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4.7

Generally unfavorable reviews- based on 5052 Ratings

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  1. Mar 12, 2011
    4
    This review contains spoilers, click expand to view. I won't go into details about the "technical" parts of the game (UI, combat, graphics, etc.) some were fine, some weren't. What disappointed me more was the story. It seemed...vague and vain to say the least. A lot of things left unanswered in DA:O which I was expecting to be answered in DA II. Yet they remained as vague as they were. Maybe it was wrong of me to expect something like that...The only way to be pleased by DA II is to see it like an expansion of DA:O, a story that is preparing you for what is coming next. Expand
  2. Mar 12, 2011
    1
    Oh my... I have never thought I had to write that...

    RPGs... I did em all... from the first days with my Commodore Amiga (Bard's Tale, some AD&D RPGs), to PC games (also AD&Ds, Might and Magics, Ultima Underworld, those from Interplay, and all the classic Biowares, and Elder Scrolls Arena, Daggerfall and so on...), so I claim to have a vast knowledge about how RPGs were and how they are
    Oh my... I have never thought I had to write that...

    RPGs... I did em all... from the first days with my Commodore Amiga (Bard's Tale, some AD&D RPGs), to PC games (also AD&Ds, Might and Magics, Ultima Underworld, those from Interplay, and all the classic Biowares, and Elder Scrolls Arena, Daggerfall and so on...), so I claim to have a vast knowledge about how RPGs were and how they are now. I found some better, some not so good, but most of them were quite solid RPGs.

    It's of course a matter of taste, but to me, RPG means story, interactions and customizing the characters. DAO is already streamlined compared to the Elder Scrolls Universe, but still classic RPG because of all those things that are still possible, and probably one of the best story and especially dialogues (which results in a great overall atmosphere) I have ever seen in an RPG.

    Although, even in DAO I miss being able to jump, or to access all those places that can be seen, from that point it's a bit limited, but still acceptable to me as there are other unique features.

    Now DA2... I decided to first have a look, so visited a friend, and had a look, and have to say, I won't buy that game. I don't hate it, but I am not into Action-Adventures. Opponents spawning out of nowhere, 2 metres jumps in full armor, no thank you... to me that is more comic style gaming, jump and run even a bit... no, that's not RPG anymore to me.

    Flemeth designed like a mixture of Manga and Domina, no, not my taste.

    Not being able to equip my party... that is a no go for me in an RPG. I mean, I love to spend hours with so callled unimportant details like trying out clothes, armors, crafting, making potions... whatever. DA2 delivers nothing. A fast paced action game, not bad by itself, but not worthy of being named Dragon Age or even being regarded as its successor.

    Some good things still, some nice dialogues, but it feels more like an interactive movie... hey of course not to the extent I had with Dragon's Lair on my good old Amiga... but still, too dictated for me. Everything is kind of chewed before we get it to eat.

    I don't hate this game, but I don't think it is wise to distribute it as the successor of DAO, and besides, Bioware to me was a synonym for great RPGs. Now, that does not seem to apply anymore. A pity.

    Per se there is nothing wrong in offering variations or different style games within the same universe... other companies did that in the past too, Bethesda had some spin-offs (Elder scrolls series vs Battlespire, Redguard), 3DO had them (Might and Magic series vs Heroes), Origin (Ultima, and then Ultima underworld was different), and some more.

    They could have opened a new spin off series, like DA Action Adventures or whatever, then the players can decide for themselves whether to try it out or not, without being fooled with wrong expectations, rising up when hearing the name Dragon Age, or even Dragon Age 2, which implies the continuation of the 1st game.

    Dragon Age, to me, stood for RPG, like Elder Scrolls does, different, but great. I don't want to see an action adventure under the Elder Scrolls series label, and I didn't want to see that with DAO.

