User Score
5.0

Mixed or average reviews- based on 77 Ratings

User score distribution:
  1. Positive: 32 out of 77
  2. Negative: 36 out of 77

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  1. Feb 8, 2018
    0
    Why bethesda last tittles quality drops so bad, just puzzles me. Why are they milking everything so hard, completely crossing the line. Normal fallout 4 was major dissapointment, especially for fallout franchise lovers. And for rpg lovers too. Why bethesda messed so hard. Drowning so cool tittle in mud of radiant pointless quest, whole rpg system just trashing into tasteless empty perkWhy bethesda last tittles quality drops so bad, just puzzles me. Why are they milking everything so hard, completely crossing the line. Normal fallout 4 was major dissapointment, especially for fallout franchise lovers. And for rpg lovers too. Why bethesda messed so hard. Drowning so cool tittle in mud of radiant pointless quest, whole rpg system just trashing into tasteless empty perk system, characters and story just one big fail, and laugh. And slap over it settlement building system, which just makes your head hurt. Yet they made their revenues, without doubts. So why all this creative club debacle... And now THIS.

    This crap is not even playable, seriously What the hell. Asking for extra money, for this, even if you have original fallout 4, is pure theft. Pure theft. It brings NOTHING only garbage quality VR which is not even VR.
    And what puzzles me most of all, look at review scores. WHO and WHY gives 80+ score for THIS, blows my mind completely. Since when game reviews turned into FALSE ADVERTISEMENT????
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  2. Dec 15, 2017
    6
    Well...it's in 3D, but it's not really a VR game as theres no VR interaction with the world. They have simply remapped the controls to the wireless control pads. You can't pick anything up or "touch" anything, it's all button presses like the flat version. The result is very clunky controls when a proper VR game should feel natural.

    Give it a miss unless they completely re-work the
    Well...it's in 3D, but it's not really a VR game as theres no VR interaction with the world. They have simply remapped the controls to the wireless control pads. You can't pick anything up or "touch" anything, it's all button presses like the flat version. The result is very clunky controls when a proper VR game should feel natural.

    Give it a miss unless they completely re-work the controls. Or more likely, someone makes a mod to improve it.
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  3. Jan 2, 2018
    2
    Fallout 4 is a game that never should have become a VR game. It's longer and more content filled than your average VR game, but it doesn't play like a VR game. You can swing melee weapons (that never work quite right), you can shoot guns (that seem to miss for no reason), but you can't use your hands for anything. There's nothing more disenchanting than walking up to an object with viveFallout 4 is a game that never should have become a VR game. It's longer and more content filled than your average VR game, but it doesn't play like a VR game. You can swing melee weapons (that never work quite right), you can shoot guns (that seem to miss for no reason), but you can't use your hands for anything. There's nothing more disenchanting than walking up to an object with vive controllers in your hand and rather than being able to reach out an grab that item, you have to press a button to add it to your inventory, then take it out to use it.

    Fallout 4 VR could have been amazing. It could have been another run through the amazing Fallout world in a new perspective, but instead we have a cheap port of the base game which costs more than the full game with addons. This is all while ignoring the large amount of bugs, screen glitches, and texture pop-in.

    This is not fun and adds nothing to the Fallout experience. Don't waste your money. If you've never played Fallout 4 before then buy the full edition of the standard non-VR game and play it. It's amazing. If you have played Fallout 4 before then don't taint your memory with this pathetic waste of money.
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  4. Dec 21, 2017
    1
    This game is much better in 2d. They did nothing other than alter the combat so that it suits VR. And combat has been done better in most low budget VR games coming from independent studios. The environments and NPCs have all been left exactly as they are in the original game. Controls are clumsy and the graphics are sub par when compared to other VR games. This is essentially a fallout 4This game is much better in 2d. They did nothing other than alter the combat so that it suits VR. And combat has been done better in most low budget VR games coming from independent studios. The environments and NPCs have all been left exactly as they are in the original game. Controls are clumsy and the graphics are sub par when compared to other VR games. This is essentially a fallout 4 mod that they're charging $60.00 for. Expand
  5. Dec 12, 2017
    10
    Experiencing this really shows how RPGs + VR are made for each other.

    Told wife i'd just try it for few min before bed, last thing i know, TP cast battery dies, its 4 am and my arms hurt like hell.

