User Score
7.6

Generally favorable reviews- based on 374 Ratings

User score distribution:
  1. Negative: 67 out of 374

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  1. Dec 10, 2016
    4
    Inconsistent mess. Seems like the developers knew how to start the story and how to finish it, but in the middle they put a giant filler which they didn't even have resources to properly implement (some cutscenes are sub-par to Deadly Premonition).
    Parts that involve Kian are particularly unbearable and his storyline is just ridiculous. He joined a rebel movement that consisted solely of
    Inconsistent mess. Seems like the developers knew how to start the story and how to finish it, but in the middle they put a giant filler which they didn't even have resources to properly implement (some cutscenes are sub-par to Deadly Premonition).
    Parts that involve Kian are particularly unbearable and his storyline is just ridiculous. He joined a rebel movement that consisted solely of women, children and older people. He ran some errands for them which any retard could do, but for some reason he got praised as if they were some glorious deeds. I simply can't buy his character. He is supposed to be some sort of a killing machine but he looks and talks like a 23 y.o. mama's boy. His plotline is a total failure. Zoey's part has a lot of problems too but is more decent overall.
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  2. Aug 24, 2016
    4
    this game would have been so much more enjoyable if I was completely apolitical or politically ignorant, but unfortunately I'm not. All the moral signalling and pro marxism **** i was berated by while walking through Zoe's city felt like a trip through a buzzfeed article. It's just sad that they felt the need to put their political agenda first.

    Maybe I'm a nazi sexist myself, but I
    this game would have been so much more enjoyable if I was completely apolitical or politically ignorant, but unfortunately I'm not. All the moral signalling and pro marxism **** i was berated by while walking through Zoe's city felt like a trip through a buzzfeed article. It's just sad that they felt the need to put their political agenda first.

    Maybe I'm a nazi sexist myself, but I couldn't help but notice that men largely played a secondary role in every single way possible throughout the game - by making the deity of the Azadi a "goddess", the leader of the resistance being a woman, the main protagonist being a woman, the mole being a woman, women largely being the leaders of the azadi, women as the two "good" politicians in europolis, Hannah and queenie as two other important female leads, the list goes on. I also couldnt help but notice that the rebel army consisted of men and women, while the azadi soldiers were only men. I mean come on, throw me a bone here. I don't have a problem with female leads by any means, don't get me wrong, but when they go to such lengths it just feels forced.

    I don't even think I can name one female character that played the village idiot or token dimwit - no, those roles were all left for the male characters lmao. Actually, I don't even think I can name a single male character that seemed remotely wise to me except for maybe blind bob, and he was more of a buffoon.

    Again, it's so sad to me that they were willing to alienate probably a good chunk of their audience for the sake of their moral signalling and politics. The messages of girl power, anti-racism and pro-marxism completely spoiled this for me. If I wanted to see more liberal politics, I'd just log onto facebook
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  3. May 13, 2015
    3
    Some things in life get an undeserved high score on metacritic just because they have a small clique of zealous supporters, while people with a more balanced opinion don't even review it, since the thing in question just isn't important enough to merit their attention.

    Dreamfall Chapters is such a thing - it's a fanboy magnet. I may have enjoyed the predecessor games a lot, and I may
    Some things in life get an undeserved high score on metacritic just because they have a small clique of zealous supporters, while people with a more balanced opinion don't even review it, since the thing in question just isn't important enough to merit their attention.

    Dreamfall Chapters is such a thing - it's a fanboy magnet.

    I may have enjoyed the predecessor games a lot, and I may have helped crowd funding Dreamfall Chapters hoping for an enjoyable continuation to the franchise. But I was let down. More than anything else, Chapters is a snorefest.

    It does take a long time to play, but that time is mostly spent running around endlessly in the same few dull environments. Sorry, I meant *walking* around, because the developer seems afraid we might hurt ourselves if we were allowed to move from point A to point B without watching our steps carefully. You can shift to a very leisurely jogging speed most of the time, but even this is denied in certain places.

    The environments are graphically pretty though. Sure the game is pretty in a two-generations-behind-the-curve kind of way, but that's not so bad. What's bad, is that there is so very little to *interact* with. There is practically nothing more than the bare minimum clickable content here. Even when you're solving puzzles, you sometimes just can't find ANYTHING nearby that even responds to your touch!

    Yes, the hardest part of the "puzzle solving" is walking around all over the map scanning the environment with your mouse cursor until you find an item that actually acknowledges its own existence in the game world and lets you interact with it. Grab that item, and you half solved the puzzle already. All that remains, is finding a spot where the item will do something. More walking around, and more random mouse exploration.

    A *good* puzzle solving game has entertaining and quirky puzzles that makes you use your creativity, and rewards you with a satisfying "of course, why didn't I think of that!" feeling when you finally figure it out. A good game also makes sure to keep you well entertained with quirky humor while you're futzing about trying to solve the puzzles.

