User Score
4.7

Generally unfavorable reviews- based on 443 Ratings

User score distribution:
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  1. Jan 27, 2022
    4
    Tiny party and much less customizable. No auto-level up. It means best advantages of predecessors are removed.
  2. Dec 5, 2020
    4
    Dungeon Siege I Dungeon Siege II are on the list of the best games I have ever played in my life. But version III of the game is really disappointing. They've totally changed the mechanics of the game. The camera is awful. I played for very few hours and uninstalled the game.
  3. Mar 15, 2020
    0
    Nothing like DS1 or DS2 :(
    Bad controls, boring characters and story, terrible gameplay...
    Shame they destroyed such a good franchise.
  4. Jul 12, 2018
    3
    Being a long-time diehard fan of the original series, there were so many things done wrong with this "sequel" that it would give me a headache to try and list them all. It was such a disappointment for Square Enix to buy out the franchise and essentially destroy it. There is nothing in the game that is adapted from the original series except for the occasional use of proper nouns.

    I
    Being a long-time diehard fan of the original series, there were so many things done wrong with this "sequel" that it would give me a headache to try and list them all. It was such a disappointment for Square Enix to buy out the franchise and essentially destroy it. There is nothing in the game that is adapted from the original series except for the occasional use of proper nouns.

    I tried to force myself to play the game for as long as possible to get my money's worth out of it, but it just wasn't possible. I had to uninstall it after a few hours in. Save your money and stick to the prequels.
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  5. Jun 16, 2015
    4
    Ασε ρε που θα κάτσω ν ασχοληθώ μ αυτη τη μαλακία. Μόνο τα γραφικά κάτι πάνε να πουν. Ολα τ αλλα, ΠΑΤΟΣ.
  6. May 16, 2015
    2
    At the beginning, Dungeon Siege was to be an anti-Diablo game. Everything that people did not like in Diablo, Dungeon Siege corrected. Meaning no loading screens, no progress only on level up, skill trees and all that crap. In Dungeon Siege 2, they implemented a basic skill tree that gave the characters extra stuff to do, but overall, it was just minor and did not drive the game likeAt the beginning, Dungeon Siege was to be an anti-Diablo game. Everything that people did not like in Diablo, Dungeon Siege corrected. Meaning no loading screens, no progress only on level up, skill trees and all that crap. In Dungeon Siege 2, they implemented a basic skill tree that gave the characters extra stuff to do, but overall, it was just minor and did not drive the game like Diablo or World of Warcraft. DS 2 was not only that, but also VERY VERY LONG to finish, something that hack'n'slashers of today lack. It was also deep, you had lots of side quests which some weren't easy to do, so you could play another game from scratch just to try and do everything.
    In Dungeon Siege 3, well, it's basically a clone of Diablo and was made in a haste. Almost everything that was Dungeon Siege is gone, the only thing that remains is the no loading screen. Hell! I prefer playing Titan Quest which is better in my taste. If they wanted to make a Diablo clone, why didn't they choose a different name? Because it is surely not part of the Dungeon Siege series, it has nothing in common with the first two games pretty much like that new Gauntlet game that has absollutely nothing to do with the old games of that series.
    Why do you change a winning recipe anyways? Do you have the IQ of a doorknob or something? Only an idiot would change a winning recipe... especially if that new recipe is a copy of another. You lack talent and creativity and it is obvious!
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  7. May 1, 2015
    0
    Awful awful game, please destroy this franchise. If you buy this game you are surely going to be tagged as a fanboy or a compleat idiot when it comes to CRPGs. SAVE YOUR MONEY for better games dude
  8. Apr 29, 2015
    1
    Big disappointment game dungeon siege was still fabulous game but the DS3 forgiveness waste gaming industry has nothing to do with the previous parts, except názvu.Konzolovitá PC game that to me did not even come out to play today is a waste of time ..
  9. Nov 26, 2014
    0
    To be part of a saga a game needs to keep the same gameplay. For Dungeon Siege this means an Action RPG with a full customized character progressing through cross-classes melee, ranged or mage, recruiting NPCs to make a team, and of course in isometric view with its editor to make mods. But this is a casual RPG with pre-defined characters in 3rd person without editor or mods. The problemTo be part of a saga a game needs to keep the same gameplay. For Dungeon Siege this means an Action RPG with a full customized character progressing through cross-classes melee, ranged or mage, recruiting NPCs to make a team, and of course in isometric view with its editor to make mods. But this is a casual RPG with pre-defined characters in 3rd person without editor or mods. The problem is that I don't like games of the second genera described, so I can't even play it for more than 5' without getting bored. You can understand why the "third game of this saga" worth Zero to me, right? Expand
  10. Oct 14, 2014
    2
    The worst part of the series. Primitive console port, linear, lacking surprise. It should not have been titled Dungeon Siege. The disappointment surpassed the expectations.
  11. Sep 7, 2014
    4
    This game exhibits the unique property of raising mixed feelings of pure enjoyment and abysmal frustration in almost equal proportions, though I think that frustration wins in the end. My opinion is explained analytically below, analyzing different aspects that I deem critical. I have awarded points based on the premise that 10 stands for an overall stellar performance in all game aspectsThis game exhibits the unique property of raising mixed feelings of pure enjoyment and abysmal frustration in almost equal proportions, though I think that frustration wins in the end. My opinion is explained analytically below, analyzing different aspects that I deem critical. I have awarded points based on the premise that 10 stands for an overall stellar performance in all game aspects and 0 represents a game barely playable, the essence of flagrant disrespect on behalf of the developer team to the gamers. Well, as you might have imagined by now, Dungeon Siege 3 favors both ends of the scale, averaging to a mere mediocrity.

