User Score
8.8

Generally favorable reviews- based on 2570 Ratings

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  1. Sep 14, 2017
    10
    A Masterpiece...

    A bold way to start a review, but think of the best RPG you have ever played, and then think of the best developers to back it up. Larian is humble, open, and inspired and they have poured those feelings and skills into this game. To be honest, when playing through early access the only think I felt was missing was Voice acting. I understood of course the challenge
    A Masterpiece...

    A bold way to start a review, but think of the best RPG you have ever played, and then think of the best developers to back it up. Larian is humble, open, and inspired and they have poured those feelings and skills into this game.

    To be honest, when playing through early access the only think I felt was missing was Voice acting. I understood of course the challenge that would be required to do it right and I respected the fact that Larian had at least considered it. Without requesting more money or making excuses, they made if feasible, did it in secret, and released it as a gift.

    DOS2 has fantastic graphics, fantastic story, amazing mechanics, and challenges to the player to think through puzzles and mysteries. Its not handed on a silver platter, but each and every choice is made rewarding. You can literally play through this game billions of different ways.

    To top it off, you can play 4 player COOP. I have always wanted an amazing RPG with drop in and out coop and DOS EE was great for that. Now DOS2 has made it even better.

    In summary, props to Larian and i truly recommend you give DOS 2 a shot.
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  2. Oct 11, 2017
    10
    I never realised I needed a narrator in an RPG before DOSII. It provides the world with context only books would otherwise provide. The voice acting is great, the music is fantastic (and you can choose an instrument to your liking to give it a 'personal' preference).

    The world is realistic. You can solve difficult situations with diplomacy or action. You can talk to pets, talk to
    I never realised I needed a narrator in an RPG before DOSII. It provides the world with context only books would otherwise provide. The voice acting is great, the music is fantastic (and you can choose an instrument to your liking to give it a 'personal' preference).

    The world is realistic. You can solve difficult situations with diplomacy or action. You can talk to pets, talk to ghosts, ... The world is great and immersive. And I do not mind that I get killed. It is part of the exploration. You have to gain exp. to become better or you can try your look as a rookie.

    There are still some minor flaws. Without stealing, it is hard to get good gear. And I don't like having to steal. Pet pall is another very important talent. The crafting menu could be better. The skillbar could use some auto sorting algoritm. But I'm sure Larian will work on that just like with DOS. A free enhanced endition to solve/improve some things.

    This game reminds me of the first Zelda. It is not easy, you can go anywhere you please but that doesn't mean you will succeed. DOS II is similar only more intricate, more choices, more maps, more RPG elements (obviously) and ofcourse turn based. I would recommend it if you like an immersive world you can't rush through with strategy elements you can't always solve the first time and have the patience to see most interactions with NPC as something of value. Hope you enjoy the game.
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  3. Oct 7, 2017
    10
    To put it quite simply this is one of the greatest rpgs of all time. It's fun, charming, open, well written, challenging, and just a downright blast to play. The Coop with friends can leave you in tears laughing sometimes or on the edge of your seats in a close fight. This is gaming done right.
  4. Oct 6, 2017
    10
    Disclaimer: the following text is totally unbiased and non sarcastic!

    I have some gripes with the monetization of this game. It's clear that Larian hasn't enterend the realm of 2017 yet and DOS2 is really not up to par with todays standards: 1. DOS2 retails for 44.99US$ or your regional equivalent. A modern game with high production values, which DOS2 clearly has with its beautiful
    Disclaimer: the following text is totally unbiased and non sarcastic!

