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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Jun 3, 2015
    3
    Worst Bioware game ever...
    1. Dump and linear main quest.
    2. Repetitive mmo-like side quests (hello grind)
    3. Absolutely useless tactical camera on pc
    4. Beautiful but empty huge maps with eternal spawn mobs (hello grind again?)
    5. 80% of dialogs are nonsense
  2. Jan 1, 2015
    1
    Just really uninspiring. Can't engage with any characters, awful controls, boring combat. Recommend staying clear of this game whether you are a fan of the genre or the franchise. Plays like an MMORPG which in my opinion is not a good thing.
  3. Dec 10, 2016
    3
    I don't review a lot of games on metacritic but I felt I had to with this one. Although DAI is *better* than Dragon Age 2, it is far... FAR from the "great" game that review mags say it is. First off, the game is incorrectly filed as a role playing game which it isn't... I mean the game has absolutely no role-playing qualities about it whatsoever. The character system and combat areI don't review a lot of games on metacritic but I felt I had to with this one. Although DAI is *better* than Dragon Age 2, it is far... FAR from the "great" game that review mags say it is. First off, the game is incorrectly filed as a role playing game which it isn't... I mean the game has absolutely no role-playing qualities about it whatsoever. The character system and combat are stunningly even more dumbed down than DA2 which I didn't know was possible. You don't even get to roll your own starting stats anymore and your character is locked into two to three skill trees that you pretty much just mindlessly grab abilities from because they all do the same damn thing.

    Do you love 3rd person party-based action games that try to incorporate **** ledge-jumping mechanics but fail miserably every time? This one is for you. Or how about mindlessly holding down the attack button until all of the enemies are dead regardless of your class? The tactics menu has been gutted so badly there's no reason to open it, ever. That wouldn't be THAT bad since I didn't use it that much in DA:O but it is paired with the fact that your party has the worst AI they could have possibly given it. It's almost like it was an afterthought. It doesn't help to manually give each character orders either (which would be mind numbingly boring in most encounters). Tell your mage to hang back and cast a spell and as soon as you switch to another character he'll run into melee range of whatever he was attacking like a god damn moron.

    I was just fighting a dragon 3 levels below me and lost the fight because my two tanks were just standing next to my rogue with their thumbs up their asses while it attacked them, no matter how many times I ordered them to attack. They'd run up, finish their attack, and then stand still. **** brilliant, Bioware.

    Please don't make another Dragon Age. We've been through enough.
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  4. Dec 30, 2014
    3
    I was looking very much forward to this game, especially after the not so good second part. On the PC the controls are TERRIBLE!

    Really, you can not klick to move, can not make the view follow the mouse all the time and the entire thing feels like a console controller game badly patched up to also be a PC game. EA, I really do not like you and Bioware: I am very dissapointed. . I have
    I was looking very much forward to this game, especially after the not so good second part. On the PC the controls are TERRIBLE!

    Really, you can not klick to move, can not make the view follow the mouse all the time and the entire thing feels like a console controller game badly patched up to also be a PC game. EA, I really do not like you and Bioware: I am very dissapointed.
    .
    I have a very new and good system 16GB RAM and Geforvce GTX 980 and a intel i7. And it does not run fluidly in the cutscenes. This is really a crap game and things like that keep me from ever seeing the good parts, simply because this crap is not playable, but a simple pain in the ass.

    I am very annoyed.
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  5. Mar 26, 2015
    4
    From a standpoint of view of having played all the Dragon Age series, the biggest disappointment was the combat system. It's gone. I really tried to love this game, being one of my favorite series. I really tried. Storyline isn't that bad but worst than the previous. Bugs where not game breaking after fixing it for a couple of weeks. Conversations where, meh. But I would overlook all ofFrom a standpoint of view of having played all the Dragon Age series, the biggest disappointment was the combat system. It's gone. I really tried to love this game, being one of my favorite series. I really tried. Storyline isn't that bad but worst than the previous. Bugs where not game breaking after fixing it for a couple of weeks. Conversations where, meh. But I would overlook all of that if it were not for the COMBAT SYSTEM. That is what I truly loved about the others in the series. Tactical realtime combat with pause button. You really got inmersed with your secondary characters development, even taking control of them and mastering their skills in battle.

    DA:I is a "shooter". No real tactics. No relevant pausing to actually change the tide of a battle. It just doesn't work. They killed the best part of the game for me. I could have lived with everything else.

    Bioware. Just no. Where are you going?
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  6. Dec 24, 2015
    2
    feels like a offline MMO
    some years ago, bioware was practically the king of RPGs, then they started to become EA
    dragon age origins and mass effect 1 was pretty decent as RPG mass effect 2 was reasonably good you can skip dragon age inquisition, dragon age 2 and mass effect 3 if you like (grinding) sidequests, go there and kill 5 monster, go there and take 10 items, then this game is
    feels like a offline MMO
    some years ago, bioware was practically the king of RPGs, then they started to become EA
    dragon age origins and mass effect 1 was pretty decent as RPG
    mass effect 2 was reasonably good
    you can skip dragon age inquisition, dragon age 2 and mass effect 3
    if you like (grinding) sidequests, go there and kill 5 monster, go there and take 10 items, then this game is for you
    well claimed by the critics, even though EA is one of the richest companies around
    since they started to "consolize" RPGs, they started to kill it, now we only receive Action games with some RPG elements from AAA titles
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  7. Apr 12, 2016
    0
    The Inevitable Fall

    I only recently played the Witcher 3 and now tried Inquisition. It made me laugh so badly. Then, after three hours laughing, I fell asleep and didn't touch the game again. Baldur's Gate was the greatest RPG. Witcher 3 is the first RPG that is on a par with the old master. But it's not from Bioware, but a raising star in the video game world. Bioware, on the
    The Inevitable Fall

    I only recently played the Witcher 3 and now tried Inquisition. It made me laugh so badly. Then, after three hours laughing, I fell asleep and didn't touch the game again.

    Baldur's Gate was the greatest RPG. Witcher 3 is the first RPG that is on a par with the old master.

    But it's not from Bioware, but a raising star in the video game world. Bioware, on the other hand, is a falling star (or a fallen star if you take Mass Effect out of the equation for once). That's history's irony. Once the best RPG developer and today (see Inquisition) they have totally forgotten what a good RPG is made of. It's almost like the Roman Empire which fell (partly) due to its decadence.

    Honestly, if they make RPGs with a meaningless huge world where picking roots is the most exiting activity, then they better die away for good.
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  8. Dec 29, 2014
    3
    Dragon Age: Inquisition is the biggest disappointment of the year for me. I loved Origins and was disappointed by Dragon Age 2 so I really had high hopes for Inquisition after a string of disappointments that were Dragon Age 2, Mass Effect 3 and Star Wars: The Old Republic. It should have been a return to form for Bioware. But no, they made the same mistakes all over again. .

    First of
    Dragon Age: Inquisition is the biggest disappointment of the year for me. I loved Origins and was disappointed by Dragon Age 2 so I really had high hopes for Inquisition after a string of disappointments that were Dragon Age 2, Mass Effect 3 and Star Wars: The Old Republic. It should have been a return to form for Bioware. But no, they made the same mistakes all over again. .

    First of all: combat. It completely lack any depth. It's basically a button mashing fest. They have turned auto attack off, so every time you want to hit you have to click. It's stupid that after Origins, a game that had amazing tactical combat, they dumb the combat system down so much.

    Second: the game lacks any form of challenge. It's too easy. I've played the game on hard and I didn't need to change characters at all and tactics are completely useless.

    Third: the story. Both the story and the characters are mediocre and cliched. None of the characters are memorable which is sad because Origins had an amazing set of characters.

    This game is the last nail in the Bioware coffin. I will never buy any of their games
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  9. Dec 27, 2014
    4
    Problem after problem, screen occasional freeze, cut scene lag, tried alot of things and none seem to solve the screen freeze and crash. Could been a good game if i can play the damn game without it bugging on me.
  10. Dec 28, 2014
    1
    I cannot explain how disappointed I was with this game. Upon starting the game, the first thing that surprised me was the fact that the graphics were unbelievably sub par in comparison to most of the contemporary AAA titles. However, the biggest problem I have with this title is the abysmal job the voice actors did. The plot was very unimaginative, but the voice acting should have servedI cannot explain how disappointed I was with this game. Upon starting the game, the first thing that surprised me was the fact that the graphics were unbelievably sub par in comparison to most of the contemporary AAA titles. However, the biggest problem I have with this title is the abysmal job the voice actors did. The plot was very unimaginative, but the voice acting should have served to cover it up. Instead, it just added fuel to the fire.

    Furthermore, the characters in said cutscenes were very poorly animated, which made it even more difficult to immerse in the already lackluster story. Characters are very difficult to control due to bad camera work, thus rendering the combat part nearly impossible for me to enjoy. To cap it all off, the tactical screen was very confusing and not well-done.

    In conclusion, an unbelievable disappointment and a disgrace to the BioWare franchise. If there is any possibility you can avoid this game, save yourself the time and money and do so.
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  11. Dec 29, 2014
    1
    Wow...wow I waited so long for this..Here is what I found

    Terribly clunky - I played with mouse and keyboard Did not feel nice,
    Low FPS (so much for 1 year old pc) - Sound issues
    Was bored of the story right away

    Would like a refund but i doubt that will ever happen,
  12. Jan 1, 2015
    3
    Very disappointing. World is definitely beautiful but the rest lacks. I love the original - the story just sucked you in and you WANTED to progress in the game to see what happens next. I really wanted to like this game and get into the story... it just kept pushing me back. Very boring, it does feel lime a single player mmorpg, characters are not interesting... Also the game felt reallyVery disappointing. World is definitely beautiful but the rest lacks. I love the original - the story just sucked you in and you WANTED to progress in the game to see what happens next. I really wanted to like this game and get into the story... it just kept pushing me back. Very boring, it does feel lime a single player mmorpg, characters are not interesting... Also the game felt really made for consoles - the great mouse control form the first game is gone. This tactical view is cheesy and again feels like I am playing on a console. I just had no interest to log back in... and this is after about 8 hours of gameplay. Not going back. Expand
  13. May 18, 2015
    0
    I really tried to like this game but I just can't get into it.

    Fetch quests suck. Characters are annoying. Combat is boring & just basically devoid of soul.

    Basically its an MMO style RPG without the MMO in it.
  14. May 18, 2015
    0
    I'm going into functionality, and not just story. Because Story can be argued. For a PC gamer, with a GOOD PC, This game is CLUNKY. It doesn't function correctly. Period. The battle system is not very fluid, and to even loot things wastes time and movement that isn't needed. Cutscenes play capped at 30 FPS, despite the fact my computer can easily play it in 60 FPS or more.

    The story
    I'm going into functionality, and not just story. Because Story can be argued. For a PC gamer, with a GOOD PC, This game is CLUNKY. It doesn't function correctly. Period. The battle system is not very fluid, and to even loot things wastes time and movement that isn't needed. Cutscenes play capped at 30 FPS, despite the fact my computer can easily play it in 60 FPS or more.

    The story does not feel like it's Dragon Age. My hard work and dedication in the previous games can all come down to a story I can generate in a matter of seconds, making it feel like you wasted time. (Opt instead once you beat the game to allow you to make the story maybe?)

    The game is FULL of glitches. Absolutely full of glitches. Characters I found to be not nearly as compelling and interesting as previous Dragon Age titles.

    The story feels INCONSISTENT with previous tiles! These issues we see seem completely made up just for this game.

    This game would've better been released as an Open World, No Pressure on Story Guys Take Your Time. There is NO urgency because there are these random things you have to do that are not really interesting or important to saving the world!

    This feels like an attempted MMO that fell through a hole in the ground and got made into DA I instead! We have no real direction of story, instead you just do your own thing and make the entire world wait.

    Console gamers do not experience the FPS problems because FPS was capped for worst computers. This CAP needs to be lifted! Having a nicer computer does not give rights to be punished!

    I am very heartbroken about this title. I wasted over three hours just fighting with glitches alone upon release, and still fight with glitches when I try to play it today.
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  15. Dec 20, 2015
    1
    Boring as hell. Game waste your time running around your stupid castle. Gave it a one cause the controls are at least better than Witcher. The quest are similar to MMO's. The game world looks nice but is empty. Couldn't even finish the game cause it was so damn boring. I hate to say this, but DA2 was better than this and I thought DA2 sucked.
  16. May 2, 2015
    0
    I was at the part in the hinterlands where you do the special fight with a special firey creature (no spoilies) near the top a bit east of the map. What could of been a cool thing was ruined by a huge dick move by Bio-giant-douche-ware. You inexplicably CANNOT SAVE anywhere in this area, I put faith in the developer to know what the **** they were doing and trudged forward. I spotted out 4I was at the part in the hinterlands where you do the special fight with a special firey creature (no spoilies) near the top a bit east of the map. What could of been a cool thing was ruined by a huge dick move by Bio-giant-douche-ware. You inexplicably CANNOT SAVE anywhere in this area, I put faith in the developer to know what the **** they were doing and trudged forward. I spotted out 4 shards, of which 2 are a bit of a pain in crappy "jump" type puzzles (your character warps and slides around like crazy) and after some pains finally picked them up. I explored around the decent sized area and gathered quite a plenty of things like royal and regular elfroot, obsidian ore, and other varied loots as well. While exploring and looting this area I probably killed 12+ roaming mini-big-creatures (no spoilies). I also killed a red lyrium vein. This took quite a bit of time, but like I said I assumed the developers of the game weren't an incompetent bunch of jackasses and since I couldn't save went into the further up area to do battle with the big creature who was waiting, but ended up losing (had used way too many potions much earlier and was under-leveled a bit too much). The automatic save of the game, instead of showing a single solitary modicum of a shred of competence and just putting me back right before this last fight, instead put me back at the start of ALL OF THIS LOSING ALL OF MY PROGRESS, and I was powerless to do anything SINCE THE ****ING SAVE IS ****ING DISABLED THE WHOLE ****ING TIME in this area.

    The reason why I am so pissed isn't even for the most part THAT I lost all this time, but WHY. I just don't understand why, why I basically had to lose this time because some **** for no discernible reason other then to be a giant stupid dick made it so you count as being in battle the whole time, even when you are not and thus can't save. I even tried to save before going into the big battle with the creature, but no saving allowed. Why, why go out of your way to disable saving during this whole point, why go out of your way to disable saving LOOONG before a big and serious battle? When there are plenty of others things that you can do in the area before you even get to this part of the area. I just don't get it. It is absolutely ****ing retarded.

    Maybe find more ways to make the game fun and engaging rather then finding ways to waste players time, that would be a start at bioware reclaiming their former glory. Just an idea. Screw you bioware.
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  17. Mar 23, 2015
    4
    Very pretty game to look at, but not much going on under the bonnet, other than a plethora of MMO type 'fetch/carry/kill' quests, which leave the experience feeling like it is soulless.

    The visual effects are gorgeous at times, and the sound effects/ambiance are adequate for the settings. The voice acting is solid, and I particularly liked the style of NPC interactions, which felt like
    Very pretty game to look at, but not much going on under the bonnet, other than a plethora of MMO type 'fetch/carry/kill' quests, which leave the experience feeling like it is soulless.

    The visual effects are gorgeous at times, and the sound effects/ambiance are adequate for the settings. The voice acting is solid, and I particularly liked the style of NPC interactions, which felt like an exchange had actually taken place.

    I didn't experience any bugs or glitches, other than the party members sometimes taking up very odd positions (e.g. balancing on a rope, standing on a goat). My party members freaked me out too often for me to like them, always lurking a few steps behind me, and appearing to embarrassingly scatter if they ever did get in my way. It was liked I was being stalked by characters who wanted to be my friend, but didn't ever actually say anything to me.

    The party AI and tactics are nothing less than appalling. Mages and rangers tend to pile in to melee positions, ruining any tactics planned, sometimes they just run about like headless chickens not knowing what to do. The equipment and provisions are so clumsy to equip that you can't make tactical decisions on the fly anyway ( e.g. easily swapping from range to melee weapons mid-combat). If you leave your character to try to rectify this by taking over one of the others, your main character then decides the best tactic is to do the opposite of what he was doing under your control, so if you flit back to him, your plans are ruined.

    DA:I has, quite probably the worst UI ever invented as far back as I remember, with virtually everything going through the start button each time you want to make a slight change, look at the map etc - this coupled with an over exuberance for useless titbits of lore information completely destroys any immersion.

