- Publisher: Kyle Seeley
- Release Date: May 26, 2017
User Score
Generally favorable reviews- based on 42 Ratings
User score distribution:
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Positive: 29 out of 42
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Mixed: 10 out of 42
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Negative: 3 out of 42
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Jul 14, 2017Thought at first that it was just a cuckold simulator because at times, despite me giving perfect responses, the character would write some nonsensical **** on his own and seriously delay my progress. I was often mad at this during my playthrough but in the end, the game let itself acknowledge my skills and gave me the perfect ending so overall I found the whole experience satisfying.
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May 10, 2019Hikaye = 8
Oynanış = 6
Grafikler = 4
Sesler = 4
Keyif = 8
Atmosfer = 6
Süre = 6 -
Aug 19, 2022"Too" was definitely an upgrade from its predecessor. I liked how there were results to your actions. I also liked how you had different options. Again, the nostalgia felt really good similar to the first game.
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Jun 16, 2017I take my hat off to developer Kyle Seeley for being able to create such a realistic-feeling experience from something so simple, but just one that made me very glad my teenage years are well and truly and thing of the past.
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Jun 4, 2017Like its predecessor, I’m unlikely ever to forget Emily is Away Too. What developer Kyle Seeley has created is a great reminder that excellent immersive storytelling is reliant on only two things: an unique idea, and the vision and passion to see that idea materialize.
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May 26, 2017Emily is Away Too is basically the first game expanded beyond a simple gimmick. It may not be the best piece of interactive fiction ever created, but quality-of-life changes to the original formula make the journey feel more personal for individual players. The multiple endings really seal the deal, meaning you’re in for heartbreak or everlasting love.