User Score
7.1

Mixed or average reviews- based on 350 Ratings

User score distribution:
  1. Negative: 92 out of 350
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  1. Jul 31, 2011
    4
    Not much to "play" in this game. Going through the nightmare of right clicking through the ui is not something I consider to be "fun". The game plays itself really. I liked most of the concepts of what there is to do. Maybe be a pirate/pvp, industrial(which is nothing more then grab some of this rock and sell it), and just grabbing random missions from agents back at a station. Now...i'mNot much to "play" in this game. Going through the nightmare of right clicking through the ui is not something I consider to be "fun". The game plays itself really. I liked most of the concepts of what there is to do. Maybe be a pirate/pvp, industrial(which is nothing more then grab some of this rock and sell it), and just grabbing random missions from agents back at a station. Now...i'm not sure why you would want to pay so much for this game either...it boggles me. I might consider paying 3-5 dollars/mo. but 15/mo being the smallest obligation is kinda high. I'm not a fan of "i'll sit and wait" type crap. To warp, I click a few things and wait....I click a few buttons to mine, now I wait....I bring ore back by clicking "warp to station" and want to refine/make items(if you have blueprints) and now you have junk that gives ISK(the currency of EVE) Corperations(guilds, clans, etc) are something you can join so that you have a group of helpful people to play with. Makes it a MMO. No point in it being that otherwise. Lets add people to the mix to help/interfere with the game. Which the game falls short due to the things to do, no major roles in corperations. Now I didn't play for a really long time, maybe that wasn't enough to find out more or appreciate the game more like others, but when I play a game, I would think spending 10 hours plus might give you enough of a reward to want to keep playing(in other words, spend more money) When you play a MMO or RPG, you want to come back to it because you loved the story, or now you have a role in the mmo world. EVE doesn't feel that way at first. After learning the basics so that you can even start to play, you really don't have much there that helps coax you into going further. It feels like a dead end almost. I started to get going but found out after going down the industrial path, I need someone else to help me mine. I can do it alone, but it takes forever. Not much reward after either. All in all this game needs to really revamp how it plays I would think. I want to "play". Not que up a few things and let it play for me. Its all the same, combat/mining/traveling to other systems. Just not much there that keeps you yearning for more. Not a horrible game, just boring. Awesome concept, just shallow gameplay. Good looking ships and stations, but ships are the only stepping stones that would keep you going. Stations...no other real purpose except to act as safe zones and/or selling/buying points. If EVE can start to deliver the whole package that they talk about, I would play it more. As of now, and where we stand....it feels like a beta that is stretched out enough to try and be a game. Only to get you to pay so that they can hopefully someday deliver that promise that your sinking your money into. Lets hope that day comes sometime soon.


    Just not enough to pay 15/mo in my opinion!!!!! 300,000 people at 15/mo=4,500,000.00 a month....wtf is taking so long for the "EVE Promise"
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  2. Oct 6, 2011
    4
    After starting the game a year ago i basicly started learning everything about the game you need to know. The most important thing you need to know is that CCP (developer) claims that this is a pvp game. The whole concept however of the gameplay within eve online makes you not want to pvp. There are 3 types of systems high/low/null sec , basicly in any of them pvp is impossible. There areAfter starting the game a year ago i basicly started learning everything about the game you need to know. The most important thing you need to know is that CCP (developer) claims that this is a pvp game. The whole concept however of the gameplay within eve online makes you not want to pvp. There are 3 types of systems high/low/null sec , basicly in any of them pvp is impossible. There are simple features CCP can place into their game which will improve their gameplay, however they seem to be more busy with making a 3d station while negleting pvp and pve content. If there is a chance and time you do find yourself pvping then eve online offers you the most passive and boring pvp combat you can expect from a mmo. You orbit around your target at your optimal range and you basicly let the skillpoints do the rest. The skillpoint system is another thing that really makes me give eve online a bad review, having to wait almost 40 days for 1 upgrade is a bit to much. Playing the game also doesnt help you achieve your goals faster. Now about the pve. The pve in eve online is non existent, the missions you do are boring and basicly the same all the time. This is also one of the things ccp can put some effort in to improve pve, however as i said before their priority's are messed up and making 3d stations to burn down your video card is more important. Conclusion:

    If you are looking for a pvp game look somewhere else since Eve Online isnt giving you any sort of pvp combat.
    If you are looking for a pve game then also look somewhere else since Eve online isnt giving you any sort of good pve content either.
    If however you like to piss people off and annoy people eve online could be something for you by becoming a pirate.
    If you like to spend 99% of the game afk making isk ( in game money ) then Eve online can also be something for you by becoming a miner.
    If you like to scam people in a game then Eve online can also be something for you by afking in stations and try to scam people with contracts.
    If you like to have to wait hours and sometimes days before you get into a pvp combat which isnt really that special gameplay.
    Then in this case aswell Eve online could be something for you.

