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8.9

Generally favorable reviews- based on 5712 Ratings

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  1. Jan 14, 2011
    8
    Maybe the score should be 10/6 for outdoor vs. indoor play only b/c my computer could do cartwheels outside with a 100 enemies and have no FPS lag whereas indoors it stuttered like crazy despite the specs of my super computer - how counter intuitive is that?? If/when they patch it properly probably a true score would be 9. Anyway, what can I say? more Fallout 3 but improved with HardcoreMaybe the score should be 10/6 for outdoor vs. indoor play only b/c my computer could do cartwheels outside with a 100 enemies and have no FPS lag whereas indoors it stuttered like crazy despite the specs of my super computer - how counter intuitive is that?? If/when they patch it properly probably a true score would be 9. Anyway, what can I say? more Fallout 3 but improved with Hardcore mode (the only way to play) and a Western theme. Despite my frustrations inside, love it. Also wish creatures would not respawn all the time (even mods didn't seem to stop it). Oh and get the RACE mod and the song packs - Bethesda's radio was a cute idea (again) but they need the 1-200 extra songs modders put in for them. Expand
  2. Jan 9, 2011
    7
    Fallout new Vegas works for some people more than it does for others. Less so for me. The mojave technically has as many things in it as the Capital wasteland, but they seem less interesting. Quests although there are more of them, can be pointlessly short, unlike in Fallout 3. Equally, people will point to its four different endings as giving the player great freedom, but actually theyFallout new Vegas works for some people more than it does for others. Less so for me. The mojave technically has as many things in it as the Capital wasteland, but they seem less interesting. Quests although there are more of them, can be pointlessly short, unlike in Fallout 3. Equally, people will point to its four different endings as giving the player great freedom, but actually they all boil down to much the same thing, especially as you don't get to carry on the game after you finish the main quest and there isn't yet DLC to change this. The urban environment of Fallout 3 also works better, seems to communicate better the post-apocalyptic vision. Having said that, there are good additions to new vegas such as the faction system, better voice acting, etc. It is still a very good game, with a good story, good character, graphics, etc. Most criticisms that can be made of it, asides from the ridiculous number of bugs, only tell us that fallout new vegas is not quite as great as Fallout 3. Expand
  3. Jan 5, 2011
    7
    If you liked Fallout 3, then you will like New Vegas. The games are remarkably similar in their gameplay. These games are not for people who want to button mash or kill lots of people online. They are both expansive worlds with lots of places to discover, challenges to overcome and an interesting main storyline. I actually enjoy wandering around the map discovering things and seeingIf you liked Fallout 3, then you will like New Vegas. The games are remarkably similar in their gameplay. These games are not for people who want to button mash or kill lots of people online. They are both expansive worlds with lots of places to discover, challenges to overcome and an interesting main storyline. I actually enjoy wandering around the map discovering things and seeing what I can find. Most games like this restrict where you can and cannot go; other than the outside borders, you can explore this whole world. Fallout 3 was a 10 for me. New Vegas is not as good, mostly because of how glitchy the game is. You can lose hours of game play just because it freezes. You can lose "companions" that fall places. You can utterly screw up your entire game by going out a door you cannot re-enter. It would have been a great deal better if they had waited to put this game out and fixed the glitches. One of my good friends told me how glitchy it was and I thought it must be something she was doing or her system. Nope. At times, you cannot get totally into the game because you need to think about whether its going to freeze on you. That makes a 10 a 7 to me. Expand
  4. Dec 30, 2010
    7
    Another massive Fallout game. Massive amount of content, side quests (and ways to complete them), weapons, perks and other junk. I have wasted 180 hours on this one and not sorry for any of them.
    On the down side game is pretty buggy. Bugs with scripting, bugs with graphics, quests, world physics... I wish they'd already pick a new engine for the series.
  5. Dec 30, 2010
    6
    Is it a good game? Yes. Is it a great game? No. Is it worth playing? Yes. Is it worth playing twice? No. I am really kind of torn on this game. The scenery is great. It is MASSIVE and you can play for hours on end. However, it doesn't hit you with a bang. There are some neat differences from FO3 like the weapon modding, but it seems to be done as an after thought and thereIs it a good game? Yes. Is it a great game? No. Is it worth playing? Yes. Is it worth playing twice? No. I am really kind of torn on this game. The scenery is great. It is MASSIVE and you can play for hours on end. However, it doesn't hit you with a bang. There are some neat differences from FO3 like the weapon modding, but it seems to be done as an after thought and there aren't a lot of them. A few weapons you can, and a bunch you can't. They could have taken it to a whole new level with all kinds of crazy stuff making the purchasing and selling of gear more interesting. There is alos a lot of WTF did they put that in there for. If you have played FO3 or FONV finding ammo isn't all that difficult at any setting, even the new hardcore mode. So why have reloading stations for ammo casings you find? Boring and uneeded. If you pick up the casings they just clog up your inventory. I have found more than enough money (caps) to by ammo that I can't find on my own. Also, there aren't near enough things to blow up or creative use of the few that do. One of the things I liked in FO3 was being able to blow up the cars littered about especially if a hostile was nearby. Hardly anything like that in FONV. In games like Crysis and Far Cry part of the fun was shooting stuff and having it blow up. I am disappointed that after FO3, Bethesda didn't add more of that. The other thing I really dislike on NV is that you can't get above level 30, and once you get there, you can't aquire any more skill points. I got to 30 pretty quick being good at these games. Even after you cap out, they should have incorporated some kind of incentive to keep killing stuff. After you reach level 30, you feel more inclined to avoid confrontations where before that you want to shoot everything you see to keep gaining level points. A unique way of getting skills other than finding the odd book here and there would have been a neat addition. All in all I like the game. With nothing better out there right now, I keep playing. However, instead of the 5-6 hour sessions I craved with other games in the past, I find that after 1-2 hours I am fine with walking away, maybe even for a few days, before I feel like coming back.

