User Score
6.8

Mixed or average reviews- based on 19 Ratings

User score distribution:
  1. Positive: 12 out of 19
  2. Negative: 4 out of 19

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  1. Jan 6, 2021
    0
    On of the most boring and irrational games I've ever played. Too many mechanics, cannot conduct the battle on my own (28 armies vs 4 and yes, the 4 ones can easily win). Definitely this games indicates that the team didn't pay any attention to the battle aspect of the game. So much time to occupy only 3 areas. That's extremely boring. Try the medieval series or the civ series. Not that.
Metascore
76

Generally favorable reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 11
  2. Negative: 0 out of 11
  1. Jan 22, 2020
    80
    Did I mention the unique gameplay touches designed into some of the nations? The excellent interface that makes it easy to jump to whatever information I need, whether it’s the size of the Carthaginian navy, the closest source of amber, if there’s a river crossing on the way to the next province, or how good that unit is at besieging fortifications? The scattered tidbits of historical flavor text, especially on each of the buildings? The post-release support, which includes a new diplomacy system currently available in a beta build? And did I mention that I haven’t played a strategy game this unique and absorbing since Victoria and Imperialism before it?
  2. Aug 20, 2019
    80
    FOGE is a fresh and innovative grand strategy game that blends a lot of good ideas in the strategic department with fun and entertaining tactical battles. AI, diplomacy and, above all, interface design, need a lot more polish.
  3. Aug 19, 2019
    70
    A very complex, but also quite accessible turn-based strategy from AGEod Studios that aims to simulate all the complexities of ancient civilizations. Yes, there are minor pratfalls and lapses, but a patient general will succumb to its charms all the same.