    ... i want to go back in...
  6. Dec 17, 2017
    0
    It not a very good port to begin with and then they compound that by only releasing it on the Vive. The VR pie is so small now and these petty exclusives will be the nail in the coffin.
  7. Dec 14, 2017
    10
    It's not perfect, but considering the market and competition it's close enough not to matter right now. If I'm honest I wasn't sure at first, compared to games built for VR from the start it's interaction isn't great, gun play is a little weak, it had all sorts of scaling issue and blurriness (fixed by a beta update).
    But then I actually got stuck in, not to emerge until 5 hours later,
    It's not perfect, but considering the market and competition it's close enough not to matter right now. If I'm honest I wasn't sure at first, compared to games built for VR from the start it's interaction isn't great, gun play is a little weak, it had all sorts of scaling issue and blurriness (fixed by a beta update).
    But then I actually got stuck in, not to emerge until 5 hours later, busting for the loo, legs aching, face sweating, blinking back into a completely dark room. Night had fallen while I was lost in another world. I had quite simply been magically whisked off to another reality for that period of time. The interface awkwardness melted away and I was left if a beautiful, blasted, living world packed with detail and wonder on a scale that after a year of owning VR I've never even come close to.
    Add to that the fact mods are working right away, despite not being advertised as such, and we've got a true masterpiece right here. Just do yourself a favour and install the silent protagonist mod to get rid of that voice which isn't yours piping up and saying stupid things. Other than that it works great on my 1060. This should be an automatic purchase for anyone with VR, it's what we need to badly in the VR market. Buy it!
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  8. Mar 27, 2018
    9
    As of writing, I've spent 13 hours in Fallout4 VR over the last 3 days. Not a flawless release, but I'd rather have it now with Bethesda working on some of the issues.

    At release, it had a blurry graphics bug, which I was able to workaround with some of the DSR tweaks, but they've since released a patch to resolve. There's still an issue with scopes not working, but I'm confident
    As of writing, I've spent 13 hours in Fallout4 VR over the last 3 days. Not a flawless release, but I'd rather have it now with Bethesda working on some of the issues.

    At release, it had a blurry graphics bug, which I was able to workaround with some of the DSR tweaks, but they've since released a patch to resolve. There's still an issue with scopes not working, but I'm confident that it'll be fixed and there's enough other stuff to keep me busy in the meantime.

    I've played the non-VR version of this game to nauseum, yet my characters always seems to fall into the same ruts. For whatever reason, in VR, I find myself walking different paths or stopping at the most inconsequential little camps in the wasteland. VR fallout definitely gives me more of a sense of immersion and appreciation for the character of the wasteland. I don't feel like I'm controlling a player, but rather that it's me in the environment.

    Current Downsides:
    - Scopes don't work
    - Two-handed weapons are really just long one-handed weapons since lead hand doesn't attach.
    - The mods are back to manual, rather than in-game easy install
    - The DLC wasn't included. (Really hope this is more of a testing time thing and Bethesda will do the right thing for people who pre-ordered or paid full price again. This is my third copy of Fallout 4: Regular versions for the PS4 and the PC (+ season pass), and now the VR version for the PC. Despite paying full-price all three times, this is still worth it to me. However, having to buy season pass again for VR if it comes out would probably start to put me in the "rage-against-paid-mods" mood again.

    Upsides:
    - Comfort options - They seemed to give plenty of ways to change your comfort in VR, though nothing yet keeps me from getting a big red VR forehead from wearing the Vive too long. I still use the teleport locomotion because direct movement gives me dizzyness. I keep the stealth comfort option off. With it on, going to stealth is toggled by a grip squeeze, but you can pop out of stealth unexpectedly when detected, and actually having to crouch (or lay on the ground) is much more immersive to me. And the pip boy comfort is off for me. With the default, raising the pip boy arm to your face brings up your pip boy, but I have to use my not dominant hand to steady my gun, which keeps the PIP boy activation sound triggering at all times.
    - I'm having a hella-fun time in Fallout4 VR and it has breathed new life into the game.

    [ Edit - Update ]
    After a patch, scopes work. Basically all vision outside of the scope is blackened when you bring the scope to your eye. The scope view is very flattened, which I guess is correct when losing depth perception by looking with one eye.

