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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Nov 18, 2014
    4
    12 hours so far. Feeling bored already.

    1. Alot of bland filler content that they added just for timesink. 2. Tactical camera is terrible. Cant zoom high to see battlefield. 3. I hate a switch from traditional healing through spells and abilities to healing potions spam. This dumbed down tactical depth and made playing on Nightmare torture instead of challenge. 4. Looting is clunky
    12 hours so far. Feeling bored already.

    1. Alot of bland filler content that they added just for timesink.
    2. Tactical camera is terrible. Cant zoom high to see battlefield.
    3. I hate a switch from traditional healing through spells and abilities to healing potions spam. This dumbed down tactical depth and made playing
    on Nightmare torture instead of challenge.
    4. Looting is clunky and bad. I want to grab stuff quickly and move on.
    5. Graphics is decent, but nothing jaw dropping. Believe it or not, my modded Skyrim looks way better.
    6. Main story - mediocre.
    7. Character development could be better. Some abilities are just not fun. And Id like to see more ranks of improving useful skills.
    8. Poor optimization. Battlefield 3 on same engine flies like a batterfly on my PC. DAI isnt smooth at all.
    9. Many annoying little things that they could easily fix before release but didnt care. Like when you run forward and press M, map appears but imediately scrolls up. Or your character doesnt autoattack in normal mode.
    10. Followers stuck and dont listen commands sometimes.
    11. Enemy patrols respawn constantly which I hate.
    12. Goddamn chests and gold piles put in random places ruin immersion for me. Skyrim did so much better job at treasures placement.
    13. Character creator is bad and doesnt offer variety in characters you can make. There are many sliders but I just couldnt make what I want.
    14. Crafting - I dont know where all those praises come from. THey just made you grind more resources, thats it. Not much real depth here.
    15. Multiplayer - boring grindfest where you forced to grind and grind and grind to even make class you like. Played one match. Never again I touch this garbage.

    There are good things too ofc.
    Follower characters are pretty cool and Id like to learn more about them. Music is awesome, especially bards. Also big bosses look cool until you realise combat is so **** that you dont want to fight them unless its easy difficulty.
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  2. Dec 14, 2014
    4
    Bought it since I liked Origins, and there were "parts" of DA2 I could enjoy.
    This was like playing a single-player MMO, having to grind and do sidequests for hours between every main quest.
    The story is nonsensical with major clichés, written like it was done by a 14 year old who's only experience with Fantasy is through videogames, using simplistic events to bring the story forward,
    Bought it since I liked Origins, and there were "parts" of DA2 I could enjoy.
    This was like playing a single-player MMO, having to grind and do sidequests for hours between every main quest.
    The story is nonsensical with major clichés, written like it was done by a 14 year old who's only experience with Fantasy is through videogames, using simplistic events to bring the story forward, i.e. "use the magic sword". The story lacks basic storytelling structure and is just the good guy winning and being cool, thanks to a very bad plot device, [spoiler] time travel. [/spoiler] This might seem like a stretch, but I got more out of the "story" in Dragon Age 2. DA2 was a bad game in all respects that had three different stories going on, but atleast I can recall what those stories were. This was a generic fight between a good guy and bad guy.

    Mixed in with all that there's Freemium iphone app devices like having the player wait x amount of hours to get small rewards.

    It's amazing that an AAA game can be this bad, and yet a game like "The Banner Saga", which was made by 3 people, can make all of the same aspects for so much less and be so much better.

    In total I spent about 40 hours on the game, about which I assume 6 were around the main storyline. Nothing outside of that felt like it mattered, and as if it was thought "more time spent" = good game.
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  3. Jan 12, 2015
    4
    Been playing for some 24 hours...Does not draw you in like the Original Dragon Age. You find yourself falling asleep pretty fast. Don't know who thinks this game is great but they need to go back to playing Frogger if they find this exciting. You spend HOURS running around finding useless pieces scattered everywhere. Game drags on and on and on. Once you start to try and get into it youBeen playing for some 24 hours...Does not draw you in like the Original Dragon Age. You find yourself falling asleep pretty fast. Don't know who thinks this game is great but they need to go back to playing Frogger if they find this exciting. You spend HOURS running around finding useless pieces scattered everywhere. Game drags on and on and on. Once you start to try and get into it you end up with the gay romance trying to jump in. Sorry.. I like woman. You just never get the feel that you had before with dragon age. Too much garbage mixed in. When I thought it could not get worse I end up at a party having to listen to gossip! Please...That was hours and hours of BORING garbage. I play a game for excitement and challenge, not to run around listening to gossip! Whoever came up with that, GET A LIFE! You already took part of mine I can never get back. Expand
  4. Nov 20, 2014
    4
    Listen I'm not going to say this game is the worst heap of garbage to ever grace a console or PC, but I will say that if you really love RPG's and are in to challenge then don't buy this game. if you love modern warfare games or loved the second game in the series then go for it. However, if those descriptions don't fit you then I would recommend you wait for The Witcher 3, which will beListen I'm not going to say this game is the worst heap of garbage to ever grace a console or PC, but I will say that if you really love RPG's and are in to challenge then don't buy this game. if you love modern warfare games or loved the second game in the series then go for it. However, if those descriptions don't fit you then I would recommend you wait for The Witcher 3, which will be a far superior game in every respect. On a side note I have made a note of every critic that has given this game glowing reviews and will now avoid their opinions on any ever game reviews. Expand
  5. Sep 19, 2015
    4
    Ok Dragon Age... What happened to you? What are you trying to do?!! This franchise needs serious help. You think Dragon Age II was as bad as it could get, well think again. In my honest opinion, Dragon Age: Inquisition is worse than Dragon Age II.

    The story is very weak and lame, lacking any suspense or twist. You just couldn't care less about it as you play. NPCs have nothing good to
    Ok Dragon Age... What happened to you? What are you trying to do?!! This franchise needs serious help. You think Dragon Age II was as bad as it could get, well think again. In my honest opinion, Dragon Age: Inquisition is worse than Dragon Age II.

