- Publisher: Stardock
- Release Date: Oct 23, 2012
User Score
Mixed or average reviews- based on 173 Ratings
User score distribution:
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Positive: 113 out of 173
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Mixed: 30 out of 173
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Negative: 30 out of 173
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Oct 28, 2012
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Oct 24, 2012
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Oct 26, 2012Something went wrong with development of the game - it feels like it was made by people that normally program databases and utility software and not games. Everything is vapid in this game - spells, units, magic items, city development. All is simply boring, but then I think it is a matter of personal taste - my roommate can't stop playing this and it looks that the game offers more later on.
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Aug 31, 2013
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Dec 7, 2012
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May 23, 2013
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Nov 14, 2012
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Oct 29, 2012
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Oct 27, 2012
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Mar 5, 2013Didn't really get into this game, and kind of regret buying it now. It has potential, but it really fails in graphics and the combat system feels too much like a mediocre indie game. I'll give it another shot next week but so far I'm a bit disappointed.
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Oct 23, 2012A great game that is basically a mix between heroes of might and magic and galactic civ. It takes the gameplay style of homm and the customization of galciv and marries them in a really rewarding game. The technology tree is the weakest link of the game, but it is still quite nice. If you are a fan of turn based strategy you should definitely pick it up.
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Nov 12, 2012It's much much better than the Elemental War of Magic. Kael did fantastic job to make this game an (almost) perfect 4x fantasy game.
Elemental : FE = Master of Magic 2012. Thanks Kael !!! -
Jan 26, 2013I took part in the Beta for this game. I wanted very badly to like it, but too many of the "key mechanics" such as Character Development and the Magic System were bland and uninspired. It's not a bad game, per se, but many of the aspects upon which it hangs its hat feel as though they were developed in a vacuum and glued together. It doesn't really all "work" as a unit.
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Mar 7, 2013This game intended to "fix" what they did wrong in the original Elemental: War of Magic, but in my opinion turns out to be a little less fun. Not saying that it isn't a fun game in its own right, but they removed my favorite 'elements' of the old game and dumbed it down a little but forgot to do anything to add to the overall 'fun'.
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Dec 1, 2012
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Dec 26, 2012
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Nov 10, 2013
Awards & Rankings
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Feb 4, 2013Fixes most of Elemental’s technical and design problems, making it an addictively complex and rewarding strategy game.
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Dec 17, 2012A collection of average mechanics combine to make a big, complicated, pretty good game. It's no "Master of Magic", but there is real potential here.
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Pelit (Finland)Dec 12, 2012Fallen Enchantress improves on the first Elemental game by leaps and bounds, but still fails to enchant. Heroes and armies are fun to play with, but the mediocre empire building lacks that something which really would hook you in. [Dec 2012]