- Publisher: Bethesda Softworks
- Release Date: Jun 23, 2009
- Also On: PlayStation 3, Xbox 360
- Critic score
- Publication
- By date
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Worthy expansion/ Just as good as Broken Steel/ With more atmosphere.
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This jaunt away from the Capitol Wasteland is a welcome addition to the three adventure add-ons that build on Fallout 3's awesome adventure.
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The bottom line here is that Point Lookout is probably the best model for Fallout 3 DLC yet.
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PC FormatFallout 3's downloadable content just keeps getting better. At this rate, Mothership Zeta-Jones will melt our eyes. [Sept 2009, p.96]
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Non-linear exploration returns! Clever twists and a great new setting usher in some welcome entertainment.
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Point Lookout is one of the better Fallout 3 expansions and feels well worth the $10 price tag. There's a brand new area with over a half dozen trippy and exciting missions to find and work through. Plus, there are inbred hillbillies. If you're still looking for more Fallout 3, definitely give Point Lookout a try.
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While the “Broken Steel” expansion may have reopened the game world, and had its fair share of huge action set pieces, “Point Lookout” really stands out as the best in the series so far.
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On the whole Point Lookout is a very nice addition to the main game. Sadly you’ll also need Broken Steel, if you want your char to reach level 30.
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What you will get is a solid story that delivers several hours of interesting dialogue and familiar FO3 action - but make sure to explore a little to dig up the rest of what this add-on has to offer.
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Point Lookout is the best Fallout 3 add-on this far, and this is probably the only one actually essential in the gameplay side. A brilliant story and a big and vigorous new map are among its main virtues.
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Although the main quest is a little short and the rewards leave much to be desired one of the better Fallout 3-add-ons.
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The new game world looks great, and the omnipresent vegetation is a real change from the barren rock and destroyed highways that we’re used to. At times the frame rate seemed to take a bit of a hit, but this issue never became serious enough to affect gameplay - the action was just a bit less smooth than usual.
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This times Bethesda serves us a more free gaming experience compared to the earlier downloadable material. The main questline is quite linear, but the area offers a lot to explore and enough hidden sidequests to please most of us. It’s a very different environment compared to earlier addons, and it features some of the more surreal and odd events and characters yet in the game. It’s not as deep in gameplay as The Pitt was, but instead it offers more diversity. Without question a big thumbs up.
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Essentially, Point Lookout feels more like an organic extension of Fallout 3 rather than a collection of missions bolted onto a new environment. A couple of technical glitches aside, this DLC is sure delight players who want to test their mettle in a great new locale.
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PC PowerPlay"Deliverance" with a laser rifle - more fun than it sounds! [Sept 2009, p.67]
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PC Zone UKAn incongruous addition to Fallout 3 that has little or no bearing on the wider world itself. [Nov 2009, p.73]
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It provides an interesting locale, great story, and some fun new perks and equipment. It's also a bit lengthier than the first few DLCs, with a fairly larger map to explore, rewarding you each time you replay, checking every nook and cranny.
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It's the fourth mini add-on to Fallout 3 and if you concentrate on playing the story, Point Lookout only offers two hours of gameplay with no dramatic ending and no real reward. Disappointing.
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If you can't get enough of Fallout 3 and want to take a vacation away from the bleak, crumbling spires of the DC wasteland and experience what the past two centuries have done to a quiet spot on the East Coast, Point Lookout does a fairly decent job with its change of scenery.
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PC GamerOnly the Microwave Emitter energy weapon is likely to stay in my inventory. [Sept 2009, p.81]
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Point Lookout is a miniature copy of Fallout 3. Alas, just like the original game, the wrapping is much better than the contents, but even this result is a great achievement for Bethesda Softworks. Not only they managed to produce a decent expansion, but finally added their own ideas to the legendary post-apocalyptic universe instead of ripping off stories about supermutants and The Brotherhood of Steel.
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An intriguing plot, fascinating characters and even a psychedelic trip within your own mind, characterize an expansion perhaps weak in terms of content, such as weapons and armor, but very enjoyable.
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So, then: the best expansion so far and the game at its worst. Such a contradiction could only be made by Bethesda.
Awards & Rankings
User score distribution:
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Positive: 88 out of 138
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Mixed: 36 out of 138
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Negative: 14 out of 138
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Feb 20, 2019
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Mar 4, 2012
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DreeJul 31, 2009