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4.7

Generally unfavorable reviews- based on 5052 Ratings

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  1. May 1, 2011
    9
    This review contains spoilers, click expand to view. A Truly Excellent Game Which i Look Forward To Replaying.

    The Game Is Not Dragon Age: Origins, Because DA:O Was Most Likely The Prequel To Everything That Is About To Happen In The World Of Dragon Age, At Least That's How i See It Nonetheless Dragon Age 2 Is a Amazing Game But You've Got To Look At It For What It is Not What You Expected It To Be, There Are Some Minor Elements That Might Trouble Even The Most Loyal Of Bioware Fans Like That You Will Be Wandering The Same Dungeons And Areas Over The Course Of The Game, This Did Not However Bother Me Since You Are In fact Set In Kirkwall Not An Country Or State Like In DA:O And Of Course It's Not Going To Be As Big As Fereldan In DA:O, Well Anyway I Have Almost Only Good Things To Say About Dragon Age 2 In fact My Only Complaint Is i Just Wish It Was Longer. It Was Truly Money Well Spent And I Hope Bioware Continues To Make Amazing Games Like This One.
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  2. May 1, 2011
    6
    First, I loved DA:O. It was an amazing game and I had very high hopes for DA2, but unfortunately it's a big let-down. By no means is it a bad game, but it lacks the 'magic?' of DA:O leaving it indistinguishable from its competition.

    DA:O did a great job with the companions - Alistair, Morrigan and Leliana were great characters with great dialogue--the game did an awesome job expounding
    First, I loved DA:O. It was an amazing game and I had very high hopes for DA2, but unfortunately it's a big let-down. By no means is it a bad game, but it lacks the 'magic?' of DA:O leaving it indistinguishable from its competition.

    DA:O did a great job with the companions - Alistair, Morrigan and Leliana were great characters with great dialogue--the game did an awesome job expounding on their backstories and personalities as time passed and the major plot-line advanced. Other than Varric, the companions in DA2 feel rushed, irrelevant, artificial and unnatural. This is a major blow to the game as companions are so central to DA:O's success.

    The changes to the dialog system were good, as was the move to a MassEffect-like friend/rival system.. this isn't dumbing-down and is one of the few improvement over DA:O.

    The fighting, while very cool at first, becomes excruciatingly repetitive very quickly. How many freakin' Shrieks did the developers think we needed to kill? I mean if you're going to build this complex and finely-tuned combat system, why the hell would you populate the maps with Shriek after Shriek, then a big Shriek or spider, over and over and over...

    I was very disappointed by the lack of different locations in the game. You spend pretty much the entire game (~40 hours?) in one city - Kirkwall. That's it. In DA:O you explore an entire continent, from the the cities to the mountains, hidden temples, castles and battlefields... In DA2 you go uptown then downtown, a trip to a cave, and that's about it.

    Overall I'm really disappointed - all they had to do was keep doing what they did so right with DA:O, but apparently that wasn't the plan. To be fair, it's a decent game, but it could have been so much better, and the franchise as a whole has probably lost some legitimacy.
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  3. Apr 30, 2011
    1
    Ah Dragon age 2.. By far the biggest letdown so far of 2011 in my eyes. The graphics are worse than the original, the city which you spend almost the entire game in is so incredibly lifeless, stale and repetitive that you would think this game has been made in 2005 by amateur developers, but sadly this game is made by Bioware who in the past has brought us many great games.

    I for one
    Ah Dragon age 2.. By far the biggest letdown so far of 2011 in my eyes. The graphics are worse than the original, the city which you spend almost the entire game in is so incredibly lifeless, stale and repetitive that you would think this game has been made in 2005 by amateur developers, but sadly this game is made by Bioware who in the past has brought us many great games.

    I for one really hope this isn't a sign for things to come as Dragon Age 2 should have never been released in the state it is in, poor gameplay, poor graphics and artistic direction, poor RPG elements and immersion factor.

