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8.5

Generally favorable reviews- based on 5383 Ratings

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  1. Dec 24, 2013
    10
    This is one of the best games of 2012. Simple incredible, almost perfect. Plot gripped me from the very beginning. Amazing combat and especially stealth system. Try hardest difficulty with no kill anyone. Also try to gather all coins in the game it was very hard and very entertaining!
    The only thing that saddened me is the ending feel quite empty and does not explain anything. Anyways,
    This is one of the best games of 2012. Simple incredible, almost perfect. Plot gripped me from the very beginning. Amazing combat and especially stealth system. Try hardest difficulty with no kill anyone. Also try to gather all coins in the game it was very hard and very entertaining!
    The only thing that saddened me is the ending feel quite empty and does not explain anything. Anyways, the game is great, I am waiting for DH2
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  2. Dec 21, 2013
    10
    After finishing the game, I was not that much impressed with the storyline. The gameplay however, was totally different story. I love freedom in games. If you are looking for game like Hitman: Blood Money combined with Deus Ex, then this is the game for you. Everything is permitted. You have to ability to chose the location, the weapon, the person, the powers, the amount of guards and evenAfter finishing the game, I was not that much impressed with the storyline. The gameplay however, was totally different story. I love freedom in games. If you are looking for game like Hitman: Blood Money combined with Deus Ex, then this is the game for you. Everything is permitted. You have to ability to chose the location, the weapon, the person, the powers, the amount of guards and even the route towards your destination. The game watches how you play, if you play stealthily (kill little to no guards, don't blow stuff up etc.) or gun's blazing (blow everything, nothing survives etc.) the game adapts itself. If you play stealthily, the missions further on will contain less security, if you gun's blazing on the other hand, you will have to fight an entire army.

    All and all, It was a satisfying game and very recommendable.
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  3. Dec 13, 2013
    10
    This is the best game I have played to date. This is the best stealth-action game available today and I would recommend it to everyone! You can play however you want, if you want to run through the level and kill every single person you see, you can do it. If you want to sneak around and not let a single person know you were ever there, you can do it. And if you want to take your time toThis is the best game I have played to date. This is the best stealth-action game available today and I would recommend it to everyone! You can play however you want, if you want to run through the level and kill every single person you see, you can do it. If you want to sneak around and not let a single person know you were ever there, you can do it. And if you want to take your time to walk around, look at the beautiful detail in the game, you can do that too. This is a must play game for all gamers. Expand
  4. Dec 7, 2013
    10
    Dishonored is one of the most thrilling games I have ever played. There are different ways to complete the game. Stealth, assassinating, or both. Dishonored is my game of the year.
  5. Dec 6, 2013
    6
    Sadly, Dishonored feels like nothing but wasted opportunity to me. This is totally personified by the upgrade system or lack there of.

    This upgrade system leads into the next issue I have which is the "collectibles" aren't exactly optional, these come in the form of "Runes" and "Bone Charms" Runes being a currency for your upgrades, bone charms allowing you minor upgrades, these so
    Sadly, Dishonored feels like nothing but wasted opportunity to me. This is totally personified by the upgrade system or lack there of.

    This upgrade system leads into the next issue I have which is the "collectibles" aren't exactly optional, these come in the form of "Runes" and "Bone Charms" Runes being a currency for your upgrades, bone charms allowing you minor upgrades, these so called collectibles are completely negated when you are given a utility known as the heart. This points out any one of these collectibles in the area no matter your proximity. I'll bet the designers who had to hide those collectibles were pissed when the gadget designers added the heart...

    The story is average although there's a twist you'll see a mile and a half away. Character development in this story is minimum which I've come to expect from most triple A games. You'll know who the main baddie's going to be before the word dastardly can slip through your lips.

