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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Mar 10, 2015
    1
    I'm so sad and mad and dissappointed. So much I decided to register only to post this review. If I see it works properly instead of showing a liar 5.8 average score, I will keep on reviewing stuff. But right now the score shown makes no sense if you have a minimal grasp on math.

    I'm not gonna enter into a detail over the clumsy PC gameplay, the horrible tactical camera (camera bumping
    I'm so sad and mad and dissappointed. So much I decided to register only to post this review. If I see it works properly instead of showing a liar 5.8 average score, I will keep on reviewing stuff. But right now the score shown makes no sense if you have a minimal grasp on math.

    I'm not gonna enter into a detail over the clumsy PC gameplay, the horrible tactical camera (camera bumping into terrain obstacles? seriously?), having to move the mouse pointer away and back to the thing you want to click (be it a dialog line or an object), having to make do with only 8 active skills, etc etc. I'm even willing to forget about being forced to wear what I can only describe as a concentration camp uniform, even when I had to live all the romance scenes dressed in THAT. Bugs and crashes? Lots but let's forget them. I can bypass it all if I'm given a good game.

    What I'm really sad about is the story and dialogs for the most part. That's what makes a good game or, like in this case, ruins it.

    Bioware's strong point was always characters first and story a close second. This time with the exception of a couple of beautifully written characters, it all falls really short. It's like the suits at EA said "it's okay, the people that will buy the game won't mind". It's bland, used a million times before, there's no sense of epicness, I don't feel a connection to my companions or to the world in general. For the most part it didn't make me feel ANYTHING and I'm someone that cried a lot playing Planescape: Torment and felt utterly afraid during most of NWN2.

    Up until the end I kept waiting and waiting. I kept saying to myself that the good parts would come at the end, that the 220+ hours invested (yeah I pause a lot) completing everything will pay off somehow. People I helped will come to my aid, companions I befriended will act according to that friendship, war table operations will influence somehow the outcome. None of this ever happens and none of it really matters. None. You can rush through the game and be given the same bland story, and whether your companions like you or not, it makes no difference. The good parts never come.

    After the starved less-than-10-slides epilogue and when the credits started to roll, that's when I started to feel something: a mixture of profound sadness and rage towards the company. Selling this game as a "back to the roots, true DA:O sequel" is a rip-off, no matter how cheap you charge for it. It's a LIE. That's what the world has become, that's where it's headed. A profit-driven lie, where quality is stomped on if it means saving a few bucks in staff or developing time.

    I read somewhere that the best writers left Bioware at the end of ME2. I'd love to know where they're working now so I can buy their games, but never from Bioware again.

    Because Bioware is dead.
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  2. Mar 12, 2015
    1
    I created an account here solely for writing this review.
    The game feels so bad there can not be enough negative reviews, so here goes.
    The game DA:Inquisition is not inspiring, challenging or fun to play. The combat has no feedback compared to other RPGs, and for comparison, is nowhere near Dark Souls franchise or wow, for example. The dialogues are dull and 1 hour into the game
    I created an account here solely for writing this review.
    The game feels so bad there can not be enough negative reviews, so here goes.

    The game DA:Inquisition is not inspiring, challenging or fun to play.
    The combat has no feedback compared to other RPGs, and for comparison, is nowhere near Dark Souls
    franchise or wow, for example.
    The dialogues are dull and 1 hour into the game everything is repetition with no actual meaning.

    Do not even get me started on the "quests" - they feel like computer-generated fillers. Whatever they needed to be able to promise "x hours of content". Yes, sure.
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  3. Apr 29, 2016
    0
    I thought there will be no worst game than dragon age 2 well glad they prove us wrong by shoving dragon age inquisition. while the plot and story is amazing the gameplay is awfull from theattribute poin thing, potion, control,etc i don't feel like playing dragon age at all... i feel like playing newgame.. which has dragon age character on it as a cameo.
  4. Feb 18, 2015
    3
    Beautiful graphics, nice sound, poor character development and overall story, childish equipment system and castle management.

    Looting is what I found worst while playing the game. It's so slow and annoying. You'll spend 10 hours on the game and 5 of these hours will be spent on picking things up and organizing your characters. It's awfully boring. The combat system feels like a
    Beautiful graphics, nice sound, poor character development and overall story, childish equipment system and castle management.

    Looting is what I found worst while playing the game. It's so slow and annoying. You'll spend 10 hours on the game and 5 of these hours will be spent on picking things up and organizing your characters. It's awfully boring.

    The combat system feels like a single player mmorpg where you spam-click 2 or 3 buttons the whole time.

    The characters in this game are uninsteresting.
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  5. Dec 25, 2014
    3
    I loved DA:O, played it many times with all the different classes & races.

    I lost interest in DA2 after a few hours, the story didn't captivate me.

    But this, I don't understand the high scores, maybe it's ok on a console but on pc the interface is just crap. I'm hoping they can mod this but it doesn't look very promising :-(
  6. Dec 26, 2014
    4
    The games breath and span is awesome-complete with overall strategy. compelling characters, and then they ruin the whole thing by using the most clunky PC interface in 15 years. My God, I thought I was back to 1995 using w,s,d, a to move-NO MOUSE movement??!!! Who ever took the project in this direction needs to be **** canned immediately! The PC game is obviously because Bio ware didntThe games breath and span is awesome-complete with overall strategy. compelling characters, and then they ruin the whole thing by using the most clunky PC interface in 15 years. My God, I thought I was back to 1995 using w,s,d, a to move-NO MOUSE movement??!!! Who ever took the project in this direction needs to be **** canned immediately! The PC game is obviously because Bio ware didnt want to deal with the backlash of not making a PC franchise in PC mode! It is obviously an after thought! Wow from the one PC gaming company, I used to trust....THIS! Expand
  7. Jan 13, 2015
    4
    Nice story, stunning visuals but unfortunately the problems that a lot of PC users are having since they released 2 patches in December, is turning players away from the franchise. The wall of silence that these players are encountering when they ask Bioware/EA for an update on fixes is not a good advertisement for the company or the game.

    Actual gameplay; the removal of Tactics and
    Nice story, stunning visuals but unfortunately the problems that a lot of PC users are having since they released 2 patches in December, is turning players away from the franchise. The wall of silence that these players are encountering when they ask Bioware/EA for an update on fixes is not a good advertisement for the company or the game.

    Actual gameplay; the removal of Tactics and the abysmal tactical camera makes combat pathetic in comparison with even DA:2.
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  8. Mar 14, 2015
    3
    I just finished DA:I and I'm very disappointed. What has BioWare done with this great game series. DA:I is a bad offline MMO with disagreeable and ugly companions (Sera, Vivienne,... seriously wtf). I hope BioWare goes back to their roots and will make again games like Dragon Age Origins or Mass Effect 2.
  9. Mar 14, 2015
    3
    At first, it looks as if DA:I consisted of an enormous world with virtually no boundaries. But it's just illusion. The truth is, the whole landscape is just a narrow hose, as is the story. The non-player characters are ridiculously one dimensional, and there are a few points in the story where you can make decisions. But it's nothing near DAO or DA2 and the story remains colourless andAt first, it looks as if DA:I consisted of an enormous world with virtually no boundaries. But it's just illusion. The truth is, the whole landscape is just a narrow hose, as is the story. The non-player characters are ridiculously one dimensional, and there are a few points in the story where you can make decisions. But it's nothing near DAO or DA2 and the story remains colourless and boring all the time no matter what actual task is to be performed. With my hardware, the graphics can be called average to good, but reminds me of much older games which did better. Expand
  10. Apr 8, 2015
    4
    Let me start by saying this review is coming from a hardcore gamer. I've played DA:O and DA2.. completed both games, along with many other RPG, ARPG, MMO, you name it. I play on PC, I laugh at the idea of ever playing on a console again unless its an NHL or Mortal Kombat game, and have a rig and a battlestation of a life long PC gamer.
    Now that this is out of the way, the game.
    I
    Let me start by saying this review is coming from a hardcore gamer. I've played DA:O and DA2.. completed both games, along with many other RPG, ARPG, MMO, you name it. I play on PC, I laugh at the idea of ever playing on a console again unless its an NHL or Mortal Kombat game, and have a rig and a battlestation of a life long PC gamer.
    Now that this is out of the way, the game.
    I preordered this game. After watching youtube videos of the PC version,I thought to myself, "Bioware are really gonna blow the doors off with this game being that its been so long since DA2 was released".

    Well, the game is really a middle of the road game. Its okay. Its not terrible, its not amazing, its not really bad, and its not really great. Its average.
    As I mentioned, I preordered this game, and played it for a couple weeks after it released. After that, I have not loaded it up since. Not once. That right there should say a lot coming from someone like myself who plays games and can spend hours playing a game that they like. Not once, and not only that, I can't even see myself every loading it up again.

    On PC, this game was neglected for sure.. I can totally see how its been made for consoles, and honestly, as much as I have a problem with this, I still think that I could play the game happily despite of it. What grinds me though is that they (bioware/EA) blatently stated that the PC version was designed specifically for the PC gamer.

    What a load of complete bull$hit. Nothing but crap to get pc gamers to open their wallets and spend $60 for a game that truly is not worth it.

    The Environments and graphics are top notch. This to me is one of the only things that this game did really and truly great. The engine really works great and although the performance is not as optimized as it could be, the game really looks beautiful. Full marks to them on this part.
    Animations too are done well. not incredible, but definitely good.

    Some of the banter between characters and the members of your team that you meet are also humorous and keeps it light. This to me is what Dragon Age is really all about. Commanding your squad, exploring together and playing off of each member's skills to complete objectives and grow in power, influence and skill.

    Once you get past the above, the grim reality of this game really punches you in the face, hard.
    If you are someone who played the previous versions, its tough to gauge at first why you don't care about Inquisition the way you did for Origins and DA2.. but then over time you realize why.

    Its because the game really has no soul. It may have the looks, but like finding a partner to get married to and spend your life with, looks are only a fraction of the larger, more important whole. It lacks that feeling that inspires you to explore and play more.. fight more.. proceed further into the story.

    The combat is simply not fun. I don't WANT to get into another fight, because fights are tedious and repetitive. AI is stupid, so you're constantly having to worry about your squad doing dumb **** instead of what you're doing. Times that by 3 and its a mess.
    Tactical Camera - I don't even know wtf they were thinking honestly. Does anyone use it? I think it would actually be better if they removed it entirely, because its almost added into the game forcefully as it doesn't really gel with the way the game plays otherwise, which is much more like skyrim than dragon age.

    Add to that the fact that the skill tree and tactical menu are either noobed down immensely or removed entirely. Tactics menu? Gone. Widdled down to almost nothing. I can only imagine that featuring this was "not cost effective" and would only serve to "alienate more casual players", so they just removed it. Yes, I'm assuming this is why, but I also don't think my assumption is very far off. Skill tree? Totally uninspiring.

    Then you have the big expansive world that they've provided. Only problem is that once they created the game world, they had an "oh $hit" moment when they realized that now they had to fill it with content. Oops!
    Well, lets just fill it will meaningless fetch quests to gather xyz for the sole purpose of? That's right, there is no purpose. If I wanted to play an MMO, I would. What I wanted was a true successor to Dragon Age.. this game is not that.

    I haven't even gotten into the story, which as cliched as it is, still shows moments of potential.. but sadly, its not long enough, nor is it immersive enough to save the rest of the game from itself.

    Truly saddening this game is to me. I want to like it, but I don't want to play it. It tortures me, and yet I'd rather choose to not even think about it and just play something that actually provides enjoyment.
    I gave the game 4/10 because I know that there are talented designers that have worked on it, and they deserve credit for making it look nice.
    Unfortunately, this does not make a game great. :(
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  11. Apr 12, 2015
    3
    The worst Bioware game ever. Will never buy another Bioware game without first trying either pirate,demo or friends version.
    Cons:
    1) Horrible controls and camera in both tactical and action modes 2) Weak story. Played as mage and the whole prologue was absurd. 3) Bugs on nVidia notebook cards 4) Bad level lock system for items 5) Even less mage skills that in DA2 6) Terrible Origin
    The worst Bioware game ever. Will never buy another Bioware game without first trying either pirate,demo or friends version.
    Cons:
    1) Horrible controls and camera in both tactical and action modes
    2) Weak story. Played as mage and the whole prologue was absurd.
    3) Bugs on nVidia notebook cards
    4) Bad level lock system for items
    5) Even less mage skills that in DA2
    6) Terrible Origin policy with region lock text language
    7) Bad voice over. At least for my head/voice combination.
    8) Side quests are to simple and flat
    Pro:
    1) Crafting mechanism. Ability to combine different materials.
    2) Idea of War Counsel.

    Reached level 10, cleared first area and deleted. It's simply unplayable.
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  12. Jan 11, 2015
    2
    Seems like a great solid game that would easily be in my favorites but it is loaded with too many problems on PC right now. Cut scenes framerate is lowered and locked at 30 FPS, problems connecting with servers, (although playable) less than ideal framerate and FPS reliability all around. And of course my favorite issue, it has bad resource utilization problems. It maxes out CPU constantlySeems like a great solid game that would easily be in my favorites but it is loaded with too many problems on PC right now. Cut scenes framerate is lowered and locked at 30 FPS, problems connecting with servers, (although playable) less than ideal framerate and FPS reliability all around. And of course my favorite issue, it has bad resource utilization problems. It maxes out CPU constantly even though it shouldn't, and although I'm not affected by the RAM problem, many people are having Memory leaks with this game on top of it. I would recommend this game 10/10 on console, do not buy for PC until problems are addressed. Expand
  13. Mar 26, 2015
    4
    The PC version of this game just feels wrong. First-off, it feels too much like an offline MMO. Go kill 5 of this, go collect 5 of that, ... It feels like work instead of fun. The controls are impossible to get right with mouse and keyboard and tactical mode is extremely confusing and frustrating. This makes me not want to keep playing. Graphics are very impressive although I don't likeThe PC version of this game just feels wrong. First-off, it feels too much like an offline MMO. Go kill 5 of this, go collect 5 of that, ... It feels like work instead of fun. The controls are impossible to get right with mouse and keyboard and tactical mode is extremely confusing and frustrating. This makes me not want to keep playing. Graphics are very impressive although I don't like some design choices. I can believe that there would be a good story and good parts to this game, but the interface and the MMO feel make me give up before I get to the good parts. Expand
  14. May 28, 2015
    1
    Candy crush saga arrives to rpg thanks to EA and Bioware.

    Again a Ripper alien trying to destroy the world. Again a hero that have to save the world. Origins grey history ruined on Dragon Age 2 and stabbed on Inquisition.

    Really disappointed with this game. Really sad.
  15. Dec 28, 2014
    0
    The controls are just horrible. Simply could not play over an hour. I payed 60 euro for this and now can not play it properly. Why in hell was this changed completely to annoy the players of DAO and DA2. This was really a horrible mistake, which I can not undo anymore.
  16. Jan 14, 2015
    4
    Dragon Age : Inquisition

    Poor Combat - Button mash meet Right click Horrible Optimization - "smooth 30 fps" in all cutscenes and thats a feature btw. many nvidia driver issues. Boring Characters First things first... Am a white straight gamer.. that`s really a Nazi Zombie as far as reputation goes these days and this game will remind you plenty that this game is not made for making
    Dragon Age : Inquisition

    Poor Combat - Button mash meet Right click
    Horrible Optimization - "smooth 30 fps" in all cutscenes and thats a feature btw. many nvidia driver issues.
    Boring Characters

    First things first... Am a white straight gamer.. that`s really a Nazi Zombie as far as reputation goes these days and this game will remind you plenty that this game is not made for making me have a fun and evil male power fantasy.