    I have some gripes with the monetization of this game. It's clear that Larian hasn't enterend the realm of 2017 yet and DOS2 is really not up to par with todays standards:
    1. DOS2 retails for 44.99US$ or your regional equivalent. A modern game with high production values, which DOS2 clearly has with its beautiful atmospheric graphics, its incredible well written story, an amazing voice acting performance, a grandiose orchestral soundtrack, dozens hours of content and deep tactical gameplay should retail for 59.99US$.
    2. No pre order bonus. In the beginning of the game you meet a black cat with its own small storyline, but totally not essential to the grand story overall. DOS2 has tons of sidequests with their own story and those go further than the bland "go fetch me 10 wolf pelts" sidequests. Those sidequests make the game so much more engaging and rewarding to play. That black cat could be easily cut from the game and offered as a pre order bonus, which would be a good incentive for people to buy the game upfront without knowing if the game is any good. After launch you offer the black cat as a 9.99US$ DLC and make some more money out of it.
    3. DOS2 comes with 6 origin stories, 6 unique characters, which greatly changes how you will experience your travels and adventures throughout Rivellon. This enhances the replayability of DOS2, but knowing this game is in one playthrough already al least 70 hours long this is perhaps a bit much to offer at a base price of 44.99US$, which really should be 59.99US$ (see point 1.). As you can take only 4 characters in your party, offering 4 origin stories in the base game is more than enough. You can easily cut two, say Beast (a Dwarven Pirate) and Fane (an Undead), and offer them in a Digital Deluxe Special Edition for an extra 20$:
    - Divinity Original Sin 2: Pirate Edition for 79.99US$ with Beast origin story
    - Divinity Original Sin 2: Undead Edition for 79.99US$ with Fane origin story
    And of course you bundle this all together in:
    - Divinity Original Sin 2: Gold Edition for 99.99US$ with all 6 origin stories
    4. DOS2 doesn't have a season pass. Will Larian just patch and add extra content for free?
    5. DOS2 makes you play and enjoy the game without cutting corners through microtransactions. If a character in your party dies, you must make sure you have a resurrection scroll to revive him/her or have enough gold to buy one from the NPC's in the game. There is no ingame store that let you buy ingame items or ingame gold for real money.

    Despite these 5 points of criticism DOS2 is a fantastic game. It's one of the best cRPG's ever made and playing this game you feel you're playing something special. This truly is a classic: 10/10!
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  5. Sep 23, 2017
    10
    This game make RPG great again!
    Story, roleplay, battlesistem, interaction, co-op, master mode... absolutely everything just perfectly!
    i can't stop playing the game, even for sleep!
    Now Larian Studio - my favorite game developer!
  6. Sep 23, 2017
    10
    Divinity 2 Original Sin is HANDS DOWN UP AND AROUND the BEST RPG I've played in my life. Possibly the best videogame.... Loved the Baldur's Saga, loved the Incewind Dale, loved the original Torment... This is, in a nutshell, a unique masterpiece. Play it or live in complete ignorance without knowing what an amazing game you're missing.

    Enjoyed the first DOS and although it had its rough
    Divinity 2 Original Sin is HANDS DOWN UP AND AROUND the BEST RPG I've played in my life. Possibly the best videogame.... Loved the Baldur's Saga, loved the Incewind Dale, loved the original Torment... This is, in a nutshell, a unique masterpiece. Play it or live in complete ignorance without knowing what an amazing game you're missing.

    Enjoyed the first DOS and although it had its rough edges and silly tone, it was a solid game. DOS2 takes a more serious tone, a better gameplay/story in all directions and gives all players their desired difficulty with the "A.I. 2.0" (whatever that means, the "A.I." in this game is extremely well coded).

    Even if you are very reluctant to play a videogame with turn based combat, you should be aware that this game has the best turn based combat in an RPG. You will feel blessed that you have turn based combat due to its complex mechanics. In real time combat, it would be impossible and straight not fun to do.

    Excellent story, amazing graphics, amazing gameplay, superb soundtrack, 4 player coop, split screen coop, 100s of hours of content, crafting, companions, stories.... THIS GAME HAS IT ALL. GO BUY IT YOU FOOL!
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  7. Sep 27, 2017
    10
    The best RPG I have played in a long time

    Divinity: Original Sin 2 improves exponentially on its predecessor by providing an engaging combat system and an exploitative world that rewards ingenuity. Divinity: Original sin 2 provides an almost tabletop like experience, while obviously limited, you do often feel like you have some real freedom of choice, especially within combat. More
    The best RPG I have played in a long time

    Divinity: Original Sin 2 improves exponentially on its predecessor by providing an engaging combat system and an exploitative world that rewards ingenuity. Divinity: Original sin 2 provides an almost tabletop like experience, while obviously limited, you do often feel like you have some real freedom of choice, especially within combat.

    More likely than not you will be able to indulge in upwards of 100 hours of game-play in just your first run alone, in addition Larian Studios have implemented a Game Master mode in which you can embark with others on user created adventures.

    This game is simply a masterpiece and an instant classic in the RPG genre. My top game of the year.
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  8. Sep 21, 2017
    10
    Every once in a while there comes a game that raises the bar a notch - this game puts the bar so high it's almost out of reach of the competition. My only worry is what will Larian to for an encore.

    Should keep the most die-hard RPG players happy for months.
    MM
  9. Sep 22, 2017
    10
    I don't normally write game reviews, but I felt strongly enough about this one to sign up and write a short review.

