User Score
6.7

Mixed or average reviews- based on 1913 Ratings

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  1. Dec 19, 2014
    8
    Positive:

    Great visual and sound design, a lot of freedom to do as you please.

    Negative:

    Steep learning curve, mission descriptions could use some more details.
  2. Dec 25, 2014
    8
    A great space sim that needs some work. As it stands right now, flying is a blast but gets a bit old, but has a lot of potential. With a little more work, this game will be amazing.
  3. Mar 24, 2015
    8
    (TL;DR: TRY COMBAT INSTEAD OF BORING THINGS)

    I've played Elite: Dangerous for a few hours now, and the graphics look amazing, the sound is great but the gameplay is semi-repetitive which I can understand, as I've just only started playing. I hope the gameplay will change up a bit after a few more hours. For now, it's been something like this. Step one, get to a station. Step two, get a
    (TL;DR: TRY COMBAT INSTEAD OF BORING THINGS)

    I've played Elite: Dangerous for a few hours now, and the graphics look amazing, the sound is great but the gameplay is semi-repetitive which I can understand, as I've just only started playing. I hope the gameplay will change up a bit after a few more hours. For now, it's been something like this. Step one, get to a station. Step two, get a delivery mission. Step three, deliver the data and get like 700 credits (which, for those of you who don't know, doesn't get you **** Step four, repeat the process. Tried combat. Immediately killed a high value target, got quite a bit of money. Play dangerously in Dangerous, and you'll do **** amazing.
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  4. Dec 16, 2014
    8
    Not a game that panders to people that want to have their hand held for story-lines. you have a galaxy, a ship and 100 credits, and now it is up to you.

    With the choice of trading, piracy, bounty hunting, mining, exploring, general or faction missions to take to improve your reputation with factions thus allowing certain other restricted ships to become available, you really make your
    Not a game that panders to people that want to have their hand held for story-lines. you have a galaxy, a ship and 100 credits, and now it is up to you.

    With the choice of trading, piracy, bounty hunting, mining, exploring, general or faction missions to take to improve your reputation with factions thus allowing certain other restricted ships to become available, you really make your own storyline.

    This is not however to everyone's taste and if you prefer a standard "go here, do this, then go there and kill that" style of play, you may find this is not the game for you.

    As it stands Elite:Dangerous is a game you can lose days with, and it only looks to get better with future expansions that are planned.
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  5. Dec 16, 2014
    8
    In short a solid foundation is in place for a great space game so if your into flying pixel spaceships this is one to watch.

    It has an innovative approach to PVE and PVP with the same character able to choose which mode they want to play in for that session but all actions impact the same sandbox. It also does not need a subscription so you can dip in and out playing at your own pace in
    In short a solid foundation is in place for a great space game so if your into flying pixel spaceships this is one to watch.

    It has an innovative approach to PVE and PVP with the same character able to choose which mode they want to play in for that session but all actions impact the same sandbox. It also does not need a subscription so you can dip in and out playing at your own pace in your own way.

    It is a sandbox game so don't expect a character story, cut scenes or linear missions. You need to use the missions and wider narrative provided by the game studio to craft a story or join in with the community who are already creating their own "Freeing Lugh" being an example.
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  6. Dec 16, 2014
    8
    I've played a lot of space sims over the years the original Elite being one of them, I started playing Elite Dangerous in the early open Betas and have played at least several hundred hours watching the game evolve into something special. One thing to remember this game is not for a quick blast in space it rewards a slower more methodical approach so I appreciate it's not for everyone andI've played a lot of space sims over the years the original Elite being one of them, I started playing Elite Dangerous in the early open Betas and have played at least several hundred hours watching the game evolve into something special. One thing to remember this game is not for a quick blast in space it rewards a slower more methodical approach so I appreciate it's not for everyone and it' has a steep learning curve so it's not not easy to play "out of the box" so for new players use the tutorials please! Another worthwhile suggestion to new players if you don't like your location try somewhere else there's a lot of stars to choose from and by exploring you can add to your credit's and find new products to trade, ships, weapons, upgrades............. check the forum for info