    Extremely poor game. 1/10
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  4. Apr 29, 2011
    1
    This review contains spoilers, click expand to view. Where the exciting story? Where is the charm for which all were so fond of Dragon Age origins? The game is completely disappointed me. Why do we unnecessary flips and jumps? If you're happy with sales, you know, everyone was expecting to see a good continuation, not a game for children up to age 11. one location you placed throughout the game. Players are not interested to solve the problems of one citysave a whole lot more interesting korolestvo. What have you done with satellites player? They are horrible to them can not speak normally, do not give the gift, there is no charm. How can we produce a good game for a year, besides making many more other projects? It is better to wait for 3 years, but a really good game. The Witcher 2 will destroy you. It's as if you are good lesson, dear developers. Expand
  5. Apr 28, 2011
    10
    I am so sick of everyone bashing this game!!! I mean seriously! Yeah it's different that doesn't mean you have to hate it!!! Do you want DLC??? Do You want expansion packs??? Do you want DA3??? Then STOP bashing it!!! Seriously!
  6. Apr 27, 2011
    2
    Horrible, horrible game. The recycled maps is completely disrespectful to all people who played the original Dragon Age and Origins. I cannot believe that they did such a poor and sloppy job on this game it even hurts to make a review for it. I for one am glad that a friend let me borrow it to try it and before I WASTED money on such a pile of crap. Dragon Age 3 better not be anythingHorrible, horrible game. The recycled maps is completely disrespectful to all people who played the original Dragon Age and Origins. I cannot believe that they did such a poor and sloppy job on this game it even hurts to make a review for it. I for one am glad that a friend let me borrow it to try it and before I WASTED money on such a pile of crap. Dragon Age 3 better not be anything close to this or else I will most likely never, ever purchase a game from them again. Expand
  7. Apr 25, 2011
    4
    This review contains spoilers, click expand to view. Very bad game... It´s not Dragon Age it´s "Dragon Effect" (but worst). It no have the essence of the firts game... bad of work EA and Bioware... In the game, your decisions are useless...you cant change nothing in the world, all the facts happen without your help...your partners are lineal, they aren´t charming like in origins...is a step back in rol´s game... (sorry for my english...im spanish...) Expand
  8. Apr 24, 2011
    10
    I love it. I thought that this game had several brave changes. The framed narrative was certainly new for me and I have never seen it in a game before. The voice was a much appreciated addition with the 3 different tones, my fav is the witty one. Think that you really should play two different Hawkes to really see how much this changes the game =) this even changes what youI love it. I thought that this game had several brave changes. The framed narrative was certainly new for me and I have never seen it in a game before. The voice was a much appreciated addition with the 3 different tones, my fav is the witty one. Think that you really should play two different Hawkes to really see how much this changes the game =) this even changes what you partymember and companions have to say. I love my DA:O to bits but for me DA2 has more replay value =) best game I have at home. Combat is better than DA:O but the thing I like the most are the companions. They are gold. Especially Fenris Expand
  9. Apr 24, 2011
    2
    Me siento estafada. Origins lo terminé cuatro veces y de este no voy a terminar ni la primera partida. Si el 3 va a seguir este camino, Dragon Age ha muerto para mí.
  10. Apr 24, 2011
    1
    This review contains spoilers, click expand to view. Horrible disappointment.They took everything that was good in Dragon Age Origins&Awakening and threw it out of the window.Graphics? Poor level design,recycled generic dungeons,90% of the quests are located in ONE CITY! Just terrible.Sound? Also much better in Origins,voice acting in DA2 is poor and unconvincing,music was also waaaaay better in Origins.Dialogues? The dialogue system is a very very poor copy of the Mass Effect dialogue system,with pseudoparagon and pseudorenegade answers and supposedly funny answers that usually spectacularly fail to be funny.Dialogue system in Origins provided much more to choose from and it was much better written.Party members? Extremely annoying and shallow (Varric Tethras is the only half bearable character) and you cannot change their armor AT ALL.Romance? Almost non existant options for any interesting romance,especially for male Hawke,you get to choose from retarded elf woman (Merrill) and a slut (Isabella),that is it if you dont count gay romance with Anders.Combat? One of the most annoying parts of the game,dumbed down to the console click click level catered for the very casual RPG gamers,any true RPG gamer will be extremely disappointed with the new combat system.DAO had pretty good combat system,DA2 combat system is total crap.User interface? DAO had beautifully designed user interface with detailed descriptions of items,now you get a bland black user interface that has no place in any game,let alone a fantasy game.Weapon,armor and item descriptions are also totally dumbed down.Now you actually collect "junk",way to go.Storyline,quests and ending? Unlike DAO,DA2 forces some plot developments on you,regardless of what you do or choices you make,lame.In DAO you could influence even major plot developments,often in significant ways.Now you are forced to accept certain decisions and your influence on them is cosmetics.This game is either rushed so it is half done or Bioware decided to dumb down their best RPG since Baldur's Gate to cater for wider audience,and therefore make more money for Bioware.Hopefully they will listen to the widespread criticism of DA2 and make the likely third installment of Dragon Age once again a real hardcore RPG.DA2 is a great example of what NOT to do with a sequel to a game,take everything that was good,throw it away,add horrible redesign and "new features" that are actually crap and you get this.They even managed to screw up the redesign of DAO character faces like Sandal,Zevran or Alistair.Not to mention that darkspawn now look like a joke.In some moments during gameplay I started laughing on how terrible some things were compared to DAO.I just could not believe that Bioware can screw up the sequel this much.Note-I originally posted this review in the Xbox360 section of DA2,instead of the PC by mistake,by mistake,if anyone knows how can I remove that review let me know. Expand
  11. Apr 24, 2011
    1
    Unimmersive and disjointed story, boring characters, the exact same 4 locations over and over again, dumbed down combat to appeal to the masses of the consoles, respawning enemies right in the middle of a fight out of thin air, third person view exclusive, complete removal of strategy with a switch to storm-in-and-shoot-everything game type, no improvement in graphics, horribly inaccurateUnimmersive and disjointed story, boring characters, the exact same 4 locations over and over again, dumbed down combat to appeal to the masses of the consoles, respawning enemies right in the middle of a fight out of thin air, third person view exclusive, complete removal of strategy with a switch to storm-in-and-shoot-everything game type, no improvement in graphics, horribly inaccurate dialog wheel as in Mass Effect, repetitive questing which almost feels like grinding, inability to change the armor of party members, inability to play a race other than human, limitation of classes to warrior-rogue-mage, these are just some of the negative aspects that made me shelve this game indefinitely. When DA3 comes out, I'd rather read a quick story summary than play through this junk ever again. Expand
  12. Apr 23, 2011
    6
    This game isn't as bad as one may be led to believe. If you ignore the "Dragon Age" in it's name and judge it on it's own, it can be an enjoyable 50 hours or so. The problem is, it isn't Dragon Age anymore. Dragon Age Origins was a spiritual successor to Baldur's Gate and it showed. The sequel tried to reach out to people who didn't like BG and DAO, by borrowing heavily from Bioware'sThis game isn't as bad as one may be led to believe. If you ignore the "Dragon Age" in it's name and judge it on it's own, it can be an enjoyable 50 hours or so. The problem is, it isn't Dragon Age anymore. Dragon Age Origins was a spiritual successor to Baldur's Gate and it showed. The sequel tried to reach out to people who didn't like BG and DAO, by borrowing heavily from Bioware's other game Mass Effect. To top it off the game was very clearly rushed.
    Some of the biggest things you'll notice...
    - You can't customize companion armor. Their excuse is that they wanted to create unique models for companions that wouldn't fit regular armor, but it comes off as laziness.
    - The world doesn't change in the 7 years the story spans. Nothing changes from the location of NPCs to clothing, to companions houses (item locations and such).
    - Combat is faster paced. I actually like that.
    - You get a lot of useless item called junk. Why? Who knows, as the name suggests they serve no purpose other than to be sold.
    - Areas are reused to an extreme. Caves are always the same cave, mines the same mine, houses the same house, ect. This really starts to get annoying after about 2-3 hours of gameplay.
    - The story initially gives you little reason to care, and when it looks like it's picking up it's abruptly ended. No conclusion, and your actions have NO effect on how things turn out.
    - You have little impact on the overall story. In the first game you got to make decisions that had a huge impact on the world. Here, you're lucky if it changes a line of speech later on.
    - The dialog wheel will often do a poor job at representing what your about to say. If you've played Mass Effect you know what I mean.
    - Bodies explode when it's not fitting (ie a stab in the back would not cause a body to explode into a million pieces)