    D:OS2 is pretty refreshing and unique in the current landscape of games offering open ended(ish) game-play and fun combat that will remind you a bit of XCOM. It's hard and can be frustrating, but is rewarding when you figure out a winning strategy. The writing is quite
    I don't normally write game reviews, but I felt strongly enough about this one to sign up and write a short review.

    D:OS2 is pretty refreshing and unique in the current landscape of games offering open ended(ish) game-play and fun combat that will remind you a bit of XCOM. It's hard and can be frustrating, but is rewarding when you figure out a winning strategy. The writing is quite good as well and you begin to build interest in the characters pretty quickly. The game isn't without bugs on release, but the team has been responsive, and it looks like it will have great re-playability. It's probably a 9 for me as of today, but a 10 in potential.
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  10. fve
    Sep 14, 2017
    10
    Another masterpiece from Larian Studios, like his predecessor. I hope latinamerican people don't have to wait much time until the community spanish translation is ready or will be better than Larian Studios release this language ASAP.
  11. Sep 21, 2017
    10
    First things first. I really like RPGs so this review might be a bit biased. Also I'm not a native english speaker, so there might be some grammatical errors.

    The good: -The Multiplayer is how things should be done. You can actively play with 3 friends can load into the game any time you want from any safegame. Everyone plays their own character and can walk the world, while every
    First things first. I really like RPGs so this review might be a bit biased. Also I'm not a native english speaker, so there might be some grammatical errors.

    The good:

    -The Multiplayer is how things should be done. You can actively play with 3 friends can load into the game any time you want from any safegame. Everyone plays their own character and can walk the world, while every interaction has meaning in its own way. So other players can actively screw you if they so desire and at times they will without wanting to do so.
    (Been playing with 2 friends for now 40 hours and still going strong)

    -They choices in this game are far reaching and meaningful, so you can actively meet people you saved earlier or some people might be angry at you for killing someone. You can act like a douche or a savoir, but most questgivers offer choices which go more into moral grey areas. This in itself is a great thing to do in every RPG, at least in my opinion. EVERY CHOICE HAS MEANING. It's like a real world with real people in it. It's a loveletter to everyone who likes Baldurs Gate 2 or even Planescape: Torment. Still the replayability in this game is through the roof. You can play this game 5 times and not see every choice you can make.

    -The Story is superior to the Original SIn 1, which in itself isn't all that hard to achieve but this time they actually made more of an effort to engage you in the story. It starts with you not knowing what's going on at all, but after some time it gains traction and becomes pretty engaging, which is partly due to the great voice acting. Everything in this game is voiced, which is itself is an achievement in itself. There are about 84000 voicelines in this game, which is absolutely staggering. This time around you feel a lot more important in the story and more epic overall. Plus the cutscenes have some of the beautiful art you can get in Video games.

    The turn based battle system feels honed and intuitive. Every skilltree is viable and adds to your character in a meaningful way. Want to be Necromancer, Summoner? You can be and it's strong tree to actually invest to. Want to be a mage? You can be in so many ways it's hard to actually count the things you can to in this game. Want to be a Ranger or Melee? Me and my friends are actually going all physical and it's working great. There are many ways to win. The magical/physical armor on every enemy makes it possible. If you smashed their armor they are able to be stunlocked, which makes for some interesting combinations.

    The Bad: These are some minor issues overall, but stil should be talked about.

    -Minor bugs with quests. And the questlog can be pretty convoluted at times, so you have no idea what you can do, or must do to finish some quests. (Which can be a good thing if you're into that stuff)

    -Your equipment becomes irrelevant pretty fast in later levels so buying new stuff for every character can become tedious at times (which can be bypassed if you have friends and they actually do that on their own).

    The difficulty in later levels is pretty uneven. Early into the game it's pretty hard and you will die if you approach a fight the wrong way. In later levels it's getting to the point where it's pretty much impossible to die if you know what you're doing. Luckily you can change the difficulty, so it becomes more challenging.

