- Publisher: DreadXP
- Release Date: May 14, 2024
- Also On: Nintendo Switch 2, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
- Critic score
- Publication
- By date
- Unscored
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May 14, 2024Dread Delusion brims with an exhilarating sense of discovery that starts to wobble in the final act.
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Jul 17, 2024Like many CRPGs in the past, it’s likely that I will never beat Dread Delusion and I’ll be totally alright with that. Still, I’ve largely enjoyed my time in its world and I look forward to exploring more of it because to me, open world games are (and always have been) more about the journey than the destination — and I suspect the developer behind Dread Delusion would wholeheartedly agree.
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Jun 26, 2024Dread Delusion has a very clear idea of what kind of game it wants to be, and who it appeals to – and if you’re in that target market, then this is a must-play game for you.
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Jun 20, 2024The stars never fully aligned for Dread Delusion but it’s still an admirable effort. The world is intriguing, the dialogue surprisingly funny, and the sights something to behold. It’s also an adventurers dream, as the best parts of the game are seeing something new and bee-lining for it only to stumble across something else in the process. The game may end up a little too soft and mushy to wholly come together, but its ease can allow for a wider audience to come check out just how zany everything else is.
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May 14, 2024While the throwback graphics and simplistic combat won't appeal to many, the authentic and original story and endlessly fascinating world make Dread Delusion feel like a long-lost cult classic.
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May 15, 2024Dread Delusion offers an interesting universe and a gorgeous art style, but both are thoroughly wrapped up in a mechanically thin and ultimately unsatisfying RPG experience. The Oneiric Isles capture the spirit of the RPG worlds of the past, and there’s a wide breadth of content and characters to learn more about throughout them, but Dread Delusion’s decided lack of difficulty, one-note combat, and widespread balancing issues actively distract from its highly enjoyable world.
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Oct 31, 2024More or less, Dread Delusion appears to be the work of one man, James Wragg, and with a little help, he’s handled practically all of it. It makes sense then, why one aspect of the game is far better than the rest– the visual design, as he’s a visual designer. But it means that every other aspect is playing catchup while he learns them from scratch. The result is a game that would be better as set of postcards– the game looks deceptively cool from the Steam Store page– but if Dread Delusion is great for anything, it’s great for the game Lovely Hellplace will make next. A game with a bigger budget, team, and (hopefully) more inspiration, innovation and attention to detail.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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May 21, 2024Dread Delusion is yet another breath of fresh air in the tough 2024 video game industry that comes from the medium/small development. It is a title that takes advantage of a visual hook to rewrite the RPGs of two decades ago and provide an experience that is not outstanding, but surprising, fun and engaging. [Recommended]
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Jun 24, 2022My time with Dread Delusion left me with so many questions… I’ve just thought of another one: The experience points you earn for completing quests, then use to level up your skills, why are they called delusions? Like, what does THAT say about where all this is really headed? So, so many questions. Following its progress through Early Access should be fascinating. You should dive in and see if you can touch the bottom. [Early Access Score = 80]
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Jul 4, 2022Dread Delusion has launched into early access and this shows. There are some bugs, only a handful of central areas and some of the game's mechanics could do with a little more depth. This being said, it is a great blueprint for what could be an excellent game. With some good community feedback and an attentive ear, it has the potential to capture an audience as weird as the game itself. [Early Access Review]