User Score
8.0

Generally favorable reviews- based on 42 Ratings

User score distribution:
  1. Positive: 29 out of 42
  2. Negative: 3 out of 42

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  1. Jul 14, 2017
    7
    Thought at first that it was just a cuckold simulator because at times, despite me giving perfect responses, the character would write some nonsensical **** on his own and seriously delay my progress. I was often mad at this during my playthrough but in the end, the game let itself acknowledge my skills and gave me the perfect ending so overall I found the whole experience satisfying.
  2. May 10, 2019
    7
    Hikaye = 8
    Oynanış = 6
    Grafikler = 4
    Sesler = 4
    Keyif = 8
    Atmosfer = 6
    Süre = 6
  3. Aug 19, 2022
    6
    "Too" was definitely an upgrade from its predecessor. I liked how there were results to your actions. I also liked how you had different options. Again, the nostalgia felt really good similar to the first game.
Metascore
81

Generally favorable reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 4
  2. Negative: 0 out of 4
  1. Jun 16, 2017
    80
    I take my hat off to developer Kyle Seeley for being able to create such a realistic-feeling experience from something so simple, but just one that made me very glad my teenage years are well and truly and thing of the past.
  2. Jun 4, 2017
    95
    Like its predecessor, I’m unlikely ever to forget Emily is Away Too. What developer Kyle Seeley has created is a great reminder that excellent immersive storytelling is reliant on only two things: an unique idea, and the vision and passion to see that idea materialize.
  3. May 26, 2017
    70
    Emily is Away Too is basically the first game expanded beyond a simple gimmick. It may not be the best piece of interactive fiction ever created, but quality-of-life changes to the original formula make the journey feel more personal for individual players. The multiple endings really seal the deal, meaning you’re in for heartbreak or everlasting love.