This is a review of the 2013 PC re-release.
Despite being a decent update to make the game compatible with modern machines, it's a painful reminder of why some good things are better left on the nostalgia shelf. This game was great for its time, but there are too many design decisions that stick out like a sore thumb and make it difficult to enjoy in modern day.
Even with theThis is a review of the 2013 PC re-release.
Despite being a decent update to make the game compatible with modern machines, it's a painful reminder of why some good things are better left on the nostalgia shelf. This game was great for its time, but there are too many design decisions that stick out like a sore thumb and make it difficult to enjoy in modern day.
Even with the improved 3D models, I would still suggest people who want to relive the FF8 experience find a PSX to play it on, as that's the way it was meant to be played. Even if you patch the PSX music into this game (that's right, SE did not update the re-release to use the much-superior PSX soundtrack), it's still a relic of an age past, and the best way to experience relics is to experience them in their original form. Which is on a PSX, with a PS1 controller, with disc swapping, and memory cards that you save your 40+ hour save files onto and live in fear of them randomly corrupting themselves, requiring you to start all over.
This is a good attempt by Square-Enix to make even more profit off products they made in a time when making high-quality games seemed to come naturally to them, but the Square that exists is not the Square that made those games. I would much prefer to see them proving that they can *still* make quality games, as opposed to trying to remind everyone of how much better they used to be.… Expand