- Publisher: PM Studios Inc.
- Release Date: Jun 6, 2025
- Also On: PlayStation 5, Switch, Xbox Series X
- Critic score
- Publication
- By date
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Jun 12, 2025Dragon is Dead blends brutal, combo-driven combat with atmospheric artistry inspired by Dead Cells, Castlevania, and Blasphemous, delivering a punishing yet rewarding roguelite experience. Although its level design and storytelling intermittently falter, the depth of the game’s character builds and loot should hook determined players.
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Jun 6, 2025Dragon is Dead is a solid, challenging, and technically well-crafted action roguelite. The combat system is responsive and rewarding, with wide room for customization thanks to an articulate skill tree and elemental builds that reward experimentation. Persistent progression between runs encourages you to improve, while well-characterized bosses offer intense challenges. However, those hoping for complex levels or deep exploration may be disappointed: maps are simple, repetitive, and structured as arenas, more functional interludes than true worlds to discover.
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Jun 13, 2025Dragon is Dead stands out with its dark pixel art and satisfying combat, though its slow progression may test less patient players.
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Jul 3, 2025Dragon is Dead doesn’t exactly revolutionise the side-scrolling platformer, but between the vast skill trees, plethora of items and their effects, and different player classes, every run feels unique. Even different styles of the same character can feel like playing a completely different game, and the roguelite structure ensures players can pour countless hours into honing a playstyle they really like—or throw caution to the wind and let the RNG give them whatever it wants. A few visual bugs mar an otherwise beautiful game, and the core level design could stand to be less formulaic, but players will likely be too addicted to the gameplay loop to notice.
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Jul 1, 2025For all the gorgeous visuals, and flashy, beautiful effects that spark and burn from abilities, there’s nothing offering any real bite. There’s no hook, and if a roguelike needs one thing, it’s a hook; give me an excuse to stay up until 2am figuring out new builds and synergies to slay your, admittedly, brilliant, bullet hell enemies. And so, I walked away from Dragon is Dead, which is a very odd title, by the way, feeling underwhelmed.
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Jun 8, 2025Dragon is Dead has quite a bit of potential now that it has left its early access period. Its novel approach to character building, loot management, and skill trees makes for a complex and satisfying roguelike experience. On the other hand, some of its endgame combat may prove too frustrating, especially when compounded by the traditional difficulty curve that comes with the roguelike gameplay loop. Its pixel art is gorgeous, though.
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Jun 6, 2025Dragon Is Dead has a great sense of style and a lot of good ideas, but its execution of mechanics makes it feel a bit confused about what it wants to be.
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Jun 8, 2025I won’t say that Dragon is Dead isn’t sometimes a good time. Its system of upgrades and progression mechanics can lead to powerful characters. At the same time, rarely are repetitive runs through the same areas memorable. I think ultimately Dragon is Dead would have been a more enjoyable game framed as a traditional hack-and-slash Souslike ARPG, where its combat and character building could shine. In its present form, the roguelite elements, repetitive runs, generic setting and dull writing overshadow the genuinely enjoyable elements.
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Aug 5, 2025This action-packed, 2D, hack-and-slash game featuring permanent death is aimed at hardcore gamers and roguelike enthusiasts who won't be put off by failure. Although the game itself is relatively short, it takes a lot of tries to reach the finale.
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Jun 20, 2025Dragon Is Dead has a solid foundation with incredibly fun combat and an addictive loot grind. Unfortunately, the game fails to implement systems that successfully utilize the repetitiveness inherent to its genre, and without a satisfying narrative, it becomes simply another action roguelite in a long list. RPGamers that enjoy loot systems and roguelites in general will certainly find something to appreciate here, but the game is unlikely to sway those who don’t already enjoy the genre.