. It's still too early to tell what the game will really be like given the player-driven economy and everyone's limited exposure to date, but directionally, it's a solid game with a lot of promise. I'm hooked. Expand
  49. Oct 11, 2010
    10
    This game is, honestly, not of a 10/10 standard right now, but I have a feeling it will be brought up to scratch with remarkable speed. The fact is, one that most people judiciously ignore, is the core of the game is just that. A game. Unlike most modern MMORPGs on the market this one has, so far, thrown the conventions MMORPG lovers have come to accept as standard (Auction houses, giantThis game is, honestly, not of a 10/10 standard right now, but I have a feeling it will be brought up to scratch with remarkable speed. The fact is, one that most people judiciously ignore, is the core of the game is just that. A game. Unlike most modern MMORPGs on the market this one has, so far, thrown the conventions MMORPG lovers have come to accept as standard (Auction houses, giant exclamation marks) out of the window and concentrated on making a game for once. The unfortunate thing is Sqaure Enix obviously either could have done with more time in beta to add these features on top of the suprisingly immersive and enjoyable core, or have not yet grasped that user functionality is now all important in the MMO market. However, Square seem to be listening to their players (and naysayers) and attempting to fix these problems. The problem with this game is not content. It is a beautiful game in an enrapturing world. It is simply one of mechanics, one that can be fixed easily and quickly. One final note; This game, to all those who say it doesn't, has quests. They're called Guildleves and work exaclty likes quests. You get the leve (quest) which has text telling you why you're doing what your doing, where it is etc., and when you've finished it you get rewards. How have thousands of people missed this simple fact is beyond me. It's a quest with the boring parts cut out. i.e. finding that idiot with the big question mark. Expand
  50. Oct 22, 2010
    10
    This review contains spoilers, click expand to view. I was so looking forward FFXIV, but it was so terrible. The only reason I played that I was a big fan of Final Fantasy~~~~it is the worst game i v played, no longer interesting~!~ Expand
  51. Nov 19, 2010
    10
    This review contains spoilers, click expand to view. I really don't understand where all the bad ratings are coming from considering this game is a brand new mmo. All mmo's have problems upon the first release. This is not you're normal mmo. It is not WoW, Warhammer, Aion or even FFXI for that matter. It is not meant to be compared to any of these either. FFXIV is breaching new ideas and styles of play for it's version of the game. It is revolutionary. All these small problems, that don't make the game unplayable, are set to be fixed by the end of 2010. I personally love the game so far. It's graphics are impeccable, the style of leveling is unique and the feel of the game is it's own. It's potential is breaking through with every patch and it can only get better. I have played every mmo ever made, so my opions are not bias. If you are looking for one of the first new mmo's post WoW to take control of the mmo fan base, this is it. Just give the developers time to work out the kinks. For those reading reviews and want to know more about the UI, it is set to be patched Nov 25 2010. Expand
  52. Dec 16, 2010
    10
    Give it another try. There have been two major updates since the release (which I agree was incredibly sub-par), and there's one more major update scheduled to happen still this month. Many of the major issues have been addressed. The UI has been totally revamped, and is more responsive. Crafting has been streamlined. Controls are now more customizable, especially for mouse + keyboardGive it another try. There have been two major updates since the release (which I agree was incredibly sub-par), and there's one more major update scheduled to happen still this month. Many of the major issues have been addressed. The UI has been totally revamped, and is more responsive. Crafting has been streamlined. Controls are now more customizable, especially for mouse + keyboard people. There have been countless other improvements on top of those, and more are on the way, such as an item search in the market wards, and drag-and-drop functionality in the gear window.