    Dreamfall Chapters is not that kind of game - it is stiff and dull and unimaginative. If you want a *fun and enjoyable* puzzle solving adventure game, go play The Book of Unwritten Tales 2 or something.

    I just said Chapters is "unimaginative", and for a fantasy adventure game that's about the worst possible sin to commit. And yet it is true. Most of it is trivial, banal, and focused on just the kind of boring everyday minutia you play fantasy adventure games to get away from for a while. Where is the sense of *adventure*? Where is the sense of moving to another world that works by different rules?

    Even in the supposedly magical world of Arcadia, the "fantasy" is just a thin veneer for a carbon copy of our everyday world. It's a world of magic, but no-one seems to ever *use* magic. And it is steeped in the exact same ideological mold as our world today, in the most uninteresting way.

    Do you really want to travel to a magical land, only to be preached to about the evils of racism and prejudice? Isn't that experience available to you pretty much 24/7 in the real world just by turning on the TV or opening a random page of a newspaper? Isn't it kind of boring and lame to drag boring and lame crap like that into a fantasy setting?

    The game is *preachy*. It has a clear social justice warrior agenda, and never misses an opportunity to tell you what's The Right Way To Think. Just in case you didn't know, *pedophilia is bad*. This game makes sure to tell you, because it just can't leave depressing real-world issues like this alone and tell a compelling story about something fresh and inspiring. As a fantasy game should.

    Sorry, that's not "Arcadia". That's the modern PC-infested world anno 2015, where you can't swing a cat without hitting something that nags about how swinging a cat is animal cruelty, and somehow at the same time a blatant expression of White Male Privilege.

    And that's why you must play as a young Nazi who figures out being a Nazi is bad in this game. Sure, this is "fantasy", so they changed the name a little - "Nazi" became "Azadi". But it's still the same thing. You're a Nazi, and your task is to realize that Nazis are bad and you must make amends. That's the story.

    If you already figured out for yourself being a Nazi is bad, then this game leaves a sour taste. Preachiness is annoying even when you need to hear it, and it's even more annoying when you don't, so it's really not the way to go when you wish to spread your favorite religion. The first religion that figures this out will dominate the world! :-D

    My last pet peave is that the game yells *THIS WILL HAVE CONSEQUENCES!!!* in your face when you do stuff, and then it shouts *THIS WAS A CONSEQUENCE!!!* when something happens.

    Face. Palm.
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  4. Apr 6, 2017
    4
    A painful trip through childhood memories and nostalgia on the longest journey of quirky and cringeworthy writing, terrible performance issues and A to B walking simulator gameplay with no challenging puzzles, featuring the illusion of choice in a world of episodic modern adventure games. And I mean I spent a weak, trying to figure out on my own how to solve underwater puzzle in the firstA painful trip through childhood memories and nostalgia on the longest journey of quirky and cringeworthy writing, terrible performance issues and A to B walking simulator gameplay with no challenging puzzles, featuring the illusion of choice in a world of episodic modern adventure games. And I mean I spent a weak, trying to figure out on my own how to solve underwater puzzle in the first game, you don't find anything like that in Chapters, the solution to every puzzle lies within your reach all the time.

    Too bad the main plot is buried by the liberal PC agenda, with childish and questionable representation of politics, liberal values and equality. Almost every antagonist in the game is white/male or heterosexual that turns out to be fascist, power possesed maniac, pedophile or literally Hitler. Kian came out as homosexual, Zoe can literally cheat on her boyfriend and that's okay, Hanna and Abby are like 14 year old lesbians. It's a shame that it took 10 years to see how one of the most favorite game series ended this way. Though Saga sequenses saved a game a little for me.

    I suggest Ragnar Tornquist stay out of the politics in his further games and leave his polically correct liberal views for his twitter account, because the way they were shoehorned in this game, they don't solve any real problems of real people.
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  5. Apr 21, 2017
    4
    I liked The Longest Journey. I loved Dreamfall. But I can't start liking this game. The story is OK, and it actually is one of the things that make me want to play. Some characters and their interactions are also well-written and keep be coming back here. However, the game itself is poor. There's a lot of running involved, and although the maps aren't that big, you will find yourselfI liked The Longest Journey. I loved Dreamfall. But I can't start liking this game. The story is OK, and it actually is one of the things that make me want to play. Some characters and their interactions are also well-written and keep be coming back here. However, the game itself is poor. There's a lot of running involved, and although the maps aren't that big, you will find yourself running in circles looking for a specific person with very vague instructions how to find them. At times certain tasks just seem like padding out the playtime of the game. The same goes for the child intermissions - a set of frustrating tasks that seem totally pointless. Furthermore, thy rely on you having played the previous games recently, and, for example, remembering the plot outline. I played TLJ over 10 years ago - how the heck am I supposed to remember which of to characters did I meet first?
    All these side tasks are frustrating, repetitive and do not bring the story forward. I have nothing against interactive movies (I love Heavy Rain), but this one plays like a chore, to the point that even the story does not seem rewarding enough.
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  6. Oct 21, 2016
    2
    This review contains spoilers, click expand to view. When I first played Dreamfall: The Longest Journey, I had no way of preparing for what I was in for. At first I was a little astounded at some of the seemingly meaningless tasks Zoe had to complete, but then the plot quickly grew treacherous. The world grew more and more astounding and rewarding and then it feels like the creator of the game could just reach out and touch you. Characters would die that you wouldn’t think should die, the story knows how to immerse itself in realism and then wonderment. It had an effect like no other.