    So basicly if you want to spend your time and money on a game which doesnt bring you any sort of fun then Eve online it something for you.
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  3. Apr 19, 2013
    4
    This game has what seems like some nice pros but there are some big cons, and after awhile you realize the pros are actually cons too. There's a steep learning curve, very steep. The game doesn't teach you everything, and there'll be things you still don't understand after six months of playing. You virtually cannot be successful by yourself in this game, you have to join up withThis game has what seems like some nice pros but there are some big cons, and after awhile you realize the pros are actually cons too. There's a steep learning curve, very steep. The game doesn't teach you everything, and there'll be things you still don't understand after six months of playing. You virtually cannot be successful by yourself in this game, you have to join up with corporations (their version of guilds) at one point to have any chance. The drawback to this is most of the time these corps (guilds) is just a method of the leaders to get the lower members to do all the work for their own goals and they reap most of your rewards. Also there's a lot of scamming and theft that goes on within corps and in the game in general. It takes incredibly long to do anything in this game, we're talking days and even months. Skilling your character to the top levels of one skill can take months, and there's lots of other skills you need. A max skilled character take years, while a decent character will take six months at least. There's no way to really make it go much faster as skilling takes place in real world time. For example, you pick a skill you want to level up and after one day or whatever (whether you're playing or not) you get that level up. It might not seem so bad, but there's high skill levels that require 30+ days for just one skill level, you're going to need multiple skills like that. It's very time consuming loading out your ship, you have to put multiple components into it. When you die, you lose everything on your ship. You have to start all over from scratch building your ship again. Factor in that you can't just get your ship and all the components you used in one place, you have to go all over the place to buy everything again. Travelling around takes forever too. Ship combat, while graphically looks good and appears quite complex is actually pretty boring. You target the other ship and set your weapons to fire, then you watch as the ships exchange fire back and forth until somebody dies or runs away. This might be alright in other games, but you're usually always outclassed by people playing the game longer than you because they can fly better ships. It's not because they have more resources than you either, it's only because they've been playing longer. You need certain skills levels to fly better ships and use better ship components. What's worse is even if you've been with the game for years and have the best ship possible, it doesn't matter because if you get jumped by 30 or 50 people in smaller much inferior ships, you'll still lose; once your awesome ship is destroyed you may have to spend a lot of time and resources to replace it, assuming you haven't gone bankrupt at that point. In real world terms, it's virtually your house burning down and you have to rebuild from scratch. Getting jumped by a lot people happens all the time. People wait in groups at the entrances to areas for people to wander in to attack them. If you come in with a valuable ship or a smaller group, they will lock you down so you can't run away and they'll call for all their buddies online to show up. It's happened on many occasions where really valuable ships get caught and hundreds (yes hundreds) of ships show up just to destroy it. The only way to move around is to try to sneak through or moving in well armed fleets, no guarantee though. Also due to the game mechanics, big ships have a hard time killing smaller inexpensive ships. This means even if you're flying a big mean ship, you can't kill the little ships so if enough of them are swarming you, you're dead. This means the fleet you're traveling with must have ships that can handle them. Again meaning you can't really do things on your own effectively. People also hunt you down if you're doing stuff in their controlled areas, constantly interrupting you from doing things. Much time will be spent trying to elude people. The social environment is horrible as well since the game is rife with scamming and distrust. You pretty much only trust your corp members (who some actually do try to steal from you or the corp or are spies for other corps....seriously this happens often). Anybody you met at random, you can assume they're going to try to kill you and they're going to assume the same about you. The game has no real ingame story and purpose, it's a sandbox. While great since you can come up with any goals you like, realizing those goals are very unlikely. It is exceedingly difficult to get ahead as the game is setup that way and the competition from others who've been playing the game longer than you. The worse con is everything takes so incredibly long because it's a subscription based game, you have to pay monthly to play. Trying to pay for the subscription with ingame money is too hard as you have to be decently skilled up (6 months at least), know people, and be playing constantly for that month to make enough to pay for that month. This game is a trap! Expand
  4. Jaz
    Feb 24, 2013
    4
    There are few space MMOs and Eve is one of them. I don't like it for 4 main reason:1) Most of the time you dont really see spaceships but spreadsheets and far away bleeps 2) As someone described it very accurrately "its a game for wolves, made by wolves" ie ganking, treason etc not only are tolerated but celebrated 3) You need lots of skill points to fly effectively different types ofThere are few space MMOs and Eve is one of them. I don't like it for 4 main reason:1) Most of the time you dont really see spaceships but spreadsheets and far away bleeps 2) As someone described it very accurrately "its a game for wolves, made by wolves" ie ganking, treason etc not only are tolerated but celebrated 3) You need lots of skill points to fly effectively different types of ships, use weapons etc and these skill points accumulate automatically in real time (hours/days or almost week) for each one. That mean that even after years you won't really be able to compete the game "veterans". 4) Last but not least, i simply don't have any fun playing this game. Looks more like a full time job to me. Expand
  5. Nov 9, 2015
    4
    The game is not any more deep or complex than any other MMO, it's just that the game provides you little to no instruction on how to do anything and the menus and UI are terrible. Generally speaking, this game is a griefer's paradise. It's full of sociopaths who love to prey on the weak and defenseless. To say that it brings out the worst in people, well it's close, they're just being whoThe game is not any more deep or complex than any other MMO, it's just that the game provides you little to no instruction on how to do anything and the menus and UI are terrible. Generally speaking, this game is a griefer's paradise. It's full of sociopaths who love to prey on the weak and defenseless. To say that it brings out the worst in people, well it's close, they're just being who they really are. So it's more like the perfect venue for them to act out in a way they can't in RL.
    I've really tried to like the game and have gone through the trial and subbed twice but I've regretted it both times. The Corporations (Guilds) in the game are the least friendly, least social people I have ever come across in any MMO in the last five years. I could go on....but I'll just leave it at this: Don't waste your time on this game.
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  6. May 10, 2020
    4
    Weird game which becomes weirder and weirder with each update.

    First and foremost: unless you can find a bunch of co-players - you're nothing. That's not how it was advertised... Activities which could, in theory, be solo'able are either not worth the effort (i. e. quite low income vs playtime and no fun) or hidden deep within 'back to 2000'ies' user interface. Second, unless you
    Weird game which becomes weirder and weirder with each update.

    First and foremost: unless you can find a bunch of co-players - you're nothing.
    That's not how it was advertised...
    Activities which could, in theory, be solo'able are either not worth the effort (i. e. quite low income vs playtime and no fun) or hidden deep within 'back to 2000'ies' user interface.

    Second, unless you buy Omega subscription - you're nothing.
    That's not how it was advertised...
    In theory, your character can learn some skills to be quite decent. In fact, you'll be crushed by pilots whose ships, while being of same model with yours, have twice a durability and twice a firepower (at least!) just because of all OP things Omega allows to use. Even as a tackler you'll be just worse than average Omega-powered tackler. Aside of tackling, you have no use for anything without Omega anyway.

    Third, after all those years of megacorporations' domination, developers decided to cut the in-game cash flow for them...
    ...without increasing solo/small guild playable activities' attractivemess. Awesome.
    That's not how it was advertised...

    Fourth, 15$/month for just staring into display while my character is researching blueprints? Diggin ore? Trying to do one's best at market?
    15$/month is too costy for playing an in-game character 'class' whose sole responsibility is to click few buttons every once a while. Result: a good digger/researcher is hard to find. Thus, outrageous, desperate multiaccounting, botting, etc. Which doesn't add any chance to play and actually enjoy the game for solo and/or non-Omega players.

    Fifth, despite seemingly strict moderation the game is full of 'git gud' jerks.
    Which is NOT novice-friendly. Asking for advice may result in anything except an advice.

