- Publisher: Square Enix
- Release Date: Sep 22, 2010
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Final Fantasy XIV offers the potential but for now, it's lacking in too many areas to recommend.
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Dec 19, 2010Even if you spend the time to unlock your skills and build that warrior-archer-tank-damager behemoth you had in mind, what's the point if the activities you're engaging in are so threadbare and unappealing for the most part?
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Final Fantasy XIV is in no way, shape, or form ready for commercial release. We suppose there is potential down the line for the experience to improve with patches and tweaks, but that doesn't justify why the game is in such shambles at launch.
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LEVEL (Czech Republic)Jan 15, 2011MMORPG with great potential is sunken by fatal bugs and errors – first comes a catastrophic interface followed by the absence of player-to-player communication. [Issue#199]
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games(TM)Jan 11, 2011For hardware nuts, Final Fantasy obsessives and PS3 owners, FFXIV does offer a fairly distinctive MMO experience. [Christmas 2010, p.94]
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Jan 8, 2011It's not possible to see anything different than the will to use a famous brand, like Final Fantasy is, in this new Square Enix production: behind the cool art direction, tons of weird gameplay decision and a lack of contents make It, at the moment, surely inadvisable.
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Dec 19, 2010It is woefully inferior in every important way to almost every MMO ever released - let alone recently.
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It lacks character; bare-bones quests and audiovisual repetition fail to instill a sense of fantasy wonder. It lacks cohesion; communication failures, economic oddities, and stringent limitations leave you constantly directionless. And it lacks joy; the abysmal interface and boring monsters make it a struggle to stay invested.
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Extended stretches of confused incredulity, punctuated now and then by bursts of intense anger. And yeah -- I just equated FFXIV with a filthy bathroom.
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Sadly, it's just a pretty face, and there's not much below the surface. As a result, exploring doesn't yield much in the way of rewards, so odds are, you'll just stick to your daily routine of repetitive levequesting and crafting. And then you'll log out. And then, one day, you'll probably just decide to omit the part where you log back in.
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Right now, playing FFXIV is like playing with a toy stuck in a plastic bag: it can be fun for a while and you can get the general idea, but you can't appreciate the full experience. Future updates will no doubt open the bag, but for now, it's sealed frustratingly tight.
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A shallow, slow, grind-heavy MMO crippled by a horrible interface and nonsensical player limitations.
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It's a travesty to release an already mediocre game before ironing out all the kinks in its broken interface and having enough content to keep it interesting. It honestly feels like the PC version is just the beta test for next year's PS3 version.
Awards & Rankings
User score distribution:
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Positive: 113 out of 408
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Mixed: 36 out of 408
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Negative: 259 out of 408
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Oct 4, 2010
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Sep 30, 2010
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Sep 30, 2010