User Score
7.5

Generally favorable reviews- based on 264 Ratings

User score distribution:
  1. Negative: 26 out of 264

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  1. Mar 10, 2015
    7
    Fahrenheit: Indigo Prophecy Remastered is an updated version of the 2005 game by cinematic studio Quantic Dream.
    After playing both Heavy Rain and Beyond: Two Souls (and thoroughly enjoying them), I was really excited to play the game which started off this studio.
    You take on the role of 3 characters in this story and each one is truly interesting and enjoyful to play as. The voice
    Fahrenheit: Indigo Prophecy Remastered is an updated version of the 2005 game by cinematic studio Quantic Dream.
    After playing both Heavy Rain and Beyond: Two Souls (and thoroughly enjoying them), I was really excited to play the game which started off this studio.
    You take on the role of 3 characters in this story and each one is truly interesting and enjoyful to play as. The voice acing for a 2005 game is very solid and the animations are also good for the time.
    The story of the game can get a bit rocky at some points, but it is somewhat entertaining to follow, although not at captive as the other games mentioned earlier (which shouldn't really be a comparison). Towards the end it can get very confusing and you really have to pay attention to understand what's going on. Overall it is presented well and is well spaced throughout the game.

    Now, gameplay wise, I wouldn't expect much out of this game. It is riddled with QTEs, which can be extremely painful in the second half of the game. I found myself yelling profanity at the screen more then once when I would fail and have to start the sequence again. Although, when finishing the QTEs, you do feel accomplished and very relieved.
    The puzzles can take a smart mind to figure them out, and you really need to pay attention to everything to solve them.
    I will admit, the gameplay does shine throughout some chapters where you have to participate in a game of basketball or boxing, which can be fun to play.

    Outside the story, the soundtrack is easily the best part of the game. Quantic Dream really did make this game sound beautiful, with loud intense music throughout the fighting scenes, or just the background music during the chapters. I found myself amused by some of the music in the game (in a good way) which helped enjoy that particular part.