    Long story short, if you didn't played it - don't even try unless you have 2-6 friends to mess around with - and spare 15$/friend to purchase Omega for each.
    And, there are way more fun games to mess with 2-6 friends around - for less cash.
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  7. Lockup
    Jun 3, 2003
    3
    Great graphics, but quite buggy, no real manual or documentation you will spend your first few days without a clue what to do.
  8. HaruV.
    Feb 9, 2008
    3
    Beautiful, atmospheric, and brimming with potential, but desperately unfriendly and chillingly bereft of character. Fans will talk about the lack of the usual MMORPG grind, but EVE compensates by making every task mind-numbingly slow (and, worse, mostly automatic). They will speak highly of its "open-ended structure", but this is just a euphemism for the game's complete lack of Beautiful, atmospheric, and brimming with potential, but desperately unfriendly and chillingly bereft of character. Fans will talk about the lack of the usual MMORPG grind, but EVE compensates by making every task mind-numbingly slow (and, worse, mostly automatic). They will speak highly of its "open-ended structure", but this is just a euphemism for the game's complete lack of focus. One for those who enjoy reading books containing blueprint diagrams of the Starship Enterprise, methinks. Expand
  9. Feb 15, 2015
    3
    After playing the 14-day trial, here's why I don't think you should subscribe:

    First, PvE combat is simple and repetitive. Just stay at the optimal range of your weapons and pick off enemies as they follow you in a straight line. The scenarios I played had no real variation in NPC placement or tactics, and a player frigate is more than a match for even an NPC battlecruiser. The game
    After playing the 14-day trial, here's why I don't think you should subscribe:

    First, PvE combat is simple and repetitive. Just stay at the optimal range of your weapons and pick off enemies as they follow you in a straight line. The scenarios I played had no real variation in NPC placement or tactics, and a player frigate is more than a match for even an NPC battlecruiser. The game assigned me the same missions multiple times, although I hardly noticed given that missions were so indistinguishable.

    But let's talk about PvP, which everyone says is EVE's strong suit. Unfortunately, a large part of PvP is equally repetitive. Apart from large-scale corporation warfare, most kills are scored by campers who set up near the gates between star systems and kill incoming ships before they can react. EVE veterans will tell you this game mechanic helps make the game harsh and unforgiving, and they're right. It just doesn't make it challenging.

    Let's assume you slip past the gate camps and find some players to fight. For PvP, there are some deep game mechanics in which skills to train first and which equipment to buy. Unfortunately these choices are all trumped by quantity. If your opponent has brought more of his friends, has spent more in-game money on his ship, or has accrued more skill points purely by playing the game longer than you have, then it doesn't really matter whether you fit your ship with Anode Light Electron Particle Cannon I or 125mm Carbide Railgun I, does it?

    This means that a typical PvP encounter will be either easy or impossible. For example, Easy: You (and possibly your buddies) ambush an asteroid miner, who may even not even be actively playing. Impossible: You and your buddies are attacked by a pirate gang with large ships and years worth of skill points.

    You can take steps to get more of the easy encounters and fewer of the impossible ones. Scanning probes, cloaking, and warp travel introduce elements of stealth and speed. These can be entertaining (and very suspenseful!). They also makes it easier for you or your enemies to slip away, further reducing the chance of a real fight.

    Long-time players say that unless you have lots of skill points (and lots of real-world skill as a gamer), you will lose money on PvP. To get that money back you'll need to mine asteroids (basically sit AFK), hauling goods (again sit AFK), or run repetitive PvE missions (you can probably go AFK for some of those too). There are plenty of games out there that provide more challenging PvP combat without any need for PvE grinding.

