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7.0

Mixed or average reviews- based on 5812 Ratings

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  1. Mar 8, 2022
    6
    I have to say that this is a really good game overall, but it's a very bad soulslike game, and as a longtime fromsoft fan, I expected a soulslike rather than a traditional open world RPG, which is the reason for my low score.

    THE BAD: Fromsoft made the game more accessible, but that killed what made their previous games memorable. The adrenaline rush you felt after killing harder
    I have to say that this is a really good game overall, but it's a very bad soulslike game, and as a longtime fromsoft fan, I expected a soulslike rather than a traditional open world RPG, which is the reason for my low score.

    THE BAD:
    Fromsoft made the game more accessible, but that killed what made their previous games memorable. The adrenaline rush you felt after killing harder bosses/mini bosses and overcoming challenges was amazing. But in Elden ring I felt no such accomplishment at all, I didn't feel challenged at all. No boss or miniboss took me more than 5 tries, and i did not use summon nor sorcerer builds. Of course the game could've been challenging, if I level up less, upgrade my weapons less, don't use ashes of war but... if I have to actively avoid using the games mechanics to make the game challenging then that is just simply bad design. Previous fromsoft games had a natural progression to them, unless you went out of your way to farm you did not overlevel. Also there were quite a few bosses in ds3 that had high magic res and gave mages a tough time to balance things out, ER does not have such things.

    There are some other minor issues as well, lot's of overused minibosses, repetitive catacombs, mounted combat is boring. Bosses are not fun, all the delayed attacks ruin the flow of the fights that ds3/sekiro/bloodborne had. Lot's of downtine between action, not so action packed as previous titles.

    THE GOOD:
    Visually amazing world, combat is improved, ashes of wars and spells are fun to use, boss mechanics and visuals are also really cool.

    Overall: IMO they should've sticked to the non open world format, the open world hurt the game more than it added, but it could be fixed with some balancing/tuning. Multiply the healthbar of every enemy by 1.5-2x, I think that's easier to do than nerfing everything.
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  2. Feb 27, 2022
    6
    Its the worst souls game in the series (including sekiro / bloodborne) but its still a souls game so its fun. Get it if the performance ever gets fixed. Here are the biggest issue:

    godawful performance - atrocious game looks awful on low settings, some of the ugliest shadows ive ever seen, some of the worst performance offenders (like weather) cant be turned off reused assets - a lot
    Its the worst souls game in the series (including sekiro / bloodborne) but its still a souls game so its fun. Get it if the performance ever gets fixed. Here are the biggest issue:

    godawful performance - atrocious
    game looks awful on low settings, some of the ugliest shadows ive ever seen, some of the worst performance offenders (like weather) cant be turned off
    reused assets - a lot of them - multiple bosses are the same / show up as regular enemies (treebosses 4+ times!!!), certain dungeon "parts" get reused more than 3 times!
    the horse is bad - some bosses basically force you to use it but especially hitting enemies with shorter (e.g. sword) weapons off horseback is incredibly imprecise
    there is a LOT of dead open world but its somewhat tolerable - the map is quite good! If there is nothing on the map to see then theres nothing there to find either so theres really no point of searching every corner (which is contrary to how souls games usually work)

    A lot of the pve bosses and enemies are much weaker than in regular souls games with the exception of the "Elden Ring" bosses.
    The pvp is as laggy and wonky as always - nothing improved here.

    Its fun but i found myself going back to other games before i finished it.
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  3. Jun 19, 2022
    6
    Dark souls with a hourse and jump buttom, same combat, same cheap game design. But there is empty open world which is basicaly a huge landscape with nothing. there is no plot like in previous From software games deep meaning of what is going on in the game exists only on internet forums and fandom . Games terrible UI and clunky unresponsible controlls make it frustrating, playing 6thDark souls with a hourse and jump buttom, same combat, same cheap game design. But there is empty open world which is basicaly a huge landscape with nothing. there is no plot like in previous From software games deep meaning of what is going on in the game exists only on internet forums and fandom . Games terrible UI and clunky unresponsible controlls make it frustrating, playing 6th installment of dark souls not giving me that much joy overcoming the same game design ideas that i overcome 5 games earlyer. On top of this game runs like crap on pc (rtx 2070/r73800x) with frame rate dipping below 60 no matter ettings i used. I believe critics if you can say so are really biased and the big name of Miyadzaki sold them this game and thats not right you need to be objective as a journalist you need to tell people the truth about the product that they are buing. Expand
  4. Feb 27, 2022
    6
    Combat is excellent and bosses are fun to learn. There are a bit more default attack moves which allow for more ways to approach every fight, not to mention the open world giving you more angles. Cooperative is very fun given there's an immediate boss/objective before us.
    Unfortunately the pacing isn't as good as the more linear Souls games due to some bad open world designs and how
    Combat is excellent and bosses are fun to learn. There are a bit more default attack moves which allow for more ways to approach every fight, not to mention the open world giving you more angles. Cooperative is very fun given there's an immediate boss/objective before us.
    Unfortunately the pacing isn't as good as the more linear Souls games due to some bad open world designs and how gathering materials has bloated the map. Crafting and gathering is just not good. I'd rather more materials be dropped from enemies instead of being gathered on the ground.
    Sadly the open world adds considerably less content than the space it takes up and the introduction area doesn't do it any favors. The rewards for exploring aren't comparable to the effort it took to find and get there unless it's to progress the main story. If there's no point of returning to an area why allocate such huge space for it? This is without mentioning you cannot use mounts in co-op. The pace becomes incredibly slow at many times.
    Luckily many of the enemies are engaging and rewarding to defeat. It makes you wonder why there is so much space between you and the actual fun.
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  5. Feb 26, 2022
    7
    Honestly, graphic is not amazing, just compare with the Witcher 3 that is older.
    Gameplay and physic, witcher 3 is better
    This one is still like other the games of this company, cant understand why people bolded this game as a big WWOOOWW
    I refunded from the steam!
  6. Mar 12, 2022
    5
    One of the best fromsoftware game I played so far. Also one of the best games period
  7. Mar 9, 2022
    7
    Its awesome amazing flawless, until it trys to load a new material or spell effect and it stutters like a... insert derogatory thingu, and there is a capped FR and no ultrawide support (thank god for flawless widescreen). FIx these and easy GOTY.
  8. Apr 23, 2022
    5
    Non vale quello che costa. l'ho abbandonato dopo 10 ore di gioco a causa di meccaniche di gioco non all'altezza e di una grafica inadeguata per un gioco del 2022
  9. Apr 2, 2022
    6
    Пустой открытый мир, мёртвый нарратив, примитивный интерфейс, несбалансированность противников.
    Ситуацию спасают только проработанный лор, приятная для глаза картинка и механика боевой системы. Но всё то же самое было в серии DS. Получается, что все нововведения оказались излишни. Я наиграл уже больше 50-и часов и до сих пор не до конца понимаю, что делаю по сюжету. Игра просто утомляет и
    Пустой открытый мир, мёртвый нарратив, примитивный интерфейс, несбалансированность противников.
    Ситуацию спасают только проработанный лор, приятная для глаза картинка и механика боевой системы. Но всё то же самое было в серии DS. Получается, что все нововведения оказались излишни. Я наиграл уже больше 50-и часов и до сих пор не до конца понимаю, что делаю по сюжету. Игра просто утомляет и больше 3-4 часов играть за один заход не возникает желания.
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  10. Apr 19, 2022
    6
    QUANTITY OVER QUALITY
    Meme Ring, id est, Dark Souls 3 with a horse, copy paste enemies, boring cringy choir music, only 8 unique boss fights, and broken overpowered ashes of war for the CASULS.
    Carefully crafted by From Software to cater to the mindless masses who are blind sheep and bought this LIE because some overrated writers name was attached to it and who cannot see that Miyasucky
    QUANTITY OVER QUALITY
    Meme Ring, id est, Dark Souls 3 with a horse, copy paste enemies, boring cringy choir music, only 8 unique boss fights, and broken overpowered ashes of war for the CASULS.
    Carefully crafted by From Software to cater to the mindless masses who are blind sheep and bought this LIE because some overrated writers name was attached to it and who cannot see that Miyasucky is a one-trick-pony who makes the same game over and over again. At least it has no microtransactions.
    All in all this game would have been better if some of the content was cut because if you are going to buy this prepare to fight the same copy pasted bosses over and over again. From fanbois are idiots lol.
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  11. May 7, 2022
    5
    Despite my love for such games, I, surprisingly, disappointed.
    Basically all the problems come from open world....
    Prehistoric dungeon design, inconsistent enemies type and group, open fields of pure nothing and lack of motivation lead to the fact that after some time you just started skipping most of the battles, and simply run out of interest. In the end: lack of sense of
    Despite my love for such games, I, surprisingly, disappointed.
    Basically all the problems come from open world....
    Prehistoric dungeon design, inconsistent enemies type and group,
    open fields of pure nothing and lack of motivation lead to the fact
    that after some time you just started skipping most of the battles,
    and simply run out of interest.
    In the end: lack of sense of progression and direction just killed whole mood.
    And that's all without reminding about souls-like storytelling, which is very subjective.

    Ps I really miss carefully designed classic levels.
    Ps ps let's forget about the widespread reuse of materials by developers... or not...
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  12. Apr 9, 2022
    6
    A very hyped game for no reason whatsoever because the quality does not corelate with the hype.I would see how souls fans would love this game because it's basically Dark Souls 4 with some mechanics changed and a bigger world,that's basically it,the story is still nonsensical and left to interpretation,like I can see the writers in the meeting being like "hey,we barely have any story andA very hyped game for no reason whatsoever because the quality does not corelate with the hype.I would see how souls fans would love this game because it's basically Dark Souls 4 with some mechanics changed and a bigger world,that's basically it,the story is still nonsensical and left to interpretation,like I can see the writers in the meeting being like "hey,we barely have any story and have 1000+ plotholes,what do we do?" and one came with the ideea "don't worry,our fans will just make up for our lack of competence by saying it's just abstract storytelling".Amazing...

    Anyway,as for gameplay,some mechanics were changed like the dodging is more scuffed,balancing is now directly corelated with your level,so less "git gud" and more "get on the rune sigma grind,bro".
    There are some improvements like the new jump button(wow,a jump button in 2022,what a feature) and the arts of war are pretty cool,as well as adding stealth and more stagger options,and also spirit summons.So while it made improvements in some aspects,it tooks some steps backwards as well.
    Also,I really dislike how they went for the quantity over quality route in stead by reusing and recycling so many bosses.