    The Sosial Justice Theme is there , for each 2 scouts for the inquisition you meet one of them is gay and you WILL be told about it. Its not too much in your face but it can get a bit tokenism and annoying.

    Its ofcourse issues with companions yelling out but its low and tolerable.
    The main problem is that the companions are so dull you dont really care who they sleep with and all the women look like men anyway so u wont really be thrilled about any form of romance. And that will be fine since there is only one straight woman to romance in the game.

    Combat is also boring and the plot is a 30 fps blur that i couldnt care less about after just a few hours.

    The quests are straight from a mmo, kill 10 goats for meat. and about as epic as a trip to wallmart

    This is basicly Dragon Age 2.5 , a bit better plot, a bit less bisexual, allot more dissapointment.

    Enviroments however looks great. and thats basicly the only thing i feel they did right

    Take my advice, save your money for Witcher 3
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  17. Dec 22, 2014
    1
    Really disappointing. I just could not play this this kind of port. Holding mouse button to change camera angle? Close combat fighting? TACTICAL view? really? Half of the play you have to fight camera. I love this how now they call "tactical view", but it is just awful. Go around with wasd? I have not even seen this kind of control. And you are just too zoomed in to see the whole battleReally disappointing. I just could not play this this kind of port. Holding mouse button to change camera angle? Close combat fighting? TACTICAL view? really? Half of the play you have to fight camera. I love this how now they call "tactical view", but it is just awful. Go around with wasd? I have not even seen this kind of control. And you are just too zoomed in to see the whole battle normally. I could just go on and on about how terrible is this port. I consider this as not playable. Expand
  18. Jan 8, 2015
    1
    I think EA executives have no conscience. When they are realized their MMO Blackfoot was a complete failure they decided to sell it as single playing RPG.
    So it is like this: all quests outside main line is in worst traditions of korean/chinese MMO, huge maps with respawning mobs which drop useless stuff, dialogue options is just illusion of choice, they are all same phrase said in other
    I think EA executives have no conscience. When they are realized their MMO Blackfoot was a complete failure they decided to sell it as single playing RPG.
    So it is like this: all quests outside main line is in worst traditions of korean/chinese MMO, huge maps with respawning mobs which drop useless stuff, dialogue options is just illusion of choice, they are all same phrase said in other words. The only real choice you can made is romance options, but i think any japanese visual novel is is a way better in that aspect.
    This is one of the worst games ever made, waste of money and time.
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  19. Sep 19, 2015
    4
    Ok Dragon Age... What happened to you? What are you trying to do?!! This franchise needs serious help. You think Dragon Age II was as bad as it could get, well think again. In my honest opinion, Dragon Age: Inquisition is worse than Dragon Age II.

    The story is very weak and lame, lacking any suspense or twist. You just couldn't care less about it as you play. NPCs have nothing good to
    Ok Dragon Age... What happened to you? What are you trying to do?!! This franchise needs serious help. You think Dragon Age II was as bad as it could get, well think again. In my honest opinion, Dragon Age: Inquisition is worse than Dragon Age II.

    The story is very weak and lame, lacking any suspense or twist. You just couldn't care less about it as you play. NPCs have nothing good to say and there's absolutely no epic moments/cutscene in this game whatsoever. And omgg the characters!!!! How?? The characters are sooo stereotypical and extremely annoying. It's like Bioware is trying to force down their political correctness down your throat. Instead of being creative, Bioware opt to make the cast as multicultural as possible which makes the whole thing cheesy and utterly cringe worthy. You have the token Hispanic Josephine with the forced stereotypical Mexican accent; the African Vivienne, bald and exaggerated lips; one lesbian (Sera); and one gay (Dorian); a big brute 'American tough guy-badass attitude' Iron Bull; and a tough woman Cassandra to appease the feminists. These are unoriginal, poorly designed characters. Please, stop...

    Another example of how they try to force it on the players, is they actually went as far as making one companion mission revolving around the issue of his homosexuality. Come on!! Look, I've got nothing against homosexuality. So we don't care about your sexuality, stop being insecure and sharing it with the rest of the world!! Bioware, if you want homosexuality/minority/females to be accepted, then you'll have to make the characters respectable. What you're doing is perpetuating their insecurities and making them vulnerable!!

    Let's talk about the open-world aspect. Guys, you can't create a large map to explore and call it an open-world. You'll need a world you can interact with and to be able to immerse yourself in it. DAI fails to do this. The locations are very bland, and there's nothing to do!!! Not one side activity. Wtf??

    I play on the highest setting, graphics looks washed out for some reason. It looks generic but I suppose it's an improvement over DAII. Combat mechanic, nothing to write home about. Better played on a controller. Romance is poorly implemented. And the game just feels rushed. It excels in nothing.

    Overall, I'm so disappointed. It's Dragon Age.. I expected so much more. I didn't enjoy my time playing it and therefore can't recommend this game to anyone unless you're really bored and have nothing else to play. Bioware, please you'll need to step it up. I'm so worried about the upcoming Mass Effect.. Please don't mess that up like you did with DAI and that Mass Effect 3 ending.
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  20. Dec 14, 2014
    4
    This review contains spoilers, click expand to view. Positive
    -Massive environment, unlike Dragon Age 2, no more recycle environment which is a good point.
    -A lot of new features such as crafting feature
    -Stunning graphic, beautifully designed environment. I can see Bioware learnt from the previous mistake.
    -Interesting characters, I am glad to see Hawke's return. Wish to have a DLC so I can play Hawke again.
    -War table feature sounds good

    Negative
    -Constant lagging and high frame rate even in high end machine. After the patching, the issue is still unresolved. Disappointed.
    -Lack of facial expression animation, in fact, I prefer the graphic in Dragon Age 2. The characters look so unreal.
    -Bugs, a lot of bugs. and crushing
    -Unnecessary item pick up animation. Dragon age 2 did just fine.
    -Combat is bad, real bad. In Dragon Age 2, the combat is very smooth. When I use a rogue, pressing "Attack" button and my character will automatically seek for nearby enemies. In Dragon Age Inquisition, the character has to be very close in order to hit the enemies. Most of the time I just hit the air. It's very frustrating.
    -The skills animation is boring, Dragon Age 2, again, did a better job on this.
    -No autoattack, seriously Bioware??
    -Too much grinding. Most of the time is used to pick up the herb, shard, running around to put landmark like an idiot. I prefer more combats instead of picking up herbs.
    -Unnecessary romance locked choice. Why can't a male Inquisitor romance with Cullen or Blackwall? Why can't a female romance with Dorian???

    Overall: I wouldn't even play this game if it is not about its story.
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  21. Feb 14, 2016
    3
    I've wanted to play this for a while, but because of the reviews I've seen I waited until I could buy it on sale (just got it for £6), and sadly I don't even think it was for buying at all. The devs have really screwed this up.

    The controls with a mouse and keyboard are terrible, and combined with a poor camera view even just moving to where you want to go feels chore. The game stutters
    I've wanted to play this for a while, but because of the reviews I've seen I waited until I could buy it on sale (just got it for £6), and sadly I don't even think it was for buying at all. The devs have really screwed this up.

    The controls with a mouse and keyboard are terrible, and combined with a poor camera view even just moving to where you want to go feels chore. The game stutters a lot even though I have turned the graphics down way below the automatic 'optimised' settings - in fact the benchmark shows minimum frame rates dropping to single figures whether I set everything to max or drop everything to low in graphics settings.

    I haven't completed the game yet but the story so far is boring, the gameplay is tedious, the combat doesn't have any real strategy.

    Considering what an awesome game the original Dragon Age was, I can't understand how the devs have ended up releasing something as bad as this. DA2 and DA:O were decent sequels but this is terrible - Bioware need to take a step back and think about what makes a game enjoyable.
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  22. Mar 21, 2015
    4
    The tactical elements of the game are very poorly done.

    1: The overhead camera is very clunky and hard to control(it will catch on terrain, and you have to constantly zoom in and our of the overhead view to move your party over certain obstacles.) 2: Precisely managing your character's movement is impossible (during a dragon fight, the AI path of my characters made them move into
    The tactical elements of the game are very poorly done.

    1: The overhead camera is very clunky and hard to control(it will catch on terrain, and you have to constantly zoom in and our of the overhead view to move your party over certain obstacles.)

    2: Precisely managing your character's movement is impossible (during a dragon fight, the AI path of my characters made them move into fire over and over again. Moving behind enemies for backstabs and out of enemy aoe attacks doesn't happen quick enough due to slow animations),

    3: Using many of the skills in the game is a frustrating experience (your character won't move into line of sight when firing bow skills, and melee skills are used weather or not you are in melee range, and most melee skills will hurt your other party members if you have friendly fire on.)
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  23. Apr 7, 2015
    1
    Bought this after patch 6 having waited until now because of the played reviews. The controls are still horrible, lasted an hour and having failed to click basic stuff in the first boss fight repeatedly I finally gave up (3 minutes trying to right click "close rift") Sunk 200+hrs into DAO+2 but this is fighting controls not monsters.

    Furthermore, it appears impossible to create a good
    Bought this after patch 6 having waited until now because of the played reviews. The controls are still horrible, lasted an hour and having failed to click basic stuff in the first boss fight repeatedly I finally gave up (3 minutes trying to right click "close rift") Sunk 200+hrs into DAO+2 but this is fighting controls not monsters.

    Furthermore, it appears impossible to create a good looking character and a lot of the voice acting was bad straight off (the Inquisitor, dear god woman, stop overacting). Sad really, one day I hope to be able to come back to this and actually play it.
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  24. Sep 26, 2015
    3
    This game and all it represents just makes me sad.
    I have tried to play it, I really did, I had 80 hours put in, I explored everything, I colleceted everything and I almost finished the story. But the further I got, with every collectibe, every little mindless fetch quest my dragon age and RPS loving soul died a little. So I just stopped, I have never finished it and I have no intentions
    This game and all it represents just makes me sad.
    I have tried to play it, I really did, I had 80 hours put in, I explored everything, I colleceted everything and I almost finished the story. But the further I got, with every collectibe, every little mindless fetch quest my dragon age and RPS loving soul died a little. So I just stopped, I have never finished it and I have no intentions in finishing it,
    Sad
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  25. Oct 11, 2015
    4
    So, I started playing this game two days ago - in sheer excitement because of my affection for DAO, the dissapointment of DA2 and the fact that I've waited a whole year since release to play it. My expectations for the game were that it should have great combat with alot of parameters to fiddle about with - as to be amazed with your tactics unraveling in a glorious new victory - a huge andSo, I started playing this game two days ago - in sheer excitement because of my affection for DAO, the dissapointment of DA2 and the fact that I've waited a whole year since release to play it. My expectations for the game were that it should have great combat with alot of parameters to fiddle about with - as to be amazed with your tactics unraveling in a glorious new victory - a huge and exciting world with great characters, alot of cleverly constructed dialogue, epic quests with fantastic storylines which made my gut curl as it did with the whole Broodmother incident and huge replay value - because it's DA.

    I have now played the game for about 10 hours. I started on hard difficulty, but lowered it to medium because you can't really program and work with parameters for your AI - which was one of the best things about DAO. So, harder difficulties are just annoying; which makes me unsatisfied because I like a fair and decent challenge. Minus five points to my score because the whole combat side of the game is either easy and boring or hard, micro managing and straight in you f'ing face lame.

    I haven't really gotten into the story yet. Heck, I barely understand which quest is my main quest cause of all the ridiculous side quest. It's like Bioware have had a corporate **** direct the game because he played Everquest when he was young; it's an out of date way of thinking questing in games should be - look at Dark Souls and why that game is so enthralling to play. Furthermore, I start out as my elven archer, get thrown out of some green rift and everyone start calling me The Herald of Andraste while their saint just died. BOOM. I'm Jesus. Right away. I'm Jesus. I didn't need to strive to get the respect, didn't need to prove to myself as a gamer that I'm worth something ingame. My own war panel straight out of the box. It's so great. Why not just start the game in the end game? That's where all the dedicated players stay and unlock that special gear, storyline, easter eggs etc., right? Nope, Bioware - you're wrong. It's as basic as, and this goes for us humans in general and real life: it's what you strive for that feels important, not the actual scoring of the goal - the rewarding. It's like a build up in a song, and the climax when the chorus hits. This is common sense, but you guys apparently didn't get it. For this I want to give a minus three pointer to my score because story is really important to me.

    The game looks great though. I don't really care about that though. For some reason they have placed alot of head sized rocks on the ground for you to jump over - they didn't think of making the character actually being able to walk over them like alot of other games do. I encounter a bug every tenth minute, or something like the rock dilemma, which is just infuriatingly frustrating. Considering graphics, movement and game-feel I'll give this a plus one to my score.

    Dialogue? Well, the dialogue is decent enough. I usually never click through dialogues in games, but I can't find myself engaged in it in DAI. Maybe because I already am Jesus. The game gave me the biggest reward right away and now I don't have a reason to be engaged. I think that's it. Anyway, a plus one for dialogue.

    And that's it. DAI didn't really live up to any of my expectations and I find it really annoying and weird - the only thing the game had to do was to be exactly the same as DAO, just with new stories, characters and areas. The fact that they over simplified the behaviour system just ruined the whole experience for me right away. They took away the chocolate from chocolate. So now I will go eat some f'ing chocolate and play some DAO - a masterpiece, unlike this toilet paper of a corporate game. And DAI... it's already uninstalled.

    Oh, Bioware: get a grip. Listen to your gamers. Do beta tests. Be what you once were: the number one makers of new, engaging and creative RPGs.

    Ruben Kildahl saying peace out and f' off.
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  26. Jan 29, 2016
    1
    If you are RPG fan better stick with DAO
    Inquisition feels lke really dull action game, and clearly a console port
    In short: - Characters are nowhere near as good as in the first game - Same goes with the story itself - Boring quests - Talent trees are complete joke - Combat is horrible - Not to mention AI - Weird controls and camera As many ppl mentioned it here already it feels
    If you are RPG fan better stick with DAO
    Inquisition feels lke really dull action game, and clearly a console port
    In short:
    - Characters are nowhere near as good as in the first game
    - Same goes with the story itself
    - Boring quests
    - Talent trees are complete joke
    - Combat is horrible
    - Not to mention AI
    - Weird controls and camera
    As many ppl mentioned it here already it feels like shallow unfinished MMO with DA skin on it.
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  27. Apr 7, 2015
    0
    Well i expected DA:O like tactical combat experience, with good story and great quests. Instead i got single player MMO hack and slash **** full of gay porn.
    Nice Job EA, this is even more insane than CnC 4.
  28. Feb 26, 2015
    4
    Having been a Bioware fan since the days of Neverwinter Nights I can honestly say that they have peaked.

    DA 3 is a mediocre game with an emphasis on MMO combat in an MMO-like world. It has improved on the debacle that was DA 2 but fails to live up to the high standards of DA1. What I liked: The graphics were good and I was quite impressed with the music. The tavern songs are folksy
    Having been a Bioware fan since the days of Neverwinter Nights I can honestly say that they have peaked.

    DA 3 is a mediocre game with an emphasis on MMO combat in an MMO-like world. It has improved on the debacle that was DA 2 but fails to live up to the high standards of DA1.

    What I liked: The graphics were good and I was quite impressed with the music. The tavern songs are folksy and have been performed by an actual artist making them pretty easy on the ear.

    What I didn't like: The story felt pretty shallow and strongly reminded me of Mass Effect 3. It was like a cheesy hollywood B list film broken up by MMO side quests that didn't have any great reward.

    The companions were terrible. The only one who I actually liked was Blackwall who felt more than two dimensional. The rest annoyed me and I only used them out of necessity rather than out of a feeling of companionship.

