Metascore
61

Mixed or average reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 9
  2. Negative: 1 out of 9
  1. It's good to see Fahrenheit's return. It's an impressive title with a unique presentation style. On the other hand, we aren't impressed with its graphics quality. The game somehow lacks the "remastered" feel.
  2. Feb 19, 2015
    75
    Fahrenheit: Indigo Prophecy is still a powerful experience even if this remastered edition adds almost nothing to the original experience.
  3. Everyeye.it
    Feb 9, 2015
    70
    The HD remaster isn't perfect, apart from a general overhaul, but the game itself still holds on it merits.
  4. Feb 13, 2015
    62
    The frantic button prompts, still-stupid stealth, and newly-introduced glitches make this Remaster way too unrefined.
  5. Feb 6, 2015
    60
    If you’ve never played Indigo Prophecy before then you ought to give it a try, but you’d be better off digging up a PS2 copy than playing this mess.
  6. Feb 8, 2015
    55
    Fahrenheit Remastered is meant for the youngest players, who didn't play the game when it was released. They must be warned though : it's cheap but it's kind of old in the gameplay mechanics and the story will probably leave some of you behind.
  7. Feb 10, 2015
    50
    Quotation forthcoming.
  8. Feb 2, 2015
    50
    This refreshed version of Fahrenheit: Indigo Prophecy might be interesting for Quantic Dream fans, who did not have a chance to play the original. For everyone else, however, there are no interesting additions besides slightly improved graphics, and you really have to pay attention to notice it. We should expect more from the 'remasters'.
  9. CD-Action
    Apr 1, 2015
    45
    Gameplay-wise Fahrenheit aged awfully and Aspyr did next to nothing to at least make it look decently. No one in our office could tell the difference between the original game and the remastered version (apart from widescreen modes). [04/2015, p.64]
User Score
7.5

Generally favorable reviews- based on 264 Ratings

User score distribution:
  1. Negative: 26 out of 264
  1. Apr 7, 2015
    0
    I have played Indigo Prophecy before on the Xbox. This remaster, isn't so much of a remaster when you consider the horribly dated graphics,I have played Indigo Prophecy before on the Xbox. This remaster, isn't so much of a remaster when you consider the horribly dated graphics, wonky camera and bad controls. The story is even worse, the stereotypes keep on barking and the pace is boringly slow. Do a favor, and dont install this one. Full Review »
  2. Feb 2, 2015
    5
    I remember hearing about Fahrenheit (Indigo Prophecy) when it first came out in 2005. I also remember the following years as it gained moreI remember hearing about Fahrenheit (Indigo Prophecy) when it first came out in 2005. I also remember the following years as it gained more and more status as a praised and novel creation. 2015 saw the release of a remastered HD version of the game. This finally gave enough reason to see what it was all about.

    I installed the game and two evenings later I had finished it. Maybe I was 10 years too late, but I had a hard time understanding how the original PC version gained an 85 Metacritic score.

    The story is poor, the characters harsh stereotypes and the gameplay nonexistent. Even the most favorable critiques will have you know that it is a flawed product: dated graphics, strange control scheme, dodgy camera angels. None of this seemed to matter because it was different, it brought something new to the table.

    I won't bother going to lengths about the weird Sims-like gameplay, where you'd eat, drink and piss to keep your characters satisfied, or about the horrible dance-game controls of the action sequences. I was willing to see past all that, to see the story and to really immerse myself in the multitude of promised choices.

    First of all the story is bad. I'm sorry to say, but the writing is of someone who has never even sat through a proper movie. The game suffers from nagging inconsistencies and in the third act the story almost completely disintegrates. It starts taking huge leaps at the expense of believability.

    After an admittedly exhilarating beginning comes the disappointing realization that your actions really don't affect anything substantial. The game can really only be played through the one way. The difference your choices make are cosmetic and limited. Branching storylines is not a concept this game utilizes at all.

    What your actions ultimately affect is the final ending of the game. But there's nothing new here. Meaningful multiple endings had been benchmarked already in 1995 with Chrono Trigger. And Fahrenheit gives you only three.

    So what was new and good here? That is a hard question to answer. My best guess is that the game was the first one to truly abandon any real gameplay and just let the person holding the controller feel like they're part of the story. And that this was enough to propel it to the status is now has.

    Fahrenheit hailed the coming of casual gaming on a whole new level. Today we accept that the story can take over an entire game. Or the act of climbing, for instance, can be handled with alternating movements of the thumb sticks. The gamers role has shifted towards something more like an 'active spectator', if you will.

    To me that's not enough. I've had 100 times more immersible game-story experiences way before 2005. Half way through Fahrenheit I remember thinking to myself: “Ok, I understand what they're going after here, but I might as well just watch the rest as a walkthrough on YouTube. It would save me some the frustration of there controls.”
    Full Review »
  3. Jun 29, 2015
    8
    - Good: Story, Atmosphere/Mood, Setting, Soundtrack
    - Mixed: Gameplay, Writing
    - Bad: Very atmospheric game. Great interactive story,
    - Good: Story, Atmosphere/Mood, Setting, Soundtrack
    - Mixed: Gameplay, Writing
    - Bad:

    Very atmospheric game. Great interactive story, mediocre gameplay.
    Full Review »