    I don’t play games often. Most aren’t worth the time it costs to play them. But when I saw Dreamfall Chapters, I knew I had to play this game and fulfill a promise to myself: that if they ever made another game in that world, I would play it.

    I’m glad I played Dreamfall Chapters. Mostly. The story sprawled, dragged and then waved its hand vaguely over its most rewarding parts. (Who the heck are Saga’s parents? What are Songlines? What the h#$% is the Bloodless King? And who the fark came up with this prophecy that just saved the day?)

    Deus Ex Machina. That’s a big story no-no.

    I didn’t take the bad guys seriously. They all seem a bit vapid especially since the story sets you up to see the real bad guys. (Spoiler: it’s us. Society. And our human capacity to want things to be easy, to create lines between ourselves and to create a system where we or others can be exploited.)

    And most of what the game does is story, not gaming. The puzzles feel forced and not intuitive, they don’t write their way back into the plot. The skill they force you to hone is not resourcefulness but wandering around the screen with your cursor until something responds.

    That’s some bullsh*t.

    There are a lot of choices, and then the sense that there really isn’t any choice. The story goes much the same way in the end with a few broken eggs along the way.

    It’s unfun. There are moments that it’s brilliant and beautiful. But those are the exception, not the rule.

    Much of my enjoyment of this game came from the good rapport established with the previous game. If you’re a person who likes to complete things for the sake of completing them, enjoy.
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  7. Jan 28, 2016
    4
    Why are you bringing us hatred and depression when you’re promising us dreams?

    That’s my question to Ragnar Tørnquist. That’s also Zoe’s question about people who created Dream machine in Dreamfall Chapters. I, much like others, was happy and I appreciated the game until Europolis. When I clicked on ‘J’ and started reading Zoe’s journal entries, it seemed like I was reading someone’s
    Why are you bringing us hatred and depression when you’re promising us dreams?

    That’s my question to Ragnar Tørnquist. That’s also Zoe’s question about people who created Dream machine in Dreamfall Chapters.

    I, much like others, was happy and I appreciated the game until Europolis. When I clicked on ‘J’ and started reading Zoe’s journal entries, it seemed like I was reading someone’s Tumblr. I chuckled a little bit when Zoe made a comment ‘Boring Old White Dude’ when passing by some politician’s poster. Glad you checked your own privilege, Zoe.

    Much of Europolis is inspired by Blade Runner. You’d think this could be a good idea, yet it is too much. It just seems like a world full of hateful, grumpy people. Each of them has their own opinion on this or that political. It should work, right? Here’s a futuristic European city yet there’s nothing hopeful or creative about it. In fact, this world seems too heavy, too hateful, depressed.

    Newport from TLJ seems much more futuristic and forward-thinking compared to Europolis.

    Why create a city in future where there’s no hope or nothing new and interesting?

    Why would you choose to create a world which is basically a reflection of today’s social media? Why would you create a world that’s ugly and hateful and nasty when creating point and click adventure game?

    I used to like Zoe in a previous installation. I used to like April even more. It’s good when a game has a character you enjoy spending time with. Being a little naïve also means being hopeful and adventurous – which is a good thing for an adventure game. I never liked Kian but I guess Kian gets a hall-pass because Kian is black, even though, as many others have said, Kian seems to have no personality. Zoe seemed more like a parody of today’s Tumblr-infested world by endlessly musing and thinking about herself. We viewed things from her lens, and that lens was of ‘Spooki’ by Ikea and ‘How Very Hero’s Journey’.

    Who wants to watch a movie or play a game where the main character obsesses, in a very narcissistic way, about Herself/Himself All the Time? Where does that leave actual people who PLAY the game? Where’s room for us? Did anyone think about leaving some space for our thoughts and dreams?

    Ragnar Tørnquist is a human being just like the rest of us, and I wouldn’t use ‘Typical Boring Old White Dude from Norway’ to describe him because:

    there’s one thing about Dreamfall Chapters that’s brave, and that is bringing up Dream Machine as an addictive machine that’s shaping Stark which is very much so what Facebook, Tumblr, Skype, Whatsapp, Instagram and Google Plus are doing.Ragnar Tørnquist knows that the world we live in today’s is toxic, full of hate and anger and that is doing us more harm than good and disconnecting us all. Perhaps the world was always full of hate, fear and anger. Social media is just good at making us asocial and spreading fear, hate and anger very quickly and efficiently.

