- Publisher: Atari , Atari SA
- Release Date: Mar 15, 2005
- Also On: PlayStation 2
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This game's no fun to play at all. And it's frustrating, too, in a bad way. It's as simple as that.
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The driving physics are pulled from "Carmageddon 2," the on-foot control is pulled from "Ultima Underworld," the driving was pulled from the Sega Genesis version of "OutRun." There is a reason why all the games I’ve listed are five, ten, fifteen years old. . .because Driv3r plays like a game from a past generation.
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Just about as broken as it was on the Xbox and PlayStation 2 last year, and thanks to the ill-conceived introduction of a mouse and keyboard into the mix, it manages to be even worse, overall.
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There is no excuse for this--no excuse at all. Driver 3 was a disaster. It was boring. It was sluggish. It was thoroughly buggy. Basically, it was as enjoyable as spending an evening smashing your fingers into pulp with a large hammer.
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Unfinished and rotten to the core.
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Atari should be shamed and ashamed for having the sheer gall to release something this broken. To do it twice is inexplicable. [PC Gamer UK]
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Computer Games MagazineWhile the story-based gameplay is a did, the free-roaming modes and mini-games are pretty entertaining. [June 2005, p.60]
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PC FormatA huge, horrible, gut-wrenching car crash, with blood-soaked teddy bears. [June 2005, p.100]
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Computer Gaming WorldProof that not everything made in nine months is a bundle of joy. [Aug 2005, p.78]
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You might be more interested to know what Driv3r isn’t though – a good game.
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The cities are huge and beautiful, with country-appropriate cars, and while the gameplay is muddy, it’s easy to see how it could have been better. But as it is, DRIV3Ris all flash and little substance.
Awards & Rankings
User score distribution:
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Positive: 21 out of 109
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Mixed: 19 out of 109
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Negative: 69 out of 109
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Feb 20, 2019
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May 26, 2022
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Jan 3, 2014