    All in all, it is basically more of the same. There is nothing else really good out there right now so I keep playing. However, it isn't as fun feeling like I am just playing FO3 again in a new enviornment with very little to make it seem all the much better.
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  6. Dec 30, 2010
    8
    This review contains spoilers, click expand to view. Allright, i have played fallout 3 a lot (could imagen 300 hours) which means i know the new universe. Well i think fallout nw is a lot more difficult and theres alot more things to learn. Well i dont even fully understand the new game and the manual doesen't provide an answer (like how to use a reload bench) but it can be me who is stupid. The great stuff is that you fell like its the same univers but alot diffrent with new weapons and one new skill. I must say its entertaining but a litle more city would be nice. Well thy have introduced alot of new things bu i think they would have needed to push a bit more. Its agreat game and if you liked fallout 3 this is a MUST HAVE. I suggest that you try theinternet for some help (falllout wiki for example). Well if haven't tried fallout before it might seems a litle difficult and i would recommend to buy it but you have to take an hour or two to learn it. Well it desrves 8 because its fallout but a litle to "hard" and only a few new things. Expand
  7. Dec 29, 2010
    8
    This review contains spoilers, click expand to view. Anyone who complains about the amount of glitches in Fallout: New Vegas, or how it isn't a drastic improvement over Fallout 3, clearly never played the original two Fallout games. If they had, they'd remember how horrifically glitchy they were, how half the quests in Fallout 2 couldn't even be finished, and how there were few changes between the two games. This isn't to say the glitches in this game are "acceptable", but one should expect it in a Fallout game. Now on to the real review, ladies and gents.

    As someone who grew up playing Fallout 2 (I didn't, unfortunately, play Fallout until years later, although I loved it just as much), I was thrilled when I heard Fallout 3 would come out. No, it didn't have the same quality of plot as Fallout 1 & 2, but it was a great game in its own right, and I'm proud to own it.

    Then New Vegas came out. I was excited, because I heard the writers from the first two games were returning. I wasn't disapointed.

    There are numerous improvements to New Vegas (as compared to Fallout 3), including better graphics (in my oppinion, anyway), more difficult game play, multiple ammo types + weapons mods, the new survival mode, a wider array of enemies, improved A.I. (I suppose you could say), more interesting followers, the follower wheel, many more quests, the factions system, an improved karma system, and a much better plot.

    I can tell that the old writers are back, and I love it. The sense of humor Fallout and Fallout 2 had is back, and I didn't realize how much I'd missed it.

    The plot is much deeper than Fallout 3's, with many different endings and actual SIDES TO PICK. As many of your side quests effect your ultimate ending, you feel more compelled to complete them - and doing so is much more rewarding. NPCs acknowledge your followers, and your followers do more than carry your scavenge and shoot at enemies; you can have actual conversations with them, and end up caring about what happens to them.

    There are cameos from old characters, including Marcus, and refferences to the past games all about.

    There is replay value, and as (with side quests) it can take you 30+ hours to beat it once, it is well worth the ticket price in entertainment.

    Now, for the flaws, and yes, this game has some.

    There ARE glitches, although the majority of them have been fixed now. I've twice gotten stuck in mountains, had foes fall through the floor, had the game crash about a dozen times, fallen to my death upon fast traveling, had a follower vanish and a quest has literally disappeared off my pipboy. However, I've put about 70 hours into this game, playing it twice and redoing parts due to error of my own, and the majority of these glitches happened within two days of the game being released.

