User Score
5.4

Mixed or average reviews- based on 31 Ratings

User score distribution:
  1. Positive: 9 out of 31
  2. Negative: 11 out of 31
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Dec 9, 2010
    4
    While the game is visually stunning, the excessive amount of wall jumping and the rather bad camera system pretty much ruins this game. I don't understand why they felt the need to make this Tron: Evolution of Persia. I have finally given up after spending the last 30+ minutes trying to do a stupid wall jump and I'm probably not even 50% into the first chapter. Grave, grave disappointment.
  2. Jan 3, 2011
    4
    Preface: I am a LIFELONG fan of the TRON franchise.

    A guy on meta-critic pretty well nailed the game description. This is a visually stunning, cyber-punk version of Prince of Persia. There isn't any really dynamic gameplay. Learn next objective, run there while doing some fancy acrobatics along the way, fight progressively harder bad guys, repeat. It's very linear and the biggest
    Preface: I am a LIFELONG fan of the TRON franchise.

    A guy on meta-critic pretty well nailed the game description. This is a visually stunning, cyber-punk version of Prince of Persia.

    There isn't any really dynamic gameplay. Learn next objective, run there while doing some fancy acrobatics along the way, fight progressively harder bad guys, repeat. It's very linear and the biggest challenges (for a PC player) come in the form of the awkward control scheme due to the game being a console port. There are no puzzles to solve or mysteries to unravel. Everything will be spoon fed to you if you just walk forward.

    The PC Gamer Perspective
    The controls in this game are a pretty big 'F YOU!' to PC gamers. This game is meant for console play and the devs clearly gave PCs the back seat when they developed the control scheme. Think something like Devil May Cry or God of War. They work great on a controller but SUCK with a mouse/keyboard. The game developers didn't even bother to change the weapons tutorial information to display mouse/keyboard information or even more than one type of controller. So if you want your tutorial to tell you something other than XBOX 360 control scheme, well, you're SOL. I imagine that online play is console players owning the crap out of PC players and reveling in what they can't do with FPS games where PC players rule the roost.

    But what about all the cool TRON universe stuff?
    Oh, you mean stuff like light cycles, tanks & disc combat? Yeah, there's that stuff too. Light cycles is totally linear sequences in single player play where you get to deal with dodging things, occasionally killing another NPC, and falling to your death or running into things 892384 times because of the responsiveness of the controls being so awful and nearly binary (in a bad way). Tanks is totally linear as well, but slow. You shoot at a few things, move forward, shoot more, etc. You get a main gun and an alternate fire that's based on which disc you have equipped. There are no challenging tank sequences.

    Character/avatar combat? Ah yes... combat. Like the whole game, it's 3rd person rotating perspective in which you have to master a bunch of acrobatics and combos to really have a prayer at surviving. Nearly every acrobatic action you must take starts with a run/sprint, so that means you're almost always going have a finger clamped down on that button. You will not survive unless you become adept at frequently vaulting onto or off of the various objects which grant you health and energy. There is no "auto-run".

    As the game progresses, you are fed progressively more frustrating mixtures of enemies that are weak to one type of weapon or attack while highly resistant to others. By chapter 3 you are regularly dealing with mixes that are effectively opposites. Enemies A, C & E will be vulnerable to weapon Y and highly resistant to weapon X, and enemies B, D & F will be just the opposite. As your adeptness at weapon switching increases, the game merely increases the rate at which the waves of them come at you. Get used to tactics which scatter your enemies so you can deal with them in smaller numbers or you will get slaughtered by the sheer volume of discs hitting you or melee attacks ripping you apart. I hope you took notes on who's vulnerable to what and I hope you're good at spotting the differences in appearance. I was playing on a 50" television and sometimes had trouble telling the difference between the guys vulnerable to bombs vs a guy vulnerable to parries or heavy disc.

    Story
    Disappointingly mediocre just like the one in TRON: Legacy.

    Overall
    I give this game a 4/10. It's pretty, but the story is lacking, the gameplay is too linear, the acrobatics to go all sorts of otherwise inane places get annoying and the combat is less about being unique, awesome and intense than it is about just plain beating you down with overwhelming odds.

    As a lifelong fan of the TRON franchise, this one is a disappointment. I had more fun playing TRON 2.0 (2003 or so PC release).
    Expand
  3. Dec 17, 2010
    2
    Good example of "We`ll use U3 Engine without any good idea for game". Gameplay does not exists in this "game" at all. Ugly try-to-jump-and-break-you-keyboard platformer, without any inspiration. Inconvenient controls, try to hold ctrl+w+f at the same time. I`m thinking that game does not worth the money spent.
  4. Jan 14, 2011
    2
    If you're going to port a console game... make it more challenging and get the controls right... oh yeah, stop limiting the viewpoint perspective. What they should do is develop the game for the pc and then dumb it down for the console... not the other way around. Don't buy this one.
  5. Dec 26, 2021
    2
    The only game I ever refunded. The gameplay was quite shallow, with only basic customization and little to no combos/tactical choices besides mashing attack. Boring levels. Boring story and only like 5 hours of it. The only postgame was multiplayer, and aside from a handful of maps and only two vehicles... yeah, there wasn't much fun to be had.
Metascore
57

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 11
  2. Negative: 1 out of 11
  1. PC Games (Russia)
    Mar 21, 2011
    55
    The visual design is delightful and the soundtrack is highly recommended for separate listening. Unfortunately, it's not much of a game. [Feb 2011, p.94]
  2. Feb 25, 2011
    53
    Propaganda Games failed to create anything that even remotely resembles the brilliant TRON 2.0.
  3. PC Format
    Feb 22, 2011
    51
    A film tie-in that's above average for tie-in games, but that only means it deserves to be quietly de-razzed. [Mar 2011, p.108]