    I really wanted to enjoy this game, but had to call it a day after 20 hours or so, because it just felt like a chore, rather than a pleasure to play.
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  18. Jun 19, 2015
    2
    Let me tell you something. This game deserves all the bad reviews it gets. Some may not be that eloquent and others may not present good arguments but you only have to read a few other reviews to understand why so many fans are unhappy with DAI. I was so excited for this game but nothing prepared me for the massive disappointment that it ended up to be. I am a huge Dragon Age fan. I loveLet me tell you something. This game deserves all the bad reviews it gets. Some may not be that eloquent and others may not present good arguments but you only have to read a few other reviews to understand why so many fans are unhappy with DAI. I was so excited for this game but nothing prepared me for the massive disappointment that it ended up to be. I am a huge Dragon Age fan. I love DAO with a passion and I also enjoyed DA2 very much despite all its obvious flaws. The thing I love about those two games is that it had a very compelling storyline, interesting PC, intriguing and likable NPCs with an enjoyable combat. With DAI I feel like all of that went down the drain.

    The controls in this game are terrible on PC because it's an obvious console port. The UI, specially in inventory, is not PC friendly. Things like click to walk and click to loot are no longer there and auto-attack was also not present until recently when they decided to patch it in because of the fans outrage. The best part is that they said in a video that DAI was made specifically for PC. They also said the tactical camera in DAI is exactly like Origins. Laughable at best. This "great" tactical camera of theirs has no edge scrolling, bumps into every freaking object and it constantly gets stuck on cliffs, fences, etc. It's completely useless indoors because you can't see past the ceiling, so basically you can't see sh*t because it's so close to the ground. And even outdoors, trees and buildings can get in your way.

    The combat is just terrible and incredibly limited. Mages suffered a complete downgrade, all the variety of spells we had are gone. And remember those badasses, scary enemy mages that could wipe out your entire party in seconds? In DAI, mages are these weirdos with flying books who constantly spam fire and ice mines and that's it. Everything looks like a circus show, with flashy lights everywhere. Then there's the stupid AI. The "hold position" command is the most infuriating thing. You can send Solas to a top of a rock to stay away from melee fight and tell him to hold position but as soon as you change characters, he will run straight to the middle of the fight. You have to constantly babysit everyone otherwise they will chug down all health potions within the first 2 seconds of a fight and then get themselves killed another second later. And all of this happens because there is no tactics! A complete downgrade from the last two games. We also can't choose attributes for our characters, the game does it for you. There is also no class diversity, no more archers or dual wielding warriors, mages can't even pick up a sword. Then there's the slots limit, only 8 skills! You can't even access your spell trees during a fight, same with changing weapons. And don't forget the 3 potion slots and incredibly limited health potions. Oh but wait, there's more, no more healing spells! Because you know, they want us to feel "challenged" or something! So they expect us to just ignore the fact that healing magic randomly disappears from Thedas all of a sudden.

    Everything else, story, characters and the Inquisitor are just mediocre. The Inquisitor is this complete blank slate that has no personality, no background and no connection to the villain. They are just this random person who fell out of the sky and suddenly became the savior of the world. And because they are the leader of this big organization you can only have diplomatic dialogue choices, no more being a smartass or plain evil like the warden, or being sarcastic like Hawke. The main storyline is cliche, the villain is cliche, just the typical maniac that wants to destroy the world because "muahaha evil". There is no real struggle, everything is handed down to you, there are no consequences, no one dies or suffers, everything is rainbows and butterflies. The so called villain disappears in the beginning of the game and let's you destroy all of his plans and then shows up at the ending only for you to kill him with only 3 people at your side in a 5 minute ending. Completely rushed and anti-climatic. The worlds are empty, static. NPCs are like statues, they show no emotions and I believe part of that is because when you are exploring these huge worlds and interacting with NPCs, you don't get a single cutscene. Because of that I felt really disconnected from the worlds and NPCs. The worlds are also filled with filler quests (go fetch this, go kill that) and are overwhelmingly huge. They have nothing to do with main story and they are there only for exploration purposes, not story. Generic mobs constantly spawning 5 seconds after you killed them. Companions overall feel very weak, I felt like the game didn't give me enough opportunities for me to feel something for these characters. With the expecting of a couple of characters, I feel like most were forgettable, just like everything else in this game.
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  19. Apr 4, 2015
    4
    I've seen all the positive reviews but in truth this game is not nearly that good. Yes it has many redeeming qualities, being triple A title, bioware old school decision based RPG with adequate story, good voice acting, characters that really look badass, decent graphic ... but quasi MMO skill /combat system now seems arbitrary and underwhelming. Skills are generic and ...unrealistic? II've seen all the positive reviews but in truth this game is not nearly that good. Yes it has many redeeming qualities, being triple A title, bioware old school decision based RPG with adequate story, good voice acting, characters that really look badass, decent graphic ... but quasi MMO skill /combat system now seems arbitrary and underwhelming. Skills are generic and ...unrealistic? I know, we've been spoiled by dark souls but arcade-timing-moveset based combat was not invented by DS, it was here long time ago. If you adapting to console at least follow right trends.

    I won't even mention clumsy PC port, we got used to it more or less but game has zero immersion. Map has personality of cereal box, no challenge, no thrill of exploring. Whole map is littered by small meaningless tasks and minigames, "you've claimed 7/17 landmark! you've picked 12/25 shard!" it reminds me of bloody ipad game. It just have no soul. Dumb console game for mass market. For a shame.
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  20. Aug 3, 2015
    1
    Poor Boring Gameplay + Ugly armor = Terrible RPG

    Also- Bioware is usually good at telling stories but they injected a SJW agenda into it somehow.... so I lost interest. I miss when games were about killing dragons and bad guys and less about whats on the news everyday. I GET IT ALREADY transgender rights,gay rights, green rights blue rights!!! what do these have to do with Dragon
    Poor Boring Gameplay + Ugly armor = Terrible RPG

    Also-
    Bioware is usually good at telling stories but they injected a SJW agenda into it somehow.... so I lost interest. I miss when games were about killing dragons and bad guys and less about whats on the news everyday. I GET IT ALREADY transgender rights,gay rights, green rights blue rights!!! what do these have to do with Dragon age???? Nothing against any of them but jeez whats this have to do with dragon age?
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  21. Dec 30, 2014
    1
    the games seems fine but the difficulty is just broken!
    sometimes its too easy other times too difficult, tactical camera sucks,
    party orders suck, your party members do anything they want the guard break ability is broken,
    only 8 ability solts!!! 8!!
    free to play mmo's have a more polished gameplay than this
  22. Apr 4, 2015
    4
    The combat in this game is beyond boring. I typically love RPG games, but felt incredibly bored. The story could be much better and didn't engage me much. It was okay and definitely a new experience for me, but the poor combat, lack of variety in talent trees, and lack of the feeling of accomplishment throughout just made me sell this game after a few hours of gameplay.
  23. May 2, 2015
    2
    There seems to be a huge disconnect between the "professional critic reviews" and the actual gamers' reviews. Apparently almost all of the professional reviewers are now being paid by the game developers.

    Like Skyrim, this game just puts me to sleep. This really shouldn't be called Dragon Age, it's nothing like the two previous title as far as gameplay goes and the story gets lost in
    There seems to be a huge disconnect between the "professional critic reviews" and the actual gamers' reviews. Apparently almost all of the professional reviewers are now being paid by the game developers.

    Like Skyrim, this game just puts me to sleep. This really shouldn't be called Dragon Age, it's nothing like the two previous title as far as gameplay goes and the story gets lost in the extremely boring crap and poor immersive world execution attempt. The controls are useless, the combat is inane, the side quests are mind-numbing. I was hoping that after DA2 and ME3, Bioware would look to return more to the original DA:O , but they sadly chose to try to be an MMO pretending to be an RPG and failed. If you like the previous DA titles, it is unlikely you'll enjoy crap of want to be great game. Bioware/EA had some great ideas, but it's almost like they went "Skyrim sold a lot let's make DA:I more like it to sell more, while completely ignoring our loyal gamer base." I'm done with Bioware, I feel like they pulled a bait and switch. DA:O was such a great game, with a huge amount of replayability. This game, I can't even make it through a single playthrough. It is one of the worst RPGs I have ever played.
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  24. May 16, 2015
    3
    [PC player] I've seen a lot of reviews giving a 0 or something like that, and as much as DA:I is flawed, that is simply not a fair score.

    I bought this via Origin and thankfully could return it thanks to their GG guarantee, so I didn't loose any money at least. To begin with, the graphics and sound are awesome, Quite fantastic really, with light effects and everything. That makes
    [PC player] I've seen a lot of reviews giving a 0 or something like that, and as much as DA:I is flawed, that is simply not a fair score.

    I bought this via Origin and thankfully could return it thanks to their GG guarantee, so I didn't loose any money at least.

    To begin with, the graphics and sound are awesome, Quite fantastic really, with light effects and everything. That makes this a very beautiful game, and the graphics alone gives the game a few points. No doubt about that.

    However, the flaws are everywhere:

    Character creation: This was a fun exercise, but I didn't get to know 'me' well enough as I did in the first two games. There is little to no no character development, and for all it's flaws, DA 2 at least had the feature you could turn your Hawke into a real personality. Here, not so much.

    Another flaw is that you start with a whole bunch of NPCs, whereas in most games you need to meet, greet and get to know them first, one at the time. It felt rushed - 'ok, here's your team, now go out and save the world!' WTF? An RPG is meant to be played out slowly - get to know the world, the people around you, the controls... And speaking of which:

    The controls are simply atrocious for PC. I have played my fair share of bad ports, but this was one of the worst offenders. Camera control, combat, everything is botched. For me, that is a major turnoff (and it was the main reason to why I returned the game) when I can't configure the controls to work in a logical, free-flowing manner.

    To get back to the core of the game... It sucks. I was thrown into the game with little explanation of who I was, what I was doing, where and why. I didn't stay long enough to see if that hand thingy I had would be explained, but I thought that I would at least get a hint to why I had it? Why not him or her?

    Also, there is so much handholding it gets overbearing - there are markers everywhere, and for a game where you should concentrate on squashing a mage rebellion, you spend an awful lot of time picking flowers and junk.

    Finally, I think I should say something about imports, and that was a real disappointment: You can't import a sav from DA 2. No, you can't. You could do it fine in DA 2, but not here. Instead, you had to go to a webpage, fill in whatever you remember about what happened in BOTH the earlier games in a kind of tapestry (which admittedly looked quite fine), but to not be able to actually import a game is... Just infuriating. I remember The Witcher 2 had a flaw with that in that even if you could import a save, the game shat over that and put it's own spin on it. But at least you COULD import a save! This took away a major part of the immersion of the game world from me, because I knew I would never see my Warden-Commander or Hawke in the flesh, simply because I couldn't define how they looked. It detached DA:I from the rest of the Dragon Age universe and the game triology, and that is a such a shame.

    Also, I understand the story is pretty much an Oblivion ripoff (I didn't experience the game enough to see the connection, mind you) And that just makes me... mad. They had a perfect setup for a final showdown in a third game, and they blew it.

    Bioware have done a lot of really good games in the past. Unfortunately, that is in the past. They don't any longer. And if you don't believe me on that, remember their inclusion of the AWESOME button in Dragon Age 2. That should make it abundantly clear that Bioware is well past their prime.
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  25. Aug 13, 2015
    3
    I was hesitating to write a review for DA:I, but finally I've reached the point when I really want to do it...

    I've been awaiting this game for a while. It was promising take the best of what DA:O and DA2 had and to add better graphics and huge world with non-linear story line. And, when professional reviews started to give excellent grades to it, I was pretty sure that my expectations
    I was hesitating to write a review for DA:I, but finally I've reached the point when I really want to do it...

    I've been awaiting this game for a while. It was promising take the best of what DA:O and DA2 had and to add better graphics and huge world with non-linear story line. And, when professional reviews started to give excellent grades to it, I was pretty sure that my expectations are correct. Well... so much for the "pro" reviews. The gme turned out to be a complete disappointment.

    Let me first list the good things about this game:
    - environment graphics is great. Areas, weather effects, lights - everything is very nicely done.
    - sound track is nice (though, short for the amount of time one has to spend while new area is loading).
    And that is it... That is REALLY it!!! Everything else about this game is falling very short of expectations, to say the least( and I don't mean bugs, game is solid enough in that respect).

    So, what are the "bad" things:

    One of the things that you will notice (besides very long times to load an area) in this game is the incredible amount of fodder content: something that you don't really need, but its there just to make up for the volume. The perfect example is jumping out even during the character design stage - for female character most of your hairstyles are some sort of "bald", with only couple of options of somewhat longer hair. Another nice example is the "mounts".

    In general in the game you have all sorts of things to do: drive sticks into the ground near each stone with a picture; repaint castle walls, collect plants and stones so that you will be able to create items which are inferior to the one's you find in loot; collect mosaics; collect shards; do puzzles... while your "agents" are capturing spies and tracking whatever without you participating to it. And much of the content is going to be presented to you in written form.

    The game play is fairly bad. While game has some notion of advanced battle system, equipment design and augmentation - the basic battle and equipment systems are oversimplified, while advanced features are way too over-complicated. And the main problem is that you can progress easy by using the oversimplified versions.

    But the biggest let down is the story. BioWare was always good at presenting stories. Well, unlike DA:O or DA:2 here you have something like 15 seconds of intro animation and a bunch of black boxes of text to tell you your past. The rest of the story is also very predictable. It is pretty much linear, with couple of choices, that will take you along one path or the other. What is funny, however, is that while main story sometimes gets a back box, where you would really expect to have an animation sequence,- you will have an almost longish animated dialog about some LBGT who is being mistreated in the corner of the empire. Divine gets blown to pieces together with the whole castle of leaders - 1 second of animation. A gay son has a cliche reunion with traditional father - minutes of high quality rendering. Why didn't they include something about the Obamacare or skin cancer into the game, just for the heck of it?

    Characters are also pretty shallow, and, in parts, repulsive. To make the things worse, your character is hysterically serious. You don't have any humor, your companions don't have much as well. On top of that, nobody is actually evolving over the course of the game. Both you and your companions have already accomplished personalities, and you only help them to handle their issues with the past.

    So, to summarize, in DA:I they have:
    - failed to create a decent main plot
    - failed to create companions which you want to sympathise with
    - failed to create a likable main character
    - failed to create a consistent and unique atmosphere

    What you have is lots of secondary content pulled together to wrap around poorly designed main plot. And that makes a very boring game to say the least. The replay value is close to 0 (considering that I cant force myself to even do it once. And if you've spent more then 10 Eur on it, you'd probably regret it.
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  26. Aug 17, 2015
    1
    Well, that's a lesson learned; do not rely on a developer's reputation (Bioware) and do not rely on professional critics' opinions.

    I'm not one of those who instinctively believes critics are 'encouraged' to give certain games high marks; I find it hard to believe that high profile magazines would engage in such nefariousness, but it is hard to understand why they have given such high
    Well, that's a lesson learned; do not rely on a developer's reputation (Bioware) and do not rely on professional critics' opinions.

    I'm not one of those who instinctively believes critics are 'encouraged' to give certain games high marks; I find it hard to believe that high profile magazines would engage in such nefariousness, but it is hard to understand why they have given such high marks to a game which is so obviously flawed.

    Others have extensively listed the failings of this game but I will list a few out of a sense of catharsis:

    -- The tactical camera is dire; you can't really see what is going on and which skills are being used. The classic Bioware games used to have, for instance, text windows displaying all the actions and numerical values. Of course given that the combat in this game is little more than simplistic button mashing, the limited feedback hardly matters.

    And why on earth did the developers think it was good idea to have the camera stick on terrain and environment objects. It's strange that this quirk was in the original game but it has remained in place after all the patches. Bizarre.

    -- Fetching and collecting. Most of this game consists of mind-numbing fetching and collection. Simply walking over to a point marked on a map to pick something up does not feel like gaming to me.

    -- Respawning. This makes the boring easy combat even more pointless. At least without respawning there would be a some purpose to the boring combat as you clear an area, with respawning the combat is boring AND pointless.

    -- Game difficultly is poorly balanced. The game is way too easy on normal level. To this complaint one might respond that there is a difficulty option which can be turned up but really a game should be released with the 'normal' level correctly balanced. Otherwise the player might be faced with unbalanced boss fights. Turning difficulty up and down, if required, throughout a game is not satisfying.

    -- Levelling up is unsatisfying and boring. You can't allocate ability points, it's done automatically. And the skill trees are crap. Not only are the options limited but many of them simply add percentage improvements rather than interesting new abilities. There attempting to maximise your abilities would really be a dull exercise in mathematics rather than of tactical judgement.

    -- Too much emphasis on crafting rather than finding exciting equipment. A lengthy boss fight almost invariably results in loot of lower standard than could be crafted. Cf the satisfaction achieved after defeating a difficult enemy in Baldur's Gate or Origins.