    It happened, and I think they didn't do themselves a favour. For me, this series ended with DAO, and will start again, when they pick up on what they built with DAO. Whether it was Bioware's fault, or EA's, it is an enourmous damage that has been done to Bioware's reputation, in rushing out such a game, and pretending it is the successor of DAO.
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  3. Mar 12, 2011
    0
    This review contains spoilers, click expand to view. The game kept hardly anything from original origins... there just seemed to me more awakening, but not even awakening solved alot of questions in origin. theres also the fact that you only see flemeth twice in the whole game, why is she even in the game? (aside from travel twards kirkwall) What was the point in the long run??? What of morrigan's child and my warden? Seeing alistar was about the only satisfying thing in the game.

    Then theres just only Kirkwall?? In first da there was much more cities and places to go to... limiting everything to kirkwall just seemed so stale. I half expected they would keep that map or at least make traveling seamless but guess not.

    Also the major thing that bothered me was how during import it said all of these things, shale recovered, amaranthine saved, urn of sacred ashes, connor's status, and most importantly my warden went threw the portal with morrigan... yet in NONE of this changed anything in da2. Flemeth only seen twice... pitiful. She seemed like a major story element too. saved by her, then released from amulet then thats it??

    The game should not even be called dragon age 2. Should just be called "game #456: hawke" because it has nothing to do with dragon age.
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  4. DKN
    Mar 12, 2011
    5
    I am really disappointed with DA2, it has poor story, poor characters and npcs, combat system is completely awful, with mobs constantly spawning in waves from absolutely random locations you can forget tactics and positioning.
    Why is there an inventory and loot in this game at all is a mystery to me, you donâ
  5. Mar 12, 2011
    1
    "As a Player of Baldurs Gate 1 &2 , Planescape Torment , Morrowind and all the other RPGÃ
  6. Mar 12, 2011
    0
    This game isn't as terrible as people make it out to be. Its nothing compared to DA:O but its still a decent game. Before I go on I'll admit that I am in fact a bioware fanboy. KOTOR I and II were my favorite games as a child, Mass Effect and Mass Effect 2 had me squealing with joy, and Dragon Age: Origins is one of my favorite games of all time. That's why DA2 breaks my heart. The biggestThis game isn't as terrible as people make it out to be. Its nothing compared to DA:O but its still a decent game. Before I go on I'll admit that I am in fact a bioware fanboy. KOTOR I and II were my favorite games as a child, Mass Effect and Mass Effect 2 had me squealing with joy, and Dragon Age: Origins is one of my favorite games of all time. That's why DA2 breaks my heart. The biggest problems I had with the game were firstly they re-used the same map over and over which is not just lazy but insulting to my intelligence. It was the single most immersion breaking experience I have had in an RPG, they didn't even clean up the map when there are unused passages and you can see the rest of the same cave in the mini map although you can't get to it in this particular instance. Secondly they replaced the dialogue system with a wheel based system which I put up with in Mass Effect but am very disappointed to see being used in other games and I hope is not going to be something Bioware continue to use in the future. The biggest problem I have with it is that you try to say one thing and what Hawke actually says is something else entirely, the complex dialogue trees are also gone and generally whatever you say is responded to by a single line of dialogue then the NPC just carries on as if what you said had no impact. To me the actual dialogue system is perhaps the single most important part of Bioware's games, it defines how you interact with the world around you and how you personally shape the story, somehow Dragon Age 2's dialogue wheel system failed to immerse me in the world in the same way the ME dialogue trees did and was a huge step back from all the non-linear dialogue wheels they've had in previous titles. Third there was day 1 DLC, being a bit of a perfectionist I couldn't stand playing without the DLC and forked out the money after having to pay a full sixty dollars for the game itself. What makes me even madder is that I know they're going to eventually make a big pack that has all the DLC included for 30 or 20 dollars in one or two years, itâ Expand
  7. Mar 12, 2011
    5
    To start, Dragon Age II is not actually bad enough to deserve the scores of 0-2 that many people are giving it. The problem is that it really is not very good either. People have come to expect a certain standard of quality from Bioware, and DA2 simply does not meet that standard.

    Combat is horrible. In fact, it is probably DA2's worst flaw. On the recommended combat difficulty setting,
    To start, Dragon Age II is not actually bad enough to deserve the scores of 0-2 that many people are giving it. The problem is that it really is not very good either. People have come to expect a certain standard of quality from Bioware, and DA2 simply does not meet that standard.