    https://forums.frontier.co.uk/forumdisplay.php?f=30
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  7. Dec 16, 2014
    8
    Having played all through the Beta and Gamma Phase i can safely say this is a great game, I've already put hundreds of hours in and i can't see that ending soon now its released. For a new player this can be daunting, there is no starter zones and flying takes practice but once you've got the bull by the horns flying is exceptional fun. Tricky to learn and difficult to master but you willHaving played all through the Beta and Gamma Phase i can safely say this is a great game, I've already put hundreds of hours in and i can't see that ending soon now its released. For a new player this can be daunting, there is no starter zones and flying takes practice but once you've got the bull by the horns flying is exceptional fun. Tricky to learn and difficult to master but you will enjoy the challenge and success actually feels like an accomplishment.
    I've not given it 10/10 due to content, there is enough in this game for hundreds of hours and even hundreds of years if you want to visit every star but everything is basic in implementation.
    I very much expect a lot of that to be added post release for free and in future paid expansions. If they can manage that then we will have a game that will be truly epic.
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  8. Jan 24, 2015
    8
    Awesome but not feature complete, and still bug ridden. Multiplayer interface is still sadly lacking.

    But the potential is definitely there. Give it a year to make it feature complete and bug free, and this could be a true classic. Still no offline mode though. So if you have dodgy or no internet stear clear. FD promised off line during Kickstarter, so I still have my fingers
    Awesome but not feature complete, and still bug ridden. Multiplayer interface is still sadly lacking.

    But the potential is definitely there. Give it a year to make it feature complete and bug free, and this could be a true classic.

    Still no offline mode though. So if you have dodgy or no internet stear clear. FD promised off line during Kickstarter, so I still have my fingers crossed.

    Fly safe commanders.
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  9. Dec 16, 2014
    8
    Let's be clear about one thing - Elite is not finished. There's a fair bit that I feel needs fleshed out, but I'm giving my score based on *potential* as well as current gameplay etc. great graphics, flight mechanics etc but there's still loads to come!
  10. Dec 16, 2014
    8
    Easily the game with which I have spent most hours in my PC since I joined Beta Premium months ago, everything from the pilot skill based chess like dogfighting system to the incredible immersion provided by the 1:1 scale of our very own Milky Way will probably keep hooked space game enthusiasts for hours on end. Elite also still needs to flesh out and continue development in a number ofEasily the game with which I have spent most hours in my PC since I joined Beta Premium months ago, everything from the pilot skill based chess like dogfighting system to the incredible immersion provided by the 1:1 scale of our very own Milky Way will probably keep hooked space game enthusiasts for hours on end. Elite also still needs to flesh out and continue development in a number of fronts such as the squadron mechanics and the Persistent Universe background simulation, but all in all this game should keep you entertained for a very very long time. Expand
  11. Dec 16, 2014
    8
    If you can "read between" the lines here(scores of 0 and 10...) than its obvious that this game is not everyone's cup of tea.

    -------------------------------------- First of all... Although the game is multiplayer don't expect an MMO with dozens of people around everywhere because its peer too peer system allows only 32 player per instance and the galaxy is so huge the player base
    If you can "read between" the lines here(scores of 0 and 10...) than its obvious that this game is not everyone's cup of tea.

    --------------------------------------
    First of all... Although the game is multiplayer don't expect an MMO with dozens of people around everywhere because its peer too peer system allows only 32 player per instance and the galaxy is so huge the player base will be spread so it might be hard to find player targets for pirates but everyone who would like to PVP agains others will find players with the same will at combat zones I am sure.
    You can freely swich between modes solo online, private group, or open so you can avoid "griefing" if ther is any.
    ---------------------------------------

    Its a game for those who would like to have a chance to explore the beauty of our galaxy in the future (3300) meanwhile there are different ways to experience it. Trade,Bountyhunt,Pirating,Mining,Exploring, or the mix of these with lot of different ship. You can gear your ship according to your choice of role.

    Although there is no "scripted" personal sotry of yours you can take part of its background simulated story of its "living world" with empires fight for domination. You can decide what side you choose and work for their domination and expanding empire or just leave the conflicts behind and go far far away to do your own bussiness.