    Like Fallout 3, the game favors a "good guy", and it's very hard to get bad karma without going on random NCR killing sprees. Although siding with the NCR provides you with about two dozen side quests, Cesar's Legion only has about four, and they're all shorter than the NCR quests usually are. It's understandable that Mr. House and the independant paths wouldn't have side quests, but it's disapointing that Cesar's Legion has so few.

    The Wild, Wild West trait doesn't do much, and should of had more uses. It isn't worth taking, which is a damned shame.

    The plot, while strong, ends poorly, with a "final battle" that isn't awe-inspiring or all that difficult. Armed with the Alien Blaster, I was able to down the "big bad" before I even realized that's what he was. The game starts off slow, and until I got past Primm, I was honestly disapointed. After that, it did pick up, but there is no excuse for such a weak start, especially after a damned good introduction cutscene.

    You are still limited to only two followers (one humanoid, one non), at least without mods, which bothers me greatly.

    The NCR seems to be a hivemind, as if you kill an NCR member 50 miles away from the nearest camp, you STILL lose reputation with them, even if it isn't an entirely allied character, and no NCR witnesses are around.

    Weapon mods are all too rare.

    Your guns are taken regularly, and are not automatically put back where you had them, meaning you have to reset your quickkeys over and over again.

    Third person is still useless.

    Although it's a good game, Bethesda still has a ways to go before their Fallout games will be perfect.
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  8. Dec 27, 2010
    7
    Time for more Fallout 3. FNV is a good game, but it would have been much better in the absence of the original Fallout 3. There are some changes, but many of them either have little to no effect on the gameplay, or just make it more annoying. There are some good things that came out of changes like factions and reputation, which helps you define a path and place for yourself in theTime for more Fallout 3. FNV is a good game, but it would have been much better in the absence of the original Fallout 3. There are some changes, but many of them either have little to no effect on the gameplay, or just make it more annoying. There are some good things that came out of changes like factions and reputation, which helps you define a path and place for yourself in the wasteland. Gun mods are a step in the right direction, but they usually either have very little effect on combat or have an effect that doesn't suit the weapon for which they were designed (10mm pistol extended magazines). Actually, more mods might have been nice, as well as greater effects from mods, and mods that disallow the use of other mods, so that when you modify your arsenal, you can modify to satisfy your gameplay style, rather than make an inconsequential change to a gun (revolver long barrel, +3 damage). I also had a problem with the fact that rather than having a bunch of different types of ammo and guns that you may use based on hte situation, there were too many instances of guns or ammo types being eclipsed and never seing use again (.22LR). Once you have a fair amount of MF cells and .45-70Government ammo, no other ammo will ever be used again, due to the relatively weak guns by which they are used (except for .50MG, which is used by the game's most powerful weapon, the anti-material rifle). The sudden drops in framerate and crashing were annoying, but those can be easily remedied with better hardware and frequent saving. The types of glitches that really get to you are the ones that make quests impossible to finsih, whether that be an event not triggering, or killing a key person without being notified (it usually gives you a "quest failed" message to the side if you kill certain people). I was sneaking are the Fort with a stealth boy, and it ran out in Caesar's tent, which held an objective item for a side quest I was performing. I was spotted and attacked due to my reputation with the Leigon, and just barely managed to escape. Later, as part of the main quest line, I must speak to Caesar to recieve a platinum poker chip, but whenever I see him, he turns hostile, even when I wear Leigon armor. Since all factions require me to speak with him for the main quest line, I cannot advance. A note about side quests: there are far too many, and many of them are miniscule. There are some trademark long side quests with their own little storylines, but you have to weed through too many other miniature side quests to find them. Obsidian bit off more than they can chew there. Gambling is now present, but plays a much more minor role than advertised. At least they got the real world aspect of getting kicked out and banned for winning to much at a casino. One big thing about difficulty: you can save at any time, then reload if things don't go the way you had hoped. This seriously diminishes the consequences of death and losing when gambling; you can simply reload a save before that happened and try again. Hardcore mode is a nice addition and helps to add some realism to the game. Of course, you could always just raise the difficulty too, but that doesn't provide all of the added aspects of hardcore mode, like hunger, thirst, and need for sleep. Mods and many new weapons are great, as well as the addition of gambling, but there are still some problems with the game that need fixing, like accidentally making quests impossible. Only then, can it really become a great game instead of another slightly more involved, yet slightly less polished, Fallout 3. Expand
  9. Dec 26, 2010
    10
    Old engine.. lots of bugs.. but if you are like me and loved the first two that doesnt hold this game back. Bravo. now for some more characters so this can go up. fdsasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasaasdfsadfsadfsafsdafdsafdsafdsafdsafdsa
  10. Dec 26, 2010
    8
    People will see this game in many different views. I still remember how ground breaking Fallout was and how disappointed i was with it's successors which slowly urbanised the vast, empty fallout world.
    I can tell you FO3 and FO:NewVegas are an improvement on the last installments I played and have to give credit to Bethesda, FO3 was great but felt like it needed to go further and i do
    People will see this game in many different views. I still remember how ground breaking Fallout was and how disappointed i was with it's successors which slowly urbanised the vast, empty fallout world.
    I can tell you FO3 and FO:NewVegas are an improvement on the last installments I played and have to give credit to Bethesda, FO3 was great but felt like it needed to go further and i do think FO:NV hit the spot, it's expansive, beautifully designed and has the right mix of emptiness and urbanisation. It feels much more open ended that FO3 and people may compare it to other games around graphics and so on, but unless they have played the original Fallout games they will not understand what a great job Bethesda has done to bring the Fallout world back to life with more Cameos and references from previous Fallout games.
    It does have some bugs, granted, but if you play this game for 20 hrs and you feel disappointed with the experience you are given, well, your the type of person that does not have time to stop and smell the roses so to speak. Worth every penny !!
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  11. Dec 26, 2010
    10
    I think we should get to the point. If you enjoyed Fallout 3, you will not only enjoy New Vegas, but that you should buy New Vegas for the great changes in game play and atmosphere. The most important change is the amount of factions. Bethesda finally got this right after the brief blunder of Oblivion and Fallout 3. Comparing Fallout 3 to New Vegas is like Oblivion to Morrowind. You doI think we should get to the point. If you enjoyed Fallout 3, you will not only enjoy New Vegas, but that you should buy New Vegas for the great changes in game play and atmosphere. The most important change is the amount of factions. Bethesda finally got this right after the brief blunder of Oblivion and Fallout 3. Comparing Fallout 3 to New Vegas is like Oblivion to Morrowind. You do good things for one faction, the other one dislikes you more (lack of price discounts, more negative dialogue). You kill members of a faction, the faction members will try to kill you on sight for now on. It is so important to the RPG element for the ability not only to make personal choices, but the idea that actions may have both positive and negative effects. Why did it take over eight years to implement this again? Expand
  12. Dec 26, 2010
    9
    Brilliant game! The qusts highly original and very rewarding. There is a true sense of adventure and exploration. The weapons are meaty and the writing is abolutely spot on. Great job, Bethesda!
  13. Dec 25, 2010
    9
    Fallout: New Vegas