    Still the story is alright, despite never being concluded (clearly there is a sequel planned) and combat is improved over DAO. It's probably not worth the full $60 they are asking, but if you can find it for $35-$40 you'll get your money's worth.
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  13. Apr 23, 2011
    5
    Very disappointing sequel. It is sadly inferior in almost every way to its predecessor. The combat has been reduced to button-mashing which is somehow expected to appeal to more people. Also, this game absolutely reeks of shortcuts taken in the name of pushing this pile of garbage out the door. Environments are used over and over and over. Gone are the interesting descriptions ofVery disappointing sequel. It is sadly inferior in almost every way to its predecessor. The combat has been reduced to button-mashing which is somehow expected to appeal to more people. Also, this game absolutely reeks of shortcuts taken in the name of pushing this pile of garbage out the door. Environments are used over and over and over. Gone are the interesting descriptions of items. Forget trying to talk to your companions in any meaningful way unless a quest is involved. Every conversation ends with a feeling of 'that's it? That's the end of the conversation? Where's the rest?' Forget the realism of having half your companions bisexual. Now everyone everywhere is bi all the time, because according to lead writer David Gaider, doing otherwise would have cost too much and taken too much time. Do you like games where your choices matter? In Dragon Age 2 your responses are now limited to three (friendly, snarky, hostile) instead of potentially multiple ones as in DA:O. And those choices have almost no impact on the story. It's incredibly linear and no matter how you respond to people, the outcome is always the same. The disjointed, clunky, and cliched story builds to a decision at the end between two factions and you have to choose between them, only to find at the last second that no, you'll have to fight both. It feels incredibly contrived, and blatantly obvious that Bioware didn't want to take the time to really give you choices that matter because it would make it harder for themselves in a sequel to take those into account. The worst is that instead of acknowledging these issues as faults, Bioware is staunchly defending the awesomeness of these changes as "streamlining" the game. Well I'll tell you what, Bioware, a poptart is a pretty streamlined breakfast. I still prefer steak and eggs. Expand
  14. Apr 23, 2011
    6
    Before game came out I had big hopes for it. Demo was pretty good ..but very misleading for what the game really is. DA2 is very linear game that take place around one location with very linear quest (go and kill, or bring me this and that) graphics are better then first Dragon Age but not much engine was just tweaked and updated to 2011 standards. Combat is satisfying, changed to moreBefore game came out I had big hopes for it. Demo was pretty good ..but very misleading for what the game really is. DA2 is very linear game that take place around one location with very linear quest (go and kill, or bring me this and that) graphics are better then first Dragon Age but not much engine was just tweaked and updated to 2011 standards. Combat is satisfying, changed to more hit&slash paste so you font have to pause game on every encounter but it's still available for those playing on harder difficulty.overall game is a let down after what dragon age 1 was and not worth 30£ (full price) good rent material