    Graphically,it's ok,nothing amazing,some things do look amazing but maybe only 10% of the time.

    And I don't know how George RR Martin was involved in the making of this story cause it just seems like some more Miyazaki **** so it feels like false advertisement to me.

    All in all,I believe a 6 is a fair enough grade,after 40-50 hours on Steam,I just got bored of it,the PC performance was not stellar even after 3 patches and since I'm not not such a huge fan,I can look at this objectively and say it's very dissapointing since they claimed it's going to be very different from their past titles but it's the same old ****.
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  13. Feb 28, 2022
    6
    If you've never played a Souls game, PLEASE do not start with this one. Every other game in the series is a better place to start, I worry that for someone who starts with this game, they'll miss out on the rest of the series because hey, this is the newest one so it MUST be the best. It's not, it's near the bottom of this great series. Maybe at the bottom entirely.

    So... another Souls
    If you've never played a Souls game, PLEASE do not start with this one. Every other game in the series is a better place to start, I worry that for someone who starts with this game, they'll miss out on the rest of the series because hey, this is the newest one so it MUST be the best. It's not, it's near the bottom of this great series. Maybe at the bottom entirely.

    So... another Souls game. Not saying that's a bad thing. The combat is fair and challenging, the presentation is solid, the graphics are... alright, certainly not 2022 stuff (unless this is just a bad PC port... which now that I look over the reviews, it sounds like I got off light, it just looks old and blah, it's not stuttering *anywhere* near as bad as many are experiencing)

    This is not a bad game, 7/10 is not a bad score. It's alright... but I'd wait for it to be on sale for like $20... While it retains many of the elements that made prior Souls games great, what it cuts out was essentially the heart and what it adds in simply doesn't work. The open world is boring, the enemy placement is lame, I didn't feel any sense of wonder or world building that even comes close to the rest of this series. The game feels rushed and more like From was told to make a game they didn't really want to make.

    As a huge fan of Demon's Souls, Dark Souls and Bloodborne... I'm not disappointed per say... but I'm certainly not wowed either. I don't care for how open the game is, it really ruins what makes these games great. I don't care for the setting, take Bloodborne for example, the setting was the best thing about it. I don't care for the random hodgepodge haphazard placement of enemies, it honestly feels like an early 2000s MMO when you look at how things are laid out...I certainly would put this near the bottom, maybe just above DS2, in terms of souls games. That being said, 7/10 doesn't mean this is a bad game and DS2 isn't bad either. It's just not anywhere near their best work, which I'd recommend 10x over this title.

    Again, not horrible but it's not worth $60 and From Software clearly didn't put much effort into this port. Sigh... maybe I am disappointed, writing this really made me feel that way.

    6/10, skip it. 7 is too high of a score for how much of a fall from grace this is, especially with how bad the port is for PC.
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  14. Feb 28, 2022
    7
    Good game - IF YOUR A SOULS FAN
    Great graphics
    Feels very open and free world Nice horse mechanics The game is overrated. It just is. For Souls fans tho. I get it,it get it. Its a huge improvement and the game have alot of qualities. But overrated ?? HELL YES! And of course "Git gudd" is the only argument that fans will throw at you for not liking it. It just is not a game for
    Good game - IF YOUR A SOULS FAN
    Great graphics
    Feels very open and free world
    Nice horse mechanics

    The game is overrated. It just is. For Souls fans tho. I get it,it get it. Its a huge improvement and the game have alot of qualities. But overrated ?? HELL YES! And of course "Git gudd" is the only argument that fans will throw at you for not liking it. It just is not a game for everyone OK? And lets face it,there is basicly NO story. It is Breath of the wild with a more mature setting and alot higher difficulty. For many this sounds AMAZING. For me - Not so much. I feel games like Red Dead Redemption 2 or The Last of us 2 are better games than this.
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  15. Mar 2, 2022
    6
    Gone is the natural progression that was characteristic to previous DS titles. I don't fancy giant empty spaces between the bits of content that are left of it. Horseback combat is chaotic and awful. Game looks ok, but engine locked at 16:9 60FPS is a faux pas.
  16. Mar 31, 2022
    6
    Elden Ring es un juego entretenido, pero no una obra maestra. Resumidamente, es Dark Souls 4 con un mundo más abierto. Si esperabas una historia como la que prometieron, con JRR Martin involucrado, olvídalo, es la misma historia, el mismo worldbuilding y la misma forma de contarlo que en DS3. Si esperabas un mundo abierto lleno de cosas, olvidalo también, es un mundo abierto lleno deElden Ring es un juego entretenido, pero no una obra maestra. Resumidamente, es Dark Souls 4 con un mundo más abierto. Si esperabas una historia como la que prometieron, con JRR Martin involucrado, olvídalo, es la misma historia, el mismo worldbuilding y la misma forma de contarlo que en DS3. Si esperabas un mundo abierto lleno de cosas, olvidalo también, es un mundo abierto lleno de combates pero poco más; ocasionalmente un minipuzzle, o algún NPC con el que hablar, pero igual que en los mapas de DS, y un mundo abierto que especialmente en zonas interiores y a partir de la mitad del juego rápidamente pasa a cerrarse cada vez más. El combate es el mismo de siempre, con la adición de caballo que funciona igual que en Mount and Blade. La progresión es la misma de siempre. Los enemigos se repiten un montón en diferentes zonas, incluidos los bosses. Y ya.

    Gráficamente el juego es muy bonito... al principio. Luego la ejecución sigue siendo excelente pero los modelados se repiten de zonas anteriores e incluso las zonas nuevas se sienten rápidamente "ya vistas antes" porque podrían perfectamente ser zonas de Arnor Londo o cualquier otro lugar de DS. No en vano uno de los comentarios que más veo en la gente es "esto se siente familiar". El sonido tiene un valor decente pero me ha decepcionado especialmente una banda sonora que encuentro muy anodina, carente de temas memorables. La IA es más bien tirando a mala, tanto en amigos como en enemigos. Y el juego tiene un montón de bugs, desde el pobre optimizado que lleva a caídas de FPS, a glitches gráficos con la iluminación, a enemigos que atacan a través de paredes y finalmente salidas a escritorio.

    Por todo ello, no es mal juego si, como a mi, te gustan los Dark Souls, pero no es una obra maestra, y representa un paso atrás después de todas las innovaciones que From había introducido en Sekiro. Y, además de la falta de pulido, hay que señalar que el juego se siente sin terminar, con questlines que quedan en el aire y un cierre creciente fruto de "tener que terminarlo". Un 6.

    PD: Como nota final, una cosa muy personal, que puede que al resto no le ocurra. Como siempre, quería jugar un personaje de armadura pesada, escudo y espada larga, un clásico en mi. La mejor espada larga para un personaje con una build de fuerza la encontré nada más salir del tutorial... y ahora todo el juego con la misma espada. La mejor armadura la conseguí antes de la mitad del juego y antes de eso encontré el escudo. Desde entonces, el mismo equipo, todo el rato, lo cual se vuelve cansino. Le quita toda la gracia a obtener nuevo loot cuando sabes que va a ser peor, llega un punto en que ya ni lo miras. Y es un error de diseño que se produzca así, cortando toda la progresión en equipo de una build que puede ser genérica pero no debería ser olvidada tantísimo como para que la mejor espada se consiga con 1 hora de juego y luego ya no quede más que refinarla. Y no me importa por cuestión de stats, sino por la sensación que da de repetición y pérdida, que hace que solo busque loot para conseguir los talismanes. Una decepción a mayores para el juego, aunque como digo, muy personal.
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  17. Feb 26, 2023
    5
    still no DLCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
  18. Apr 11, 2022
    7
    Its the same game fromsoft was done 6 times before. But not even the best combat of the bunch, because in this one you need to use the lock on like a scrub since most enemies have broken hitboxes and animations to the point of just hitting you through walls, unlike Dark Souls 2 where you could play the whole thing without it.

    The graphics are good but the vegetation and skybox feels
    Its the same game fromsoft was done 6 times before. But not even the best combat of the bunch, because in this one you need to use the lock on like a scrub since most enemies have broken hitboxes and animations to the point of just hitting you through walls, unlike Dark Souls 2 where you could play the whole thing without it.

    The graphics are good but the vegetation and skybox feels dated, the open spaces are a good change and the map is HUGE, everything else is just another coat of paint on a good game that can feel tired if you arent in the mood.

    Doesnt supports ultrawide resolutions natively, thats unacceptable, the PC community has to finish the porting for lazy devs like this, its has occasional stutters and even crashes but very rarely.

    Its definetly my favorite game of the franchise so far but its held back by the complete lack of innovation in the combat, like gore and damage models, being able to move sideways without the stupid lock on, being able to free aim while playing as a mage or an archer, they did something way back with Demon Souls and never tried making it better.
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  19. Mar 27, 2022
    6
    Painfully average game that doesn't meet the expectations. It is by no mean bad, but it was designed with quantity in mind instead of quality, and it shows.

    I'll get the technical issues out of the way now : Easy Anti Cheat is a massive joke that leeches performances like nothing while being useless to prevent cheating. Disabling the anti cheat is easy, greatly improves performances but
    Painfully average game that doesn't meet the expectations. It is by no mean bad, but it was designed with quantity in mind instead of quality, and it shows.

    I'll get the technical issues out of the way now : Easy Anti Cheat is a massive joke that leeches performances like nothing while being useless to prevent cheating. Disabling the anti cheat is easy, greatly improves performances but prevents online play. Worth it if you ask me. The game simply doesn't run well on otherwise decent PCs.

    The combat is as low as it's been in all souls game. I did not play as a caster so I can't tell if it's better, but melee combat is so repetitive and unsatisfying for a few reasons : Elden Ring has Dark Souls 1's style of poise coupled with bosses that do nothing but spam force you into a reactive, passive playstyle where you only exploit the small opening to use one ash of war/charged attack/jump attack to go back to dodging.

