A backtracking simulator.
Based on a good concept, it's a puzzle game a bit like gobliiiiiiins, except that you specialise your 4 characters yourself by consuming creatures. Thus, some can jump further, some can break heavier obstacles, etc. Unfortunately, the game includes aggressive creatures yet no decent combat mechanics.
More annoyingly, the levels design forces you to backtrackA backtracking simulator.
Based on a good concept, it's a puzzle game a bit like gobliiiiiiins, except that you specialise your 4 characters yourself by consuming creatures. Thus, some can jump further, some can break heavier obstacles, etc. Unfortunately, the game includes aggressive creatures yet no decent combat mechanics.
More annoyingly, the levels design forces you to backtrack vast distances (where nothing happens) to pickup things, then travel once more to deposit them somewhere else. As if that wasn't boring enough, the 3D visuals, if creative (and with a neat interface), are so devoid of depth and shadows that you can miss a small opening between 2 textures and run around for hours without finding the only passage to your progression. And if that isn't enough to deter your hardcore stubbornness, you can be stuck forever, without realising it, if you mismanage your mutations (as I experienced in the very first level,) because said mutations are based on a depletable resource.
You've been warned.… Expand