    EVE is a huge community and obviously I can only review the part of the game I played. You might have a great time in a huge null-sec alliance participating in fleet battles. But I've seen the YouTube videos of these battles, and I don't believe they're worth months of grinding and real money payments.
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  10. May 23, 2012
    3
    Eve is a chore to play. As an open world MMO you're free to explore and do as you please, but this freedom comes with a lack of any direction. There's not much in terms of story. The only single player "story" is had by performing extremely repetitive missions for agents which usually involve fighting other ships. There is no such thing as EXP. The player learns new skills over time, whichEve is a chore to play. As an open world MMO you're free to explore and do as you please, but this freedom comes with a lack of any direction. There's not much in terms of story. The only single player "story" is had by performing extremely repetitive missions for agents which usually involve fighting other ships. There is no such thing as EXP. The player learns new skills over time, which take progressively longer depending on the level of the skill. This means that there is zero chance of ever catching up to someone who's been playing for a year, as there's no skill point cap. Thankfully, the skills are trained offline too, and you can allot skills to be trained in a queue. "Death" or the destruction of your ship has severe consequence. Ships can cost millions of ISK (the currency) and making ISK takes time. You can buy insurance, but this usually doesn't even cover half the cost of the ship when it's fully fitted with weapons. Some good points are: Faction wars, player made economy, many jobs ranging from pirate to miner. Social engineering is also permitted, unlike in other games where it's forbidden to scam other players. In Eve, anything goes. You'll often find a scammer or two in local chat offering a dodgy deal. However the game takes serious time and effort to get anything out of. I'm talking years of dedication. Eve takes itself very seriously and unlike WoW, it is NOT a casual game. Expand
  11. Feb 14, 2014
    3
    "Players looking for repetitive gaming won't like EVE, whereas those with creative thinking will" says one of the trailers for EVE. "Oh God", thought I. "Finally something different. Totally disgusted with WoW kind of games". After a bit of youtube watching I decided to try out this beautiful looking, breathtaking and very brain-promising space simulation ready to buy subscription.
    ------
    "Players looking for repetitive gaming won't like EVE, whereas those with creative thinking will" says one of the trailers for EVE. "Oh God", thought I. "Finally something different. Totally disgusted with WoW kind of games". After a bit of youtube watching I decided to try out this beautiful looking, breathtaking and very brain-promising space simulation ready to buy subscription.
    ------
    After installation which also runs on MAC, I proceeded to character creation. "Very detailed, very easy to use" thought I with joy, taking care and time to perfection my in game myself. I can even get scarfs, even change lighting. What a beginning.
    ------
    I read with interest information about the in game factions and carefully chose my bloodline. Ready.
    ------
    "I wish you see this. I am in a vast, huge futuristic station. It's far bigger anything you've ever seen. Tutorial asks me to undock. Click. Now, I am actually flying in the space! I can zoom out and in totally, looking in every detail of my little ship. Or is it capsule? It's like an egg. Let me think why would it be shaped that way. Aerodynamics. Look at all these buttons around. I am sure all mean something and I am sure everything is there for a reason. Oh wait. I am flying.. ou, just straight towards a huge planet. It must be it's gravity pulling me down. Oh no, no.. how do I stop it? Oh... well.... I just flew trough planet."
    ------
    My simulation expecations were shattered. My hopes for learning about science were shattered. My illusions for exploring and knowing the Universe were shattered.
    ------
    Being let down, kept playing. My impression is going to improve. I learn a bits from tutorial. About ship equipment, wait, it reminds me a little bit of Wow gear or all other games, no, just coinsidance. About combat - you actually lock target and then press buttons and shoot shoot shoot shoot shoot. No, only coinsidance this game is about much more than that. It's not like the others. This game is made out of real players. Not any Npcs. Does it say agent? What does it do when I accept this mission? Oh. I have to fly somewhere, kill something and bring something back. No.. it's... did I use word coinsidance?
    ------
    Ehm... I do like 25th tutorial missions. I kind of stopped reading it. Only clicking accept, then wrap to (it's flying around 5 light years in a second) then take or kill and then come back, then complete mission. No, surely NPC is not going to tell me how amazing I am whatsoever, or that I did something noone has done before.
    ------
    Well.. it's like my 30hour of gameplay maybe and I... I feel like quitting. Or should I play another 1000 hours (people in Eve spent even 10.000 hours of pure gameplay) just to earn trillion or gear up or kill another player? Oh right, the original system such as this has its cost. You know, let me evaluate. In there, you have gun level 1. When you want gun level 2, you need money. To earn money you besically need to study a book. Wide one. When you get your gun level 2, you can kill player with gun level 1. Target him and ratatatatatatata shoot shoot shoot. And he actually detonates. I am not kidding.
    ------
    Today, right decision was made. Low security part of the Universe, that was my brave destination. With warm and eager heart I set my autopilot and watched all these wallpapers on the screen that look like stars and planets. I might put one on my desktop. Finally arriving. Ratatatatatatatata bum. I am webbed I cannot escape. I scream out for my life for the pirates to let me be. They do not listen. They charge. After amazing and memorable 2seconds fight I explode. Still in my capsule. Bum bum bum, my capsule explodes and with last swearing I end up my final breath, my body falls upon indifferentness of the Universe. This is the end.
    ------
    All of a sudden, i wake up in new, identical body. With all money, maybe even all skills having all ships I had in the dock. End of my story. Epic story. I heard EVE are submitting user stories? Will you help me to send them this one?
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  12. May 11, 2015
    3
    First off, allow me to introduce myself, i'm Andr. I've played eve online since 2007. I've done every possible thing there is to do inside of eve aside from supers. I started with just andr, but eventually my account numbers kinda grew as i explored more of eve. Anyways, eve WAS a really great game, but ever since they lost their economist [iirc he left for a better job] the game went downFirst off, allow me to introduce myself, i'm Andr. I've played eve online since 2007. I've done every possible thing there is to do inside of eve aside from supers. I started with just andr, but eventually my account numbers kinda grew as i explored more of eve. Anyways, eve WAS a really great game, but ever since they lost their economist [iirc he left for a better job] the game went down hill, but only because of their current leadership. Allow me to also say that some of their rulings involving multiboxing [multiple accounts] have gotten actual hand-eye-users banned. And now you see from my perspective of why I want my mains persona [older than my eve toon, i've had it for 10+yr] removed from their "monument". Expand
  13. Mar 21, 2016
    3
    Check if your review contains spoilers....LOL. I couldn't spoil even 0.1% of this game, because I didn't see any of it. Why? I didn't have six months to 'get into it'. It's a brilliant escape from reality for those with social difficulties and a serious fondness for graphs.

    Odds are if you are reading this then you are probably less 'Call of Duty' and more....well EVE Online than your
    Check if your review contains spoilers....LOL. I couldn't spoil even 0.1% of this game, because I didn't see any of it. Why? I didn't have six months to 'get into it'. It's a brilliant escape from reality for those with social difficulties and a serious fondness for graphs.

    Odds are if you are reading this then you are probably less 'Call of Duty' and more....well EVE Online than your average gamer, because the way the fans sell this game doesn't exactly make it sound thrilling, or even that interesting. What you are promised is some sort of 'real life, in space' - where you can be a space trader....and sell minerals....and blow other people up whether they want to or not.

    I never saw the last bit, but I engaged in 25 solid hours of the mining and floating around bit. 25 hours over 14 days and let me tell you I didn't enjoy a single second of it. I was constantly waiting for this amazing fun to start that had people literally giving up on their real lives to live their space life, and it never came. A few reasons why I think -

    1. It is spreadsheets in space. It's a cliche, but it really is. It's impossible to be 'good' at this game, what you can do is have spent a lot of time paying a monthly subscription, and thus have accumulated more numbers on your spreadsheet, this allows you to get loads of other numbers on other spreadsheets that others don't have.

    Visually, it's not rewarding. The reward comes from having bigger numbers on your spreadsheet, and using this to...grief other players?

    2. It takes TOO **** LONG. If someone told me I'd have to 1) pay a monthly subscription and 2) could only level up by waiting real life, human hours in game or out, I would assume you were joking. They're not joking in reference to EVE, you are expected to wait MONTHS in order to be able to participate in anything like the game experience you will have heard fanboys talk about. You wont be brokering trade alliances, or griefing anyone. You'll be paying £15 a month to click on asteroids, waiting for your skills to level up until you have some sense and quit.

    3. This is clearly a jerk-off for people who have already put in a few thousand hours. The people who enjoy this have already spent a few thousand hours making their spreadsheet the most comprehensive. They are the people who enjoy this. They have been playing this for 13 years. Unless they quit, and you start playing for 13 years you will never be as 'good' as them, because they paid their subscription longer.

    Positives? The graphics are 'OK', the ships look good and sometimes the space scenery looks 'impressive' but the visuals are repetitive to say the least.