    --The open world is usually fake. Topography (hills, mountains) are used to artificially limit access and railroad linear play.

    -- Romance. I have no problem with the developers wanting to break new ground. However, it as absurd that all the intriguing romances are for minority gamers.

    -- The minigames are pointless. The first time I came across and Astrarium and the Ocularium I thought they were cool ideas. I didn't expect same minigames to be repeated multiple times in every area. What were the developers thinking in believing gamers would want to play a minigame repeatedly that would be too simplistic for a Game & Watch game from 30 years ago?

    Reading the interviews from the games developers, anyone who believes they have been chastened by the negative user reviews here are mistaken. Unfortunately sufficient numbers have, like myself, been taken in by the critics' reviews and developer promises.

    Hopefully gamers displeasure with Bioware's direction will be made obvious and when they release their next RPG.
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  27. Jun 23, 2015
    2
    There're quite a few bad things about this game, but the worst part is that it's not rewarding to actually play it.

    After 20 hours you'll feel like you've just wasted time - game won't value your extra effords in research of the maps or game mechanics, it won't value you reading texts and dialogues, it won't value your choices, it won't value which skills you choose, it won't punish you
    There're quite a few bad things about this game, but the worst part is that it's not rewarding to actually play it.

    After 20 hours you'll feel like you've just wasted time - game won't value your extra effords in research of the maps or game mechanics, it won't value you reading texts and dialogues, it won't value your choices, it won't value which skills you choose, it won't punish you for bad plays, it won't reward you either, you have 0.0% chance of doing anything special or finding any item/location which all the other players won't find as well.

    It's just a **** pop-corn, not an RPG. One game in dota2 has more RPG elements / difficult choices than this whole game.
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  28. Apr 6, 2015
    4
    Every score point I gave for this game was earned by the art and level designers. The game's positive features are that is good looking and it has a lot of content. Most of the game is ruined though by the horrible controls and the frustrating combat. The actions of the characters never turn out like I wanted and the characters may do or may not what I tell them to do. It is not fun, it isEvery score point I gave for this game was earned by the art and level designers. The game's positive features are that is good looking and it has a lot of content. Most of the game is ruined though by the horrible controls and the frustrating combat. The actions of the characters never turn out like I wanted and the characters may do or may not what I tell them to do. It is not fun, it is just frustrating and annoying.

    The game has a lot of content, but it is rather boring content like claiming some barren wasteland for the 'Inquisition' that you do not need anyways, because you can always just go and punch the final boss in the face and end this mess of a game.

    The character development suffers greatly from the horrible combat. I found the combat to be so terrible that I just wanted the game to end. With such a terrible combat implementation there is no motivation to experiment with different builds.

    To sum it up:
    Only one playthrough, I am never going to touch this game again. Not fun, not epic, just a huge let down.
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  29. May 19, 2015
    3
    Bioware used to be a guarantee for good games. But this game is just terrible!
    Graphics are pretty nice, there are some astonishing places in the game, but unfortunately that`s all I can say in favor of the game. I spent (wasted) almost 20 hours with the game, but then it became so unbearably boring, that I had to play something else.
    Storytelling is boring with very slow pacing (ok,
    Bioware used to be a guarantee for good games. But this game is just terrible!
    Graphics are pretty nice, there are some astonishing places in the game, but unfortunately that`s all I can say in favor of the game. I spent (wasted) almost 20 hours with the game, but then it became so unbearably boring, that I had to play something else.
    Storytelling is boring with very slow pacing (ok, there are worse, but not so many), characters are very boring, skilltrees boring, controls are terrible...
    In my opinion this is the worst game I played in 2014, maybe I expected too much from a dragon age, as I really liked the other parts.
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  30. May 31, 2015
    3
    I wonder how one can make a battle system WORSE. It so dumb and impossible to control, I namely have no words. Nothing from original controls so far, 3rd person view is fine until you try controlling at least TWO characters! "Tactical" view sucks much more: a tiny camera lift leaves nothing from tactics here. By the way, about tactics, those who liked DAO tactics and even those, who wereI wonder how one can make a battle system WORSE. It so dumb and impossible to control, I namely have no words. Nothing from original controls so far, 3rd person view is fine until you try controlling at least TWO characters! "Tactical" view sucks much more: a tiny camera lift leaves nothing from tactics here. By the way, about tactics, those who liked DAO tactics and even those, who were "OKAY" with DA2 tactics, forget about it. All you have here is a dumb skills spam. Expand
  31. Jun 1, 2015
    3
    Like most people I was really amped to play DA:I but I was left disappointed. It seemed like everything I wanted: free exploration, huge maps, choice and consequence, meaningful characters etc. it was everything I could ever ask for in a game like Dragon Age.

    I banked a lot of hours into Dragon Age but the game just didn't feel right, I kept playing and playing hoping to reach that
    Like most people I was really amped to play DA:I but I was left disappointed. It seemed like everything I wanted: free exploration, huge maps, choice and consequence, meaningful characters etc. it was everything I could ever ask for in a game like Dragon Age.

    I banked a lot of hours into Dragon Age but the game just didn't feel right, I kept playing and playing hoping to reach that "turning point" everyone talks about where the game gets better but it never came. It felt so hollow like Bioware just through in content for the sake of having content. The game manages to be so enormous but lacks the depth you'd expect from Bioware. I wanted loads of content but I wanted it to be meaningful, I wanted to care about the world and the characters but nothing truly grabbed me.

    DA:I being an RPG, needed to a world that the player can immerse himself in by creating a unique character that can interact with the world in a meaningful way. Having a gazillion hollow side quests with poor dialogue removes that sense of immersion. In short DA:I has all the quantity you could ever ask for but lacks the quality you would expect from it.

    If you like being overwhelmed by worthless hollow content that will definitely take hundreds of hours to complete, then Dragon Age Inquisition is for you. Otherwise, go play a true RPG like the Mass Effect series or Fallout New Vegas.
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  32. Jun 9, 2015
    4
    Worst villain EVER!!
    How da **** does anyone fear this douche, i mean he is worst Military commander in Theadas,****ed up in Golden City,Kidnapped Divine at summit where you would think are massive amounts of solders but forgets to lock the door,Drop his almighty ball just as his green particle effect about to spawn, then stares at it like an idiot as it rolled away,Attacked a tiny little
    Worst villain EVER!!
    How da **** does anyone fear this douche, i mean he is worst Military commander in Theadas,****ed up in Golden City,Kidnapped Divine at summit where you would think are massive amounts of solders but forgets to lock the door,Drop his almighty ball just as his green particle effect about to spawn, then stares at it like an idiot as it rolled away,Attacked a tiny little mountain village with a massive army and a archdemon and then loses miserably,Tries to corrupt the Grey Wardens with there taint he controls and then ofc fails,Sends his entire army into the Arbor Wilds where they are almost immediately annihilated and then fails to drink water from a ****ing POND.I think cartoon Coyote has better success rate that him,i mean it's nothing short of a miracle that Corypheus doesn't get himself killed in one of his idiotic plans, i mean he even had a mage who can travel trough TIME and still failed to make better plans than what he did, "Great Strategist"
    The closest Corypheus gets to his moment of triumph is at Haven, where he sacrifices most of hes army to destroy a small village, again proving he has no clue what he is doing, in fact i fail to take him seriously, i think Turner D.Century or Egg Fu is better villain than Corypheus.

    As for the game it's easy even on nightmare, Main Story is mediocre,Side quests have no context nor do they aid you in your struggle against this laughable foe (Corypheus)
    rendering them completely useless or not worth your time.

    Gameplay is made for violent 12 year-olds kids, games fast pace and MMO-like combat makes any attempt of skillful strategy useless as game gives you option to just charge in and button mash your opponent to death making tactical screen useless.

    Not to mention i want to kill almost every character in the game aside from Solas, Sera and Jossie.Even my Origins favorites like Morrigan, and (unusually happy considering the situation Redhead rouge named ) Leliana.

    Overall Dragon Age Inquisition is a mediocre game somehow worst game then its predecessors, made by a studio that is at this point in time a mere shadow of its former glory.
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  33. Aug 26, 2015
    2
    Why, why, why...? Why did I spent my time playing this game till I finished?
    It felt good for the first couple of hours, but the after that... Yes, this have some really nice graphics... but... Here are some straight points.
    1.- Your main character feels empty... I thought It was because the appearance I gave to it... but was more than that... 2.- Apart from some guys training, all the
    Why, why, why...? Why did I spent my time playing this game till I finished?
    It felt good for the first couple of hours, but the after that... Yes, this have some really nice graphics... but... Here are some straight points.
    1.- Your main character feels empty... I thought It was because the appearance I gave to it... but was more than that...
    2.- Apart from some guys training, all the NPCs are static... I "forgave" that in the previous games, as in the Mass Effect serie, but in a game launched in the fourteenth year of the 21 century? Even in the Witcher one, the characters are walking around and even run when it is raining... And that leads to the next point...
    3.- Static environments? Always the same hour of the day (per scenery), allways the same weather? 2014... Really?
    4.- I read people saying this game was made to use with a game controller, not with keyboard and mouse... Wrong... I used a 360 controller and the camera also stinks with this... it gets stuck everywhere all the time... Good is really bad. And you can't even alter the distance in-game (just modifying a config file).
    5.- Boring... meaningless sidequests... everything have been told about that.
    6.- Confusing maps... You can try to go from point A to point B and choose a route just to find (after many battles on the way) you can't pass through there. I can understand that could be a tactic in small maps, if you want them to seem bigger... But this maps are already really big... why to do that?
    When I was about the 60% I stopped making side quests... almost at the end I just lowered the difficulty because I just wanted to finish it so I could wipe it from my hard drive... It left me no good feeling when I finished it... (the last time I felt great and excited after finishing a Bioware game was with Mass Effect 2)...
    Is logic there are people who liked it... There is diversity in the world... But I'll never trust on critic's reviews to buy a game. I'll just check the gamers opinions.
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  34. Nov 2, 2015
    4
    Somehow the bioware games just keep falling farther and farther from what made bioware great. I can sure as hell tell you it wasn't random fetch quests where you had to go hunt 10 spiders or go find a bunch of iron ore deposits to upgrade your army. As inquisitor you seem more like the damn boyscout in funny pajamas either running around the immense, basically devoid empty maps trying findSomehow the bioware games just keep falling farther and farther from what made bioware great. I can sure as hell tell you it wasn't random fetch quests where you had to go hunt 10 spiders or go find a bunch of iron ore deposits to upgrade your army. As inquisitor you seem more like the damn boyscout in funny pajamas either running around the immense, basically devoid empty maps trying find the 10th stone or herb or whatever that you found on the other 15 maps or around the castle doing nothing.

    The game is a total slog of just useless things they tried to consider as features but to anyone who doesn't want to spend 20 hours straight running from place to place to place trying to collect junk. If someone wants to play a game to collect 1000 little things on their OWN time for something outside of gameplay like an achievement great but to make me have to run around like some crack head collecting 1000 little things of LITTLE value annoys the crap outta me. I want to have a strong game and have a character which means something not one which I spend half my game running around because if I didn't do this mindless task my game wouldn't be strong. There was literally a map called the hissing wastes where I put the damn controller down on my desk so it would autorun forward for 5 minutes because it was literally WASTING my time and the map was that big and empty.

    Dragon age 1 great, Dragon age 2 good-ok, Dragon age Inquisition failure.
    Mass effects 1-3 great except the ending.

    They seem to be screwing up more the closer they get to game endings.

    For the record there are so many more gripes I have about this game it just isn't worth my time to put them into words because this game is just that bad it's not worth the review.
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  35. May 14, 2015
    4
    This game is beautiful and the dialog is mildly entertaining. Unfortunately it ends there. Character development has become very simple with few decisions that really make a difference. Combat is just chaotic due to the crappy camera and a lack of meaningful tactical functionality. It feels like Diablo with just enough pointless extra detail to give you a nagging feeling that you're doingThis game is beautiful and the dialog is mildly entertaining. Unfortunately it ends there. Character development has become very simple with few decisions that really make a difference. Combat is just chaotic due to the crappy camera and a lack of meaningful tactical functionality. It feels like Diablo with just enough pointless extra detail to give you a nagging feeling that you're doing it wrong.

    Third person view is forced, which takes away a good bit of what could otherwise be a very immersive world.

    I got bored after about two hours.
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  36. Nov 19, 2015
    2
    Would give 4 if it would not be a Bioware game. But I have a much higher standard for them. Or had.

    The positives: it's very nice, and has good voice acting, the animations are OK, the load times are not horrible, the coop multiplayer has a nice atmosphere, although buggy. Now to the negatives. The story is shallow, predictable and boring. The characters are not engaging at all,
    Would give 4 if it would not be a Bioware game. But I have a much higher standard for them. Or had.

    The positives: it's very nice, and has good voice acting, the animations are OK, the load times are not horrible, the coop multiplayer has a nice atmosphere, although buggy.

    Now to the negatives.
    The story is shallow, predictable and boring.
    The characters are not engaging at all, they have very few actually interesting topics. The characters themselves are mostly boring, or forcedly "interesting".
    The gameplay is dumbed down for controller control. Tactical mode is basically useless. Combat plays like DA2 but even worse.
    The open world is dead and empty. Yes, it's full of random encounters, animals and fetch quests, but barely any meaningful. It's static, if you have a house fire, it will be burning for years if you don't progress the story. Characters stay in place.

    The whole game plays like an MMORPG, with it's combat mechanics and static "open" world and shallow characters. The trick is, you don't have other people to play with, which gives the most enjoyment for MMORPGs.

    Not recommended at all. Dragon Age stopped at the second installment.
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  37. Jul 17, 2015
    1
    I really liked Dragon Age: Origins. There was lots of replay value with different character builds. Dragon Age II was pretty good, but there was not as much thought put into the story line. Inquisition ... well, to be as kind as possible ... stinks. They "fixed" everything that made Origins fun to play. There is some bug in the sound, that makes it echo and stutter, to the extent thatI really liked Dragon Age: Origins. There was lots of replay value with different character builds. Dragon Age II was pretty good, but there was not as much thought put into the story line. Inquisition ... well, to be as kind as possible ... stinks. They "fixed" everything that made Origins fun to play. There is some bug in the sound, that makes it echo and stutter, to the extent that it is so annoying as to be unplayable and the interface has been made complex and awkward. It would seem that EA has incorporated all the "improvements" that drove me away from Everquest and World of Warcraft.
    I have seen this before. It happened with Sir-Tech's Wizardry and Sid Meir's Civilization. Sony ruined Everquest and Blizzard has substituted housekeeping and managing for adventuring, with seven or eight different "currencies" to by things that contribute nothing but cosmetics to the game.
    I will give Inquisition one point for nostalgia, but the trial version is not worth the time it took to install, or play.
    I won't be spending money on this one.
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  38. Jun 12, 2015
    1
    On Metacritic, it's not allowed to write reviews in ALL CAPS.

    At BIOWARE CORP, they love CAPS: every codex entry is written with it, every item description also, every dialogue response and every quest desription too. So if you LOVE reading text in ALL CAPS, you will greatly ENJOY this game. If you DON'T: it will be a PAIN, and you will be FORCED to skip most of the text. Note
    On Metacritic, it's not allowed to write reviews in ALL CAPS.

    At BIOWARE CORP, they love CAPS: every codex entry is written with it, every item description also, every dialogue response and every quest desription too.

    So if you LOVE reading text in ALL CAPS, you will greatly ENJOY this game.
    If you DON'T: it will be a PAIN, and you will be FORCED to skip most of the text.

    Note that some of the text is tiny (item properties for instance), and depending of your system, you will have more or less difficulties to read it, some people can't even decipher it, and the fact that text is written in capitals is not helping at all.

    - If you like static sky and clouds, you will be glad: nice paintings.
    - Six month after the release, there is still huge bugs like one of you team member frozen during combat, especially melee characters. They are ordered to attack, but they are stuck, not moving, not doing anything. If you try to move them by controlling them, it's impossible, you will have to manually use an ability first, then it's ok.
    - Quite often, the camera control breaks during combat: i'm on PC, and right click won't work anymore for any character, so if it's challenging engagement, you'll just die.

    NB: I currently have 152 hours of gameplay, and not yet finished the game. I suppose I love the Dragon Age franchise...
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  39. Jun 5, 2016
    4
    Very boring "quests" in the MMO style, empty map where you can just kill or collect.... no epic and memorable characters and unexciting ending. Good graphics.
  40. Nov 20, 2015
    1
    This is easily one of the worst RPG games ever made for PC. I just had to write this review so that game developers finally wake up and stop throwing out unplayable sh*t made for console peasants which isn't even that great on consoles either.