    The world is also incredibly repetitive, once past the first area you'll have seen most of the structures, enemies and bosses. A lot of them are simply copypasted and it gets old fast.
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  20. Feb 27, 2022
    7
    This game would be one of my favourites if this game was the reason why we didn't get a Breath of the Wild 2 release date
  21. Feb 27, 2022
    7
    The game is actually a masterpiece. It has a huge open world full of things to do, the gameplay is wonderful, the lore is magical. But I can't point more than this because the game at this point is almost unplayable at some points. I hope FromSoftware release an optimization patch soon
  22. Feb 28, 2022
    5
    So basic issues with the game:
    Performance is horrible, even on a RTX 3090
    Game is locked at 60fps
    Game does not support ultrawide Keyboard and mouse menu navigation is counter intuitive and should be standardised There's a good game there somewhere, which is probably worth a 7, or 8 out of 10. It would still not be a perfect 10, but no game really is.
  23. Mar 3, 2022
    5
    Thank you Miyazaki! You made a Masterpiece! Mesmerizing landscapes and bosses! Mechanic is awesome! I made some changes settings in windows 10 and motherboard and it's running perfectly
  24. Mar 31, 2022
    5
    This review contains spoilers, click expand to view. Not the smoothest PC game ever (there's a little stutter or hiccup when the game is loading areas in the background), but there's SO MUCH content, and it's done so well, and the game is so complete, and there's no MTX nonsense. Unfortunately, the Fire Giant boss is so poorly designed as a boss battle that it mars the whole experience. It's tedious and not fun in the slightest. It's like you're on this really fun road trip to somewhere cool, and then it comes screaming to a halt in a nasty crash, ending all the fun that could have been. Expand
  25. Mar 27, 2022
    6
    Ok, this is a review that i never wanted to write but here we go.

    Fist the good: the world looks amazing, locations and enemies are diverse and boy oh boy, this game is HUGE! The secrets are everywhere, weapons are cool and there is tons of quality of life improvements. World building is up there with the best they ever produced. There are a lot of moments that i caught myself looking
    Ok, this is a review that i never wanted to write but here we go.

    Fist the good: the world looks amazing, locations and enemies are diverse and boy oh boy, this game is HUGE! The secrets are everywhere, weapons are cool and there is tons of quality of life improvements.
    World building is up there with the best they ever produced. There are a lot of moments that i caught myself looking at my screen with my eyes wide open, gaping mouth and a genuine feeling of awe.
    This game really nails down the exploration experience!

    Now the negative which are without doubt not a lot, but are - for me at least- borderline game breaking: Game runs like absolute crap on my 3070, 32Gb Ram, 10700K rig. I run every other title on the market on max settings, no problem, but I'm getting constant stutters on this one. The one thing that a From game cannot have is **** performance, as everything can kill you in the blink of an eye.
    It's been a month already that the game is out and it's as if the problem is not even addressed anymore in the updates so at this point i'm starting to doubt that they'll ever fix it. I also have a base PS4 and I find the thought that i should have bought the game there as it'd have much more stable performance to be at least infuriating.
    And that brings us to the second issue: Balancing is shockingly bad. Almost every weapon is OP.
    Almost every enemy can 1 shot you, there are dogs that can literally 1 shoot you in this game, I wouldn't be so salty if we are talking about bosses but plain old mobs doing so much damage while you have the best armor and a ton of vigor, that's just bad balancing.

    This game needed a bit more time in the oven i think and it's a shame because a lot of people were counting the days for it to be released and i was one of them. It can be a 10/10 but right now, its definitely not there.

    From Software, all i will say is, i really thought you were better than this.
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  26. May 2, 2022
    6
    Let me start by saying that I platinumed all previous SoulsBorne games, and I really wanted to like this game. The first areas are great, you can explore, there are dungeons, bosses and secrets, but it gets stale really quick unfortunately. The first area is by far the most interesting part of the open world, after that it takes a huge dip in quality (late game areas almost made meLet me start by saying that I platinumed all previous SoulsBorne games, and I really wanted to like this game. The first areas are great, you can explore, there are dungeons, bosses and secrets, but it gets stale really quick unfortunately. The first area is by far the most interesting part of the open world, after that it takes a huge dip in quality (late game areas almost made me uninstall the game, and not because of difficulty but for lack of interest) I know bare and depressing atmosphere is their thing, but it doesn't work in an open world setting, the combat is great and varied with the addition of weapons arts, but it seriously lacks balance; it's extremely easy to make an OP build that renders most bosses a joke. the lore is legit dark souls copy pasted. yeah I know that may not be a bad thing for some, but when they said they are done with dark souls and wanted to create something new, I thought they meant it.. And finally, and what really triggered me was the side quests, the system in the previous games was always stupid, as you couple easily fail a questline simply by doing something before talking to some NPC you didn't even notice, although that was more or less tolerable as the game was somewhat linear, but stick with the same quest system in a huge open world where you are MEANT to explore new areas in no particular order is beyond silly. Overall, I think this was a failure and it's better they avoid open world games in the future if they can't actually fill their world with something interesting, not going to even address the optimization... Expand
  27. May 11, 2022
    7
    É um jogo muito bom, com certeza, mas eu esperava algo melhor de um jogo envolvendo a Bandai Namco e o George R. R. Martin, acho que o jogo merecia um pouco mais de tempo de desenvolvimento pra trazer um pouco mais de imersão na gameplay...
  28. Oct 14, 2022
    7
    какой идиот придумал спамящие атаки у боссов которые не дают даже хилку выпить.
    помереть можно даже от рядового моба который стоит в проходе и спамит размашистыми атаками перед собой.
  29. Jul 11, 2022
    7
    The game was medium quality at best.

    No significant changes were made to the graphics and the atmosphere was not intense enough. In-game music and boss fight music were good. The battle mechanics were the same as the previous games and did not fit the open world atmosphere. The story of the game was very empty, but I can't judge the developers on that, the only good game story in
    The game was medium quality at best.

    No significant changes were made to the graphics and the atmosphere was not intense enough.
    In-game music and boss fight music were good.
    The battle mechanics were the same as the previous games and did not fit the open world atmosphere.
    The story of the game was very empty, but I can't judge the developers on that, the only good game story in this game series was the story of Dark Souls 2.
    Exploring, finding materials and equipment is enjoyable and manageable until the first 20 hours of the game, but after that it starts to get boring and repetitive.
    This is a very bad thing because this type of games are where you play for 100-200 hours and starting to get bored early means you can't finish the game and get your money's worth.
    As for in-game performance, I didn't have any major fps drops or game crashes or bugs.
    the keyboard and mouse compatibility of the game is a complete disaster, a 0.5 second delay in such games will result in your death and in this game the delays oh my god.
    If you look at it in general, the attention to the marketing and hype budget does not seem to be devoted to the game, and the game looks and feels like an average AAA game.
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  30. Jan 5, 2023
    7
    The game just felt kind of boring, it looks great and controls well also but there wasn't ant real sense of progression beyond listening to new character talk like a reddit or discord mod tipping a fedora. It looks great and the boss fights are fun, the rest was meh.
  31. Mar 24, 2022
    7
    I've written an elaborate and long review explaining why this game is an 8/10 even without the optimizations issues, but this site sucks and has completely deleted my review.. so trust
  32. Apr 22, 2022
    7
    + souls combat with all the bells and whistles
    + many viable builds despite the meme ones being popular
    + best graphics yet in the series and great character creator + lots of content to play through, 100+ hours is the norm + the catacomb level design is surprisingly creative and fun for dungeon lovers like myself ----- - Worst boss and enemy combat design. Blatant Input reading,
    + souls combat with all the bells and whistles
    + many viable builds despite the meme ones being popular
    + best graphics yet in the series and great character creator
    + lots of content to play through, 100+ hours is the norm
    + the catacomb level design is surprisingly creative and fun for dungeon lovers like myself
    -----
    - Worst boss and enemy combat design. Blatant Input reading, delayed attacks, endless boss combos and unnecessarily short punish windows. Whether easy or hard, it's simply never satisfying to defeat an enemy.
    - Heavy asset reuse. Every cave and landmark is exactly like all the other ones in their category. Every catacomb, cave and ruin looks exactly the same. Most bosses and enemies are reused too.
    - Terrible storyline. Hard to process main plot with an abstract, irrelevant twist (Radagon & Marika), and npc quests that always reward the player with utterly depressing and futile outcomes. It feels better to NOT do them!
    - The open world is really just for looks. It's a wasteland with points of interest, generic caves, catacombs and ruins with mostly useless loot. Combat is all you really have to look forward to. Try not to miss radiant quests from Bethesda. At least those were better than nothing.
    - Uncreative armor design and lack of variety for gear. A lot of sets are thematically redundant or look alike, when they don't look plain disappointing.
    - Weapon and spell variety really makes sense in NG+ only. At a first playthrough you'll be likely stuck to the same couple spells and weapons due to the upgrade system and the best ones being confined to late game.
    - The damage scaling can be harsh unless you're told to stack VIT and defense bonuses early on, and even then it's not pleasant to die immediately to every couple rats you failed to notice in time.
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  33. Mar 23, 2022
    6
    Feels like a "Souls-like" instead of an actual Souls game. Late Patch that adds NPCs and Quest shows game was not even out of beta on launch. Reading critic reviews make it quite clear they never made it past the 20 hour mark before publishing as the game's issues take a massive spike after the first area. Most non-story bosses are repeated ad nauseum (fight, refight, refight, now fightFeels like a "Souls-like" instead of an actual Souls game. Late Patch that adds NPCs and Quest shows game was not even out of beta on launch. Reading critic reviews make it quite clear they never made it past the 20 hour mark before publishing as the game's issues take a massive spike after the first area. Most non-story bosses are repeated ad nauseum (fight, refight, refight, now fight two at once). Some story bosses were even reskinned as later story bosses! Feels incredibly lazy.

    Hitboxes and enemy range is still horrible. Enemy attacks and projectiles go through all solid walls. Boss AIs just stop attacking every now and then, breaking the fight and turning it into a cakewalk. Has happened 3 times since I got to the capital, easily 50 hours into the game.

    Homing spells are nigh-impossible to dodge, specifically on horseback. Normal enemy magic does 70-80% of health with 50 VIT. Combat consistently feels like you're cheesing everything or getting 2 shotted. Combat design is the worst since Dark Souls II--which is exactly what this game feels like.