    6/10
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  15. Apr 23, 2011
    0
    Terrible game on more levels then one. I do not recommend it at all, very linear unoriginal and unimagined game. It is an obvious cashcow and nothing more. The game morphs into and simple point A to point B fairly quick, with hours of back tracking and very dull fetch quest. The story starts strong but quickly turns into something you would find amongst the indie titles of the RPG world.Terrible game on more levels then one. I do not recommend it at all, very linear unoriginal and unimagined game. It is an obvious cashcow and nothing more. The game morphs into and simple point A to point B fairly quick, with hours of back tracking and very dull fetch quest. The story starts strong but quickly turns into something you would find amongst the indie titles of the RPG world. Its a mess and nothing about it warrants your time. Expand
  16. Zri
    Apr 23, 2011
    5
    Disappointing. The great writing is there as you would expect, and the interaction between your character and your companions is still great, but there are some glaring problems with Dragon Age 2 that Origins didn't have. Combat is just terrible. Enemies pop out of nowhere in waves. The game itself says you should guard choke points with warrior classes to protect others, but thenDisappointing. The great writing is there as you would expect, and the interaction between your character and your companions is still great, but there are some glaring problems with Dragon Age 2 that Origins didn't have. Combat is just terrible. Enemies pop out of nowhere in waves. The game itself says you should guard choke points with warrior classes to protect others, but then continually spawns mobs both in front of and behind the party as the waves progress, meaning that tactics generally go out the window. Long cooldowns on many abilities mean that combat tends to focus on regular hack and slash rather than use of abilities. Companions can only use non-armour equipment, which means the majority of the items you find are useless.