    Gameplay has the usual stealth/stab-em up gameplay, get behind an enemy stab them. Dishonored DOES try to mix this up but falls at the first hurdle and knocks out it's teeth as it add's powers.(gifted by a mysterious being known as "The Outsider" who stirs some intrigue but then doesn't amount to anything but a narration/exposition vessel) These powers seem to completely break the stealthy pacing there should be in stealth games as the first power you're given allows you to warp up behind any enemy and stab them. A lot of the upgrades seem to be fairly useless as well, the only ones you really need is the aforementioned "Blink" warp spell, and the "Possession" spell which is self explanatory really. It allows you to possess an animal and at level two a human.

    The level design is strange as it tries to trick you into thinking that the level is larger than it actually is by giving you multiple routes, which are the usual stealth game cliches of vents, front door, rooftops.

    The game also decides to throw in a morality system which will completely up the way you play, making you load up a save because you accidentally killed someone and that might make you get the bad ending. This in turn ruins the gameplay feel that I think Arkane were going for, the type of gameplay that can jump from stealth to combat in an instant, this is definitely the case with some of the items and upgrades such as spring razors and clockwork grenades, as well as the "Blend time" spell which allows you to slow down or entirely stop time at the cost of a lot of mana. This morality system is also thrown in with "Special actions" which aren't so special at all really as they don't seem to affect the outcome of the ending, a character will mention it to you once right after you've done it and it will never haunt you again.

    Finally, the pacing of the game is what really kills it for me, as like many games at the moment, it sends you back to a hub area at the end of each mission to buy upgrades and items, this felt completely unneeded as there is actually some stores in the mission areas that can't upgrade anything.(Blatantly so you'll have to wait to go back the hub) I feel this may be to drag out run-time as it clocks in at a rather short 10-12 hours (WITH most collectibles as I began to rush near the end as I was getting bored.)

    Dishonored gains a 6/10 for me as it can clearly be seen the devs were trying, and under the stress of a new IP they could have possibly been rushed a bit. I feel if a sequel is made all issues will be ironed out and the devs might even try to innovate instead of play it safe.
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  6. Dec 6, 2013
    10
    For Dishonored if you run through the area stabbing everyone you see you are playing the game entirely wrong Dishonored is a game that wants you to take your time instead of running in through the front entrance of a building you can choose to go in stealthily in some levels of the game there are almost 10 different ways of going in for example you can use possession on an animal (orFor Dishonored if you run through the area stabbing everyone you see you are playing the game entirely wrong Dishonored is a game that wants you to take your time instead of running in through the front entrance of a building you can choose to go in stealthily in some levels of the game there are almost 10 different ways of going in for example you can use possession on an animal (or human) and sneak in through an air duct or you can use teleportation to climb the building itself.

    Dishonored also holds a trait on how skilful you are at holding the urge to kill someone who is really annoying your way through you can basically go through the whole game without killing a single person doing this can produce a better outcome at the end of the game.

    Dishonored itself is different because instead of awarding you for killing people and completing the game it gives you consequences, its a smart system that will change how you will think the next time you will play.