    Combat is horrible. In fact, it is probably DA2's worst flaw. On the recommended combat difficulty setting, playing the game feels disturbingly similar to watching a mediocre film. You spend the early levels of the game clicking a few buttons every 15-20 seconds. Groups of enemies never pose a serious threat, yet still live long enough to make combat tedious. Combat improves later, especially if you raise the difficulty, but it never reaches the tactical depth or difficulty offered frequently in its predecessor.

    Dialogue is mediocre. There are fewer options than there were in Origins, the quality of the writing is surprisingly low for a Bioware title, and much of the voice-acting is disappointing.

    The new art style is matter of taste I suppose, but I personally dislike it. To begin with, changing the appearances of various established creatures was in rather poor taste. The Qunari now resemble something from The Lower Planes while the Hurlocks are reminiscent of Skeletor. The "visceral" combat is simply preposterous. The amount of gore if you can even call it that is so exaggerated that it makes combat even less satisfying. My character's sword should not produce similar results to an airstrike.

    As with the previous game, the graphics were mediocre while the musical score was quite good. It would hardly be fair to blame Bioware for the fact that certain people insist on selling and developing for six-year-old hardware that wasn't even all that it was made out to be on release. The problems with Nvidia cards are not so easily dismissed, however. There is a little thing called testing that is supposed to prevent little things like that. That being said, the game performs quite well on my modest dual-core ATI/AMD machine.

    Overall, I would say that DA2 will be worth purchasing for fans of the first game when it sees a drop in price. Until then, it is not worth your time or money. As an RPG and a sequel, DA2 is mediocre at best.
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  8. Mar 12, 2011
    0
    This review contains spoilers, click expand to view. Dragon Age II is everything DA: O should have been... if BioWare had intended to make Origins a complete and horrible failure. Bethesda really should have known better with titles under their belt such as Mass Effect, in the end their sequals fall short such as prequels to sequels generally do. In retrospect I would actually give this game a 5.5/10 but I'm taking a stand they must have spend 2 days developing this game I'm taking a stand no more bad games! Expand
  9. Mar 11, 2011
    8
    Wow, I am not liking the haters on this one. The graphics are beautiful, they story is great, the combat is a bit dumbed down but I am still thoroughly enjoying this game. Isabella is a better Leliana and Alistair is a drunk in a bar. Origins was iconic but this game is great as well. My wife and I have already got 15 hours into the game each, and we are greatly enjoying it. Don't listenWow, I am not liking the haters on this one. The graphics are beautiful, they story is great, the combat is a bit dumbed down but I am still thoroughly enjoying this game. Isabella is a better Leliana and Alistair is a drunk in a bar. Origins was iconic but this game is great as well. My wife and I have already got 15 hours into the game each, and we are greatly enjoying it. Don't listen to the smelly trolls, this game is a blast. Expand
  10. Mar 11, 2011
    0
    My review? Recycled characters ( no more than 5 models for each race) , like 3 types of caves , 1 interesting boss fight , empty city , only ONE city , unidimensional characters ( the whore , the innocent , the brave ). MOST **** RPG EVER , whoever gives this piece of **** more than 5 most be paid by Bioware . I WANT MY MONEY BACK.

    OOO , and you call the blood bath gore and realism? You
    My review? Recycled characters ( no more than 5 models for each race) , like 3 types of caves , 1 interesting boss fight , empty city , only ONE city , unidimensional characters ( the whore , the innocent , the brave ). MOST **** RPG EVER , whoever gives this piece of **** more than 5 most be paid by Bioware . I WANT MY MONEY BACK.

    OOO , and you call the blood bath gore and realism? You must be **** kidding me , you don't blood all over your body when you kill a SKELETON , you retards .