    The story is very weak and lame, lacking any suspense or twist. You just couldn't care less about it as you play. NPCs have nothing good to say and there's absolutely no epic moments/cutscene in this game whatsoever. And omgg the characters!!!! How?? The characters are sooo stereotypical and extremely annoying. It's like Bioware is trying to force down their political correctness down your throat. Instead of being creative, Bioware opt to make the cast as multicultural as possible which makes the whole thing cheesy and utterly cringe worthy. You have the token Hispanic Josephine with the forced stereotypical Mexican accent; the African Vivienne, bald and exaggerated lips; one lesbian (Sera); and one gay (Dorian); a big brute 'American tough guy-badass attitude' Iron Bull; and a tough woman Cassandra to appease the feminists. These are unoriginal, poorly designed characters. Please, stop...

    Another example of how they try to force it on the players, is they actually went as far as making one companion mission revolving around the issue of his homosexuality. Come on!! Look, I've got nothing against homosexuality. So we don't care about your sexuality, stop being insecure and sharing it with the rest of the world!! Bioware, if you want homosexuality/minority/females to be accepted, then you'll have to make the characters respectable. What you're doing is perpetuating their insecurities and making them vulnerable!!

    Let's talk about the open-world aspect. Guys, you can't create a large map to explore and call it an open-world. You'll need a world you can interact with and to be able to immerse yourself in it. DAI fails to do this. The locations are very bland, and there's nothing to do!!! Not one side activity. Wtf??

    I play on the highest setting, graphics looks washed out for some reason. It looks generic but I suppose it's an improvement over DAII. Combat mechanic, nothing to write home about. Better played on a controller. Romance is poorly implemented. And the game just feels rushed. It excels in nothing.

    Overall, I'm so disappointed. It's Dragon Age.. I expected so much more. I didn't enjoy my time playing it and therefore can't recommend this game to anyone unless you're really bored and have nothing else to play. Bioware, please you'll need to step it up. I'm so worried about the upcoming Mass Effect.. Please don't mess that up like you did with DAI and that Mass Effect 3 ending.
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  6. Nov 20, 2014
    4
    Inquisition will be very fun for you if you enjoy MMO-like design in RPG's. I quite like that, I find some care-free grinding and exploration relaxing and it helps me get immersed in the world. The game takes its time and implements those mechanics well. However, if you prefer RPG's that are shorter and more to the point (like Witcher 2), you may get bored here. The story and dialogue isInquisition will be very fun for you if you enjoy MMO-like design in RPG's. I quite like that, I find some care-free grinding and exploration relaxing and it helps me get immersed in the world. The game takes its time and implements those mechanics well. However, if you prefer RPG's that are shorter and more to the point (like Witcher 2), you may get bored here. The story and dialogue is also great and moves at a fine pace, but in order for you to not constantly wonder what the hell is going on I recommend that you refresh your knowledge of the Dragon Age world and lore, as well as what happened in the previous games. The Keep website is a good place to start and you should definitely do that, but I'd also recommend reading up on the world's different factions and what they are about, it will really help you appreciate the methodic world building that's going on here.

    Unfortunately, the game has one fatal flaw: crashing. Performance-wise, I had no problems on ultra (4790k, 16g ram, 780 Ti, Win 8.1), but it crashed probably around once every hour. All my drivers are of course up to date, and I don't have any hardware or temperature issues (just finished Far Cry 4 without a single problem). I have no idea what's causing this. Could be engine related, could be DRM-related, I couldn't say. Will they fix it? Probably, but I decided not to risk waiting and refunded the game through Origin (and kudos to them for allowing you to do so if you are not satisfied, as opposed to Steam).

    As a result, although the game seemed very interesting, I can't in good conscience rate it high if it was unstable enough for me to get a refund. You might not have problems with it though, so I guess there's nothing stopping you from checking it out and then getting a refund if you are unhappy.
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  7. Nov 28, 2014
    4
    Broken camera, terrible controls and laughable tactical combat mode.
    This game is a mockery to PC gamers.

    This is another example of why you shouldn't get anything from EA.
    CD Projekt is the only company that makes worthy PC RPG titles, I'll be waiting for the Witcher 3.
  8. Dec 11, 2014
    4
    Oh how the once mighty have fallen. Bioware once known for their strong writing in RPG franchises such as Baldur's Gate, Jade Empire, KOTOR, Dragon Age: Origins and Mass Effect 1 and 2. Have now produced a game equivalent to Kingdoms Of Amalur: Reckoning. The dissapointing part is that while Amalur had a beautiful environment and solid combat the questing and storyline was horribly dull,Oh how the once mighty have fallen. Bioware once known for their strong writing in RPG franchises such as Baldur's Gate, Jade Empire, KOTOR, Dragon Age: Origins and Mass Effect 1 and 2. Have now produced a game equivalent to Kingdoms Of Amalur: Reckoning. The dissapointing part is that while Amalur had a beautiful environment and solid combat the questing and storyline was horribly dull, however Kingdom of Amalur had some solid gameplay mechanics which helped make up for this weakness. Inquisition does not, the tactical view is unnecessary and broken on PC and the mechanics are dumbed from Dragon Age 2 which many critics believe were dumbed down from Origins in order for the gameplay to work on consoles which lack the necessary buttons. However this is not a sufficient excuse for two reasons 1)The Port could have actually had some effort put into it. 2) There are issues here not related to controllers. Like the fact that healers no longer exist, that you can't select your followers and que any actions. All of this makes for a terrible experience for anyone who was hoping to see the decline in Bioware's mechanics and writing to reverse itself here in this game. Most of the old Bioware staff have been replaced by EA or internally, or in the case of its founders jumped ship. It is a sinking ship.

    Well that's my review of the game, but I'd also like to discuss the decline at Bioware and why it has more significance to it than this one game. Near the end of Origin's development cycle Bioware sold out to EA and their has been shakeups at the studio where staff have been replaced by Corporate shills and Social Justice Warriors. This decay can even be found in Origins to some extent where large boring sections of the game were written in by Jennifer Hepler a self-professed admirer of Anita Sarkeesian as is David Gaider the lead writer for the series. Why is all this relevant? Well Anita Sarkeesian is a proven con-artist who scams people for money and criticizes everything that has so far helped grow gaming into a mainstream hobby. In a world where Sarkeesian dictates what defines a game and what acceptable speech and thought are classic RPGS that got many involved in this hobby would not exist. I'm talking about classics such as Final Fantasy VII a game which under these people's views would be sexist and racist and therefore should be banned. For many people this was the RPG that got them invested and interested in games or RPGS as a whole. Hell Anita even openly criticizes Mario, you know the lovable plumber that was part of our childhood dreams? The average guy who rescued the princess and found love. Nope according to these people he's just part of the patriarchy treating women like weak feeble minded creatures who need rescuing. It's honestly so ridiculous how fast this Cultural Marxist insanity has spread from the Media to Academia to Politics to Video games media and now to video games themselves.