    Just, why do we have to put up with this in our games? Is there no escape from other people’s opinions and depression and negativity and anger and hate?

    It’s very brave, even to hint how social media might be changing the world for the worse, when you’re such a well-known man on the top.

    And for that, which is very important and valuable, this game gets massive points.

    I just didn’t have much fun, hope, inspiration or joy when playing it so I stopped. Last I heard, games were supposed to be fun.
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  8. Dec 11, 2015
    1
    First of all just why?

    I'm a great fan of The Longest Journey, and I think Dreamfall: The Longest Journey wasn't that bad. I mean the gameplay was "experimental" at best, still it delivered a nice story. Now what do we have here? The gameplay is way below average. 80% of the game is walking from A to B, most of the time it lets you "run" which must be in bullet time, because it
    First of all just why?

    I'm a great fan of The Longest Journey, and I think Dreamfall: The Longest Journey wasn't that bad. I mean the gameplay was "experimental" at best, still it delivered a nice story.

    Now what do we have here?

    The gameplay is way below average. 80% of the game is walking from A to B, most of the time it lets you "run" which must be in bullet time, because it doesn't make a difference at all. The puzzles are mostly fetch quests and trial and error labyrinths. So there are no real puzzles the ingame time is artificially lengthened. The dialogue system is good, they have at least that going. Yet you can't skip most of the animations and text.

    The music is good at least.

    The controls haven't changed much. Inventory is much the same. At this point after Amnesia: The Dark Descent, Telltale games, Indigo Prophecy and HeayRain it is safe to consider them garbage.

    The graphics are behind a generation and the optimization is poor.

    So there are only a few things left that can save this game: characters and the game world, the story or mindless fanboys. Dear reader you can guess which one will save the day.

    The game world is dystopian cliche in Stark. All the necessary police state elements, political corruption and syndicate influence. But this rabbit hole goes even deeper.
    The city is called "Europolis". So it is natural that half of the women wears burka and 70% of the people are Arab and Chinese. It is not a coincidence. Later you meet underage lesbians connected to the plot, because why not?

    At the beginning the another protagonist in Arcadia not only had all of this personality sandblasted off during his training, but his sexual identity as well. Later after a specific set of decisions he starts a SWAG movement with his mortal enemy. Just like that. Then you find yourself in a middle age nazi deathcamp with extra added cruelty distilled form the Soviet Gulag and Khmer Rouge, bottled by childworkers. And biological warfare because they had to compete with Call of Duty Black Ops.

    And this is just the tip of the iceberg. There is a book to go and I wasn't really paid attention.

    Here you have the game world, a tasteless, politically correct pile of crap. No soul, no creativity, complete lack of common sense and dignity. Plus they want to shove it down your throat. A real magical experience.

    At last the story: without spoilers the game is about Zoe have to do things that she couldn't possibly do, then the writer appears as a deus ex machina and everything sorts itself out. End of story. We have Wizard of Oz level of writing here.
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  9. Jun 25, 2015
    1
    Correct average user score is probably about 3, if you discount people who give 10 for anything set in this world. I was a fan of The Longest Journey but this is a huge disappointment. A malfunctioning click-through video. The most difficult thing is to figure out where to click in the environment - even when you know what you are supposed to click. The puzzles are proper level forCorrect average user score is probably about 3, if you discount people who give 10 for anything set in this world. I was a fan of The Longest Journey but this is a huge disappointment. A malfunctioning click-through video. The most difficult thing is to figure out where to click in the environment - even when you know what you are supposed to click. The puzzles are proper level for pre-school kids. What happened? This can't be the same team who was behind TLJ. Expand
  10. Dec 9, 2015
    3
    If you are a fan of the previous games, you will be disappointed. If you haven't played the previous games, you won't have any idea about what is going on. They're talking about Dream Machines, Arcadia, The Syndicate...What? There's no explanation for anything.
    And the game play is utterly boring and tedious. Right off the first episode bores you out with ridiculous puzzles, tedious slow
    If you are a fan of the previous games, you will be disappointed. If you haven't played the previous games, you won't have any idea about what is going on. They're talking about Dream Machines, Arcadia, The Syndicate...What? There's no explanation for anything.
    And the game play is utterly boring and tedious. Right off the first episode bores you out with ridiculous puzzles, tedious slow walking sections and stretched mini games. The dialogue is so poor, a waste for the generally good voice acting.
    Of course there are important and exciting moments, but far too few and your choices don't really matter.

    The graphics suffer from horrible performance and aliasing, despite anti-aliasing. And everything that isn't in a 10 m radius looks very blurry. Maybe a try for fake DoF, but it is very exhausting for the eyes.
    The controls will let you suffer, too, especially in certain sections of the game, which you have to do over and over again.