    And the stars don't look horrible any more.
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  9. Dec 12, 2017
    9
    Even though is not perfect and have some issues in the quality of the graphics (I did everything they say to make them better. They are not great but good enough), the game feels fantastic. I usually don´t enjoy much the Fallout series, too long walks, it doesn´t do much for me. But to do all that in VR is totally different, you really feel inside the game, part of it. Maybe it has someEven though is not perfect and have some issues in the quality of the graphics (I did everything they say to make them better. They are not great but good enough), the game feels fantastic. I usually don´t enjoy much the Fallout series, too long walks, it doesn´t do much for me. But to do all that in VR is totally different, you really feel inside the game, part of it. Maybe it has some flaws but it´s what I was expecting and it´s worth it. It´s a shame there is no seated option, and that the interaction with objects is not the best, but that would mean to create the game all over again. Is it worth 60 dollars? Yes, I believe is a different and new experience. Expand
  10. Dec 20, 2017
    0
    Very bad port. This time Bethesda has done it very wrong. Bad graphics and bad controls, nothing more to say. Better than this you can doVery bad port. This time Bethesda has done it very wrong. Bad graphics and bad controls, nothing more to say. Better than this you can…wnload the VR mod for the original game and it works better.
  11. Dec 23, 2017
    0
    Been waiting anxiously for this to release since it was announced. Fallout 4 wasn't that great and tarnished the fallout brand, but hey they gave the chance to be disappointed in 3D, and I thought, well heck sign me up. This game is laggy, buggy, and overall disappointing, pretty much what I have come to expect from bethesda. This biggest issue I have is all I could think while playing isBeen waiting anxiously for this to release since it was announced. Fallout 4 wasn't that great and tarnished the fallout brand, but hey they gave the chance to be disappointed in 3D, and I thought, well heck sign me up. This game is laggy, buggy, and overall disappointing, pretty much what I have come to expect from bethesda. This biggest issue I have is all I could think while playing is how much I would rather be sitting at my pc playing this. It would be less laggy, better resolution, and would have a stable mod community. This VR addition to Fallout 4 should have been just that, a free addition to the normal fallout 4. I wonder what game bethesda is going to remake and charge full price for, while not fixing anything that was broken in the original next. Expand
  12. Dec 29, 2017
    3
    We made VR game with sniper scopes, which filled black... Are you serious? VR game with no functional scopes?
  13. Sep 14, 2018
    3
    The storytelling, game mechanics, and RPG elements have honestly all been dumbed down as much as possible to make this virtually a very long FPS game. The story is too similar to 3's except with NV's initial wandering and a third act that feels like a very long epilogue. Dialogue is absolute garbage with every conversation being (More Info/Lore), (Yes), (Sarcastic Yes), and (No). OfThe storytelling, game mechanics, and RPG elements have honestly all been dumbed down as much as possible to make this virtually a very long FPS game. The story is too similar to 3's except with NV's initial wandering and a third act that feels like a very long epilogue. Dialogue is absolute garbage with every conversation being (More Info/Lore), (Yes), (Sarcastic Yes), and (No). Of course, "No" actually means "I'll come back later" and all dialogue choices eventually lead to the same conclusion. There is no room for real role playing, speech checks are all solved by Charisma, and your dialogue choices seem to only really affect your companion's opinion of you.

    Skills has been removed and everything is crammed into perks now. Perk upgrades beyond the first have excessive level requirements, essentially punishing you for not playing a jack-of-all-trades character. In my opinion this is even worse than Skyrim's Mary Sue syndrome because there were several times I leveled up and I just sat on the perk point until I was allowed to upgrade the skill I wanted to use. Some perks don't even make sense from a VR perspective (how do I know when I'm hip firing or standing still?) and many are so niche that they seem like a joke (Lead Belly, Solar Powered, V.A.N.S., Robotics Expert, Mister Sandman to name a few).

    Equipment customization appears deep at first look but it's all just vertical progression gated by perks. Higher level upgrades require rarer materials of course, but like mentioned previously the grindy nature of the perk system means you might never max out a weapon's upgrades. Almost all weapon upgrades are strictly better than their previous iterations and bigger guns always do bigger damage. Good weapons are very rare to find because almost all human enemies drop unusable garbage Pipe weapons and legendary enemies were still dropping unique rolling pins & walking canes for me during the last mission. Legendary enemies throw off the balance of the random encounters and vary wildly in strength; A legendary bloatfly will explode like any regular one but a legendary BoS soldier will turn you into Swiss cheese (while having a second health bar and dropping a vanilla laser rifle).