    Conclusion: The game is okay, more of an action RP than a story driven one that you would expect from Bioware. I think their best work is behind them and this game is made worse when you consider just how good Dragon Age Origins was.
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  29. Dec 14, 2014
    3
    Overhyped bugged boring crap. It is 2014 and what do we get on PC?

    - Horrible menus and options that dont do what they are suppose to do. - Very bad fighting system from consoles, it is basically just clickfest, no strategy involved. - Extreme fps drops (from 90 to 15) - Random crashes. - FPS lock on cutscenes (30fps?! my eyes are bleeding!) - Tactical camera that you cannot zoom
    Overhyped bugged boring crap. It is 2014 and what do we get on PC?

    - Horrible menus and options that dont do what they are suppose to do.
    - Very bad fighting system from consoles, it is basically just clickfest, no strategy involved.
    - Extreme fps drops (from 90 to 15)
    - Random crashes.
    - FPS lock on cutscenes (30fps?! my eyes are bleeding!)
    - Tactical camera that you cannot zoom out to actually view a battlefield.
    - Constantly respawning enemies from thin air for no aparent reason.
    - Retarded suicidal AI
    - No healing spells in fantasy RPG?!

    I am glad I waited for denuvo crack and didnt buy this extremely overprized and overhyped game. Will give it a try again in a year or so, after huge pile of patches. And if those issues are fixed I might buy it on the sale. If it is not fixed? Shame on you (once great) Bioware! No money from me..
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  30. Dec 18, 2015
    0
    I am a long time fan of DA series. And sadly , DA:I is a massive disappointment. It is bland and soulless beyond comprehension. It feels less like a immersive ,story driven RPG ,and more like a generic MMO, filled with fetch quests , faceless enemies ,and boring fillers.

    Narrative part of the game is brutally bad , which made me loath previously lovable and deeply immersive characters .
    I am a long time fan of DA series. And sadly , DA:I is a massive disappointment. It is bland and soulless beyond comprehension. It feels less like a immersive ,story driven RPG ,and more like a generic MMO, filled with fetch quests , faceless enemies ,and boring fillers.

    Narrative part of the game is brutally bad , which made me loath previously lovable and deeply immersive characters .

    All in all , this is an average MMORPG that made me grind through numerous fetch quests and generic enemies , just to fall flat on its face whey you discover that all that time and effort I put in it went completely unrewarded.

    Only thing i can hope now that Bioware will learn from their horrendous mistakes,and go back to the roots of the series ,that we all know and love .
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  31. Apr 6, 2015
    0
    a terrible sequel to a fantastic game series. I loved dragon age origins. But the sequels have been dreadful. This is one game that i wont be investing any more time or money into. I have been waiting for a decent sequel to dragon age origins. The problem for me is that there hasn't been a decent sequel and if this is the direction this game series is heading in you can count me out.aa terrible sequel to a fantastic game series. I loved dragon age origins. But the sequels have been dreadful. This is one game that i wont be investing any more time or money into. I have been waiting for a decent sequel to dragon age origins. The problem for me is that there hasn't been a decent sequel and if this is the direction this game series is heading in you can count me out.a terrible sequel to a fantastic game series. I loved dragon age origins. But the sequels have been dreadful Expand
  32. Jan 3, 2015
    4
    First off, I have about 100+ hours of gameplay sitting into this game right now. I have given dragon age: Inquisition a fair chance because I really really wanted to like this game. I have spent an ungodly amount of time playing the first two installments of the dragon age series. Adored Origins and still uphold it as one of the best games ever made, I recognized dragon age II's many flawsFirst off, I have about 100+ hours of gameplay sitting into this game right now. I have given dragon age: Inquisition a fair chance because I really really wanted to like this game. I have spent an ungodly amount of time playing the first two installments of the dragon age series. Adored Origins and still uphold it as one of the best games ever made, I recognized dragon age II's many flaws but still thoroughly enjoyed it.

    Let me start off with what in my opinion is the biggest problem that Inquisition has: The controls. In the first 15 or so minutes or playing i already felt incredibly irritated with how bad these controls are. In an rpg, it is pretty standard that holding both mouse buttons or clicking on a location on the floor causes your character to move, in this game it causes you to attack, which forces you to wait out a tediously long attack animation before you can move again. Which bring me to the second controls problem: the auto attacking. In the previous games right clicking an enemy caused you to automatically auto attack that target over and over again, in this game you only attack once, which forces you to spam your mouse button trough a majority of the game. This is most likely because for a console game this would make sense, as is with most control problems in this game. Looting the enemy corpses is incredibly tedious and much more difficult than it was in the previous installments, which only adds to the irritation. There are many more control problems to go over but since i have a 5000 character max it wont fit into 1 review. I wish i was joking.

    Second problem: The gameplay. Gameplay in the first two dragon age games required planning and working out an attack plan before engaging in combat (much more so in origins than in 2) but in this game the combat seems to be completely action oriented with little to no tactics involved at all. 80% of the time you are really just mashing buttons (this counts for normal but also hard and nightmare mode) pretty much all the challenge has left the game and it seems to barely count as an RPG anymore, if it is at all. Another problem with the gameplay is that the RPG elements have been extremely dumbed down: You can no longer assign your stat points to the stats of your choice, you can only have one specialization for your character (which isn't necessarily a bad thing), the skilltrees feel incredibly limited and the skillsets endorse mindless combat. In Origins you had extreme freedom over what your characters ended up being like in terms of gameplay and skillsets, in this game you have option A or option B, which as an RPG fan is incredibly disappointing.

    Third problem: Instability. This game has a lot of basic issues ranging from crashing to downright strange and annoying bugs and glitches. I've ended up being stuck in the environment many, many times. And I have had to replay certain parts of the game because of crashes more times than is acceptable. The graphics glitch often as well and some characters look downright ugly and horribly designed. I have a high end gaming PC and an excellent graphics card and even for me the hair in this game often glitched and sometimes even disappeared.

    The only good thing i can say about this game is that the characters are excellently written and the environments are beautiful but it suffers form many many issues and bugs that more often than not serve to irritate the player to no end. As a former Bioware fanboy and RPG enthusiast I honestly cannot recommend that you but this game.

    4/10
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  33. Jan 30, 2015
    3
    Seems like they are trying to do too much. It wants to have incredible graphics, open world exploration, story, text circles, etc. Basically falls short on most things, and has poor performance as well. Unfortunately less than the sum of its parts, which are all watered down to begin with.
  34. Sep 21, 2015
    0
    Such a big disappointment...

    DA:I is a single player MMO and it is the opposite of the awesome other BioWare games (Dragon Age Origins, Mass Effect 2,..). The characters are ugly and boring. The presentation is a bad joke. The story is nothing special and boring. The (side)quests are the worst I've ever saw. The combat system is hack and slay. The world is empty and boring. The
    Such a big disappointment...

    DA:I is a single player MMO and it is the opposite of the awesome other BioWare games (Dragon Age Origins, Mass Effect 2,..).
    The characters are ugly and boring.
    The presentation is a bad joke.
    The story is nothing special and boring.
    The (side)quests are the worst I've ever saw.
    The combat system is hack and slay.
    The world is empty and boring.

    The game is just a waste of time and a shame for BioWare. BioWare was before DA:I my favorite developer which developed my favorite games. And then they made DA:I. Unbelievable. What the hell happened to BioWare....

    I really hope BioWare will not make an open world game again. No one wants an open world in a BioWare game. They should concentrate on their strengths: story, characters, presentation, quests, atmosphere,...
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  35. Oct 1, 2015
    0
    Wow, wtf dudes. I can't understand how they keep failing with the DA series? The first one was so good! The second one was decent at best, but way to repetitive. And now this? I don't even understand what kind of game they are making. WoW offline? But why? The only reason you make grindable spots is so people can share them, not because it's FUN to grind. No one likes grinding. I playWow, wtf dudes. I can't understand how they keep failing with the DA series? The first one was so good! The second one was decent at best, but way to repetitive. And now this? I don't even understand what kind of game they are making. WoW offline? But why? The only reason you make grindable spots is so people can share them, not because it's FUN to grind. No one likes grinding. I play single player games so I DON'T have to grind.

    Then dropping the tactical aspect completely making an action game AND REMOVING AUTO ATTACK?

    Ah, I won't even bother. This and Pillars of Eternity was the biggest dissapointments of this year.
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  36. Jul 5, 2015
    1
    Like a lot of people i enjoyed Dragon Age Origins, and have completed it several times. Dragon Age 2 however was worthless. If you feel the same, stay away from Dragon Age: Inquisition.
    Here's why:
    The characters are uninteresting, you don't "bond" with any of them, like you did in Dragon Age Origins. I couldn't care less if any of my companions left or died. And romantic interests?
    Like a lot of people i enjoyed Dragon Age Origins, and have completed it several times. Dragon Age 2 however was worthless. If you feel the same, stay away from Dragon Age: Inquisition.
    Here's why:

    The characters are uninteresting, you don't "bond" with any of them, like you did in Dragon Age Origins. I couldn't care less if any of my companions left or died. And romantic interests? Forget it, their personalities are so hollow and boring you just can't bother to withstand the amount of effort in it. There's not even a great pair of **** you can go after.

    The story is weak and thin. Where in DOA you went on an epic journey to gather an army to battle the arche demon; Inquisition feels more like political drama, where you attend a lot of pointless meetings. Unfortunately the story resembles quite a lot the story in Dragon Age 2 - let me elaborate, you complete what you thought was this "end of the game goal" (like in DOA where you defeat the arch demon), in the beginning of the game and a whole new problem arises.

    The worst part is though, the massive amount of necessary grinding, I mean Jesus Christ, as some other people put it, its like playing an MMO-RPG in single player, if you want to get a small edge over you enemies in this game, prepare for several hours of mindless grinding for that god damm flower you need, or ores, or gems, or cloth or whatever - some of it is even drops from mobs with an extreme low drop rate.

    The only good thing about this game is the graphics, but i simply refuse to give a good score because of that - you're better off just looking at a benchmarking program.

    You could consider this review as incomplete, since i stopped playing after chapter two. The guy who told me for the 30 th time to go gather x amount of y for him, can shove it!
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  37. Nov 29, 2015
    1
    I would genuinely like to play the game, however the key issue I am facing is the loading time versus the playing time: (just to clarify all games on my rig are loading fairly fast). For this game, loading takes longer than playing, it is so long that I have time to actually die from going away preparing a coffee and being attacked by any random evil spawn and on the other hand, completingI would genuinely like to play the game, however the key issue I am facing is the loading time versus the playing time: (just to clarify all games on my rig are loading fairly fast). For this game, loading takes longer than playing, it is so long that I have time to actually die from going away preparing a coffee and being attacked by any random evil spawn and on the other hand, completing any mission/quest or what else is done in a matter of seconds.

    The game is kind of "pretty" if one do not mind the absolute sense of superficiality emanating from this production.

    The combat is dumbed down and feels more like a hack a slash with a computer-controlled party than any form of action/rpg game.

    There is virtually no competency tree or, for a better description of it, it is so simple that I still wonder why it exists.

    And would someone explain why the main character is propelled to be the head of everything in almost an instant without more than 1 person frowning a little? It hardly makes any sense.

    The dialogues? Well, lets keep the dialogues away as they are just a black and white matter. I do not feel that any choice is adding to the story apart from the general approval/disapproval of some members of the party.

    I would have felt cheated paying the full price, having bought the game with a discount I still feel cheated in a way.
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  38. May 26, 2015
    2
    It would have been a great MMO; as a single player it is, at most, boring. There is no real RPG in the game, interaction with the world and other NPCs is purely cosmetic.
  39. Jan 31, 2017
    0
    Eventually I ended up playing this game. Very mixed up initial impressions (where the devs can't even get the cover right - the hero's mark is on his left hand, while the cover shows the right hand) but I decided to play along to see what this game offers after finishing the prologue/the first act.

    Dear God, it's unfanthomable how incompetent this game is. It's beyond bad. It's the
    Eventually I ended up playing this game. Very mixed up initial impressions (where the devs can't even get the cover right - the hero's mark is on his left hand, while the cover shows the right hand) but I decided to play along to see what this game offers after finishing the prologue/the first act.

    Dear God, it's unfanthomable how incompetent this game is. It's beyond bad. It's the worst type of nu-MMO pacing and combat schlock, but with crap locations and abysmal character progression and hectically boring encounters. It's literally nothing positive to be said about this empty shell of a game. Some of 2D arts are pretty decent? But that's it.
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  40. Apr 7, 2015
    4
    Rpg ripetitivo, noioso, con contenuti riciclati da altri titoli in modo spesso palese, senza apportare nulla di effettivamente innovativo o almeno degno di nota. Gioco che chiaramente doveva essere un MMORPG, ma che grazie ad un motivo non meglio precisato si è trasformato un single che aggiunge una patetica componente multiplayer. La trama è forse uno degli elementi più mediocri, conRpg ripetitivo, noioso, con contenuti riciclati da altri titoli in modo spesso palese, senza apportare nulla di effettivamente innovativo o almeno degno di nota. Gioco che chiaramente doveva essere un MMORPG, ma che grazie ad un motivo non meglio precisato si è trasformato un single che aggiunge una patetica componente multiplayer. La trama è forse uno degli elementi più mediocri, con scelte multiple davvero imbarazzanti alle volte. Avrebbero potuto chiamarlo "Simulatore di egocentrismo" e avrebbe avuto più senso. Expand
  41. May 27, 2015
    2
    This is a disaster. How could Bioware do this with us? I was loyal fan of Mass Effect and when I've decided to turn to Dragon Age I was very disappointed.
  42. Dec 11, 2014
    3
    Dont believe the ABC's Good Game review. This is not a double 10 game. The whole experience has changed. They have tried to turn Dragon Age into Modern Warfare style. This is no RPG and the PC controls are HORRENDOUS. Dragon Age II PC Controls are heaven on earth compared to what they have given us. I am so terribly disappointed my money wasted.
  43. Jan 25, 2015
    0
    DAI is big, veru big. And little else. Everything except for the music and the landscapes is, at the very least, unfinished, at worse, a beta stage untested crap (like Hissing Wastes).

    Story: Is there a Story, other than kill stuff? AI: bad as hell. Tactical camera is probably the worst in this bad game. "Hold position" doesn't work, and companions do whatever they want, including
    DAI is big, veru big. And little else. Everything except for the music and the landscapes is, at the very least, unfinished, at worse, a beta stage untested crap (like Hissing Wastes).

    Story: Is there a Story, other than kill stuff?

    AI: bad as hell. Tactical camera is probably the worst in this bad game. "Hold position" doesn't work, and companions do whatever they want, including ridiculous warps. So often it gets easier to kill a boss soloing it than having stupid companions at your side, that will be bothering you all the time, jumping into traps, running into enemy fire and staying there, etc. You can kill everything soloing with an archer, even dragons that will not do anything if you are far enough.

    Loot: once again, crap. 25 years later still insisting with random item loot!!!!!!!!! Player want to look well, and want to look well all game round, not just after a strike of luck in the last hour of a full 130 hours playthrough. Loot for crafting materials is ok. Loot for items, including schematics, only works in mmorpg. Every item in the game should be achievable by work, hard work. Never by pure luck.

    Characters Art: another 0. What platic hair is that? There were games in the 90's with better hairs, come on!!!! Lack of armor models (90% of them are the same 3 models for every character or race you play). Clipping and more clipping: hair-ears, weapons-coats, boots-floor

    Hissing Wastes deserves a special mention: Such a buggy and unfinished zone, for the love of God. You will find hundres of items floating in the air (boxes, chests, even characters), there is no story at all there, just a big desert with good loot they have put there to compensate the stupid desing of the whole zone.