    I think the most annoying thing in DA:I are the controls. Believe me when I say that the controls are a big steaming pile of CRAP! I don't
    This is easily one of the worst RPG games ever made for PC. I just had to write this review so that game developers finally wake up and stop throwing out unplayable sh*t made for console peasants which isn't even that great on consoles either.

    I think the most annoying thing in DA:I are the controls. Believe me when I say that the controls are a big steaming pile of CRAP! I don't understand how beta testers on PC could even test the game with these controls unless they used a gamepad. But I don't want no stinking gamepad!! We use mouse and keyboard for a reason and that is because gamepads SUCK! If I wanted to play with a gamepad I would buy myself a fricking console. I say it one more time: DO NOT FORCE CONSOLE CONTROLS ON PC PLAYERS!!!!! I will never ever buy a game again that is not explicitly designed for PC controls. Actually I had to stop playing the game after the first fight because I couldn't stand it anymore. Controlling your character feels so unnatural it makes you wanna bang your head against the wall.

    Inventory is a mess. Slightly better than in Fallout 4 but still... it's a list of LISTS!!! Come on, you can do better than that, can't you?

    And then comes looting stuff. You gotta be kidding me?! What do I need a mouse cursor for when I can click the loot only when standing directly next to it? I have to walk up to the loot by hitting W while pressing the right mouse button and moving the mouse to steer and then I have to stop exactly where the loot is while keeping it in view at the same time so that I can point my mouse cursor at it without keeping the right mouse button pressed and then press the right mouse button to... F*CK YOU!!!

    I can't say anything about quests and such as I stopped playing after 5 minutes in. But I just don't care. Other people have written enough about how bad quests are.

    The graphics are ok I think, but the hair looks really really ugly. It's so unbelievably ugly that... uh no, just read the other reviews. There's also enough rant about the hair already.

    One last thing I'd like to mention are the loading times. This game must have the longest loading times of all games I've come across in the last 25 years. And I played almost every single game that was ever released. You can say bad things about Fallout 4, but it loads A LOT faster.

    I was so disappointed with Fallout 4 that I thought I could give DA:I a chance. But it turned out that Fallout 4 is a masterpiece compared to this ridiculous attempt at creating a RPG. I'm not even sure if they actually tried to make a RPG. It doesn't have anything in common with DA:O and isn't worth wasting a single minute on it.

    Dear game developers: Stop making games like this. Just stop. I beg you! Try to make games with spirit, with atmosphere, with controls suited to the platform. Just like you did 10 years ago.
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  41. Jun 16, 2015
    4
    DA3 wasn't BAD. It was just run of the mill, maybe a bit below. The game play wasn't very good. It was a single player MMORPG at heart. And progress was slow, and the zoning for high level and lower level creatures was very lopsided. Like you'd be fighting wolves that no longer yield experience for your level, and then a level 9000 zombie comes flying in out of nowhere. It made no senseDA3 wasn't BAD. It was just run of the mill, maybe a bit below. The game play wasn't very good. It was a single player MMORPG at heart. And progress was slow, and the zoning for high level and lower level creatures was very lopsided. Like you'd be fighting wolves that no longer yield experience for your level, and then a level 9000 zombie comes flying in out of nowhere. It made no sense whatsoever. Fighting pointless, grey level enemies then getting clobbered by a red elite just isn't fun.

    I liked it, but then all the little things started taking the fun out of it. Gameplay, the world wasn't immersive, it wasn't like DA2 enough for my tastes, cookie-cutter character builds, cookie-cutter NPC's with low-content convo, strange looking people with shiny lips and skin that looked like they were wearing baby oil, poor mob level zoning, cookie-cutter quests, long drawn out missions, slow gameplay, clunky interface, no easier difficulty setting, large low content zones that got depressing and dragged on forever.

    It didn't really deliver on what it said it was, like it only made a half-hearted attempt, kind of like they half-arsed it and then said it met their criterion. I didn't really want to live in that world and couldn't get immersed in it as much as I did in DA2. I missed the snappy conversations, easy and quick quick action, and cheesy yet charming Hollywood-style convos and gameplay.

    It was fun but the newness wore off. I'd say DA3 was maybe a 4. Which means it really isn't worth playing in the long run. I spent the $60 and at first I liked it, but after about a week when the newness wore off, I found the game to be depressing and disappointed. I'd say it's really a $20 dollar game. I probably won't revisit it, since there will always be something better to play, and if I need to, DA2 hits the spot for my Dragon Age fix.

    For these reasons, I must reluctantly chop the game with a big red 4. It's 'almost' an average game that I could replay. But not quite.
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  42. Jun 26, 2016
    4
    I bought DA3 GOTY when it became dirt cheap, why? Because I hate EA's guts for ruining franchises like Dragon Age and Mass Effect. DA1 was an excellent game, DA2 was console catering piece of crap, Mass Effect 3-endings/Catalyst you know how that one went. DA3 is a game that does some things great and then fails in many other places, lots of potential but the execution lacks in manyI bought DA3 GOTY when it became dirt cheap, why? Because I hate EA's guts for ruining franchises like Dragon Age and Mass Effect. DA1 was an excellent game, DA2 was console catering piece of crap, Mass Effect 3-endings/Catalyst you know how that one went. DA3 is a game that does some things great and then fails in many other places, lots of potential but the execution lacks in many departments.

    Graphics are nice and most locations are well designed, there are many different armor models (a big plus), but faces of NPCs look kind of odd, cartoonish sometimes, similar art direction to DA2 which is not good at all, bald female characters in the character creation get a huge and unnatural looking top of their head. And dont get me started on the unnatural looking ears and terrible hairstyles. Qunari look like humanoid cows. Many characters from DA1 that appear in DA3 underwent a bad redesign and look much worse than in DA1, some dont even resemble the look from DA1. And the game seems pretty big if you explore everything which is a plus, but again ruined by too much grinding.

    Combat-the core of any RPG and the place where DA3 spectaculary fails, party based RPG that DOESNT HAVE AUTOATTACK, automatic fail of the highest category, game was obviously designed for consoles and more arcade RPG players, was it so difficult to implement autoattack for PC version? Seems so according to EA. Lack of autoattack makes the combat nothing more than button mashing.

    Also there is NO AUTOLOOT and your character does not move when you click on the container, you must literally walk up right to it, also you cannot click on a location and have your character move there like in DA1, you must use WASD all the time or extremely poorly done top view.

    Reputation/power points-while it is logical you need to gather influence for your cause the way it is implemented in the game is terrible, you literally grind pointless side quests and farm for ingredients so you can gain enough Power that is necessary to unlock missions. This has two big downsides, first this artificially makes the playthrough much longer and is boring to do, second it makes replayability low because do you really want to go through all that grinding again and again? I dont. They should have scrapped this and do it like in DA1, you need to gather allies through quests. Visiting new areas serves no purpose whatsoever than gather power in usually pointless grinding quests, here and there some quests are more interesting, but that doesnt happen too often. What makes it even worse you cant even cheat on that for your new playthroughs, I didnt find any console commands to get power.

    Squadmates-generally not very interesting at all, some are even outright annoying or one sided (Sera/Iron Bull). I cant believe they didnt bring back any squadmate from DA1. I felt zero connection and empathy towards my squadmates, unlike DA1 where I really enjoyed all of them, even those I didnt like because they had character and were well written.

    Story and quests-they range from stupid and one sided to some pretty well written ones, most of them are stupid and one sided, also game confines you to certain decisions you cannot reject or overrule, including some pretty stupid twists, that are also lore breaking, only idiots at EA can write, but after Mass Effect 3 ending nothing should surprise us it seems.

    If you loved DA1 but didnt like DA2 then dont buy this game, you will be disappointed. If you are really that keen on giving it a try, buy it when it gets dirt cheap like I did. Favorable "critic" reviews are not to be believed, game is bland and lacks depth and atmosphere, has terrible combat and your decisions are mostly cosmetic similar to DA2, while in the first game your choices actually mattered and had an impact on the world, you could choose many paths, goody two shoes, neutral or outright sadistic psychopath, hell you could even execute your whole party except for Oghren and Morrigan. Having Alistair for the whole game and then siding with Anora and letting her execute him was priceless, that amount of freedom of choice is non existent in DA3. EA basically decided everything for you and let you have a few choices that dont really make any significant difference. And by the way even if you killed Leliana in DA1 she will appear in DA3, how? Well the Maker brought her back of course.

    EA can go **** themselves with a baseball bat wrapped in barbed wire for ruining franchises with games like this.
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  43. Apr 25, 2015
    4
    If you're expecting a Dragon Age game then don't buy this. While it may boast the title this is not the Dragon Age game we PC gamers have come to love. The graphics are very good, however, for some reason does not look like a Dragon Age game, at least not to me. This is very much a console port; the UI is dreadful for mouse a keyboard users, the entire combat is quite obviously made for aIf you're expecting a Dragon Age game then don't buy this. While it may boast the title this is not the Dragon Age game we PC gamers have come to love. The graphics are very good, however, for some reason does not look like a Dragon Age game, at least not to me. This is very much a console port; the UI is dreadful for mouse a keyboard users, the entire combat is quite obviously made for a gamepad, however, I also found playing with a gamepad to be tedious and the skills to be obnoxious.

    Overall I was looking for a game that found a middle-ground between Dragon age: Origins and Dragon Age 2, with a little something extra to spice things up. What I got was a very small amount of the Dragon Age I loved (mostly the lore) and a whole lot of the something extra that, instead of spicing things up, ruined the entire meal.
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  44. May 14, 2015
    4
    Game was okay initially, but as I played through I couldn't get past the horrible UI. Seems this game was created with console players in mind and then porting to the PC was just a sloppy afterthought they cared not to give much resources to.
    Additionally, the pop-up tool tips need work. I find myself having to flip back and forth between menus constantly in order to find the details I
    Game was okay initially, but as I played through I couldn't get past the horrible UI. Seems this game was created with console players in mind and then porting to the PC was just a sloppy afterthought they cared not to give much resources to.
    Additionally, the pop-up tool tips need work. I find myself having to flip back and forth between menus constantly in order to find the details I want regarding skill and inventory management.
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  45. Jul 4, 2015
    4
    This game is awful, not as awful as dragon age 2, but awful to the point where I cant bring myself to even finish it
    Pros:
    Excellent Graphics
    Open World
    Cons:
    **** story
    **** characters
    **** missions
    **** combat
    **** dialogue system with minor conversations
    **** pacing
    no replayability
    DID I MENTION THE SIDE QUESTS ARE AWFULLY BORING
  46. Nov 5, 2015
    4
    Dragon Age Inquisition expands upon the story of a DLC of a previous installment, and it shows. It is the Dragon Age equivalent to the movie adaption of “The Hobbit” (The Hobbit here being the dlc “Legacy”).

    To me, story must always be the selling point on any rpg game, and DA:I absolutely does not deliver. You should stay away from DA:I because of the story alone, but you may also
    Dragon Age Inquisition expands upon the story of a DLC of a previous installment, and it shows. It is the Dragon Age equivalent to the movie adaption of “The Hobbit” (The Hobbit here being the dlc “Legacy”).

    To me, story must always be the selling point on any rpg game, and DA:I absolutely does not deliver. You should stay away from DA:I because of the story alone, but you may also consider staying away due to:

    - Pitiful voice acting (but thanks to Robyn Addison (Sera) and Ramon Tikaram (Dorian) there are glimpses of light.)
    - Abysmal crafting system (utterly pointless and useless)
    - Too many bugs (they won't break your game, but they'll definitely annoy you)
    - Absolutely no choice and consequence (The War Table was touted to be a choice and consequence minigame but it is not. It comes with no mutual exclusivity, no priority, and no significant impact on the game.)
    - Combat is hopeless. (I’ll blame it on a pathetic PC port, but it is absolutely hopeless and disengaging. Shame on you Bioware.)

    And lastly, a word to Bioware: If you want to do Dragon Age “4” right, simply re-release Dragon Age: Origins with a Voice Pack for the Player Character. Done.
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  47. Jun 11, 2016
    4
    This game really bothers me, because I can't understand how many people (and most reviewers) like it, while I hate it.

    I stopped playing around 15-20 hours in. Quests I encountered in my play-through involve going to 4 different places across the map to mark places to build watch towers (I guess you also need to press A when you get there), "solving" the mystery of wolves gone mad which
    This game really bothers me, because I can't understand how many people (and most reviewers) like it, while I hate it.

    I stopped playing around 15-20 hours in. Quests I encountered in my play-through involve going to 4 different places across the map to mark places to build watch towers (I guess you also need to press A when you get there), "solving" the mystery of wolves gone mad which involves going to a location and killing wolves, "solving" the mystery of missing Grey Wardens which involves going to 4 different places and reading 4 journals on the floor, which all tell literally the same boring story, and squashing a murder plot against you which is basically finding items on the floor until you unlock an area which you go and kill everyone there. (Other "side quests," which are hardly quests at all but are what you'll end up losing 80% of your time doing, are walking around killing random monsters with no story relevance, closing tens of rifts that all play the same, and setting up camps---i.e., pressing 'A' at given locations---across the maps.)