    Overall, Fahrenheit: Indigo Prophecy Remastered is a good 7-8 hours of a big movie quality game. The presentation is great, with a solid story and amazing soundtrack, but you will find yourself getting annoyed and bored during the QTEs. Any fan of Heavy Rain or Beyond: Two Souls, should play this game, just to see the roots of cinematic story telling in video games.
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  2. May 27, 2018
    9
    This review contains spoilers, click expand to view. I played this game many many years ago. It was first David Cage work I met, but I found him as creator in Heavy Rain. Fahrenheit was start of great genesis of interactives dramas created by David Cage. Today, its maybe old game and its very unjustifable to review it from present point of view, but in that time, I was exceded by possibilities.
    Pros:
    + nonlinearity
    + multiple endings
    + story
    Negative:
    - some archaisms and plotholes in story
    - difficult original setting for playing
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  3. Feb 11, 2020
    6
    Its not bad but not great either it seems great when you start the game but when the story is reaching its end it gets more and more bad. Gameplay mechanics are sometimes broken and idiotic.
  4. Mar 27, 2016
    3
    Maybe it was a good game 10 years ago. But not any more, it's a QTE hell that drives players nuts. The game length is about 5 hours but i think i did the QTE for about 1 and half hours. that was about a thousand times i had to press bloody buttons. I don't remember how many times i thought 'did you really have to put QTE for this scene!?'.
    The plot was interesting in the beginning but it
    Maybe it was a good game 10 years ago. But not any more, it's a QTE hell that drives players nuts. The game length is about 5 hours but i think i did the QTE for about 1 and half hours. that was about a thousand times i had to press bloody buttons. I don't remember how many times i thought 'did you really have to put QTE for this scene!?'.
    The plot was interesting in the beginning but it gets weird and boring after about 2 hours. It was like a hollywood movie in the beginning, then it turns to a bollywood one.
    Combine following 4 things and imagine the plot. Crime thriller, exoticism , Matrix(movie)/Wuxia(Chinese fantasy people can fly and shoot projectiles) and Mayan mythology.
    Just stay away from this game unless you want to suffer.
    Plot : 5/10
    Music : 3/10
    Gameplay : -1/10
    Replay value : 2/10(Specially if you've played this ages ago)
    Expand
  5. Dec 28, 2021
    5
    Fahrenheit's third act is so fundamentally and ridiculously stupid that it essentially throws away all the intrigues built up in the first few hours.
  6. Jan 30, 2017
    9
    Este juego es una espectacularidad videojugabilistico, rayos que forma tan interesante de mezclar quick time events, con acción y aventura grafica, una historia intrigante de principio a fin, alienígenas, grupos secretos, asesinatos. música genial, muy recomendado para que los niños ratas aprendan de lo que realmente es un videojuego
  7. Dec 13, 2018
    8
    Simplemente escribo esto para que me conste como un análisis y que la nota del juego me salga en mi apartado de votaciones y tener un historial. Saludos
  8. Jul 3, 2018
    6
    This review contains spoilers, click expand to view. La verdad hasta 3/4 del juego la historia estaba buena, coherente y entretenida, pero una vez pasadas esas hora pasan cosas sin sentido. Como por ejemplo cuando persiguen a Lukas Kane al tener poderes sobrenaturales, en lo cual lo busca el FBI al ser tan peligroso, quienes son Carla Valenti y Tyler Miles, y resulta que un ida el tipo se presenta con Carla, ya que esta cansado de escapar, y al día siguiente son novios y vos como WHAAAAAT!? después suceden peleas que nunca lo desarrollaron, etc. La verdad falto desarrollo de historia en las últimas horas del juego. Expand
  9. Nov 22, 2017
    7
    ENG
    How cool it must have been the people who in 2005 saw the game Intro that immediately makes clear what kind of an atmosphere to take the game, what emotions will be presented to the player. For me, the first half of the game was under the impression, unless you consider QTE, it's disgusting and a lot of it. I'm sure many liked detective Karla, which was nice to play, observe her
    ENG
    How cool it must have been the people who in 2005 saw the game Intro that immediately makes clear what kind of an atmosphere to take the game, what emotions will be presented to the player. For me, the first half of the game was under the impression, unless you consider QTE, it's disgusting and a lot of it. I'm sure many liked detective Karla, which was nice to play, observe her methods of investigation and disclosure nature. The game has a scale of mental activity and that we find out what aspect and how much influence the character, what he loves, and he can't stand them. But the second half of the game, where the fate of Tyler and we are given a choice: leave his sweetheart in the hours when the city is not clear what is happening and everyone on the account, or to stay until the end and fulfill their civic (operating) debt, given that he is aware of what is happening and can help to prevent it. But the developers decided otherwise and just drained it. It is unclear what he even needed. But Karl also decided to do without a brain which is recognized in love after a couple of days, and even sex with a living corpse, at this point, I just dropped off, it was disgusting, though, not a bad erotic scene. This is my main complaint to the game, which would be included in my top favorite games, if not for these aspects, a lot don't need QTE, fail the characters, the battle with the Oracle, who was mighty in words, but it was the usual six.
