Metascore
71

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 11
  2. Negative: 0 out of 11
  1. Jun 6, 2016
    80
    Insomniac Games has a storied history that includes many beloved games and franchises, and with Edge of Nowhere, that legacy grows stronger.
  2. Jun 13, 2016
    78
    Edge of Nowhere is one of the more robust and better built-for-VR experiences available today. It has a few shortcomings, but the sum of these is still not enough to keep me from recommending this to anyone with an Oculus Rift that is looking for a comfortable yet still compelling game. [Tested with Rift]
  3. Jul 11, 2016
    75
    Don’t be fooled: At its core Edge of Nowhere is nothing more (and certainly nothing less) than old school survival horror – unfortunately blended with too much stealth. But it is nonetheless a very good example that you don’t need new concepts to deliver an engrossing VR experience. [Tested with Oculus Rift]
  4. Jun 7, 2016
    75
    Insomniac does a great job of taking advantage of the sense of presence VR technology can bring, with sequences that put disturbing images up close for examination. The experience isn’t about jump scares; it’s about making you dread what’s ahead, rather than trying to make you soak your seat. It’s not revolutionary, but Edge of Nowhere is a rewarding way to spend an afternoon. Just be sure to crank the AC. [Tested with Oculus Rift]
  5. Jun 6, 2016
    75
    There are plenty of strange, experimental demos and experiences for virtual reality that aren't easily identified, but Insomniac Games figured out how the technology can enhance a linear, horror adventure game. Edge of Nowhere may implement some well-worn cliches, but it's also one of the first examples of mastery in a new and not particularly well understood medium. [Tested with Rift]
  6. Jul 11, 2016
    68
    Finally a game in VR which shows that the third person is ideal for virtual reality, even if in the end it’s almost all talk and no action.
  7. Jun 7, 2016
    67
    Edge of Nowhere stands out in the current library of VR games only because it’s one of the longer and more polished games out there, but compared to the conventional third-person action-stealth games it closely emulates it’s competent but unremarkable. [Tested with Oculus Rift]
  8. Aug 10, 2016
    65
    Edge of Nowhere is a VR experience with an impressive start, but after few hours the adventures weakens, reproducing the same situations for over and over again.
  9. Jul 18, 2016
    65
    Without Oculus Rift it would be just another adventure, but Insomniac has done a great job making something that is worth your time if you own a VR headset.
  10. Jun 6, 2016
    65
    Not a terrible game, not a great game, and from my point of view, not worth $40. [Tested with Rift]
  11. Jun 8, 2016
    58
    VR can’t elevate Edge of Nowhere’s mediocre climbing, shallow combat, and contrived story. [Tested with Oculus Rift]
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  1. Oct 19, 2016
    Yes, it is good and satisfying and even spectacular to play a traditional third-person action adventure in virtual reality. [Tested with Oculus Rift.]
User Score
7.0

Mixed or average reviews- based on 20 Ratings

User score distribution:
  1. Positive: 12 out of 20
  2. Negative: 3 out of 20
  1. Sep 21, 2016
    8
    I've noticed quite a few mixed reviews for this game, but personally I found this game to be very entertaining, and a great, yet terrifyingI've noticed quite a few mixed reviews for this game, but personally I found this game to be very entertaining, and a great, yet terrifying experience on the Oculus Rift.

    For an early full game in the VR line up, Insomniac have achieved an exceptional feat. My only criticisms would be that the plot/acting seemed a little cheesy at times, plus, as everyone else has pointed out, it's a little short for the high price point of the game.

    That being said, I really liked this game. It fit the rift really well, and I was genuinely scared throughout the game. I really would recommend it to anyone looking for a solid 3rd person VR experience.
    Full Review »
  2. Aug 9, 2016
    5
    Short survival horror game (3 hours). Spent about a third of the game climbing with an ice pick - not fun even when done well (ie tombShort survival horror game (3 hours). Spent about a third of the game climbing with an ice pick - not fun even when done well (ie tomb raider/uncharted). Infuriating when done badly, as is the case here: unresponsive, directly disobeys in some situations, and bugged out on several others. The 'game' part of the game is 3rd person 'avoid the monster' and a few chase scenes. No puzzles. Nice story, but adds nothing new to the lore genre. The scenes where you find journals are very cool. 3rd person VR works well - especially when you can see the spotlight moving with your head. Maybe the best looking game I've played in VR, but I still don't think I could recommend it at more than $5. I look forward to seeing what Insomniac can do with a full budget behind them. Full Review »
  3. Jul 18, 2016
    5
    Edge of Nowhere is, simply put, too short. I am not the fastest player in the world, and I easily finished this in about 4 hours, not countingEdge of Nowhere is, simply put, too short. I am not the fastest player in the world, and I easily finished this in about 4 hours, not counting the time it takes to get it working. It is a lot like the introductory or training level you might find in a real game like Tomb Raider. Just about the time I was confident of all the controls and tactics of sneaking around, climbing with ice axes, shooting a very slow gun, and slashing goopy creatures (all look about the same) with the axe it is over. It's like, OK, we got them into a lot of trouble, we know what we're doing now...where's the rest of the game?

    Graphically it is reasonably beautiful. The RIFT is capable of more, but these graphics run smoothly and and the controls obey with reasonable accuracy. There is nothing "wrong" with it at all; good story line, good effects, smooth playing...and over almost before it gets started.

    Had anyone had the decency to let me know I was spending $30 for a few hours of play, I would not have. This is a good start in the VR gaming world...but it is only that. I have played demos that ran longer.
    Full Review »