    Yes, basically all side quests I encountered don't involve actually talking with anyone or making any decision. (Except I guess for NPC recruitment, which is basically "Yes, join" "No, don't" conversation.) If you like this kind of game, side quests which have no story or decision-making, then you'll love this game. If your time has a cost, and you only want to do things that are actually meaningful, then stay away from this horrible game.
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  48. Feb 25, 2021
    1
    DRAGON AGE: INQUISITION goes open world and manages to feature a game world that seems even more sterile and lifeless than that of DRAGON AGE 2. The NPCs are either glued to a space or patrol between two spots. I can't believe they did NOT include a day & night cycle in their open but dead world! Even non-open world games such as BOUND BY FLAME had that! You'll be encountering genericDRAGON AGE: INQUISITION goes open world and manages to feature a game world that seems even more sterile and lifeless than that of DRAGON AGE 2. The NPCs are either glued to a space or patrol between two spots. I can't believe they did NOT include a day & night cycle in their open but dead world! Even non-open world games such as BOUND BY FLAME had that! You'll be encountering generic enemies - randomly spawning in templars and mages that fight each other and all look alike or wildlife and sometimes demonspawn. The AI seems to have problems with elevations as I noticed enemies often times not responding to you if you are higher or lower than them, not always, but frequently.
    The story is as generic as it gets and the pacing really poor: you go from prime suspect of murdering a holy woman to savior of the world in 20 minutes. The neverending templars vs. mages story is really getting boring as well, oh yes and of course racism is an issue here as well, because we cannot have a game that does not take a political stance on racism. YAWN! Add totally uninteresting NPCs with no character, tedious collect/fetch/craft & escort quests and DRAGON AGE INQUISITION quickly becomes a chore rather than an adventure. It was lucky to have come out before THE WITCHER 3: WILD HUNT, it would have been even more embarrassing if it had come out after.
    The PC version feels like a very lazy port of the console versions: the HUD is way too large with no scaling option and looks ugly and the controls are atrocious, from picking up items (right-click in a small circle while standing within a pixel range of the item brings up a menu of items to collect), to maneuvering the inventory which is unintuitive. Generally it feels more like an MMO than a single player RPG.
    Also it seems Bioware was more interested in squeezing as many SJW elements into the game rather than bringing an immersive and believable fantasy world to life, with cringe-worthy "being transgender is OK!" dialogues that really do not fit into the story.
    I've played some really bad RPGs and DRAGON AGE: INQUISITION is the worst of them all.
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  49. Apr 5, 2017
    3
    One of the worst games I have ever played. The storytelling, which is supposedly the biggest DA draw, is absolutely horrific, uninspired and tasteless. What would you expect from the worst company in the world?
  50. Jul 25, 2015
    3
    THE CONTROLS SUCK! And that's the biggest issue with this game! It's non nonsensical dumbed down controls. Yes the game has some cool **** in it especially playing as a mage and the Dragon Age Keep is a really good **** idea also bringing Hawk back is also really cool. But the controls will ruin this game for you. This is PC! You have done this before Bioware! Dragon Age Origins was a ****THE CONTROLS SUCK! And that's the biggest issue with this game! It's non nonsensical dumbed down controls. Yes the game has some cool **** in it especially playing as a mage and the Dragon Age Keep is a really good **** idea also bringing Hawk back is also really cool. But the controls will ruin this game for you. This is PC! You have done this before Bioware! Dragon Age Origins was a **** masterpiece on PC.
    The graphics of DAI are great for the most part so good job with that. The story is so so! Not too good and not to bad, And the combat has less abilities than in previous titles which sucks. Why couln't you take the strategic combat of Dragon Age Origins, improve the Graphics, make it open world,change the story and add some awesome combat music and that's it. STOP REINVENTING THE COMBAT!
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  51. Apr 24, 2016
    3
    Just like many others have said, this is not the Dragon Age we know and love. This is a single player MMO trying to be Skyrim, with very little meaningful quests, mediocre story and the same formula Bioware uses in every game - the world is on a brink of annihilation and only the chosen one can save everyone. I can forgive bad PC port with lackluster controls, unusable tactical camera andJust like many others have said, this is not the Dragon Age we know and love. This is a single player MMO trying to be Skyrim, with very little meaningful quests, mediocre story and the same formula Bioware uses in every game - the world is on a brink of annihilation and only the chosen one can save everyone. I can forgive bad PC port with lackluster controls, unusable tactical camera and glitchy combat, but the story and pacing are just all over the place and that's too much. Expand
  52. Aug 8, 2015
    3
    This review contains spoilers, click expand to view. Ok, so to start, yes I made an account solely to review this game but I legitimately hate this game and need to purge some of my rage, also I have the PS3 version but I' not posting on the PS3 page because no one will see and most of my complaints are about the game itself not the system port , but the port is still Very Bad, the PS3 version had a horrible 1st day, the game had rendering issues, clipping issues, dialogue issues, it was terrible, I've seen the other versions have better graphics and that frustrates me because it's obvious this is meant as a tech demo for those consoles, the updates for this have seen the game freeze and crash more easily and frequently on the WAR ROOM MAP screen which is disgraceful, beyond that the "update" has not fixed the numerous framerate issues and freezing bugs but has made the game worse during my 3rd attempt at play, all and all it's obvious that the game is meant as a tech demo for new consoles making the ps3 version unnecessary and painful to play considering now EA has given up on it, now for the game itself, it is shallow, the games story is copy and paste from every fantasy rpg ever, and often steals ideas from other better games, I call this stealing because that i exactly what it is, inspiration implies that you will work the concept into your story meaningfully and make it your own, but this game doesn't, the dragons, while a cool addition and challenge, serve no purpose other than to exist, the recruitment system for random npcs is pointless as you will never see them again and notice no change in faction resources which themselves are pointless and shallow, The game forces you to garner resources and materials for no other reason than, "You might need it" but in all honesty you never do, the strongholds you conquer are useless and are simply camps with stores that sell useless gear considering the crafting system, which Is will admit is extremly deep and well thought out, makes buying weapons pointless seeing as how you will either find the gear from drops or make it yourself, quests are tedious and frustratingly dull, go here kill this, go there find item A give to person B who is dead leading to combat C, over and over again, "RIFT CLOSING" is exactly what I dreaded it to be, kill fade monsters, use hand on rift for buff, kill weakened monster, close rift with boring button press and weak animation "yay", combat requires no strategy because of the actually really competent friendly AI and the "rush you hit you" enemy AI with predictable and abuseable movement and attack patterns, progression is unstable and down right cheap, with you being completely weak and unable to kill any enemy at one level, but one level and bam your unstoppable, there is no skill point distribution anymore, nor any non combat skill trees, but instead, skill trees with "abilities" ripped straight from "babies guide to rpgs" this loss of depth makes combat even more weak it becomes tedious and difficult to feel strong when there is no way to see your base number stats, this games idea of big number means better is idiotic and not bioware should be doing if it still wants to stay relevant, the characters are dull recreations of bioware trope characters, with some given differing sexuality or racial preference, as a way for bioware and EA to get a participation medal from the LGBT community for there "crafting of breakout gay characters" which are just stereotypes or characters who were simply made gay last minute, the game is unforgiving to new players and old fans in its story as those who have not read the entire lore of the dragon age will never understand what is going on and even then it is never explained how the the main "villain" is alive after being slain in a past game beyond "idunno" the ending is an annoying cliffhanger and a set of slideshows with descriptions on our choices as apposed to actually showing us a cutscene of our decision, how this game gets away with a cliffhanger ending is beyond my comprehension. the answers none of the questions left in previous games, and for those who wish to argue that it should be judged as a single story and game, YOU CAN'T, the game relies on it predecesores and references them constantly making this an undoubtable third game in a series, other than that for those who used DA Keep in order to recreate your story, prepare to be met with a insert your decision here option with no real effect on the world of the game. All and all this game is a thrown together mess that was made by EA and EA alone seeing as has Bioware has ceased to care about its creations and only wishes to exist as a way to make money off of dlc and microtransactions. I was extremely hyped for this game and convinced many of my friends to pre order it, I as exstatic when I bought this game, and now I can safely say that this is my most hated game that I have ever played, if you really wish to buy this game, buy it used or rent it EA doesn't deserve a dime. Expand
  53. Nov 13, 2015
    4
    Dragon Age Origins is one of my 3 favorite franchises of all time. How disappointed I am on this when it became... well.. this game that I don't recognize. The marketing pr for this game is so different from the final product. I pre-ordered this based on what they extensively shown, more fool I am.

    I am not giving this a 0 because at the end of the day it ran smoothly with almost no
    Dragon Age Origins is one of my 3 favorite franchises of all time. How disappointed I am on this when it became... well.. this game that I don't recognize. The marketing pr for this game is so different from the final product. I pre-ordered this based on what they extensively shown, more fool I am.

    I am not giving this a 0 because at the end of the day it ran smoothly with almost no problem on my rig.
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  54. May 16, 2016
    4
    I've about half way through the story line and have done a lot of grinding on the many shallow side quests.

    I bought this game after looking at critic reviews and I'm ashamed of myself for not knowing better. The game is a mindless, shallow attempt at an Action/RPG hybrid. The story is weak and disjointed and doesn't serve to motivate the player to continue. Customisation and skill
    I've about half way through the story line and have done a lot of grinding on the many shallow side quests.

    I bought this game after looking at critic reviews and I'm ashamed of myself for not knowing better. The game is a mindless, shallow attempt at an Action/RPG hybrid. The story is weak and disjointed and doesn't serve to motivate the player to continue. Customisation and skill options are limited and dull.

    Hopefully you'll see the critic to user score comparisons and avoid buying this, because in comparison to other third person fantasy titles it falls grossly short.
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  55. Feb 21, 2021
    4
    Simply put, combat in this game is SO TERRIBLE, that its kiling whole game. Literally. Could not force myself suffer from it more than couple of hours, in multiple tries. It's just so ... rigid, constant source of frustration. Big no no, and its pity. With better combat, it would be great game...
  56. Jan 25, 2021
    0
    Mediocre and empty game that plays and feels like grind-based MMO, yet it is single player and classes system is degenerated.
  57. Sep 20, 2020
    4
    If you have played the legendary dragon age origins you will understand why this game can't be rated by more than a 6. The problem is not only in the boring open world or the fetch quests or bad side quests and the game play that reminds an Mmo but withoutr the positives of being online. Dai commits and bioware commit yet again the biggest crime of destroying a legendary fanchice that hadIf you have played the legendary dragon age origins you will understand why this game can't be rated by more than a 6. The problem is not only in the boring open world or the fetch quests or bad side quests and the game play that reminds an Mmo but withoutr the positives of being online. Dai commits and bioware commit yet again the biggest crime of destroying a legendary fanchice that had deep customization many and useful spells and abilities and a lot of skill slotsto implement them and play around with myriad different builds and ways even if you played the game a builds do not exist here. You only have 8 skills lots with 2 or 3 being always taken by 3 must have spells especially if you play on nightmare which you should if you want an rpg experience otherwise rpg is the wrong genre for you. The only 8 skill slot limit do nothing to the game play or the combat other that making it repearive and destroying the possibilities of having characters that are good with different abilities on different situations. The ai tactics that were one of the best things in dragon age 1 and even the bad 2 are removed Co pletetly and now you are left with stupid ai doing nothing right especially not the combos. You can't andthere aren't any good debuffs or buffs since the aspect of healing buffing and debuffing or heavy control speabilities have also been removed to linear spammable boring and bad spells. The bad abilities and the game play chosen make it impossible and boring to play with fiendy fire on which is the way any rpgs should be played by the way. And that is only criticizing the combat. The game offers nothing but click and kill quests boring keep managent and blant open world areas. I don't know how bioware from the legendary kotor Dao me etc has been brought down to this and I can't play only EA for it. You will only like this game if you don't play rpgs in general and haven't played any good ones or if you are an ultra casual gamer playing 1 hour a week. 5th time or more. Dai feels like a Expand
  58. Dec 10, 2020
    0
    I finally decided to play this after re-playing Origins and 2.

    Well, it's garbage. It's an open world single player MMO full of fetch this and that side questing that add zero to the story. Most areas are optional and have no effect on your progression other than items. You have to press a button to see collectible items on the world all the time, it's an annoying scan and most of the
    I finally decided to play this after re-playing Origins and 2.

    Well, it's garbage. It's an open world single player MMO full of fetch this and that side questing that add zero to the story. Most areas are optional and have no effect on your progression other than items.
    You have to press a button to see collectible items on the world all the time, it's an annoying scan and most of the collectible items you won't end up using. Once you figure out how the crafting works, you'll just go for the higher tier ones. Also, crafting breaks the game, you can get overpowered really quick.

    The gameplay is atrocious without mods. There's no tactical aspect to it, just run around, hack/slash/dodge use skills and wait for the cooldown to use them again. Bioware's idea of difficulty is just turning enemies into HP Sponges to make battles take forever at times. You're never in any real danger other than from bad camera, bad movement and useless tactical option. In an open world area enemies will plenty of times just spawn out of no where continuously or de-spawn just as you reach them.
    The areas are just bland "oh here's a desert, here's a jungle, here's a forest, here are the plains" type of business.

    The main story is weak from the start. You're the chosen one just because and your enemy is a recycled generic silly goose from DA2 DLC who disappears through most of the game and just shows up to be beat up. Also his only motivation is evil for evil's sake, which is boring. There's zero connection between what you do in the world and the way the story progresses in terms of enemy strength and adding or reducing challenges in the main missions.

    Character creation is simply cosmetic and barely affects your role-playing. Either human or qunari you're just the same boring inquisitor and your background barely matters other than a couple lines of dialogue here and there. The way you interact with npcs and your companions barely matters and the hidden approval system is just confusing. There's almost no differentiation in the way you'll build your character should you decide to play multiple times, since there are very few useful skills in each tree, you'll end up picking them and forget the useless ones otherwise you're just setting yourself up for long repetitive battles due to the HP sponge nature of enemies.

    There's this thing called the war table that forces you to return to it plenty of times throughout the game to select missions that take real time to complete. It's like the game saying "Ok, you've played enough, go do something else for 30 minutes to 24 hours before you can advance this... fortunately, there are mods.

    The only decent thing is the scope of the dragon fights and the way they're massive. But even then, most are basically the same fight, just slight different weaknesses and powers they'll throw at you.

    This was a waste of time and it destroyed not only the world building done by DA:O and to a much lesser extent DA:2 but it showed clearly that Bioware is on the way out in terms of quality gameplay and storytelling. I won't even get into the whole forced "wokeness" inserted into this.

    I didn't comment on graphics because I don't care for them. Graphics are supposed to be secondary to the story and gameplay, not something you advertise your game on, unless of course you're making a dumb game and you use shiny gimmicks to distract dummies who'll give this a 10. Also, this game is clear proof that so called professional reviewers don't really play the games and are corrupted by perks the companies give them in exchange for a good rating. Always go by the user score, after all they actually play the games and after some time has passed the consensus is always superior to a biased reviewer who drinks the company's kool aid.
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  59. Mar 1, 2017
    4
    One of the most watered down videogames I can think of.
    The explorable world is huge, quests are countless, still...how much of this is actually inspiring or interesting? Probably 5%.
    Also, the client is full of bugs (it just doesn't work on some graphic cards, among the others) and on my high-end computer it takes 5 minutes to start playing, whereas even more modern games are
    One of the most watered down videogames I can think of.
    The explorable world is huge, quests are countless, still...how much of this is actually inspiring or interesting? Probably 5%.
    Also, the client is full of bugs (it just doesn't work on some graphic cards, among the others) and on my high-end computer it takes 5 minutes to start playing, whereas even more modern games are performing much better.
    Buy if it's 75% off and you love grinding.
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  60. Jul 19, 2015
    3
    The controls are funky, the game doesn't know if it wants to be a tactical RPG or an action RPG and screws up at being either. Making the game more immediately responsive and permitting multiple simultaneous actions (moving, strafing attacking) would have helped it out. Alternately, the game would be much improved by just pulling out the Baldur's Gate UI and using that to navigate thisThe controls are funky, the game doesn't know if it wants to be a tactical RPG or an action RPG and screws up at being either. Making the game more immediately responsive and permitting multiple simultaneous actions (moving, strafing attacking) would have helped it out. Alternately, the game would be much improved by just pulling out the Baldur's Gate UI and using that to navigate this world. Splitting the difference is a lamentable choice.

    While it looks nice and character customization seems deep at first, the level of fine detail is overwhelmed by some locked in facial forms that push male and female facial structures close enough together that one must actively avoid signaling as the opposite sex. Cutscenes, of which there are few, seem half realized with characters holding their limbs awkwardly and facing in weird directions. The overall feel is very alien as if made by someone only casually familiar with what people look like, or whose only human interaction was with the most gawky and awkward teens the world has produced.

    I'm sure with some heavy modding this game could really turn heads, but as it stands the game doesn't seem very well realized and I'd recommend passing on this game. Normally I'd call a game like this average, but it doesn't pass the basic test of being on the same level as free to play games.
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  61. Aug 19, 2015
    4
    I really wanted to like this game, the first roughly 10 hours I was thoroughly enjoying it. However, 10-15 hours later that view changed. I began forcing myself to continue, I felt way too overwhelmed by the boring side quests and grind to continue. Myself personally felt like it was never going to end (the context i mean as it dragged on), I just wanted to progress through the story andI really wanted to like this game, the first roughly 10 hours I was thoroughly enjoying it. However, 10-15 hours later that view changed. I began forcing myself to continue, I felt way too overwhelmed by the boring side quests and grind to continue. Myself personally felt like it was never going to end (the context i mean as it dragged on), I just wanted to progress through the story and feel like a hero but that never came. I put the game down because it felt more like a chore than a game.

    I loved DA:O and it kept me drawn in all the way to the end, I've even gone back to play it a few times but DA:I just doesn't cut it.

    I tried coming back to the game several times, to see if I could get into it but each time failed.