    Overall: DAO was a 10/10, DA II was a 0/10, and this DAI is, just because of the size, the music, and the landscapes, a 2/10. Another disappointment from EA-Bioware.
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  44. Jan 10, 2016
    0
    Just bought Dragon Age Inquisition Game of the Year Edition. Played 50+ hours and all i can say this is FAIL. The game is empty. It is not interesting at all. It is solo MMO RPG.
  45. Mar 17, 2015
    4
    I'm not too sure what half of the critics are on, but the game is worth 6/10 at best. That's it. Large world, bla, bla, bla but at the end of the day it was just a bit boring and lacks any real substance for my liking. I'm afraid to say it, but it's true. The positive is that I played my friend's copy for a bit first, so was spared having to pay for this waste of time. I have at leastI'm not too sure what half of the critics are on, but the game is worth 6/10 at best. That's it. Large world, bla, bla, bla but at the end of the day it was just a bit boring and lacks any real substance for my liking. I'm afraid to say it, but it's true. The positive is that I played my friend's copy for a bit first, so was spared having to pay for this waste of time. I have at least learnt from my past mistakes and Bioware has rightly not received any of my money for yet more characterless drivel. Expand
  46. Aug 26, 2015
    0
    This game sucks in every way, open map? yeah, in your dreams, big and empty maps, always do the same thing over and over again, close cracks, collect artifacts that ultimately are useless, the character customization is very limited near almost exclusive, you can not access to weapons or armor of the other factions, your journey through an "world" on foot or horseback but in the end givesThis game sucks in every way, open map? yeah, in your dreams, big and empty maps, always do the same thing over and over again, close cracks, collect artifacts that ultimately are useless, the character customization is very limited near almost exclusive, you can not access to weapons or armor of the other factions, your journey through an "world" on foot or horseback but in the end gives you the same, it's boring, lacking gameplay, difficulty and originality, poor plot and too linear, the only good thing is thatIt has good graphics, but after playing The Witcher 3 dragon age inquisition seems like a scam, but rather a game that I would place two generations before skyrim. Expand
  47. Dec 15, 2014
    3
    Gameplay:
    Worst in the series, the tactical camera is useless resulting in the game just becomes a poor hack and slash. Keyboard controls are some of the worst in modern gaming.
    Story: Average at best, this game had the least companions that I actually liked from any of the DA games (I only liked Cassandra, Dorian & Varric), with my two favourite characters in the game being Leliana &
    Gameplay:
    Worst in the series, the tactical camera is useless resulting in the game just becomes a poor hack and slash. Keyboard controls are some of the worst in modern gaming.

    Story:
    Average at best, this game had the least companions that I actually liked from any of the DA games (I only liked Cassandra, Dorian & Varric), with my two favourite characters in the game being Leliana & Morrigan from DA:O. The main plot was average at best as well, but better than DA2. The worst part though was when I did my standard second play through as an evil character, I found myself not given any freedom to actually be evil.

    Graphics:
    Scenery is absolutely gorgeous but the character models and animations are terrible.

    Audio:
    Loved the music, almost as good and DA:O and the bard songs were great.

    Overall:
    Below average, Dragon Age: Origins is still the best in the series, this and DA2 are currently tied for last place (DA:I could scrape ahead if Bioware fix the combat though).
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  48. Feb 3, 2015
    1
    It seems that Bioware has finally given in to EA's money-hungry influence and released a game that will no doubt disappoint many fans of the Dragon Age series. First of, there are a few glitches and texture pop-ins, but there are few of these and the ones that you do come across are rarely noteworthy and almost never game breaking, and so these flaws can be easily overlooked. The combat isIt seems that Bioware has finally given in to EA's money-hungry influence and released a game that will no doubt disappoint many fans of the Dragon Age series. First of, there are a few glitches and texture pop-ins, but there are few of these and the ones that you do come across are rarely noteworthy and almost never game breaking, and so these flaws can be easily overlooked. The combat is mostly disappointing and can range from mind-numbing simplicity to unnecessarily complicated depending on your class. What happened to the straightforward elegance of Origins? I mean, it's not the atrocity that was DA 2's combat, but its still quite flawed. Next up is the game's sidequests, which often lack inspiration and creativity. Granted, we've unfortunately come to expect this from the genre, but Inquisition's sidequests seemed particularly bland and uninspired. It seems as if most of the sidequests were thrown in as an afterthought in order to provide filler for the game's main story, not as interesting narratives in their own rights. Perhaps it's because of the high bar that Origins had set that many of Inquisition's quests seemed boring by comparison, but it's a problem nonetheless. The crafting in the game is enjoyable and accessible, but it will not hold your interest for long. Also, many of the choices that you will make throughout the game have little impact on the actual story, and often multiple differing dialogue branches will end up leading to the same conclusion. I mean, i'm not saying we need hundreds of different endings to every quest, but come on! If your going to provide a narrative that gives the player the freedom to choose, then at least gives us choices that will actually change the outcome of the stories. The UI on the PC is often awkward and clunky. It's not hard to notice that this was a game that was designed for consoles and ported to PC. Now I'm no elitist, but the state of the PC version of the game in comparison to the console version is depressingly laughable. The characters in the game do not disappoint though, and the way they interacted with each other and your character is often enjoyable, although there are some strange dialogue choices that do not fit in with the rest of the conversation. The actual story though? It was mostly average, with some truly great moments that made Bioware's skill at crafting a narrative shine through. But these moments were few and far between, and they were not able to salvage the rest of the mediocre storyline. In my opinion, Dragon Age: Inquisition was a disappointment, and I truly hope that Bioware can throw off the influence that EA has had on their development process and bring this series back to the level of quality that it had held at the time of Dragon Age: Origins. Expand
  49. May 5, 2015
    0
    Bioware has betrayed it's truest fans.

    1. Terrible Controls
    2. Terrible Camera
    3. Momentum on characters feels like ****
    4. Terrible Combat
    5. Terrible AI
    6. Terrible Pathing
    7. Dumbed down / simplistic
    8. Bad PC Ergonomics
    9. Multiplayer is garbage
    10. Paywall (think Trion) in multiplayer
  50. Feb 10, 2016
    0
    Why? Why Bioware does not like his fans? Why do not they make the continuation of the great RPG but did grind simulator for those who first played in an RPG?
  51. Vio
    Jan 11, 2015
    3
    Poor PC kb/mouse controls, bloated UI, poor tactical view, lack of auto attack path finding, low FPS/stuttering in dialog.

    Dragon Age: Inquisition built by pc gamers for pc games (best experienced with a xbox controller)
  52. Dec 11, 2014
    1
    Sadly, they made a potentially excellent game utterly boring with a huge number of unengaging activities. The whole point of video games is that they suspend disbelief and draw you into a world but this one just made me utterly embarrassed that I was playing a game instead of, well, pretty much anything else. The narrative arc is protracted and poorly put together, the combat system felt,Sadly, they made a potentially excellent game utterly boring with a huge number of unengaging activities. The whole point of video games is that they suspend disbelief and draw you into a world but this one just made me utterly embarrassed that I was playing a game instead of, well, pretty much anything else. The narrative arc is protracted and poorly put together, the combat system felt, perhaps as a result of our changing tastes, really clunky. But my main problem was that within a short space of time, I didnt care much about the characters, but I played through further hoping it would change. It didn't. Strongly suggest you stay away. - much more like the second installment than the first. Expand
  53. Dec 13, 2014
    1
    The game is worth $19.99 in my opinion. The game is buggy, unpolished and cumbersome to play. I would not recommend this game to anyone. The controls are not good, the interface is not good, I really don't know developers are putting out such low quality games and slapping a "Game of the Year" contender on them.

    Avoid this game, unless you can get it on sale for $19.99.

    It is garbage.
  54. Mar 20, 2015
    0
    This review contains spoilers, click expand to view. First of all I apologize for my English.

    I created this account only for Dragon Age Inquisition (The worst game ever, for me).

    I played Dragon Age Origins which was almost perfect game for me and replayed it many times. Even last time when I use cheats to be almost immortal, I enjoyed this game because of epic story, dialogs and many other things. The combat system in DA:O is good. I am real fan of this game. Then they released Dragon Age 2.... For me not bad game, not bad at all. Differences is huge from first game but it still playable. I played DA 2, I think 4 times, includes last time with cheats to complete faster to start new game. Want to say I waited Dragon Age Inquisition very, very much. I pre-ordered it as well. Before it released I played last two games as I mention with cheats. So I can compare the all three games with no hesitation. First two games I always beat on Nightmare even in first tries. They are very hard games on that difficulty, but I manage to complete them with no problems. After I complete this games I start the "Epic" Dragon Age Inquisition.

    I started it of course on Nightmare. I forget to mention that I am PC gamer, only PC and I think all people must burn all this damn consoles! F......k them! I apologize. So this game is unplayable on pc at least it is very hard. You can't use mouse to walk, if you suddenly press left button the slow animated attack begins... It is not very bad but irritate as hell. You can't pick up loot as in previous games. Now you must came very close to what you want to pick up. Why EA done this, why this sudden changes to controls? Because they planned this game for consoles, I think only for consoles. But!!!! yei you can jump like an idiot. This I wanted so hard. Can't imagine an RPG game without this option, this so useful!!!!!!! Maybe the brains of developers team jumps out from them and go to find better thing to do. And it's not actual RPG game at all. So I can tell that controls are insane on mouse and keyboard. Tactical camera is a abomination of the tactical cameras of previous two games.

    So this crappy parody of Dragon Age is not an actual RPG as I mentioned before. Its action MMO style game with some elements of real RPG. The EAware ruined it very hard. For example the core game quests is MMO style, go to A location, collect X items then go to B location and do it again, and again, an so on.... If developers think it's cool to be like farmer or miner, or crappy cowboy, why they cant simply create miner or harvest simulator games! I say that I am Inquisitor not a fu...g peasant!! This is unacceptable. If They want to create MMO game so create it, please do not ruin epic franchises like Dragon Age. This is Legendary universe! But now it completely consumed buy real world taint. I mean the money and business. DA:I has the most horrible quests in all games that I played before. This many hours of useless quest have no impact on main story. And I can tell that main quests is also very poor and simple, very little of interest. The story of Dragon Age universe ruined for me completely, dead and forgotten. The EA cares only for many. They forget about old fans that like this epic storyline in DA:O and some of DA 2 like me. Developers made this game for 9 years old kids who don't cares about plot just like smash everything in casual mod and jump in not an open world. There is many invisible walls and it feels like old DA2 corridor game, only this corridors is slightly wider.

    The characters are boring and stupid, fail monotone dialogs. In combat your allies like bunch of stupid fat sheep or pigs that are very brainless. Maybe I play this game when people create cheats and you can solo Nightmare mod instant kill all enemies. The skill system is worse than in DA 2 simple skill trees. Attribute are don't exists at all. Ok there is attributes but you can't do anything with them like in last games. Maybe you want powerful magic based mage with small amount of HP and Mana. But no you can't, you must play that we pro epic develop team create. And why there is no Healers???? They are MUST to be. So many other fail thing with this game. I played it for 28 hours and bored to death with this single player MMO game. I deleted it and destroyed my origin account. I never buy new games from Bioware. They are dead. I miss the times that I spend in DA:O and DA 2. And for mu opinion Skrym is better that this piece of .......

    I do not recommend it for old RPG gamers. If you dream of epic continue Dragon Age story I think you all will be disappointed. It is not Dragon Age anymore. Goodbye my favorite game. The EA ruined all my favorite games: Dragon Age and Mass Effect.

    Thank you for reading.
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  55. Dec 14, 2014
    3
    I wanted to like this game, as I'm a fan of RPGs since pencil and paper D&D, Baldur's Gate etc. It's not what I had hoped for, which was a sandbox type CRPG (especially being that it's open world) with some depth in the skills and crafting. To me, this is more like an arcade style game, with MMO tendencies. Hell, I've played MMO's with more depth. There really isn't anything good that II wanted to like this game, as I'm a fan of RPGs since pencil and paper D&D, Baldur's Gate etc. It's not what I had hoped for, which was a sandbox type CRPG (especially being that it's open world) with some depth in the skills and crafting. To me, this is more like an arcade style game, with MMO tendencies. Hell, I've played MMO's with more depth. There really isn't anything good that I can say about the game. It's dumbed down, consolized, unoptimized and buggy. It seems like a huge waste of a large AAA budget, in my opinion. I've had a lot more fun with Divinity: Original Sins. Expand
  56. Feb 6, 2015
    4
    WARNING! Yes I feel Origins is a huge accomplishment to live up to. So if you want an unbiased review that doesn't mention how Origins is still better then read no further.

    I enjoyed it for about 10 hours, then I stopped playing due to my work schedule. When my free time opened back up I focused instead on other games (Skyrim) when I had time. The reason for this is while character
    WARNING! Yes I feel Origins is a huge accomplishment to live up to. So if you want an unbiased review that doesn't mention how Origins is still better then read no further.

    I enjoyed it for about 10 hours, then I stopped playing due to my work schedule. When my free time opened back up I focused instead on other games (Skyrim) when I had time. The reason for this is while character development in Skyrim is not as improtant, I get more control out of what my character becomes, what I can choose to do, and how I choose to do it. And that is the overall problem with this game. It's still too linear for my taste. Yes you get to travel around a beautiful world but what's the point when you don't give us a reason to. There is definitely grinding in most games, but here it felt unnecessary and unrewarding. The characters, while a vast improvement to DA2, were to me not worth investing more time in. I never had that connection to them like I did with characters from Origins. To even learn more about the characters you have to stop everything and go back to your home-base to further any of that along. This is an RPG and the whole time I felt Bioware and EA were trying to put those little things on the back burner to attract a more mainstream audience.
    The story, while arguably an improvement to DA2, didn't really keep me invested enough to want to continue to learn more about the world. If I was able to talk to my party on the field it would have made this game more enjoyable and believable. If being able to travel anywhere on the map and encounter randomly generated events like a dungeon or being attacked unscripted by templars, then this game would have won me over. But it feels like a lesser version of what I've seen. Here's a further breakdown:

    The graphics are stunning! The highlight of the game. The cut-scenes being limited to 30fps was slightly annoying, but easily fixed if you do some research on Google. But while beautiful there is not real point to travelling the world because we get no incentive to except to to be able to see an accomplishment pop up on our screen. Call me old fashioned but I like feeling like I personally accomplished something.

    I ended up relenting and using an Xbox controller because the Keyboard/mouse controls were driving me insane. They definitely put their energy in making the console controls more intuitive than the keyboard controls and that irks me a bit, but to each their own.

    It felt like the game mechanics was an even further step back than DA2 took. I loved the control you had in Origins over your party and how you could control every aspect of leveling. Now you only get to choose your skills and nothing more, no more choosing how to distribute your stats or anything to that nature. You can still tell your party's AI what to do, but not on the same level as previous games. All in all I felt the game was over simplified to again cater to a more mainstream audience.

    Also, when did it become a good idea to limit potions on the field? It works for a game like Dark Souls because it works in tandem with the mechanics of dying in game. Here it feels like a half-hearted attempt to make the game more challenging and it feels more annoying to me to have to go around, gather items to increase my potions capacity. This is just my opinion but I find grinding to increase potions to be unnecessary and overly tedious. Even in world of warcraft you can at least buy the potions from auction or a store if you don't feel like making them yourself. Give us the option!

    Questing was interesting at first, but eventually it became stale. The gathering of items seemed overly tedious and felt like an MMORPG rather than a standard RPG game. It felt like filler because when you take all that away there isn't a lot to do in the main story-line.

    But the biggest gripe I will have for this game is the spamming of the trigger button to attack with an occasional special move. It gets really boring after a few minutes. It lacks strategy or finesse. Sure technically you just repeatedly attack the same way in DAO, but the difference is you don't have to constantly hit the button or hold it down to keep attacking. It's an extra step that gives you no advantage.