    In the end it just isn't worth it.
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  11. Jun 28, 2016
    1
    A real shame and disgrace of a once great storyline and gameplay. One of the few times I regretted having backed a game on KS.
    Painfully slow... The most faithful and convincing character is the "WELDING!!!" robot.
  12. Jun 19, 2016
    4
    The dev team behind this through everything they had at this and it shows. No matter what you say about it that's the truth. It has a great commitment to diversity and exploring interesting themes like genocide, fanaticism, and genocide. Unfortunately it's genuinely one of the worst stories I've ever encountered. The first two games had a much greater understanding of character and plot...The dev team behind this through everything they had at this and it shows. No matter what you say about it that's the truth. It has a great commitment to diversity and exploring interesting themes like genocide, fanaticism, and genocide. Unfortunately it's genuinely one of the worst stories I've ever encountered. The first two games had a much greater understanding of character and plot... but this is just a mess and by the end of the 5th episode you're just astounded by how needlessly convoluted and pretentious the whole thing has become. This would be forgiveable if the game-play were halfway-decent, but as a puzzle game it is not. Oh hell no it definitely is not. Expand
  13. Jul 26, 2015
    3
    I really like adventure games, but after I played through the first two books, I've just forgot the game. Today I sought the shortcut. Ok, let's update it I said, but after starting the game, I clicked the quit and un-installed it.
    Why? This game is annoying, boring and a five year old kid writes better dialogues then these.

    I'm sad about it, but this game is just not worth it's price.
  14. Nov 9, 2014
    1
    Anyone who has given this game a 10 has to be out of their mind. I believe they are basing it on their hopes of upcoming chapters and the past TLJ games. It is not based in reality. Chapter 1 was so boring, I couldn't stand it. I loved TLJ and Dreamfall but this is nowhere near as good. Characters are boring, politics are boring, gameplay is boring, graphics are old-fashioned, hardlyAnyone who has given this game a 10 has to be out of their mind. I believe they are basing it on their hopes of upcoming chapters and the past TLJ games. It is not based in reality. Chapter 1 was so boring, I couldn't stand it. I loved TLJ and Dreamfall but this is nowhere near as good. Characters are boring, politics are boring, gameplay is boring, graphics are old-fashioned, hardly any puzzles, no humor like in other games, voice-acting is boring, etc. etc. etc. Extremely disappointed. Expand
  15. Oct 22, 2014
    3
    Disappointing Sequel.
    As a Longest Journey fan I found this, by far, not good. They're a lot of bugs in the game, the first installment shows very little conflict, bad "Puzzles" and extremely short with a very poor story. I didn't realize this game was episodic until I actually beat the first ep, and became really put off. Currently, I do not recommend this game, but I hope it pans out great.
  16. Oct 23, 2014
    3
    I just signed up to metacritic to write this comment because I had such a big disappointment with this game.
    I'm a big fan of the original The Longest Journey because of the really entertaining story. I also liked the sequel Dreamfall. But this third installment really isn't worth playing.
    As it has been said the voice acting is great. Beyond that Dreamfall Chapters has a dull story,
    I just signed up to metacritic to write this comment because I had such a big disappointment with this game.
    I'm a big fan of the original The Longest Journey because of the really entertaining story. I also liked the sequel Dreamfall. But this third installment really isn't worth playing.

    As it has been said the voice acting is great. Beyond that Dreamfall Chapters has a dull story, uninteresting with cliched characters. It advances very very slowly and the activities you are doing are boring as hell.
    The gameplay is clunky and slow, moving around takes forever in a boring city with no auto-run function (need to keep pressing shift all the time).

    Animations are mediocre at best. The graphics are so-so even on max settings, character models look terrible and faces are ugly. I'm playing on dual 560ti's and had to disable sli and lower the graphics quality because the game is VERY badly optimized, so you'll get fps dumps all the time even on a good pc.

    All my trust on the makers has been shattered. This game feels like it was made in 2006 by an amateur studio.
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  17. Jul 20, 2017
    0
    I LOVED The Longest Journey.
    I LOVED Dreamfall. It wasn't perfect but just thinking about it makes me feel warm and fuzzy on the inside. I don't know why but I think I even loved it more than TLJ.
    I really wanted to like Dreamfall Chapters so I tried playing it 5 different times but it just didn't work. When I got to Baba Yaga part I was literally depressed and I had to stop. Zoë
    I LOVED The Longest Journey.
    I LOVED Dreamfall. It wasn't perfect but just thinking about it makes me feel warm and fuzzy on the inside. I don't know why but I think I even loved it more than TLJ.

    I really wanted to like Dreamfall Chapters so I tried playing it 5 different times but it just didn't work. When I got to Baba Yaga part I was literally depressed and I had to stop.

    Zoë Maya Castillo discovered cynicism. I found it hard to believe that it was the same voice-actress that I loved in Dreamfall. She has these monologues that go on and on and on and on, and omg, it just never ends, incessant naval-gazing, and how she looks at the world around her through some Intellectual **** lens.