    Story - Fromsoft/10

    World - 10/10

    Combat Design - 3/10

    Fanbase - 0/10

    This game actively put me off fromsoft games unless they're directed by Kazuhiro Hamatani. Patch released weeks into launch fixed a ton of hitboxes and poise issues, but they still feel terrible. Does not feel like they actually play-tested combat. Game feels terrible to play after Bloodborne and Sekiro--almost actively hostile towards the player.

    Also the fans throwing slurs at you for even bringing up issues that were addressed in the patch is hilarious. A fan base that refuses to have an actual discussion about the game instead of slavishly worshipping everything Miyazaki produces.
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  34. Mar 3, 2022
    5
    The greatest innovations of this iteration of Demon's Souls are mechanics from the decade prior to Demon's Souls. Jumping, horses, open worlds. Wow, why didn't we think of that before? Like pretty much every FROM game since around the DaS 2/BB era you can quickly use this game as a proverbial dipstick or smell test to see how susceptible someone is to media hype in video games. It's not aThe greatest innovations of this iteration of Demon's Souls are mechanics from the decade prior to Demon's Souls. Jumping, horses, open worlds. Wow, why didn't we think of that before? Like pretty much every FROM game since around the DaS 2/BB era you can quickly use this game as a proverbial dipstick or smell test to see how susceptible someone is to media hype in video games. It's not a new franchise, it's not a bold new direction, it's just red guys hitting you from 10 feet away and luring you into enemies again. This is like calling Quake 2 fresh because you have an inventory like in Hexen. There's no reason anyone should care. EDIT: Ok, bad analogy, it's actually like if Quake came out every 2 years between 1996 and 2009, and each time it had that room in Gloom Keep where you grab the gold key and the shambler pops out, only this time in 2009 everyone's saying that the shambler's "art design" is incredible and it's probably the best game they've ever played. Expand
  35. Mar 1, 2022
    5
    First time I play a "souls like" game.

    I like: Graphics are great, the monsters, the world - it all looks amazing. Lore - the story and atmosphere is appealing. I don't like: Its very difficult and you cant change the difficulty setting anywhere (I know some people will defend that, but to me this is either willfully to discourage casual players from playing the game or just lazy
    First time I play a "souls like" game.

    I like:
    Graphics are great, the monsters, the world - it all looks amazing.
    Lore - the story and atmosphere is appealing.

    I don't like:
    Its very difficult and you cant change the difficulty setting anywhere (I know some people will defend that, but to me this is either willfully to discourage casual players from playing the game or just lazy cause it takes more time and energy to change how hard the game should be).

    The combat is clunky (probably subjective), I defiently did'nt like that there is no type of lock-on system. So you feel like you are aiming right at your target but then instead you end up taking a swing right next to the enemy. The whole combat system feels clunky, other similiar games have done it way better.

    Its got some serious performance issues on PC. As it stands now, its not really playable. This might be something they fix later on.

    The game does'nt have a pause button - even though its a singleplayer experience. The stupidity here just blows my mind.

    The game seems quite repetetive and like it has'nt really evolved much from its predecessor.

    All in all, I feel like I gave this game a fair shake but ultimately its just to hard and frustrating to be fun. It dose'nt help that the combat system is poor as well. If these things were fixed as well as the performance issues, it might be a more enjoyable experience.
    Unless you feed off of frustration and are willing to put up with a janky combat system, I would recommend you stay away.
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  36. Mar 25, 2022
    5
    I have absolutely no idea how this game got such high review scores, I understand we now live in a world of craziness but this is next level alternate reality, WTF PEOPLE?

    The graphics are ok, there is UW support but the developer has made a conscious decision to block it by adding black bars which sometimes load in shortly after the game starts The voice acting is hilarious and to
    I have absolutely no idea how this game got such high review scores, I understand we now live in a world of craziness but this is next level alternate reality, WTF PEOPLE?

    The graphics are ok, there is UW support but the developer has made a conscious decision to block it by adding black bars which sometimes load in shortly after the game starts

    The voice acting is hilarious and to be honest it gives the game some unintended personality because it has none any where else. As a character speaks it is as if at the same time he / she is chomping away at a bowl of cornflakes like an old N64 game

    Everything including your own character moves like a robot with the jump option being an afterthought as it has no animation before jumping and on landing, it is funny though so I will give it that

    The menu screen is like something from a Sinclair Spectrum 48k before most of u were born and looks dam right ugly

    The performance is terrible, the frame rate is locked, characters outside of your view stutter around the environment which is more noticeable if you use the mod that remove the black bars

    The missions if u can call them that is boring the game is boring, it looks boring, it seems the developers were bored making it. I could go on and on but what is the point when so many people have given it such high scores, it makes no sense in this reality, it does not.

    No wonder other companies that I wont mention have posted shocking responses to this games success and I am pretty sure like me they are searching for the portal so we can get back to our own parallel universe where peoples expectations are slightly higher where unpolished games like this farce gets a 5/10

    UNINSTALLED

    RANT OVER....
    PEACE LOL
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  37. Dec 21, 2022
    5
    It's a very delayed review because my monitor broke, but I see that fanboys and those who write reviews with money have raised this fiasco game to the level of unrivaled. Anyway, let's move on to our real unbiased review. Let's start with the mechanics as always, there is no innovation in mechanics, standard soul games, jumping is added and has almost no effect on the game. Open world wasIt's a very delayed review because my monitor broke, but I see that fanboys and those who write reviews with money have raised this fiasco game to the level of unrivaled. Anyway, let's move on to our real unbiased review. Let's start with the mechanics as always, there is no innovation in mechanics, standard soul games, jumping is added and has almost no effect on the game. Open world was added to the game, but mechanically is there such a thing, the answer is no. The game is very big, there are incredibly many castles and dungeons you can visit, but they are all flat and empty inside. Let's start with the castles, when you start the game, you look around and see the incredible map and you start exploring, traveling and wandering around in castles that last a maximum of half an hour, yes, you did not hear wrong, the time you spend in castles is half an hour, including Lyndell! All of those incredibly designed castles are just images, empty castles with no design inside, filled with creatures and left. When I look at the old souls games, designs like DS 1 Anor Londo, DS 2 Drangleic castle are bigger and more detailed than all the castles in the Elden ring game combined. Ds 2 had this success despite being a half-open world, Elden ring is a huge empty world full of creatures. The only good thing about it is that it looks great artistically. I have explained the chapter and map designs together with the mechanics. Now let's look at the small innovations and whether they have an effect on the game. Let's start with the mount, we have a horse-like mount in the game, this mount allows us to travel around the whole world, we can do combat and boss fights in some places and it has no mechanical effect on the game. The things we do with the mount are very limited, don't expect something like Zelda or Shadow of the colossus. When I say Shadow of the colossus, they said that they were inspired by Shadow of the colossus before the game came out, there is nothing about it in the game. Since jumping was added, the platform was expected, which it should have been, but they didn't put it, the jumping mechanics look ridiculous even next to the games 30 years ago. Let's talk about dungeons, there are dungeon designs that are so terrible that they compete with Skyrim. You enter hundreds of dungeons throughout the game and except for a few, they are all similar designs. We have come to the end of our review and unfortunately Elden ring is not a good game at all. The same mechanics, open world game mechanics and design are not reflected in the game, nothing good except for the improved spells. Elden ring is the biggest fiasco of this year. 57/100 if we come to the score Expand
  38. Mar 26, 2022
    6
    Great game with lots of potential, the first 30 hours of this game were amazing, but largely over hyped. 50 hours in, and the game falls apart. After beating certain story bosses, the difficulty level scales dramatically and largely invalidates any work you've put into building your character. Boss design repeats itself over and over. The PC performance issues don't seem like they're goingGreat game with lots of potential, the first 30 hours of this game were amazing, but largely over hyped. 50 hours in, and the game falls apart. After beating certain story bosses, the difficulty level scales dramatically and largely invalidates any work you've put into building your character. Boss design repeats itself over and over. The PC performance issues don't seem like they're going to be addressed either. Expand
  39. Aug 24, 2022
    7
    First things first it's 2020 and i still have to use the Flawless Wide Screen to get ultrawide support which could lead to a ban because of anti-cheat won't allow any third-party fixes.
    the second thing the stuttering is unbelievable it's supposed to be a game that need precise movement but when it stops for a second or two, you're dead.
    third thing the performance are so bad in some
    First things first it's 2020 and i still have to use the Flawless Wide Screen to get ultrawide support which could lead to a ban because of anti-cheat won't allow any third-party fixes.
    the second thing the stuttering is unbelievable it's supposed to be a game that need precise movement but when it stops for a second or two, you're dead.
    third thing the performance are so bad in some area's that led to frame drops and it's not because of my specs i have 2070 super and tried to lower all the graphic setting but it's still the same.
    the fourth thing keyboard layout why the hell they didn't implant that in the game before releasing it it's confusing as hell to see press Y every damn time.
    lastly bugs the game has its fair share of bugs like enemy's can hit you while you're behind a wall, the AI of your summons sometimes act dumb, you can get stuck under some large enemy, the high which can you jump from isn't the same in the open world and the dungeon's, lastly good luck trying to hit an animal without the lock on mechanics.

    the game isn't bad it's enjoyable when it's playable but not at this time wait for them to release bug and performance issue then go for it otherwise, you're stuck playing it in a **** state.
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  40. Mar 6, 2022
    5
    Sinceramente no me parece la gran cosa como lo pinta la prensa, siempre he jugado los dark souls y la verdad el que más me ha gustado fue sekiro, elden ring me parece más de lo mismo comparado con sus antecesores, la única diferencia es que tiene un mundo abierto pero sin evolución, el personaje es muy torpe para explorar tanto, no escala, no puedes descolgarte con una capa para planear ySinceramente no me parece la gran cosa como lo pinta la prensa, siempre he jugado los dark souls y la verdad el que más me ha gustado fue sekiro, elden ring me parece más de lo mismo comparado con sus antecesores, la única diferencia es que tiene un mundo abierto pero sin evolución, el personaje es muy torpe para explorar tanto, no escala, no puedes descolgarte con una capa para planear y realmente poder explorar sin limitaciones, debes ir por donde ellos te digan para llegar a la zona deseada. En ese aspecto Zelda Breth of the Wild se siente más completo.

    Aunque es interesante explorar, a veces me da mucha flojera intentar llegar a algún lugar, no creo que sea un juego para todos, si tienes poco tiempo para jugar, te sentirás abrumado por su mundo tan grande.