    I suppose the best way to describe what I thought about this game is this: In Origins I played it through multiple times with different races and classes to see all the areas and uncover different stories. It was a pleasure to play through. Dragon Age 2 I will only play through once (barring a bout of amnesia) and as I was going through it felt like work; just trying to advance the story to find out what happens next, because you're always in the same damned areas you've been in the rest of the game and there's nothing new to keep you interested.

    Bottom line: Dialogue good, game design bad. Might as well have been a book.
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  17. Apr 22, 2011
    8
    I give this game a solid 8. It wasn't as great as the very first in the DA series, but it isn't horrible either. The way developers dumb-down games to appeal to the console audience is the major downfall. The new skill trees leave a lot to be wondered about. But the story is good, the game-play engaging, and there is a lot more to this game than meets the eye. Sure the story isI give this game a solid 8. It wasn't as great as the very first in the DA series, but it isn't horrible either. The way developers dumb-down games to appeal to the console audience is the major downfall. The new skill trees leave a lot to be wondered about. But the story is good, the game-play engaging, and there is a lot more to this game than meets the eye. Sure the story is short, but there are tons of side quests. The interpersonal interaction with the companions is not as good as before, but that doesn't degrade the experience very much in my opinion. All in all, if you like DA you will like the game, but chances are you wont love it. Expand
  18. Apr 22, 2011
    4
    A dumbed down collection of kicks in the balls version of ORIGINS. Don't bother. But probally the biggest kick in the balls, is at the very start: You can only pick one race. What a rip-off! That's part of what made Origins so fun! Another kick in the balls, is that they dumped the whole "Go from place to Place" aspect (Another feature that makes Origins so fun) and instead you're stuck inA dumbed down collection of kicks in the balls version of ORIGINS. Don't bother. But probally the biggest kick in the balls, is at the very start: You can only pick one race. What a rip-off! That's part of what made Origins so fun! Another kick in the balls, is that they dumped the whole "Go from place to Place" aspect (Another feature that makes Origins so fun) and instead you're stuck in this boring, lifeless, dumb town with NPCs who keep spouting the words "Hello. Hawke, is it?" every time you get within a 5-feet radious of them. GAAH!! Expand
  19. Apr 22, 2011
    4
    This review contains spoilers, click expand to view. The whole game feels rushed and incomplete, more like a doodle than a landscape. Even the main questline reuses areas that are both geographically and conceptually different, there is a Cave environment, a Warehouse environment and an Undercity environment. Get used to these because you will see them, often. The game takes many of the elements of the first game and discards them on the basis that it's easier to throw away concepts than fix them, discarding the Crafting system in favour of purchasing the crafted items after finding permanent resources in the game.

    Most of the characters are completely unlikable, Anders springs to mind almost immediately. The handling of the games "Romances" for lack of a better term is almost unforgivable, the writing is blunter and less interesting than a cheap fanfiction. The game's fans urge that the Romances are completely voluntary and are a side aspect to the game, this is at odds with the game it self, the Romances are aggressively forced upon the player, with heavy skill benefits for players who partake, as well as some characters actively disliking you if don't show interest in romancing them.

    The ending is just appalling, every faction in the game ends up betraying you, regardless of your choices, just so you have to fight them all. This is unforgivable in an RPG that promotes the value of a choice.

    This game is much, much less enjoyable than the first game in the series, which offers both more features, better writing and more choice.
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  20. Apr 22, 2011
    3
    its a working game with 3d graphics, a story, and characters(not compelling, interesting, deep, or smart in any way, no sign of intelligence from the ones responsible for character design)
    this can be said about almost any game, and thats why we look for what makes the games unique, and that is what DA:O was, this looks like DA:O got robed of its limbs and head, whats left is a bloody
    its a working game with 3d graphics, a story, and characters(not compelling, interesting, deep, or smart in any way, no sign of intelligence from the ones responsible for character design)
    this can be said about almost any game, and thats why we look for what makes the games unique, and that is what DA:O was, this looks like DA:O got robed of its limbs and head, whats left is a bloody gory torso with no depth or the "true" rpg feel that, some people may argue that DA2 should not be compared to its predecessor, because its a different game, but it should, it realy should, they sat the standard with DA:O and if they expect the game to be received well, they need to make a game of equal or better quality, not a dumbed down thing meant for the larger demographic.
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  21. Apr 22, 2011
    5
    Dragon Age 2 is not, overwhelmingly, a bad game. What little there is to be found endearing in Dragon Age 2, unfortunately is dwarfed by issues which go to the core fantastical aspects of a role-playing game, those which should be the highest on the list of priorities and in terms of attention to detail, but were evidently almost complete afterthoughts in terms of execution. Dragon Age 2Dragon Age 2 is not, overwhelmingly, a bad game. What little there is to be found endearing in Dragon Age 2, unfortunately is dwarfed by issues which go to the core fantastical aspects of a role-playing game, those which should be the highest on the list of priorities and in terms of attention to detail, but were evidently almost complete afterthoughts in terms of execution. Dragon Age 2 ticks all the necessary boxes on paper, but fails to deliver on too many to be worthy of Dragon Age heritage.