    Dishonored is a masterpiece and will keep you occupied for well over 50 hours.
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  7. Dec 3, 2013
    10
    This is just one of the best single player games i have ever played its still a port for the pc but its really well done and it doesnt feel like it the story is really good and i like the fact that some characters reaction and the ending change depending on how you play the game, (i must say all endings are great) and the game play its really good cause you can go on a killing rampageThis is just one of the best single player games i have ever played its still a port for the pc but its really well done and it doesnt feel like it the story is really good and i like the fact that some characters reaction and the ending change depending on how you play the game, (i must say all endings are great) and the game play its really good cause you can go on a killing rampage or play like a ghost and they both feel really natural, playing this game i felt 10x more like an assassin than in any of the assassins creed games. 10/10 really recommended. Expand
  8. Nov 29, 2013
    8
    Although I like this game a lot. It feels very unpolished. There is a lot of screen tearing and the textures look terrible. This was made in 2012, and looked outdated even when it was released. The game is very rewarding in its stealth mechanics, yet it seems rushed. I cant explain it but everything graphically and gameplay wise seem unfinished. Even with these problems I have fun withAlthough I like this game a lot. It feels very unpolished. There is a lot of screen tearing and the textures look terrible. This was made in 2012, and looked outdated even when it was released. The game is very rewarding in its stealth mechanics, yet it seems rushed. I cant explain it but everything graphically and gameplay wise seem unfinished. Even with these problems I have fun with this game and it deserves multiple playthroughs. Its absolutely worth your time, and a sequel is well deserved as fixing this games issues in another installment of the series will make it perfect. Collapse Expand
  9. Nov 25, 2013
    8
    Lots of fun but doesn't quite reach its potential. Game movement and fighting are fun, but too easy. One power (the rats power) basically makes all other offensive options unnecessary. Graphics are fine for gen 3 consoles but looking very 2008 on the PC. Story is passable.
  10. Nov 17, 2013
    10
    Awesome game, probably the best stealth game ever.
    Really hope they make Dishonored 2.
    The only thing I didn't like was how short it was, I finished the game in like 3 days, non-detection and non-lethal.
  11. Nov 17, 2013
    8
    This game is a lot of fun. It has a lot of elements similar to Thief. So if you like that series you will like this. The most unique and engaging part of the game for me is the ability to take multiple paths to the same objective. It gives the feeling of freedom, which for stealth is absolutely key. The story is also a nice twist on usual boring game narratives. I enjoyed this game a lot.This game is a lot of fun. It has a lot of elements similar to Thief. So if you like that series you will like this. The most unique and engaging part of the game for me is the ability to take multiple paths to the same objective. It gives the feeling of freedom, which for stealth is absolutely key. The story is also a nice twist on usual boring game narratives. I enjoyed this game a lot. There were a few times where I got frustrated while trying to do some badass steath attack that turned me off for a day or two, but I always came back. A game well worth playing. Expand
  12. Nov 9, 2013
    9
    I cannot deny my love for this game, and it's been a long time coming for a review. Also, I am not being paid to do favorable reviews FOR ANY GAME. That is the most garbage, disgustingly cynical, and annoying thing any gamer would think about other people. It's strange too, because Dishonored is exactly what cynical gamers wanted, but apparently even that is not good enough, so let themI cannot deny my love for this game, and it's been a long time coming for a review. Also, I am not being paid to do favorable reviews FOR ANY GAME. That is the most garbage, disgustingly cynical, and annoying thing any gamer would think about other people. It's strange too, because Dishonored is exactly what cynical gamers wanted, but apparently even that is not good enough, so let them drown in their own sea of irony they created themselves by crying about how games are awful now compared to retro or older games. Moronic retro hippies, gosh darn it! I bet if this was a sidescroller pixel game, they'd think it was amazing. Idiots.

    Alright, now I got that off of my chest, let's talk Dishonored. I had this game for awhile already, but it earns some of my highest accolades for being the only stealth game I enjoy immensely. I don't like stealth games, for the most part, but this somehow reeled me in. First, I was immediately drawn in by the beautifully rendered setting. A dark sort of steampunk setting where instead of steam as a powersource, it's whale oil. Within this setting, you have absolute freedom to choose where you want to go, and when. There are hidden items everywhere in these places, and loot lovers like me eat that right up! However, it is mostly in a controlled, smaller environment that never feels too linear. Each mission within these areas can be completed in any way you want as you have so many awesome abilities, equipment, and accessories to help you with them. The combat is annoying and honestly far too difficult, even with my favorite spell, Slow Time, but you have that choice! I just hope you find a better way to deal with foes if you want to go on a murder spree. Otherwise, prepare for annoying cheapshots every second during combat!

    Also, your choices do matter in these environments. It makes you think hard about killing, and whether or not it is the right thing to do. You can change the course of the game by these decisions, with some choices causing more of the zombies called "Weepers" to appear in later areas, or security to greatly tighten in other areas. Each area, by the way, being a mission. But even then, you can take a break from the tough decision making and go on plenty of side missions, which is an awesome bonus! You can even spend your hard earned money on upgrades, which is also great as well. I am a fan of that kind of game mechanic!