    FNV had some big shoes to fill after Fallout 3 was such a success, but does it accomplish this? Yes and No. FNV has some interesting game play tweaks to make on the framework of F3, but a lot of them don't end up being as useful as you'd they they would be. Weapon modifications, different ammo types, cooking, and gambling; Are just a few of the many different things
    Fallout: New Vegas

    FNV had some big shoes to fill after Fallout 3 was such a success, but does it accomplish this?

    Yes and No.

    FNV has some interesting game play tweaks to make on the framework of F3, but a lot of them don't end up being as useful as you'd they they would be. Weapon modifications, different ammo types, cooking, and gambling; Are just a few of the many different things Obsidian adds to FNV, along with reviving some old mechanics from the original Fallout games.

    Features:
    One of the first things to hit you in the face(Not just bullets)is the addition of a hardcore mode in which you'll need to feed your character, have them sleep, and what not. This is a very cool idea in theory, and if you are a player that loves flavor in games, or just wants their games to be as realistic as humanly possible then Hardcore Mode is just for you. For the rest of us there are some problems with the system that make it feel a bit incomplete. Towards beginning of the game, if you are playing Hardcore Mode, it's very hard to find liquid and cap to purchase this liquid, as merchants do run out quite often of water, and detrimental liquids are a plenty. This lead my character to steal a lot of liquid, which then made my character evil or something. At first I was reminded of being an evil character from F3 and the evil things people would say to you, or the gifts they would occasionally give me when my character was good. This is not the case in FNV, as karma plays almost no role, instead people opinions of you are replaced by their Factions feeling towards you.(We will get to factions later.) In Hardcore Mode the required resting of you character also feels like more a chore than anything else. I would find myself in the game wandering across a large open desert, no sights or sounds except the large monsters surrounding, and my character suddenly was reminded that no sleeping was bad. There is ton of ground around my character, why not just lay down and rest on the ground, why is a bed required. The Weapon Modifications in the game are interesting but any of the big fun guns don't have any worth while mods anyways. Ammunition type in FNV is required as there are many foe who simply don't take damage if you don't use Armor Piercing ammo, which again is cool is concept but fails in execution. Quests:
    Unlike F3 where you could scorn the story quests and finish dozens of other quests before anything was required, FNV has tons more story quests coming from everywhere, and each one involves factions. The factions are again a good concept but act as more of a hindrance to the game in the later levels. Some times helping one faction to advance the story makes another factions hate you to the point of killing them on sight. This is because actions towards specific factions influence their opinion of you, from happy, to non-helping, to shoot you on sight. Which makes completing some quests impossible when you accidentally screwed over a certain faction earlier, meaning you will have to give up on that quest or start the game over, as there are very few people who will even give you quests to help increase your reputation with the faction if you have killed one or two members of the faction.