    Environments in Dragon Age 2 lack variety, use of color palette, textured surfaces, remarkable geometry, landscapes and architecture. To some extent it lacks an appreciable depth of field, somewhat owing to the lack of camera control but mostly due to the sheer absence of ambience. According to Dragon Age 2, in the Free Marches you will struggle to find a single living organism that is not humanoid, the few exceptions being confined to dungeons and necessarily so as to provide some degree of enemy variety. Dungeon design is sadly linear, and the contemptuous re-use of dungeons, caves and buildings, speaks to the very limited abilities of the frenetic copy-paste monkey that works in the level design sub-department.

    The story is merely an interwoven series of loosely or altogether unrelated events, which limp along sluggishly in anticipation of core storyline development. The framed narrative is employed desperately to try and give connectedness to the disjointed combobulation of quests, but ultimately is used far too ineffectually and limitedly to achieve this. Short scenes of framed narrative between Varric and his "host" all but gloss over the concerns of almost an entire chapter in mere seconds, before once again thrusting another tedious act of grinding through the same handful of environments and dungeons on the player, this time for, purportedly, different reasons.

    Also concerning with regard to story development was the painstaking effort taken to segment each act, the first desperately trying to convey uncertainty, the second an illusion of stability, and the third, predictable and unsatisfying, proffering an ill-conceived cliche to lead in to Dragon Age 3. Morality was shambolic. Far too often it was born out of a dialogue option, invariably confused with the horrible conversation wheel, further still by ambiguous paraphrasing, and then turned into a wedge issue between two or more companions competing to be your "friend" or "rival". /golfclap

    The problem with this logic barren system of morality, friends and rivals, is in so much that rivals and friends tend not to party or group together, and certainly not in the circumstances presented in this particular tale. This abomination of morality which presents in Dragon Age 2, is actually the moral consequence of actions on relationships, as opposed to actually being held to account for moral decisions oneself. The conversation wheel really has no place in a fantasy wRPG. I literally lost count of the number of times I chose a paraphrased option based on what it said, rather than the wheel icon, and heard the protagonist deliver a line completely at odds with the tone of the paraphrasing. I don't think i've ever quick-loaded more times in a single game play-through in my entire life. In fact i'm sure I quick-loaded less playing through Origins on Nightmare.

    Dragon Age 2 lacked the often dark, dry, mature, double-entendre rich, witty banter that ensued from companion interaction, as in Dragon Age Origins. In stead it has been replaced with cheap jabs between two companions, very occasionally humorous and even then, far short of witty, and far too often of questionable intent. No, even frolicking elves can't redeem a conversation between Varric and Isabela.

    DA2 had the potential to be a good game, even a great one. Unfortunately it missed the mark by a lot. It wasn't due to sequel expectations, but a significant drop in the quality of product. I'm certain even Bioware is not so far removed from reality, as to have been aware they were not releasing an AAA sequel to Dragon Age Origins. If Bioware was really sincere about trying to capture a wider audience, well, good luck to them with that in the future. Once bitten, twice shy.
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  22. Apr 22, 2011
    4
    Disappointing, a watered-down version of the first.

    The game engine and UI has been improved. I prefer the newer talent trees. And the characters are quite engaging and held my interest. But the story is very watered down and it takes place in the exact same stages over and over. The repetition in stages, as well as combat, almost make the game intolerable. Aside from a (very) few key
    Disappointing, a watered-down version of the first.