    So, overall, while visually it's a stunning game and holds up for a few hours, eventually the hype and awe wears off after you realize that a lot of the elements in this game are only there to cover up the fact that this game is tedious, over-hyped, and generally doesn't give you a reason to keep playing. Granted this is my opinion, and I know a lot of gamers feel differently. I'm sure a lot of players will find this game hugely enjoyable and that's fine. More power to them. I would advise anyone looking to buy this to be very cautious and make sure you really want to spend $60.00 on this game, because to me it would have been worth waiting a while for it to drop down significantly in price.
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  57. Mar 24, 2015
    3
    As a fan of the two previous DA games, I really looked forward to play this one, and prepared by playing DA: Origins, Awakening and II again, games ranging from fantastic to very good (Yes, I consider DA II to be very good due to its story and especially companion stories).

    Then imagine my disappointment when starting to play tid game, and noticing that they haven't even tried to make a
    As a fan of the two previous DA games, I really looked forward to play this one, and prepared by playing DA: Origins, Awakening and II again, games ranging from fantastic to very good (Yes, I consider DA II to be very good due to its story and especially companion stories).

    Then imagine my disappointment when starting to play tid game, and noticing that they haven't even tried to make a half-decent UI and control scheme for the PC player. Played it for 3-4 hours, then put it away, with the faint hope that there will be patches that males it at least not completely annoying. I hope and think that there's a good game hidden there, that's why I give a few points.
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  58. Apr 16, 2015
    3
    Basically its the old DO2 problem again were more then half of the playerbase cant stand the combat system who cares if the story is good or pretty if each second fighting is like pulling teeth.
    This time instead of only making it a console hack and slash like DO2 or a turnbased old school like DO they tried to make it both with a firstperson mode and a tactical mode.
    And here is the
    Basically its the old DO2 problem again were more then half of the playerbase cant stand the combat system who cares if the story is good or pretty if each second fighting is like pulling teeth.
    This time instead of only making it a console hack and slash like DO2 or a turnbased old school like DO they tried to make it both with a firstperson mode and a tactical mode.
    And here is the funny part they failed at both and why this game is poorly ranked DO2 was a bad game for me but DO inquistion is a bad game for all.
    Still you can probably stand it if you like DO2 its not that bad as a first person game but if you want to pause and use tactical mode its like pulling teeth.
    Fighting through a RPG like DO inq takes a lot of time if you cant stand the fighting it would be better to watch someone play trough it on youtube.
    If something isn't broken don't fix it all they needed to do was remake DO and everyone and their grandma would have thrown money at them but they want the console gamers also and in trying to please everyone they end up making a frankenstein that nobody can love.
    The tactical fight mode makes me want to cry you just cant see anything such a silly basic error that you viewpoint is to low down to be able to see anything even at the highest option open for you, i assume they wanted it to look better or someting but it makes it a nightmare to play.
    Only played the game a couple of hours before my nostalgia for DO couldnt overcome my distaste for the game
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  59. Nov 26, 2015
    2
    I didn't think anything could possibly be worse than Dragon Age II, but alas, EA has outdone themselves!

    Having to micromanage everything my party does during combat is terrible and no fun whatsoever. I'm sure some people out there enjoy stopping with tactical cam, I'm not one of them. I enjoy being able to set character behaviors ahead of time so that my AI isn't running around like
    I didn't think anything could possibly be worse than Dragon Age II, but alas, EA has outdone themselves!

    Having to micromanage everything my party does during combat is terrible and no fun whatsoever. I'm sure some people out there enjoy stopping with tactical cam, I'm not one of them. I enjoy being able to set character behaviors ahead of time so that my AI isn't running around like they don't know how to fight. This could have been avoided if companion AI wasn't terrible, but it is.

    Also, what happened to party banter? Unlike Origins or DA2 where much of the banter was triggered through area-specific triggers, DAI feels completely random. I've gone hours at a time without hearing banter from my party. Aside from their abilities, you may as well stick some random soldiers with me, because that's what it feels like at times.

    The hundreds of side quests are very shallow. In previous games, you got full cut scenes and dialogue for every quest. Now, someone tells you they need help and then the conversation ends. You don't even get to say yes or no. It's awful that you're trying to find a cow when you're the Inquisitor! Dragon Age: Inquisition is like playing an MMO all by yourself.

    Putting repetitive side/fetch quests aside, there is one issue that bothers me more than anything: Inquisition really lacks in the story/character development department. Every character is terribly flat and lifeless and I didn't make a single connection to any of the main/side characters. I would have preferred less, but more meaningful quests. It's all about quality over quantity.

    I'm actually currently downloading Dragon Age: Origins Ultimate Edition for only $7.49 on Steam right now, which is waaaaaaay cheaper than what it is on Origin. I'm more excited about my 7th play through on Dragon Age: Origins than I am even thinking about finishing Dragon Age: Inquisition.

    The only reason I'm not scoring this game as a 0/10 is because of the graphics, which are a far step up than previous games.
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  60. Oct 30, 2020
    3
    Welcome to the plastic static empty world with the only joy is killing endless dumb-npcs. Welcome to the game where RPG-part is actually optional and don't help the player. Where your words and dialogues MOSTLY is nothing and don't affect on anything. Comparing to DAO this is 0/10. Can anyone please answer what so good about bioware? they made like 1-2 really good ass games and tons ofWelcome to the plastic static empty world with the only joy is killing endless dumb-npcs. Welcome to the game where RPG-part is actually optional and don't help the player. Where your words and dialogues MOSTLY is nothing and don't affect on anything. Comparing to DAO this is 0/10. Can anyone please answer what so good about bioware? they made like 1-2 really good ass games and tons of 50/50 or even worse.

    Guys, i don't care you made it on frostbite which was hard and bad for testing. I'm the player, so i rate the game. Okay, you were really stoic and programmers were talented, but this is doesn't make the game better. I still don't understand what was the purpose of making it on bad for rpgs engine. This is so stupid. I already read the book and still don't get it. Seems like there is more joy for you all fighting the bad systems and overcome difficulties rather making a good game!
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  61. Jan 12, 2016
    3
    This review contains spoilers, click expand to view. Dragon Age: Inquisition is yet another game from Bioware that has fallen flat on its face within the last decade. I pre-ordered the deluxe edition due to my nostalgia over DA:O and even DA2 which was a mistake considering they lied about a vast majority of content and mechanics of this game, not to mention the antics of the PC port upon release, which to a certain extent is still horrendous, though not unplayable.

    So I'll start off by saying if you want Bioware's classic story telling and styled RPG mechanics, then this is probably not the game for you; you are better off restarting a play through of DAI's predecessors or buying the Witcher 3 because this game is shallow, uninteresting and short. It's story goes something like this (obvious spoilers):

    As the player character, you are marked and amnesia stricken by the fade after a catastrophic occurrence that results in several fade breaches erupting across the land(which is bad because of the 'evil' things that reside within). This mark has the capability to close said breaches and is interpreted as something of religious significance by some, causing you to be appointed the leader (wether you like it or not) to solve the rifts within the sky. You start off with a small band of 'loyal' followers that have moderate political pull, recruiting men and women, including several famous and powerful people across the land to help fight the breaches and find out what marked you. Towards the middle of the story you finally have the command of a religious army called the Inquisition, which, to be honest does not seem to exist once fully formed and has no purpose other than bugging the illustrious leader over trivial matters across Thedas. The antagonist, who I will not name but you probably already know, has been an antagonist before in a previous instalment of this franchise. And this character is laughably worse than their last appearance, or rather it is lacking in the same mystique and credibility. Turns out that it was the antagonist who marked the Inquisitor, though not on purpose as their use of the thing that created the scar upon the player character backfired when they tried to tear open the fade with the mark for their devious plan, hence why they want nothing more than to kill you and everyone else to take back said power. The problem is that this evil being possesses nothing of real threat during the storyline, though of course we are told what a big bad person they are, yet the delivery of villainy is rather lacking in actual practice. Apparently the world is ending too, but I hardly noticed. So, finally in the end, you kill the villain in classical fashion, which was rushed and boring as hell, yet we find out that there is something more going on behind the scenes with old gods and such; that is however being left to the vice of dragon age 4.... So yes, the ending is rather abrupt and unexplained but expanded upon slightly in the DLC...While I like the idea of the story overall and it ties in nicely with the previous games, it is awful in its delivery; there is no depth or emotion in it. There is no sense of urgency or scale to what is supposedly happening and half the time you are removed from the actual plot because your on some stupid fetch quest!

    And that brings me onto the exploring and questing style of this game....while its is very beautiful to look at while running around, it still lacks the same things as the story. Half the time I spent picking flowers for some stupid quest giver that asked for an extortionate amount or killing X and Y of beasts for some coin or supposed plot advancement....I'm the leader of the Inquisition, I should not be running around in the mud when I have a whole army at my disposal, oh wait, I can order them about, only that they come back with one flower after fifteen minutes of actual waiting! The waiting ties in with war table quests that you can task the Inquisition to do in real time (though only three at a time), such as gather coin, crafting mats or a potential lead/recruit , but half of it's pointless simply because of the quality/quantity you receive upon completion and the time it takes. Mostly I just forgot about it and decided to go gather stuff myself.

    Exploration while questing can be quite painful as well. While attempting to go to a marked area on the map I often found it blocked by a large hill or mountain with no definitive way to find a path around it, ending in a slip n slide adventure against the rocks or a five minute trek around said rock trying to find a trail....these two things mixed together made for some very frustrating questing times for me...and I'm sure my companions and my horse felt the same way as I swore every time I saw a villager asking for my help. While I bargain that Dragon Age Inquisition likes to think of itself as a sandbox, it isn't, it's just a empty land with a bunch of fetch quests (quite rightfully named MMO style by others) with no real purpose in exploring anything at all since it amounts to nothing but boredom, frustration and perhaps some bonus power to be able to unlock more areas i.e rinse and repeat.

    Now to the combat, AI and character perk system. I thought games should progress combat wise as they go along with each instalment? Granted this is a Bioware game, so the combat is not going to be ground breaking since they usually make up for it with story, but DAI takes a step back with how basic it is. It seems only refined to one button, the R key and you will be lucky if you hit something. The targeting system is so unintuitive and problematic that you will often miss your target. There is no feel to the action, half the time it seemed like I was beating a pillow to death... And the animation? Practically the same as Dragon Age 2. I want to put a foot note in here to say that time has come for developers of this once great company to realise they can't get away with recycling things for more than two games anymore, in fact any developer should understand this, because Bioware has been using the same facial animations, the same character animations and the same God damned combat animations for too long. It's past the point of fun and it is certainly telling into how much effort they are willing to put into their games. This is not the 00s, technology has advanced to the point of motion capture and more so that you aren't stuck with the animations you created by hand back in 2007 for Mass effect. And the same goes for your combat system. Adding a tactical camera (which is mostly broken and useless) does not count as a combat upgrade when the system is the same as your previous game, if not worse! You know what, I'm just going to say that everything from the combat to the perk system is the same as Dragon age 2 to get it out of the way because that's all it is. And the AI is pretty much the same. When fighting a Dragon, your companions will simply stand in the fire or ice shower and stay there until they are dead. You should not have to manually control or order them to move away from damage because that is what the AI was created to do...supposedly. And on top of this, their skill utility usage is sub par at best, granted you can manually alter their attack patterns and potion consumption, but again... This is not the naughties.

    And so to the crafting system, armour, weapon variety and loot table. Wow...just wow...I have never experienced a game that has made me dread going out to gather crafting supplies so much, and as I mentioned earlier...yes, it is all on you to find these items despite commanding an army. This resulted me in modding the game because the loot table is horrific with gold being perhaps the hardest strain of them all. If I get bad crafting supplies from killing enemies, my only option is to go and buy said materials from a shop that has them, but I can't because I have hardly any gold to begin with...In the end I decided that I would hoard gold and have crappy armour until I had reached a specific level, that way I could buy enough materials for decent armour which would last me several levels. As for the crafting system itself, it's not bad but it's not good either...the lack of customisation as a whole was a major flaw to me, with armour and weapon modification schematics such as gauntlets which adds a nice touch to modable armour being hard to find or too expensive to purchase that resulted in having awful looking robes with bad stats for most of the game. And don't get me started in the lack of armour for races that are not human, sure, you have slightly better choice with the DLC but something like Arishok plate for a Qunari should have been in the vanilla game to start off with. I've seen the Art of Dragon age Inquisition and there are so many amazing concepts in that book that are non existent in the product itself which is a shame.

    And finally, I want to discuss the companions and romances. Dragon age has always been rated as mature game...and as such I expect it to have mature content in it, either due to violence (which seems rather lacking when I compare it to DA:O) or things of a sexual nature. While Dragon Age has never been as upfront with sex as say The Witcher franchise, I do not expect to have PG-13 fanfic romance with a character that feels like it was an after thought, it is not believable and it leaves something of a sour taste. While it is not detrimental to the game as a whole, Dragon age and Mass effect have always had something of a staple in their romantic pursuits, which has most likely been one of their major selling points. Instead of a meaningful engagement with a companion I often felt like I hardly knew the character and was being forced or forcing them to interact with me resulting in the typical fashion of being granted with a token love scene towards the end of the game if you continue your pursuit. Thankfully the notion of giving gifts to companions to force them to like you has gone, but there is no plot to fill that whole. I felt no connection whatsoever with my love interest (of which I attempted to experience most of them through various playthroughs) and as such decided to be a celibate disciple of Andraste, given my 'religious' mark. As to the companions themselves, some are enjoyable to engage with and some could have been better. If I compare it to the other games and Mass effect, I did not develop a connection as I did in those, so I didn't really care if they left or stayed, which made playing as something of a renegade a bit easier. What I found odd is that returning characters seem watered down and uninteresting, which was upsetting simply because of their role through out the franchise.

    I would mention the Multiplayer aspect of it but it's what you would expect if you have played Mass effect 3 but with worse mechanics.

    As a whole, I did not enjoy Dragon Age Inquisition, but it has one saving feature; Dragon fights, while the AI can be temperamental, it did not take away the enjoyment produced by killing such a fierce best. Their design both artistically and functionally seemed done right to a T, which is why from time to time, I will fire up the game to hunt down a Dragon. It is such a shame that is the only reason I play it now... Because the Dragon age franchise has been an interesting journey and story, while the idea is sound for Inquisition, the delivery does not live up to it, instead we find a shallow open world game with no meaningful direction other than to lead to a new DA game. I only hope that they do better next time.
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  62. Mar 15, 2015
    0
    This review contains spoilers, click expand to view. This game is right up the ally for the COD generation.. I don't understand for the life of me, why so many reviewers are tripping over themselves to give this garbage 9's and 10's.. What disappointed me the most is how nothing seems to matter, everything happens in isolation. In DA:O it had huge importance if you e.g. romanced and influenced Alistair in a certain way. Everything in the game seemed to follow this path, where every choice you made interacted with people and the world around them. Nothing you do in Inquisition affects the story whatsoever. For instance me siding with Celene didn’t affect Orlesian support, nor did my destroying the Darkspawn army in anyway weaken Corypheus, and any troops I lost to fighting the darkspawn didn’t affect my army’s performance when I attacked Corpyheus in the Arbor wilds. And Blackwall should be the one guy I thought would be pleased with me destroying a darkspawn army and my approval rating with him would skyrocket. It didn't affect him what so ever. Screw this game, Expand
  63. Jan 29, 2015
    3
    This review contains spoilers, click expand to view. I happened to be able to borrow a copy of the game, and I am glad I did before buying it, which will never happen now. The technical issues, like terrible tactical view, unwieldy controls (as I found out, the PC version is actually a port from a console, and that explained why they were so bad) would not spoil the game were it really good. but I found myself bored after a few hours of playing.

