User Score
7.5

Generally favorable reviews- based on 55 Ratings

User score distribution:
  1. Positive: 36 out of 55
  2. Negative: 9 out of 55

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  1. Sep 29, 2015
    10
    Surreal, 8-bitsy and simply genius in their dialogue solutions for a non-verbal game. The psychadelic atmosphere is awesome, and I've been able to play for 2 hours with the shoes sound, despite everything ;D
  2. Sep 24, 2015
    10
    A great experience for fans of the point-n-click genre, or those just looking for a bizarrely wonderful adventure.

    Great art and music accompanied with quirky and interesting characters and locations.

    A creative romp from beginning to end, with fun game play and a heart warming story.
  3. Sep 14, 2015
    9
    From the outset, you may be put off by Dropsy. He's a kind of creepy looking clown - but he makes up for that with his innocence. He's one of the only true innocents I've ever encountered in a game.

    The pictographic communication in game takes a little bit of getting used to, and once you've completed a lot of the game, things tend to flatten out. But, I'm on my third play-through
    From the outset, you may be put off by Dropsy. He's a kind of creepy looking clown - but he makes up for that with his innocence. He's one of the only true innocents I've ever encountered in a game.

    The pictographic communication in game takes a little bit of getting used to, and once you've completed a lot of the game, things tend to flatten out.

    But, I'm on my third play-through and still having as much fun as I was on my first.

    Controls: Standard point-n-click adventure.

    Audio: The fantastic Chris Schlarb did an amazing job with the score for this game, sound effects are great.

    Story: Light-hearted and hug filled. But, with some dark moment (seriously... the end of the game caused literal tears).

    C'mon and start your hugventure - you won't regret it.
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  4. Sep 20, 2015
    9
    It is by pure coincidence that I had just finished Hotline Miami when I stumbled upon this gem of a game. These are two entirely different kind of games but they do bear a resemblence in signature. The color palette, bizarre storyline, strange characters and awesome soundtrack made me feel right at home from the very first pixel. This is one point and click that has been done really well.It is by pure coincidence that I had just finished Hotline Miami when I stumbled upon this gem of a game. These are two entirely different kind of games but they do bear a resemblence in signature. The color palette, bizarre storyline, strange characters and awesome soundtrack made me feel right at home from the very first pixel. This is one point and click that has been done really well.

    Dropsy is a beautiful, warm point and click varied with some fittingly disturbing elements. Like with Machinarium there is no speech or text involved, communication is with little rebuses that almost all of the time make perfect sense. There are phones and writings that you'll never be able to comprehend since well.. you're Dropsy. Your main activity will be helping - and hugging - all the people around you, gaining their trust and love while making the world a better place. It is by exploration that both story and the pretty big game world unfolds, giving you that great sense of wonder with each new screen you walk into. The surroundings feel fresh and slightly weird, comparable to those of Sam and Max (albeit a bit less over the top I guess.. maybe).

    There are some minor sidequests (scavanger hunts, really) to be done besides following the main story line. That gives the game some longevity besides the four hours give or take that it would take to complete otherwise, but also I do believe that you'll get different endings according to how much you have done. I only finished it once so far though so I'll have to figure that out myself as well. Steam achievements are not yet working at the time of this writing, but that's about to be fixed very soon so that will be an extra incense to explore thoroughly.

    So yes, give this game a hug and buy it, the fart button alone is totally worth it! 3<
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  5. Sep 14, 2015
    9
    While the artistic sensibilities may be reminiscent of classic Point and Click games, Dropsy uses an amazing soundtrack, unique storytelling methods, and signature style to create a game that is equal parts familiar and unique. In fact, the entire game seems to be a dichotomy of design elements.

    It is equally endearing and haunting, ultimately bittersweet to almost heartbreaking
    While the artistic sensibilities may be reminiscent of classic Point and Click games, Dropsy uses an amazing soundtrack, unique storytelling methods, and signature style to create a game that is equal parts familiar and unique. In fact, the entire game seems to be a dichotomy of design elements.

    It is equally endearing and haunting, ultimately bittersweet to almost heartbreaking degrees, and has deep themes about loss and self loathing while having a button in the menu that just makes a fart noise.

    With it's tonal shifts, weird characters, and bright colors, it feels like David Lynch designed a Sesame Street game.

    You can probably beat it in a day, but boy, what a day that will be. Truly unforgettable.
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  6. Feb 8, 2016
    0
    An hour into this game, I'm left wondering: why does this game have a metacritic score of 80? Are critics so caught up in mindless pretension that they are unable to recognize that this game is garbage?

    I spent an hour wandering around and solved a few puzzles, but frankly, there has been absolutely nothing whatsoever to love about this game. There's a few things you can pick up, some
    An hour into this game, I'm left wondering: why does this game have a metacritic score of 80? Are critics so caught up in mindless pretension that they are unable to recognize that this game is garbage?