    In conclusion:

    This game is a loveletter to anyone who likes RPGs. The goods heavily outweigh the bads in this game. This game shackled me to my computer for hours on end.
    I implore you don't pirate this game, the developers deserve your money, you can see their love for games in every fiber of this game.
    This game is a masterpiece and should be treated as such.
    Buy this game you if you even slightly like games, you will not regret it.
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  12. Sep 14, 2017
    10
    Larian continues to release this quality with Divinity: Original sin 2! If you enjoyed Original sin, you will love Original sin 2. Larian took an already great game and improved it in just about every possible way. The story is great, the graphics are breathtaking, the game is fully voice acted. Heck, there is even a game master mode you can use to create your own story for your friends toLarian continues to release this quality with Divinity: Original sin 2! If you enjoyed Original sin, you will love Original sin 2. Larian took an already great game and improved it in just about every possible way. The story is great, the graphics are breathtaking, the game is fully voice acted. Heck, there is even a game master mode you can use to create your own story for your friends to play through pen and paper style!

    Once you have had your fill of the default game mode, there is still more! The game supports extensive modding providing players with the tools to create your own mods. Because of the mod support you can rest assured that the modding community will have a hay day with this game and share their creations with everyone!

    Im hard pressed to find a single thing i dont care for in this game, it is practically flawless, and worth every penny of the $45 you pay for it. this is a must buy for ANY RPG fan.
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  13. Sep 18, 2017
    10
    Others have said it but I'll say it again--this game is a damn-near masterpiece. But what makes the game particularly exceptional is the people who made it: Larian Studios. They're bursting at the seams with passion, and the honesty, consistency, and humor with which they ran their Kickstarter campaigns set the standard for how Early Access should be handled. They're the sort of people youOthers have said it but I'll say it again--this game is a damn-near masterpiece. But what makes the game particularly exceptional is the people who made it: Larian Studios. They're bursting at the seams with passion, and the honesty, consistency, and humor with which they ran their Kickstarter campaigns set the standard for how Early Access should be handled. They're the sort of people you want to see succeed and, with this series, it seems they'll finally get the recognition they deserve. Expand
  14. Sep 22, 2017
    10
    As far as RPGs are concerned this lands in my top 5. It ticks all the boxes. The writing, characters, combat, environments(man the environments! Double Rainbow!), voice acting. A rich, detailed and beautiful world. The game sets you loose right away with many different options for handling every situation. This creates a true sense of freedom. Give this game your undivided attention andAs far as RPGs are concerned this lands in my top 5. It ticks all the boxes. The writing, characters, combat, environments(man the environments! Double Rainbow!), voice acting. A rich, detailed and beautiful world. The game sets you loose right away with many different options for handling every situation. This creates a true sense of freedom. Give this game your undivided attention and take your time with it and you will be rewarded greatly! A true work of art! Expand
  15. Sep 15, 2017
    10
    It came as no surprise to me that this game will garner a high amount of praise from my fellow gamers. Even in Alpha stage it was already a brilliant RPG. Bugs have been squashed, story tightened and now we have a gem in our hands.
    I liked the tag system, I liked the conversations that change entirely when you take control of one of your companions, which are all interesting, I enjoyed
    It came as no surprise to me that this game will garner a high amount of praise from my fellow gamers. Even in Alpha stage it was already a brilliant RPG. Bugs have been squashed, story tightened and now we have a gem in our hands.
    I liked the tag system, I liked the conversations that change entirely when you take control of one of your companions, which are all interesting, I enjoyed the company of The Red Prince and Fane, I liked the highly polished story more focused with less silly dialogues, the beautiful graphics and scenery; the game is well optimized for PCs and the voice acting is brilliant. But above all I liked the fact that Larian didn't dumb down the game mechanics that are pretty solid. The only negative I can think of is the inventory who could use a bit of work as it stands I find it messy and unintuitive.
    In short the devs improved on the first Original Sin game in every aspect and pour out their souls in this game that deserves high praise for the degree of respect and professionalism showed by the studio. Great RPG, one that will go down as classic and quite possibly the only one deserving of Game of The Year so far. So if you have 45 bucks , this would be money well spent, if only to enjoy the highly addictive co-op in a game that lasts more than 55 hours.
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  16. Sep 18, 2017
    10
    Dos1 was already very very good, but dos2 is even better. True, there are bugs, but which game is bugfree 4 days after launch (esp when as complex as this pearl) - and Larian is known for fixing issues and supporting a game a long time. No worries there. If you like dos, bgee, poe or similar, buy this game now, you wont regret
  17. Sep 16, 2017
    10
    Вторая часть Divinity original sin превосходит первую часть буквально во всем. Современная графика с отличной оптимизацией, полностью переработанный интерфейс, более расширенная и углубленная RPG система (отдельно хочется отметить прокачку она стала намного удобнее и интереснее), искусственный интеллект неписей именуемый в данной части как A.I. 2.0 работает превосходно (боты ведут себяВторая часть Divinity original sin превосходит первую часть буквально во всем. Современная графика с отличной оптимизацией, полностью переработанный интерфейс, более расширенная и углубленная RPG система (отдельно хочется отметить прокачку она стала намного удобнее и интереснее), искусственный интеллект неписей именуемый в данной части как A.I. 2.0 работает превосходно (боты ведут себя более реалистично, хотя полной симуляции жизни они так и не получили, однако воровство теперь не проходит бесследно для игрока). Спутники это вообще отдельная история, они теперь настоящие личности каждый со своей личной историей, целью и мотивацией, взаимоотношения с ними зависят не только от предпочтений игрока и совместных диалогов, но и от действий в игровом мире и реакции спутника на них. Музыкальное оформление в игре теперь полностью оркестровое и адаптируется к действиям игрока в зависимости от того, где и в какой локации он находится, музыка просто божественная!!! В общем игра изобилует множеством других больших и малых изменений и нововведений буквально в каждом игровом аспекте. В заключении хочется сказать, что Larian studios не изменяет себе и продолжает делает умные, интересные, проработанные и осовремененные RPG игры при этом привнося в них что-то новое. Divinity original sin 2 однозначно лучшая RPG 2017 года и одна из лучших RPG на все времена. Expand
  18. Sep 16, 2017
    10
    Divinity: Original Sin 2