    Anyways, Dishonored, as well as all of its DLC, is amazing. If you don't like it, then so be it. Just be careful, because Corvo might be in the dark, waiting to punish the haters.
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  13. Nov 8, 2013
    8
    The story was boring but the gameplay was fantastic, this game forced me to give the upcoming Thief game a second thought. Also can we stop the sexist sacrifice of women for male retribution.
  14. Nov 2, 2013
    0
    Sadly, I can only join the detractors and critics of this game, and maybe also go further...

    I have rarely seen such a wasted opportunity, a great setting, many charming ideas, all finished in such disappointing performance, so poor and fragile. The game is flat, boring, loses in almost every point of view with the best of the actual adventure/stealth market. Playing it after
    Sadly, I can only join the detractors and critics of this game, and maybe also go further...

    I have rarely seen such a wasted opportunity, a great setting, many charming ideas, all finished in such disappointing performance, so poor and fragile.

    The game is flat, boring, loses in almost every point of view with the best of the actual adventure/stealth market.

    Playing it after finishing "Bioshock Infinite" is a sort of pain, and quite a shock...

    And this is not the worst part!

    I give 0, because in one of the first missions, a serious bug (found and reported by the community several months ago) has still not been resolved!
    I've lost 5 hours of play on it!

    I will try to get a refund, because have been years, since something of this has happen to me, and frankly I feel cheated.

    There are not other words...
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  15. Oct 24, 2013
    10
    Even a year on there is still a stack of replay value. Dishonored is often touted as a "spiritual successor" to Thief but in reality it's so much more. I loved the Thief games but going back to Thief after playing Dishonored is like going back to the original Wolfenstein after playing Unreal Tournament 3.

    The main campaign admittedly feels short but there's so many ways you can play
    Even a year on there is still a stack of replay value. Dishonored is often touted as a "spiritual successor" to Thief but in reality it's so much more. I loved the Thief games but going back to Thief after playing Dishonored is like going back to the original Wolfenstein after playing Unreal Tournament 3.