    The crux of it is I don't want to meet the sort of person who can actually get into EVE, because I am terrified that someone so fond of spreadsheets might exist in the world.
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  14. Oct 27, 2019
    3
    This review contains spoilers, click expand to view. Игра на любителя. И ТОЛЬКО для тех кому не жалко потратить и ПОТЕРЯТЬ ОГРОМНОЕ КОЛИЧЕСТВО времени на НИЧЕГО! Потому что из-за повсеместного PVP вы можете за 1 СЕКУНДУ ПОТЕРЯТЬ то на что копили НЕСКОЛЬКО МЕСЯЦЕВ или ЛЕТ. Такое себе развлечение. Вот когда они УБЕРУТ это навязанное всем PVP, тогда я возможно и вернусь в этот проект и изменю свое мнение и оценку !!!! Expand
  15. Apr 23, 2012
    2
    This game can be fun, if you have a LOT of time and a LOT of money (or even more time). You will need months before you can do anything interesting, as the skill system is simply membership based. Want to specialize in something? Good. Plan your skills, wait a few months, and there you are! In the meantime feel free to get bored as much as you like. People tend to value what they investThis game can be fun, if you have a LOT of time and a LOT of money (or even more time). You will need months before you can do anything interesting, as the skill system is simply membership based. Want to specialize in something? Good. Plan your skills, wait a few months, and there you are! In the meantime feel free to get bored as much as you like. People tend to value what they invest time in, so this is a good marketing strategy, but a boring videogame. Want to fight? Target the enemy, turn on your weapons and start to orbit, wait for the game to do the rest. All other professions revolve around making more ingame money for the sake of it, and are even more boring and repetitive. After a while I realized that I didn't enjoy the game by itself, but what I was imagining while playing it, which is something I can do for free. True: after many months spent waiting for your skills to develop, you may buy a PLEX, ingame time other players bought with their irl money and sell for ingame currency (another proof that this game greatly rewards basement dwelling rich people), you just need to grind a few days for ingame money. You also need that money to buy ships and weapons tough, which basically means you're going to spend a lot of time grinding for money anyway, unless you open your wallet and start selling PLEXes yourself. This game succeeds in creating a complex fictional economy, and before a battle you need to spend time thinking about how to fit your ship, so if your idea of fun is seeing a big, fictional bank account grow, or meticulously planning your ship's equipment and then watch as the game plays with it, and you have a lot of time on your hands, then by all means play eve online. Otherwise, go play a decent game. One thing I want to add, as a physics student: THIS IS NOT A SPACE SIMULATOR, even if some people may say the contrary. There is no gravity, you can literally warp trough stars and planets, collisions deal no damage, no solar wind effects, and god help you if you find yourself maneuvering near any large object, hopefully this is going to take less than a few minutes. The game is really bad at plotting a course around obstacles, and you can't steer your ship, you can only point it towards another object. Nothing in the right direction to maneuver to? Too bad, come back in five minutes, maybe your super advanced ship managed to understand how to avoid a big static rock. Expand
  16. Jul 18, 2012
    2
    I spent a day figuring this game out. It is ridiculously difficult to get used to, and I never DID get used to it. When I figured out how it worked, I was really let down: all it is is clicking a button and waiting. That, and trying to get even MORE used to this incredibly complicated and difficult to understand game. The character creation is kind of nice (sculpting is kind of hard to do,I spent a day figuring this game out. It is ridiculously difficult to get used to, and I never DID get used to it. When I figured out how it worked, I was really let down: all it is is clicking a button and waiting. That, and trying to get even MORE used to this incredibly complicated and difficult to understand game. The character creation is kind of nice (sculpting is kind of hard to do, though, and you have very few options clothing wise), but the game is very laggy and system intensive, so I had some trouble making my character.

    Well, to top it all off, it has a monthly fee. Over 100 dollars a year. Reoccurring, too. Don't waste your money, guys.
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  17. Feb 29, 2012
    2
    A game with skills based on longevity of membership. It is a good marketing scheme, but, consider if you start now, it will take YEARS before you can even think of engaging one of the older veteran players in PVP. I did find the economics model to be quite interesting, I was able to earn enough money day trading to pimp out a battleship, the only problem was I wouldn't have the skills toA game with skills based on longevity of membership. It is a good marketing scheme, but, consider if you start now, it will take YEARS before you can even think of engaging one of the older veteran players in PVP. I did find the economics model to be quite interesting, I was able to earn enough money day trading to pimp out a battleship, the only problem was I wouldn't have the skills to use it properly for about 18 months. Hahaha, where's the fun in that??? I'm paying by the month! Lol Expand
  18. Mar 23, 2012
    2
    Graphics are decent but that definately doesn't make up for it's catalogue of brutal flaws.

    The game is very slow, so slow that i actually fell asleep in a combat mission! I guess shooting dots isn't my thing, cause that's all combat is in Eve. I felt like i was playing pacman, going from level to level just eating dots and that wasn't very satisfying. Don't expect physics either
    Graphics are decent but that definately doesn't make up for it's catalogue of brutal flaws.

    The game is very slow, so slow that i actually fell asleep in a combat mission! I guess shooting dots isn't my thing, cause that's all combat is in Eve. I felt like i was playing pacman, going from level to level just eating dots and that wasn't very satisfying.

    Don't expect physics either from this game, all combat is automated and there is no manual actions unless you count clicking a module and watching it do the interval thing. You can sort of steer your ship, but that too is mostly automated. It is probably safe to say most of this game is automated for you.

    Interactions with planets, stations, other ships and all that stuff that makes space life fun is non existent. You can dock with stations, but you just get close and dissapear. Epic right? You cannot enter orbits and there are only a few ships you can dock and interact with.

    The economic part of the game was pretty impressive and seemed just as complex as a real one. It is full of scams though and deters players from actually using it at all.

    I could go on all day with this so ill just sum it all up. Eve has the potential to be the best game ever made and i truly believe that, but it is crippled by so many things like automation that will keep it at the bottom instead of the top. If you like action you will definately not like this game at all. If you like using calculators and spreadsheets, then sign up right away. It all comes down to what the player likes, but in my opinion you don't really "play" this game at all, it plays itself for you in most cases.

    So i gave it a 2 for the graphics and the ability to exit the game quickly.
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  19. Aug 3, 2019
    2
    EVE Online in brief:

    * Kind of pretty, in a space fantasy Star Wars way. In fact a lot of the ship designs are stolen directly from Star Wars..no idea how CCP hasn't been sued yet. * Completely pay-to-win on a scale that would start a a mass user revolt in other MMOs. You have to check out CCP's store to believe it. The best example is the skill system. To my knowledge EVE is the
    EVE Online in brief:

    * Kind of pretty, in a space fantasy Star Wars way. In fact a lot of the ship designs are stolen directly from Star Wars..no idea how CCP hasn't been sued yet.
    * Completely pay-to-win on a scale that would start a a mass user revolt in other MMOs. You have to check out CCP's store to believe it. The best example is the skill system. To my knowledge EVE is the only game where your skills train passively in real-time, unaffected by what you actually *do* in the game. But you can just go to the in-game market OR the cash shop and buy skill points which are applied instantly (although there are daily limits, I believe). Recently a player spent almost 30,000 USD to become a max skill player virtually overnight. This completely invalidates the ridiculous passive learning system that never made any sense to begin with. The vets who spent YEARS achieving their levels of skill can now be bested by a rich player who joined the game a month ago because he can buy all the skills and (with a few exceptions) the best ships and gear the game has to offer. Part of me considers this poetic justice. Until just a couple years ago the old-timers were basically invincible because the sheer size and time requirements of EVE's skill system insured that you would never catch up with someone who had more than a couple month's head start. Now all you need are deep pockets. However, the reality is that two wrongs don't make a right and the entire skill system needs a complete overhaul just like nearly everything else in the game.
    * EVE is boring as s**t 90% of the time. Content is dull and uninspired and 95% of the time you're either waiting around for something to happen or for gankers to leave you alone long enough to go find something to do. Tutorials and missions are often confusing and require you to return to an NPC's station in order to complete them even when the only rewards are ISK. Meanwhile you can buy (and eventually learn to sell) from anywhere in a region without docking.
    * In space you interact with the universe primarily through the overview, a cluttered, unspeakably bad UI that shows you whats in your immediate vicinity. When you're docked you deal with a few different interface elements that are nearly as bad. In fact they've made some significant changes to the UI over the past few years that made it even WORSE, which most of us didn't think was possible. Your first challenge in every situation is fighting through the overly complex, vague and non-intuitive interface.
    * The only really rewarding times in the game are when you're in a fight that you're not sure you can win but somehow still do. Those experiences are few and far between because EVE is not a balanced game in any way. Players can have infinite reinforcements and NPCs just cheat like mad. Usually you're either OP or hopeless.
    * CCP is a terrible company. Lots of pixels have been spent journaling the sordid tales of mismanagement, deception and abuse perpetrated by this pack of wannabe space vikings.
    * The only type of gameplay the developers actively empower is that of the space pirate. Criminals can do literally anything the game allows for including travel to even the most secure locations without fear of reprisal. As long as they don't linger within range of local law enforcement's weapons a criminal is never in danger except from other players, most of whom won't start any trouble with a pirate because that will flag them as killable by the pirate's friends. And the pirates always outnumber the good guys because the game is skewed towards supporting criminals. Also, any corp can declare war on another player corp at almost any time, which means they can freely attack you anywhere. This makes getting any sort of foothold in the game virtually impossible.
    * The metagame is EVE is legendary, but mostly for reasons other games would consider shameful. Scamming and out-of-game espionage are competently permissible. Botting is common and CCP barely pays lip service to reigning it in.
    * CCP's non-stop catering to pirates and "gankers" (criminals who only attack those who can't fight back) has turned the game into a stagnant cold war between huge alliances who live in lawless "nullsec" space. In a desperate effort to stir things up the devs recently introduced powerful, aggressive NPCs that will target almost anything and will even destroy actual clones that control starships (i.e. players in their pods). This amounts to an annoying inconvenience for the mega-alliances and an existential threat for the small fry and newbies. Also, you can no longer see who is in a system with you by looking at the chat window..players are no longer shown until they actually post a message, which is a ganker's dream come true. About a year ago CCP was bought out by another company who will hopefully give the old management team the boot and start making EVE Online the game it always had the potential to be.
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  20. May 5, 2014
    2
    There is no game more boring than this. No goals, no rewards,no fun. Only thing you can do is mining or mission running. Both boring and uninteresting. Epic battles like in trailers? Forget, there is no such a thing. All "epicness" is just a bigger spreadsheets. Corporations? Bunch of useless retards (but this problem now in all modern MMOs). Skill training system require to constantlyThere is no game more boring than this. No goals, no rewards,no fun. Only thing you can do is mining or mission running. Both boring and uninteresting. Epic battles like in trailers? Forget, there is no such a thing. All "epicness" is just a bigger spreadsheets. Corporations? Bunch of useless retards (but this problem now in all modern MMOs). Skill training system require to constantly update subscription.

    On the other hand, there is some good things, like graphic and music and character customization.
    Conclusion:
    If you really enjoy doing same thing everyday-then this game is for you, if not- don't waste your time and money, this not worth it
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  21. Aug 4, 2015
    2
    Firstly, I've been a player of eve-online for over 10 years, I know this game inside and out. From industry to pvp, to exploration and politics - I've done it all, and it was a great game in the past. But the eve of today is an empty shell of what it was, it's a dying game, kept alive by people who have invested too much in eve over the years to quit, people who have 4+ accounts andFirstly, I've been a player of eve-online for over 10 years, I know this game inside and out. From industry to pvp, to exploration and politics - I've done it all, and it was a great game in the past. But the eve of today is an empty shell of what it was, it's a dying game, kept alive by people who have invested too much in eve over the years to quit, people who have 4+ accounts and sometimes upwards of 8 or 10 accounts.

    The people who play this game are some of the most belligerent people you'll ever meet, it attracts a certain kind of personality, and the learning curve is so steep it filters out the vast majority of people who quit usually within a month or two. In short - the community is horrible, extremely elitist and snobby. They have a saying in eve, if a player quits eve and joins WoW, the IQ of both games goes up. The attitude amongst eve players is 'we're the best', and as someone who joins now, 12+ years after it went live, that doesn't include you, which leads me to my next point.

    Eve's skill system is real time, so you'll have to catch up with people who have a decade head start on you or you'll have to buy a skilled-up account, at huge cost. You'll be told you're useful as a new player and that you can do anything you want, but you really can't. You won't be able to compete industrially without months of skilling, and massive amounts of reading of guides and how-to articles, you won't be able to compete in pvp without about six months experience, the meta in pvp is tech3 or faction cruisers which will cost you an arm or a leg and when they're gone they're gone - which also means pvp rarely happens unless one side already knows who'll win.

    Another reason you won't be able to compete is the price of things. The devs, CCP have artificially raised prices over the last few years in the hopes of selling PLEX, eve's version of 'gold currency'. A few years ago a battleship would cost you about 60 million, now it's over 200 million. most things are 3x to 5x the price these days - so if you want half a chance, be prepared not only to pay the subscription fee, but also fork out a nice bit of real-life cash so you can compete in pvp, or get that nice missioning battleship.

    Speaking of the devs, did I mention they've been found cheating at their own game? Rigging in-game events for their pals, spawning money-printing blueprints for other pals, constantly lying about pay-2-win which they've tried to sneak in a few times now, hiring their in-game pals who have little clue about the game itself and proceed to make terrible changes. CCP have had multiple flops, eve is their ONLY successful game and they've bled it dry to make (or half make) other games which never come close to release and are shut down after a few years of development. In fact, CCP's employee numbers have halved since 2011, with entire departments being fired on short notice, and the player numbers for eve are down to the levels they were at in 2006 - sound like a healthy MMO?