    Don't buy it , if you did , try to get your money back . You sold yourself to Ea , bioware , **** YOU
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  11. Mar 11, 2011
    0
    I had read previews for this game and although I was dubious coming in, I was still willing to give it a fair chance because I really enjoyed Dragon Age: Origins. I am extremely disappointed in the final result. I prefer to play the Infinity Engine RPGs and DA:O on the highest difficulties because of the challenge. The combat mechanics really haven't changed that much from DA:O, but theI had read previews for this game and although I was dubious coming in, I was still willing to give it a fair chance because I really enjoyed Dragon Age: Origins. I am extremely disappointed in the final result. I prefer to play the Infinity Engine RPGs and DA:O on the highest difficulties because of the challenge. The combat mechanics really haven't changed that much from DA:O, but the nightmare difficulty in DA2 is flat out broken. The encounters are the driest and most uncreative things I have experienced in an RPG in a long time. *Every* fight ends up with the initial group of enemies plus two to four waves of additional NPCs that materialize from nowhere. The fights become less an ability of tactics and more of an endurance battle where you are whittled down and praying that another wave of enemies isn't coming. Another major problem is the lack of an isometric camera. In the Infinity Engine games and DA:O, the camera was placed overhead which allowed easy command of your characters. In DA2, you do not have access to such a feature and targeting becomes an arduous event. It is apparent that this is a console game first and the PC version was merely an afterthought. The storyline is also disappointing. The game starts out in an unnamed mountain with characters we know nothing about and within fifteen minutes, something happens to a major NPC. I am guessing that Bioware wants us to feel sympathy during the event, but there is no way to have any sort of connection with the characters because you do not know them. The story is also supposed to take place during a ten year period, but there are jumps in time spanning several years and you never see any of the characters age, therefore you are left confused. Sadly, Dragon Age 2 is a product of Bioware being bought by a corporate giant and being forced to rush out a game and appeal to a specific demographic. The days of wonderful fantasy RPGs are long gone for this developer. I am in greatly disappointed that the creators of the finest RPG of all time has fallen from grace in a mere decade. Expand
  12. Olf
    Mar 11, 2011
    0
    A game that resembles every other RPG game tossed out for consoles. No imagination or creativity. The ingenuity that made Dragon Age origins so ground breaking is totally lost on this sequel that would make DAO get an emancipation from Dragon Age 2 if it could so it would not stain its good name. A terrible at best sequel and a very sub par game in general. Poorly done Bioware, and EA youA game that resembles every other RPG game tossed out for consoles. No imagination or creativity. The ingenuity that made Dragon Age origins so ground breaking is totally lost on this sequel that would make DAO get an emancipation from Dragon Age 2 if it could so it would not stain its good name. A terrible at best sequel and a very sub par game in general. Poorly done Bioware, and EA you should be ashamed by the lack of imagination it took to create this game. Expand
  13. Mar 11, 2011
    10
    Liked: Random armor generator, and shopkeepers regularly replenishing. Appearance of fully upgraded sets and armor as well as companions. (Anders and Merrill looked amazing)

    Disliked: Difficult to put together a full set of gear, say for example, a full suit of elven armor nearly took me to the end of act 2 just to get something piecemeal that looked halfway decent. Failed to put my
    Liked: Random armor generator, and shopkeepers regularly replenishing. Appearance of fully upgraded sets and armor as well as companions. (Anders and Merrill looked amazing)

    Disliked: Difficult to put together a full set of gear, say for example, a full suit of elven armor nearly took me to the end of act 2 just to get something piecemeal that looked halfway decent. Failed to put my second act set together when I didn't pick a fight in the Hanged Man for the rogue chest piece. Need more sexy outfits, yes.

    Liked: Companion interaction.

    Disliked: Need to buy most of the 'gifts' to get said interaction, should have been acquired randomly like the other half of the influencing equipment.

    Liked: Overall storyline, plot progression. Ending left me wanting for more from the series.

    Disliked: Once it's over, it's over, no epilogue, no closure. You just have this vague sense that the story will continue in DLC and new expansions.

    Liked: Combat. Great, wonderful, bloody. PC version excelled in this category. Storyline, and plot had this growing 'sense' of chaos slowly consuming the entire world. Companion quests, events, dialog, and romance.