    Plot, quests, side-quests: 8
    The main story is good enough with enough plot twists to convey an overall pleasant experience. The side-quests nonetheless are outrageously mediocre and lackluster.

    Graphics: 7
    In terms of colorations, fx and art-quality (textures and design of NPCs and heroes) are nicely done and are almost in par even with today's (2014) standards. The textures are detailed and the colors vivid, painting a picturesque world that enhances player immersion. However, the animations lack this wow-factor that would help boost the overall experience and negate part of the dreadfulness that follows. That means, for the most part, not many variations in heroes' actions, mostly static and non-interactive background (apart from only a few breakable and story-critical objects), strictly linear . animations even during intense battle scenes.

    Camera mechanics: 2
    Remember what we told about player immersion a few lines back? Well scratch that. The erratic motion of the camera-view renders the game unplayable at times and increases the possibility of an unfair death especially during critical battles with multiple foes or bosses. This not only cripples gameplay, but also increases the frustration to such levels that that one has to exit the game and retry some hours later just to avoid smashing his keyboard to pieces.

    Control mechanics: 0
    Another factor that sends the game's value to a free-fall plummet, is its poorly engineered control mechanics. The only reason I put 0 here is because I sincerely feel that the game is an awful console port and there was deliberately given no consideration for PC users, who typically use keyboard and mouse combinations and not controllers, joypads and joysticks. One can control the player via the classic WASD keys from classic action games but the caveat is that keys D, A do not strafe or move the hero sideways as one could expect rather than rotating the whole camera clockwise or counter-clockwise respectively causing nausea and disorientation to even veteran players as myself. The only viable alternative - IMHO - is control with mouse and supplementary keys for actions (spells, powers etc).
    The most horrid transgression however is the fact that due to the aforementioned crazy camera twitches and crappy key-buffering (I guess) sometimes the controls become completely unresponsive (clicking does nothing) or they produce the opposite results (you click forward and go the other way since - yay! - the camera rotated on its own 180 degrees). This of course results in your untimely and completely unfair demise.