    Many of us play videogames to get away from the degeneracy and craziness we see in the world. All we ask is to leave us alone while the powers that be continue to be like parasites sucking up our time and money, leaving us wage-slaves to this communist state. Everyone recognizes there is a problem in this country, but the Media have shaped opinion not to blame the Republican and Democrat communists who have shat all over our constitution but instead to blame working class white heterosexual males, the same people these parasites make their living off of. At this point I feel like those of us who are likeminded individuals need to stand up and say enough is enough, we tolerated all the **** and all the lies and propaganda they've thrown at us but this is going to far, now you want to police our thoughts as well and indoctrinate your message even into video games, the very means which we use to escape the insanity you fling at us daily? NO!

    Don't buy this game, don't throw your money at a shoddy product that only received good reviews because the media is part of the cultural Marxist machines which will make us all wage slaves helping the rich to get richer and turning the poor against us as the rich offer them breadcrumbs and exploit their ignorance. This is truly 1984.
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  9. Mar 17, 2015
    4
    I'm not too sure what half of the critics are on, but the game is worth 6/10 at best. That's it. Large world, bla, bla, bla but at the end of the day it was just a bit boring and lacks any real substance for my liking. I'm afraid to say it, but it's true. The positive is that I played my friend's copy for a bit first, so was spared having to pay for this waste of time. I have at leastI'm not too sure what half of the critics are on, but the game is worth 6/10 at best. That's it. Large world, bla, bla, bla but at the end of the day it was just a bit boring and lacks any real substance for my liking. I'm afraid to say it, but it's true. The positive is that I played my friend's copy for a bit first, so was spared having to pay for this waste of time. I have at least learnt from my past mistakes and Bioware has rightly not received any of my money for yet more characterless drivel. Expand
  10. Nov 22, 2014
    4
    Once again, I'm reminded *not* to trust Critic Reviews. (GG fails in every way, except the ridiculous inaccuracy of 'professional' reviewers.)

    I loved Origins - I liked *some* parts of 2. (not a lot - the combat was ridiculously simple & I'm a very casual gamer. I did not like the 'Hawke' idea, because it felt like playing someone else's story/character, but the actual character of
    Once again, I'm reminded *not* to trust Critic Reviews. (GG fails in every way, except the ridiculous inaccuracy of 'professional' reviewers.)

    I loved Origins - I liked *some* parts of 2. (not a lot - the combat was ridiculously simple & I'm a very casual gamer. I did not like the 'Hawke' idea, because it felt like playing someone else's story/character, but the actual character of Hawke was agreeable enough, if weirdly passive & lacking in any heroism/heroic journey.)

    Inquisition may get better, but I doubt very much I'll play long enough to find out.

    First, I hate the combat. I really despise it. It's awkward, slow, unsatisfying and feels badly conceived. (mage was best - I tried all but 2h warrior) Character creation is ok - the hair is horrible, however. (hair matters!)

    However, while the combat would put me off, it's the story that really shocked me. Unlike the brilliant start of Origins, & the at least initially involving story of 2, I do not care in any way about Inquisition. It makes little sense - in the space of a few minutes (if that) you are moved from 'everyone hates you' to 'exalted one!' For no good reason, other than some people saw a glowing woman and decided she's Andraste. They'd seen her before, too, but you vaguely touching green stuff changed their mind. For some reason.

    It has to get better, but I don't feel compelled to find out. My character is bland. Almost nothing. Whether elf or Qunari - just - eh. (and their voices are all the same between races, so - eh. That's ok, but certainly isn't impressive..) You get drawn into the 'Inquisition' - again, for some reason, with no real input of your own.

    Truly, most off-putting is your first companion, Cassandra. I absolutely loathed her - and I say this as a feminist type myself. She seems to be yelling at you constantly, she's abusive, she's sneering, she's obnoxious. I've heard people say you have to read the comments, & the only response to that is, "No." If I wanted to spend hours with an angry companion, I could - I don't know - hang out in the subway! Or DMV.

    The name, too, remains questionable. Joining & recruiting into something called 'The Inquisition' could be comic, but doesn't exactly inspire confidence. If I can't scream, "NOBODY EXPECTS...!" then it doesn't work. Neither does Cassandra's incessant 'Most Holy' comments. She comes off as an angry fanatic, & I don't care if her back story involves sad puppies. It's obnoxious, & reason to avoid.