    Well that's most of the core game's problems so let's get into the mess that is the VR edition: VATS sucks, damage feedback sucks, and power armor combat sucks. Aiming is already difficult in VR since you're aiming with your actual hands and Bethesda put no thought into any kind of aim assistance with VATS. VATS is very difficult to aim and likes to pop around seemingly randomly; l I would usually just give up and take the shot as long as the accuracy wasn't 0%. I understand wanting to keep the HUD minimal for immersion but some kind of damage feedback is necessary. I died several times because someone was beating me in the back of the head while I was fighting someone else in the opposite direction and didn't notice. The lower portion of the HUD that shows HP, AP, and your compass is also too low to look at casually so it wasn't much help during firefights to gauge how fast I was dying. Combat in power armor also has severely reduced feedback; I understand that having a deathclaw throw someone in armor in VR would be a huge mistake, but you also can't just dim the HUD and freeze movement for few seconds to replace that. Some extra audio and HUD cues would really have gone a long way but this seems like another case of Bethesda laziness. Lastly, I'm sure the actual game looks good, but in VR everything looks like mud. I had to crank up supersampling to 2.0 just to make out proper silhouettes of people in the environment.

    Fallout 4 is a constant stream of mediocrity, a barely not boring slog through yet another brown & gray wasteland. This is by far my least favorite of the three FPS Fallout games and is brought down even more by its VR problems. The thing that disgusts me the most about this game is how I still sort of want to play it. Fallout 4 isn't a tech demo or a 20 dollar, 2 hour "experience", but a fully fleshed-out actual video game. I got this for free with my Vive so I don't regret playing it too much but I can in no way recommend anyone spending any amount of money on it. Bethesda has butchered Fallout to a new low once again; this lazy turd is like a tedious and unfunny Saints Row version of Fallout, a caricature of a caricature that has completely lost its way.
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  14. Jun 20, 2019
    10
    You have to work about 10 hours to mod and add DLC if you're a noob like me. It's worth it, because there's nothing like this and skyrim VR anywhere, but dear lord does bethesda not deserve our money
  15. May 22, 2018
    8
    Very bad port. This time Bethesda has done it very wrong. Bad graphics and bad controls, nothing more to say. Better than this you can download the VR mod for the original game and it works better.

    UPDATE: With the latest update, the game starts being playable and it's really enjoyable, if Bethesda fixes finally ther performance, this can become a masterpiece in VR.
  16. Oct 11, 2019
    8
    I played Fallout 4 VR not long after it came out and finished the base game. I've played a lot of VR games and this is of my top VR games. I don't understand why it got such low ratings. It helps that I never played the original because the whole story was fresh to me. The menus were a little hard to navigate in VR but I got used to it after about 10 - 15 hours of game play. ItI played Fallout 4 VR not long after it came out and finished the base game. I've played a lot of VR games and this is of my top VR games. I don't understand why it got such low ratings. It helps that I never played the original because the whole story was fresh to me. The menus were a little hard to navigate in VR but I got used to it after about 10 - 15 hours of game play. It doesn't support actually support object interactions the way you would expect with a normal VR game but you can't expect miracles from a converted 2D game. After a while of playing, I get used to it and it didn't bother me anymore. Expand
  17. Apr 23, 2021
    10
    The game had a few bugs, nothing gamebreaking, when launched. But It was expected, given that nothing as big as FO4VR had ever been made on PC-VR.

    And this is my main praise for this game. Together with SkyrimVR, they make all other VR games look like tech demos. I have my VIVE for 3 years and these are the only real games I come back to replay every 6 months or so. I repeat, so far
    The game had a few bugs, nothing gamebreaking, when launched. But It was expected, given that nothing as big as FO4VR had ever been made on PC-VR.

    And this is my main praise for this game. Together with SkyrimVR, they make all other VR games look like tech demos.

    I have my VIVE for 3 years and these are the only real games I come back to replay every 6 months or so.
    I repeat, so far there is NOTHING as large, grand and still beautifull to look at, as FO4VR and SkyrimVR. I'm more of a fallout player.

    IF you have VR and enjoy open world games, you MUST play FO4VR.
    Dont let poorly made reviews of "jittery" or "bad graphics" discourage you. Some people were comparing this games graphics with the pancake version.
    This game is, as of 2021, one of the only real VR huge games.