    I think anyone who loves science,space,and flying in sims would enjoy this game already but those who are looking for an action packed "space shooter" with constant battles and "quicktime events" might be disappointed because the main focus is not the combat in this game and the pace might be slow for those. Feature updates in the near future are expected and big expansions are planned also in the "years to come" so the game will have lot more content. (planetary landing,walking on stations)

    """Frontier Developement has built a huge luxury house on a nice beach it has nice furnitures a big swimmingpool but maybe there isn't a pro home cinema room just a big plasma tv with hifi stereo receiver nor there is a jacuzzi yet. (But it might be built.)" "So those who don't like the beach and need a home cinema to be happy might won't like it"""

    I haven't tied the co-op multiplayer yet but I know it has some issues but I think it has priority so it will be fixed hopefully soon.

    My scores for the v1.0:

    Graphics - 9
    Audio,Music - 10
    Combat - 9
    Multiplayer/Co-Op - 6 (some features are missing but will come early 2015)
    Content/Features -7 (some part have to be ironed out a bit)

    The future of this game is promising if FD wil continue to work with the same enthusiasm as they have been done it till today. My opinion is that this game has been made for a niche but enthusiastic audience and I don't think thats a bad thing. The question is: Are there enough of "us" to make it succesfull?

    Overal Score - 8 (I should give it to 10 to balance out the ridicilous scores with 0)
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  12. Dec 16, 2014
    8
    Played the original Elite games in the 80s and 90s, and this new version definitely lives up to the legacy. It all looks very pretty and the flight mechanics are intuitive and easy to pick up (although hard to master!). Lots more content is due to be added to this game in the future, which can only enrich the gameplay even further. I'm having a blast!
  13. Dec 16, 2014
    8
    Not a game for everyone. If you are looking for an action-heavy game, this won't be it. If you are looking for something that is more geared towards simulation fans, then Elite: Dangerous can give you what you want. From the point of view of someone who played the original way back in the mid-80's, this game is a true and faithful successor.
  14. Dec 16, 2014
    8
    I was a kickstarter alpha backer and the game has very much lived up to my expectations. It's not perfect, but it's darn good.
    Graphics and audio design 9.5/10
    Ships, controls, all the basic mechanics 7-8/10 The only criticisms I'd make is that some functions have been simplified from the original concepts and others have not yet been implemented, but the developers have stated that
    I was a kickstarter alpha backer and the game has very much lived up to my expectations. It's not perfect, but it's darn good.
    Graphics and audio design 9.5/10
    Ships, controls, all the basic mechanics 7-8/10
    The only criticisms I'd make is that some functions have been simplified from the original concepts and others have not yet been implemented, but the developers have stated that work will be ongoing and contents will be added for years to come. There is some polishing to be done, but it is absolutely, definitely NOT a broken or incomplete game.
    Reviews giving the game 0/10 are absurd and just sour grapes. It functions perfectly well, is fun and even addictive.
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  15. Dec 16, 2014
    8
    Seems like a worthy successor to the Elite and Elite: Frontier games of past, who many have hoped to see return for decades.

    The same motive and "end game" as usual: None. There is no end game, or if you wish, the end game starts the moment you first leave your station. From start to finish, this is a game where you shape your own future. As such, this game demands unusually much
    Seems like a worthy successor to the Elite and Elite: Frontier games of past, who many have hoped to see return for decades.

    The same motive and "end game" as usual: None.

    There is no end game, or if you wish, the end game starts the moment you first leave your station.

    From start to finish, this is a game where you shape your own future. As such, this game demands unusually much from a player's imagination in order to enjoy it to its fullest. It also relies a lot on the intangible sense of wonder felt by exploring star systems. I don't think Elite: Dangerous suits everyone, but I also think it may suit others better than many other games have for years.