    Maybe the action is better on consoles - but I don't enjoy console games. Either way, the characters & story really lack whatever it takes to gain interest & keep it, & get me, at least, to play again.
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  11. Feb 24, 2015
    4
    Unfortunately follows the pattern BioWare set up with Mass Effect of one cool game with a lot of promise and a few kinks, one awesome game that blows your socks off, and a third sequel that leaves you wishing they hadn't bothered. The interface for the PC version is atrocious, I was constantly battling the camera. Tactical camera is a joke compared to earlier iterations in this series. AUnfortunately follows the pattern BioWare set up with Mass Effect of one cool game with a lot of promise and a few kinks, one awesome game that blows your socks off, and a third sequel that leaves you wishing they hadn't bothered. The interface for the PC version is atrocious, I was constantly battling the camera. Tactical camera is a joke compared to earlier iterations in this series. A huge chunk of the new NPCs (once a Bioware cornerstone - remember HK-47?) are so annoying I found myself partying up with a half-full roster just to have them out of my hair (some rise to being merely ok, some are particularly loathsome - Sera feels like handholding a particularly bratty 14 year old Cockney moppet throughout). The returning faces from earlier in the series are as cool as they were, but AI glitches mar their usefulness in combat (why would Varrick armed with his Bianca constantly be running up to blast away at people at point-black range, even when he had a clear line of fire?).
    The maps are bigger and have more secrets to find, but the way they're put together and interacted with is still primitive, and possibly constrained by this being a poor-quality console port. I can't think of any other reason for the multi-level Val Royeaux marketplace to be chopped up into 10 different, tiny quadrants that have to be fast-traveled between - either a limitation of how much can be rendered within the console version's constraints or a bafflingly poor design choice. Other games in this genre - Skyrim, the Witcher series, etc - have done far better and looked far better doing it.
    Combat is a meh affair where, in addition to fighting the camera, you will often be fighting your own party members' AIs. There are some tweaks you can do to have them prefer, disallow or use normally their powers while under AI control, but often when you give them orders in tactical view they will simply disregard them and do whatever they want. This is especially frustrating with the protagonist while engaging in rift battles - you may leave him or her covered and give them the command to work their magic MacGuffin on the rift to seal/weaken it, then look back moments later and find out they decided to run around or fight some random mob nearby instead. Bioware billed Inquisition as the triumphant return of tactical view that had been missing from II, but what they dredged back up is a flawed and creaking shadow of what once was.
    The overarching plot is... okay, not great. The pacing is extremely offputting, particularly towards the end and around the Hinterlands portion, as many reviews have noted. It's not as compelling as Origins or II by a long shot, however.
    I haven't mentioned multiplayer because I haven't bothered to play it - after the lackluster singleplayer showing it seemed pretty pointless.
    Long story short - like ME3, this game seems to be Bioware so up themselves about their craft that they completely forgot to put in the heart and good character writing that they were once known for. Probably the last of their RPGs I'll buy; there are better choices on the market these days. Save your money, pick up the new Witcher for something that will out-Bioware Bioware, or Divinity Original Sin for something more retro, indie, and silly/funny.
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  12. Mar 1, 2017
    4
    One of the most watered down videogames I can think of.
    The explorable world is huge, quests are countless, still...how much of this is actually inspiring or interesting? Probably 5%.
    Also, the client is full of bugs (it just doesn't work on some graphic cards, among the others) and on my high-end computer it takes 5 minutes to start playing, whereas even more modern games are
    One of the most watered down videogames I can think of.
    The explorable world is huge, quests are countless, still...how much of this is actually inspiring or interesting? Probably 5%.
    Also, the client is full of bugs (it just doesn't work on some graphic cards, among the others) and on my high-end computer it takes 5 minutes to start playing, whereas even more modern games are performing much better.
    Buy if it's 75% off and you love grinding.
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  13. Jan 1, 2019
    4
    VERDICT: To me, this game feels like an insult for the RPG genre and DA:O, and is unworthy of the Bioware RPG-legacy. I spent countless hours battling through repetitive uninspired quantity-above-quality time-wasters just to see the next cut-scene! While DA:O and ME:1 were genre-redefining in combat and story-telling, the current trend is hollowing out their basic principles. Better callVERDICT: To me, this game feels like an insult for the RPG genre and DA:O, and is unworthy of the Bioware RPG-legacy. I spent countless hours battling through repetitive uninspired quantity-above-quality time-wasters just to see the next cut-scene! While DA:O and ME:1 were genre-redefining in combat and story-telling, the current trend is hollowing out their basic principles. Better call it Action-RPG and use an other brand.

    REVIEW: I feel that from DA:O, the series is going downwards, which urged me to write my opinion. First the good points:
    * Story is OK in the sense that it keeps you interested. At least me as a somewhat fan. But most narrative is just mediocre, while some narratives like the Corypheus encounter in Haven, are small masterpieces.
    * Voice casting is good. Cassandra and Varric are convincing. Dorian also. Well done!
    * Visuals are good, although based on quantity instead of quality. Dragons are very well done.
    But now the very bad stuff. Where to begin??
    * Quantity over quality. Not everything one makes should end up in the final release. Not so in DA:I. It seems as if they committed themselves putting every bit they made. Was there any quality testing during development?
    * The tactical camera is a mess. In 50% of the cases, the first thing you do in tactical view, is try to get the camera right because either some tree is in the way, or you see the feet of someone, or whatever other glitch. 50% of the time!!!
    * Combat system. The tactical system in DA:O had such potential to mix action with strategy. The best DA:O mod: "Advanced Tactics" proves its potential. In DA:2 they striped it down, and in DA:I removed it completely. The companion controls are on par with Fallout 1, and that was 20 years ago! What remains is brainless AI combat that is artificially prolonged with massive health of the enemies. I wasted a few hours to take down Saraath, who had 500 times more health than my tank. That was the worst case. On average they have 50 times more health, and it mostly revolves around waiting for the adversaries to fall. And this is on the highest difficulty. I can't ask it more politely than: Which idiot made this combat system?
    * Intrinsic timewasters. You wander around and suddenly your companions say "there must be something here". So what do you do? You search! It could be something important! And you find a bottle of wine?!? Time and time again. The game is littered with such crap. Now, you could say: don't bother. But it could as well be something hidden that is important to the story line. And that is not all. There is astro- and shardcrap that literately litters your map so it is hard to discern which is important and which not. The maps are huge but are stuffed full with stuff at most nonsensical places, in every bloody corner, bringing nothing to the story apart from prolonging it artificially. Then there are these requisitions that burn your resources (that you have to gather manually!) in exchange for power and which apparently have no other use. Took me a while to figure out that quests offer more than enough power, and gathering resources is a time-wasting chore. At least they could have placed a button for your companions to gather resources in a 20m radius.
    * NPC interaction. This is an RPG, but no-one seems to care whether you loot his dear box in front of him. WTF?!? Doing odd stuff to progress the story, like climbing a wall during a gala-ball, is very normal...
    * Companions like Sera or Iron Bull: Hardly convincing for even a 10-year old. And Cole: good try, but if something doesn't work out well, then you remove it from the final release!
    * War room. By far most of the side missions don't add much to the story. The inquisition soldiers could have done these errands as well. But no, the player is supposed to take on every uninspired errand, to satisfy an NPC who doesn't even influence anything thereafter.
    * Controls: from the first moment it is obvious that this game was polished for the consoles, and not much time was spent to adapt it to the PC. Using the mouse just seems awkward.
    * User friendliness. If there was ever some beta-testing and feedback, then surely a conversation log would be top-priority for every self-respecting RPG. Also, the load screens show random Codex lore, which occasionally is a great read, but you should have time to read it! Deus Ex:HR solves this with letting the player enter the level with space-bar when done reading.
    * Aftermath: this should be based on the main story and the decisions you have taken. The fact that in my play-through I didn't save the miners of Orzammar has little to do with the main story or my evil predispositions, but everything with me refusing to waste another +20 hours on some side-quest.
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  14. Dec 23, 2014
    4
    Besides looking beautiful, ultimately DA:I fails to live up to the first game in the series. The main story does not feel epic or grand at all and there is no sense of urgency. Companions are all right but cannot compare to Mass Effect companions as I am simply unable to feel anything for them. Armour and weapon design is severely limited and uninspiring. Play the multiplayer if you areBesides looking beautiful, ultimately DA:I fails to live up to the first game in the series. The main story does not feel epic or grand at all and there is no sense of urgency. Companions are all right but cannot compare to Mass Effect companions as I am simply unable to feel anything for them. Armour and weapon design is severely limited and uninspiring. Play the multiplayer if you are having trouble sleeping. I have to mention the main story again because it is one of the worst story lines every conceived in my opinion. It would be best to have a more linear, well written and memorable product like DA:O than something fluffy without substance and generic. Expand
  15. Feb 26, 2015
    4
    Having been a Bioware fan since the days of Neverwinter Nights I can honestly say that they have peaked.