    The others are all party games like saber blade.
    AND on 2021 your hardware most probably will handle the game WAY better than when it launched and a GTX1070 was one of the best available.
    I'm signing off to play again.

    ps: No bethesda fanboy here. I hate Fo76! Game was;. aff.. no fanboy here.
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  18. Jul 12, 2019
    9
    This is my favorite vr game ever! The 3d implementation of the weapons the enemys and the world are fantastic! The menu is snappy and responsive and helps add to the tension considering opening ur menu doesn't pause the game! This is an amazing port and despite the bugs!
  19. Aug 12, 2021
    2
    The full price for this is a joke, only buy this discounted

    Feels more like a mod for the original game to make it work with VR, a bad mod at that
    Everything feels off, clunky and very ugly.
    Pretty much requires a lot of fiddling around with settings and installing mods to be even playable
  20. Jan 17, 2022
    6
    본판이 뛰어난 폴아웃4지만 VR로의 포팅은 굉장히 게을리 진행된게 눈에띈다. 사실상 모드수준. AAA게임을 VR로 즐긴다는 즐거움은 있지만 이걸 풀프라이스로 팔다니..
  21. Nov 15, 2019
    8
    Surprisingly functional, despite being a Bethesda game Fallout 4 VR manages to a very pleasant experience, the graphics might be the same as in the base game, but they pop much more in VR, so many details lost to a 2D Display are now visible. The game itself runs reasonably fast on a GTX 1080 and I never experienced game crashes, although some minor bugs can be expected, it is a BethesdaSurprisingly functional, despite being a Bethesda game Fallout 4 VR manages to a very pleasant experience, the graphics might be the same as in the base game, but they pop much more in VR, so many details lost to a 2D Display are now visible. The game itself runs reasonably fast on a GTX 1080 and I never experienced game crashes, although some minor bugs can be expected, it is a Bethesda game after all.

    I like it very much and if you have a Rift or Vive, give it a shot
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  22. Nov 19, 2021
    4
    Mediocre Game and an Insult to every Fallout-Veteran. Still better than F76 tho. DONT BUY!
  23. Apr 10, 2021
    2
    The optimization is terrible, like I think you would need a NASA computer to run this and you would still get frame drops. Also doesn't feel like a VR game, everything is done through buttons except for shooting.
  24. Feb 21, 2022
    8
    Once I was a few hours in the game you start to annoy about little things,
    - like how the gun is glued to your hands,
    - you can't see your arms so never mind the cosmetics, - Your controller is sometimes visible, but not your hands. I didn't touch the game for 2 years. I'd give the game a 5, because the game itself was still pretty decent. Then there were mods, praise the mods, these
    Once I was a few hours in the game you start to annoy about little things,
    - like how the gun is glued to your hands,
    - you can't see your arms so never mind the cosmetics,
    - Your controller is sometimes visible, but not your hands.
    I didn't touch the game for 2 years. I'd give the game a 5, because the game itself was still pretty decent.
    Then there were mods, praise the mods, these fixed everything
    Since then I can tell that this was one of the most immersive games I played. I played up to 50 hours right now and still so much to do. Definitely worth it.
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  25. Nov 7, 2022
    0
    Cant see enemies. Dont know where they shooting from. Dogmeat gets in the way while i am looting. Asking me to kill raiders in a factory or some crap but the raiders dont come to me! I must find them and then kill them? Grenade markers are worthless. CRAP GAME WASTE OF TIME. STUPID BETHESDA. EAT 0 NOOB DEVS. CANT EVEN MAKE GAME THESE STUPID DEVS.
Metascore
78

Generally favorable reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 27
  2. Negative: 0 out of 27
  1. Feb 26, 2018
    76
    Fallout 4 VR is an impressive VR experience, but faces portability issues in a lot of areas.
  2. LEVEL (Czech Republic)
    Feb 16, 2018
    80
    Fallout 4 VR has some flaws, but on the other hand it can unbelievably draw and swallow you. Only the sore face and hurting feet will make you pause the game for a while. [Issue#282]
  3. Jan 19, 2018
    60
    At first glance Fallout VR impresses with its huge scale and sheer mass, and it does very well in the action/ shooting/ movement field, but it never manages to captivate a seasoned VR user due to its lack of actual virtual reality gameplay implementations and unintuitive and uncomfortable Pip-Boy controls. A game aspiring to lead the VR-gaming sector should be made for VR from the scratch.