    Menus & Dialogues & Inventory system: 2
    The painfully slow cascade of unnecessary dialogues needed to perform a single thing and the overall annoying and unintuitive inventory system put the nails on DS3's coffin. You will find yourself postponing more and more the decision to change the gear on your main character as well as her companions, since it is so difficult to find out what is really best for you. The only positive thing in that ugly bundle of mistakes is that each gear piece is automatically sorted under the correspondent item's category slot making it slightly easier to come to an informed decision. Also you can change only the active companion's gear at a time meaning that you must cycle-select manually all your companions (one at a time) to keep them up-to-date. Moreover, the bonus stat values are named in a weird innovative way (trying to throw in some innovation and differentiate from other similar games) and no hints are given as to what exactly they do or offer. Lastly, the level-up of all heroes is launched automatically after all nearby enemies have been defeated and there are really not many options there since, again, not enough context is given on what exactly every ability does and what the benefits
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  12. Sep 4, 2014
    1
    This game is shame for Dungeon siege series! Its not anymore "hack n slash" but "talk n walk" im VERY disapointes to dat... graphic maybe is better but "Playing games for grapjic is like watching porn for storyline"
  13. Aug 18, 2014
    0
    Just read the user's 'good' reviews: all of them claim that they DIDN'T like previous DS 1 and 2... Now read the negative reviews: all of them claim that this is NOT like DS1 and 2... That says a lot of this game... Why did you use the same name to make games completely different from previous? This is a totally casual console crawler, without decent loot system, nor party based, norJust read the user's 'good' reviews: all of them claim that they DIDN'T like previous DS 1 and 2... Now read the negative reviews: all of them claim that this is NOT like DS1 and 2... That says a lot of this game... Why did you use the same name to make games completely different from previous? This is a totally casual console crawler, without decent loot system, nor party based, nor toolset, nor nothing from previous games. And people who DON'T like previous DS games still having THOUSANDS of casual-pad-games to play, don't cheer the destruction of a great saga because there are NONE remotely close to DS to play instead... How much did you played this thing? 1 week? 1 month? well, I still playing Dungeon Siege 2, good games are forever, but this crap is to play once (a half in my case) and send to the trash. Expand
  14. May 8, 2014
    3
    Proof that good graphics do not guarantee a good game.

    I don't always go for open world or sandbox games, they often don't tell their story very well. So Dungeon Siege III being mostly linear is not necessarily a minus point. One of the few things it shares with it's predecessors. Almost everything apart from the graphics is poor. Combat is turgid, character "ability" design and
    Proof that good graphics do not guarantee a good game.

    I don't always go for open world or sandbox games, they often don't tell their story very well. So Dungeon Siege III being mostly linear is not necessarily a minus point. One of the few things it shares with it's predecessors.

    Almost everything apart from the graphics is poor. Combat is turgid, character "ability" design and structure is too basic and console-y and audio is poor. Especially the mostly mediocre voice acting.
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  15. Jan 6, 2014
    4
    Definitely a disgrace to his epic predecessors. Limited skills, weak story, somewhat challenging environments, few items, confusing interface. Dungeon Siege I and II are better!