    Bugged comments: Some minor glitches, but the flow of the game and lag was low. Found a random bandit type leader on the beach non hostile close to the entrance, and never did find that kidnapped girl in act 3 on the same beach(related?)

    Final Conclusion: The end was epic, I got the girl, and killed both individuals I wanted to kill off. I managed to keep my party together, except Sebastian also which was impressive. Overall I had fun, and it's an excellent legacy to the original Origins.

    Oh the musical score... best part, without question it totally painted the scene and adding to the suspense and emotion of the game.
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  14. Mar 11, 2011
    2
    Where to begin?

    Dragon Age 2 is a rushed game. That's not an opinion, the game released in a ridiculously short amount of time, and Bioware staff have commented on the rush (look for articles on Kotaku and elsewhere about this). To put this in perspective though, a little bit about the first game: Dragon Age: Origins was Bioware's atttempt to create a new fantasy IP which they could
    Where to begin?

    Dragon Age 2 is a rushed game. That's not an opinion, the game released in a ridiculously short amount of time, and Bioware staff have commented on the rush (look for articles on Kotaku and elsewhere about this). To put this in perspective though, a little bit about the first game:

    Dragon Age: Origins was Bioware's atttempt to create a new fantasy IP which they could control. Meant to be a spiritual successor to Baldur's Gate (a Forgotten Realms property, Dungeons and Dragons/alignments/classes/etc.), they stated upfront their desire to have a grittier, darker, and less fantastical fantasy. They spoke influence by George R.R. Martin's series (A Song of Ice and Fire), and said they didn't want it to be the sort of the world where things can be explained away in a "a wizard did it" sort of fashion (avoid death not being permanent, have magic grounded as far as what it makes possible.. and relatively more rare).

    The game they released was solid, and went on to be very popular. Bioware has typically been known for strong stories, and the tale in DA:O succeeded greatly on a few levels. The titular origins allowed players to start their PC among any of three races, with a possible three different classes. The origins stories were all different, and served to personalize the world for the player - tell what being a "city elf" or a "dwarven noble" is about. The story itself was reasonably flexible about where and what order you did things, with every area having at least one major choice that would have "some" impact on later events. The characters were both well-voiced and written.

    The game was iffy in some aspects too. The origin stories, while fantastic, often were poorly followed-up on in the remaining story. For instance, a betrayal of your family might amount to little when you return home later, making being "blase" your only "choice" about something like... murder, when the game regularly lets you kill people for very petty reasons. In the end, they just weren't as integrated as they could've been. The combat attempted to replicate the feel of commanding multiple units in a similar fashion to Baldur's Gate on the PC, however this wasn't practical for non PC players. So, the combat on consoles wound up more bastardized with awkward bits like repeated pathing errors and a seemingly slow pace for something that had an "action-type" camera. It was a still a good game, the dark atmosphere was well-done, and the world was realized.

    DA:2 would ideally have fixed and expanded on the first game (isn't that what we all hope for in a sequel?). Indeed, there seems to have been attempt to rectify the combat, but the result was not to make it more tactical or responsive - rather, they attempted to speed things up and make it more Action RPG, more "extreme". Difficulty in the 2nd title seems to be more about throwing massive numbers of troops at you, rather than better scripted encounters (ergo: rushed in both planning and balancing). The pathing frustration is removed, but the resulting combat is mindless and dull.

    The earlier complexity of the origins has been dropped altogether, the player is given exactly one "origin": you will always be a human member of a specific family; with your class playing little role in your background. To be clear, they went from 6 possible starting stories to 1. You can change your gender and class.

