Fantasy Grounds: Savage Worlds Setting - Weird Wars II Image
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  • Summary: Weird Wars II

    Setting for the Fantasy Grounds virtual tabletop In the horror of war, dark things rise, and World War II is historys greatest conflict. The Japanese stalk the jungles of Southeast Asia. Carriers battle in the South Pacific. Tanks trundle across North Africa. Planes duel
    Weird Wars II

    Setting for the Fantasy Grounds virtual tabletop

    In the horror of war, dark things rise, and World War II is historys greatest conflict. The Japanese stalk the jungles of Southeast Asia. Carriers battle in the South Pacific. Tanks trundle across North Africa. Planes duel over England. The Nazi blitzkrieg conquers most of Europe with a genocidal madman at the controls. Prepare to battle the evil of the Axis powers and the hideous things that rise in their wake. This isnt just war-this is Weird War!

    Weird War II contains everything you need to run horrific World War II adventures with the Savage Worlds game system: new powers, Edges, Hindrances, weapons, vehicles for all the major powers, an Adventure Generator, dozens of Savage Tales, new monsters, and an operational-scale Plot Point Campaign that ties it all together.

    Requires: A Fantasy Grounds full or ultimate license or subscription and the Savage Worlds Ruleset
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