- Publisher: Bethesda Softworks
- Release Date: Feb 22, 2011
- Also On: PlayStation 3, Xbox 360
- Critic score
- Publication
- By date
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Mar 31, 2011Really, though, it's the characters, not to mention their well done dialog, and story resolution that make the DLC something any fan of the main game should experience.
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PC Games (Russia)Mar 21, 2011Chris Avellone and his team at Obsidian are great storytellers. They managed to create a thrilling and captivating experience that will make you remember why you once loved Planescape: Torment. [Apr 2011, p.95]
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Mar 10, 2011Falls just short of the oppressive tone it's aiming for but makes up for it with a satisfying and well-written narrative.
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Mar 8, 2011Obsidian delivers a first DLC that matches their Fallout: New Vegas : tense, captivating, despite its linearity. With a tiny bit more difficulty! Once more, we'd almost forget about the aging 3D engine of Bethesda and the poor AI. I experienced it like a little pen & paper RPG scenario of a single night. My thanks to the Obisidian Game Master.
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Jun 26, 2011For ten dollars, I had enough content to enjoy myself and certainly liked it more than some of the other Fallout related DLC I have completed in the past.
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Mar 16, 2011The content of Dead Money can get frustrating quickly. Still, for the patient souls out there, this fresh spin on Fallout is a decent buy.
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Mar 7, 2011So ultimately I think I was happier with the idea of what the designers of Dead Money were trying to accomplish than what they actually created. They put a far above average plot and built a framework of gameplay that somehow managed to break away from the Fallout formula. In the end, however, it's just too much. Too much sneaking around, too many traps, too many reloads. And there are seven more of these things yet to come? God help us all.
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Mar 14, 2011The adventures in the lifeless town are long and at times boring, but you will get your $10 worth of entertainment.
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PC Gamer UKMar 20, 2011A fantastic story and great characters, but hours of tedious traps and mazes shows why Fallout is best without walls. [Apr 2011, p.98]
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Feb 23, 2011Trial-and-error frustrations diminish the impact of this add-on's great characters and dialogue.
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Feb 23, 2011Quotation forthcoming.
Awards & Rankings
User score distribution:
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Positive: 101 out of 241
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Mixed: 75 out of 241
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Negative: 65 out of 241
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Mar 6, 2011
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Feb 27, 2011
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Jun 15, 2011