    Also, Square Enix has done something that I personally have never seen a game company do. They admitted their failures, publicly apologized for them, promised to fix them, and they are repaying their customers by suspending all subscription fees until the game is an acceptable level of quality. They are making good on their promise. The game has vastly improved from where it was in October. It deserves another chance.
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  53. Mar 9, 2011
    10
    This game is absolutely awesome. I cannot wait to see what the future holds for FFXIV, and its players.
    The combat, the crafting, gathering, its all great. While its could use a little polish its an entertaining and fun to play game.
  54. Mar 20, 2011
    9
    This review contains spoilers, click expand to view. It's a great game! I like crafting - and i got it in this game!
    I like gathering -and i got it too- Mining Botany Fishing
    Outstanding graphics!! Stunning landscapes!
    And you may play in this game - every job (class) - you want -you have to just switch you weapon (tool)
    And this game is better and better after each update!
    And it's absolutely FREE after purchasing it!
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  55. Jul 25, 2011
    8
    After the recent 1.18 patch the game is much better. The future only holds more developments. It's on its way! There are map redesigns, chocobos, airships, and many other final fantasy changes coming. I highly recommend checking the lodestone for updates as the game has finally begun to change in big ways.
  56. Jul 24, 2012
    8
    This review contains spoilers, click expand to view. I wouldn't have recommended this game when it 1st launched. Being a huge FFXI fan i was greatly dissapointed at about level 36 when i realized there was nothing to do but grid. It released unfinished and unpolished, there were no mounts for a world that huge you NEED mounts. there was very little story and no side quests when it released...i stuck with it for about 6 months after it came out to hopefully wait out the storm but in 6 months all i got was a slighty faster UI and sidequests that had no value. So i quit. I played rift star wars and diablo 3 and none of those games cured the itch after experiencing FFXI and seeing the possibilities of XIV, so 2 weeks ago i reinstalled XIV! HOLY CRAP SQUARE ENIX HAS BEEN BUSY WHILE I WAS GONE! what im going to say is kind of double edged. FFXIV is now in the perfect vanilla stage. and what i mean is that it is a solid game now. It's a complete BEGINNING mmo right now and i know it should have been when it release but hey SE screwed up. whats new and improved? SO LETS TALK ABOUT WHATS NEW! Inn Rooms: now you can do a short quest to obtain an inn room in all three cities where you can store gear sets. rewatch all the games cutscenes you unlocked, read the chapters of the game you been through and sleep! as most mmo's have now when you sleep and log off, you return with a "rested" state and get a 50% exp boost for a limited time. the longer you sleep the more you get. next. CLASSIC CLASSES! if you played XI, XIV kinda threw you for a loop with having the same classes (kinda) yet with different names. now you can unlock whitemage black mage, warrior, paladin, monk, dragoon and bard! now its not a duplicate of the classes already in FFXIV its more like an advanced version of the stock XIV jobs, you get more moves than what the stock versions have and access to AF gear quests wich you know is class specific for that unique look while running around eorzea ALSO you relic weapons too :) next. Mounts! you can rent chocobo's now at lvl 10 and actually own one to call but ill touch that topic in a bit. you can also own a goobue mount but i think they are taking the npc away who gives you that soon, guess it was a limited time to get one. also they added airships that take you beetween all 3 cities...sadly you dont get to '"ride" like in XI, its more instant but on the bright side there are no routes and the wait time is short. if you wanna go from point A to point C you can without switching routes at point B. next. GRAND COMPANIES. basically GC's are what the nations factions were in XI each nation has a banner and its own set of quests and rewards. they have shops where you spend grand company seals for unique items that represent your affiliation. the GC quests include GC storyline. GC leves. escort missions and 2 more i just cant remember right now. also through your GC you can unlock the ability to call your own chocobo that you can name and put armor on! next. STORY! I havn't experience alot of the new story content but so far i've gotten into the original main story line wich came with the release. the GC storyline wich involves an apocalypse type