    Story:
    The over all story for FNV isn't as much a story as a culmination of events that you know are going to happen from the first 10 minutes of the game. This major event is going to happen regardless of what you do, and you basicly pick a side, do some prep work, and BAM the game is done.The major problem with F3 out of the box was that the last quest in the game finished it, and you couldn't continue to play after it. FNV for some god awful reason didn't fix this and did the same damn thing.

    Whats good about the game you may ask? A lot. Everything that you liked from F3 is in this game, cool side quests, pop culture references, and more. They also include gambling and other fun mini games to occupy your time. FNV knew what F3 did right, and copied it almost exactly, but what they should have focused on was just fixing all the problems with F3 and then making a new story.

    FNV is a good game, no, it's a great game, it just has some big let downs and to top it all off, the game is a little bit glitchy. I didn't encounter my first glitch until almost 15 hours in, but it was not just a game freeze, it froze my entire computer, after one quick restart, I was back in action. I'm now about 45 hours into the game, and I've only encountered maybe 4 game ending glitches, which really isn't that bad, just save often. The game is good enough to warrent a player look past the glitches, because the game play really is that good.

    Pros:
    New Weapons, Enemies, Perks
    A much more Varied and Interesting Wasteland
    Much less stiff dialogue from NPC's
    New Game play modes and effects.

    Cons:
    Unoriginal Story
    Much less open world
    Lot of new features don't pan out
    Glitches
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  14. Dec 24, 2010
    6
    My first and formost critique of FNV is who are you? You have no history. You are a courier from the area yet you have no home, no one knows you, and you dont have any information on the area you are delivering packages to. In all the other Fallout games you were someone with a history and a purpose. From the start I had a hollow feeling playing the game. From the time you exit the Doc'sMy first and formost critique of FNV is who are you? You have no history. You are a courier from the area yet you have no home, no one knows you, and you dont have any information on the area you are delivering packages to. In all the other Fallout games you were someone with a history and a purpose. From the start I had a hollow feeling playing the game. From the time you exit the Doc's house till you finish the game is one endless errand. I cant express how goofy it is to be the most famous person in the wasteland and the dialog from the lowest bumm to the highest ranking boss is "do you have any work for me?" Apparently Obsidian took the playbook from GTA and made you the guy to micromanage the wasteland.
    I played the entire game in the hardcore mode ..what a joke. The only thing it did was require you to carry less ammo and more stuff to eat and drink. Your inventory is constantly full of parts and pieces of recipes to cook,empty ammo cases, and magazines you may or may not need. They may have given you 4 different paths to take ,but they all have the same objectives, and in the end you always end up at the same place. Only the ending movie changes
    The Campfire crafting and the workbenches are pretty worthless. There is nothing special about cooking food or recycling spent energy weapon ammo. Trying to find enough parts to use the reloader is an adventure in itself. Not that you would ever really need it since there is plenty of ammo to be scavaged or purchased.
    Weapons get an overhaul as do the armor system ,but nothing its nothing to get excited about. Lots of different and new weapons to not make the game better, especially if they dont do anything special. Some of the weapons are completely worthless. Whats the point of haveing a gun that wont even kill an unarmored person with a headshot from concealment. The modding of the weapons is so so at best. The mods are random and set...only a few for each gun and forget about being able to make whatever you want ...Obsidian decided what you need and thats all you get. Some are actually cool and worth it if you can find them.
    The companions and their stories are pretty cool and an improvement over Fallout 3's, but that is probably the biggest highlight of the game. I played Fallout 3 at least 5 times all the way through. I played through FNV in about 100 to 150 hrs. It took alot more days to complete, not because it was so involved, but because I would get bored and fall asleep. After finishing the game I have had no desire to play it again. Well thats my 2 cents. Thanks for the soapbox
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  15. Dec 24, 2010
    7
    A good game in of itself, but alas, it can't live up to its predecessor. Fallout: New Vegas itself comes off as a sheer ploy in an attempt to spur user interest and the recreation of Vegas itself screams to me that they are trying to spur user interest by shouting "Vegas! Vegas!" rather than offer anything groundbreaking in terms of story. Sure the war between the NCR and the Legion isA good game in of itself, but alas, it can't live up to its predecessor. Fallout: New Vegas itself comes off as a sheer ploy in an attempt to spur user interest and the recreation of Vegas itself screams to me that they are trying to spur user interest by shouting "Vegas! Vegas!" rather than offer anything groundbreaking in terms of story. Sure the war between the NCR and the Legion is rather interesting, and the reputation system is a good little addition, the game just lacks any memorable characters or experiences and just feels like an overly done Fallout 3 DLC. Even though this is my sentiment towards the game, the overall gameplay, doing whatever you want, and just going and shooting something is its saving grace. Not as memorable as Fallout 3, but would be worth it when the price drops. Expand
  16. Dec 24, 2010
    8
    I was a big fan of Fallout 3, losing countless hours in my exploration of the Capital wastes. So I was quite looking forward to the release of New Vegas, and I must say that I wasn't disappointed. OK, there are quite a few bugs. This can cause major frustration at times; especially when the game decides to completely crash. Bugs aside, I really enjoyed this game. The Mojave wastes seemI was a big fan of Fallout 3, losing countless hours in my exploration of the Capital wastes. So I was quite looking forward to the release of New Vegas, and I must say that I wasn't disappointed. OK, there are quite a few bugs. This can cause major frustration at times; especially when the game decides to completely crash. Bugs aside, I really enjoyed this game. The Mojave wastes seem huge compared to the Capital wastes, with an abundance of familiar settings and a huge array of side quests. I was a little disappointed with the New Vegas Strip; I felt it could have been bigger with a lot more to see and do. A big plus is the companion wheel; this makes managing your companions much easier.

