User Score
6.3

Mixed or average reviews- based on 27 Ratings

User score distribution:
  1. Positive: 14 out of 27
  2. Negative: 8 out of 27

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  1. Apr 1, 2015
    9
    I gave it 9 despite I'm not too far into this game. But I'm really fond of its ideas. It's not too strong graphically (especially talking about unit models), but does it matter for an RTS? Personally, I discovered many new aspects of the genre, and mostly in terms of economics and technology development that are strongly dependent on territory control and force you to constantly seek andI gave it 9 despite I'm not too far into this game. But I'm really fond of its ideas. It's not too strong graphically (especially talking about unit models), but does it matter for an RTS? Personally, I discovered many new aspects of the genre, and mostly in terms of economics and technology development that are strongly dependent on territory control and force you to constantly seek and count the balance of defence, attack, technology and some smaller nice nuances. Besides, for the sole ability to look into the sky of the battlefield I couldn't give this game a low score! Expand
Metascore
62

Mixed or average reviews - based on 19 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 19
  2. Negative: 3 out of 19
  1. CD-Action
    Jun 29, 2015
    50
    Even if you fight simultaneously on multiple fronts, the game drags on and wears you down with repetitiveness and tedium. [06/2015, p.77]
  2. May 28, 2015
    60
    It might not scale the lofty heights of its illustrious predecessors, but it’s got some fresh ideas and is certainly worth a look if bossing units around is your bread and butter.
  3. Game World Navigator Magazine
    May 14, 2015
    63
    Developers tried really hard to make sure that battles don’t always go the same way: there are mercs, global strikes, camouflage and sandstorms, not to mention “rocks-paper-scissors” balance and surprisingly competent AI. Of course, Etherium is not David that can bring down Blizzard’s Goliath, but it’s great to see that RTS is no longer a forgotten genre. [June 2015, p.79]