    It's also worth pointing out that apart from the head guy himself, none of the devs are the 'original' devs from when the game was first released in 2003 - all the old devs that gave eve its great vision of a dark futuristic harsh place where around every corner is death - they're all gone, off to greener pastures or retired. The people who run eve now are mostly former players that have been hired by CCP, players that in some cases didn't play the game for more than a year (the learning curve is 6 months alone). Players that have old pals in-game, and biases they took with them.

    And this all leads to the point I'm trying to make, if you want to play eve it's too late. You should have picked it up back in 2006 to 2009, these days it's in decline and it's really more like a second job you pay for. Pvp has declined rapidly to blob vs blob, the standard of pvp has become 1 billion (15 euro) isk ships, the old-boys of the game like me have it all sewn up, we can spend in a day without a second thought what it will take you a month to earn (unless of course you fork out real-life cash for PLEX, which is what the aim was when all prices were artificially inflated). All the 'lawless' space of zero-zero is all sewn up, you can come here, but you'll have to pay a nice tax to do so and you'll have to obey the 'owner' of that space - in short you'll be a tax income to some guy or bunch of guys who've played the game 10+ years.

    If you really want to play it, wait until it's free2play, which it will likely be within two years.
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  22. Mar 21, 2018
    2
    Glorified fake garbage, universe deepness embodied to shi*house deepness, social interactions embodied in savaging and blasting, no any aspect of this game is provided with grounded goals, mechanics, science, logic. It is just shi*house swarmed with worms that got no clue about anything except own stinky "universe", magnifying own environment and justifying own aboding in fecs. I am happyGlorified fake garbage, universe deepness embodied to shi*house deepness, social interactions embodied in savaging and blasting, no any aspect of this game is provided with grounded goals, mechanics, science, logic. It is just shi*house swarmed with worms that got no clue about anything except own stinky "universe", magnifying own environment and justifying own aboding in fecs. I am happy I am educated enough and my morals integrity is strong to distuinguish truth behind this shi*house veiled as palace Expand
  23. Dec 20, 2018
    2
    Ce simulateur de fond d'écran a atteint ses limites... ne vous fiez pas à leur mise a jour pour les alpha (gratuit) c'est juste une demo caché. Une fois les skills (très limité) débloqué pour pouvoir en voir plus faut OBLIGATOIREMENT payé. Pour les anciens joueurs, rien de nouveau toujours la même chose. Avec en petit bonus, un nombre de russes qui cheat croissant.... Ne jouez pas à ce jeuCe simulateur de fond d'écran a atteint ses limites... ne vous fiez pas à leur mise a jour pour les alpha (gratuit) c'est juste une demo caché. Une fois les skills (très limité) débloqué pour pouvoir en voir plus faut OBLIGATOIREMENT payé. Pour les anciens joueurs, rien de nouveau toujours la même chose. Avec en petit bonus, un nombre de russes qui cheat croissant.... Ne jouez pas à ce jeu sur le long terme, ça ne sert à rien. Expand
  24. May 21, 2013
    1
    Eve Online is a tedious and outdated game with unefficient interface and simplistic combat which basically consists of 2 parts: PVP and playing tetris on lowest speed for hours to make money to buy ship you will lose in PVP. If you want to evade playing tetris, you will have to pay another 15$ in addition to 15$ subscription, which is quite pricey, and everything Eve Online does PVP-wiseEve Online is a tedious and outdated game with unefficient interface and simplistic combat which basically consists of 2 parts: PVP and playing tetris on lowest speed for hours to make money to buy ship you will lose in PVP. If you want to evade playing tetris, you will have to pay another 15$ in addition to 15$ subscription, which is quite pricey, and everything Eve Online does PVP-wise World of Tanks just does better. Do yourself a favor and evade this game, it's not actually more complex and deep than WoW, it just takes much more time. The only kind of people who should regard playing this game are disabled ones, because they have enough free time to grind for credits so they could choose not to pay this game with real money, and it will sure take all of their free time. Expand
  25. Dec 30, 2013
    1
    After two weeks of hardcore playing and researching, reading and trying tons of stuff. Having unlimited ammount of money to spend and break ships for PvP. I can say that there is no way to solo PvP and kill anything in this game even in frigate faction pvp. People with 1and more years of training skills have +2000% dmg more than you along with +500% more hitpoints. While using the sameAfter two weeks of hardcore playing and researching, reading and trying tons of stuff. Having unlimited ammount of money to spend and break ships for PvP. I can say that there is no way to solo PvP and kill anything in this game even in frigate faction pvp. People with 1and more years of training skills have +2000% dmg more than you along with +500% more hitpoints. While using the same ships and equipment you use.
    The 'place for noobs' is (novice outpost), something like a dungeon where you have ship limit of tier 1 frigates. The problem is, Eve considers its ok to let 6y old players get inside too, with their +%dmg skills.
    Not sure why they failed to grasp the concept of having a place where noobs can fight noobs.
    I am not a fan of waiting 1 year so I can finally measure my real skills and knowledge of the mechanics against other players. The only way to win a fight and have fun with it, is if you bring a number of friends, which with a huge amount of strategy and coordination, can finally manage to one guy down.
    Ofc there are many ways to play this game. You can choose to transport stuff from one place to another and get cash. Or mine and get cash. Or kill npc-s and get cash. Or do missions and get cash. But these aren't any fun. They are as boring as any other game which supports farming of something. Actually the farming in Eve is terribly boring. Even killing of spiders in WoW is a lot more fun. And the last way to play that game is to go to 0.0 sec and be a part of corporation and its wars. What you'll be doing is camping their systems all day long, waiting for someone to show. You will be given a ship and told what to do. With your tight specialization. Since you wont be doing any dmg with miserable skills, you can pretty much just slow people down, disrupt their warp drives, repair other ships, jam their targeting or tracking. Only one of these at a time. And ofc you will be the first one to die. If CCP could manage to realize that this game needs at least 50x time reduction on skills (Currently you need at least 1 year to only max your frigate, which is the first ship class and there are 20 more). Sorry, but I dont have time to wait for it, nor the noob friends inside to help me out. My 10 friends which I play other games with, they don't want to join it too, because they have heard its retarded slow. And its true. Nevertheless, buy that game, play it, die all around the place, have fun. Its educational and a lot of things are very much fun. That free trial is made exactly for that, to recruit new victims for the bored old players which pay their game :D
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  26. Dec 31, 2014
    1
    A MMO designed specifically to be a troll/zerg fest. He who has stuff or tons of friends, goes around picking on the weak and yes, they can detect and come after you no matter where you are. Some find this fun, the problem is that its mindless. A few reviewers write that the game has a hard learning curve, but it really does not. You can learn how to fly anything once you learn what theA MMO designed specifically to be a troll/zerg fest. He who has stuff or tons of friends, goes around picking on the weak and yes, they can detect and come after you no matter where you are. Some find this fun, the problem is that its mindless. A few reviewers write that the game has a hard learning curve, but it really does not. You can learn how to fly anything once you learn what the equipment does then its just a matter of quick min/max depending on functionality but its moot and the game boils down to he who can afford better stuff = win. New players are at a huge disadvantage and are reduced to fodder for everyone else or are forced to join gangs (I dont call them guilds in this game). Thats basically Eve in a nutshell, if it were not for trolling/zerging weaker enemies, there is not much to do. Mining and missions are insanely boring and not well implemented. PvE is not done well as enemies are dumb as door knobs and easily defeated by re-configuring your ship or using a different ship as needed. The AI does not work together even when they have numbers and frankly... its embarrassing, and soooo boring due to how slow it is.