story line (there is now an unexplaind huge red orb in the sky at all times that may crash into eorzea, wich leads up to the release and beginnings of v2.0. and when you sleep in you Inn room strange events happen that involve a story element that i have yet to understand with cutscenes, nightmares, ect. they added something called skirmish but i dont know what that is. next. BATTLE SYSTEM, they have done away with stanima. you now auto attack just like FFXI, you can skillchain with yourself now (its very effective) its called combo. there is a little exp chain timer to keep you on your toes. alot of moves have new animations and dont look so boring. primal battles!! ( ifrit, titan ect.) wich is part of the GC storyline :) next. Materia system! you can now craft materia and place it armor and weapon slots to give them improved stats to add to customization of your character. there is alot more than what i've stated in this game as of now so im sorry i can't cover it all, i mean it is an MMO review... I GAVE THIS GAME A 7.5-8 because it is now playable and enjoyable to the degree that XI was when it 1st came out. SE worked hard and remained humble throughout the process and understood they released a bad product. even through the tsunami that shut them down for a while they kept pushing to better the FFXIV experience.... now with a new dev team they are heading in the right direction! the game needs more polish obviously but with v2.0 right around the corner i think its going to get all the polish it needs! SE has been dedicated to this project and it deserves a second look! right now the game is 19.99 retail (get it before v 2.0 comes out it may go back to full price) and as of now its F2P untill ps3 release ;) for more. http://na.finalfantasyxiv.com/ http://lodestone.finalfantasyxiv.com/pl/index.html Expand
  57. May 17, 2012
    6
    The changes made over time to the game are really starting to show, although it's got a bit to go before it lives up to the final fantasy name. With a complete overhaul due late this year to coincide with the ps3 release, making it one of 3 MMORPGS playable on PS3 in English, things are starting to look up for Square Enix's biggest investment.
  58. May 29, 2012
    10
    This review contains spoilers, click expand to view. All of these reviews are so old, they're irrelevant. The game has undergone massive changes to address players' concerns. I've introduced countless people to this game and every single one of them has liked it enough to continue to pay for it. Also, unlike most other MMOs, the story progresses naturally as the game ages. At launch, we heard rumors of the empire plotting to attack. Earlier this year, they were sighted in Gridania. Now, they're everywhere and we have to join groups to push them out. Anyway, what I'm getting at is that you guys should give the game another try, because it's come a very long way and is really thoroughly enjoyable now. Expand
  59. May 30, 2012
    10
    Great/fun game, now that the changes have been coming in! And when version 2.0 hit, which is in a few months, it is going to be an even better experience. Don't judge this game based on its past as that is no longer a thing worth remembering.
  60. Jul 22, 2012
    9
    How can you give any game a zero out of ten...I wouldn't even give Atari's Swordquest that rating, and that's saying something. Now there is something mighty fishy going on here. To tell you the truth, it really is a good game. I just don't understand what all the bad noise is about. There were issues at launch, just like most MMORPGs invariably have during their first few weeks/months.How can you give any game a zero out of ten...I wouldn't even give Atari's Swordquest that rating, and that's saying something. Now there is something mighty fishy going on here. To tell you the truth, it really is a good game. I just don't understand what all the bad noise is about. There were issues at launch, just like most MMORPGs invariably have during their first few weeks/months. Perhaps people were coming into it hoping it was another WoW clone, or something like that...which is outrageous, because how could a well respected company such as Square Enix ever release a WoW clone given their long tradition of "turn-based glamour in a box." Well, I knew exactly what to expect...but I must have been alone. Sure the game has what people call "clunky controls" and a extraordinarily complex user interface. It is a Final Fantasy game...is it not? If you didn't want Square Enix's, at times, systematically laborsome turn-based style...as opposed to the WoW keyboard-mash, noob-gank, high-vault, free-for-all...then you obviously came to the wrong place. Everything that was right with Final Fantasy XI was preserved in this game. It is true, the quest system is somewhat