    The game engine and UI has been improved. I prefer the newer talent trees. And the characters are quite engaging and held my interest. But the story is very watered down and it takes place in the exact same stages over and over. The repetition in stages, as well as combat, almost make the game intolerable. Aside from a (very) few key events, player choices seem largely irrelevant. For some utterly baffling reason, only Anders (and the player) can learn to heal. I felt as if I was forced to use Anders and Aveline (the tank) if I was to adopt any strategy. Characters that are unused might as well be dead to you.

    It is a decent enough game (and the final battle is actually quite epic), but I felt like the media critics got this absolutely wrong. It has its charms, but it is largely an unworthy sequel and I regret spending $70 on this product. Wait for the price to drop before purchasing this one, you won't be missing much.
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  23. Apr 21, 2011
    0
    It's a rushed game and console port. It's not a roleplaying game either, it's an action game where with too much dialogue, and it's also a terrible action game. It lacks tactics, especially because enemies appear from thin air (from nowhere) in wave after wave after boring wave. The story is absolutely lineal and makes your choices pretty much pointless. Forced character deaths are also aIt's a rushed game and console port. It's not a roleplaying game either, it's an action game where with too much dialogue, and it's also a terrible action game. It lacks tactics, especially because enemies appear from thin air (from nowhere) in wave after wave after boring wave. The story is absolutely lineal and makes your choices pretty much pointless. Forced character deaths are also a big design flaw, proof that the story desperately needed faked intensity in order to appear well made (which is not, in fact it is predictable, slow and unimaginative). The classes have been dumbed down, with very little choice. The boss fights often end up on absurd "benny hill" scenes where your character runs around so the timers for healing potions comes up, proof that the gameplay was poorly designed and barely tested. Overall it's a extremely dissapointing game, especially if you compare it to the first, although it's not a big surprise considering the tiny developing cycle that they went for. Expand
  24. Apr 21, 2011
    3
    Pros:
    + The clear abilities points distribution system is a improvement
    + Voiced protagonist dialogs
    + "Sell All Junk" button (Only a requirement when you have junk)