    The space-sim genre has long been in hibernation, and so I welcome Elite: Dangerous, a game letting you shape your own future, but not only that, expects you to want to. You will be met with minimal hand holding in this game, and minimal staked out paths. That can be both alluring, and a disadvantage, depending on who you ask.
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  16. Dec 16, 2014
    8
    (Day one review, based on beta experience)

    Elite combines great gameplay, incredibly visuals and the astounding sound (the best I've ever heard from a PC game) to produce a very polished space experience. However its not perfect. Multiplayer gameplay is unfinished (with promised fixes coming in January) and along with moment of beauty, or excitement there are occasional moment of
    (Day one review, based on beta experience)

    Elite combines great gameplay, incredibly visuals and the astounding sound (the best I've ever heard from a PC game) to produce a very polished space experience.

    However its not perfect. Multiplayer gameplay is unfinished (with promised fixes coming in January) and along with moment of beauty, or excitement there are occasional moment of tedium as well. Space is vast, and Elite brilliantly captures this in all its wonder, but travelling places can take a long time.

    The bottom line. The game is a visual and auditory treat. Its fun to play, and highly addictive, but it may not be for everyone. If you seek instant gratification look elsewhere. If you're willing to put in a little time this game will reward you.
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  17. Dec 16, 2014
    8
    Been looking forward to this for 20 years. It's not perfect but with more development to come this is going to be fantastic.

    Looking forward to when the storyline starts.
  18. Dec 26, 2014
    8
    The game needs work and in my opinion was released too early, as there are a few pretty bad bugs right now. It's also lacking content and is in dire need of more ...everything. Having said that, what is there is excellent.

    It's difficult for me to explain why i like this game so much, i think it's because it makes me believe i'm really there. let me describe to you just one of many
    The game needs work and in my opinion was released too early, as there are a few pretty bad bugs right now. It's also lacking content and is in dire need of more ...everything. Having said that, what is there is excellent.

    It's difficult for me to explain why i like this game so much, i think it's because it makes me believe i'm really there. let me describe to you just one of many moments i've had since playing. iIm in a hauler, the Elite Dangerous equivalent of a transit van, and the engines whine and moan with every adjustment to my speed or direction, the cabin shakes as i boost forward, i set course for a ringed, gas-giant, i fly down toward the rings and they become asteroids, i zip between them and i'm like a speck of dust. I kill my engines and sit there, so many stars out there, i could go and explore any of them, the giant planet looms in front of me, everything is dead silence, i actually feel fear at being so alone, but i also feel wonder at the sheer size of space.

    Ok so that's just me, but if that doesn't impress you then the fighting is awesome and the missions are horribly addictive, i just find myself sinking hour after hour into this game. ED is really cool now, albeit missing a load of stuff that we all want for it, if it gets those things in the coming few months i will upgrade my mark to a ten, because it's got more potential than a young Mike Tyson. A solid and well deserved 8 from me, a unique and beautiful experience.
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  19. Jan 1, 2015
    8
    It's fair to say Elite Dangerous is far from perfect, it has it's short comings, the bitter taste of the way in which the offline mode was dropped aside there really is an empty feeling to the game due to lack of content.
    That said, the mechanics of the game are fantastic, the groundwork for a truly exceptional game are most definitely there to be built upon, Frontier in my honest opinion
    It's fair to say Elite Dangerous is far from perfect, it has it's short comings, the bitter taste of the way in which the offline mode was dropped aside there really is an empty feeling to the game due to lack of content.
    That said, the mechanics of the game are fantastic, the groundwork for a truly exceptional game are most definitely there to be built upon, Frontier in my honest opinion cannot take their eye off the ball and MUST keep churning out new content and by this I mean a lot more than setting up the odd conflict zone or manipulating the legality of certain mushrooms. Things like planetary landings and being able to walk around your ship etc are all well and good but these shouldn't be the things Frontier Development concentrate on imho they need to focus very heavily on content such as multi-player tools, additional ships and variety, the milkyway isn't as simple as a copy and paste solar systems which for all intense and purposes may as well be the same ones over and over making exploration as much fun as packing fruit on a conveyor belt.