repetitive...but it's the kind of repetitive that feels more Zen-like to me, rather than blatantly contrived. In other words, despite the presence of rice in this oriental dish, there is still a large serving of meat as well. Has anyone ever quit an MMORPG because it was "repetitive"; I wonder if reviewers recognize just how absurd this sounds? MMORPGs are always about a style of game-playing repetitiveness; that is what makes it an MMORPG...the kind of repetition that feels genuine and fitting, given the genre. Without any "grind", you wouldn't really have an MMORPG at all. Indeed, it is how all the repetitiveness and the novelty is blended together that makes a game like this enjoyable...not necessarily that there is repetitiveness. It's the way that the recurring phrase reverberates or resonates. And another thing, the game is unfinished...incomplete...not yet whole; and thank God for that. MMORPGs are judged on different standards than any other type of videogame; they are not presented all at once to their public: they unfold over the years. Some companies who do MMOs get it all wrong and try to produce a "finished product" from the very beginning...and it comes across as too slick, hurried or sensational. People should be expecting small or limited worlds with somewhat brief storylines in the beginning...it gives them much more room to grow and blossom in the years to come. And when all the puzzle pieces finally fit into place, it eventually feels more precise and exacting...because rigorous planning was made before each new addition to the world was cautiously made. And, last but not least, we must talk about the game's projected "Lasting Appeal". Can you believe that gaming critics gave the game a rating for this category within the first couple weeks of release? I can hardly believe it! It took me almost two years to figure out how to review this game...both because of the grueling real-life schedule I have had to deal with during this time, and because of the complexity of the product that I was holding in my hand. How can you play any videogame in a two-week period (especially an MMORPG) and critique it believably on "Lasting Appeal"? Do gaming critics have time machines...I didn't know this time-travel technology was even available to us yet? Somehow it must be possible for game reviewers, because it seems they are capable of making speculations on an MMO game's lasting appeal while it's still green...this particularly for a game genre that is generally understood to linger for decades in the hearts of subscribers, rather than a few hours after its purchase. Well, anyway...I believe that the game is quite good now, even before the 2.0 patch has been scheduled for release. I just hope Square Enix doesn't bow too much under the pressure of the western consumer, redesigning their game to be yet another insipid WoW clone...because that is all the western gamer seems to really want in an MMO: bocks of colorfully frozen treacle that can be jumped over in a single bound; beating down both one's friends and foes over and over again until one decides to look for something else to do; unpersuasive heroes that read more like villains in heroes clothing; crafting terribly ugly items to be fitted onto even less persuasive toons; and generic storylines that feel like they come straight out of a Cracker Jack box. I hope that Suare Enix intends to cling to their tradition, despite all this bad noise, because it is a valuable heirloom that they possess: adding a more graceful eastern aesthetic to their games...where "art direction" and game-play combine to make a product truly worth the time it takes to consider its cultural value...for me, that adds up to about twenty months, so far. Expand
  61. Sep 4, 2020
    0
    this is THE WORST mmo i ever played
    THE WORST combat system
    THE WORST quest design
    THE WORST map design
    THE WORST fckin everything
    dont waste money
  62. Aug 31, 2013
    3
    Well, I have to say I've had every error that anyone has encountered on this game up until now. Unable to login, instances crashing and dropping me, the game crashing unexpectedly and being unable to log back in, limited full servers and poor connectivity when I do connect. I understood at the end of the Beta, I even understood during the early access, but now we're several days into theWell, I have to say I've had every error that anyone has encountered on this game up until now. Unable to login, instances crashing and dropping me, the game crashing unexpectedly and being unable to log back in, limited full servers and poor connectivity when I do connect. I understood at the end of the Beta, I even understood during the early access, but now we're several days into the actual release and STILL several days away from a *potential* solution.

