- Publisher: Stardock
- Release Date: Oct 23, 2012
User Score
Mixed or average reviews- based on 173 Ratings
User score distribution:
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Positive: 113 out of 173
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Mixed: 30 out of 173
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Negative: 30 out of 173
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- User score
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- Most helpful
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Oct 28, 2012
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Oct 24, 2012
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Oct 25, 2012
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Oct 26, 2012Something went wrong with development of the game - it feels like it was made by people that normally program databases and utility software and not games. Everything is vapid in this game - spells, units, magic items, city development. All is simply boring, but then I think it is a matter of personal taste - my roommate can't stop playing this and it looks that the game offers more later on.
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Oct 24, 2012
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Oct 25, 2012
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Oct 28, 2012
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Oct 24, 2012
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Oct 24, 2012
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Oct 24, 2012
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Aug 31, 2013
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Dec 7, 2012
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May 23, 2013
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Apr 24, 2013after i played this game for +150 hours i can safely say that it's worth my money.it's a very addicting game and deep too.it's hard to please the 4x crowd but for me this game is a 10.customizable factions+customizable units+customizable leaders+deep strategy=9000+ Awesomeness
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Nov 10, 2012
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Nov 14, 2012
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Nov 14, 2012
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Nov 2, 2012
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Oct 29, 2012
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Oct 27, 2012
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Nov 13, 2012Overall a great game and has ALOT of potential that SD appears to be following through on. Ver 1.01 is basically the 1.0 of the game, though it has some UI problems with 32-bit machines. Am really looking forward to future updates, as this game definately has the potentialt to become MoM 2.0 and receive a score of 10!
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Nov 13, 2012
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Oct 25, 2012
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Oct 26, 2012
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Oct 25, 2012
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Oct 26, 2012
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Oct 26, 2012It still needed a huge polishing and few new concepts, but...
This is first game ever who can pretend to be master of magic 2. I have hope :)
With powerfull modding tools (very unusual this times, when corporations tends to cut off modders for small, stupid and costly DLC instead) game will grow. -
Mar 5, 2013Didn't really get into this game, and kind of regret buying it now. It has potential, but it really fails in graphics and the combat system feels too much like a mediocre indie game. I'll give it another shot next week but so far I'm a bit disappointed.
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Mar 6, 2013
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Sep 13, 2013
Awards & Rankings
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Feb 4, 2013Fixes most of Elemental’s technical and design problems, making it an addictively complex and rewarding strategy game.
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Dec 17, 2012A collection of average mechanics combine to make a big, complicated, pretty good game. It's no "Master of Magic", but there is real potential here.
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Pelit (Finland)Dec 12, 2012Fallen Enchantress improves on the first Elemental game by leaps and bounds, but still fails to enchant. Heroes and armies are fun to play with, but the mediocre empire building lacks that something which really would hook you in. [Dec 2012]