    As it stands Elite Dangerous is an awesome game trapped inside a very good game, it just needs to be encouraged to mature properly, and seeing as offline mode is history now this development is solely in the hands of Frontier Development.
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  20. Dec 19, 2014
    8
    10 or 0 or something in between, To the moaners out there I would say you clearly are not getting it, I have played about 15 -20 hours since Launch and had 0 crashes, ED has a steep learning curve to feel at home with it, after the initial wow of the graphics, and a few crashes trying to dock I thought, why am I playing this, what am I supposed to do there is nothing here. So10 or 0 or something in between, To the moaners out there I would say you clearly are not getting it, I have played about 15 -20 hours since Launch and had 0 crashes, ED has a steep learning curve to feel at home with it, after the initial wow of the graphics, and a few crashes trying to dock I thought, why am I playing this, what am I supposed to do there is nothing here. So if you are driven by a story in your game playing don't buy this!
    But once you understand that you can do what you like, and start to explore the missions and option for your ship, working our routes to different system, get comfortable with your ship and systems, chasing down wanted ships, bumping into funeral and wedding, convoys, pick up rare artifacts, or just some floating cargo, get interdicted for no reason and have to battle you way free. Go to extraction site and tangle with pirates while not getting caught by the security force while you steal the illegal goods, try out different weapon combos, find black markets, do some normal trading, worry if you have enough fuel for the next jump, get fined for carrying illegal cargo you have plenty to do. Once you let go and think of being a pilot in a spaceship in a universe (and the graphics help amazingly - the views are stunning) and are comfortable with the controls ( this take a few hours of play) you are set on a great adventure.
    To the guys who love this game unconditionally, I'd say that it is already very good, but I do miss easier interaction with other players. The jumping in and out of supercruise to land at station really spoils the immersion and really needs improving. So for me its 8/10 also I suggest that any new pilot spends some time in the forums to pick up some tips.
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  21. Dec 24, 2014
    8
    Once you filter the 'jilted backer zero' reviews and the 'quick post a perfect 10 to counter' you actually start to get a truer reflection of the game. 7.5 is a fair and reasonable reflection of a game that has hugely promising beginnings but needs fleshing out.

    In its current state, it's a hugely addictive experience that already sucks hours away, once it's been added to, kiss
    Once you filter the 'jilted backer zero' reviews and the 'quick post a perfect 10 to counter' you actually start to get a truer reflection of the game. 7.5 is a fair and reasonable reflection of a game that has hugely promising beginnings but needs fleshing out.

    In its current state, it's a hugely addictive experience that already sucks hours away, once it's been added to, kiss anything resembling a social life goodbye.
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  22. Dec 20, 2014
    8
    A solid start for a game that has huge potential. It has plenty of room to grow during post-release development, and does suffer a bit from underdeveloped features and a steep learning curve. There is actually a lot of depth in the political simulation (which is still being tweaked), but a lack of tutorials and the fact that Elite: Dangerous departs from the standard economy sim is spaceA solid start for a game that has huge potential. It has plenty of room to grow during post-release development, and does suffer a bit from underdeveloped features and a steep learning curve. There is actually a lot of depth in the political simulation (which is still being tweaked), but a lack of tutorials and the fact that Elite: Dangerous departs from the standard economy sim is space model means that some players may miss it. But at its heart, it's a game of discovery, not only in the literal sense of exploring the insanely huge galaxy, but also in finding out how that galaxy works.
    It has no campaign as such, but Frontier are injecting story "hooks" in the form of events which players can get involved with and influence the outcomes of. The current storyline is a struggle for the Imperial throne. As well as the injected storylines, others naturally develop as a consequence of the many thousands of local factions goals and statuses, and how players respond and interact with them.
    As an MMO, it's radically different to what the term usually implies. There are a massive number of players in the same persistent galaxy, all of whom have an influence on it, but the galaxy is so huge that it can be quite rare to meet other players. The game doesn't artificially force players together, so you'll need to make more of an effort than is usual if you do want to play with other people. There are also no standard MMO features at the time of writing, so guilds, parties and chat channels are absent - though they'll be developed as time goes on.
    But what the game does right now, it does very well. The flight model is fun, there are plenty of different activities to engage in, the background simulation brings a lot of unusual (and often overlooked) detail to the proceedings, and the galaxy model is a work of art. If you've played previous versions of Elite, you'll have a good feel for the game and where it is heading.
    It is, however, a niche game and always will be. It follows its own path within the space sim genre and is very different in feel, aim and effect to EvE or the X games, and this may throw some players until they get a handle on the Elite-style gameplay.
    As previously mentioned, the game will benefit from post-release development (which is relatively common these days for large-scale multiplayer games), so if you're looking for a fully featured game, I'd say leave it for perhaps six months before buying it. If you're happy to get in early and be part of the game as it grows and unfolds, then go for it. What is there right now is solid, stable and immensely playable even though there is plenty more to be added to it.
    A
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  23. Dec 21, 2014
    8
    Hadn't read that much beforehand and played just the release version, so, coming from not having that high expectations and having liked the original - I quite fancy this game.