    In summary, If you loved Fallout 3 then you'll love this game. I you didn't play Fallout 3 but are willing to work through this game's bugs, then I am sure that you'll learn to love it.
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  17. Dec 20, 2010
    9
    A good game, solid and entertaining. The factions were a nice change from Fallout 3. The introduction of weapon mods was an expected relief; they were one of the things Fallout 3 lacked. Character-wise the story was still quite dry but an improvement; less sappy than the father/child relationship that flowed through F' 3 with some nice role reversals as the player gains the upper hand inA good game, solid and entertaining. The factions were a nice change from Fallout 3. The introduction of weapon mods was an expected relief; they were one of the things Fallout 3 lacked. Character-wise the story was still quite dry but an improvement; less sappy than the father/child relationship that flowed through F' 3 with some nice role reversals as the player gains the upper hand in the latter parts of the game. Also a return to skills influencing quests and characters in ways not seen since Fallout 2.
    No noticeable bugs in my playthroughs; in fact it ran quite a bit smoother than F' 3.
    Nasty new enemies. More weapons. Memorable places and events. Add in the inevitable extra content which will eventually become available for purchase and fan mods it will be a very time consuming and pleasant experience for any gamer who likes RPGs or first person shooters.
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  18. Dec 19, 2010
    8
    Great fun. Perhaps even more so than Fallout 3 itself. I played it two months after release and even after two major patches, I still experienced two quest-stopping bugs. Then there were other times when quests were just downright confusing. Also, crashes to desktop were fairly common. Obviously will need a couple more patches until it's near perfect. However, even with those bugs,Great fun. Perhaps even more so than Fallout 3 itself. I played it two months after release and even after two major patches, I still experienced two quest-stopping bugs. Then there were other times when quests were just downright confusing. Also, crashes to desktop were fairly common. Obviously will need a couple more patches until it's near perfect. However, even with those bugs, this game has a lot going for it. There's tons of story and interesting places to explore (it's not all either wasteland or sewers as in FO3). The weapons and combat are enjoyable, particularly with the new iron sights, weapon mods, and unique weapons. The iron sights don't take you out of the action as much as the VATS does. There's a lot more perks and companions plus each companion has a unique perk, so there's a lot of different RPG and tactical elements to play around with. Also, I love Weapon Repair Kits for repairing those hard to find weapons. Expand
  19. Dec 16, 2010
    8
    This Game has gotten a mixed comment with me. It is a typical FALLOUT game, and a such has a great reception with me. The bugs aren't noteworthy as STEAM sorts them all out and i haven't encountered any. The fact that there is no play without Internet is bad, but the additions and all the faithful exploring makes me glad that this game was brought to the public as it is one great RPG.
  20. Dec 8, 2010
    4
    All I can say is thank God I have this on the PC and can go and get mods from the Nexus!

    I mean really, Fallout 3 was amazing, and compared to that the Mojave Wasteland feels kind of empty. From the rushed Main Quest story lines and the "OMG! You can't be serious" moments, I've really found myself struggling to enjoy this game. The combat IS the one thing that saves the game! The Nexus
    All I can say is thank God I have this on the PC and can go and get mods from the Nexus!

    I mean really, Fallout 3 was amazing, and compared to that the Mojave Wasteland feels kind of empty. From the rushed Main Quest story lines and the "OMG! You can't be serious" moments, I've really found myself struggling to enjoy this game. The combat IS the one thing that saves the game!