    RU
    Как же круто наверно было тем людям которые в 2005 увидели эту игру, вступление, которое сразу дает понять в какой атмосфере будет проходить игра, какие эмоции будут подарены игроку. Для меня первая половина игры прошла под впечатлением, если не учитывать QTE, оно мерзкое и его много. Наверняка многим понравилась детектив Karla, за которую было приятно играть, наблюдать ее методы расследования и раскрытия характера. В игре присутствует шкала психической активности и их этого мы узнаем, какой аспект и на сколько влияет на персонажа, что любит, а что просто не переносит. Но вот вторая половина игры, где решается судьба Тайлера и нам дают выбор: уехать со своей возлюбленной в час когда в городе не понятно что творится и каждый на счету, или остаться до конца и выполнить свой гражданский (рабочий) долг, учитывая, что он осведомлен что происходит и может помочь это предотвратить. Но разработчики решили иначе и просто его слили. Непонятно для чего он вообще был нужен. Но и Карлу тоже решили сделать без мозговой которая признается в любви спустя пару дней, да еще и совокупляется с живым трупом, на этом моменте я просто "выпал", это было омерзительно, хоть не плохая эротическая сцена. Это основные мои претензии к игре, которая бы вошла в топ моих любимых игр, если бы не эти аспекты, куча не нужного QTE, провал по персонажам, сражение с Оракулом, который был могущественным на словах, а оказался обычной шестеркой.
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  10. Jan 25, 2018
    9
    Fahrenheit: Indigo Prophecy Remastered is a good game, but also is a horrible remaster.
  11. May 10, 2018
    8
    обращать внимание на картинку. Если вы хотите ругать "кинцо" на консолях, вы должны оценить предтечу.
    Это реально глубокий сюжет со сложными выборами и с малым количеством геймплея.
    В общем, если есть свободны два-три вечера, которые вы готовы посвятить кино с некоторым количеством вашего личного участия она для вас. И только не рассматривайте текстуры. Здесь не про это.
    обращать внимание на картинку. Если вы хотите ругать "кинцо" на консолях, вы должны оценить предтечу.
    Это реально глубокий сюжет со сложными выборами и с малым количеством геймплея.
    В общем, если есть свободны два-три вечера, которые вы готовы посвятить кино с некоторым количеством вашего личного участия она для вас.
    И только не рассматривайте текстуры.
    Здесь не про это.
  12. Jan 6, 2019
    7
    I've played this game many years ago. When I was a kid it looks good for me.
  13. Dec 16, 2018
    8
    Одно из лучших интерактивных кино за всё время игропроизводства. Технология захвата движений, музыка Анджело Бадаламенти, озвучка профессиональных актёров и отличные способы управления.
    Сюжет повествует о убийце Лукасе, который совершил преступление против своей воли. Всю игру нам предстоит понять, что стояло за этим поступком и кто за этим стоит. Так же есть два копа, чья задача
    Одно из лучших интерактивных кино за всё время игропроизводства. Технология захвата движений, музыка Анджело Бадаламенти, озвучка профессиональных актёров и отличные способы управления.
    Сюжет повествует о убийце Лукасе, который совершил преступление против своей воли. Всю игру нам предстоит понять, что стояло за этим поступком и кто за этим стоит. Так же есть два копа, чья задача расследовать убийство совершенное в тот день Лукасом. Сюжет игры очень захватывает в начале и середине игры, но определенно ослабевает к концу. Абсолютно не понятно, почему разработчики так слабо обыграли фракции антагонистов игры. Финал игры имеет 3 концовки: Отличная, хорошая и плохая. Последние две слегка не понятны, так-как не несут в себе идеологического конца.
    8/10 за интересную историю, мини-игры, отличный саундтрек и бонусы(арты, клипы, фильмы о создании).
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  14. May 15, 2020
    7
    This would be a good game if the ending were not a complete mess. A well realized interactive movie, it made you feel a part of the action. It's a shame the genre wasn't picked up by other developers and the author's ambitions were not to refine the elements present here, in his most promising work.
  15. Jul 1, 2021
    9
    Summary:
    Different from the rest...
    The Good: +The overall design, atmosphere, and gameplay is unique. +An excellent music score that sets the mood and goes well with the widescreen format of the game. +Interesting, well-voiced characters with great dialogue. +Exciting action-sequences and tasks that requires the use of the analog sticks and shoulder buttons. +Multiple endings
    Summary:
    Different from the rest...