    Aside from the origins, the world and story are just generally more shallow and less-developed. The darker more detailed graphics of the first title have been traded for a more cartoonish style this time around, which gels poorly with the gritty world they attempt to convey. The Darkspawn (a series bogeyman) manage to look LESS menacing, dropping pointed teeth for flat ones, and getting a more even skintone. The story-telling is more trite and less-engaging. The magic and abilities have been made more ridiculous and over the top; a far cry from the "realism" that was seemingly championed in the first title. The ability to customize your companions has been dramatically restricted. You no longer outfit them. They removed the ability to talk to your companions at any time, inquiring about their past.. it only happens at set points now. You revisit the same areas over and over again, with the same map even. The maps wind up being pointless as what is currently the "visitable" area in the "new" area is never marked off.. you always see the same map. Your character simply lacks the agency they seemed to in previous game. In opting for a voiced Main Character, they seemed to have restricted your conversation options, relatively.

    This game isn't the worst game ever, but it's horribly shoddy for a huge budget studio known for great RPGs. It's a slap in the face to the lore and world created the first time as well.
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  15. Mar 11, 2011
    0
    Dragon Age 2 recycles the same environments over and over to artificially inflate the game's length. You play a static character devoid of personality, an abrupt change from the engaging Shepherd character from Mass Effect fame. I hate comparing a new release to a developer's previous output (preferring to judge exclusively based on the game in question), but this game is a completeDragon Age 2 recycles the same environments over and over to artificially inflate the game's length. You play a static character devoid of personality, an abrupt change from the engaging Shepherd character from Mass Effect fame. I hate comparing a new release to a developer's previous output (preferring to judge exclusively based on the game in question), but this game is a complete insult to any game Bioware has previously done. The company turned from an elite CRPG powerhouse to another corporate whorehouse developer with this title, and it really hurts. I am hoping that Dragon Age 2 is an aberration, and the Old Republic/Mass Effect 3 sustain Bioware's typically high degree of quality. Expand
  16. Mar 11, 2011
    10
    This is one of the best RPG in the world. Unlike the first part of the game is 10 hours and she's fun and interesting. I do not understand people who put her 0 and 1. You even played in it?? Why spoil a game rating? Do nothing else or what?
  17. Mar 11, 2011
    6
    If you play more than 6-8 hours it is good, if you play more than 12-15 hours it is really good, and if you play 35-40 hours are you finished :( Its a nice game, down play the demo and say it sucks ore play 2 hours and say it sucks...after a while it gets really exciting and tactical more than DA:O.
    PS: I not kidding you i have played each RPG the last 20 years, Dragon age 2 is good!
  18. Mar 11, 2011
    2
    BioWare seems to be trying to go green with Dragon Age 2. Most of DA2's art assets, character design, item design are reused from Dragon Age: Origins. The game's level design is reused to the point that repetitious doesn't even begin to describe it. The combat is maybe the single saving grace this game has but even it starts to get tedious after an hour. Rushed, unfinished, released with DLC, $60.
  19. Mar 11, 2011
    10
    I'm beginning to wonder if these people actually played the game past either the demo or the first 10 minutes.

    The combat in Dragon Age 1 was basically this: Right click, watch your character (literally) walk over, and start swinging their sword like they're about to fall asleep, and then you win. If you slow down the combat in 2, it's the same thing, but god forbid people actually think
    I'm beginning to wonder if these people actually played the game past either the demo or the first 10 minutes.

    The combat in Dragon Age 1 was basically this: Right click, watch your character (literally) walk over, and start swinging their sword like they're about to fall asleep, and then you win. If you slow down the combat in 2, it's the same thing, but god forbid people actually think for more than 5 minutes.

    Graphics: I can't play the game on Highest Dx11 without my FPS dropping to 3 and textures spazzing out. So this is the only valid complaint I can see.

    As far as the difficulty complaints go: I've had to turn down the difficulty during some parts. Some boss fights are just ridiculous. There's nothing "dumbed down" at all. As I said, combat merely happens faster and abilities actually have visible effects.