    Lo único que se me hizo extraño es que no pudieras jugarlo a más de 60fps, cuando la mayoría de los AAA ya cuentan con esa característica para pc, otro problema fue el control que no era detectado por el juego aunque me parece que ya se corrigió, al menos no he sentido que tuviera muchos errores en la jugabilidad como me pasó con Horizon forbidden west, que sigo con problemas en el juego a pesar de que lo tengo actualizado a la versión 1.06, ya mejor deje de jugarlo para esperar a que arreglen sus tonterías.
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  41. Mar 2, 2022
    5
    Interface and controls on PC (Kb-Mouse) is a pain in the ass. Really they didn't even manage to adopt it for PC.
    "B, A, Y, RB and LB" WHAT THE HELL it means? Had to google for explanation. I though TES V had a bad interface now it seams to me perfect! To call Torrent I have to hold "E" button and press "2" and I have no idea how to change it - unbelievable! World Map ... took me a while
    Interface and controls on PC (Kb-Mouse) is a pain in the ass. Really they didn't even manage to adopt it for PC.
    "B, A, Y, RB and LB" WHAT THE HELL it means? Had to google for explanation. I though TES V had a bad interface now it seams to me perfect! To call Torrent I have to hold "E" button and press "2" and I have no idea how to change it - unbelievable! World Map ... took me a while to figure out how to fast travel and you cannot navigate it using mouse!

    World itself, game design and all the rest is perfect! Really FromSoftware you have to do something about it it's 2022!
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  42. Jul 22, 2022
    5
    Absolutely amazing. A true gem of a game. Never played a souls game before without rage quitting and never coming back. This drew me in and sucked hundreds of hours from me. Phenomenal experience all around.
  43. Mar 3, 2022
    6
    Looking at purely from an artistic standpoint, the game is really cool. However this has to be one of the worst pc ports I have ever seen. Optimization is just non existent and it has some very noticeable pop in. Game really needs to get optimized stat.
  44. Jul 25, 2022
    7
    Before the GOW5 I would give this game GOTY 2022, cause it was an amazing experience for gaming community, considering this is still one of the most selling games 5 months after its release. It has good skill-based gameplay, some really amusing and imaginative locations and bosses, yet it lacks narrative and story, which made me take a break in my playthrough for a while. The balancing atBefore the GOW5 I would give this game GOTY 2022, cause it was an amazing experience for gaming community, considering this is still one of the most selling games 5 months after its release. It has good skill-based gameplay, some really amusing and imaginative locations and bosses, yet it lacks narrative and story, which made me take a break in my playthrough for a while. The balancing at this game is really something which should have been taken more seriously, because some bosses are just not fun at all for their stupidly high difficulty. And you also can't ignore numerous bugs and glitches which may be annoying at some times.

    The open world for this game is something which is working not that well, however it has something for you to explore. Considering Ubisoft-like open-world games, Elden Ring makes you feel like you are actually discovering something new, which you are not forced to explore.

    Nevertheless, it is still the best game of 2022 for me and it deserves this hype and attention
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  45. Jan 14, 2023
    7
    In summary, I would like to say that it is a good game. No more, but also no less. The character animations look wooden like 10 years ago. The graphics engine is outdated. 16:9 only via external flawless widescreen tool and 60 FPS lock. Weak. The game itself is exhausting and demanding. It's not fun, a feat of strength to get through. A lot of running, horizontally and vertically. ThankIn summary, I would like to say that it is a good game. No more, but also no less. The character animations look wooden like 10 years ago. The graphics engine is outdated. 16:9 only via external flawless widescreen tool and 60 FPS lock. Weak. The game itself is exhausting and demanding. It's not fun, a feat of strength to get through. A lot of running, horizontally and vertically. Thank goodness I had help from the Eurogamer.de walkthrough, otherwise I would probably still have been searching next year. The side quests are garbage. The main story is irrelevant. But the cool thing are all the bosses, the battle system, the control with gamepad (GREAT!), finding new armor pieces and leveling up is great. The crafting is completely superfluous. All in all a good game. 80 percent. No more, no less. Expand
  46. Nov 4, 2022
    7
    Equipo: i7, 8GB RAM DDR4, GTX 1050 2GB, SSD. 1900x1080 (Medio/Alto).
    Rendimiento: Bastante bueno y fluido a excepción de las zonas más exigentes donde se dieron puntuales caídas a 20 fps (sólo en calidad alta).
    Horas en completar la primera partida: 50 horas. Dificultad: Es al mismo tiempo el más fácil y el más difícil de todos los juegos de From Software. Incluye zonas de dificultad
    Equipo: i7, 8GB RAM DDR4, GTX 1050 2GB, SSD. 1900x1080 (Medio/Alto).
    Rendimiento: Bastante bueno y fluido a excepción de las zonas más exigentes donde se dieron puntuales caídas a 20 fps (sólo en calidad alta).
    Horas en completar la primera partida: 50 horas.
    Dificultad: Es al mismo tiempo el más fácil y el más difícil de todos los juegos de From Software. Incluye zonas de dificultad irrisoria frente a enemigos absurdamente difíciles e injustos (Comparado con los estándares de From Software).
    Bugs y Fallos: En toda la partida sólo encontré un fallo cuando el caballo se quedó atascado en un sitio. En 50 horas el juego se salió al escritorio un total de 15 o 20 veces (Situaciones al azar. Ninguna acción en concreto provocaba errores. Seguramente problema del PC). El error más común era que el caballo y algunos enemigos se volvían invisibles en algunos momentos. No muy molesto y nunca con jefes o enemigos únicos.

    Elden Ring coge toda la experiencia acumulada por From Software hasta la fecha y lo combina en un juego titánico con guiños e inspiración tomados de los juegos anteriores de la compañía. Al que más se parece en mecánicas y desarrollo del PJ, a mi modo de ver, es a DS3.

    Sin embargo, más es menos en este caso. El vasto mundo se hace abrumador y pesado por momentos y al estar tan lleno de contenido pierde la épica única de los juegos anteriores. En Elden Ring no encontraremos enemigos capaces de dejar huella como Father Gascoigne, Lady Butterfly o Sister Friede. Por el contrario Elden Ring incluye enemigos difíciles pero planos: barras de vida enormes, daño absurdo, demasiados ataques ineludibles, de área o capaces de matar de un golpe; cualidades que a mi modo de ver no hacen un buen combate. En Sekiro, por ejemplo, los combates eran endiabladamente difíciles pero a la vez brindaban un duelo justo donde lo único que influía era la habilidad del jugador. Elden Ring sin embargo está plagado de muertes injustas y absurdas incluso para el mundo al que nos tiene acostumbrados Miyazaki.

    Se recomienda su compra: Sí, incluso por 40 o 50 euros pero matizando que antes de comprar Elden Ring considero que DS3, Sekiro o Bloodborne son mejores inversiones en caso de no haberlos jugado con anterioridad.

    Por último para aquellos que encontréis los juegos de FS muy difíciles o queráis trastear y probar diferentes personajes o armas siempre podéis utilizar WeMod y Cheat Engine (IMPORTANTE: Nunca uses cheats o mods en una partida real de un juego de From Software o serás baneado. Si utilizas herramientas de modificación o trucos crea siempre una partida nueva, haz un backup de tus saves antiguas y juega siempre offline. Antes de regresar al online elimina todos los datos guardados sobre las partidas modificadas. De esta manera no incurriremos en una infracción y mantendremos el juego limpio de trampas y ventajas en la comunidad online).
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  47. May 13, 2023
    7
    Un très bon jeu qui s'appuie sur un open world solide, avec un design des zones qui réussit systématiquement à créer un effet wahou !
    Pour moi, c'est ça plus grande force, l'envie d'en découvrir toujours plus en voyageant d'un point A à un point B est toujours récompensé, et ceux de manière créative la plupart du temps, bravo.
    Voilà, sinon le combat system est horrible, non pas à cause
    Un très bon jeu qui s'appuie sur un open world solide, avec un design des zones qui réussit systématiquement à créer un effet wahou !
    Pour moi, c'est ça plus grande force, l'envie d'en découvrir toujours plus en voyageant d'un point A à un point B est toujours récompensé, et ceux de manière créative la plupart du temps, bravo.

    Voilà, sinon le combat system est horrible, non pas à cause de la difficulté qui est assez équilibrée, voir "facile" du moment où l'on ne fait que les boss. Mais à cause des behaviors de la plupart des **** (apparemment le mot pe tit est censuré) ennemis qui sont illisibles aux possibles, certe il y a de la quantité, mais la qualité en empathie malheureusement...
    Autre point noir, la caméra. L'un de mes pires ennemis sur Elden Ring et je n'oserais même pas parler du Targeting system qui zoom au possible de sorte que l'on ne puisse plus voir ce qu'il se passe derrière notre personnage, ou encore la sélection des ennemis un peu hasardeuse qui m'a tué plus d'une fois...

    En bref, c'est un excellent jeu très immersif, mais qui possède malgré tout selon moi de gros défauts qui sortent souvent le joueur du flow de manière injustifié et bien brutal.
    Très créatif et plein de surprise, il n'aurait pas manqué grand-chose pour que ce titre me séduise.

    Le moins n'étant pas toujours l'ennemi du mieux, la qualité est malheureusement manquante sur bien des aspects...

    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    A very good game that relies on a solid open world, with a design of the areas that systematically manages to create a wow effect!
    For me, that's its greatest strength, the desire to discover more and more while travelling from point A to point B is always rewarded, and most of the time in a creative way, well done.

    So, otherwise the combat system is horrible, not because of the difficulty which is quite balanced, or even "easy" as long as you only do the bosses. But because of the behaviors of most of the "small" enemies that are unreadable , sure there is quantity, but quality in empathy unfortunately...
    Another point, the camera behavior. One of my worst enemies on Elden Ring, and I wouldn't even dare to talk about the targeting system that zooms in so much that you can't see what's going on behind your character, or the random enemy selection that killed me more than once...

    To conclude, it's an excellent and immersive game, but it still has, in my opinion, big flaws that often take the player out of the flow in an unjustified and very brutal way.
    Very creative and full of surprises, there would not have been much missing for this title to seduce me.