    If you loved the first game, are into Crpg's or like Xcom style combat. Then this is a MUST. Sequel to Divinity : Original Sin and newest entry into the divinity franchise. And oh boy, is it good. The game is for starters is a huge improvement to the first game. But thats not the only thing, DoS 2 competes with baldurs gate for beeing one of the (if not
    Divinity: Original Sin 2

    If you loved the first game, are into Crpg's or like Xcom style combat. Then this is a MUST.

    Sequel to Divinity : Original Sin and newest entry into the divinity franchise.
    And oh boy, is it good. The game is for starters is a huge improvement to the first game.
    But thats not the only thing, DoS 2 competes with baldurs gate for beeing one of the (if not THE) best Crpg i have played.
    Do i dare say, that annyone can play.

    DoS 2 captures everything what a RPG must be, the pen and paper feel in this game is outstanding.
    The TBS battles are so well implemented.
    No hand holding, no second tries. Just how i freakin love it.
    The PvP and DM mode are the cherry on the cake.
    They give you so much more options to play this master piece of a game.

    It runs perfect, constant 60 fps.
    Everything feels flued.
    The amount of dialouge options makes my mouth water. reading the amazing parts of lore and dialouge.
    The voice acting is TOP notch, the narator is a perfect addition.
    I can't find annything bad about this. I have craved for a amazing crpg for years.
    Don't get me wrong, i love tyranny, Pillars of Eternity, Wasteland, Shadowrun, torment, etc.
    and i stil play the infinity engine games. But by the gods, this game just blew them out of the water.
    From soundtrack to gameplay, this game is a masterpiece.

    And in my opinion stands tall allongside the great Crpg's of old.
    divinity original sin 2 just became my all time RPG to play.