    The Nexus is thankfully filled with a LOT of helpful people, who not only improve the visuals (with mods such as Fellout, and one that gives streetlights light!). Another good mod is Real Time Settler, although it is buggy at the moment, this was a great mod for FO3 that let you create your own little village which you had to be with CONSTANTLY otherwise it would fail!.

    Overall, New Vegas is a pretty shoddy sequel for a game that had so much impact on the gaming world.
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  21. Dec 6, 2010
    5
    The problem with New Vegas is that It's so buggy. Too buggy to be a finished product. Also the fighting mechanics make the game pretty slow paced at times - shooting someone right in the noggin with a hunting rifle should floor em.
  22. Dec 5, 2010
    10
    I understand many of the concerns raised by other reviewers however that said Fallout NV is still a great game and offers good value for money due to the hours and hours of game-play provided by the main story line and side quests. There are graphical glitches and oddly disappearing/re-appearing objects but after a while you don't really notice them. I would recommend this to any RPG player.
  23. Dec 4, 2010
    10
    This review contains spoilers, click expand to view. I have played this game for 55 hours thus far. My game has crashed about 4 times, and I have had only a handful of minor bugs. I am thankful for this, since most reviews seem to focus in on how many bugs there are, and I've been able to enjoy this game pretty much unimpeded.

    And what a joy it's been. This game takes a lot from Fallout 3, but I'm fed up of the amount people focus on the engine. This is a lot more than an 'expansion pack's worth, tons of new weapons, new game systems, whole new story, a map BIGGER than the original, gambling games, new perks, new companions. As far as I see it, that's the meat of a Fallout game. I play Fallout because of its awesome story, immersion and beautiful locations.
    And let me tell you, despite low-resolution textures, clipping and a host of graphical shortcomings, it still manages to look beautiful when you look into the distance, especially when you see New Vegas and other massive structures.

    But I'll tell you the main reason this game is awesome. Factions. Nobody has any excuse to ignore the sidequests in this game, because while you CAN do that and still complete the main quest, you'd be doing it the most uninteresting way. Obsidian have fantastically tied in all the factions' sidequests (and let me tell you, after 55 hours I still haven't completed them) to the main story, which gives you an excuse to go round the Mojave doing just about everything to set up your perfect finale.

    If I had to nitpick, I'd wish that the Legion showed off Caesar's views a bit more. After speaking to the head honcho, it's obvious that he has some interesting ideals. However, none of these are expressed by anyone else at any other point in the Legion. Everyone else in his force makes it look like a big, savage tribe (which technically it is, but Caesar claims he is trying to be like the Romans).