    Less is not always the enemy of better, but unfortunately quality is lacking in many aspects...
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  48. Jul 23, 2022
    6
    An open world game that is based on repeating bosses and also becomes tedious to investigate should never be a GOTY. It is entertaining? Yes. Is it one of the best FS games? No, definitely.
  49. Mar 23, 2022
    7
    267 hours played to date. 1200 hours in DS3. 600 hours in DS2. Maybe like 200 in DSr/PTDE.

    E: Update: In 250 hours I have had one co-op where I actually ran an entire 30 minute map clearing session without disconnect. This is a historic first. The multiplayer matchmaking is really bad with rampant disconnects. I am directly connected with 1000 down myself. Over 200 hours in and well,
    267 hours played to date. 1200 hours in DS3. 600 hours in DS2. Maybe like 200 in DSr/PTDE.

    E: Update: In 250 hours I have had one co-op where I actually ran an entire 30 minute map clearing session without disconnect. This is a historic first. The multiplayer matchmaking is really bad with rampant disconnects. I am directly connected with 1000 down myself.

    Over 200 hours in and well, this is probably one of the worst overall experiences I have had with the Souls genre. Context for this review, I have historically put over 500 hours into FS Souls games, as a result, I am looking at Elden Ring as a "1000 hour" game to replace Dark Souls 3. The one constant FS Souls genre had was every game improved the MP aspect, here it takes a huge step back.

    If the question is, "Will I get my money value out of this game" the answer for you is "Yes". Get it, but remember, if you do this game has forced co-op invasions so you will deal with people coming into your game to kill you. Also, please understand, they will be rather well geared because they are always fighting groups on invasions. If you are looking for something to peacefully play with your friends, I highly recommend Nioh 2.

    FromSoftware seemed to go out of their way to make this game as rewarding and accessible as possible and in doing so, I believe they may have over stepped their bounds of what was once a well designed, concise, and impactful journey. The result is a convoluted mess of confusion, missed events, recycled bosses and field enemies, and gank mechanics that just make everything feel so bland.

    Outside of this, the game takes a few serious set backs.

    You can no longer be invaded solo, unless you use an item which removes the cool down timer for invasions. So you are invaded non-stop. The traditional souls experience is completely lost.

    You can either pvp solo or play solo, but not both. This makes the entire game feel very lonely, furthermore, most invaders are now focusing on the cheapest builds possible because every invasion is 3 people waiting for them.

    The invasive multiplayer interaction, which I mostly play souls games for is no longer there as a solo player. You either have to summon co-op players, which ruin your experience of the game, trivializing content, or be forced to run massive quantities of land on foot just to be invaded.

    This effectively ruins the game for me as the traditional souls experience is no longer there, despite the fact they could have allowed solo invasions in dungeons.

    The irony of this is they left in the "hunter" group that hunt "red invaders" except it's never used because hosts don't use the item since there is no need as invasions are co-op only. Even if they did it would just be 4 people versus 1 under leveled invader. So people who are new to the game and the mechanic are just not going to bother and it's really hurting the active invading pool. As it stands solo, I am invaded by the same few repeat people in whatever bracket I click my solo invasion item on. They usually die enough that they just stop invading me or leave my game.

    What FS should have done is allowed solo invasions, automatically spawned a blue covenant hunter next to the player on a red invasion. This way, they could have alleviated the loneliness and provided the host a phantom who seeks player vs. player and is likely properly geared and tuned for it. They could have taken this a step further by allowing hunters to invade the invader's world as in DS2.

    No auto invade areas? Where are the bell bros, the Aldrich Faithful, the Rat men? Another lost opportunity to use hunters to better the hosts and broaden their horizons.

    Long term value is lost here.

    There was so much opportunity to carry on the improvements made to MP over the years. Instead... We get this.

    Co-op people are not happy because they are always invaded despite just wanting to play with friends. Invaders are not happy because every invasion is a really tough match up. Solo hosts get no pvp anymore, unless they use an item where they can only pvp.

    No one wins.
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  50. Mar 25, 2022
    5
    The atmosphere is there like in the From Soft but I thought it was less "mythical" than in the previous titles. Mostly because there is a ton of mini-boss and because bosses' fight misses some greatness IMO. The last fight is epic but I was so bored by the game that I have overlooked it. I won't do a new game plus, IMO it's not worth it.

    The game balance is pretty **** bosses can be
    The atmosphere is there like in the From Soft but I thought it was less "mythical" than in the previous titles. Mostly because there is a ton of mini-boss and because bosses' fight misses some greatness IMO. The last fight is epic but I was so bored by the game that I have overlooked it. I won't do a new game plus, IMO it's not worth it.

    The game balance is pretty **** bosses can be really hard and so easy it's boring. The game stutters A LOT because of an anti-cheat engine that does not prevent cheaters and people from exploiting bugs.

    I usually love From Soft games but for me, this one missed the target. I really really tried to like this game but in its current state I really don't.
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  51. Mar 3, 2022
    7
    While I am not a stranger to difficult games, I've never took a dive into the souls-like genre. Elden Ring has therefore been my first proper look at this style of game, straight from the developers that made the genre flourish. Now, with 24 hours of play time, I'm ready to lay down some thoughts and provide a rating, though this could potentially change later if my feelings change.

    Open
    While I am not a stranger to difficult games, I've never took a dive into the souls-like genre. Elden Ring has therefore been my first proper look at this style of game, straight from the developers that made the genre flourish. Now, with 24 hours of play time, I'm ready to lay down some thoughts and provide a rating, though this could potentially change later if my feelings change.

    Open World almost feels like a dirty word these days, and many people struggle to find big open maps engaging. I feel that Elden Ring really experiences both highs and lows from the open world it adopted; it can lead to some incredible moments at times, but can equally leave the game feeling like it lacks compelling content at other times.

    Combat in Elden Ring is generally fun, with a good range of options to approach a battle from, although sometimes you might press a button and have to wait a while before your character decides to act on it which can lead to you getting hit. Bosses in the game are mostly good fights, with many of them teaching you important skills or lessons for later in the game, although a couple of bosses feel like they were not very well thought out. The music... well I don't remember any of it sadly, though when it is used it feels like it fits a situation well.

    Many people have complained about the optimisation on PC. I'm not sure why - my PC isn't the best, and some parts I'm using are the bare minimum for the game to run, but I've only suffered minor dips to framerate which doesn't bother me at all.

    My whole experience with Elden Ring has been overall positive, but full of problems big and small. I've only encountered one bug where I got stuck while on the horse and died 20 seconds later. Regardless, I think it's difficult to say if I would recommend the game. If you're interested in the genre, give it a shot. If you aren't then it's most likely best to steer clear.

    Edit: after beating the game, I don't want to change my score at all. I feel that, as the game progressed, other strengths and weaknesses were revealed to me. While I believe the open world structure definitely excelled at tugging on my sense of discovery, I also think that it resulted in me missing a large amount of potentially brilliant content. Along with this, I feel that the game would do well to adopt some potential tips or accessibility options for newer players or those who struggle with these sorts of games. This would help to make sure that even if the game remains difficult, a player is never truly stuck.
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  52. Mar 9, 2022
    7
    Almost just what I expected. Instead of making something like Bloodborne 2, a sequel to a game that many faithful players would be grateful for, the game developer suggested that their special ideas are much more interesting.
    I skipped Sekiro because of boring ‘samurai’ setting and no freedom of character choice and was impatiently waiting for another souls-like. Here it is, I play the
    Almost just what I expected. Instead of making something like Bloodborne 2, a sequel to a game that many faithful players would be grateful for, the game developer suggested that their special ideas are much more interesting.
    I skipped Sekiro because of boring ‘samurai’ setting and no freedom of character choice and was impatiently waiting for another souls-like. Here it is, I play the Elden Ring finally. And my feeling is so mixed. On one hand, I see a big and beautiful open world to explore. On the other, nothing could save me from feeling that the big and beautiful world of Elden Ring is empty and boring, despite the fact that some enemies and bosses are really tough to deal with. Some locations are really fascinating and entering one of these can be breathtaking, but this illusion breaks when you meet another portion of enemies which are a total disapointment compared to the surrounding landscapes. You would just wish to pass them as fast as you can to see something else, something really intriguing, but mostly you find none but disappointments. For example, you make tremendously difficult jumps to enter a huge lonely standing tower to find out that it contains a couple of mobs, a lot of deadly traps, another sequence of jumps, a boring boss which is however difficult just due to millions of HP, and another artifact which you would never use in further gameplay because of its uselessness. You do not find any shortcuts to other locations from there, just dead ends. When you visit two or three such locations you just think - I would never visit this place if I play again. And in fact, most of these places don’t worth revisiting in case of further replays. Therefore, the need of the open world in this game is doubtful.
    I didnt yet try to play caster characters, however sword or axe movesets are not that diverse as it was in DS or Bloodborne, and there is not much difference in using this or that weapon, each fight outcome just depends on your level or skill, thats all... it is not much fun anymore. There is some war ashes option available, however it requires FP, so it is not a variant if you like facerolling because then you would need maximum number of health potions. Sometimes stealth mode or spirits you can call for support deliver some fun, but there are still no chances of stealth bow/crossbow oneshot which makes this weapon just as useless as it was in previous souls games.
    As of now I played over 70 hrs and yet did not finish the game, so it could potentially surprise me with something, but I doubt it so much. I think to pause for a while because I am really bored. However, I was expecting it, so it is not a complaint. These days all games are incredibly bad, and this game tries its best to be better, even if it fails
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  53. Jul 24, 2022
    7
    Why only 7/10 you shall ask?
    This game have some disadvantages that pissed me off a lot of times while playing
    I don't like multiplayer from from software games
    A lot of connection errors even on bossfights, signs doesn't shows up properly.
    Secondly, poor game optimalization. Really? On rtx 2060 I gained same fps on low and high settings
  54. Jan 28, 2023
    6
    The open-world formula does not improve the Souls-genre, and rather bogs it down.
  55. Sep 1, 2023
    6
    Want to start off saying that I have 24 hrs into the game. I tried multiple times to get into it but every time I quit as I am simply lost in the game. The core of the souls game simply does not translate well into an open world game. With previous games as in all dark souls and demon soul, we were given a relatively linear experience. With a game being linear you can easily make a storyWant to start off saying that I have 24 hrs into the game. I tried multiple times to get into it but every time I quit as I am simply lost in the game. The core of the souls game simply does not translate well into an open world game. With previous games as in all dark souls and demon soul, we were given a relatively linear experience. With a game being linear you can easily make a story that is more cryptic and you do not need to hold your players hand. Sadly from software has not changed anything in regards of their quest and story telling making me feel completely lost with no goals to try to reach.