    Might be my vast gaming experience, but the story at the start seems very predictable and dull. You are some unknown person, just falling out of the sky and remembering nothing but weird delirious images. OK, you get arrested and almost tortured for that which is explainable and fine... but then all of a sudden you turn in the Chosen One, Dovakin and whatever, for no reason. Really, the speed at which you are trusted the title of the head of the Inquisition is absurd, and just because you have a strange mark on your hand you can tell nothing about, and because you used it to close an evil portal. Still you don´t even know yourself what is happening.

    Then some typical dialogues follow, like everything is wasted, the world is against us, we need to build out own army with blackjack and stuff. The army quartermaster tells you she needs better swords for the army, the smith needs 5 iron to make these swords, you roam around collecting iron carefully place at obvious places, get some other stuff from map markers, go back, everybody sheds happy tears, your army is upgraded.

    Few objects can be interacted with. A lot of chests that simply do not open. Would be fine if they were locked, or their owner would complain, no, they are just another skin for a boulder. I found a house and was happy at the thought I could probably loot some carrots from it if nothing else. The interior was rich - a bed, a chest, a table, lots of other stuff... but the only thing I could interact with was a note on the table. Such a disappointment.

    The game might be not as bad on itself, I would probably like it, had I not played Dragon Age, Mass Effect and Skyrim before... but now it is clearly a disappointment. Very typical plot stamps, boring quests, poor world. If you expect the level of DA Origins or Skyrim, don't buy it. If you never played games of that type... I still would get Skyrim.
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  64. Jan 29, 2016
    0
    + Beautiful maps
    + Deep lores
    + Beautiful effects + Make-sensed Crafting - Very bad console port. (It's supposed to be a pure PC game but It's not) - Pathetic combat system - No mouse-click move (Poorly PC port) - Stupid companion AI (Can't fully control dumb teammates, tactics is trash) - Limited 8 skill slots - Cut all the good things from DAO, DAII - Limited healing potion
    + Beautiful maps
    + Deep lores
    + Beautiful effects
    + Make-sensed Crafting

    - Very bad console port. (It's supposed to be a pure PC game but It's not)
    - Pathetic combat system
    - No mouse-click move (Poorly PC port)
    - Stupid companion AI (Can't fully control dumb teammates, tactics is trash)
    - Limited 8 skill slots
    - Cut all the good things from DAO, DAII
    - Limited healing potion slots
    - No healing spells
    - Urgly characters
    ...a lot more ****

    Good job EA, that's how you kill a good series, you stupid dumb ****. My Expectation, my money...
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  65. Dec 14, 2014
    1
    I want to type a full review, but ... Those who played the game and who enjoyed DAO before, they told enough already.
    * There is no choices at all, all of them lead to one script and 99% of them changes nothing, not even the answer from another NPC, same **** with dialogues with party members - no changes in approval, nothing.
    * There is no open world. Locations is huge and ... linear.
    I want to type a full review, but ... Those who played the game and who enjoyed DAO before, they told enough already.
    * There is no choices at all, all of them lead to one script and 99% of them changes nothing, not even the answer from another NPC, same **** with dialogues with party members - no changes in approval, nothing.
    * There is no open world. Locations is huge and ... linear. In some locations u will be able to climb on almost 90 degrees walls, another ones will not allow you to overstep one little stone. And yes they separated by loading screen, nothing more.
    * There is no 100+ of quality gameplay. Secondary quests is stupid **** You HAVE to grind inifinite resources/mobs to unlock primary quests and locations. Stupidest and boring **** ive ever seen, like second-sorted MMO.
    * There is no tactic combat. Brainblowing AI, horrible controls (PC), horrible tactic pause mode. Nothing else to say.

    Add a bad optimization.
    Total: Those who hoping to see much more improved DAO will be disappointed. There is almost no Dragon age in this game.
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  66. Jan 4, 2015
    3
    Douglas Engelbart will be very sad knowing that one of the biggest game developer were totally forget the basic function of the mouse for PC

    WTF with Click right and left mouse together / middle button to move the camera in Tactical mode WTF with Spamming click / hold click to Attack, is this game an FPS/TPS ?? WTF with No proper Zooming Out/Zooming in function WTF with Fake
    Douglas Engelbart will be very sad knowing that one of the biggest game developer were totally forget the basic function of the mouse for PC

    WTF with Click right and left mouse together / middle button to move the camera in Tactical mode
    WTF with Spamming click / hold click to Attack, is this game an FPS/TPS ??
    WTF with No proper Zooming Out/Zooming in function
    WTF with Fake tactical Option

    I will put score to 0, if not because of the good Graphics and huge semi Open World area.
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  67. Jan 11, 2015
    0
    This review contains spoilers, click expand to view. This game became the biggest disappointment of the year for me. And the problem not only in the game-play itself - tactic camera, no auto-attack (which, by the way, was very unnerving) all of mmo-like quests and so on. What pissed me off is absence of role-play itself in the RPG. It sound odd, but it's true. I got the feeling that I'm playing the game made up by some fun-fiction writer with no talent or so ever. The Inquisitor is a Mary Sue character that has a god-like powers, everyone worship him(her), he(she) can do anything and everything he(she) touches is turning to gold. There is no personal motivation to the main character - why would he (she) want to join the Inquisition? To save his(her) own skin? But the threat is very vague. The only option at the end is to save the world. The easiness with which he(she) becomes the leader of the Inquisition was very surprising for me. Just because of a green thing in the hand. And that is the only reason I could see. He(she) did nothing to get this position - absolutely. All that he(she) do most of the time - is collect herbs, kill animals and make stupid side-quests to find someones goat. And that thing with the Wardens - is Inquisitor became a ruler of Orlais that he (she) can just banish them from this Empire? WTF? Maybe we should name the main character not Inquisitor but The-All-Mighty-The-Ruler-Of-World?
    There is no feeling of coming disaster, no atmosphere of coming evil. Why would we need to close those rifts if almost all of them are situated where is no people who would suffer from them? And the funniest moment is that there is no reaction of NPC that are near by when you fight someone. Most of the NPCs are not moving at all, even if you try to pass them by - you just stuck if you try to go through several NPC chatting. And the chatting, ohh... when I tried to listen what they say... well, let's say they talking like crazies.
    Now let's see what Inquisitor we can play. We don't have an option to play any character but good. For example, when we make Cole's quest, we don't have an option to kill a Templar - because we are good, we can't be evil. No-no, we can sentence to death someone, while sitting on the THRONE, bot not when Cole wants to kill someone: "It's unthinkable!" - says Inquisitor. Where is the CHOICE I'm asking you, bioware? Where is the real choices? The only one I could remember - is at the ball, but I didn't even care who to chose.
    The dialog wheel - is just one big fail. Want to romance character - why think? - jut push the answer with the heart - no problem. There is no wrong answer - everyone loooves you - Mary Sue it is. And sometimes I pushed the answer and my Inquisitor yelled like hysteric, which I couldn't expect from the answer I chose.
    It seems that Bioware just want to show you picture. It's like Michael's Bay popcorn movie. You CAN watch it, but there is no soul in it.
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  68. Feb 14, 2016
    0
    STAY AWAY FROM THIS PIECE OF GARBAGE! Dont listen to the paid reviews, everything in this game is so utterly pathetic. The game got MMORPG quality, imagine playing WOW alone, how fun is that?
  69. Apr 12, 2015
    3
    There are no spoilers in this review... You want to waste your life finding them out, that's your business.

    This game is terrible. Everything I liked about DA:O (Story, Tactics Combat, Immerse character to player involvement) is totally missing in this 3rd installment of the Dragon Age story. Is it better than DA:2? Well, I did finish this one, hoping it would get better( hence, a
    There are no spoilers in this review... You want to waste your life finding them out, that's your business.

    This game is terrible. Everything I liked about DA:O (Story, Tactics Combat, Immerse character to player involvement) is totally missing in this 3rd installment of the Dragon Age story. Is it better than DA:2? Well, I did finish this one, hoping it would get better( hence, a 3, instead of a 0), and I couldn't take DA:2 at all. Never finished that one.

    I feel like my 1st grade son is trying to tell me a story:
    There's this bad guy(who I actually was rooting for... that's how lame the inquisition's cause is) who wants to take over everything. Then you walk a bit. Then you are confused a bit. Then you walk a bit more. Then you ride a dumb horse. Then walk a bit. Then you collect some stuff. Then 120 hours later, you can play the whole(actual story line) in less than 15 hours.

    The only character I liked was Sera. "You go first, I'll avenge you." Best line I've heard in a loooooong time playing games.

    Morrigan is so tired she's still wearing the threads she had on 6 years ago!
    Cullen could have been a interesting character with his cold turkey addiction thing.
    Varric would have been interesting if he had "actual" stories to tell.
    Cassandra couldn't fight out a wet paper bag.
    Dorian was ok- Would have been awesome if he broke out into a musical number.
    Dagna had some good one liners. Pinkquistion?

    This is the first Bioware RPG, after I had met the characters, I didn't actively want to pursue a "relationship" with any of them. I was really torn in Origins between lelianna and Morrigan... Interesting people(in that game) who were actually different.

    Save yourself the agony of a giant let down of an ending, go binge watch the entire series of X-Files or something.

    NEVER GOING TO REPLAY THIS WASTE OF TIME EVER AGAIN. Bioware is really pissing on the goodwill it built with their great games with garbage like this.
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  70. Jan 4, 2015
    3
    Terrible game. The graphics dont look that good, the characters look very bad animated but the important part is, that they are super boring like the complete storyline.
    I wonder how this game could get highly rated by critic reviews, must be some bribe **** as usual when EA or Blizzard release a game.
    Mass Effect 3 had already lead the road to ruin. DAI followed this road. I can't
    Terrible game. The graphics dont look that good, the characters look very bad animated but the important part is, that they are super boring like the complete storyline.
    I wonder how this game could get highly rated by critic reviews, must be some bribe **** as usual when EA or Blizzard release a game.
    Mass Effect 3 had already lead the road to ruin. DAI followed this road. I can't suggest this game to anyone. Sorry.
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  71. Dec 23, 2014
    3
    average. so i should give it 5.
    it's nothing really "bad" imo.
    graphic is fine, the control is fine(for controller), the game play is ok, the storyline is acceptable, the feature is....name of BioWare i think? it's just average in every way. Which is ok. The main problem came from the strong feel of "playing a MMO ALONE", that bores me right after the main title "Dragon Age
    average. so i should give it 5.
    it's nothing really "bad" imo.
    graphic is fine, the control is fine(for controller), the game play is ok, the storyline is acceptable, the feature is....name of BioWare i think?
    it's just average in every way. Which is ok.
    The main problem came from the strong feel of "playing a MMO ALONE", that bores me right after the main title "Dragon Age Inquisition."
    So i'm sorry, this game deserved a 3.
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  72. Dec 6, 2014
    3
    This review contains spoilers, click expand to view. One word: Disappointment

    During the developpement we've been promised a true PC game. By "PC gamers for PC gamers", "Ultimate PC legacy" is what Mike Laidlaw said. Well, the game was released, and we've been lied to. The UI screams console in every aspect, endless drop down lists, bad design choices and worst of all the controls are just the gamepad mapped to the keyboard, you can't assign your own keybinds to the mouse. Also no autoattack, you have to hold a button for that, on PC.
    On the side of TAC cam (just like in origins they've said), it's completely useless. It uses the same mechanics as on consoles, it's blocked by terrain, yes fighting in the woods is a chore, fighting in a location with a ceiling, aside from foot fetishists, is also a chore.
    No more tactics, no more stats (you don't get stat points to assign), the game is a shadow of its predecessors.

    Don't get me wrong, on the story side it's gorgeous. Plenty of dialogues, exploration and the companions are nicely written. But playing the game as it is now is a chore, it's just no fun with such broken game mechanics.
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  73. Feb 14, 2015
    3
    Interface is terrible. Don't know which game the reviewers have played but it isn't the same as the gamers. Last Bioware fantasy game I pay full price for at least a couple of years. Don't know if it's management or if the talent has left but this almost unplayable. Will let my copy rest until there´s a patch which makes keyboard/mouse playable, if non comes I will just have learned myInterface is terrible. Don't know which game the reviewers have played but it isn't the same as the gamers. Last Bioware fantasy game I pay full price for at least a couple of years. Don't know if it's management or if the talent has left but this almost unplayable. Will let my copy rest until there´s a patch which makes keyboard/mouse playable, if non comes I will just have learned my lesson not to buy Bioware before enough non paid reviewers has had a chance to warn me.. Expand
  74. Aug 20, 2015
    0
    I don't like to leave negative review without a strong motivation and this game deserves it... After a disappointing Dragon Age 2 I really doesn't expected much, but they showed the return of the tactical camera and also its name suggested a return to Origins. Just a delusion, is even more action oriented than Dragon Age 2. This saga has lost all personality, probably their marketingI don't like to leave negative review without a strong motivation and this game deserves it... After a disappointing Dragon Age 2 I really doesn't expected much, but they showed the return of the tactical camera and also its name suggested a return to Origins. Just a delusion, is even more action oriented than Dragon Age 2. This saga has lost all personality, probably their marketing section pushed them to a more commercial game but why does they need to destroy a beloved saga? Why do not call it “Dragon Age Adventures” or some spin-off denomination, I can’t even play it because is not the game they showed, not the game I expected, sorry. Expand
  75. Jan 21, 2015
    3
    I didn’t want to review the game just after release as I hoped that the controls of the PC version would be patched quickly considering how awful they are and how many players complained about them (the developers even acknowledged the PC community concerns on the official forum).
    Unfortunately more than 2 months have passed since release, they just have released the third patch (second
    I didn’t want to review the game just after release as I hoped that the controls of the PC version would be patched quickly considering how awful they are and how many players complained about them (the developers even acknowledged the PC community concerns on the official forum).
    Unfortunately more than 2 months have passed since release, they just have released the third patch (second post release) and nothing that really mattered has been improved!

    If the controls were correct DAI could have been a good game:
    It has an interesting story (under condition that you focus on the main story and just do the minimal necessary amount of optional content that is mostly unscenarised and boring).
    It has some charismatic new and returning characters.
    It offers a few choices that really affect the main scenario for replayability of the game.

    It was definitively not done with the same attention to details that they have put in DAO and unfortunately they have privileged to often the quantity of content over the quality of content but it still could have been a relatively good game.

    However the PC gameplay doesn’t follow. If you try to play it on PC (with the normal PC input devices) you quickly realise that they have provided the minimal effort necessary to port it from consol to PC. It’s enough to be playable but not to be really enjoyable and it just gives the feeling that they consider their PC customers as second class customers.

    To conclude, the game had a lot of potential but the gameplay is so ruined by the awful controls and interface (that are badly ported from console) that I cannot really enjoy the game.
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  76. Jul 30, 2019
    0
    The game, which is too overvalued, is an uninteresting boring plot, a large number of bugs, this game itself is of low quality. This game resembles the Chinese MMORPG. 2007 years. 0 10 from me I'll go play better Fallout 4 and Witcher 3 than in this ****
  77. Dec 1, 2014
    3
    This review contains spoilers, click expand to view. A step back for PC gamers.

    This is a very dumbed-down DA-Origins from the character perspective. I think those who say this is a console game are right. It has the feel of a console game from the very beginning. Kinda like playing Red Dead Redemption in a fantasy setting.

    The problem is, PC gamers tend to be more of the tiny-detail, number-crunching, TOTALLY into their character types. Console gamers tend to just want action and gore. If you are into role playing a really unique character, with lots of specialization and dozens of skills to choose from, you will be disappointed.