    Thank you Larian studio's.
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  19. Sep 15, 2017
    10
    If this one isn't a 10 in your book, there are no 10's in your book (or you simply aren't a fan of this type of game at all). If you like RPGs or turn based games, this is simply one of the best. The most innovative game I've played in a long, long time.
  20. Sep 15, 2017
    10
    If you liked Original Sin 1, you'll love the sequel. Better gfx and sound. Tons of side quests and a great plot. Bags are easier to use. Enemies range greatly in their abilities and strategies. A+
  21. Sep 15, 2017
    10
    Larian Studios have basically improved on every aspect of the first game; gameplay, graphics, story, voiceacting, music etc. In addition, the ability to play as Undead provides a whole new experience, which will ensure that replayability goes through the roof. If you loved the original, you will enjoy this game even more. An instant classic.
  22. Sep 15, 2017
    10
    If you like sleepless nights and tabletop RPGs, this is for you. It may very wellI be the best RPG I have ever played! Went from totally disliking turn by turn combat, to being the ambassador of this combat style. I absolutely love this game!
  23. Sep 16, 2017
    10
    The game is a fantastic successor to the previous game. Improving on the previous game more that i assumed possible. They have broken up the Linear nature of the previous game a bit, and successfully added new classes that not are not only fantastic in there own right, but complement the existing classes fantastically. The only criticism i have for the game is the inventory system is aThe game is a fantastic successor to the previous game. Improving on the previous game more that i assumed possible. They have broken up the Linear nature of the previous game a bit, and successfully added new classes that not are not only fantastic in there own right, but complement the existing classes fantastically. The only criticism i have for the game is the inventory system is a little clunky, but the game is otherwise flawless. Expand
  24. Sep 15, 2017
    10
    Can't....stop....playing. Truly a spectacular game. Like the previous entry, it takes a bit to warm up but once it does, you don't want to stop. Level difficulty is almost dark souls like for anything above explorer mode. Even in explorer mode, it feels like normal difficulty. Some people are torturing themselves with tactician mode on their first playthrough.....
  25. Sep 14, 2017
    10
    A truly wonderful game, fans of older more intricate RPGs and returning fans of the first "Divinity: Original Sin" will instantly recognize the feeling of diving into a very finely built world, full of hidden flavor and with minimal hand-holding. The game at release does have its share of occasional bugs, but so far during my playthrough I've yet to encounter anything truly immersion andA truly wonderful game, fans of older more intricate RPGs and returning fans of the first "Divinity: Original Sin" will instantly recognize the feeling of diving into a very finely built world, full of hidden flavor and with minimal hand-holding. The game at release does have its share of occasional bugs, but so far during my playthrough I've yet to encounter anything truly immersion and game breaking. This sequel really does feel like an improvement over its previous entry, tweaking and innovating where needed, while maintaining the features that made the series a must buy for fans of the genre. Expand
  26. Oct 20, 2017
    10
    Great game...everything we wanted from Fallout 4 and we don't have it...OMG, THIS GAME MAKE RPG GREAT AGAIN!.....this game is a classic.
    .......................................................................
  27. Sep 17, 2017
    7
    A little mixed for my taste.

    The visuals of the game are nice. Rich colours and good environmental models create a nice scenery - that does however look a little dated compared to some other modern games, despite having a lot of detail. Character models are on the cartoonish side, but - in my opinion - quite creative and original. Dialogue options are classic and nicely done -
    A little mixed for my taste.

    The visuals of the game are nice. Rich colours and good environmental models create a nice scenery - that does however look a little dated compared to some other modern games, despite having a lot of detail.

    Character models are on the cartoonish side, but - in my opinion - quite creative and original. Dialogue options are classic and nicely done - although i had some conversations where i was only allowed options that i felt - were all bad, while other much more realistic ones were simply missing.

    The sound is alright but not remarkable. Environmental sounds felt a bit on the simple side - hardly contributing to the scenery at all. But dialogue is fully voiced (minus the protagonist, who is a mute)

    On to the meat of the game - questing, exploring, progressing....

    Quests are - well... ranging from boring fetch quests, to story progression with a bit more complexity. So i would call it rather average. I have not come across any surprising twists and turns or outstandingly creative quest structure. It is as solid in terms of questing as any RPG 20 years ago - sort of.

    Combat is still like Divinity 1 - with the environment playing a substantial part in combat tactics ... along with a turn system based on action points. While such combat should be exciting - and it does look pretty good in theory. ... i actually did feel a bit underwhelmed with a lot of combat situations in the game ... VERY similar to Divinity 1.

    While it was not just possible - but utterly a cake walk to get to a specific point ... slashing ones way through some trash mobs - I was suddenly confronted with bosses or mini bosses that utterly wiped the floor with me.
    While tough mobs is not a bad thing per se - trash mobs leading to such bosses should - in my opinion - reflect what is to come - and possibly act as at least a sort of indicator of what difficulty was to be expected.

    Some bosses turned out to be way too difficult to beat by just doing the main quest line and maybe the occasional sidequest - and required a lot of luck (a lot of quicksave/quickload) to beat - a sign of rather bad design. I mostly refer to enemy skills that simply feel way overpowered and two-shot - sometimes even one-shot my heroes.

    Enemy AI is not bad - and even smaller monsters can be perilous when the AI successfully makes use of environmental advantages - but it could be much better if the AI consequently exploited it even more. (that is a kind of difficulty i do not mind - when the enemy plays smartly - but by the rules ... )

    Other than that - the game could be a bit better optimized i think. Although it runs well on a low end system, there was some slowdown at times (they tended to fix themselves after a short time) - maybe bad memory usage or i don't know.