    Have seen some small bugs, but nothing game spoiling. Sure, it is shallow exactly on a level with the previous Elites ,and the multi-player aspects are lacking. But as I expected Elite, it is exactly that and
    Hadn't read that much beforehand and played just the release version, so, coming from not having that high expectations and having liked the original - I quite fancy this game.

    Have seen some small bugs, but nothing game spoiling. Sure, it is shallow exactly on a level with the previous Elites ,and the multi-player aspects are lacking. But as I expected Elite, it is exactly that and does it brilliantly. I just love the atmosphere, sounds, fighting and mainly, the immersion. Only thing I'm concerned is the current difficulty-level: once you know how to fly well, the npcs are way too easy. I hope there will be harder challenges in the updates.
    At the core, gameplay-wise, it feels like a Euro Truck -simulator in the emptiness of the deep space, spiced with optional combat. If that sounds like your thing, it is really good. But right now, if you're looking for deep story, complicated multi-player experience or anything else than straightforward space-flight-simulation - better wait for the updates and expansions.
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  24. Dec 22, 2014
    8
    As a person who haven't played any of the betas, don't know what they promised on kickstarter and bought the game on release date without knowing much about it I'm really enjoying it. So far I've put about 30 hours into it and I'm not bored by any stretch of the imagination. Granted the game does look a little barren and some features are flat out missing like any form of playerAs a person who haven't played any of the betas, don't know what they promised on kickstarter and bought the game on release date without knowing much about it I'm really enjoying it. So far I've put about 30 hours into it and I'm not bored by any stretch of the imagination. Granted the game does look a little barren and some features are flat out missing like any form of player interactions (except maybe crashing at docking port - thanks guys for flying close to red light) but the foundation is pretty solid and what is in the game works really well. Looking at what the game has to offer in terms of ship customization has me a bit worried because choice of available guns and modules seems to be quite limited, scrolling through the station's inventory gets you a lot of things looking exactly the same but with a different price tag. All in all the game seems to be released a little bit prematurely and you can see it's missing features straight away, but it does not stop you from playing it all day long. Expand
  25. Jan 11, 2015
    8
    Been exploring the 1:1 galaxy since I started playing in Christmas and it is just an awesome sight to behold. Hunting black holes, neutron stars or simply approaching those nebulae just make my day. The open universe is there for the taking and will be getting back in time to "civilized" systems to try out the rest of the sandbox aspects of the game... combat, bounty hunting etc. But forBeen exploring the 1:1 galaxy since I started playing in Christmas and it is just an awesome sight to behold. Hunting black holes, neutron stars or simply approaching those nebulae just make my day. The open universe is there for the taking and will be getting back in time to "civilized" systems to try out the rest of the sandbox aspects of the game... combat, bounty hunting etc. But for now and until further notice... deep space explo is what I do.

    There are many things left that were not at launch: wing mechanics, missing exploration mechanics and mining is just plain boring. But all in all this game is really really worth it for any space sim fan out there.