    Characters telling you only parts of what you need to know works fine for a linear game, but when you have an open world and some character tells you to go north to find x thig then really that is as vague as it can get for open world. I am not asking for pointers or marker in the game but rather an option for characters to be more descriptive and precise on what they are talking about as wandering through the same areas over and over again gets boring pretty quickly when you cant figure out what to do next.

    The world has few unique locations, but a lot of times you will travel through empty fields, come across the same copy paste dungeon with slightly different bosses at the end and same enemy camps that will make you feel deja vu. My orientation in the game was completely broken as there has been very few landmarks through out the world to be able to navigate it properly.

    Overall I wish from software returned to their old game design and scrap the open world as they are definitely not able to put the souls mechanics with it.
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  56. Mar 4, 2022
    6
    Stutters with stupid stunt lock combos that they put in for every single enemy this is not a game that really thinks of what kind of enemies should have what kind of attack it seems like fromsoft just put in a bunch of those combos to make sure the game is harder
  57. Mar 2, 2022
    5
    I don't want to be too harsh and give it a 0 - As the majority of the 'game' itself is great. The scenery is good (or what we can see of it at 16:9....). I enjoy that its difficult, I enjoy the world is huge and can be explored. Gameplay wise I do think they could have done a FAR better job with a tutorial. Instead of just a golden beam which leads you to an unkillable enemy then fend forI don't want to be too harsh and give it a 0 - As the majority of the 'game' itself is great. The scenery is good (or what we can see of it at 16:9....). I enjoy that its difficult, I enjoy the world is huge and can be explored. Gameplay wise I do think they could have done a FAR better job with a tutorial. Instead of just a golden beam which leads you to an unkillable enemy then fend for yourself - Maybe the first few destinations should have been some of the key items and easy dungeons to settle people in. An in game journal would be a great benefit too.

    But gameplay aside there are the horrific negatives

    - No ultrawide support (or apparently.. its IN game, and you render at it, but artificial black bars cover it?) I cant for the life of me understand why they would do this. Open world games with scenery like this are the exact reason ultrawide exists!! if its some kind of 'fair play' between console and Pc gamers then its ridiculous. League of legends, one of the biggest most competitive games going allows Ultrawide, and that legit gives you an edge in that game.

    - No NVIDIA DLSS. A game with such wide open spaces and alot to render would benefit SO MUCH from DLSS. It literally doubles or triples peoples performance with no visible negatives.

    - FPS cap at 60 - So so poor. Console gamers find this bad framerate acceptable. PC Gamers do not. If its not 120+ It just feels clunky and broken.

    - No Native PS controller icons in game when using it (just shows Xbox). How can they even get this wrong when the game LITERALLY is released for PS4/5 aswell AND theyre the biggest sales by FAR over Xbox.

    -No FOV options. Game feels too close to character (ESPECIALLY WITH NO ULTRAWIDE!!!!)

    For now im using the mod (that took less than 24 hours to release btw!!!) to get ultrawide and FPS cap remove. Which means cant play online - which sucks because I enjoy the message, blood patches etc.

    Lets hope From Games take this info on board - since there are THOUSANDS of players wanting it. Its no good releasing a patch to fix these things months down the line when everyone has finished the game. I dont want to play through twice. I want to enjoy and play it NOW
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  58. Mar 2, 2022
    7
    There’s a bunch of things that they need to fix for this game on pc version like the movement and mechanics as well as lag but other than that this games looks nice
  59. Mar 6, 2022
    5
    The performance issues are almost gone, still an occasional stutter but nothing too bad. Love this game!
  60. Mar 8, 2022
    7
    This is my response to people who say "Well other than the pc performance the game is stellar!" FFS reviews should be about the game as it is not potential improvements. Don't you realize this is the same thing EA did with anthem and CDPR with Cyberpunk????? I love From Software. I've been playing elden ring for 12 hour streaks on my days off, sometimes even more. But you CANNOT justThis is my response to people who say "Well other than the pc performance the game is stellar!" FFS reviews should be about the game as it is not potential improvements. Don't you realize this is the same thing EA did with anthem and CDPR with Cyberpunk????? I love From Software. I've been playing elden ring for 12 hour streaks on my days off, sometimes even more. But you CANNOT just casually say "the only blemish in an otherwise stellar game" about performance. You have no idea how flipping annoying and immersion breaking this game is when it trips over fps. I have adhd and I can hyper concentrate on details like that, and although I love the game, it makes me so mad at Miyazaki every time I mount my horse and my fps goes from a solid 60 to 33. On a ryzen 9 and 2060 setup on 1080. I can run games like this on 2 monitors with max settings and get over 60 steady. There is absolutely no reason why FromSoft can keep doing this to the PC community. Dark Souls remastered was next to unplayable for me. Sorry for the rant, but crap like "Once it gets fixed it'll be all right you'll see!" does not help. I expect this problem not to even be here in the first place. You're pissing in my face and telling me it'll be all right once I'm done! I'm pissed I preordered it but at the same time I'm a masochist so I'll keep off the horse as much as possible and try to get $60 out of a (what feels like) $15 sale game. Expand
  61. Mar 24, 2022
    7
    The game itself is amazing. It's probably one of the greatest games I've ever played. The PC port is so poorly optimized, I can't give it the 10 it should've deserved. I'm running a RTX 3080 and R5 5600x, and the stuttering is incredibly immersion breaking, and has caused me to lose a few boss battles. If they fix the performance issues, I'll update my review to a 10/10. Also, a game inThe game itself is amazing. It's probably one of the greatest games I've ever played. The PC port is so poorly optimized, I can't give it the 10 it should've deserved. I'm running a RTX 3080 and R5 5600x, and the stuttering is incredibly immersion breaking, and has caused me to lose a few boss battles. If they fix the performance issues, I'll update my review to a 10/10. Also, a game in 2022 shouldn't have a 60fps cap, especially when high-end hardware like mine can handle much higher, even at max settings. Expand
  62. Mar 27, 2022
    5
    An amazing game!
    One of the most complete game that's came out in years Literally can't stop playing
  63. Sep 2, 2022
    7
    The game is very good, I just wish they paid more attention to the PC version. For exemple The Witcher 3 a game from 7 years ago has much better graphics and twice the performance.
  64. Aug 26, 2022
    5
    No, Elden Ring is NOT a masterpiece, it is "just" ok. Basically it's Dark Souls 3.5 with the only real "improvement" being an open world. What I like about the open world is that there are no quest markers, no Question Marks, no icon overkill on the map.
    Elden Ring still retains all the annoying souls mechanics, like resting at (insert souls resting point) restores enemies, getting killed
    No, Elden Ring is NOT a masterpiece, it is "just" ok. Basically it's Dark Souls 3.5 with the only real "improvement" being an open world. What I like about the open world is that there are no quest markers, no Question Marks, no icon overkill on the map.
    Elden Ring still retains all the annoying souls mechanics, like resting at (insert souls resting point) restores enemies, getting killed drops (insert souls currency) with you getting one shot at retaining them and of course the ridiculous difficulty that manages to exclude a huge amount of gamers.
    It also is guilty of reusing assets and animations (graphics have not really been upgraded from DS3, sound effects remain 100% identical).
    Worst offender however are the controls: after all these games FromSoft is either incompetent or unwilling to make functioning keyboard & mouse controls. If you release a game on PC then you have no excuse whatsoever to make it unplayable on mouse & keyboard.
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  65. Sep 26, 2022
    7
    This is a harder than average RPG. It's possible to play with other players, but the bosses will increase their difficulty to compensate for the extra players. The trash mobs, especially when they have to be fought in groups, can be overwhelming. The interface is very complex and not very intuitive, so it takes a lot of study to advance your skills. The mood is overwhelmingly dark andThis is a harder than average RPG. It's possible to play with other players, but the bosses will increase their difficulty to compensate for the extra players. The trash mobs, especially when they have to be fought in groups, can be overwhelming. The interface is very complex and not very intuitive, so it takes a lot of study to advance your skills. The mood is overwhelmingly dark and there are few areas where you could enjoy a walk in the country with a friend. In any given area, difficulty may range from straightforward to catastrophic without warning. Dying resets all the enemies plus you lose your wealth unless you can make it back to where you died and then exit safely. I could recommend this game for HARD-CORE players, and would discourage novice RPG learners from attempting it. Expand
  66. Aug 1, 2022
    5
    Can't say much about this game that hasnt already been said; It isnt my type of game, personally, so I just didnt enjoy it. Played through the first hour, felt like I did nothing but die a few times. If you like soulsbourne games you will like this, if you dont, you wont like this. Its that simple
  67. Apr 14, 2023
    5
    Amazing lore behind the game and good bosses but if you play the game blind you end up wandering around aimlessly and do **** all for 2 hours finding **** weapons and smithing stones that you already have hundreds of. Most dungeons are small with weak and **** enemies and minibosses that have been reused 3 or 4 times so that they can fill out a redundant number of 165 bosses. Also the goodAmazing lore behind the game and good bosses but if you play the game blind you end up wandering around aimlessly and do **** all for 2 hours finding **** weapons and smithing stones that you already have hundreds of. Most dungeons are small with weak and **** enemies and minibosses that have been reused 3 or 4 times so that they can fill out a redundant number of 165 bosses. Also the good bosses are "optional" and there is nothing in the game that ever tells you where they are, how to get to them or how to activate it. 80% of your playthrough the game feels soulless and has the personality of paint-stripper with a side of a boiled towel. Yum. Most hype train shills will tell you that nothing tells you anything because its a true open world masterpiece and that you are actually free to do what you want because there is no quest marker and no npcs that even slightly hint at the next destination and how the arrows pointing around at the graces is genius because it does absolutely ****all. Cope Expand
  68. Sep 9, 2022
    7
    Соус в открытом пустом мире с максимально плачевным балансом. Статусы ломают сложность игры, а исследование мира и убийство всего и вся дают ужасающий перекач - делая игру невероятно легкой, из за чего в следующих прохождениях приходится продумывать маршруты смотря гайды, рекомендуемые лвлы для персонажа и оружия, а также искать годное оружие, у которого нет статусных эффектов ломающихСоус в открытом пустом мире с максимально плачевным балансом. Статусы ломают сложность игры, а исследование мира и убийство всего и вся дают ужасающий перекач - делая игру невероятно легкой, из за чего в следующих прохождениях приходится продумывать маршруты смотря гайды, рекомендуемые лвлы для персонажа и оружия, а также искать годное оружие, у которого нет статусных эффектов ломающих игру и только тогда игра может дать вызов. В игре 160 с лишним боссов, но оригинальных, которые не повторяются и не взяты из предыдущих частей можно посчитать по пальцам одной руки. Из плюсов новые фишечки в геймплее, огромное кол-во контента и достойная реиграбельность с желанием попробовать разные билды.
    7мь потоков из 10ти.
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  69. Oct 28, 2022
    5
    There's a huge amount of Bosses that look amazing and creepy but the Gameplay & Inconsistency of the bosses gets a bit annoying overtime.
  70. Nov 11, 2022
    5
    I'm not a gamer, before this game I would only play things like farming simulators and very simple RPGs. After 300+ hours in this game, and three different save files with different builds, I can say this is the most fun I've ever had with a videogame. The game can feel difficult, sure. But it constantly gives you options to overcome this difficulty. You can keep trying until you learnI'm not a gamer, before this game I would only play things like farming simulators and very simple RPGs. After 300+ hours in this game, and three different save files with different builds, I can say this is the most fun I've ever had with a videogame. The game can feel difficult, sure. But it constantly gives you options to overcome this difficulty. You can keep trying until you learn your opponents patterns, you can create a super strong build, you can use your summon ashes, or request the help of other players. It's a grand adventure and the sense of accomplishment after you defeat bosses is addictive. Beautiful game to look at, too. Expand
  71. Nov 14, 2022
    7
    Hikaye anlatımının olmadığı bir oyun asla dünyanın en iyi oyunu değildir.Bir oyun zorluğu ile övünemez saçmalıktan ibarettir.Grafik ve mekan tasarımı konusunda oyun çok iyi, boss tasarımları var fakat orda varlar yani başka bir şey yok ne için gittiğini neden öldürdüğünü bile bazen bilmiyorsun.Bana göre bu oyun ölmekten zevk alan ve 7/24 oyun oynayıp evden çıkmayanlar için yapılmış birHikaye anlatımının olmadığı bir oyun asla dünyanın en iyi oyunu değildir.Bir oyun zorluğu ile övünemez saçmalıktan ibarettir.Grafik ve mekan tasarımı konusunda oyun çok iyi, boss tasarımları var fakat orda varlar yani başka bir şey yok ne için gittiğini neden öldürdüğünü bile bazen bilmiyorsun.Bana göre bu oyun ölmekten zevk alan ve 7/24 oyun oynayıp evden çıkmayanlar için yapılmış bir oyundur.Günde 4 saat oynayan bir insan 2 saatini ölerek ve keşif yaparak geçirmek istemez, geri kalan 2 saatte neden öldürdüğünü bilmediğin bir bossa dalmak ile geçiyor zaten. Expand
  72. Nov 23, 2022
    5
    BEST GAME ever game of the year and it is way better than any other open world games
  73. Nov 27, 2022
    6
    Bons jeux mais sans plus le jeux on trouve un donjon on entre on tue tout le monde on récupère ça récompense et on continue
  74. Dec 23, 2022
    6
    Game is amazing how ever 21:9 Monitor are not supported just lol , bad port to PC
  75. Dec 29, 2022
    7
    A masterpiece of soulslike formula. Break the greatness of other games with the grinding and cheesy ways to pass through bosses. becomes a little repetitive in the end, even though still fun and playable even for the ones who's not on fromsoft games.
  76. Feb 3, 2023
    7
    This review contains spoilers, click expand to view. My rating is based on my impressions of the game. This is not an objective review. I play quite a big number of titles per year and decided to review them as a peace of art and not as a product. Expand
  77. Apr 2, 2023
    7
    Elden Ring is like a mythical creature come to life - it's both awe-inspiring and terrifying. From its breathtaking landscapes to its bone-crunching combat, it's just really fun for while.
  78. Apr 9, 2023
    7
    It's a solid game with nice looking graphics, even though some animations could be better.
    The gameplay is easy enough, which makes boss fights fun at first, but it gets boring rather fast, because they are very limited in their move set.
    The most important part for me however, the story... is rather lackluster. I don't know. I gave this game a try, but so far it's... idk.. meh. It's
    It's a solid game with nice looking graphics, even though some animations could be better.
    The gameplay is easy enough, which makes boss fights fun at first, but it gets boring rather fast, because they are very limited in their move set.
    The most important part for me however, the story... is rather lackluster. I don't know. I gave this game a try, but so far it's... idk.. meh. It's fine I guess, but it could be a lot better.
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  79. May 11, 2023
    7
    BEAUTIFUL LANDSCAPES + SPECTACULAR BOSSES + EXTRA DIFFICULTY PLUS = THE BEST GAME IN HISTORY???