    The Good:
    +The overall design, atmosphere, and gameplay is unique.
    +An excellent music score that sets the mood and goes well with the widescreen format of the game.
    +Interesting, well-voiced characters with great dialogue.
    +Exciting action-sequences and tasks that requires the use of the analog sticks and shoulder buttons.
    +Multiple endings based on your actions and an auto-save feature for all chapters which allows you to start where you want to change your previous decisions.
    +Character models aren’t the greatest but they are utilized effectively for evoking emotion from the player.

    The Bad:
    -Becomes quite strange and rushed in the last-half of the game. A big shame because if more care had been implemented as the first half had, this would’ve been the greatest.
    -Needed to be longer (this goes along with the first negative).
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  16. Jul 31, 2020
    8
    Lo mas seguro es que si tuviera que jugarlo otra vez no le pondría esta nota pero fue un juego muy especial en su momento y le tengo mucho cariño.
  17. Jun 14, 2021
    8
    Тот самый момент, когда графика не разная, всем любителям игрофильмов, стоит ознакомится с этим произведением. Вы не будете разочарованы
  18. Feb 2, 2015
    5
    I remember hearing about Fahrenheit (Indigo Prophecy) when it first came out in 2005. I also remember the following years as it gained more and more status as a praised and novel creation. 2015 saw the release of a remastered HD version of the game. This finally gave enough reason to see what it was all about.

    I installed the game and two evenings later I had finished it. Maybe I was 10
    I remember hearing about Fahrenheit (Indigo Prophecy) when it first came out in 2005. I also remember the following years as it gained more and more status as a praised and novel creation. 2015 saw the release of a remastered HD version of the game. This finally gave enough reason to see what it was all about.

    I installed the game and two evenings later I had finished it. Maybe I was 10 years too late, but I had a hard time understanding how the original PC version gained an 85 Metacritic score.

    The story is poor, the characters harsh stereotypes and the gameplay nonexistent. Even the most favorable critiques will have you know that it is a flawed product: dated graphics, strange control scheme, dodgy camera angels. None of this seemed to matter because it was different, it brought something new to the table.

    I won't bother going to lengths about the weird Sims-like gameplay, where you'd eat, drink and piss to keep your characters satisfied, or about the horrible dance-game controls of the action sequences. I was willing to see past all that, to see the story and to really immerse myself in the multitude of promised choices.

    First of all the story is bad. I'm sorry to say, but the writing is of someone who has never even sat through a proper movie. The game suffers from nagging inconsistencies and in the third act the story almost completely disintegrates. It starts taking huge leaps at the expense of believability.

    After an admittedly exhilarating beginning comes the disappointing realization that your actions really don't affect anything substantial. The game can really only be played through the one way. The difference your choices make are cosmetic and limited. Branching storylines is not a concept this game utilizes at all.

    What your actions ultimately affect is the final ending of the game. But there's nothing new here. Meaningful multiple endings had been benchmarked already in 1995 with Chrono Trigger. And Fahrenheit gives you only three.

    So what was new and good here? That is a hard question to answer. My best guess is that the game was the first one to truly abandon any real gameplay and just let the person holding the controller feel like they're part of the story. And that this was enough to propel it to the status is now has.

    Fahrenheit hailed the coming of casual gaming on a whole new level. Today we accept that the story can take over an entire game. Or the act of climbing, for instance, can be handled with alternating movements of the thumb sticks. The gamers role has shifted towards something more like an 'active spectator', if you will.

    To me that's not enough. I've had 100 times more immersible game-story experiences way before 2005. Half way through Fahrenheit I remember thinking to myself: “Ok, I understand what they're going after here, but I might as well just watch the rest as a walkthrough on YouTube. It would save me some the frustration of there controls.”
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  19. Apr 6, 2015
    6
    i may have alot of people disagreed with me but im going say what im going say
    Fahrenheit: Indigo Prophecy Remastered is a Point and Click Game where you play as a guy in a very depressed solution of killing a guy and needed escaped by the cops
    the game controller are very wonky it confused to where you need go too,
  20. Mar 4, 2020
    8
    I played the first game when it came out, later bought it on Xbox360 and played it again. Now bought the remake and playing it again...
    This is one seriously awesome game.
    Gameplay is mostly walking around and a lot of QTE's.. The QTE's kinda suck because you can't focus on the action happening while you're focused on what stick to push and I've had my share of fights with the terrible
    I played the first game when it came out, later bought it on Xbox360 and played it again. Now bought the remake and playing it again...
    This is one seriously awesome game.

    Gameplay is mostly walking around and a lot of QTE's.. The QTE's kinda suck because you can't focus on the action happening while you're focused on what stick to push and I've had my share of fights with the terrible camera.