    In essence, the story of this game is much stronger than Fallout 3's, but since it borrows a lot from Fallout 3's engine through models, textures, lore and even voicework, it lacks the punch Fallout 3 had. Thus I would put it on a par in my books. And hell, that's a good par, because I gave it a 10 :P.
    Just be patient you who are moaning about books and too much similarity, get immersed in the game and it'll reward you in kind.
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  24. Dec 1, 2010
    8
    First off, most people giving this bad business blame it on the bugs, and also sway towards fallout 3. Fallout 3 is a very different game from new vegas, except for the lovley pip boy and the VATS targeting system. In fallout 3, it is a broken ruin of a once superpower. Brought down by greed. Edging for survival. In new vegas, its far more oriented towards the rebirth of society. 2 hundredFirst off, most people giving this bad business blame it on the bugs, and also sway towards fallout 3. Fallout 3 is a very different game from new vegas, except for the lovley pip boy and the VATS targeting system. In fallout 3, it is a broken ruin of a once superpower. Brought down by greed. Edging for survival. In new vegas, its far more oriented towards the rebirth of society. 2 hundred years after the bombs fell. People emerging, forming new empires. And they clash and cause chaos. I will admit that the bugs are a miserable thing to live with. (On the first few days of release) after the patches, its fine. Ive got a 9800 Nvidia GT. graphics card, and an amd anthlon 64 3500+ processor, with 3.5 gigabytes of DDR ONE ram, with 200 mghz speed. Windows 7, I get 45 FPS. (Horrible spec's, but if I can get that, you can too!) Anyway, the game is lovingly funny, just a drab landscape. Gameplay is relatively fun. The kiting just got on my nerves. Dozens of hours worth of playtime, I played fallout 3 for 300 hours, with all DLC. very fun. New vegas however, being a little smaller but with better gameplay mechanics balances out everything that fallout3 had flaws with. Except perhaps the drab environment. (What more can you expect? ITS A NUCLEAR WASTELAND) if you are one for RPG with a bit of time on your hands, I would reccomend this over fallout 3. Dont get me wrong, fallout 3 is also an amazing game, they are both very worth the money. The only thing that pisses me off is the invisible game walls!!!!!!! THEY BLOCK OFF HALF THE MAP. Oh well. Expand
  25. Nov 29, 2010
    4
    You really know a game is weak when it's worse in most ways than the one that came before it. In Fallout 3 was a variety of fascinating architecture; here, it's prefab virtual representations of real prefab architecture. What more exciting place for adventure than a open desert? Bethesda must be insane. In Fallout 3, you never quite knew what plot challenge faced you: It was important toYou really know a game is weak when it's worse in most ways than the one that came before it. In Fallout 3 was a variety of fascinating architecture; here, it's prefab virtual representations of real prefab architecture. What more exciting place for adventure than a open desert? Bethesda must be insane. In Fallout 3, you never quite knew what plot challenge faced you: It was important to think carefully and frequently, or else. Here, I'm on automatic. I don't even bother to think up a tactic, don't even bother to avoid bullets: Just charge in and whack 'em. I've been playing for 5 hours. I doubt I can stand 5 more. But I am thinking of reinstalling Fallout 3, just one more time. For the FUN of it. Expand
  26. Nov 28, 2010
    2
    A shame. New Vegas would have been great, but it's ridiculously buggy. Clearly a game rushed out way too soon. I've no idea how it got an average of 86 with such glaring lack of polish and a battery of game breaking bugs. Only worth buying on a discount AND once the game has been sufficiently patched.
  27. Nov 27, 2010
    8
    Fallout 3 was an excellent game when it came out as it did a great job of combining FPS with RPG, was also clever and witty with the story line so I easily overlooked many of the minor flaws in the game. Fallout: New Vegas is essentially more of the same, so those flaws I previous overlooked are now more glaring. The main annoyance I encounter is with the in-game companions who seem toFallout 3 was an excellent game when it came out as it did a great job of combining FPS with RPG, was also clever and witty with the story line so I easily overlooked many of the minor flaws in the game. Fallout: New Vegas is essentially more of the same, so those flaws I previous overlooked are now more glaring. The main annoyance I encounter is with the in-game companions who seem to get stuck on the most minor map obstacles and chase the enemy even when you ask them to stay put. If you never tried Fallout 3, then get this one, if you did not like Fallout 3, you will likely not like this game. On the pro side, there is a great story, expansive and open areas to explore, new settings and life forms. Expand
  28. Nov 26, 2010
    5
    I would give this game a 6.5, unfortunatly we being users cant have that option, anyway. The gameplay and enviroment is basicaly the exact same of fallout 3, with vast role playing element improvements. I noticed many upgrades to it and many problems. Their had been far too many glitches in this game to even believe that it was finished being made. It should have waited another 2 or 3I would give this game a 6.5, unfortunatly we being users cant have that option, anyway. The gameplay and enviroment is basicaly the exact same of fallout 3, with vast role playing element improvements. I noticed many upgrades to it and many problems. Their had been far too many glitches in this game to even believe that it was finished being made. It should have waited another 2 or 3 months before a release. I felt that the companions and impact on the wasteland was very well made, but found the ai dumber but with far too much health. They put too much content in this game wich i think was a good and bad thing, they neglected on the gamplay and major bugs in the game, while focusing soley on weaposn and armor unfortunatly, it should have been better Expand
  29. Nov 26, 2010
    9
    Multo excellente amigos!
    Blackjack, hookers, cyberpunk, bargain & bang-bang V.A.T.S.
    Nice time-eater 4 adult gamer. So "bite my shiny metall ass!"
  30. Nov 24, 2010
    5
    You can't release a game in this state. A month later, its still possible to encounter 100's of game breaking bugs. It's bad even for a Bethesda release (though about what you'd expect from Obsidian.

    The game play is essentially the same as Fallout 3. The faction system is really interesting though, and demands multiple play through's. Ignoring the bugs, the game is better than FO3.
    You can't release a game in this state. A month later, its still possible to encounter 100's of game breaking bugs. It's bad even for a Bethesda release (though about what you'd expect from Obsidian.

    The game play is essentially the same as Fallout 3. The faction system is really interesting though, and demands multiple play through's. Ignoring the bugs, the game is better than FO3.

    However, its definitely more of the same, and if you exhausted yourself in FO3, you won't find enough here to keep playing. Also, the Radio playlist is way too short, so you'll need an add on for sure.
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Metascore
84

Generally favorable reviews - based on 39 Critic Reviews

Critic score distribution:
  1. Positive: 36 out of 39
  2. Negative: 0 out of 39
  1. May 27, 2011
    88
    Quotation forthcoming.
  2. Apr 21, 2011
    65
    Despite Obsidian's fan-service, Fallout: New Vegas is a heaping pile of bugs.
  3. Mar 18, 2011
    82
    Fallout: New Vegas looks like an Add On to Fallout 3, but that should not mean, that it's a copy of its forerunner. It scores with an great atmosphere, nice story and all the typical and awesome Fallout features.