    The main campaign admittedly feels short but there's so many ways you can play through it without feeling stale that it more than makes up for it, and both DLC packs are top notch.
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  16. Oct 24, 2013
    10
    This is a fun game. Great story line and great graphics. the DL content was even fun. there's so many ways to play this game that you'll make repeat runs thru it. I got the game and the dl content on steam for a great price. If you have a mid level gaming pc with a decent card. Go get the GOTY edition of this. you won't be disappointed..
  17. Oct 23, 2013
    8
    Dishonored proves to be a strong stealth game: it's one of the fewest stealth games that puts creativity to the gameplay. It is a revolution, but it doesn't perform the revolution perfectly. It offers a highly intelligent gameplay, with some limitations. Story-wise and graphics-wise isn't anything special, but all what matters is the gameplay.
    It's a welcome challenge to use the unique
    Dishonored proves to be a strong stealth game: it's one of the fewest stealth games that puts creativity to the gameplay. It is a revolution, but it doesn't perform the revolution perfectly. It offers a highly intelligent gameplay, with some limitations. Story-wise and graphics-wise isn't anything special, but all what matters is the gameplay.
    It's a welcome challenge to use the unique powers to eliminate enemies. It provides an unique experience, and makes you think for a creative way to kill enemies. It will also follow your taste of gameplay: either you kill hiding on the shadows, or you just go kill everyone while being detected. Combine that, with the sweet looting and with the linear, but interesting exploration, you've got a great game. And, thankfully, the game has replay value.
    But the experience isn't that special, having a slightly short campaign (it took me about 10-12 hours), and the sometimes claustrophobic nature seeming a steal from Bioshock. It's just nothing new with the imerssivness of the game.
    Dishonored is a great game. It may not realize all your wishes, but it does satisfy. (Final Score: 8.46)
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  18. Oct 12, 2013
    10
    I really enjoyed the game at all, i played it like three times in all the levels for check out what was different and of course the DLCs were so cool the whole story is just incredible...hope we'll get another DLC like the last one.
  19. Oct 12, 2013
    8
    an amazing little stealth first person stab them up with a less than par story but none the less a game you can dive right into and enjoy easily a definite recommendation from me
  20. Oct 1, 2013
    9
    Dishonored is the best stealth-game available. It also have a very cool steam-punk setting and nice rpg-elements.The story is ok, but the missions the story provide a backdrop for are excellent.
  21. Sep 27, 2013
    10
    I don't know what to say.
    Great story, they perfected it.
    The whole stealth mode is awesome and the weapons you have are epic.
    You will need skill to pass this game on normal or hard.
  22. Sep 25, 2013
    8
    This review contains spoilers, click expand to view. Now,many people have touched upon the good elements of this game,so I won't go into any detail with those. The stealth and action elements,your abilities, all of them are well designed. I would also like to point out that this is one of the few games that makes first person platforming enjoyable for me. Textures may be a bit low res,but the visual design is very good. But that's not why I'm writing this review.The reason for that is massive flaw in this game,which prevents me from rating it at 10/10, and so far I haven't seen many reviewers touch upon it. "Dishonored" tracks your "chaos" as you complete your missions.Now,as I started playing I was not exactly sure how this worked,but I had heard from friends,that the less people you kill,the better the ending will be.And that's what I did.I have not killed a single assassination a target,except for Lady Boyle and in the end I still get the sh*tty,depressing f*ck you ending.So I looked up this chaos system on the game';s wiki and guess what. It doesn't matter that much if you've chosen to neutralize your target in a non-lethal fashion,it's all about how many guards you kill.Okay,that has got to be the most retarded idea in the history of mankind.First of all,the city is in complete chaos.There are killer rats,infected people that have gone insane and gang members that attack anyone on sight.People would know If I killed,for example,the high overseer,but how in the name of f*ck would they know how many guards I killed how.It makes no sense.Secondly,if you want to follow this path you're pretty much screwed.It says in the wiki,that you need to kill less than 20% of the guards in the are if you want to have low chaos,and beleive me,that's easier said than done.I never started any major massacres or something,just killed guards that were directly in my way and nearly impossible to sneak by.Now there is a way knock your enemies unconcious,but it's a pain in the a**.The first way to do it is to sneak up on them and strangle them,but that takes like five seconds and makes it very easy for you to be detected doing so.There wasn't bullsh*t like this in "Deus Ex:Human Revolution",hell there it was actually more quiet to perform a non lethal takedown.The second way is to use sleeping darts,but those are not that common,so you are forced to spend your money on them and to save them for enemies,which are hard to get behind.This whole system is flawed beyond belief.They could have atleast given you some kind of neutral ending,but no,if you want the good ening,you either have to be very patient or play the game on easy.This really,really spoiled the experience for me. Expand
  23. Sep 24, 2013
    10