    But, the story is so awesome that these issues fade into nothingness, though it does get a little extra weird near the end..
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  21. Oct 22, 2019
    9
    one of the most fav games one of the most fav games one of the most fav games one of the most fav games one of the most fav games one of the most fav games one of the most fav games one of the most fav games one of the most fav games one of the most fav games one of the most fav games one of the most fav games
  22. Jan 31, 2021
    8
    It's a very good game for its time. Managing a few characters is a nice experience.
  23. Sep 17, 2021
    8
    ⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣
  24. Sep 28, 2021
    9
    This game has really interesting story and great characters. If you liked Heavy Rain or Beyond, you will like this game too, since this game started it all.
  25. Jan 13, 2022
    8
    David Cage siendo David Cage.
    Es el primer juego de QD que jugué, me pareció super interesante el enfoque en la narrativa en el momento que lo jugué, hoy en día no es gran cosa, puede abusar mucho de los QTE.
    La historia es intrigante pero pega un giro que en su momento ya me parecía extraño, y hoy que lo reveo mucho sentido no le encuentro. Sin embargo, debe ser, junto con Heavy Rain,
    David Cage siendo David Cage.
    Es el primer juego de QD que jugué, me pareció super interesante el enfoque en la narrativa en el momento que lo jugué, hoy en día no es gran cosa, puede abusar mucho de los QTE.
    La historia es intrigante pero pega un giro que en su momento ya me parecía extraño, y hoy que lo reveo mucho sentido no le encuentro. Sin embargo, debe ser, junto con Heavy Rain, de los mejores juegos de D. Cage. Si te gustan los juegos narrativos con historias intrigantes y giros, te va a gustar
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  26. Jun 29, 2015
    8
    - Good: Story, Atmosphere/Mood, Setting, Soundtrack
    - Mixed: Gameplay, Writing
    - Bad:

    Very atmospheric game. Great interactive story, mediocre gameplay.
  27. Apr 7, 2015
    0
    I have played Indigo Prophecy before on the Xbox. This remaster, isn't so much of a remaster when you consider the horribly dated graphics, wonky camera and bad controls. The story is even worse, the stereotypes keep on barking and the pace is boringly slow. Do a favor, and dont install this one.
  28. Jan 26, 2019
    10
    Игра интересна. Интересный сюжет который меня заинтересовал в начале игры. Стелс главы хороши как и обычные. Одна из лучших интерактивных игр.
  29. Feb 4, 2015
    1
    The high ratings for the original "cult" game primarily arose from the way the game turned every trivial action into a QTE (Quick Time Event). Back in 2005, spammed wall-to-wall QTE's were humorously deemed by some to be "the future of immersive gaming". How wrong they were... Whilst remastering a 1990's game which simply doesn't work on modern OS's anymore is fine, if a Direct X9 gameThe high ratings for the original "cult" game primarily arose from the way the game turned every trivial action into a QTE (Quick Time Event). Back in 2005, spammed wall-to-wall QTE's were humorously deemed by some to be "the future of immersive gaming". How wrong they were... Whilst remastering a 1990's game which simply doesn't work on modern OS's anymore is fine, if a Direct X9 game that's a mere 10 year's old needs "remastering" but ends up looking or playing little better, then it starts to smack of one of those "cheap cash-in on the current re-release craze" games.

    If your idea of a "game" is "QTE's interspersed with gameplay" (instead of gameplay interspersed with QTE's) and childish games of "simon says" every time you pick up or move an object, then you'll probably love this... As another reviewer here said, the controls are so hideous that if you wanted to simply play it for the plot, you're better off just watching a Youtube walkthrough...

    Score : 1 for the plot & music, -9 for the abysmal QTE's.
    Expand
  30. Jun 30, 2015
    10
    This game is really exciting one. I've never played such games, but he manages to make me feel like a movie. Clearly is one of the best games we have ever played.
Metascore
61

Mixed or average reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 9
  2. Negative: 1 out of 9
  1. CD-Action
    Apr 1, 2015
    45
    Gameplay-wise Fahrenheit aged awfully and Aspyr did next to nothing to at least make it look decently. No one in our office could tell the difference between the original game and the remastered version (apart from widescreen modes). [04/2015, p.64]
  2. Feb 19, 2015
    75
    Fahrenheit: Indigo Prophecy is still a powerful experience even if this remastered edition adds almost nothing to the original experience.
  3. Feb 13, 2015
    62
    The frantic button prompts, still-stupid stealth, and newly-introduced glitches make this Remaster way too unrefined.