• Publisher: Aspyr
  • Release Date: Apr 17, 2006
Metascore
75

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 26 out of 45
  2. Negative: 2 out of 45
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  1. 40
    Edited down to a tight package this could probably make a pretty good machinima feature (or Sci-Fi original motion picture for that matter). But as a game, it fails.
  2. Play Magazine
    35
    Although the game holds an intriguing and extremely likable protagonist in the plucky slacker Zoe Castillo, the rest of the game in the gritty parlance of the streets, blows enormous monkey chunks. [Jun 2006, p.49]
User Score
8.5

Generally favorable reviews- based on 611 Ratings

User score distribution:
  1. Negative: 48 out of 611
  1. M.Alex
    Jul 2, 2007
    10
    A bit like an interactive movie and "quite" linear (which I don't necessarily consider a con), the magnificent story kept me glued to A bit like an interactive movie and "quite" linear (which I don't necessarily consider a con), the magnificent story kept me glued to the screen for over 24h. If you can cope with plot linearity, try this one out. Full Review »
  2. Aug 5, 2011
    4
    Dreamfall has a very engaging story until toward the end when the story just abruptly ends. Very confusing. Where are the Cliffs notes? AsideDreamfall has a very engaging story until toward the end when the story just abruptly ends. Very confusing. Where are the Cliffs notes? Aside from a confusing ending, the graphics were great, hats off to the artists. The puzzles detracted from the story and had nothing to do with the storyline, which is probably typical for an adventure game. But this wasn't much of and adventure game anyway, just a story pretending to be an adventure game. Full Review »
  3. Blueroom
    Apr 26, 2007
    1
    This was a total waste of money. hours and hours of going back and forth between characters and listening to long drawn-out dialogue with This was a total waste of money. hours and hours of going back and forth between characters and listening to long drawn-out dialogue with little or no relevance to the overall story. i thought this game was supposed to be for mature gamers? most of the puzzles are juvenile and linear - I've lost my cat! find it and i'll help you!' or 'i need spices! find some and i'll help you!' ffs what a joke. the thing that pisses me off the most though is that the environments are so amazing to look at (the best i've ever seen) but i can't stand playing the game so I'm probably not even going to bother finishing it. the graphics aren't all good tho. the characters are animated badly and the facial expressions are horrendous. zoe spends a lot of time looking like an inflatable sex doll but i think it's a lame attempt at a surprised facial expression. the music is awesome and so are the ambient sounds. the dialogue is well acted but so incredibly tedious. this game must have had some amazing production values but they didn't spend any of it on gameplay and every time i see a review touting it as 'adventure game of the year' (or indeed anything with a score greater than 5/10) i can't help but be reminded of the emperor's new clothes. Full Review »