- Publisher: Bethesda Softworks
- Release Date: May 15, 2025
- Also On: PlayStation 5, Xbox Series X
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Jun 10, 2025DOOM: The Dark Ages is a safe and simple downgrade of the Doom franchise. As Eternal makes you think about your every choice and move, feeling like a fighter jet, The Dark Ages wants you to feel like a tank, made of Styrofoam. While the parry mechanics are extremely important and play a big role in the game, the gunplay is easily overshadowed. Music is tame, repetitive and is not memorable in the slightest. Mick Gordon is surely missing. With the asking price of 80 euros, I would stay away as far as possible from this game or at least play it on Game Pass.
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May 9, 2025Doom: The Dark Ages delivers fantastic action and an excellent arsenal, but all attempts at story, a more open structure, and superficially modern filler feel more like a forced detour that actively prevents the game from becoming the pinnacle of the series.
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May 9, 2025I don’t enjoy this style of Doom compared to that of the previous two games -- it's just not the Doom I've grown to love. That said, The Dark Ages is in no way a bad game. Fans of classic Doom will really enjoy similarities in the larger areas, the high volume of slower projectiles to dodge, and the constant need to push forward.
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May 27, 2025Doom: The Dark Ages arrives with all the brutality and spectacle you’d expect, but also with a desire to be different and leave its own mark. This isn’t just about improving on what came before, but experimenting and forging its own identity. [Recommended]
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May 9, 2025For a game that built momentum so perfectly throughout its entire run, it’s unfortunate that it ends with a whimper. Note for the future: When you reach the finale, end the story. Don’t do a second finale. Considering the fact that this game will get some DLC in the future, it will one day have the equivalent of three climaxes. I need more shotguns in Doom, not more finales...Regardless of that mistake, Doom: The Dark Ages is still a standout example of how to take an old franchise and do something with it that feels fresh while still being true to the lineage of the series. And while Dark Ages has one too many cutscenes and endings, none of that ruins the frenetic and ultra-smooth combat, not even some bits in which you ride a dragon and pilot a mech. Doom: The Dark Ages is a brilliant, bloody, and hyper-aggressive remix of the Doom formula that works in more ways than it doesn’t.
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May 9, 2025The one thought that kept occurring to me during my first playthrough was this: I can't wait to collect everything and get all the upgrades so I can stop worrying about sniffing out air vents and puzzles, switch my brain off, and just play some goshdarn Doom. It took me about halfway through my next run before I realised something: all this exploration, all this bloody gold collecting, it's not something you're supposed to do once as a fun extra before the real game starts. It's an integral part of the cadence of a game that veers repetitive and thin without it. There's just plain less to do here. Less to combat. Less reason to replay levels. This is a solid enough FPS that I don't regret playing - sometimes, it's downright captivating - but between the mech, the dragon, and all the medieval armour, something vital has been crushed under all that extra weight.
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May 16, 2025The Dark Ages is so good because it brings out the kid in me. Describing it to other people makes me sound like a child trying to explain something that sounds nothing like what you’d expect from a Doom game as I ramble off events with no regard for shaping a coherent story. “And then, a big mancubus appeared, and I parried its blast with my shield and then a bolt of lightning came down from the sky and it killed a bunch of demons. And it was awesome.”
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