    A comparison:
    DA-Origins: Your character has a unique backstory Inquis: Same for all
    DA-Origins: You control where your characters attribute points go (str, int, dex, etc) Inquis: No
    DA-Origins: Multiple skills of multiple levels on multiple skill trees. You could play one char focused as an arch mage with ice skills, and play the game again with a mage dealing wholly in fire. Inquis: Relatively few skills allow a warrior for example, to be expert in both sword and shield AND 2-handed at the same time.

    Again, because console gamers just want one character who can switch on the fly from bashing people with a shield to chopping with a giant axe without having to make a whole new character and play until they are proficient with the new style. PC gamers will have 15 different characters, each tweaked in little ways that make them special.

    I understand those who had high hopes feeling disappointed and giving this game a 0, but it really deserves better. The graphics are beautiful, and the world is immense. The quests, while sometimes seemingly an endless amount, are well conceived and entertaining. The tactics-AI is pretty bad, true, but overall, this is a decent game that will entertain you, but may be a step backwards from a PC perspective.

    .
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  78. Jan 28, 2015
    4
    In my opinion, one of the worst games in the new generation. Let's begin with the starting area, which felt like an unused TOR online MMO hub with fantasy trappings, then travel to the poor dialogue, bad side quests, terrible voice acting, the retconning of canon from previous games, then add shallow combat that lacks the depth of BOTH previous titles. That's bad enough on its own, right?In my opinion, one of the worst games in the new generation. Let's begin with the starting area, which felt like an unused TOR online MMO hub with fantasy trappings, then travel to the poor dialogue, bad side quests, terrible voice acting, the retconning of canon from previous games, then add shallow combat that lacks the depth of BOTH previous titles. That's bad enough on its own, right? I'm not done yet. Next, we have character modeling that looked like they'd been edited in MS paint, along with a generous coating of vaseline over the models. Still sound good? Wait, I'm not done! Let's continue to the terrible writing, the main villain being a massive cliche, the dragon fights being boring copy/paste affairs after the first fight, then conclude with: WHY, BIOWARE? People were rooting for you to bounce back after the ME3 fiasco and the DA2 issues. Why would you put out yet another less than stellar game, with glaring issues on PC, then expect fans to bypass all of that, just because of the Bioware brand? I'm at the point where I'm seriously considering not buying your games anymore, if this is the best you have to offer. I don't pay upwards of $60 for bad fan fiction, I pay that for my valuable gaming time to not be wasted. I hope you guys don't screw up the next Mass Effect title this badly, or I am legitimately done with you as a business, for good.

    I understand that people move on and you're not the same company with the same levels of insanely talented people, and you have to start fresh with untrained writers, modelers and animators, but if you're not willing to hold them to the standards of the industry, they have no business working on lucrative franchises. I genuinely hope Bioware can turn around, but I'm not holding my breath.
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  79. Feb 8, 2015
    1
    After a hundred hours or so on PC: Really a disappointment after such great Dragon Age stuff. The plastic look of characters--what is that about? That's just bad graphics. The PC version is really stiff in execution of movement; there doesn't seem to be any learning. I am making the same goofy movements as in hour 1. I conclude it's their fault; I'm usually not goofy.
    The Quests are
    After a hundred hours or so on PC: Really a disappointment after such great Dragon Age stuff. The plastic look of characters--what is that about? That's just bad graphics. The PC version is really stiff in execution of movement; there doesn't seem to be any learning. I am making the same goofy movements as in hour 1. I conclude it's their fault; I'm usually not goofy.
    The Quests are really not very challenging. I guess the days of puzzles are gone; you just follow the beacon on the mini-map to solve something. Dumb. EA has to pick it up here; I love basketball, but because of this game's clumsiness, I'm not going to see if I can be Lebron. Too bad.
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  80. Dec 18, 2014
    3
    BUGGY! Crashes like crazy, CRAPPY controls, horribad combat! Frame rate problems (Playing on a 760 GTX mind you). very boring story line...dry dry dry. The romance...pff. I romanced Blackwall. To avoid spoilers, it was bland. In Dragon Age Origins, when you and Alistar had a romance - it was great and connection abound. This romance felt more like..."hi how are you. *kiss* lets killBUGGY! Crashes like crazy, CRAPPY controls, horribad combat! Frame rate problems (Playing on a 760 GTX mind you). very boring story line...dry dry dry. The romance...pff. I romanced Blackwall. To avoid spoilers, it was bland. In Dragon Age Origins, when you and Alistar had a romance - it was great and connection abound. This romance felt more like..."hi how are you. *kiss* lets kill things."
    "Go away."
    "I love you."
    "Go away."
    "I love you." *DOES *IT*
    "oops"
    I love you anyways. *hugs on balcony*
    -end game-
    It feels more like a TASK than an actual game. I chugged out 150+ hours somehow. I tried to return it 10 hours in, but was past the 7 day grace period (I wasn't able to play it until after my vacation.)

    Too much walking around...you get punished for using a horse (aka - no idle conversation between your group). And SO MUCH TIME goes in between without doing anything.

    I made a new character in hopes Solas will be a better romance....*sigh* But I'm already bored. (In the Hinterlands again getting the horse master to join the Inquisition.) I hope for DLC to make this game better. Right now, it's like a very watered down version of Skryim. I really want to love this game...but I can't.

    +1 for graphics when it's not crashing. - 9 Not a real open world game. +1 for goats being tossed at castles.
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  81. Apr 7, 2015
    0
    A truly awful game.
    Modern, pollitcally correct, soulless rubbish.

    They've abused PC gamers, who made the franchise successful, and sold them out to make a buck more from consolers.

    Origins was great, DA2 was fun for what it was. It was short, linear, and without any of the complexity of Origins, but ignoring that it was still passable. Inquisition is horse manure.
  82. May 6, 2015
    3
    I played Dragon Age Origins and Dragon Age 2 on PC a couple of times. Loved the story, the immersion and the tactical combat gameplay of Origins, loved the story of the second part and was able to arrange myself with the "updated" combat and general gameplay. Having that in mind, and reading many professional game critics (all in the 9/10 - area), i could hardly wait for my own copy ofI played Dragon Age Origins and Dragon Age 2 on PC a couple of times. Loved the story, the immersion and the tactical combat gameplay of Origins, loved the story of the second part and was able to arrange myself with the "updated" combat and general gameplay. Having that in mind, and reading many professional game critics (all in the 9/10 - area), i could hardly wait for my own copy of Dragon Age Inquisition. Long story short - that was the biggest mistake i made.
    I really like the visuals of the new DA:I, but that´s about it. After 2-3 hours of gameplay, the story literally comes to a dead pause, forcing you to do them fetchquests before you have earned enough (game-currency (Might/Influence) to unlock the next story mission. That is beyond dumb. The combat system that i liked in DA:O is completly gone (yes, completly). It´s 100% buttonmashing, and i rarely have any idea if what i´m doing on the battlefield ist right or wrong. I can´t tell you how disappointed i am, seeing a beloved franchise go down the drain.
    After apprx. 15 hours of gameplay, i´ve deinstalled DA:I and never had any itch to play it again.
    Now if only anyone would take the core mechanics of DA:O, update the visuals to a 2014-2015 style and wrap this around a story from the old bioware days, that´ll be something i could easily spend hundreds of hours with ...
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  83. Dec 6, 2014
    3
    I wanted to really like this game, I really did. I've played through DAO and DAII multiple times (each class), but I am not going to do so with this game. While the areas to explore are huge, overall it is lacking. The zones tie in very little to the overall story, lack personality, and establishing camps in these areas doesn't make it really feel as if the inquisition is establishing aI wanted to really like this game, I really did. I've played through DAO and DAII multiple times (each class), but I am not going to do so with this game. While the areas to explore are huge, overall it is lacking. The zones tie in very little to the overall story, lack personality, and establishing camps in these areas doesn't make it really feel as if the inquisition is establishing a presence in the area. At the end of each zone I ended up questioning myself why did I have to do this? The reason is to grind for levels and power points. They also took out the feature where you would have to decide on what type of focus you would want to put on your fortresses and inquisition overall (military, trade, etc). They previously claimed this was going to be in the game but failed to mention that this was no longer so. Along with saying this game was made with PC controls in mind, I feel like I've been lied to. There is crafting in the game, but it is VERY limited. Same goes for armor in general. My inquisitor ended up wearing armor that looked the same for the whole game (100 hours). Weapons do vary however. Decision making is also lacking without much weight felt behind each decision. While the game is huge, graphics have improved, quality is lacking. I've given this game 1 point for dragons fights, 1 for having the large areas to explore which is an improvement from the repetitiveness of DAII, and 1 for the main story, which should have been tied more into the areas your inquisitor would explore. Expand
  84. Feb 22, 2015
    0
    First off, I'm a HUGE fan of Dragons Age in general. And don't get me wrong, I really want to play this game. Unfortunately, it's completely unplayable. I meet all the system requirements, graphic card requirements, ect. and I STILL cannot get this game to play. I even downloaded the Razor Cortex game-booster. Framrate issues, memory leakage, skipping and unwatchable cutscenes...it'sFirst off, I'm a HUGE fan of Dragons Age in general. And don't get me wrong, I really want to play this game. Unfortunately, it's completely unplayable. I meet all the system requirements, graphic card requirements, ect. and I STILL cannot get this game to play. I even downloaded the Razor Cortex game-booster. Framrate issues, memory leakage, skipping and unwatchable cutscenes...it's ridiculous. This long after the release, they should have fixed these issues. I just requested a refund on Origin. I'm incredibly disappointed.

    I looked all over the place for fixes and tried everything that was recommended and nothing. I waited two hours to download this and spent five hours tinkering, twitching and tweaking before finally giving up in disgust. DO NOT BUY THIS GAME unless you happen to have a seriously kick-ass graphic card, huge system memory and nothing, AND I MEAN NOTHING, else running on your computer. As I said before, this is ridiculous. I don't know how any of these people can give this game a good review.
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  85. Feb 24, 2015
    4
    Unfortunately follows the pattern BioWare set up with Mass Effect of one cool game with a lot of promise and a few kinks, one awesome game that blows your socks off, and a third sequel that leaves you wishing they hadn't bothered. The interface for the PC version is atrocious, I was constantly battling the camera. Tactical camera is a joke compared to earlier iterations in this series. AUnfortunately follows the pattern BioWare set up with Mass Effect of one cool game with a lot of promise and a few kinks, one awesome game that blows your socks off, and a third sequel that leaves you wishing they hadn't bothered. The interface for the PC version is atrocious, I was constantly battling the camera. Tactical camera is a joke compared to earlier iterations in this series. A huge chunk of the new NPCs (once a Bioware cornerstone - remember HK-47?) are so annoying I found myself partying up with a half-full roster just to have them out of my hair (some rise to being merely ok, some are particularly loathsome - Sera feels like handholding a particularly bratty 14 year old Cockney moppet throughout). The returning faces from earlier in the series are as cool as they were, but AI glitches mar their usefulness in combat (why would Varrick armed with his Bianca constantly be running up to blast away at people at point-black range, even when he had a clear line of fire?).
    The maps are bigger and have more secrets to find, but the way they're put together and interacted with is still primitive, and possibly constrained by this being a poor-quality console port. I can't think of any other reason for the multi-level Val Royeaux marketplace to be chopped up into 10 different, tiny quadrants that have to be fast-traveled between - either a limitation of how much can be rendered within the console version's constraints or a bafflingly poor design choice. Other games in this genre - Skyrim, the Witcher series, etc - have done far better and looked far better doing it.
    Combat is a meh affair where, in addition to fighting the camera, you will often be fighting your own party members' AIs. There are some tweaks you can do to have them prefer, disallow or use normally their powers while under AI control, but often when you give them orders in tactical view they will simply disregard them and do whatever they want. This is especially frustrating with the protagonist while engaging in rift battles - you may leave him or her covered and give them the command to work their magic MacGuffin on the rift to seal/weaken it, then look back moments later and find out they decided to run around or fight some random mob nearby instead. Bioware billed Inquisition as the triumphant return of tactical view that had been missing from II, but what they dredged back up is a flawed and creaking shadow of what once was.
    The overarching plot is... okay, not great. The pacing is extremely offputting, particularly towards the end and around the Hinterlands portion, as many reviews have noted. It's not as compelling as Origins or II by a long shot, however.
    I haven't mentioned multiplayer because I haven't bothered to play it - after the lackluster singleplayer showing it seemed pretty pointless.
    Long story short - like ME3, this game seems to be Bioware so up themselves about their craft that they completely forgot to put in the heart and good character writing that they were once known for. Probably the last of their RPGs I'll buy; there are better choices on the market these days. Save your money, pick up the new Witcher for something that will out-Bioware Bioware, or Divinity Original Sin for something more retro, indie, and silly/funny.
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  86. teg
    Apr 14, 2015
    1
    Garbage game. Boring story, boring characters, and about as many enemies as you can count on her hand. I'm not picking up any more dragon age games, because surprisingly, this one was even worse than the 2nd. How a game like this wins any awards is beyond me. A testimony to deteriorating expectations, i guess.
  87. Feb 15, 2015
    0
    I purchased this game about 6 hours ago, spent all night downloading it. Then tried to play it. The game is a slide show even on my Quadcore 16gig of ram, 2gig of graphics ram GTI660TI setup. The main menu it self freezes every 3 to 4 seconds. Menu access fairs no better. The in game movies are so juttery that I have no idea what they are about and game play... well its impossible to playI purchased this game about 6 hours ago, spent all night downloading it. Then tried to play it. The game is a slide show even on my Quadcore 16gig of ram, 2gig of graphics ram GTI660TI setup. The main menu it self freezes every 3 to 4 seconds. Menu access fairs no better. The in game movies are so juttery that I have no idea what they are about and game play... well its impossible to play the game the performance is so bad.

    My system runs every brand new game i own on max settings, except Dragon Age Inquisition, I turned the detail down to medium, dropped the screen res down to 1600x1024.... It made no difference at all to performance.

    I did a search online for problems with this game and boy did I find some.... the net is flooded with page after page after page of performance issues with this game. Seriously, run a search for dragon age inquisition unplayable or dragon age inquisition performance issues and you will see what I mean.

    I do not believe in giving a game a zero or a 10 unless it does not work at all or is perfect and as you know, no game is perfect. But i am afraid this game gets a zero, it simply does not work and is not playable.
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  88. Dec 19, 2014
    3
    I couldnt continue after about 5 hours of playing DAI. I looked forward to a deep and awesome RPG with excellent combat and exploration. All i got was a story and nothing else. Let me explain what i mean.

    First thing i noticed was that DAI has no strafe (side stepping) and it made me confused since its a mechanic that is in 99% of all games on PC. Without it you cant smoothly navigate
    I couldnt continue after about 5 hours of playing DAI. I looked forward to a deep and awesome RPG with excellent combat and exploration. All i got was a story and nothing else. Let me explain what i mean.

    First thing i noticed was that DAI has no strafe (side stepping) and it made me confused since its a mechanic that is in 99% of all games on PC. Without it you cant smoothly navigate around objects and in combat. Without it you have to constantly turn your whole body. This might not be the biggest issue when just running around, although it is very annoying since strafing makes it so much better, but when it comes to combat there is a real issue with this. When you fight an enemy and another one comes on your side you cant just strafe sideways to not get hit by the one on your side. You have to TURN away from the enemies in order to move which will leave your back open for abuse, and so you take a hit or two in your back as you turn away from the fight just to reposition yourself to get away from the second attacker. Amazingly stupid and can only be explained with that DAI is a console game since they often dont have strafe. On PC this makes no sense whatsover since combat is massively crappier without it.