    DA 3 is a mediocre game with an emphasis on MMO combat in an MMO-like world. It has improved on the debacle that was DA 2 but fails to live up to the high standards of DA1. What I liked: The graphics were good and I was quite impressed with the music. The tavern songs are folksy
    Having been a Bioware fan since the days of Neverwinter Nights I can honestly say that they have peaked.

    DA 3 is a mediocre game with an emphasis on MMO combat in an MMO-like world. It has improved on the debacle that was DA 2 but fails to live up to the high standards of DA1.

    What I liked: The graphics were good and I was quite impressed with the music. The tavern songs are folksy and have been performed by an actual artist making them pretty easy on the ear.

    What I didn't like: The story felt pretty shallow and strongly reminded me of Mass Effect 3. It was like a cheesy hollywood B list film broken up by MMO side quests that didn't have any great reward.

    The companions were terrible. The only one who I actually liked was Blackwall who felt more than two dimensional. The rest annoyed me and I only used them out of necessity rather than out of a feeling of companionship.

    Conclusion: The game is okay, more of an action RP than a story driven one that you would expect from Bioware. I think their best work is behind them and this game is made worse when you consider just how good Dragon Age Origins was.
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  16. Dec 14, 2014
    4
    This review contains spoilers, click expand to view. Positive
    -Massive environment, unlike Dragon Age 2, no more recycle environment which is a good point.
    -A lot of new features such as crafting feature
    -Stunning graphic, beautifully designed environment. I can see Bioware learnt from the previous mistake.
    -Interesting characters, I am glad to see Hawke's return. Wish to have a DLC so I can play Hawke again.
    -War table feature sounds good

    Negative
    -Constant lagging and high frame rate even in high end machine. After the patching, the issue is still unresolved. Disappointed.
    -Lack of facial expression animation, in fact, I prefer the graphic in Dragon Age 2. The characters look so unreal.
    -Bugs, a lot of bugs. and crushing
    -Unnecessary item pick up animation. Dragon age 2 did just fine.
    -Combat is bad, real bad. In Dragon Age 2, the combat is very smooth. When I use a rogue, pressing "Attack" button and my character will automatically seek for nearby enemies. In Dragon Age Inquisition, the character has to be very close in order to hit the enemies. Most of the time I just hit the air. It's very frustrating.
    -The skills animation is boring, Dragon Age 2, again, did a better job on this.
    -No autoattack, seriously Bioware??
    -Too much grinding. Most of the time is used to pick up the herb, shard, running around to put landmark like an idiot. I prefer more combats instead of picking up herbs.
    -Unnecessary romance locked choice. Why can't a male Inquisitor romance with Cullen or Blackwall? Why can't a female romance with Dorian???

    Overall: I wouldn't even play this game if it is not about its story.
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  17. Jun 17, 2018
    4
    the game is built around collections and unlocks. kill guys take stuff. gather collectables. unlock. repeat. most collections are nonsense. bottles, mugs, banners, songs, lost pages or something. you don't have to do those, but it becomes a self-parody seeing them pop up after a while. there are plenty of collections you *have* get to advance the story through unlocks. And theythe game is built around collections and unlocks. kill guys take stuff. gather collectables. unlock. repeat. most collections are nonsense. bottles, mugs, banners, songs, lost pages or something. you don't have to do those, but it becomes a self-parody seeing them pop up after a while. there are plenty of collections you *have* get to advance the story through unlocks. And they frequently require backtracking through areas you've already explored. fundamentally lazy design in the core advancement mechanic of the game almost to the point of contempt for the player. Expand
  18. Jan 14, 2015
    4
    Dragon Age : Inquisition

    Poor Combat - Button mash meet Right click Horrible Optimization - "smooth 30 fps" in all cutscenes and thats a feature btw. many nvidia driver issues. Boring Characters First things first... Am a white straight gamer.. that`s really a Nazi Zombie as far as reputation goes these days and this game will remind you plenty that this game is not made for making
    Dragon Age : Inquisition

    Poor Combat - Button mash meet Right click
    Horrible Optimization - "smooth 30 fps" in all cutscenes and thats a feature btw. many nvidia driver issues.
    Boring Characters

    First things first... Am a white straight gamer.. that`s really a Nazi Zombie as far as reputation goes these days and this game will remind you plenty that this game is not made for making me have a fun and evil male power fantasy.

    The Sosial Justice Theme is there , for each 2 scouts for the inquisition you meet one of them is gay and you WILL be told about it. Its not too much in your face but it can get a bit tokenism and annoying.

    Its ofcourse issues with companions yelling out but its low and tolerable.
    The main problem is that the companions are so dull you dont really care who they sleep with and all the women look like men anyway so u wont really be thrilled about any form of romance. And that will be fine since there is only one straight woman to romance in the game.

    Combat is also boring and the plot is a 30 fps blur that i couldnt care less about after just a few hours.

    The quests are straight from a mmo, kill 10 goats for meat. and about as epic as a trip to wallmart

    This is basicly Dragon Age 2.5 , a bit better plot, a bit less bisexual, allot more dissapointment.