    Dungeon Siege III is a offence to fans of this serie. Total waste of time.
  16. Jul 25, 2013
    0
    Horrible controls and crappy camera angles make this game a pain to play. It might be a decent game, but I got fed up just trying to move around and see what was coming at me. You can either move by holding down 2 buttons and see about 10 feet from you, or attack by holding a different 2 buttons and hope you can hit something because that takes a third hand to work the mouse cursor to aim.Horrible controls and crappy camera angles make this game a pain to play. It might be a decent game, but I got fed up just trying to move around and see what was coming at me. You can either move by holding down 2 buttons and see about 10 feet from you, or attack by holding a different 2 buttons and hope you can hit something because that takes a third hand to work the mouse cursor to aim. It's totally retarded and frustrating. Expand
  17. Jun 12, 2013
    2
    I like DS1 and DS2. but DS3 use new things,new Engine and i hate it. Better if DS3 have the same differents to DS2 like DS1 to DS2. First i saw the Menu,it looks epic,but than i have to choose a character. I can't change details and the charakters are so strange. I searching for a Charakter with Bow,but what Pistoles and Guns This Sucks. And the Fights are like Tekken. For me this GameI like DS1 and DS2. but DS3 use new things,new Engine and i hate it. Better if DS3 have the same differents to DS2 like DS1 to DS2. First i saw the Menu,it looks epic,but than i have to choose a character. I can't change details and the charakters are so strange. I searching for a Charakter with Bow,but what Pistoles and Guns This Sucks. And the Fights are like Tekken. For me this Game called DS3 isn't a RPG. Expand
  18. Jun 4, 2013
    2
    Now don't waste your time playing this crap as there are much better similar games to waste your time with. You already know which ones I mean, don't you? Yes: Diablo 3 and, even better (and cheaper), Torchlight 2. You have been warned
  19. May 5, 2013
    1
    The camera is the worst I ever seen in any game over the world. It's impossible to control my character. It isn't addictive. A good job but in a wrong way...
    I expect full translation when I bought a game in my language, but dialogues are in English.
    Finally, only to mention Stream system and its family... Since I installed the game, with titanic efforts to carry out running Steam on my
    The camera is the worst I ever seen in any game over the world. It's impossible to control my character. It isn't addictive. A good job but in a wrong way...
    I expect full translation when I bought a game in my language, but dialogues are in English.
    Finally, only to mention Stream system and its family... Since I installed the game, with titanic efforts to carry out running Steam on my computer, it hangs my system at restart 6 in 10 times, as well as crash updating Stream system.
    Is Stream the "solution" or the "virus"?
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  20. Jan 19, 2013
    3
    Environments and graphics looks nice, everything runs smooth, no crashes etc. However the game mechanics is a bad joke, it makes DS3 feel cheap, dull voice acting and terrible cut scenes aswell.
  21. Jan 16, 2013
    0
    This game is not even close to original DS games. There is no atmosphere, familiar to me, and there is nothing catchy, nor plot, nor gameplay. Too bad that developers want us to pay for "another sequel with better graphics".
  22. Jan 9, 2013
    3
    I simply couldn't get past the terrible controls. A and D are used to slowly pivot your pov around while you wait, items are hard to get close enough to to pick up, combat feels extremely difficult to control due to the pov lag.... overall, I'd say this game is worth trying in demo form, just to see what it's like, but I wouldn't pay money for it.
  23. Oct 17, 2012
    1
    This game sucks.. its not DS3 and was BS to be presented as DS3. The boss fights are retarded and it overall was a piss poor purchase. You clunk along then come to a boss that even on easy (if your a more casual gamer) you need a miracle and 10 tries to beat because noone playes multi and they are not geared toward single player.
  24. Aug 23, 2012
    1
    The nicest thing I can say about this game is it looks pretty. The interface is obviously designed for a console and is awkward on PC. This game in no way resembles a dungeon siege game. In the first two the mythology was kinda stupid but you played the first one for the stunning graphics. The second game took on sort of a diablo 2 feel and was more of a grind but still had its moments ofThe nicest thing I can say about this game is it looks pretty. The interface is obviously designed for a console and is awkward on PC. This game in no way resembles a dungeon siege game. In the first two the mythology was kinda stupid but you played the first one for the stunning graphics. The second game took on sort of a diablo 2 feel and was more of a grind but still had its moments of surreal beauty. In this game the mythology is all that is left. They took what should have been mature interesting characters (as per the cover graphics) and turned them into colorful little cartoon blobs. I'd say the biggest problem with this game is its target audience. This game should have 10-14 written in big letters on the title. It is a children's game. The gear doesn't matter so your son or daughter can play to their hearts content with whatever colorful thing catches their fancy.

