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  1. Jul 30, 2021
    4
    Great concept, poor execution. Not a good feeling of progress like there dont seems to be clear step between early game and late game. Bad risk/reward gestion. For exemple you want to avoid upgrade your build at all cost (less efficient), and you want to avoid putting build in your city at all cost too (because lvl1 build are cheap more efficient and you dont care if you lose it). FightingGreat concept, poor execution. Not a good feeling of progress like there dont seems to be clear step between early game and late game. Bad risk/reward gestion. For exemple you want to avoid upgrade your build at all cost (less efficient), and you want to avoid putting build in your city at all cost too (because lvl1 build are cheap more efficient and you dont care if you lose it). Fighting IA is pretty boring compare to a They are billions. And in this state the gestion is boring too compared to a Factorio/Satisfactory. i wish he become better with time but i dont trust early access anymore. Expand