    Overall it could have been an amazing game but it sadly fell short.
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  62. Jul 11, 2015
    3
    PC controls are really bad, there is no way to command your companions. It has not good story too. Whoever rate this game with 10 or 100, I can assume they dont not play this game at all, first games were very good but this one is awful.
  63. Jun 24, 2016
    3
    It should have been called lag and bug edition. After playing mass effect 1 to 3, dragon age 1 and 2 on ulti, I can't play inquisition on LOW. It lags like hell and if you lower graphics you get pixelated mess that looks worse than games from 1980s. Than it bugs on intro after character creation you get stuck in area from the intro video, than it white screens before you reach skyhold. AndIt should have been called lag and bug edition. After playing mass effect 1 to 3, dragon age 1 and 2 on ulti, I can't play inquisition on LOW. It lags like hell and if you lower graphics you get pixelated mess that looks worse than games from 1980s. Than it bugs on intro after character creation you get stuck in area from the intro video, than it white screens before you reach skyhold. And there is constant lag and freeze, and so on.
    Preset eyebrows and hair for characters are just plain **** you need to mod those right from the start. Then apparently dialogues have consequences and if you god forbid believe in andraste you can't choose option for do it because it is right, that makes leliana devine and so on. Too many companions that you have to bother about and advisors are actually the most interesting characters that let you skip whole approval mess. If in da1 or 2 you needed to press button constantly to highlight things, here the R is you new always press on button, since it is a "manual auto-attack". Game drags on with hours of wait on war missions, or traveling, or collecting crap. So I don't think you can bother replaying if you choose wrong dialogue. Now companions wtf is that super anoying cole? viviene and sera are just boring/annoying, the idea that sex is easy only appeals to men so quinari companion is also disgusting, in addition to having low intellectual humor. Advisers are only normal ones and they are not companions.
    Voice actors fro protagonist suck big one, it is either English or american accent of a person that just reads text without any emotion, no "female Shepard "on this one for sure. Their voices are too plain too, voice actors need to have nice voice, not common, ask Japanese!
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  64. Mar 3, 2017
    2
    It's almost universally agreed that Dragon Age: Origins was an amazing game in most metrics. It had great gameplay, dialog, options, etc. DA:2 was in almost every way a letdown. No options, repetitive, etc. DA: Inquisition is midway between the two. Endless side quests like getting blankets, harvesting plants, etc. Really gets old. But the biggest flaw is the designers decided it's aIt's almost universally agreed that Dragon Age: Origins was an amazing game in most metrics. It had great gameplay, dialog, options, etc. DA:2 was in almost every way a letdown. No options, repetitive, etc. DA: Inquisition is midway between the two. Endless side quests like getting blankets, harvesting plants, etc. Really gets old. But the biggest flaw is the designers decided it's a good idea to place lots of mountains (with things you want on them) everywhere. You spend hours trying to find a way up, jumping in just the right place and timing. I'm 40 hours into it and I'm ready to give up. As others point out, the controls aren't designed right. Why do I have to walk right up to something to pick it up - isn't 3 feet away good enough? All in all, it's the Diablo 3 of the series. Either you like the style (and quirks) or you don't. I clearly don't. Expand
  65. Apr 8, 2017
    4
    По сравнению со второй частью все-же шажок вперед, (но это не заслуга инквизиции уж больно вторая часть шлаком была) все недостатки ДА2 остались и тут (кроме пожалуй масштабности тут в отличии от ДА2 не 2 локации - мир игры масштабный, правда при этом он абсолютно пуст - и только бесконечный гринд заполняет эти масштабы) - банальный сюжет, клишированые персонажи, детскость во всем -По сравнению со второй частью все-же шажок вперед, (но это не заслуга инквизиции уж больно вторая часть шлаком была) все недостатки ДА2 остались и тут (кроме пожалуй масштабности тут в отличии от ДА2 не 2 локации - мир игры масштабный, правда при этом он абсолютно пуст - и только бесконечный гринд заполняет эти масштабы) - банальный сюжет, клишированые персонажи, детскость во всем - диалоги, мотивация героев и.т.д
    Ну и конечно в очередной раз Биотвари прогнулись пред меньшинствами - в этот раз феминистке постарались, поэтому красивых девушек - для романтического интереса у ГГ не будет .
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  66. Feb 19, 2015
    0
    Jeez, the industry is going even further down, isn't it? Stupid generic plot copying Oblivion, bad graphics with tons and tons of blur and bloom and a **** MMORPG-style gameplay just don't make it good at all. How the hell it got GOTY 2014? Ground Zeroes or Far Cry 4 deserve it a lot more.
  67. imw
    Dec 21, 2014
    0
    First of all, sorry for my english.
    This is my first time to give my opinion about a game i hate so much.. Why? because i have high hopes for Dragon Age titles.. I love dragon age origins a lot, and wanted a sequel.. but this? This is a huge blow for me.
    In my opinion a video game must have a combination of enjoyable gameplay and a good story to keep me interested to play. I won't play
    First of all, sorry for my english.
    This is my first time to give my opinion about a game i hate so much.. Why? because i have high hopes for Dragon Age titles.. I love dragon age origins a lot, and wanted a sequel.. but this? This is a huge blow for me.

    In my opinion a video game must have a combination of enjoyable gameplay and a good story to keep me interested to play. I won't play a game for just a story, because it's called a video game. If I want a story, I could just read a book or watch a movie..

    The gameplay evolved to nearly an action game, and the promised tactical view didn't help at all. Even the 1st game have much better tactical battle than this. And don't get me wrong, I also love action game... But, in DA:I, it feels much 'less' action then other games i played. It's clearly that Bioware want's a broader audience, but it didn't please both audience in my opinion. For action RPG i would play Dark Souls over this..

    And since the gameplay is horrible, i could't even play the game for more than 1 hour.. And the first impression of the game's story isn't superb either. DAO's first hour in the game is much better at pulling me into the game's world.

    I almost bought this game after reading some reviews at major sites.. But since it's not on steam, I delayed my purchase.. I'm lucky i've tried this game at my friend's place.. So, maybe the best thing EA/Bioware did to me is not distribute this game on steam. Thanks for DAO, and so long Bioware
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  68. Dec 24, 2014
    3
    This review contains spoilers, click expand to view. When you mock players with such a disastrous looting and crafting system, they're gonna mock you right back with crappy reviews. So here you go Bioware / EA.

    Getting lvl 4 grey items in the end game from the loot chests in dungeons is simply ridiculous.

    The alternative to loot?
    Masterwork tier 3 - there are myths that a couple of vendors might sell them, but I've never seen one in 100h of gameplay and 50+ visits to each of those vendors. What's more, an influence perk is required in order to get this seemingly null chance of finding the schematics at the vendors. I'm not even going to start about perks...

    High-end materials for crafting runes? Random drop from a high-level rifts -> you might finish the game without having gotten enough mats for a single superior rune.
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  69. Jan 14, 2015
    3
    I created a MetaCritic account just to review this game, and hopefully save gamers some scratch while I'm at it. Let me start off by saying I had high hopes for DA:I. I loved, no LOVED, DA:O. After the lackluster DA:2, I hoped DA:I would learn from the mistakes made in DA:2.

    And it did not. The story is mediocre at best, certainly not on-par with Bioware's other offerings. The whole
    I created a MetaCritic account just to review this game, and hopefully save gamers some scratch while I'm at it. Let me start off by saying I had high hopes for DA:I. I loved, no LOVED, DA:O. After the lackluster DA:2, I hoped DA:I would learn from the mistakes made in DA:2.

    And it did not. The story is mediocre at best, certainly not on-par with Bioware's other offerings. The whole game feels like EA wanted to make an MMO using the Dragon Age IP, and then said, "Na, let's make this single-player."

    The whole thing is grindy, almost ALL of the...ahem..."side-quests" are fetch or "go kill X number of beasts and bring back X number of hides." The whole endeavor feels uninspired, and it is honestly a chore to grind through enemy re-spawn after enemy re-spawn to gain XP so I can venture further in a particular area. And the combat. Combat is your run of the mill MMO combat with just enough left-clicking to justify an "Action-RPG" label.

    All in all, I had more fun with Alpha Protocol. Wait for this game to come down to $20. It's worth having at that price. Not a penny more in my opinion.
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  70. Jan 19, 2015
    0
    Bottom Line: Combat was not fun.

    In a series about adventuring and party-oriented cross-class slugfests (with usually decent and poignant story to back it up and lend purpose) DA:I is simply missing the key components to make it enjoyable. I cannot comment on story because I realized it would be a miserable aggravation to play through and returned it after thirty minutes. I loved DAO
    Bottom Line: Combat was not fun.

    In a series about adventuring and party-oriented cross-class slugfests (with usually decent and poignant story to back it up and lend purpose) DA:I is simply missing the key components to make it enjoyable. I cannot comment on story because I realized it would be a miserable aggravation to play through and returned it after thirty minutes.

    I loved DAO and even DA:2 despite it's drawbacks. What lead me to my conclusion was:

    Tactics: huge downgrade from the flexibility and behavior controllability of Dragon Age 2. There is no auto attack and the character you control will not snap to it's orders. it has to be physically placed and then repeatedly told to attack by the player. Even indicating a target and holding the attack command will result in your character sitting still and swiping uselessly at air unless you personally move him into position. In a series about party management where combat relies on precise positioning, it turns the slick action into an impossible hassle.

    Simple movement through the world was instantly aggravating. My character moved as though he was trudging through knee-deep molasses in the heat of combat, a useless quality in a dual-wielding rogue.

    Interface: the interface is large, blocking up way too much of the screen, and far more visually complex than what it should be. The DA2 interface was sleek, somewhat minimalist, and highly functional. Coming from DA2 where I could snap around the battlefield like an overcaffeinated god and issue timely and effective orders that the AI could rapidly and properly execute, this was a mess. Getting a good view of the battle was often very difficult.

    Customizeability: in DAO and DA 2 there is tons of leeway in how to spec your characters to succeed even when using wildly different builds on the same character. In DAI this is essentially gone, because the computer assigns your stat points for you. Building the ultimate specific-purpose character is no longer a possibility.

    If you are coming from DOA or DA 2 and are looking to carry on the good high-octane work, you will be very disappointed in the basic gameplay of this installment, as I was.
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  71. Aug 6, 2015
    0
    The world is empty and feel like a theme park,
    All the character are out of context they're out of place ferelden is supposed to be brutal and harsh yet all of them feel like they com from a teen sitcom.
  72. Jan 20, 2015
    0
    First of all i rated DA:I with 0 not because deserves a zero but because it carries the name as a title and as Bioware game.The last is under question of course since it is mostly a console game for button mashing when you fight.
    i grow up with games like Baldur's Gate,Icewind Dale,Neverwinter Nights and then DAO came.What an apocalypse,a truly turn based RPG,great story,great combat
    First of all i rated DA:I with 0 not because deserves a zero but because it carries the name as a title and as Bioware game.The last is under question of course since it is mostly a console game for button mashing when you fight.
    i grow up with games like Baldur's Gate,Icewind Dale,Neverwinter Nights and then DAO came.What an apocalypse,a truly turn based RPG,great story,great combat system,great companions.
    Then DA2 came,felt strange but it is a game that you can enjoy even if it is more action playstyle oriented.
    After a long anticipation DA3 came and...what a dissapointment...
    Not a turned base/strategic fights RPG non a pure action oriented..
    The game is obvious made for consoles and NOT a Pc,you really cant click to move,cant click to loot,menu is really bad,no tooltips on spells!,have to press the attack button all the time...camera is also terrible.
    Graphics look good to me overall but i really strugle to play it in fights and i do not enjoy it.
    Call me romantic but i reall miss the old black isle/bioware titles,games for more "hardcore" players for sure but they are great for my taste.I wrote this review more becouse i am dissapointed than to give an overall picture of the game.
    Worst thing is that looks so cheap and convenient in may ways,from story,questing to the characters design and their psychology.Also i can not find any reason of using the "tactical" camera.Today i bought the game and played some hours and i feel dissapointed and i admit it,sad.
    My last words,if you are a romantic old rpg player like BG and the other bioware-black isle games,if DAOrigins was the next big thing for you after them then i strongly suggest NOT to buy this game.
    If you just do not care and want to have some fun then this title could be interesting for you.
    As for me if i am to play an epic action game that i smash my ps pad buttons i prefer to play something like God of War instead.But then i suppose this is called evolution?Thanks but not good for me.
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  73. Dec 29, 2014
    3
    Me likes to gather herbs.
    Me likes to charge the enemies.
    Me likes click-fest. Me pities combat tactics. Me pities autofire. Me pities healing spells. Me likes dialogue wheel. Me pities long elaborate sentences. Me likes crazy camera. Me pities far zoom. Me likes fed-ex quests. Me likes clumsy controls. Me pities keyboard mouse. Me likes making sex. Me pities making history.
    Me likes to gather herbs.
    Me likes to charge the enemies.
    Me likes click-fest.
    Me pities combat tactics.
    Me pities autofire.
    Me pities healing spells.
    Me likes dialogue wheel.
    Me pities long elaborate sentences.
    Me likes crazy camera.
    Me pities far zoom.
    Me likes fed-ex quests.
    Me likes clumsy controls.
    Me pities keyboard mouse.
    Me likes making sex.
    Me pities making history.

    Signed,
    Bob Mmorpg
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  74. Dec 13, 2014
    3
    This review contains spoilers, click expand to view. This is *not* and RPG...at all. The only difference my "choices" made was how my companions felt about me which in the end did not affect the game at all. NWN2 if you pissed off one badly enough they joined the evil boss and you had to kill them in the end. Now *that* is a consequence.

    I don't mind slide show endings but what happened to my companions? What about the areas I spent hours in saving people and squishing bad guys? What happened to them? Better or worse off, I'll never know.

    I took my time at Dragon Keep the second play through hoping it would change something. Maybe it was my fault the game felt so hollow? No, it wasn't. The game is just that-hollow and empty. The "story" was so watered down and the bad guy? You actually felt bad for him in the end because he started to remind you of an angry old man. I half expected him to scream "BACK IN MY DAY WE WALKED TO SCHOOL 20 MILES IN THE SNOW TO SCHOOL AND DIDN"T COMPLAIN." While bashing my head with a cane.

    The final battle? It would have been funny if Cory wasn't CONSTANTLY saying the *same* thing over and over and over again. "I will not suffer this outrage!!!" Okay dude, I get it...please say something else.
    Feel like having only warriors in the final battle? That's cool except Cory will spend 15 min on a space which you can not get to so you get to stare at him awkwardly until he decides to come down again. Which won't be for awhile because he imps to yet ANOTHER space you can't get to....for another 15 min

    I'm not even going into the controls. Tactical camera?! No....just no. It's so close to everything that it's worthless and companions? Don't bother telling them what to do because they fly off doing whatever they want in combat.

    I feel duped and I bought into the hype thinking *maybe* this would do DA:O justice after the abysmal DA:2....it did not.
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  75. Jan 11, 2015
    3
    Bought it first day of release, was very excited to play only to be disappointed that the PC port I am playing is terrible. I was forced to use a controller but the interface is what enrages me just is just made really for a console. Up to now I cant finish the game even if I tried. I just hate it. just 8 hrs into it and can not tolerate it no longer. In short don't buy this for PC!
  76. Jan 17, 2015
    1
    Made a metacritic account simply to post the following.

    Dragon Age 1 set the bar for modern day crpgs; very few titles come close. DA2, while there were changes I over all didn't find them too frustrating I was intrigued by the story and how dynamic things had become. DA3.... The graphics as others have written are the main selling point. They crippled how you could customize your
    Made a metacritic account simply to post the following.

    Dragon Age 1 set the bar for modern day crpgs; very few titles come close. DA2, while there were changes I over all didn't find them too frustrating I was intrigued by the story and how dynamic things had become. DA3.... The graphics as others have written are the main selling point. They crippled how you could customize your character, the inventory screen has become almost unusable.

    Voice acting is decent but not up to the par of previous games. It feels like they tried to merge DA1 and DA2, and managed to take the most frustrating parts of DA1 and the most stupid parts of DA2 and cram them into well 1 + 2 does equal 3. The abilities have been nerfed into something resembling spam. Instead of many ways to spend talent points you have 4 paths.

    While the talents seem interesting the farther one progresses in the game one realizes just how menial they all are.

    SWTOR is amazing,
    Mass Effect is amazing.
    The Dragon Age series has more or less sunk into a toilet.

    It's somewhat depressing that the people that brought us the original Fallout(s), Icewind Dale, Planescape Torment, and Baulders Gate have completely forgotten how to make a CRPG.

    Don't waste your money. It's not worth it until it goes into the $9.99 sales bin, even then it's a complete let down.

    2 stars for graphics alone. Voice acting is sub par, story is actually disengaging as it just drags drags drags drags, the actual gameplay is purely stupid. Bioware removed extra options to the lowest possible denominator. So controls are simple... but its literally mashing 2-3 buttons over and over and over. Party AI has been improved ever so slightly, but they removed the vast majority of ways you could issue orders. It's like they tried to make it stupid proof and in the process managed to kill the customization of characters and ways to make the party work together as they all do their own thing.

    "Everybody from warrior to mage do the exact same things but with different animations to make them feel special" is the motto of this game.

    And @ DragonKnight.... If you claim EA has 'glorious enlightenment and guidance'.... I'll leave others to bash on you for saying that. You have demonstrated you are somebody who has no idea what they are talking about and can be disregarded.