    The second issue with combat is that none of the characters can not move while fighting. This is the next big mistake Bioware made. Combat is seriously lacking in smoothness and skillful feeling which is something that SHOULD be in RPG's. Especially action RPG's like this. This means that when you for example fight with 2H weapons you move slow and you keep stopping as you hit while the enemies are moving around. Super annoying and plain boring. For some reason you also move much slower then you hold your weapon in your hand compared to when its on your back... Like the weapon got heavier for some unrealistic reason when its in your hands. 50kg does not magically turn into 200kg depending on if its on your back or front of the body. So the result is that combat feels slow and clunky. Clunky because you cant strafe. Only turn your whole body all the time you want to move sideways. And the result as mentioned above is that you get hit when you shouldnt be.

    Another thing about combat is that you dont really notice when you kill enemies. Bioware didnt do what most developers do and make that last kill-hit be felt and heared. No louder sound or some visuals when enemies die but instead just their tiny health bar that you often cant see if the enemy is dead or if its super tiny bit of health left. It makes it feel very unsatisfying when fighting. It also has you very often beating on a dead enemy in vain when you could have moved on and dealt with the rest of them. Just another annoyance to combat.

    Wjhen it comes to exploring - there is no exploring in this game. The game is big, true, but for some reason Bioware wants to cater to the least hardcore players (maybe mothers and grandmothers?) and flat out mark EVERYTHING on your map. Plus on the ground you have large blue glowing pillars showing you where to go. So you dont have to think at all when moving in the world. Just see the minimap or large map for markers and run there. When you have line of sight to the point you need to go to you see glowing pillars marking it and you see them from a far. On top of this you also have a button to press to find loot/plants/ore/anything useful around you without having to actually look and explore. So while you move you spam this button constantly and if there is a chest or a plant etc nearby it will make a sound and highlight the object (plus have a ping in the minimap). So no exploring whatsoever except for looking at the scenery. Again, no idea who was lead designer here, but that person shouldnt work on RPG's. Childrens games perhaps, but not epic RPG's. The hand holding meter is off the chart.

    The last thing regarding annoyances is that objects do not fade to invisible when they get between you and the camera. Good luck fighting in forests (which you do often). Trees will take up the whole screen and you see nothing while fighting or looking for things. Amazing that developers played the game and said "yep, this is great. Cant see crap but who cares".

    So finally, the hand holding, bad exploration and the slow/clunky movement/combat mechanics in DAI destroys that true epic RPG feeling of being fighting heroes out on grand quests exploring lands and secrets. It just feels like a casual console hand holding fest with bad annoying mechanics thrown in. The story im sure is good. The graphics and sounds are great plus the crafting is nice. However, if Bioware just went more towards their first Dragon Age (Origins) and expanded on that, this would be epic. Sadly Dragon Age inquisition isnt it. Casuals who play very little will perhaps be happy, but those that want epic adventures with great combat will be disapointed.
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  89. Jan 21, 2015
    3
    I really want to like this but frankly its impossible. The Graphics on PC are really really good. The voice acting is fine. Even the field of view is better than some cross platform games.

    However, sadly, its still cross platform. It has been designed by people that do not truly love what they do. This much is obvious. It ticks boxes, it doesn't play like a classic. Simply put, it
    I really want to like this but frankly its impossible. The Graphics on PC are really really good. The voice acting is fine. Even the field of view is better than some cross platform games.

    However, sadly, its still cross platform. It has been designed by people that do not truly love what they do. This much is obvious. It ticks boxes, it doesn't play like a classic.

    Simply put, it is very boring. Games like Skyrim which can be modded get away with being imperfect simply by being open. This has Origin behind it so it already starts life with a massive negative against it but then you actually find it is everything you fear a game delivered by EA might be. Bland, lacking immersion and lightweight in every way.

    Very obviously, EA has hired a lot of people to spam sites with positives and allegedly only given critics a copy early if they agreed to a positive or no review.

    Its crap. Really. Bland, empty, characterless crap. Now this is why people don't buy games for their Xbox, now they are probably making PC gamers feel like giving up too.
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  90. Dec 31, 2014
    0
    this is what I think after over 100 hours of game-play:
    +good level design
    +Cassandra is a bad-ass character everything else is garbage: -Tactical camera is terrible: it gets stuck on rocks, limited zoom out -no healing magic.......you just spam healing potions -no click to loot or auto loot...you have to move near an object and click on it -character development nearly non
    this is what I think after over 100 hours of game-play:
    +good level design
    +Cassandra is a bad-ass character
    everything else is garbage:
    -Tactical camera is terrible: it gets stuck on rocks, limited zoom out
    -no healing magic.......you just spam healing potions
    -no click to loot or auto loot...you have to move near an object and click on it
    -character development nearly non existent.......why remove the attribute points ?
    -really poor optimization: for examples battlefield 3 which uses the same engine runs perfectly on my pc
    -no more death injuries: now you can die whenever you want without penalties
    -did I mention the ugly as death pc controls ?
    -no auto attack: you have to keep the left mouse button pressed all the time to do basic attacks
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  91. Mar 3, 2015
    0
    Худшая игра в серии. Жалкая попытка создать MMoRPG привела к окончательному уродованию одиночной компании. Пустая трата большого количества времени и сил.
  92. May 28, 2016
    1
    A paltry successor to what started out as an amazing series with Origins and Awakening. With Inquisition Dragon age has been downgraded to a Disneyland for grinders and a digest for connoisseurs of second rate fiction. To lowest pitch of abject fortune the franchise art fallen!
  93. Dec 19, 2014
    1
    Made an account here just to warn others. DO NOT BUY this game. It is broken.
    SLI rig with two 980's. Flickering textures, and completely unplayable unless you want an epileptic fit. Yes you can turn SLI off and this works, but then the frames drop to below acceptable (2560*1600). And why should I do this, when I have two gfx cards? Unfortunately no refunds, so money wasted, and Bioware /
    Made an account here just to warn others. DO NOT BUY this game. It is broken.
    SLI rig with two 980's. Flickering textures, and completely unplayable unless you want an epileptic fit. Yes you can turn SLI off and this works, but then the frames drop to below acceptable (2560*1600). And why should I do this, when I have two gfx cards? Unfortunately no refunds, so money wasted, and Bioware / EA as usual do not give a crap, but how can they ignore the score distribution above? Next time I'll check reviews on Metacritic first before buying.
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  94. Dec 26, 2014
    3
    Игра воспринимается дешёвой поделкой с блювотно-пафосным сюжетом, НЕ тактическими боями с простым закликиванием, кривой анимацией и слабой графикой и убогим дизайном всего и вся. Моя оценка 5 из 10, не более. И ещё. Что толку от всех этих вариативных диалогов, чего от них все кончают? Что ни "нажимай" разницы практически никакой.
    Такое ощущение что пресса просто продвигает этот треш за
    Игра воспринимается дешёвой поделкой с блювотно-пафосным сюжетом, НЕ тактическими боями с простым закликиванием, кривой анимацией и слабой графикой и убогим дизайном всего и вся. Моя оценка 5 из 10, не более. И ещё. Что толку от всех этих вариативных диалогов, чего от них все кончают? Что ни "нажимай" разницы практически никакой.
    Такое ощущение что пресса просто продвигает этот треш за $...
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  95. Aug 26, 2015
    0
    0.
    That is the number I have to denote this game. I played DAO, DA2, MASS EFFECT 123... They all had me hooked from beginning to end. I never liked Skyrim but I never reviewed it either as that is really up to taste. DAI is not playable in this state on the PC. It is not friendly and requires a gamepad. This a poorly optimized port that lacks...... an ending. I am not giving it a 0
    0.
    That is the number I have to denote this game. I played DAO, DA2, MASS EFFECT 123... They all had me hooked from beginning to end. I never liked Skyrim but I never reviewed it either as that is really up to taste. DAI is not playable in this state on the PC. It is not friendly and requires a gamepad. This a poorly optimized port that lacks...... an ending. I am not giving it a 0 because I hate it or am angry, I am giving it a 0 as it is not a finished product and when I don't finish my duties at work I either stay late to finish them or .... well there is no other option.

    Whoever made this game is over payed and under qualified. The graphics are not as good as some would have you believe and the story is non existent. DO NOT BUY THIS GAME AS IT IS NOT FINISHED!
    The pc version is full of bugs and a disastrous mouse + keyboard layout. Oh and I should add... it is poorly optimised for PC's. My friend cannot even start his on his i7 3.4ghz + nvidia 2GB + 8BG ram... keeps crashing to the desktop.

    Get witcher 2 or 3 if you haven't better yet get DAO and head over to Nexus and mod your game.
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  96. Feb 24, 2017
    0
    Bioware is dead, all hail long lost Bioware.

    EA has only one thing in mind: to copy-paste things that kids like best. ME sold well. Why have two different franchises when you can shoehorn all of ME into DA? Also, people like drama and "epicness" - explosions and cool squiring green goo! 5 year olds drool over that stuff! They don't really understand logic, so why make it a droll
    Bioware is dead, all hail long lost Bioware.

    EA has only one thing in mind: to copy-paste things that kids like best. ME sold well. Why have two different franchises when you can shoehorn all of ME into DA? Also, people like drama and "epicness" - explosions and cool squiring green goo! 5 year olds drool over that stuff! They don't really understand logic, so why make it a droll unpopular game like chess?

    Why I will tell you why. Because you built a fanbase of diehard Origin fans with exactly that - down-to-earth and relatable characters, tactical robust chess-like gameplay that didn't try to be like shooters and LoL and other things it wasn't, it was based on logics and wit, and last but not least a complex story where people resemble actual people. With thoughts, "plainness" etc. Relatable characters whose quirks were awesome because these quirks were not their whole character but rather intellectual unique behavior in spite of an otherwise ordinary world. Which still was full of intrigue, just not on every step.

    In short - everything Bioware has made since selling their soul to EA has been piss-poor "marketing eye-candy" sold to kids that don't want actual logics-oriented gameplay nor worldbuilding. For shame.

    Luckily, we have indie games, and the vastly superior Witcher
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  97. Mar 8, 2015
    1
    Very bad game feels like i'm playing dragon age 2 again only with more things added :I If they added more work to it then it would be a good game to play.
  98. Mar 20, 2015
    3
    IMPORTANT: READ THIS
    If you want to enjoy this game, I hope you read this. If you are reading this; DON'T STOP. I did this for you because I love you and want to save you. Please, PLEASE for the love of everything you hold dear, keep reading, because this game is very playable, its just really awful. If you don't want to know how I feel about this game, already know whats up, or you don't
    IMPORTANT: READ THIS
    If you want to enjoy this game, I hope you read this. If you are reading this; DON'T STOP. I did this for you because I love you and want to save you. Please, PLEASE for the love of everything you hold dear, keep reading, because this game is very playable, its just really awful. If you don't want to know how I feel about this game, already know whats up, or you don't want to know because you cant un-know after you read this, please skip to the end.

    Anybody giving this game a score above 5 is either a paid liar or rather clueless when it comes to games. I have been playing since the dawn of video games, so I feel rather secure that my review and grading on the game is solid after playing the game for 2 weeks. If you have a brain you may now be thinking "play the game for 2 weeks and give it a review of 3? Must be lies". Actually, I have discovered a way to enjoy this game quite a bit even though it is terribly made, and I will explain how after a short explanation of the low review.

    Truly terrible combat. Excruciating repetition. Unholy camera system. Amusing lies from EA.

    First the AI problems. Take the beautiful boolean (if-then) command system from the previous DA games. Throw it away. Instead, do it for the gamers, so they don't have to do it. Actually, don't do it for them, just say you did. Actually, don't mention it at all, maybe nobody will notice that you replaced their squad members with turnips.

    Camera angles. If you play in a harder difficulty or don't use an OP group, you MUST use the tactical camera to command your party all at once because they are all literally dumber than any party you have ever had, ever. Bad camera work in regular play aside, the tactical cam is going to freak you out. Like "OMG people made this, the world is going to end, I have no faith in mankind" freak you out. Its broken, only rises to a low height (like 12 feet above the ground, not the necessary 30 or more for a tactical cam), and furthermore is centered on an invisible unit you must manually WALK around the battlefield to see. It gets hung up on rocks on the ground, OK?

    Next the controls. Fantastic. If played on console. On computer, its maddening. Look, I could explain this, but I wrote that and a logical explanation just does not work. Its like playing with NES Super Mario Bros controls, but on PC and 3D instead of 2D, but they didn't update the controls to actually work on the PC or in 3D. These controls will NOT make you wonder how EA possibly thought this was a good idea, it will make you ask really weird soul-searching questions like "Why would I make myself do this?", and then you will cry. You will cry until the sobbing wracks your body numb and the tears soothe the savage scars you cut into your own heart. For real.

    They lied. They all lied. They lied to YOU. Its possible you shouldn't buy this game on principle.

    Now the good stuff. Sort of.
    The Story. It's acceptable.
    The Characters. They are also acceptable.
    Choices: They actually matter, but its a video game, so they don't ever actually matter. Get over it video game snobs.
    The Landscaping and regions you play in: Great! Like "they probably fired all the writers and game-play testers to hire more graphic designers great." Outdoors is OK, but inside the castles, catacombs, ancient tombs. These are the parts of the game where you feel like you want more to do, more to see, more to find.

    How to play this game and love it.
    First: No nightmare mode. Possibly no hard mode. Both the AI and tactical controls are worthless and soul crushing to use. Circumvent this issue by never needing them. If you crave a higher difficulty, then not allowing yourself to command your teammates is a fantastic handycap. Also, enemies have higher health when the difficulty is higher, and the fights just last way too long for a game with an insane amount of fights in it. This pretty much fixes combat for me, now its kinda fun.
    Second: set all party members AI to "FOLLOW" "THEMSELVES" then never touch it again. The defend command is broken and following any other characters is super annoying because you have to change it all the time.
    Last: Play a Melee class. You have to protect your allies, cause they are just too stupid to do it right, so you need to be awesome. Play any warrior, a dagger rogue or a mage knight-enchanter. Its harder to carry as a ranged class, and frankly this is a button mashing game, its far more satisfying to do that up close and personal. Don't like button mashing games? Stay away.

    Hope this helped somebody who really, really, really wanted to play this game, but found out its horrible.
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  99. Jan 22, 2018
    1
    + Story missions
    + Part of companions has an interesting history and missions
    + graphics + Logical mini-games + Text tasks at the table deliberations - Too much collecting - Poor tactical view - Bad camera work - A number of errors associated with the terrain (you can "fly" as the gothic 1) - Multiplayer with microtransaction - SI is weak (especially companions) - You can
    + Story missions
    + Part of companions has an interesting history and missions
    + graphics
    + Logical mini-games
    + Text tasks at the table deliberations

    - Too much collecting
    - Poor tactical view
    - Bad camera work
    - A number of errors associated with the terrain (you can "fly" as the gothic 1)
    - Multiplayer with microtransaction
    - SI is weak (especially companions)
    - You can spoil the main thread (other choices other movie ending)
    - few well-designed specialization
    - circle dialogue
    - Rate of appearance opponents behind our backs
    - The duration of the mission advisers
    - Can throw to the desktop
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  100. Jun 17, 2018
    4
    the game is built around collections and unlocks. kill guys take stuff. gather collectables. unlock. repeat. most collections are nonsense. bottles, mugs, banners, songs, lost pages or something. you don't have to do those, but it becomes a self-parody seeing them pop up after a while. there are plenty of collections you *have* get to advance the story through unlocks. And theythe game is built around collections and unlocks. kill guys take stuff. gather collectables. unlock. repeat. most collections are nonsense. bottles, mugs, banners, songs, lost pages or something. you don't have to do those, but it becomes a self-parody seeing them pop up after a while. there are plenty of collections you *have* get to advance the story through unlocks. And they frequently require backtracking through areas you've already explored. fundamentally lazy design in the core advancement mechanic of the game almost to the point of contempt for the player. Expand
Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.