    Cons:
    - Cheap dungeon design
    - Excessive gore and unnatural moves in combat animations
    - Spiders drop gold (What?)
    - Shallow characters and dialogues
  25. Apr 21, 2011
    2
    This review contains spoilers, click expand to view. Alone, Dragon Age 2 is a decent game. It's not good, and it's certainly not great, but it's decent. As part of a franchise, however, it is a complete and utter failure. The decision to not include (for the most part) any of the characters and location that made the original shine, makes Dragon Age 2 a bland and mostly unintelligible mess. There's no clear enemy, the party members are bland at best, and combat has become so simplistic that it adds almost nothing to the game. Dungeons are repeated endlessly, characters that you don't care about are dragged on screen repeatedly, while the ones you do care about, Zevran, Alistair, Leiliana, get almost no screen time. The "decisions" you make have almost no impact on the actual game. No matter what you do, Anders will become a terrorist. And those are just the failings of the game. As a member of a franchise, there is nothing in this game that is a marked improvement from the first game. Yes, it's a little prettier and runs a little faster, but that was never the draw of the original. What Bioware failed to do in this game was continue with what made Origins great: Characters and story. Dragon Age 2 has neither. Dragons Age 2 features a save game transfer like Mass Effect 2. Unfortunately, the save game transfer has almost zero effect on the game. Mass Effect 2 could be radically different depending on your Mass Effect 1 playthrough, with characters that would otherwise be present for major events of the game being absent, or your status as a galactic agent. The save game transfer in Dragon Age 2 affects who you talk to a few times. Nothing is gained from transferring an old save. Sure, you can hear snippets of dialogue about your old adventures here and there, but they add absolutely nothing. Why Bioware chose to make Dragon Age into a franchise more akin to Mass Effect baffles me. They are radically different games, both in execution and in writing. Mass Effect was designed around one character, Shepard. Forcing one character into the spotlight of Thedas is awkward and does not fit. I can hope and pray that Bioware drops Hawke for the next game, but of course they won't. In short, do not go into this game expecting an experience akin to Dragon Age: Origins. Doing so will just set you up for disappointment. Be prepared for a mediocre experience that is untrue to the original. Expand
  26. Apr 21, 2011
    5
    There I was loving everything DA1 deluxe was offering and DA2 come out and HOLY CRAP! what did they do to this game? combat has turned into some button bashing crap devoid of any tactics, graphically it doesn't seem enhanced at all... in fact the texturing seemed much lower even AFTER downloading the DX11 texture pack... totally ruined the gameplay so much that its hard to care about theThere I was loving everything DA1 deluxe was offering and DA2 come out and HOLY CRAP! what did they do to this game? combat has turned into some button bashing crap devoid of any tactics, graphically it doesn't seem enhanced at all... in fact the texturing seemed much lower even AFTER downloading the DX11 texture pack... totally ruined the gameplay so much that its hard to care about the story at all. Expand
  27. Apr 21, 2011
    4
    Could have worked as a stand alone title but did not feel like a sequel to DA:O. It was almost as if the developers were trying to fix what was broken in DA:O and improve upon it but the problem was there wasn't a lot wrong with the first title in the Dragon Age franchise. Loved DA:O did not care for Dragon Age II.
  28. Apr 20, 2011
    7
    Dragon Age 2 is a fun game that gets a lot right, but is ultimately overshadowed by a rushed development. If Bioware had spent more time on the game and put less emphasis on streamlining, it could have been a masterpiece. While the game was released quite buggy, at the time of writing this most issues have been resolved.
  29. Apr 20, 2011
    1
    I've played and liked quite a few Bioware games. I thought DA:O had a good story and the gameplay was engaging. DA:A was essentially the same gameplay and a slightly less compelling story, but hey, it can't always be The Blight. I even bought a few DLC missions, which usually seemed worth extending my stay in the game world for a few bucks. Dragon Age:II is absolutely horrible. I feelI've played and liked quite a few Bioware games. I thought DA:O had a good story and the gameplay was engaging. DA:A was essentially the same gameplay and a slightly less compelling story, but hey, it can't always be The Blight. I even bought a few DLC missions, which usually seemed worth extending my stay in the game world for a few bucks. Dragon Age:II is absolutely horrible. I feel like a complete sucker for buying it. I even pre-ordered the Signature Edition based on my experience with their previous titles. The story drags along slowly and seems irrelevant. The gameplay and combat system just hack-n-slashing until so that maybe you can use a special ability during a fight. And the fights are no longer strategic. It's just hacking and slashing waves of baddies until the next waves jumps in from all sides like ninjas. The skill tree revamp was interesting and I kinda liked that, but not being able to customize your companions' gear seemed to dumb it down. I will probably still buy Mass Effect 3 on release day (or pre-order) because I think they've prioritized that as their marquis product and won't stray too far from the Mass Effect formula. But as for other Bioware games, especially future Dragon Age games, it will take much more than underhandedly gaming metacritic in order for me to buy it. Expand
  30. Apr 20, 2011
    5
    I realy wonder how people can give a game a 0 rating, whatever. This game ain't bad, it is a bit above average.
    It has flaws, obviously. The graphics aren't that good, the obvious console controls are just slapping you in the face from time to time, but it is infact a fun game.
    It took me about 16 hours to complete, I did most of the sidequest and I died quite alot. The strongest aspect of
    I realy wonder how people can give a game a 0 rating, whatever. This game ain't bad, it is a bit above average.
    It has flaws, obviously. The graphics aren't that good, the obvious console controls are just slapping you in the face from time to time, but it is infact a fun game.
    It took me about 16 hours to complete, I did most of the sidequest and I died quite alot. The strongest aspect of this game is obviously the story, which kinda feels just like a bridge between the last Dragon Age Origin DLC and the next DA game, or possibly Dragon Age 2 DLC.
    I would recommend buying it if the game wasn't so repetetive, had more variety and overall, was just more fun. I am a person, that does realy not care about graphics at all, all I got is a PC, which isn't good, so my graphic limit is mostly at medium.. and a medium resolution. It is a fun game if you just complete the story and just look the other direction when a flaw just walks next to you. Characters are fine... didn't think they would have much depth in it, because it was mostly going for Hawk. It's a 6/10.
    Expand
Metascore
82

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. PC PowerPlay
    Apr 18, 2011
    90
    Moving even further from the classic RPG, strong story and clever combat are nonetheless still found within Dragon Age II. [May 2011, p.52]
  2. Apr 12, 2011
    58
    Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.
  3. Apr 11, 2011
    85
    For a rushed product that is still battling bugs, the currently offered product still provides 40 hours of challenging and engaging gameplay. This combines to provide a good, but not great gaming experience.