    Devs have also started plotting thgeir dev work this year, not only for all those missing things but also for their major expansions. Hold on tight!
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  26. Feb 13, 2015
    8
    I have been playing for 2 weks now... and from going on reddit I have found out what is meant by 'player generated' experiences - some of the best encounters are betwen the other players!
    Not giving it a 10 - there are still improtant parts missing, but things ARE getting better! For example, to begin my bounty-hunting, it was common to accidentally hit a security ship in the heat of the
    I have been playing for 2 weks now... and from going on reddit I have found out what is meant by 'player generated' experiences - some of the best encounters are betwen the other players!
    Not giving it a 10 - there are still improtant parts missing, but things ARE getting better! For example, to begin my bounty-hunting, it was common to accidentally hit a security ship in the heat of the chase and become wanted with a fine of about 400 credits... the most recent patch has fixed this, so now I can stay out pew-pewing wanted scum until I need to return to base for repairs and/or reloads.
    Those tht are giving this 0, I don't believe have given it enough chance, or more likely, have jumped in and not bothered going looking anywhere online for where other people are talking about it, and so missing out on half the fun... there are 400 billion stars, and hardly near as many players, so it can be hard to find other 'real' people...
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  27. Feb 13, 2015
    8
    A very good beginning to the return of Elite to gaming. Even in this relatively early stage of release I have a great deal of fun, and am consistently impressed.
  28. Feb 13, 2015
    8
    While the game can be described as a mile wide and an inch deep, the graphics, sound design, and constant improvement by Frontier Developments leaves me satisfied with the game as a whole. I do desire more out of the game, but I trust FD to deliver over time.

    Granted, I agree with the notion that the game was released too early, but with the updates since release in December, Frontier
    While the game can be described as a mile wide and an inch deep, the graphics, sound design, and constant improvement by Frontier Developments leaves me satisfied with the game as a whole. I do desire more out of the game, but I trust FD to deliver over time.

    Granted, I agree with the notion that the game was released too early, but with the updates since release in December, Frontier has shown that they do intend to improve and iterate on their game.
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  29. Mar 23, 2015
    8
    I'll confess at the beginning - I was a fan of the original 1984 Elite, so I may be biased. My first impulse was to give it a 9 or 10, but that would be silly, as I agree with some of the negative comments here; l love the game in spite of its obvious faults. I give up on games very easily (because life is too short to play tedious games) but I've been playing Elite: Dangerous since theI'll confess at the beginning - I was a fan of the original 1984 Elite, so I may be biased. My first impulse was to give it a 9 or 10, but that would be silly, as I agree with some of the negative comments here; l love the game in spite of its obvious faults. I give up on games very easily (because life is too short to play tedious games) but I've been playing Elite: Dangerous since the day it came out and am still trying to squeeze time out of my busy schedule to play it, so it must have some magic.

    Pros:

    + Beautiful graphics and sound.

    + Flight - you have pitch, roll, yaw and four directions of thrust, and a choice between the default flight assist mode where the ship does more-or-less what you'd expect, and "flight assist off" where it behaves in the crazy way objects in space actually behave.

    + Combat - a variety of weapons, ships and tactics, and everything from one-on-one encounters to massive PvP+PvE battles that go on for weeks.

    + The galaxy as your sandbox.

    Cons

    - Although its better than the release version, it needs to develop multiplayer a lot more, though the latest version does have "wings" (i.e., combat teams). Teams and events tend to be organised via the forums or social media; this should be integrated into the game.

    - While player actions do affect the universe, the devs need to tweak this to work much better. Of course the actions of one player can't have a major effect on the fate of empires, or even most star systems, but there need to be certain tipping points where a system could go either way depending on what players do. One thing people like about games is the idea that their character is going to make a difference.

    - The universe is kind of homogeneous. Types of government need to have more effect on how business is done, starports need to look more different from each other, there should be rare local commodities, weird religions you can get on the wrong side of - in short, different cultures.

    - Missions are generally obtain/transport/destroy one-offs, with tiny incremental effects on your reputation. They need to feed into each other more.

    Procons (i.e., things some people will hate and others may not be bothered by or even like)

    * There's no back-story for characters or an overarching story line. You start as a blank slate, and if you're not careful, you'll continue as one.