    Zoë Maya Castillo acts like she's seen it all. Like she's too good for any of that "world exploration" and her character never FEELS anything. Even when she meets a gargoyle she comments "This is just like that one time I went to France" (French people are snotty, rude and frowning like Gargoyles, get it?).

    There's not one moment where she's fresh or in love or excited or just EXPERIENCING without some sort of bleak 'know-it-all'commentary. And I don't blame the actress because her work in Dreamfall was really good. And also, didn't April Ryan start off fresh and then ended up cynical and then dead?
    Why do these characters end up used and botched?

    Also is future just about "I went holidaying near that Nano-factory in Mozambique"? I felt like Dreamfall Chapters tried to be edgy but came off as uninspiring and still clinging to its old days of glory. Thank god Twitter didn't exist when first TLJ came out.

    So the guy who created the game called Ragnar Tørnquist discovered Social Justice Warriors or people who are hateful on Twitter and decided it would be ~edgy~ to have MORE of *THAT* in Dreamfall. I also read how he himself wrote on his website how "Most players who criticize the game come from either France, Russia or Poland" wow really -- well, Ragnar Tørnquist why don't you go and burn ALL those damn French, Soviets and Poles with a flamethrower. How dare they voice out their opinion when they buy YOUR game? Put them back in their place on your own pathetic little website. Who are you, Madonna?

    The overall feel of TLJ and Dreamfall was gone but maybe the person who created those games is gone as well only to be replaced by an aging SJW Scandi-man who these days hides on Twitter.

    Tørnquist always blatantly ripped of the Ring, Blade Runner and Resident Evil and "culturally appropriated" Japan and Russia to ignorant stereotypes but it didn't matter so much because we never had to hear Nordic racism and stereotypes and discrimination.

    I still enjoy games. There are still games (Broken Age Chapter 1) out there that are warm and fuzzy. And honestly I didn't even know who Ragnar Tørnquist was when I played the first two games probably because his younger version didn't "create" bleak, cynical and politically correct and SJW (hateful liberals) worlds. Those games were more about the fantasy world than his ego.

    Ragnar Tørnquist if Norway is such an "enlightened" country why aren't you more creative? Why are you a hypocrite? Why are you even on Twitter? Very inspirational environment?

    I wanted to like the game but I will never support this particular European brand of racism where it's okay to treat entire European countries like they are "less" and disposable.

    I never would have thought a guy who created Dreamfall and TLJ to be such a hateful and xenophobic person.

    Shame on you.
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  18. Feb 13, 2018
    0
    SJW Propaganda, The Game.
    I'm 3 hours in and since the start it's been a continuous bombardment of Marxism, degeneracy and religion (muslims, of course). Every single white man that has shown until now is a fascist or a soiboy coward cooking or taking care of the babies, while women are heroic and strong.
    As a fan of the original The Longest Journey, I don't have any problem with
    SJW Propaganda, The Game.
    I'm 3 hours in and since the start it's been a continuous bombardment of Marxism, degeneracy and religion (muslims, of course). Every single white man that has shown until now is a fascist or a soiboy coward cooking or taking care of the babies, while women are heroic and strong.

    As a fan of the original The Longest Journey, I don't have any problem with characters being gay, left leaning or whatever, but it had a good plot and things were included smoothly. In Chapters, there is nothing subtle about it, the plot is basically SJW masturbation since the start. Every single line of dialog is designed as some form of politically correct fantasy.
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  19. Dec 31, 2016
    3
    Pour un indé (honteusement découpé en épisodes), c'est vraiment très joli surtout de par sa direction artistique à la fois recherchée et dépaysante. Et puis, c'est peut-être un détail pour vous mais la modélisation du popotin de la damoiselle Zoé est digne de ce qui se fait de mieux dans le domaine, à savoir une certaine Lara Crotch ou Cross, Crop (?), Croutch (?!), bref un derrière à 50Pour un indé (honteusement découpé en épisodes), c'est vraiment très joli surtout de par sa direction artistique à la fois recherchée et dépaysante. Et puis, c'est peut-être un détail pour vous mais la modélisation du popotin de la damoiselle Zoé est digne de ce qui se fait de mieux dans le domaine, à savoir une certaine Lara Crotch ou Cross, Crop (?), Croutch (?!), bref un derrière à 50 millions de dollars de développement.

    Malheureusement en dépit ce cette performance, ça reste un indé programmé avec le fion qui tourne la plupart du temps comme une patate y compris avec une R9 380 qui fait pourtant tourner la peinture vivante The Witcher 3 en élevé à 60 trames dans ta face. Putain, on croit rêver.

    En outre, si on retrouve l'ambiance agréable du précédent Dreamfall dont il est logiquement la suite, ce Chapters devient rapidement très confus niveau scénario : on pige que dalle !