    Mmmmmm...sorry but nope. As strong points of Elden Ring, I can say that it is a fairly large world with spectacular bosses and demanding difficulty. It's a game for hardcore gamers or those with a lot of patience. The feeling of loneliness and emptiness in the game is palpable, surprising
    BEAUTIFUL LANDSCAPES + SPECTACULAR BOSSES + EXTRA DIFFICULTY PLUS = THE BEST GAME IN HISTORY???

    Mmmmmm...sorry but nope.

    As strong points of Elden Ring, I can say that it is a fairly large world with spectacular bosses and demanding difficulty. It's a game for hardcore gamers or those with a lot of patience. The feeling of loneliness and emptiness in the game is palpable, surprising elements and curious secrets make it feel vast and deep, largely thanks to a visually powerful forgotten world. The truth is that the game's artistic aspect is its best feature.

    On the other hand, we have a mute and personality-less protagonist, a doll that walks, slashes, casts spells, and not much more. The story is incomprehensible to 99% of mortals. The game feeling is from 10 years ago with gameplay mechanics from 15 years ago, mediocre stealth mechanics, and overall, a technically very basic game.

    The graphics are not bad, but they don't boast anything extraordinary, and the performance is acceptable one year after its release.

    If you enjoy the feeling of solitude, isolation, and also like dying a lot, you might enjoy it. Otherwise, it's going to be challenging because this game doesn't offer much more. The impact it has had is simply due to the spectacularity and difficulty of its bosses, that's it.

    I'm sorry, but for me, a game is much more than that.
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  80. May 5, 2023
    6
    There is an incredible level of detail and depth in Elden Ring's world-building, gameplay mechanics, and overall design.

    The gameplay itself is challenging and rewarding with a mix of melee combat, magic, and exploration. The world is filled with a rich variety of environments, from sprawling fields to dark and foreboding dungeons. Overall, though... it's good, but nothing I would
    There is an incredible level of detail and depth in Elden Ring's world-building, gameplay mechanics, and overall design.

    The gameplay itself is challenging and rewarding with a mix of melee combat, magic, and exploration.

    The world is filled with a rich variety of environments, from sprawling fields to dark and foreboding dungeons.

    Overall, though... it's good, but nothing I would play over a longer period of time.
    Expand
  81. Jun 20, 2023
    6
    Il y a un niveau élevé de détail et de profondeur dans la construction du monde, les mécaniques de jeu et la conception générale. Le monde est rempli d'une grande variété d'environnements, des vastes champs aux donjons sombres et inquiétants. Globalement, cependant... c'est juste un bon jeu, mais pas excellent.
  82. Jun 26, 2023
    7
    Bilgisayar portu tam anlamıyla bir rezillik örneği. Sırf bu yüzden 3 puan kırıyorum.
    Çok fazla stutter var, shader cachelemiyor. Cachlemediği için ilk karşılaştığınızda sürekli bir stutter yiyorsunuz, ikinci kez aynı shader olduğunda bu sefer takılmıyor. Oyun olarak çok özgün bir oyun ve souls serisini nirvanaya taşıdığını düşünüyorum.
  83. Sep 7, 2023
    7
    It's Aiight.
    Prefer the original souls formula over mixing the combat and questing in with a Ubisoft-like sandbox

    Didn't deserve the praise it got but glad to see Fromsoftware finally get the recognition they have deserved in the past, Just for one of their weakest games somehow. I guess because it's easier to grind for the casual market being open world like that.
  84. Aug 14, 2023
    5
    It's just a soulslike game like every other, the same combat, same ui, the world and art are cool tho
Metascore
94

Universal acclaim - based on 60 Critic Reviews

Critic score distribution:
  1. Positive: 57 out of 60
  2. Negative: 0 out of 60
  1. Aug 29, 2022
    70
    Elden Ring is an experience that will not be forgotten in a hurry. It's a tremendous, hulking, massive achievement but because it is tremendous, hulking and massive, it is one that comes with many caveats. The shelves in CeX and conversations with people who stopped playing at Stormveil castle can certainly attest to some of those caveats. Much like any FromSoftware title, it's not going to be for everybody, but paradoxically it is one of their hardest and one of their most accessible to date. It offers huge value in one package, and perhaps is a little too much value, only becoming clearer when nearing the endgame. Don't be mistaken by the criticism, though. This is a phenomenal achievement with a moment-to-moment that is incredibly engaging and immersive. No doubt it will be deserving of the end-of-year accolades it will inevitably receive. One pushes through Elden Ring as one pushes through life, with all the highs and the lows that it brings.
  2. Apr 28, 2022
    82
    Elden Ring is massive, sometimes to its detriment. A thorough walkthrough might take up more than 100 hours to complete, and at some point it becomes clear that From Software did not have enough manpower to produce that much unique content. Still, it remains incredibly addictive even after those 100 hours pass…
  3. Apr 14, 2022
    90
    It’s hard to review Elden Ring without being comparative; that’s because Elden Ring is an evolutionary step, not a revolutionary one, and one can’t help but see how it’s built on what came before. Here is a massive undertaking of a game, not for the sake of chasing trends but as the natural progression of the style the company has been fostering for over a decade. It’s amazing how smoothly the transition to open world was and how much of the Souls identity is still present. In the short time since its release, it has already left a cultural mark, no doubt a result of the game’s increased approachability. Even after sifting past all the hype and grandiosity, there’s still an excellent game left and Elden Ring is a clear showcase of FromSoftware’s outstanding expertise in the field. Elden Ring really is just that good.