    * Space is big. That's an advantage in many ways, but it does mean you won't run into many other players outside a few popular (and hence dangerous) locations. Sometimes nothing much happens - you can spend a long time just travelling from one place to another. It used to annoy me, and it's a deal-breaker for some people, but now I kind of enjoy the change of pace.

    * There are few limits on PvP. If some guy with an Anaconda (the biggest ship) feels like blowing your little Sidewinder out of the sky, there's nothing to stop them except the prospect of their bounty increasing, which tends not to deter pirates who have Anacondas. Even NPC fights can be absurdly one-sided (hint: don't investigate anything that says "Strong signal source"). On the plus side, you get more of a sense of danger from the game, which leads us to ...

    * Real penalties for dying. Your ship is insured, but you'll lose a lot of money, all your cargo and even cartographic information (but not any bounties on your head, unfortunately). Some people hate this; I find it adds to the excitement. Fight or flight is a serious choice.

    * It's difficult. You'll spend a long time just learning how to fly your ship, and it'll be a while before you can enter a combat zone and survive more than a few seconds. Personally I like that it's difficult, but I agree with criticisms of the learning curve. The game needs proper tutorials that talk you through things, not a few basic solo missions and links to YouTube videos.
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  30. May 29, 2015
    8
    Daunting to get into, but once you start getting it, it's really good.

    What is immediately clear is the quality of the graphics and the sound. They are incredible and really give the right sensation to flying a spaceship. The atmosphere works, and imparts the feeling a cutthroat galaxy where you have to make the right decisions to survive. The training missions do a good job to teach
    Daunting to get into, but once you start getting it, it's really good.

    What is immediately clear is the quality of the graphics and the sound. They are incredible and really give the right sensation to flying a spaceship. The atmosphere works, and imparts the feeling a cutthroat galaxy where you have to make the right decisions to survive.

    The training missions do a good job to teach you flight, combat and travel. After that however, I didn't know where to start and it took me quite some time to figure out how things worked. The game doesn't hold your hand and at first there doesn't seem to be any story. Only after I started making decent money trading and kept returning to a certain station several times, I saw that the universe was changing as a direct result of the multiplayer interactions. Once you start to perceive this, you understand this IS the story and you are making your own way through this backdrop of political and economical shifting of powers.

    Multiplayer Combat and ship progression are very well balanced. It reminds me of the "invasions" in Dark Souls II. Even with starter equipment, a competent beginner can be quite dangerous to players who have much better equipment depending on how well each controls his craft. Like in Dark Souls, better equipment does give you an significant edge, but it doesn't guarantee victory. There's tough choices to make. Can you take out this target or will you bite off more than you can chew? Should you defend/retaliate against this attack or should you try to escape and continue on your way? This keeps encounters interesting every time.

    Mechanisms are put in place to balance things out even further. First time I got interdicted, I lost my shields and was almost gone, when local security sent a fighter to combat my attacker. I was preparing to jump out of the conflict and flee, but at the last moment I changed my mind, decided to head back and helped local security finish off my attacker. Result: a warm glow of satisfaction and a financial reward for assisting the local security.

    Right now I'm about 30 hours in, about to buy a better ship for the first time (I skipped some lower class opportunities and will directly buy an adder). Since ship upgrades are expensive and meaningful I'm excited to get one and try out more difficult missions. next I'll probably set out towards our own galaxy to see what it's like, or join a political faction... 8.3/10.
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Metascore
80

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 54
  2. Negative: 0 out of 54
  1. LEVEL (Czech Republic)
    Jul 8, 2015
    80
    First minute the game takes your breath away and then it entertains you for another couple of hours to end up like a meditative tool for hard working individuals. What a waste and shame for a game in such beautiful environment. [Issue#253]
  2. May 11, 2015
    90
    Everyone who played the original game back in the 80's, should be right at home. It's the 21st Century version of "Elite." But newer, uninitiated players may find it strangely desolate and repetitive. A grand space simulation, aimed at the series' hardcore fans.
  3. Apr 23, 2015
    80
    You can focus on the journey, not the destination – even when some "road work" signs will bother you for the time being in the reincarnated Elite. But their numbers are declining with every new update so a thirty-year-old vision becomes more and more complete.