    Enfin, trop d'objectifs deviennent de plus en plus vagues, des objectifs qui obligent à trottiner (j'aime bien la regarder trottiner mais quand même) d'un bout de la ville à l'autre, ce qui finit par gaver. Je ne suis pas motivé pour suivre une solution afin de terminer ce jeu trop désordonné, alors j'arrête les frais : le temps c'est de l'argent.
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  20. May 13, 2018
    0
    Your choices seemingly don't matter much, cringeworthy/confusing dialogues quite often, and a SJW agenda storyline. You don't need to tell me how being gay is acceptable 400 times in the game and how genocide is bad 400 times in the game, I'm aware. Focus more on the storyline and actual choices instead of shoehorning politics the whole game, thanks.

    If you're a fan of the whole game
    Your choices seemingly don't matter much, cringeworthy/confusing dialogues quite often, and a SJW agenda storyline. You don't need to tell me how being gay is acceptable 400 times in the game and how genocide is bad 400 times in the game, I'm aware. Focus more on the storyline and actual choices instead of shoehorning politics the whole game, thanks.

    If you're a fan of the whole game being about: teenage lesbians, women empowerment, and racism/bigotry is bad m'kay... this is the game for you.
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  21. Jun 27, 2015
    0
    What absolute crap! Right off the bat, the first puzzle was not working right. If you look up cheats for it, (because I HAD to in order to move forward) the most common advice is to restart the game....over and over! What a joke! So I played a bit more and when she says "Shine...you crazy diamond you..." that was enough for me. Who wrote this crap? Who is it made for? I want my money back!
  22. czt
    Aug 6, 2017
    0
    Another unity-dinput ignorance case. "Full controller support" is just a lie if dinput controllers not working correctly. (See Layers of Fear or Syberia 3 as good examples.)
  23. Fuz
    Oct 23, 2014
    2
    I'll start saying that The Longest Journey is one of my favourite adventure games ever. Beautful game.
    I also enjoyed quite a lot the first Dreamfall.
    So, why this low score? Easy said: shoulder camera. It's sort of a new trend in gaming that I can't tolerate. It makes me feel unbalanced and ill, I have problems moving around and going straight with it. Even zooming out, the camera stays
    I'll start saying that The Longest Journey is one of my favourite adventure games ever. Beautful game.
    I also enjoyed quite a lot the first Dreamfall.
    So, why this low score? Easy said: shoulder camera. It's sort of a new trend in gaming that I can't tolerate. It makes me feel unbalanced and ill, I have problems moving around and going straight with it. Even zooming out, the camera stays (although less) on the side of the character... and it often gets back to a more zoomed in position, adding the annoyance of zooming it out again quite often.
    The first Dreamfall had a perfectly fine and functional centered camera. I wish developers would have just sticked with that (or at least gave us the option to choose). It would have worked way better.
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  24. May 19, 2021
    2
    Some adventure games desperately and stupidly want to be movies. Without the picture quality, all they offer is the lack of viewer involvement. This game is such a railroaded fiction. And it includes other sins like dull, uninteresting story, clunky, annoying interface, dialogue shortcuts instead of actual lines, feedback messages about important choices or about nobodies who will rememberSome adventure games desperately and stupidly want to be movies. Without the picture quality, all they offer is the lack of viewer involvement. This game is such a railroaded fiction. And it includes other sins like dull, uninteresting story, clunky, annoying interface, dialogue shortcuts instead of actual lines, feedback messages about important choices or about nobodies who will remember what we just said, pretty much all the stupid "features" that infest the decade. Expand
  25. Feb 14, 2022
    3
    I loved the previous game and ashamed of that sequel.
    Graphics horrible
    Controls horrible.
    Story - good, but no where what it used to be
  26. May 12, 2020
    4
    I replayed through the entire Longest Journey saga, and this was the one game I dreaded because I know how it goes.

    Chapters is a game that is tonally confused at best and downright silly at worst. Gone is the whimsical tone despite the world's imperfections from TLJ and Dreamfall, and in it's place is cynicism and psudo-intellectual trife. Zoe went from being charming to insufferably
    I replayed through the entire Longest Journey saga, and this was the one game I dreaded because I know how it goes.

    Chapters is a game that is tonally confused at best and downright silly at worst. Gone is the whimsical tone despite the world's imperfections from TLJ and Dreamfall, and in it's place is cynicism and psudo-intellectual trife. Zoe went from being charming to insufferably self-important. The political intrigue aspect from the first games has gone from tastefully done and well integrated into the world and plot in TLJ and Dreamfall to about as subtle as a brick to the head. I'm a lefty and even though I agree with the ideas, it just feels weirdly out of place in Arcadia. The first game handled these matters perfectly all the way back in 1999, so I don't know what happened here.