    This game is well above average for sure - and worth a lot of hours of enjoyment. But it is not among the best due to its rather conservative quest structure and the strange difficulty spikes in combat.
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  28. Oct 4, 2017
    3
    Game looks good. World is huge. Fun puzzles and exploration is rewarded.
    Now onto the terrible turn based combat which ruins what could have been an amazing game.
    Enemies of the same level will always outclass you in every way. They will usually have much more armor, hitpts and deal more damage. It seems like every enemy has area attacks, range attacks, teleporting and DOT effects.
    Game looks good. World is huge. Fun puzzles and exploration is rewarded.
    Now onto the terrible turn based combat which ruins what could have been an amazing game.
    Enemies of the same level will always outclass you in every way. They will usually have much more armor, hitpts and deal more damage. It seems like every enemy has area attacks, range attacks, teleporting and DOT effects. In a game with so many "classes" many skills are similar to others but just have different elemental damage. They all kind of end up being the same for the most part.
    You will be clinging to dear life near the end of most fights. Win and your armor and magic protection automatically spring back. While click on a simple bedroll and all your party is healed. Gone is the strategic planning in how to use your heals/skills/spells like in older D&D rpgs and Pillars of Eternity because they all have a turn counter. Gone is day and night cycles with resting and camping, rest and food meaning something.
    Many times enemies can hit you with range attacks but you can't hit them back. This is especially troublesome on stairs. Sometimes an archer can hit an enemy one turn and the next they can't but nobody moved. And no not due to smoke. Yeah smoke it annoying too. An enemy can be one square away but untargetable due to a square of smoke like it's a wall.
    Speaking of annoying, every single battlefield is always littered with fire, oil, poison, smoke, ice and anything else you can think of. Now this could have been a super cool way to create a dynamic tactical battleground, but since nearly every spells has splash effects that create these obstacles it gets out of control fast.
    Speaking of tactical. Your tactics are easily ruined when nearly every single enemy has a type of teleportation skill. There's no way to pin them or hold them down except by spamming knockdown, stun like effects to cancel one of their turns. You can't just strategically box them in.
    Strange that so many spells that would seem high level powered spells are available at level 2 like teleportation and resurrection. A party member dying should be such a rare thing (if you are playing against normal mobs at your level on average difficulty) but OS2 gives you so many resurrection scrolls and even gives you a way to craft them that death is common place and actually trivial. I don't even think there is a penalty for death... that's how you know the devs planned to kill you often.
    Crafting is fun at first but quickly falls behind what you get as loot. Then again I tried to discover things on my own with trying ingredients at random and finding books and didn't rush to a wiki for help.
    The quest log is a mess and not really good at helping you find the right one. No level # so you won't find out it's unbeatable until you reach that one fight... that's why we were given a retreat cop out to take us to the last waypoint, Sometimes quests have markers on the map, sometimes not. Sometimes the log tells you were to go next if you forgot. Sometimes not.
    One positive is that this game gives you free respecs for your character after you finish the first chapter. Why? Because you can choose attributes and skills so poorly that the game will be close to unplayable. Another example of poor balance.
    Finally. There are only 6 playable characters with stories. I found this kind of weak compared to similar strategy RPGs and your party maxes out at 4. Oh, and guess what? Due to one skill a solo character with no party can be just as powerful as a team of 4. If that's not unbalanced, I don't know what is.
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  29. Dec 17, 2017
    4
    I'm been a fan of the RPG genre for a few decades now and though this game is beautiful with some fun additions to those type of game, I can't agree with the often-heard declaration of this game being the best RPG of all time. In fact, I have quite a few issues with this game.
    But first I'll start with what I liked. The environment is beautiful and fun to explore. Exploration and the
    I'm been a fan of the RPG genre for a few decades now and though this game is beautiful with some fun additions to those type of game, I can't agree with the often-heard declaration of this game being the best RPG of all time. In fact, I have quite a few issues with this game.
    But first I'll start with what I liked. The environment is beautiful and fun to explore. Exploration and the discovery of secrets was the best part of the game for me. The unique characters provided are fun and interesting and each has unique skills that make basic remedial task of the game easier. Like the skeleton being able to switch to any race or the lizard being able to dig up treasure. The dialog trees are deep and thorough and involve many skills and abilities to advance in dialog which is cool. The voice acting is also great and adds to the believability of these characters. Your max party size is 4, and with 6 total unique characters each play through will be different.
    Speaking of party size, I found the max size small compared to type of opposition you will face in the game. I though it would increase over the game but after 50 hours of play, it did not. You will nearly always be fighting enemies far numerous than you and most will also be of an equivalent or higher level. The old trick of doing every extra mission to advanced further in experience by later levels didn’t seem to work very well in this game. At least that’s what I noticed by level 8 or 9. Even enemies of equal levels have far more hit points and armor than any of your character could have at a similar level. Well, it seems I’ve moved into the bad territory so here goes…
    The major problem I have with this game is the main problem I had with X-Com 2. It takes a game that should mostly be tactical and destroys any tactics you might have. Think you can take your fighter tank to pin down a couple melee fighters so your range attacker can shoot from afar? Nope. Every enemy has some type of teleportation effect that can move to your archer or magic user unimpeded. Even by level 3. It’s funny because I mention classes but there are not really any major class differences in this game. Every character can multi-class so every fighter can use range attacks, area of attacks, teleport and so on. When everyone is special no one is special. Bu-bye classes.
    The addition of destructible and dynamic battlefields is, at first, genius but it is taken way too far in this game. I liked how the game made use of seemingly trivial elemental effects, like rain and fog to change the battlefield. But when barrels of fire and oil are literally everywhere on the map (like in the middle of a forest), and every single range spell also has an area of effect, the battlefield gets littered with so much damage-over-time debris that each character can’t take a step without taking more damage. It’s pretty laughable at times. I guess that’s why there are so many teleport abilities, especially for enemies.
    This game doesn’t start out on level 1 and work to 20. It starts out at level 10 and calls it level 1 or 2. You are almost immediately introduced to resurrection scrolls and a way to craft them. That’s how often party members will be dying so there really is no penalty for it. A party member death should be a big deal in a game so devoted to story like this but it is treated as trivial and common place. Also, most spells do large amounts of area damage over time. Long gone are the days of level 1 magic missile being simple direct damage.
    You can screw up a build so bad for a character that they are almost unplayable. That’s why respecs are free by the end of the first act. A sign of poor design, in my opinion. Also, a sign of poor design is that a character can have just one ability that makes them as powerful as a team of 4. That’s so a couple buddies can play online and feel uber powerful without a full party needed. Makes me think this game is geared more for the multiplayer experienced instead of single player.
    Because this game has instant heal outside of battle with the bedrolls, battle difficulty is ramped to 100 to make things interesting. But that means they are excessively long and drawn out when same level enemies are far better equipped than you. And this is my biggest complaint with the game. The battles are so lengthy that you will need to dedicate hundreds and hundreds of hours to complete this game. That might be fine for some people. I just didn’t find myself liking this game enough to punish myself for that long.
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  30. Sep 15, 2017
    4
    Another overrated isometric rpg that tries to cash in on nostalgia. The original was a very mediocre game. It was very slow, with a stupid and boring story, and combat which was tedious and grindy. The sequel fixes nothing except better graphics and some better writting.