    Enviroments however looks great. and thats basicly the only thing i feel they did right

    Take my advice, save your money for Witcher 3
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  19. Dec 30, 2014
    4
    Once upon a time Bioware was a fantastic developer. Its games were epic. More importantly, they had heart. Players felt one with the worlds (and universes) that the company created. This was certainly true with Knights of the Old Republic, Baldurs Gate, Mass Effect 1 & 2, and Dragon Age: Origins. These games are timeless and will always have a place on my shelf even as other games come andOnce upon a time Bioware was a fantastic developer. Its games were epic. More importantly, they had heart. Players felt one with the worlds (and universes) that the company created. This was certainly true with Knights of the Old Republic, Baldurs Gate, Mass Effect 1 & 2, and Dragon Age: Origins. These games are timeless and will always have a place on my shelf even as other games come and go. But DA: Inquisition lacks something. It lacks emotion. It lacks heart. Over its last 5 years, Bioware has catered to the lowest common denominator of gamers. Now owned by EA, Bioware is destroying its brand for mass market appeal. Inquisition is a boring hack and slash that is one part RPG and two parts MMO wannabe. Even worse, it's not optimized and horribly buggy. Inquisition lacks elements that made DA: Origins great while delivering tons of frustrating problems we shouldn't see from a venerable developer.

    Foremost, DA:I is buggy garbage. Its hardware demands are outrageous even on modest settings. On Ultra it merely looks OK. But older games like The Witcher 2 and Far Cry 3 look better and require less power. Overheating is a persistent issue with Inquisition. And I thought Shadows of Mordor was a resource hog. Nope. DA:I wins the prize. Even this year's terrible Wolfenstein performs better. That's saying a lot. Constant fps drops, abysmal tactical view, and stilted character animations break the immersion. The tactical view should've been one of the best features of the game. After all, DA:Origins provides a pretty good template to follow. Right? Nope. In DA:I, the camera gets hung up on nearly everything. Plus, other problems with the game render it pointless. Most of the time, DA:I won't acknowledge my 360 controller. So I have to log completely out of my desktop, log back in, turn on the controller, and then open the game. If that process doesn't fix the issue, I have to close the game, disable my controller in hardware settings, enable it, then open the game again. Sheesh!!

    Gameplay is a mixed bag. Companion AI is stupid and useless on harder difficulties. So constant babysitting is required which makes fights more frustrating (I should say annoying) than they should be. Commands cancel each other out, and characters generally won't perform the actions you specify. The deep AI customization of DA:Origins is not perfect, but better than the tripe served to us here. Inquisition's worthless companion AI and buggy tactical camera means the game is hardly playable. These problems affect the game so adversely I can't recommend playing it on Nightmare.

    Leveling up is a bland affair. Forget attributes such as strength, cunning, and dexterity. The game allocates those points on the player's behalf. Bioware obviously believes more options would confuse its new mass market. Diablo 3 does the same thing, and fans don't appreciate it there either. For players who want a two-handed warrior focusing on dexterity and not strength. Nope. You want a mage with huge mana pools and low health. Nope. A strength-focused rogue? Nope. But players can craft. Oh yes, who doesn't want to spend hours searching for elfroot or crafting shoes? Every warrior must have secret dreams of being a cobbler, or blacksmith. *Roll eyes*. Armor ought to be buried in a crypt so I can don it after an epic boss fight. Simple. Rewarding. Better.

    The voice acting is laughably bad. Characters sound like they're gargling marbles. Sometimes I turn down the volume so my ears don't explode. And the music, or lack thereof, is completely uninspired. The story lacks urgency. And why would should players feel pressure to save the world? Bioware would rather players craft obsidian fanny packs or whatever. The world is shallow, and attempts at depth come thru corny voice acting and hokie faux religious dogma.

    And then there is the tacked on multiplayer. It sucks. Dragon Age was a fine series without it. But EA ramrods multiplayer into every game. All wasted resources that could've been used to fix the dozens of problems with the campaign.

    This review is not as thorough as I'd like, but I honestly have nothing positive to say about the game. Inquisition is so buggy it's a beta. Another product rushed to market by EA. EA's philosophy of sale a buggy game first then fix it later is EA figuratively putting its middle finger in the face of gamers. With every release EA is saying a big "F U" to players.

    Overall, Inquisition is a failed effort by Bioware to relive its glory days. The game is a step back in all the areas that made Origins epic. Instead, Bioware pushes the same tired elements on players which have worn out their welcome in every other rpg/mmo. Namely tedious crafting, fetch quests, and stripped down leveling systems. So many elements are tacked on, I doubt Bioware and EA are trying anymore.
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  20. May 14, 2015
    4
    This game is beautiful and the dialog is mildly entertaining. Unfortunately it ends there. Character development has become very simple with few decisions that really make a difference. Combat is just chaotic due to the crappy camera and a lack of meaningful tactical functionality. It feels like Diablo with just enough pointless extra detail to give you a nagging feeling that you're doingThis game is beautiful and the dialog is mildly entertaining. Unfortunately it ends there. Character development has become very simple with few decisions that really make a difference. Combat is just chaotic due to the crappy camera and a lack of meaningful tactical functionality. It feels like Diablo with just enough pointless extra detail to give you a nagging feeling that you're doing it wrong.

    Third person view is forced, which takes away a good bit of what could otherwise be a very immersive world.

    I got bored after about two hours.
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  21. Dec 19, 2014
    4
    I wanted the story and depth of DA:O with the visceral and intense combat of DA2.
    I got neither.
    But, on the plus side, DA:I has something new to offer. The new AI is leaps and bounds ahead of both DA:O and DA2 in terms of godawful idiocy. One could almost believe that it's human. And that it hates you. And your family. All in all, if you liked Dragon Age Origins or Dragon Age 2 (I
    I wanted the story and depth of DA:O with the visceral and intense combat of DA2.
    I got neither.

    But, on the plus side, DA:I has something new to offer. The new AI is leaps and bounds ahead of both DA:O and DA2 in terms of godawful idiocy. One could almost believe that it's human. And that it hates you. And your family.

    All in all, if you liked Dragon Age Origins or Dragon Age 2 (I liked both), then do not play this game.