    The plot itself is really poorly paced, with boatloads of filler added to pad out the runtime. The game still has loads of plot to resolve tho, and is content with rushing through important scenes to get back to meandering fetch quests. Without getting into spoilers, I will safely say that it's ending isn't very conclusive and doesn't justify the ending of the OG Dreamfall in any way. Supposedly it was supposed to be resolved in a sequel to TLJ called "The Longest Journey Home", but Funcom didn't give Ragnar the rights to make it so we're back to the franchise feeling unfinished (I thought that was the entire point of the kickstarter, but what do I know I guess).

    Finally, the gameplay. You basically run around doing next to nothing while the character you're playing muses to themselves about the events going on around them. There are light puzzles, but beyond that it's a borderline walking sim. Thats fine, games like Life is Strange and the Telltale games get by with this gameplay alright, but this game leaves too much space in between interactive elements. You get to make a couple of choices along the way, but they are mostly worthless in the grand scheme of things, which is a bit disappointing.

    Overall, Chapters is a game with a bunch of grand ideas that just doesn't justify it's own existence. It's too blunt, too rushed, and too full of itself and that is too costly for just the TLJ name to carry. Even if you are a fan of TLJ, I'd still skip this unless you care that much about the slight amount of closure this game will give. It's just slightly below average, and some of the plot points hurt the impact of the previous games by a bit.

    It isn't the worst game in the world, but it's just a letdown for what I think is the best adventure game franchise out there.
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  27. Sep 24, 2020
    1
    Neverending monologues of Zoe Castillo.

    I just felt like I saw a lot of it before. Tumblr-like diary. Refrences to Ikea. Deus ex Machina at the end, inspired by Ikea. I felt like the director (perhaps?) had good intentions but it was so try-hard that it came off putting people off. I felt like in TLJ and Dreamfall characters had very diverse backgrounds. But they were their own
    Neverending monologues of Zoe Castillo.

    I just felt like I saw a lot of it before. Tumblr-like diary. Refrences to Ikea. Deus ex Machina at the end, inspired by Ikea.

    I felt like the director (perhaps?) had good intentions but it was so try-hard that it came off putting people off.

    I felt like in TLJ and Dreamfall characters had very diverse backgrounds. But they were their own people. You enjoyed them. When Dreamfall came out, it was that obnoxious Tumblr/Twitter "check YOUR privlege" era, and this game is a reflection of that.

    I hated Zoe in this game, and even though I agree with people being included, I felt like this game did the opposite of that with how it portrayed its many characters.
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  28. Oct 30, 2021
    2
    For starters, the game looks just awful. The textures hail from around 2007, and so are the absolutely horrendous faces, completely bereft of any sign of emotion. I understand this isn't a big budget game, but why not opt for a classic 2D quest in the style of the first game or, I don't know, maybe a visual novel of sorts? You can't make a Marvel movie if you only got 10 bucks.
    But,
    For starters, the game looks just awful. The textures hail from around 2007, and so are the absolutely horrendous faces, completely bereft of any sign of emotion. I understand this isn't a big budget game, but why not opt for a classic 2D quest in the style of the first game or, I don't know, maybe a visual novel of sorts? You can't make a Marvel movie if you only got 10 bucks.
    But, believe it or not, this isn't the game's biggest problem. What is is its complete and utter unintuitiveness. A lot of the times completely irrelevant items and characters appear as active, while the important points of interest and story-relevant NPCs are not. The map is totally useless. What's the point in a map with no marks?
    The writing feels immature at best. As if a teenage person watched a whole lotta sci-fi and fantasy and decided to make his own mish-mash of everything mixed with everything. Almost none of the characters interact in a naturalistic manner, the screenplay just reeks of a bad fanfic material. I can't believe this was written by the same people who wrote the original games. Can't say either of those was a masterclass in screenplay art, but the overall quality of text was significantly better.
    All in all, the game feels very lackluster and cheaply made, and I fail to find anything even remotely likable in it.
    P.S. Oh, yes, one more thing. The game runs like garbage despite my setup exceeding system requirements by a mile. That, combined with a fact the game looks ugly as hell, makes for one hell of an impression.
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  29. Oct 30, 2021
    1
    I'm very sorry that i called previous game garabage. Now i when i tried Dreamfall Chapters i very sorry. THIS game is garabage, Dreamfall: The longest journey isn't. You can not make a quest where pazzles are fking random mess.
Metascore
71

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 11
  2. Negative: 0 out of 11
  1. May 7, 2017
    75
    The characters, along with the story, are the strong point of the title, returning many of the classics we could see being a jumble of pixels in 2D so many years ago.
  2. Pelit (Finland)
    Sep 28, 2016
    73
    Dreamfall Chapters is a mess of a game, with both story and gameplay segments varying wildly in quality. That said, it is still a must-play for all fans of the series. There are very few games that attempt to weave such an ambitious narrative. [Aug 2016]
  3. CD-Action
    Sep 17, 2016
    70
    Dreamfall Chapters is a satisfactory successor to The Longest Journey and Dreamfall, but not a good enough game in its own right. [09/2016, p.46]