    I wish I could expand more upon the gameplay so far, but getting up through level 20 so far is the standard MMO fanfare. Good graphics, a familiar interface, lackluster story and characters, and quests you can play with your friends. Most of what this game has to offer is no different at all from what it's competitors have except the FF name. Nothing besides the graphics so far indicating the game is anything other than average, and all the issues I've experienced have dragged the rating far below that. Avoid this game like the plague AT LEAST until mid September 2013 and even then, proceed with caution.

    There was not a sufficient amount of testing and preparation on this game by the development team, period.
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  63. Sep 4, 2013
    2
    Broken. Not much more needs to be said. The game came out in an unfinished state and that is inexcusable. I love final fantasy, but will skip this game.
  64. Jul 15, 2016
    10
    Its a fun game with jobs and different options for the characters. it starts slow but you will access to more and more functions leveling up your character, like sell on the market and better items and stuffs.
    This game is great and the expansions are the best.
    Fully recommended.
  65. Jul 10, 2021
    4
    Have not even played the game yet. Because I literally cant even figure out where to download the client.

    The FF XIV website is probably the worse user experience I have ever seen. It seems as though they are actively trying to stop you from playing their game.

    Also you have to buy the game more than once if you want to play it on mac and windows.
  66. Dec 21, 2018
    8
    This review contains spoilers, click expand to view. The Base game itself is good. The Story, which in the later expansions, is a driving force for many,is somewhat lacking in a few departments here.
    The character creation is good, with options and different races to go with. None of the characters have any stat difference(Like in Neverwinter for example) where classes have certain stats higher then others, which here is a good thing as all races here can deal the same damage.

    The classes also have Story at different Levels(1,5,10,15,20,25,30,35,40,45,50) with free gear at set levels(45,50)

    You only need 1 character at that to have all the classes, however that also means you have to pay extra if you want to have multiple characters. That being said, the monthly subscription is 10.99€ if you want only want 1 character each world, or 12,99€ for 8 each world. If you buy the Steam version, you get a extra payment method, but are locked out of buying the expansions over the website. Same goes the other way around too.
    So be very careful when buying either 2 versions!
    The additional Purchase are not required, the entire game can be played without them. You even get item to change the way you look entirely (including race)once.
    The game is a good 8/10

    What can be said as a negative is the size, its somewhat like 30 GB and most of its size comes from updates which you have to download over the launcher. So if you have a slow download speed be aware.
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  67. Jun 4, 2021
    0
    Housing. Housing.Housing. Housing.Housing. Housing.Housing. Housing.Housing. Housing.
    Housing.Housing. Housing.Housing. Housing.Housing. Housing.Housing. Housing.
    Housing.Housing. Housing.Housing. Housing.Housing. Housing.Housing. Housing.
  68. Sep 28, 2020
    0
    Good luck trying to even install this on your PC...

    No advice given from Square Enix. But if you go through user forums, some people have managed to overcome these difficulties by doing the following: - Disabling all anti-virus on your machine - Using a VPN service (which you may / may not have used before) - Changing your DNS settings (perhaps to something you have not used before)
    Good luck trying to even install this on your PC...

    No advice given from Square Enix. But if you go through user forums, some people have managed to overcome these difficulties by doing the following:
    - Disabling all anti-virus on your machine
    - Using a VPN service (which you may / may not have used before)
    - Changing your DNS settings (perhaps to something you have not used before)

    These are steps that you need to strongly consider before attempting to install this title. Is this even safe to do?!

    If the installation fails, it will usually fail because it cannot retrieve a patch files from the server (you will get a popup). Its about a 40GB download. If it fails at any point, you cannot resume your download. You will start from the beginning again.

    it is clear that no one in Square Enix has ever tried to install this themselves. What a joke. Zero out of ten.
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  69. Aug 21, 2020
    0
    Sucks.,.................................................. ..................
  70. Sep 24, 2021
    0
    Trash. Endless email accounts made to register an account for a steam code to not work, too many variables to go wrong and it goes wrong. SE never get in touch to resolve issues and honestly I shouldnt have to spend hours on google trying to figure out to start a game.
  71. Dec 11, 2021
    0
    Awful game, bad story, bad gameplay, bad UI, no redeeming factor.
    Much more playable with the ARR remake.
  72. Jan 14, 2023
    10
    worth it and glad to play this game again. so much memories and nostalgia within this fourteenth game in the series.
Metascore
49

Generally unfavorable reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 26
  2. Negative: 13 out of 26
  1. PC Games (Russia)
    Mar 21, 2011
    50
    Positively, there is nothing to do in Final Fantasy XIV at the moment. It's not even close to a completed product. [Feb 2011, p.82]
  2. LEVEL (Czech Republic)
    Jan 15, 2011
    40
    MMORPG with great potential is sunken by fatal bugs and errors – first comes a catastrophic interface followed by the absence of player-to-player communication. [Issue#199]
  3. games(TM)
    Jan 11, 2011
    40
    For hardware nuts, Final Fantasy obsessives and PS3 owners, FFXIV does offer a fairly distinctive MMO experience. [Christmas 2010, p.94]