    Summary
    -Combat is terrible, mechanics are really really clunky, bugged, slow, and impractical. Expect to get pushed back by auto-attacking your enemy so that your next auto-attack misses from the distance. Expect to get stuck on a pebble. Expect to miss your opponent because you tripped him and you can't reach him when he's lying down.
    -Story is impersonal. At no point do you feel drawn into your character and immersed.
    -Conversation options feel fairly limited, and unlike the two previous games, I frequently felt that my desired path through the dialogue was unavailable. Prepare to be religious at worst, reverent at best.

    -Dumbed down, and then dumbed down some more. For those who enjoyed the combo system of DA:O, and then sort of could appreciate the team combo-setup system of DA2, this new version is terrible. The new AI system (that you aren't allowed to customize anymore) is so damn terrible that a pidgeon would offer superior tactical choices.
    -Ugly people. For some reason, Bioware decided that everyone should be ugly. No more hotties (male or female), now it's ugly for everyone. (Note that this one is pretty damn subjective.)
    -Why the hell are Qunari talking about transexual lifechoices? What in the nine hells does this have to do with Dragon Age? Take your ideological agendas elsewhere you douchenozzles. I seriously recommend you switch your lead writer. (I think he/she would be happier in HR anyhoo.)
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  22. Jan 22, 2018
    4
    I'm not completely new to DA, but I never finished one of their games completely. I figured this one looked good and somehow I put about 5 hours in and so bored. The combat was boring and running around the big maps was boring. The quests seemed very disconnected, it seemed that the main story quickly took a back seat to killing 10 goats, placing flags, and racing horses. I reallyI'm not completely new to DA, but I never finished one of their games completely. I figured this one looked good and somehow I put about 5 hours in and so bored. The combat was boring and running around the big maps was boring. The quests seemed very disconnected, it seemed that the main story quickly took a back seat to killing 10 goats, placing flags, and racing horses. I really wanted to like this game, but in the end, it just fizzled out and I couldn't bring myself to play anymore. Expand
  23. Dec 7, 2014
    4
    This review contains spoilers, click expand to view. I set up camps in all the locations, closed almost all the rifts, killed dozens of groups of bandits/Red Templars/Venatori only to arrive at the end and realize none of that mattered since all I get is a simple boss battle and I win anyway. And I'm not even talking about the pointless war table-only quests for my advisors.

    The main story is not half bad, but I expected more. I was excited about seeing Corypheus at first, but honestly did not believe he was all there was to it. Kill one bad guy, everything is solved. Seriously? Perhaps I wouldn't be so disgruntled if I didn't spend 80% of the gaming time doing absolutely meaningless tasks that had no impact on the main mission whatsoever. But the game required I have enough power and I listened to its instructions about the recommended levels for each stage of the main quests, so now I feel like an idiot for wasting time hunting for exclamation marks in pretty bland locations. Skyrim was repetitive too, but it was still more immersive to me. It didn't have the shiny bright colors of DA:I, but looked more realistic.

    I would've loved to read codex entries, but they are written in an incredibly annoying all-caps font WHICH MAKES IT A CHORE READING PASSAGES ABOUT THE HISTORY OF THE QUN AND WHATNOT BECAUSE YOU JUST DON'T USE ALL-CAPS FOR NORMAL TEXT UNLESS YOU WANT TO PISS OFF THE READERS.

    I would've also loved to do some companion quests without them being awfully bugged or unavailable altogether. Not being able to do Dorian's quest was a real bummer to me since he's a great character with some depth (although he, too, has his infantile moments). The advice I got was to re-load a save from 40 hours earlier and try to trigger the quest - no thanks, that's ridiculous, no way am I ever setting foot in the Hinterlands or the Western Approach again. I don't have unlimited amount of time on my hands.

    Also, for the risk of sounding like an asshat because in all the 80 hours, I just didn't find the right button, I'm pretty sure it's impossible to make your character walk. You know, walk, like a normal person does. I suppose that from now on, when you write something in the Dragon Age universe, you shout it in all caps, and when you want to move, you run. This was really awkward in some moments, for example when an ancient elven guardian was leading me somewhere at a slow pace and I was jumping all around him like a horny mountain goat.

    I had been looking forward to this game for years, but I'm overall very disappointed. There are some good parts, but right now, I just feel like it was all a waste of time and I definitely should not have done an incredibly primitive quest for every random loser that crossed my way, hoping it would somehow help the main cause. The game artificially prolongs the time you spend playing it by forcing you to gather power to progress in the main mission. Logically, once you realize Corypheus is immortal and at large, you should drop everything and stop him and, ideally, only after that deal with some aftermath and possible new problems - but no, you have to randomly click on one of the maps and close a couple of rifts here, find a stolen ring or buffalo there because apparently that's required for you to be able to defeat the bad guy on your own.
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  24. Nov 23, 2014
    4
    This game is not an RPG. It's a kind a Hack and Slash with a plot and some romances. Forgot DA:O. Forgot to use Mouse and Keyboard. Awful.
    The visual tactic mode is a joke, u cannot select all your party, ad so on....
  25. Nov 21, 2014
    4
    This game looks like a real good one, and I mean it. I will not rant here much, the others said everything.

    There is no PC version. This is like the Resident Evil 4 PC release: you are imitating a gamepad with the keyboard, because the program cant deal with the mouse. In this form this game is an autotargeting shooter colsole port. Its now more like the Diablo 3 console version,
    This game looks like a real good one, and I mean it. I will not rant here much, the others said everything.

    There is no PC version. This is like the Resident Evil 4 PC release: you are imitating a gamepad with the keyboard, because the program cant deal with the mouse.

    In this form this game is an autotargeting shooter colsole port. Its now more like the Diablo 3 console version, like any Dragon Age, or any tactical game supposed to use with people with brains.

    The UI uses too big console fonts and nonsense menus-into-menus on PC. But why? I am not playing on TV, i am sitting in front of a 32" monitor.

    If we get a patch where they fix the controls and the UI I will gladly give it a 8 or 9, with no problems.

    But until then it is ridiculos console shooter.
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  26. Dec 5, 2014
    4
    I liked the game, but i expected so much more. Too much money spent on useless features like multiplayer and so much content cut from single player experience and other things that matter. Too much reused assets (animations) from previous games.
  27. Nov 18, 2014
    4
    I'm disappointed in this game so much. The hole DAI feels like it`s an single-player MMORPG with little to show for.