    I spent an hour wandering around and solved a few puzzles, but frankly, there has been absolutely nothing whatsoever to love about this game. There's a few things you can pick up, some unclear puzzles, and frankly a lot of "well, what are you supposed to do next?"

    I'm not bonding with the characters, and I feel like I've hardly made any progress in the game. What's the point of this? Why did critics call this charming?

    The art is intentionally ugly and I'm just confused over what is supposed to be so great about this game. I get that there's an aesthetic to it - the ugly cute - but frankly, I'm just not seeing anything heartwarming here as the reviews promised. Just a bland point-and-click adventure game.
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  7. Mar 25, 2017
    10
    Five Word Review: Wonderful game about misunderstood clown.
    Favorite Thing: This game oozes personality and style. There's a lot of feeling and emotion conveyed without using words.
    Least Favorite Thing: It was a basic and simple game (in a good way), they should have kept the ending basic and simple. Date Complete: 2017-03-20 Playtime: ~ 5h (100% Complete) Enjoyment: 10/10
    Five Word Review: Wonderful game about misunderstood clown.
    Favorite Thing: This game oozes personality and style. There's a lot of feeling and emotion conveyed without using words.
    Least Favorite Thing: It was a basic and simple game (in a good way), they should have kept the ending basic and simple.

    Date Complete: 2017-03-20
    Playtime: ~ 5h (100% Complete)
    Enjoyment: 10/10
    Recommendation: A must play for point and click adventure fans.
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  8. Aug 5, 2018
    8
    A solid adventure game with a good no-text game design idea.

    Dropsy is good because it goes into the extremes in graphical designs and has a special little story with its special little retard protagonist. It's charming and cute in most places then goes full dark and bizarre several times, which is as good a mix as it gets. I would say most of the game is all around solid,
    A solid adventure game with a good no-text game design idea.

    Dropsy is good because it goes into the extremes in graphical designs and has a special little story with its special little retard protagonist.

    It's charming and cute in most places then goes full dark and bizarre several times, which is as good a mix as it gets.

    I would say most of the game is all around solid, gameplay, sound, graphics etc, and it is, but I have one little problem with Dropsy, it's that it does not really get better over time. What you see in the first hour or so graphically and stylistically is what you get for the whole game.

    Adventure games tend to go from not really normal, to crazy, to crazier. Dropsy just has a solid basis it doesn't really leave. The story's ending in particular was just uninteresting and did not appeal to me.

    I still enjoyed it and don't regret my money, but this isn't stellar, it feels like someone's first game and although the core ideas are good enough to carry Dropsy through, it doesn't go higher than that.

    Would still recommend as an interesting and original game.
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  9. Feb 14, 2016
    9
    Really beautiful and charming.

    Visual and audio design is really incredible. Caricatures and cartooney environments serve the world's cute tragedies well, and the music simply makes you want to stay in this oddly disturbing, but unavoidably pleasant place. The value of the game is being given the opportunity to help these distant, broken, sadly recognizable people, and help them and
    Really beautiful and charming.

    Visual and audio design is really incredible. Caricatures and cartooney environments serve the world's cute tragedies well, and the music simply makes you want to stay in this oddly disturbing, but unavoidably pleasant place.

    The value of the game is being given the opportunity to help these distant, broken, sadly recognizable people, and help them and make the world better. It values kindness and empathy in way that isn't patronizing or overly saccharine.

    Dropsy centers around personal, internal pains, and handles them gently but maturely. It really is quite a satisfying play.

    Puzzle solutions are chellengingly abstract, but not so much so that they won't be discovered with a bit of exploration and paying attention to clues. Dosen't have the pitfall of pixel hunting.
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  10. Jan 12, 2021
    6
    The game is fun and cute, although I still haven't completed it I can safely say that it's worth playing.

    However, when four out of five people of the team specify their pronouns on twitter, you know that the game is going to get that politically correct touch that's just out of place. I had the feeling this had to be the case playing the game, seeing who's behind the project confirmed
    The game is fun and cute, although I still haven't completed it I can safely say that it's worth playing.

    However, when four out of five people of the team specify their pronouns on twitter, you know that the game is going to get that politically correct touch that's just out of place. I had the feeling this had to be the case playing the game, seeing who's behind the project confirmed my suspects.
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Awards & Rankings

Metascore
80

Generally favorable reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 23 out of 28
  2. Negative: 0 out of 28
  1. Jan 19, 2016
    80
    Dropsy isn't an amazing point-and-click, but it's clever and it's weird and it stands out—both artistically and thematically. I'm impressed with the game and doubly impressed with the amount of weird mysteries hidden below the surface. Expect to spend four or five hours actually playing and then another hour reading weird theories afterward.
  2. CD-Action
    Dec 16, 2015
    65
    To be honest I do not understand why people are delighted with Dropsy. It’s an average representative of the old school of point’n’clicks and its story did not blow me away either. [12/2015, p.56]
  3. Nov 16, 2015
    50
    The one-of-a-kind Dropsy’s heart is absolutely in the right place, but it’s tough to fully embrace a game with so much unwelcome filler.