    If I were in charge of Bioware I'd take a careful look at how the *users* hated it and how the critics loved it. Helllllloooooo Electronic Arts influence.
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  77. Mar 11, 2015
    0
    DAI's storyline is a continuation from the dreadful DA2. The choices you make have little to no consequences. The power system is flawed. Characters feel bland and derivative. Voice acting is lacklustre and there are no memorable lines. For example, "Swooping is bad". Essentially, I'm done with the Dragon Age series and sick of the developers pandering to lowest common denominator. ThisDAI's storyline is a continuation from the dreadful DA2. The choices you make have little to no consequences. The power system is flawed. Characters feel bland and derivative. Voice acting is lacklustre and there are no memorable lines. For example, "Swooping is bad". Essentially, I'm done with the Dragon Age series and sick of the developers pandering to lowest common denominator. This dreck was a waste of my time and money. Do yourself a favour by avoiding this spew bucket of a game. Expand
  78. Mar 18, 2015
    0
    I don't know how it is legal in this day and age to produce such utter tripe. I have never played a game this buggy and boring in my entire life. The whole development team and the producers (EA aka Evil Assbandits) need a slap in the face.
  79. May 10, 2015
    0
    This game is terrible . Critics were paid off for sure, sell outs. As others have said the bulk of gameplay is mmorpg collect x of y. It is very boring, very meaningless and a huge grind fest. The story isnt that engaging though I couldn't plow through to the end.
  80. Jul 30, 2017
    0
    Smoking gas up one's A** - The best way to describe Dragon age inquisition.
    It was a disaster of a game.
    Regular and repitative fetch quests. Bioware This is how u F*** up dragon age series coz The real fans are so dissapointed in it . When the First game , orgins, was way better compared to this crap. Its the second time u guys pulled this on us. I have lost Trust in BIOWAre Dragon
    Smoking gas up one's A** - The best way to describe Dragon age inquisition.
    It was a disaster of a game.
    Regular and repitative fetch quests. Bioware This is how u F*** up dragon age series coz The real fans are so dissapointed in it .
    When the First game , orgins, was way better compared to this crap.
    Its the second time u guys pulled this on us. I have lost Trust in BIOWAre Dragon age games... PERIOD.
    NO more wasting money on this series
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  81. Feb 21, 2015
    1
    I have never felt robbed by buying a game until the day I decided to buy Dragon Age: Inquisition. I always thought : "well it's ok I knew that this game probably isn't designed for me or it wasn't my type" Still I felt good for knowing that my money were going to developers that tried their best. With Dragon Age: Inquisition I feel that the developers deceived me on purpose in order to getI have never felt robbed by buying a game until the day I decided to buy Dragon Age: Inquisition. I always thought : "well it's ok I knew that this game probably isn't designed for me or it wasn't my type" Still I felt good for knowing that my money were going to developers that tried their best. With Dragon Age: Inquisition I feel that the developers deceived me on purpose in order to get my money . They promised me a great tactical RPG but instead they gave me a third-person-hold-your mouse-and-see-how-something attacks automatically-and-let- the-other-characters do their-thing game. This isn't fun at all, I feel like a chore playing this game , trying to make the camera work in the aerial view , trying to make the loot system make sense (You need to get close to the item you want to pick it up and then click it with the cursor.. why? why? ), trying to like the characters, trying to like what is unlike-able I wanted to belive that it was going to be a good game, I even trusted the critics reviews and disregarded the huge amount of negative feedback by the users. Never again Expand
  82. DNU
    Jan 6, 2015
    4
    Sadly, this game has become a chore more than entertainment. You end up, for the most part, reading quest giver text and performing an endless series of fetch, activate and kill quests, as if this was World of Warcraft. There is little to no responsiveness, impact or story in these quests, defying what Dragon Age is famous for.

    The zones are huge, which is probably why there is little
    Sadly, this game has become a chore more than entertainment. You end up, for the most part, reading quest giver text and performing an endless series of fetch, activate and kill quests, as if this was World of Warcraft. There is little to no responsiveness, impact or story in these quests, defying what Dragon Age is famous for.

    The zones are huge, which is probably why there is little in the way of story or interaction in them; they've gone for a quantity not quality approach. They're attractive, but wandering around them doesn't evoke a sense of exploration so much as a feeling of frustration: "I want to go there, but you're not letting me, and are forcing me through all this filler to get to the cool stuff".

    The classes have also been watered down, having devolved into a bunch of passive abilities and low-impact active ones that now rely on your standard attacks rather than having any weight of their own, and making combat into a grind-fest, again like old style MMO's. The "tactical" combat, whilst giving a bit more info during battle, is incredibly clunky and counter-intuitive to use, and they've slimmed down the AI of companions so that they never use the right abilities at the right time, do not stay in position or do what you request, and require you to constantly micro-manage them.

    Big world changing decisions don't seem to actually mean anything, as they rarely result in any demonstrable change, and the limited variety of customisation available to you, your companions and the keep is a let down.

    Dragon battles are mostly fun, but are exhausting and can grow tedious quickly

    Primarily, the game becomes a grinding, grating chore, and there's little in the way of story or depth beyond the main quest.

    To balance this somewhat, the companions, whilst mostly grating are quite interesting, the keep is fun if stale and non-interactive, judgements are cool, the areas are beautiful, and the main story is intriguing and gives some great revelations, it just lacks any of the emotional weight and depth of Dragon Age 2, which was the high point of the series despite its few, over-blown flaws (primarily repeated environments and enemies).
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  83. Jan 10, 2015
    1
    Warning ;- Best to wait until the game is finished before buying it. Releasing unfinished games is becoming a habit with companies these days. Fight back - do not pre-order any games ever!!! Then read reviews from the suckers who did buy before doing so yourself. Also the more the hype is the more suspicious you need to be, don't believe anything the devs tell you till you see it forWarning ;- Best to wait until the game is finished before buying it. Releasing unfinished games is becoming a habit with companies these days. Fight back - do not pre-order any games ever!!! Then read reviews from the suckers who did buy before doing so yourself. Also the more the hype is the more suspicious you need to be, don't believe anything the devs tell you till you see it for yourself. OR you can ignore this advice and continue to be ripped off with unfinished buggy games like this DAI is. Expand
  84. Jan 19, 2015
    3
    The game is boooooring
    No, let's put it as follows - the main line is OK, but you can't follow it until you complete some side quests to gain points/level/crafting materials etc, and those side quests they really kill the pleasure. Because they're senseless and boooooring, and take 80% of the gameplay.
    I was always a fan of Bioware - BG, DAO, Mass Effect - because they tell you a story,
    The game is boooooring
    No, let's put it as follows - the main line is OK, but you can't follow it until you complete some side quests to gain points/level/crafting materials etc, and those side quests they really kill the pleasure. Because they're senseless and boooooring, and take 80% of the gameplay.
    I was always a fan of Bioware - BG, DAO, Mass Effect - because they tell you a story, exciting and involving.
    But not in this case. This is not a one piece game, it's just a set of unconnected riddles and limericks
    It definitely doesn't worth 70$ - may be 5; at any rate you better play DA:O one more time - it will be more entertaining.

    ps And, oh yes, characters are UGLY, sometimes just plainly mad; after some time playing the game i stopped taking care of them; i didn't even talk to them to get their quests or whatever(well, except Cullen - his quest was a good one) - **** them i don't care if they approve or not
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  85. Jan 20, 2015
    3
    I loved DA Origins...it was a true RPG

    DA 2 started leaning more like Mass Effect combat...more shooter than strategy or tactics. But I loved the story and the character development. The NPC's made up for the lack of depth of combat...I really liked them. I have a really nice Naga mouse...it does really well in shooter games...useless in DA. This game is a button mashing nightmare.
    I loved DA Origins...it was a true RPG

    DA 2 started leaning more like Mass Effect combat...more shooter than strategy or tactics. But I loved the story and the character development. The NPC's made up for the lack of depth of combat...I really liked them.

    I have a really nice Naga mouse...it does really well in shooter games...useless in DA. This game is a button mashing nightmare. Your companions are a side note in this terror of an experience. More like attack dogs with no program ability that is helpful. Scenery is nice...love the music. I need a mass harvest button and an auto loot option WTF????? I should sue them for hand surgery I'm going to need after this.

    Next part is the worst, as I could suffer the bad mechanics for good story and character development (DA 2 at least did that). The script and npc interaction is written by someone out of teen magazine. Some of the most juvenile sexist tripe I have seen. Sometimes I would let them die just to shut them up. Like Mass Effect 3 they over thought the story and got lost in the confusion. Should have just stuck to the story of a Mage/Templar war (like the the end of DA 2 ). Instead they got fancy and now I'm playing a bad version of Rift's.

    Another thought....wouldn't it have been nice if we could import a character from the original 2 games (like Mass Effect). But they did let you rewrite or import the history of the previous game saves.

    Wait till they run promo on this for $10 or less. It will be fully patched then also.
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  86. Jan 6, 2015
    1
    I'm compelled to write my first ever game review because I can't believe how high this game scores with critics. It certainly feels that modern day reviewers are getting paid for their reviews and frankly aren't trustworthy anymore. This game runs fine on my PC (a GTX 680) with all settings at their highest. It still looks horrible because it just looks bad - bad animation, bad characterI'm compelled to write my first ever game review because I can't believe how high this game scores with critics. It certainly feels that modern day reviewers are getting paid for their reviews and frankly aren't trustworthy anymore. This game runs fine on my PC (a GTX 680) with all settings at their highest. It still looks horrible because it just looks bad - bad animation, bad character details and uninspiring world. The story is worse - I'm left wondering constantly how people can come up with this type of trash? It's boring, repetitive and frankly one of the worst games of the year. I'm not a big RPG gamer but I have played and enjoyed immensely games in that genre ... this is not one of them. Expand
  87. Dec 21, 2014
    3
    This review contains spoilers, click expand to view. I've tried. I've really tried. I've read the reviews, I've watched some Youtube channels. I was hoping for the best beyond hope...
    But the very first scene have ruined it. Just smashed actually.

    Why? Ask yourself for a moment how did the Seeker and Leliana know that the mark can close the rift? Just... Who told them? Why did they think about it in a first place? And why, God why, did the Seeker say "You are lying!" but then all of a sudden changed her mind and set you free? And then she decided to get your to the place by herself... The Seeker... She commands soldiers of the Chantry! Why didn't she take along a squad of her men?

    The answer is simple... This game is just another one in the newest line of WOW products (films, games, books). One doesn't need to think while playing it. Just: "WOW! Look, I am enchained! WOW! Look, two mean looking women are coming at me! WOW! Look, they set me free! WOW! Look, there is the rift! WOW! Look, there are demons!... WOW! Look, they remember that there was the Inquisition once! WOW! Look, they make me their leader!"

    WOW! Look, the game of the year!
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  88. Dec 30, 2014
    3
    REVIEW

    PROTAGONIST AND COMPANIONS Protagonist character got no story, no background, no development, no motivation. You not play your story, but someone else story, which is so confusing. Actualy, entire story is to get some random unknown person (protagonist) to kill unknown boss without any motivation. Companions's stories are extremly weak too. Companions are interesting as
    REVIEW

    PROTAGONIST AND COMPANIONS

    Protagonist character got no story, no background, no development, no motivation.
    You not play your story, but someone else story, which is so confusing. Actualy, entire story is to get some random unknown person (protagonist) to kill unknown boss without any motivation.

    Companions's stories are extremly weak too. Companions are interesting as persons but not so interesting as party members. And even that is their entire potencial is lost. Absolutly no emotions there.
    This is the worst for Solas, who is actualy MAIN character of game, but the game is not going to tell you! Companions got nothing special, they not part of story, they got no special powers or weaknes. They affect nothing. Nothing. They are just dolls in armor for you.

    Romances are extremly short and the most sexy character available for your protagonist CANNOT be member of your party!!!

    Nothing you do is affecting world or game. Everyting is the same or randomly generated.

    COMBAT

    Combat looks wierd. Especialy when you watching your main character with huge axe making his strongest special attack which tears rocks apart and making ground into fire and lava and… that peacefull forest animal you hit lost just 10% of health…

    Character camera is wierd and you will NEVER (!) feel like you are in game, in combat, in action. Never. Not posible. Camera is totaly wrong, its killing entire action feeling. You ll never be conected with your protagonist.

    Tactic camera and tactic mode is horrible and unusable.

    Characters moves are wierd. Sometimes they move unnaturaly extremly fast and sometimes when its needed (avoid danger) extremly slow or they stuck and die.

    Entire combat system is very simple. Nothing awesome, nothing special, its just simple and fine.

    Hardest difficulty of game is not rewarding. At first its confusing and unbalanced (single character cannot win one-to-one combat) and at second too easy. No tactics needed. All tactic is to let party spam RANDOM (!) spells until enemies die.

    Combat is too short. If there is like 24 abilities for your character and all combats takes just few seconds… thats wierd.

    DRAGONS

    They awesome. Good work I say. Combat with them is fine too.

    FINAL BOSS

    You can do one shoot kill final boss at hardest difficulty. Its not challenging or epic or… Its just awfull.

    CRAFTING

    Its not part of game mechanics. Its based just on farming and spending hours in endless and pointless farming. So if you bored and actually love running in empty areas farming texts and numbers, then this is perfect game for you.

    REPLAY VALUE

    None. Game is absolutly the same, no matter what choices, races, classes, skills or any other things you choose or do. Nothing mather and alter.

    ENGINE

    Games engine is awesome and game and all areas looks extremly pretty. Ill say for engine grafic is like 9/10.
    But… level design is horible. Actualy there is no such thing like level design. There is no design at all. All maps and/or levels are the same wierdo boring areas.
    GRAFIC and DESIGN Sorry, game got NO design and NO grafic (grafic and engine are different things, engine is awesome in this game) TARROT CARDS They so awesome. Very pretty. But the are just on load screens. They not part of game. Their grafic is not part of game too. So sad. MUSIC and SOUND Sound effects… I dont remember them so they not good. Boring and unnoticed. Music is fine, but without main theme and too many genres, very cheap music. USER INTERFACE (PC) Horrible, horrible, horrible. There is no excuse. This is totaly wrong. CUSTOMER SERVICE (digital purchase) Horrible. It takes too much effort to run the game. Extremly boring and annoying too. RESULT Boring, repetive game, without depth. Too large empty areas with few random enemies. Battles short and too easy. Awfull unacceptable level desing. Farming. To many scatter NPC but no real deep story. PC control and interface is mess. No emotions, not rewarding. No challenge. Final boss one shooted (hardest difficulty). - Blackmorn sorry for my english
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  89. Jan 1, 2015
    4
    Like many others, I liked DAO, but DA2 was lacking. Bioware/EA should’ve learned from previous mistakes, but this was not the case. There are too many negatives for DAI to receive a good rating:

    - The K+M controls are awful. - The tactical view is horrendous and difficult to use. This was an easily avoidable mistake. - The tactics and strategy have been severely downgraded, if not
    Like many others, I liked DAO, but DA2 was lacking. Bioware/EA should’ve learned from previous mistakes, but this was not the case. There are too many negatives for DAI to receive a good rating:

    - The K+M controls are awful.
    - The tactical view is horrendous and difficult to use. This was an easily avoidable mistake.
    - The tactics and strategy have been severely downgraded, if not removed altogether. DA:O had better strategy, and felt more rewarding using it.
    - The combat has devolved into holding the K+M buttons down, and not doing much else.
    - There is no auto-attack, which is beyond senseless. This makes controlling the characters much more difficult, especially warriors and rogues.
    - The AI is deplorable, with the squad often not following orders.
    - The menus are unnecessarily unwieldy – the DAO menus and inventory management were better.
    - Having to manually loot is a big pain.
    - The game engine is not at all optimised, which is quite disappointing. It maxes out the CPU, GPU and RAM while delivering mediocre FPS. Even with top-line rigs, many have complained about the lag and FPS volatility.
    - Unlike DAO and many other games, the game does not stop processing when the user Alt-Tabs back to the desktop. Thus, it keeps chewing resources for no good reason.
    - While the graphics quality is quite good, it is still below par for what one would expect for a 2014 game. A modified Skyrim (2011) and ME3 (2012) matches or perhaps surpasses DAI when graphics settings are maxed, and without the lags.
    - While the voice acting is generally good, it doesn’t seem to match the quality from the ME series. Something just seems off with the VO in DAI.
    - The choice of topic in the conversation menu often results in lines which are quite different to what the user had chosen.
    - The party banter is often banal, often discussing matters that are not remotely interesting or funny. Both DAO and DA2 were far ahead in this respect.
    - Given the issues with the VO in DAI, Bioware would’ve been better off focusing on producing better conversations and higher quality VO, rather than having four sets of VO (quantity over quality).
    - The development of the most important character, the Inquisitor, is completely lacking.
    - Likewise, the development of the squad is impotent, at best. The ME series, including DAO, was far better in this respect. Only Cassandra appears to have developed over the course of the game, and is probably the most interesting because of this.
    - The story felt quite underwhelming, and severely disjointed. It felt that choices didn’t matter, resulting in no clear good or bad paths, just a whole lot of grey decisions that don’t really mean anything.
    - Bioware has tried producing a hybrid RPG and MMORPG, and has failed in both aspects.
    - The MMORPG aspect is clearly designed to appeal to those types of players, and keeps users in the game far longer than is justified. The grinding for resources turns what should be an epic game into an unsatisfying slog.
    - The War Table is the Bioware’s attempt to introduce some small token of strategy (or at least the feeling of), but has simply reproduced ME3’s failed ‘assets gathering’ strategy which leads to nothing more than an endless variety of flavours of the same type (vanilla). It has no real effect on the game, especially the ending.
    - It makes no sense at all, from an RPG perspective, to have the player accumulate power points in order to proceed to the next phase of the story.
    - Closing the numerous Fade Rifts, which is tied in to the primary story, has been rendered into another meaningless chore.
    - The removal of healing spells and auras has made the game worse, removing a cornerstone of both RPGs and MMORPGs. Spamming potions is the new tactic which feels cheap, and is automatically restocked when travelling back to camp.
    - The endless and pointless quests get tiresome; it does nothing for advancing or making the story better. The ‘fetch my pet goat’ quests can only be recycled so much. Someone who is the head of the powerful Inquisition should not even be provided the option of doing these utterly inane quests.
    - The neutering of the talents, especially the mage, degrades the game. The option for a blood mage, which is one of the cornerstones of the DA series, doesn’t exist. It would’ve been better to have an option to train to become a blood mage, rather than introduce the three new schools.
    - There are no skills, apart from the general ones (Inquisition perks). It makes no sense that these neutered skills should accrue according to some generalised ‘influence’ meter. DAO had the correct implementation: skills become available as the character’s experience increases.