    Now lets talk about the worst part of this game. Skills are learned through a timer in real time... yep. You read that right. You click on the skill you want to learn, then you wait. As you move up in skills, the time to level new skills goes up significantly. Some skills take a week to level if not more (this is where I stopped). There is an obvious problem with this system. The person who has played longer will have a huge advantage over someone new because they simply spent more time in the game leveling skills. It does not matter if they are skilled or not, this system is so imbalancing that its comical. Dont listen to the zealots who review this game highly. They will tell you the game is balanced and new players have a chance, they really dont unless the veteran player is drunk and asleep at the keyboard. Veterans of the game are handed huge advantages in almost every way (dont forget they will also be very rich and can afford any ship they want) and since this game is all about PvP, you will never encounter a fair fight in this game. Thus, PvP is moot. Its like an adult picking a fight with a kid. Its trivial 99% of the time and not fun unless you are the type of enjoys this sort of thing. To that, I say, grow a spine.

    Very badly designed game.
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  27. Jul 13, 2015
    1
    Imagine what it would be like to travel to another planet. The years of sitting and waiting is pretty much what feels like. It is overly complicated for simple tasks. There is nothing detailed in the game that teaches you how to play. The tutorials are as follows. Go to the haystack, now find the needle. After 3 days of trying to play, I don't know how any one would want to playImagine what it would be like to travel to another planet. The years of sitting and waiting is pretty much what feels like. It is overly complicated for simple tasks. There is nothing detailed in the game that teaches you how to play. The tutorials are as follows. Go to the haystack, now find the needle. After 3 days of trying to play, I don't know how any one would want to play this. I quit and went to Microsoft solitaire, because it was more fun. Expand
  28. Nov 18, 2016
    1
    I tried to like this game but the clunky interface made it impossible to figure out what the heck I was doing most of the time. The new tutorial helped somewhat but I found I was losing ISK, lost and flying back and forth to a space port several times to just complete one standard mission. The graphics are pretty but honestly the devs really need to take a class on making intuitiveI tried to like this game but the clunky interface made it impossible to figure out what the heck I was doing most of the time. The new tutorial helped somewhat but I found I was losing ISK, lost and flying back and forth to a space port several times to just complete one standard mission. The graphics are pretty but honestly the devs really need to take a class on making intuitive interfaces - it was just way too complex to make it any fun. If they ever revamp that I may try it again. As it stands I'll just go play elite dangerous instead. Expand
  29. Jan 16, 2017
    1
    Oh un Excel de l'espace ! et même qu'on peut travailler en ligne et dans des groupes et monter en grade et gérer sa carrière et tout ça : seriousse biznèsse mec ! Bon, évidemment, tu seras pas embauché tout de suite dans les meilleures ligues, ni dans les meilleures corpos : pour ça, il faut montrer patte blanche, te faire pistonner euh parrainer pardon et avoir un CV béton. L'expérienceOh un Excel de l'espace ! et même qu'on peut travailler en ligne et dans des groupes et monter en grade et gérer sa carrière et tout ça : seriousse biznèsse mec ! Bon, évidemment, tu seras pas embauché tout de suite dans les meilleures ligues, ni dans les meilleures corpos : pour ça, il faut montrer patte blanche, te faire pistonner euh parrainer pardon et avoir un CV béton. L'expérience compte énormément et en dessous de 2500 heures, t'es encore un crevard : va falloir farmer plus que ça, mon petit gars !

    J'avoue : je me suis souvent endormi devant cet économiseur d'écran, me rappelant la fameuse phrase du Capitaine Kirk : "aller hardiment là où personne n'est jamais allé". Allez, je m'y remets ! je gère mes stocks comme il faut, je prépare les commandes, je lis les ordres de mission et je farme, je farme. Heureusement, ma super souris de compaytission est donnée pour 20 000 000 de clics, donc j'ai de la marge.

    Il est quand même trop bien cet Excel en ligne : y a tellement de fenêtres que Windows s'est suicidé. Et j'aime bien habiller mon avatar et lui acheter de nouveaux habits même si une pauvre casquette coûte 20 000 000 000 de cubiks.

    Bon, je sais, je comprends pas tout mais on m'a dit qu'il faut au moins 3 ans avant de pouvoir apprécier à sa juste valeur la profondeur de cette merveille à péage. J'y retourne.
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  30. Jul 20, 2019
    1
    You've been training the pilot for months.
    You learn to fly on certain ships.
    You buy ship, improve the ship, undock and you lose ship (hisec). Because it is rare. It is expensive.
    Repeat until you get bored, or you lose too much money.
    A game that causes stress.
    The game is a waste of time and nerves.
Metascore
69

Mixed or average reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 22
  2. Negative: 3 out of 22
  1. Edge Magazine
    80
    As expectations are put aside and the game is explored for its own merits, it begins to provide a vast sense of potential that few games can muster. [June 2003, p.97]
  2. A game of epic proportions.
  3. An enjoyable game. It emphasizes teamwork and really gives a lot of character tweaking to sink one’s teeth into, but you really need to be patient individual to deal with the mining aspect of the game.