    So let`s start the review. Graphics look bad and every character looks like it`s covered in plastic. Story is lacking contekst and characters have vary little development + your choices have little impact on the world. Combat is fun at starts but it gets boring quickly
    I'm disappointed in this game so much. The hole DAI feels like it`s an single-player MMORPG with little to show for.

    So let`s start the review. Graphics look bad and every character looks like it`s covered in plastic. Story is lacking contekst and characters have vary little development + your choices have little impact on the world. Combat is fun at starts but it gets boring quickly and the animations look like they are from 2004 :/.

    After all my time spend with Dragon Age I. There is nothing new to show or experience. I`m giving this game a 4 for the amount of content that it has via side quest`s and more.
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  28. Dec 10, 2014
    4
    Controls are awful making it really difficult to get into the game and gave up after a few hours, game was clearly made for the xbox and hardly any time or thought was put into the PC version. Tactics you can't give any conditions for use with abilities only the option to auto cast randomly.

    Graphics look good on high settings and the world looks fun to explore, as the controls stopped
    Controls are awful making it really difficult to get into the game and gave up after a few hours, game was clearly made for the xbox and hardly any time or thought was put into the PC version. Tactics you can't give any conditions for use with abilities only the option to auto cast randomly.

    Graphics look good on high settings and the world looks fun to explore, as the controls stopped me progressing far into the game I can't really comment on story or characters.

    Hopefully controls will be in a future patch and it will be playable with a mouse and keyboard but I shouldn't have to wait weeks/(months?) after buying the game to be able to play it

    If you like RPGs like Origins you will be disappointed as this is a game for consoles and Bioware isn't the same company that will make games like that anymore
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  29. Apr 8, 2015
    4
    Let me start by saying this review is coming from a hardcore gamer. I've played DA:O and DA2.. completed both games, along with many other RPG, ARPG, MMO, you name it. I play on PC, I laugh at the idea of ever playing on a console again unless its an NHL or Mortal Kombat game, and have a rig and a battlestation of a life long PC gamer.
    Now that this is out of the way, the game.
    I
    Let me start by saying this review is coming from a hardcore gamer. I've played DA:O and DA2.. completed both games, along with many other RPG, ARPG, MMO, you name it. I play on PC, I laugh at the idea of ever playing on a console again unless its an NHL or Mortal Kombat game, and have a rig and a battlestation of a life long PC gamer.
    Now that this is out of the way, the game.
    I preordered this game. After watching youtube videos of the PC version,I thought to myself, "Bioware are really gonna blow the doors off with this game being that its been so long since DA2 was released".

    Well, the game is really a middle of the road game. Its okay. Its not terrible, its not amazing, its not really bad, and its not really great. Its average.
    As I mentioned, I preordered this game, and played it for a couple weeks after it released. After that, I have not loaded it up since. Not once. That right there should say a lot coming from someone like myself who plays games and can spend hours playing a game that they like. Not once, and not only that, I can't even see myself every loading it up again.

    On PC, this game was neglected for sure.. I can totally see how its been made for consoles, and honestly, as much as I have a problem with this, I still think that I could play the game happily despite of it. What grinds me though is that they (bioware/EA) blatently stated that the PC version was designed specifically for the PC gamer.

    What a load of complete bull$hit. Nothing but crap to get pc gamers to open their wallets and spend $60 for a game that truly is not worth it.

    The Environments and graphics are top notch. This to me is one of the only things that this game did really and truly great. The engine really works great and although the performance is not as optimized as it could be, the game really looks beautiful. Full marks to them on this part.
    Animations too are done well. not incredible, but definitely good.

    Some of the banter between characters and the members of your team that you meet are also humorous and keeps it light. This to me is what Dragon Age is really all about. Commanding your squad, exploring together and playing off of each member's skills to complete objectives and grow in power, influence and skill.

    Once you get past the above, the grim reality of this game really punches you in the face, hard.
    If you are someone who played the previous versions, its tough to gauge at first why you don't care about Inquisition the way you did for Origins and DA2.. but then over time you realize why.

    Its because the game really has no soul. It may have the looks, but like finding a partner to get married to and spend your life with, looks are only a fraction of the larger, more important whole. It lacks that feeling that inspires you to explore and play more.. fight more.. proceed further into the story.

    The combat is simply not fun. I don't WANT to get into another fight, because fights are tedious and repetitive. AI is stupid, so you're constantly having to worry about your squad doing dumb **** instead of what you're doing. Times that by 3 and its a mess.
    Tactical Camera - I don't even know wtf they were thinking honestly. Does anyone use it? I think it would actually be better if they removed it entirely, because its almost added into the game forcefully as it doesn't really gel with the way the game plays otherwise, which is much more like skyrim than dragon age.

    Add to that the fact that the skill tree and tactical menu are either noobed down immensely or removed entirely. Tactics menu? Gone. Widdled down to almost nothing. I can only imagine that featuring this was "not cost effective" and would only serve to "alienate more casual players", so they just removed it. Yes, I'm assuming this is why, but I also don't think my assumption is very far off. Skill tree? Totally uninspiring.

    Then you have the big expansive world that they've provided. Only problem is that once they created the game world, they had an "oh $hit" moment when they realized that now they had to fill it with content. Oops!
    Well, lets just fill it will meaningless fetch quests to gather xyz for the sole purpose of? That's right, there is no purpose. If I wanted to play an MMO, I would. What I wanted was a true successor to Dragon Age.. this game is not that.

    I haven't even gotten into the story, which as cliched as it is, still shows moments of potential.. but sadly, its not long enough, nor is it immersive enough to save the rest of the game from itself.

    Truly saddening this game is to me. I want to like it, but I don't want to play it. It tortures me, and yet I'd rather choose to not even think about it and just play something that actually provides enjoyment.
    I gave the game 4/10 because I know that there are talented designers that have worked on it, and they deserve credit for making it look nice.
    Unfortunately, this does not make a game great. :(
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  30. Nov 24, 2014
    4
    Not as good as the first one, not as bad as the second one. Just meh. Minus one point because controls on the PC suck at the moment, though patch is in the works. I'd wait before it goes on sale.
Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.