    Anyone who enjoyed the first two games and shelled out money for this got ripped off. I personally burned $30. I would be mad as hell if I payed the $60 they wanted when it first came out. I will nearly always beat a computer game I've payed for at least once. Even if it becomes tedious. Just so I feel like I got my dollars worth. This game is so bad I just couldn't.
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  25. Jun 12, 2012
    1
    I was very excited when I played the demo and then quickly very disappointed. The controls for the PC is like trying to use a potato peeler to shave your beard. They scream of reckless console port. That alone made the game feel awkward to play and would have given this game a bad score. But of course they couldn't have stopped there. Even though this game has the dungeon siege name itI was very excited when I played the demo and then quickly very disappointed. The controls for the PC is like trying to use a potato peeler to shave your beard. They scream of reckless console port. That alone made the game feel awkward to play and would have given this game a bad score. But of course they couldn't have stopped there. Even though this game has the dungeon siege name it literally has nothing to do with the original series. Every single mechanic is different for the worst. The inventory is a pain to use, the abilities are boring, the fighting is now a boring hack and slash, the stats on the items are uninteresting and randomized, and the camera is like trying to wrestle with a crocodile. Although, the worst of all is the multiplayer. That is the sole purpose that I bought this game when it went on sale on steam. I had the bad fortune to think "What could possibly go wrong", the answer was a lot. Every person playing the game shares the same camera. I don't think you understand the gravity of that statement. EVERY PERSON IN AN -ONLINE COOP GAME- HAS TO SHARE THE SAME TINY CAMERA. It was actually impressive that they made the Coop experience WORSE than the actual game. Thanks for destroying my hopes of my favorite series coming back Obsidian Entertainment... Expand
  26. Jun 6, 2012
    4
    Having played the predecessors, DS III was highly disappointing but I suppose its expected from a developer who never worked on the original title. I admit I may not have given this game a chance but this is what happens when your expectations have been set so high in a previous title.
  27. Jun 5, 2012
    4
    Simply not fun. I love action RPGs, and I picked this game up for crazy cheap, but when I was on my way to the Heroes Crypt (I'm going to assume it's halfway), I realized that I was simply not having fun. I guess the combination of repetitive enemies, boring click-fest combat, bad voice acting, horrible engine optimization, and HORRENDOUS controls are enough to ruin this game. I'm all forSimply not fun. I love action RPGs, and I picked this game up for crazy cheap, but when I was on my way to the Heroes Crypt (I'm going to assume it's halfway), I realized that I was simply not having fun. I guess the combination of repetitive enemies, boring click-fest combat, bad voice acting, horrible engine optimization, and HORRENDOUS controls are enough to ruin this game. I'm all for getting my money's worth out of things, but I'm not going to force myself to play something that isn't fun out of some misguided sense of duty. Before you buy this game, play through the demo and ask yourself "is it worth it?" and then play through the demo 5 more times and ask "is it still worth it?" Expand
  28. Mar 25, 2012
    4
    This game is terrible, but what makes it so damn tragic is that it could have been awesome. All the crucial elements are there - great graphics, talent trees, two prequels full of lore and atmosphere, and a ridiculous amount of loot - but in the end, you're just mashing the same two buttons over and over again regardless of what's on the screen. There's no strategy, no peril, and noThis game is terrible, but what makes it so damn tragic is that it could have been awesome. All the crucial elements are there - great graphics, talent trees, two prequels full of lore and atmosphere, and a ridiculous amount of loot - but in the end, you're just mashing the same two buttons over and over again regardless of what's on the screen. There's no strategy, no peril, and no variation - just those same two buttons. Over. And. Over. If you're looking for RPG fun, reinstall the first Dungeon Siege - but avoid this title at all costs. Expand
  29. Koo
    Mar 24, 2012
    4
    I bought this game on Steam pre-order and was looking forward to playing it. The original Dungeon Siege (which was included with my purchase of Dungeon Siege III) was a decent game. The graphics are looking a little dated in DS1 (it was released in 2002) but the storyline was decent, the enemies and environments varied, and there are plenty of interesting weapons and items. NONE of thisI bought this game on Steam pre-order and was looking forward to playing it. The original Dungeon Siege (which was included with my purchase of Dungeon Siege III) was a decent game. The graphics are looking a little dated in DS1 (it was released in 2002) but the storyline was decent, the enemies and environments varied, and there are plenty of interesting weapons and items. NONE of this is true in Dungeon Siege III. The storline is sub-B Movie quality, the enemies are largely cloned, and weapons and items are the biggest letdowns. "Powerful staff" "Magic charms" etc. are the childlike names given to weapons and items in the game. No effort was given to imagination or creativity in this department. The levels themselves are similarly bad. Completely linear, just follow the track, no side explorations possible. The one upside to Dungeon Siege III are the graphics. They're spectacular. Dynamic, beautifully saturated, and candy for the eyes. Graphics, however, don't make the game fun - just easy to look at. This game is lousy, and nice graphics are no substitute for shoddy storytelling, level design, and overall gameplay. A disappointment. 4/10 Expand
Metascore
72

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 37
  2. Negative: 1 out of 37
  1. Oct 26, 2011
    77
    One of the biggest differences in this game is that you exert a lot of control over your main character.
  2. Aug 30, 2011
    75
    Ultimately, Dungeon Siege III is an easy-to-play popcorn journey into the classic action-RPG genre, hitting every checkbox. There is little innovation here, but it offers plenty of examples of how good design and development practices can make a derivative game enjoyable - and how a pretty severely console-designed game can be adjusted to feel largely right on a PC.
  3. LEVEL (Czech Republic)
    Aug 29, 2011
    80
    Don't be discouraged by the slow and dumb beginning of the game – you'll be rewarded by many hours of fun. Strong story and cooperative multiplayer are more than worth your attention. [Issue#207]