    Conversations being simplified? This one is just stupid. "I don't have to THINK about what I say now!". I never did in the original and I somehow managed to get everyone to love me (usually just pressing the first option). Take away the wheel that gives you a graphical representation of what you're about to say and it's the same thing as Origins

    Either way, it seems most negative reviews focus on nothing and just say "GG BIOWARE YOU KILLED THE RPG MARKET!" without actually specifying why they hate it (which is pretty much Metacritic in a nutshell). To quote the most popular negative review on here: "Unless you're on hard mode, there is nothing to discuss as far as combat goes". It was the same in Origins. Play on Easy or Normal and you could 'lol' your way to victory. From the same review I quoted earlier "after a mere few hours with it I honestly have no drive to play it any more. That didn't happen until Orzammar with DA:O.". I don't know how people can praise the original, yet chastise the sequel when they openly admit they never finished either. 29 hours in and I'm still having a blast (albeit multiple rerolls because lol@me).
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  20. Mar 11, 2011
    10
    This game feels a lot like Baldur's Gate 2 to me. That being said, it's very good. I feel completely immersed, the combat is EXCITING! (unlike the first), and the characters memorable and funny.

    Truly loving it, the only thing negative I can say is that it does feel a little "rushed". Still, worth the money. A lot of the negative reviews are simply because it is hard to compete with a
    This game feels a lot like Baldur's Gate 2 to me. That being said, it's very good. I feel completely immersed, the combat is EXCITING! (unlike the first), and the characters memorable and funny.

    Truly loving it, the only thing negative I can say is that it does feel a little "rushed". Still, worth the money. A lot of the negative reviews are simply because it is hard to compete with a groundbreaking original. Sequels always have it harder. I played the original right before this one came out and it's still very fresh in my head. Comparing the two is easy for me, Da2 wins.
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  21. Mar 11, 2011
    9
    It's a very good game and a worthy successor to the first. I loved Baldur's Gate 1 and 2 and would love it if Dragon Age 3 had that sort of depth as far as environments and spell mechanics and NPC's are concerned. That said, the combat is a lot of fun and the streamlined combat mechanics don't take anything away from the tactical elements. I do recommend playing the game on the HardIt's a very good game and a worthy successor to the first. I loved Baldur's Gate 1 and 2 and would love it if Dragon Age 3 had that sort of depth as far as environments and spell mechanics and NPC's are concerned. That said, the combat is a lot of fun and the streamlined combat mechanics don't take anything away from the tactical elements. I do recommend playing the game on the Hard difficulty setting. Normal is pretty trivial, at least early on, whereas Hard is a challenge on par with the Infinity Engine games Expand
  22. Mar 11, 2011
    0
    Dragon Age II sees a grand overhaul of the series' underlying systems, and the game benefits greatly as a result. The class system in particular is much improved. It revolves around the three roles you remember from the first game, but the level of distinction between variants within each class is much more defined. Your sword-and-shield warrior, for instance, will play quite differentlyDragon Age II sees a grand overhaul of the series' underlying systems, and the game benefits greatly as a result. The class system in particular is much improved. It revolves around the three roles you remember from the first game, but the level of distinction between variants within each class is much more defined. Your sword-and-shield warrior, for instance, will play quite differently from one wielding a burly two-hander. By the same token, Dragon Age II dives headlong into MMO conventions more avidly than its predecessor did, so if you've yet to internalize the concepts that drive those games, it might all be a little overwhelming. Though there's more than one way to skin a cat--sword-and-board warriors aren't the only viable tanks, for instance--the fact that the game is built around these notions puts some soft limits on your choices when it comes to party composition. You wouldn't dream of going into one of the key boss battles without a mage specced for healing. Expand
  23. Mar 11, 2011
    0
    Completely awful in every way imaginable. Avoid like the plague. And yes, I have beaten it, and it is an experience I am not likely to ever repeat. Please bring on Witcher 2 to wash this nightmare from my mind.
  24. Mar 11, 2011
    0
    Compared to DA:Origins this game is a great disappointment.
    Compared to Baldur's Gate it's a mere insult.
    Even if you take it for what it is without comparing it to the greatness of former Bioware games, you end up with a not much of a game at all. The art work is sloppy, the gameplay lacks depth, the moral choice system is a joke and the story is cliché on cliché
    Compared to DA:Origins this game is a great disappointment.
    Compared to Baldur's Gate it's a mere insult.
    Even if you take it for what it is without comparing it to the greatness of former Bioware games, you end up with a not much of a game at all.
    The art work is sloppy, the gameplay lacks depth, the moral choice system is a joke and the story is cliché on cliché on cliché.
    Adding to that the story is so blatantly cut off to provide them with content for the mandatory launch day DLC. I never pirated a Bioware game out of respect for they great games they made.
    This ends now.
    This game is bad enough to end more than a decade of loyalty.
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  25. Mar 11, 2011
    8
    If you are fan of Mass Effect, then you will love it, like me. Bio ware you are best.
    Dragon Age 1 path to 2 part looks like Me1 to Me2. Many people forgot that is rpg means Role Play Game, when you play a role with your decisions in dialogs.
  26. Mar 11, 2011
    2
    DA2 has value as a game. That value, however, is heartbreakingly destroyed when viewed in light of it being a sequel to DAO. Others have listed its faults, but I would like to point out that the game makes the most rookie DM mistake there is; it *tells* you instead of *showing* you.
    EA may have ruined Bioware. I hope not, but I will not buy another Bioware product without first checking
    DA2 has value as a game. That value, however, is heartbreakingly destroyed when viewed in light of it being a sequel to DAO. Others have listed its faults, but I would like to point out that the game makes the most rookie DM mistake there is; it *tells* you instead of *showing* you.
    EA may have ruined Bioware. I hope not, but I will not buy another Bioware product without first checking the reviews.
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  27. Mar 11, 2011
    1
    As has been said time and time again, Bioware have screwed up this one. And boy, did they screw it up good...
    I've rarely been so disappointed by a game, and I blame that on the fact I enjoyed the the first one in the series so much that I had quite the expectations for Dragon Age II. NOTHING came true, unfortunately.
    Everything is worse... the story, the characters, the world, the
    As has been said time and time again, Bioware have screwed up this one. And boy, did they screw it up good...
    I've rarely been so disappointed by a game, and I blame that on the fact I enjoyed the the first one in the series so much that I had quite the expectations for Dragon Age II. NOTHING came true, unfortunately.
    Everything is worse... the story, the characters, the world, the graphics, the interface, the animations. It's... astounding, outraging. They actually managed to ruin a promising franchise even before it fully bloomed.
    You could write a book on what's wrong with Dragon Age II, but I'm just going to give it a 1 and move on. I have lost a great deal of respect for Bioware.
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  28. Mar 11, 2011
    10
    Imagine all of these reviews spoken in the voice of comic book guy from the simpsons