    After ME3’s horrible ending and subsequent debacle, Bioware should’ve learned its lesson: focus on the story, the whole story, and nothing but the story. With DAI, it is clear this did not occur. The result is a game that is far below its potential - it could’ve been so much more.
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  90. Jan 10, 2015
    1
    I'm Big fan of RPG, i love Dragon Age 1, i really like Dragon Age 2, but this... i really don't have idea why this game is so bad. I try to play it, but i cant try more than 5 hours. It is just terrible, no story, no game-play... just nothing. I also don't believe in all this negative reviews, so i have try it by myself. But believe me, this game is not worth trying. I play only by XBOXI'm Big fan of RPG, i love Dragon Age 1, i really like Dragon Age 2, but this... i really don't have idea why this game is so bad. I try to play it, but i cant try more than 5 hours. It is just terrible, no story, no game-play... just nothing. I also don't believe in all this negative reviews, so i have try it by myself. But believe me, this game is not worth trying. I play only by XBOX pad, so my review is not determined by controling (it is ok). This 5 hours i play this game, feels like playing very poor MMORPG... Expand
  91. Jan 15, 2015
    3
    This series has fallen far from where it once started off with the games getting more lazy and less exciting and now more MMO and needless gathering quests or crafting. It has become an MMO with a 15 hours story because of the hours of grinding you will need to do to deal with getting good crafting material to deal with higher difficult because the new gimmicky tactic camera is hardlyThis series has fallen far from where it once started off with the games getting more lazy and less exciting and now more MMO and needless gathering quests or crafting. It has become an MMO with a 15 hours story because of the hours of grinding you will need to do to deal with getting good crafting material to deal with higher difficult because the new gimmicky tactic camera is hardly useful.

    On top of which you will have to deal with bugs galore. Bugs that corrupt your files including but not limited to autosaves and milestone autosaves. Bugs that freeze your console or game as they load a save on top of the already long loading screens and horrible pop in textures and dialogue that freezes as well. Some bugs are related to save files and textures but then you get into the other HUNDREDS of bugs all being reported and encountered by fans AFTER TWO PATCHES which Bioware has done nothing about.

    The bugs can be anywhere from skills, items and abilities not working at all to working differently than described. There are entire skills trees that are bugged [rift mage for some and necromancer for a good portion and all the other trees have there bugs. Not a single skill tree works as it should after it's implementation ] which means you have to forcefully play and gimp your character by using one of the broken skill trees which you CANNOT back out of of unless you revert to a save hours upon hours ago when you get the points to put into a tree that doesn't work or pick a cookie cutter build from the MOSTLY working trees.

    And skills in multiplayer are bugged as well. On top of which bioware has failed yet again. Instead of the entire team working on single player they had separate teams working on crowbarring in a subpar multiplayer that puts money in EA's pockets via microtransactions to skip grinding to open unlockable chests ranging from many generic items to a chance at a a rare item.

    This game is a mess from single to multiplayer. Riddled with bugs and tempting players with microtransactions to skip multiplayer grinding. This game need more quality assurance and more time in development.

    100's of game of the year awards? How interesting because that would be an average of 5 bugs per award this game has. Had this game been pushed back into 2015 then it would have rightfully earned GOTY 2015. But that is not the case. It's a buggy, glitchy, gamebreaking game broken game with loading screens so long you can read 3 entire codexs and still be waiting for the next area to pop in with broken textures.

    This was the nail in Bioware's coffin. They have fallen so far after becoming a subsidiary of EA. Bioware is long and dead. Bioware has been castrated above the eyebrows. They have continued to betrayed their loyal core audience They have lost their heart and have lost their way.

    This game is not worth 30 dollars even with all the issues fixed. Which may never come.

    4/10. It's barely worth the space on your hard drive if you torrent it. I do not suggest buying this game unless you are buying it for an RPG fan you hate.
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  92. Jan 22, 2015
    3
    Pros - It is an enormous playground, the Characters and story are relatively engaging, and ties together the previous games quiet nicely. Can be very pretty.

    Cons - Lots..... It is buggy beyond belief and almost to the level of unplayable. Graphically I can live with if it is a bit much from a AAA game running on a pretty fast rig. But much worse is the AI. The friendly AI is stupid
    Pros - It is an enormous playground, the Characters and story are relatively engaging, and ties together the previous games quiet nicely. Can be very pretty.

    Cons - Lots.....
    It is buggy beyond belief and almost to the level of unplayable.
    Graphically I can live with if it is a bit much from a AAA game running on a pretty fast rig. But much worse is the AI. The friendly AI is stupid and ignores most of your commands, this in turn makes any and all tactical decisions you make, even if you micro manage everything pointless - so not much fun.

    So go and hack and slash in first person mode.... This would be brilliant - see Assassins Creed, Kingdoms of Amular, Star Wars - Forces Unleashed, or even Witcher style combat. Nope this just gives you a button mash feast with no blocking or dodging, just stand and trade blows. So how do you beat the game where any control you might have is irrelevant (Even on hard and Nightmare)? just play to level up, until you are a couple of levels above the character you need to knock the snot out off and then knock the snot out of them... Final showdown included.

    So Bioware's story telling and choice your own moral adventure style? Well even if you back one party and take a very definite stance on something the game will ignore this and basically in an FYou just make the game play out in a direction that you may or may not have chosen. Just finished the game and the epilogue, left me, angry even after 100+ hours of weird OCD masochistic playing angry enough to take to the internet.

    Game play wise, Inquisition had so much potential. Origins was amazing, even DA2 had its moments, this was unremittingly dreadful. Shame because Mass Effect the just got better and better each game, they went the other way round with this one.
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  93. Mar 13, 2015
    2
    This is by far the biggest disappointment of my gaming years, which are well over 20 now. It is a single player MMO. DA:O was a fantastic game and I enjoyed every minute of it, I did not like DA2 as much, but it was still a good experience. DA:I is worse in everything, compared to DA:O and in almost everything in comparison to DA2. I cannot even begin to say what is wrong with this game:This is by far the biggest disappointment of my gaming years, which are well over 20 now. It is a single player MMO. DA:O was a fantastic game and I enjoyed every minute of it, I did not like DA2 as much, but it was still a good experience. DA:I is worse in everything, compared to DA:O and in almost everything in comparison to DA2. I cannot even begin to say what is wrong with this game: it is a damn console port, combat feels clunky, it is virtually unplayable with keyboard and mouse. Tactical camera is there just so the developers can say it is there, it does nothing, but the game is so basic and easy you do not need it anyway. There is no click to move or click to loot, you basically have to go to every object and click on it. The world, although beautiful, feels lifeless and empty and the story is confusing. At times I did not even know what I have to do in order to progress in story, so I just went to an area, closed rifts and grinded sill, stupid and redundant side quests and that opened up the main story progression. The characters are not memorable at all, I will never forgive Bioware what they did to poor Varrick. There is no sense of progression, because all skilltrees are just not interesting and you end up filling everything anyway. But again, it does not matter, because the combat is not challenging at all. There is no excitement when opening chest or looting fallen enemies, because gear is simply boring in this game. It would be an eye-candy, but alas, all the characters seem like made of vex and what the hell is going on with hair? It sits there in place just like a damn helmet. Avoid spending money on this cash grabbing fraud, which is, naturally, the way that EA does things. Dragon Age and Mass Effect were the only games I bought from EA, but now I can safely say that I will never buy anything from EA again. Avoid! Expand
  94. Mar 26, 2015
    3
    It could be a masterpiece. Really. Developers have had everything to make one. But instead we have a single-player MMO, with poor controls, underdone tactical mode and boring fetch quests in boring static open-world. Shame on you Bioware!
  95. Jul 5, 2015
    0
    i am huge fan of old DA series but this game is a lame bad joke. First of all the game combat: look like a korean hack and slash mmo for dummies. the keybord/mouse is impossible to use and with gamepad is slow and messy. The side quests are simply boring and stupid. When you realize (quickly indeed) that the fragments quests as well as astrarium is totally useless you simply ignore it.i am huge fan of old DA series but this game is a lame bad joke. First of all the game combat: look like a korean hack and slash mmo for dummies. the keybord/mouse is impossible to use and with gamepad is slow and messy. The side quests are simply boring and stupid. When you realize (quickly indeed) that the fragments quests as well as astrarium is totally useless you simply ignore it. The game itself look like an expression of a bad bangalore software house: a nanic mace with 9 magic or 9 will? Are you f***ing stupid? the armor of dead for dwarf appear at 15-17 lvl and you play with formal suit that have more hp than a full paladin armor? Who develop this game dont have the idea how the games works (not rpgs but whole games). Open world? hahaha a stupid standard pattern that you follow and if you try to find a alternative patthern well you simply die (yep lol die!) such in the quest of pool of sorrow. The AI is simply ankward, not only companions but for enemy npc also. Underlevelled i kill giant simply i stay under a small door, the giant cant go away and cant hit me ... well done bioware! The whole game is about 30 hours of main quest and the rest look like a lame korean mmo, grind create and grind again.
    This game is classical example how the mindless greedy managers and management world work: give the contract to a incompetent indian/korean/china software company for maximize the profit then bribe the main game site for a good score. That's in new world profit baby! What a Sh***!
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  96. Oct 13, 2015
    0
    It felt like work to me...boring repetitive work. I had to keep convincing myself to start the game up, and forcing myself to keep playing...when every fibre of my being was screaming at me to quit and uninstall. But I paid $50 for it, and I didn't like my refund prospects, so I soldiered on...for Queen and country...and the economy...and...the...boys and girls...fighting abroad for ourIt felt like work to me...boring repetitive work. I had to keep convincing myself to start the game up, and forcing myself to keep playing...when every fibre of my being was screaming at me to quit and uninstall. But I paid $50 for it, and I didn't like my refund prospects, so I soldiered on...for Queen and country...and the economy...and...the...boys and girls...fighting abroad for our freedoms...and......and............Oh! Sorry, I nodded off for a sec there. Odd....it felt EXACTLY like the five minute mark of a DA:I session.

    My ocularum indicates that there were.........5 SJW consultants within the vicinity of this game's development at all times. They must have a very low opinion of RPG gamers if they think this hyped-up trojan horse will sway anyone to their 'cause'. They've clearly never played a good RPG...of any sort...ever!

    Good grief!

    And I don't hold Origins in as high regard as most other reviewers either. It was OK, but I don't think it was 'epic' or 'classic'. It just felt like less 'work' than its successors(Anyone else remember the hype surrounding the original Dragon Age? I do!). But this? This is one part cynical pandering to the lowest common denominator and one part SJW crusade(a sticky-nosed busy-body by any other name is still an INQUISITOR). ;-)

    It was neither immersive nor compelling in any way. An empty, soul-less pixel fest.

    And what was with the Emo/whiny teenager/ghost/empath douche? Sheeeesh! Go off and masturbate...or somethin', will ya! We're tryin' to save the world over here!!

    Rated 0/10...for balance....and for false advertising. I'd probably give it a 5/10 otherwise.
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  97. Jul 8, 2015
    0
    the cc and opening opening mission is the high point in this game. and even that is plagued by the annoying computer controlled character's that have mind's of their own apparently, after that your faced with a bug ridden game with music that doesn't play , the same types of enemies from start to finish, plenty of the same garbage pointless stuff on every map, with a few morethe cc and opening opening mission is the high point in this game. and even that is plagued by the annoying computer controlled character's that have mind's of their own apparently, after that your faced with a bug ridden game with music that doesn't play , the same types of enemies from start to finish, plenty of the same garbage pointless stuff on every map, with a few more somewhat more sophisticated sidequest to undercover loot.

    the game is a cartoonish mess with a dwarf with a toy cross bow , a lesbian elf wo say's eat it eat it to much, a aids infested elf who talks about the artifacts of his people, a few black character's for political correctness and even the look weird, a overly masculine gay qunari named iron bull,
    cheesy end villian couldnt get much worse

    this game is a pit of creativity, , no where close to dao and much worse then a b rated movie.

    using the dragon age namesake to sell copies
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  98. Jan 1, 2015
    4
    I give this game a 4,that's terrible news for an AAA game...so much marketing,so much hype...for so little joy.

    I have played 50 hours on PC version,i have not finished the game and i just don't want to play anymore,this game is that boring. Let's begin with the cons: - Multiple side quests...yes,this is a negative here,because mostly of them are pointless and repetitive and
    I give this game a 4,that's terrible news for an AAA game...so much marketing,so much hype...for so little joy.

    I have played 50 hours on PC version,i have not finished the game and i just don't want to play anymore,this game is that boring.

    Let's begin with the cons:

    - Multiple side quests...yes,this is a negative here,because mostly of them are pointless and repetitive and accomplish absolutely nothing,i have played 50 hours making side quests and the majority of main quests...i don't want to finish this game anymore...
    - No tactical combat...actually i just use the tactical camera to see the weakness of the enemies and nothing else,it's just useless,the game is an improved hack' n' slash button mashing from the previous game,the control is odd also...
    - **** ugly character movements and emotions...yes the graphic has improved but the game is just...weird,the armors are ugly,the enemies look all the same and what the hell happened with the badass Darkspawn from DAO?
    - **** of glitches...i mean,a lot,people poping in,bears flying,giants flying,two Cassandras in a cut scene,not beginning quests...
    - What happened with those nice spells from DAO?Now it is just some explosion or circles in the ground...just meh...i liked the spells in DAO graphically speaking

    Now the Pros

    - Voice acting is good
    - Story doesn't compromise but it's just average
    - Mention on the Hero of Ferelden and cameo of the Champion
    - Skyhold is nice
    - The war table as a good idea,need improvement tough
    - Music and sound are really good
    - Companions

    Unfortunately the pros doesn't even come close with the cons,i actually regret buying this game...even after the deception from DA2...i guess no more Dragon Age...unfortunately they will never deliver something close with DAO that is a masterpiece.
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  99. Feb 17, 2015
    3
    This review contains spoilers, click expand to view. I signed up just to write about how much this game sucks. Why? Well...

    1st: Awful console port. Controls are clearly designed for PS4/XBOne. You can't even use the mouse to clic and grab something that is more than 3 feet away from you.

    2nd: Awful combat system. No more epic battles like in DAO. Now it's all like "smash all the buttons, drink some potions, win".

    3rd: Open world? I'm not sure. You have many huge maps that in one game, but that doesn't feel like open world. And many times you have to take a specific path to go from A to B. It's really annoying.

    4th: Boring story. What started like an epic journey in DAO with the Grey Wardens vs archidemons faded away and now is a boring political story (mages vs templars) plus a demon trying destroy everything (that should be the main story, but feels like a background story).

    5th: Plot holes. Everywhere. Templars siding with the demon? / The most important person in the world (the inquisitor) doing missions like "hey, I lost my ring, go find it" / A tranquil with feelings? (Samson) / Dalish clans not hidden and dwarven ruins all around the world? / And lots of stuff like this that doesn't make sense.

    6th: A LOT of trivial quest that doesn't make the game better or enjoyable. 80% of the game is based in this kind of quests. You feel like you're losing your time.

    7th: Lame optimization.

    And I could go on and on...
    Expand
  100. Feb 18, 2015
    3
    Game started off very slow and then really hit the breaks. The hairstyles in the character generator really set the pace for the entire game. There's a fairly constant amount of action but everything leads to a fight you just wish had ended 2 seconds after it began. The world is massive but also massively boring and not worth exploring unless maybe you have insomnia. The story wasGame started off very slow and then really hit the breaks. The hairstyles in the character generator really set the pace for the entire game. There's a fairly constant amount of action but everything leads to a fight you just wish had ended 2 seconds after it began. The world is massive but also massively boring and not worth exploring unless maybe you have insomnia. The story was bland and predictable, never really impressed. Action and fighting were too similar to DA2 for me to enjoy. I'd just play that game again but oh that one was just as bad. The engine was very unimpressive. In fact I actually prefer DAO in almost every aspect. I'm guessing there was either no competition or a very fat bribe was used for DAI to get game of the year. I give this game a 3 and nothing higher due to price vs. quality. If I had paid $5, this game would have received a 10 but at full retail, 3 is probably more than it deserves. Also, not worth a replay. Expand
Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.