    This game appeals to a vocal minority of neckbeard nerds who think the apex of rpg gaming is what they played when
    Another overrated isometric rpg that tries to cash in on nostalgia. The original was a very mediocre game. It was very slow, with a stupid and boring story, and combat which was tedious and grindy. The sequel fixes nothing except better graphics and some better writting.

    This game appeals to a vocal minority of neckbeard nerds who think the apex of rpg gaming is what they played when they were teens. Thankfuly this niche is shrinking so games like these will dissappear eventually.

    If you want a good rpg, play Witcher 3. Avoid this unless you want to waste your life on reliving your childhood.
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Metascore
93

Universal acclaim - based on 72 Critic Reviews

Critic score distribution:
  1. Positive: 71 out of 72
  2. Negative: 0 out of 72
  1. Mar 1, 2018
    95
    If Divinity: Original Sin 2 had only been an enormous single-player RPG, it would still be far better than most of what you could compare it to. The fact that it has such well-implemented co-op and a user-friendly game master mode gives it a tremendous amount of value at a time where such a thing can feel like a rarity. Even if you never touch all of its various components, you'll still be left with a role-playing game that exemplifies the best aspects of its genre.
  2. LEVEL (Czech Republic)
    Feb 16, 2018
    100
    From a great story to a difficult fight, from a beautifully created world to an excellent multiplayer, Divinity: Original Sin II is a unique game offering an unforgettable experience. Despite some mistakes, another RPG giant was born. [Issue#279]
  3. Jan 22, 2018
    90
    For those looking to get into cRPGs, and even for those just searching for a great RPG, Divinity: Original Sin II is heartily recommended. It has all the virtues that fans of the subgenre have extolled and wraps them up in a way that is much friendlier to newcomers than every other title I've tried. Combine that with fantastic writing, a highly engaging combat system, and great design, and you have another standout RPG in a year packed full of them.