    (great game though, it's certainly not the same as DA:O and bioware has decided to take a different route and all that good stuff)
  29. Mar 11, 2011
    1
    I don't want to be rude, but is a piece of ****
    No one in good shape wastes his time in this Action RPG. Because is not a RPG game, nor a action game.
    Graphically is mediocre. Some textures are great, the rest, 8 bits. I think people who said the game is excellent, didn't play as a Warrior. Did you see how Hawke cuts the air with that sword? First time I saw it, "lol". For moments I
    I don't want to be rude, but is a piece of ****
    No one in good shape wastes his time in this Action RPG. Because is not a RPG game, nor a action game.
    Graphically is mediocre. Some textures are great, the rest, 8 bits.

    I think people who said the game is excellent, didn't play as a Warrior.
    Did you see how Hawke cuts the air with that sword? First time I saw it, "lol".
    For moments I forgot that it is Dragon Age and I think I'm playing Devil May Cry.

    I feel sorry for Bioware.
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  30. Mar 11, 2011
    0
    Dragon Age II for Bioware is what the Sendai earthquake is to Japan, A disaster. Simply an uninspired game developed to market the Dragon Age series towards children.
Metascore
82

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. PC PowerPlay
    Apr 18, 2011
    90
    Moving even further from the classic RPG, strong story and clever combat are nonetheless still found within Dragon Age II. [May 2011, p.52]
  2. Apr 12, 2011
    58
    Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.
  3. Apr 11, 2011
    85
    For a rushed product that is still battling bugs, the currently offered product still provides 40 hours of challenging and engaging gameplay. This combines to provide a good, but not great gaming experience.