    I cannot think of a single bad thing to say about this game. It's the perfect blend of Deus Ex and Bioshock, within a detailed, immersive world with its own interesting backstory told throughout the game. Playing as an agressive gunsligner is fun. Playing as a sealthy backstabber/choker is fun. The designers took great care to make both playstyles viable and a blast to play.
  24. Sep 24, 2013
    8
    A very good game, with an excellent engine. The plot is interesting and convincing, the setting is unique enough to make it enjoyable and worth remembering. Gameplay is really remarkable. The only flaw is the length if the main campaign and the two DLCs were to be combine I think I'd give the whole game a strong 9, maybe 9,5.
  25. Sep 23, 2013
    9
    Although slow-going at times, Dishonored has a creative plot that keeps the player interested through pure intrigue, even in parts where the proceeding is a little ponderous. Needless to say, the graphics are beautiful (though I am a bit biased in favor of 1800s decor as it is), and the mechanics are quite fluid. As previously mentioned, the game has the potential to get boring for someoneAlthough slow-going at times, Dishonored has a creative plot that keeps the player interested through pure intrigue, even in parts where the proceeding is a little ponderous. Needless to say, the graphics are beautiful (though I am a bit biased in favor of 1800s decor as it is), and the mechanics are quite fluid. As previously mentioned, the game has the potential to get boring for someone looking for a simple shoot-em-up action game, but there is a reason the game is classified as "stealth." When played with the appropriate attention span and attention to detail, this game provides a stunning positive experience. Expand
  26. Sep 19, 2013
    10
    Dishonored has a great immersive atmosphere to the player when doing anything from missions to side quests. You have a little "free time" option where you can walk around, talk to people, buy items or upgrades for Corvo. You wield two weapons at a time. A trusty blade in one hand and a weapon of your choice in the next. Summon swarms of rats upon your enemy, stealthily take them down, orDishonored has a great immersive atmosphere to the player when doing anything from missions to side quests. You have a little "free time" option where you can walk around, talk to people, buy items or upgrades for Corvo. You wield two weapons at a time. A trusty blade in one hand and a weapon of your choice in the next. Summon swarms of rats upon your enemy, stealthily take them down, or sneak right past them. You have a big variety of magic uses, weapon uses, and tactics. The game features a "decide your fate" type of story so every little action you make, killing civilians, enemies, or even saving them, they may comeback later and change the story. With alternate endings anything is possible. You decide the entire game. Beware though, not everyone is a friendly as they seem. Expand
  27. Sep 19, 2013
    7
    Since the 'sneak em up' genre rarely sees many new additions I was quite excited for the release of this game. While it's a welcome addition to the genre a new 'Thief' it is not. The story is rather predictable and the 'chaos' rating of the city is a strange way to go about implementing some sort of morality system. The player is generally overpowered even on higher difficulty settingsSince the 'sneak em up' genre rarely sees many new additions I was quite excited for the release of this game. While it's a welcome addition to the genre a new 'Thief' it is not. The story is rather predictable and the 'chaos' rating of the city is a strange way to go about implementing some sort of morality system. The player is generally overpowered even on higher difficulty settings and the range of available powers heavily favors players who want to chop their way through the game rather than relying on nonviolent methods. The atmosphere, while good does not rival that of the progenitor of the sneak em up genre 'Thief'. However there are many notes, books, and letters that flesh out the history of the world. The graphics which I don't consider to be that important are fine, but nothing to write home about given what can be done with modern graphics technology. The game contains only 10-15 hours of gameplay so I'd suggest getting it for 10-15 dollars to maximize the bang for your gaming buck. Expand
  28. Sep 15, 2013
    3
    HEY! its Dishonored you know there's a reason for that name because it dishonors the thief series with this new Thief game coming out people have been stupid enough to say its a rip off of Dishonored well the fact is that the first Thief game came out in 1998 the second one was 2000 and the third was 2004 so as you see its much older then this garbage, also lets talk about how you have toHEY! its Dishonored you know there's a reason for that name because it dishonors the thief series with this new Thief game coming out people have been stupid enough to say its a rip off of Dishonored well the fact is that the first Thief game came out in 1998 the second one was 2000 and the third was 2004 so as you see its much older then this garbage, also lets talk about how you have to go to someone to take you to a location Thief doesn't do that you have to get there your self, the only thing i liked about this game was a bit of its story when your getting framed for the murder of the queen (but it doesn't help his case if he turns into a murderer afterwards tho) but still in this the hiding is rubbish, Thief did it right by letting you hiding in the shadows but come on Dishonored if your going to copy everything from Thief why not that!it's a really good mechanic you get in tensed because they could be standing in front of you and your just panicking that they don't see you, it just makes the game fun also people would sneak more then just run and kill everything, we need something to get us away from all the call of duty kids at the moment and this game will not do it... BUT MAYBE THIEF WILL! Expand
  29. Sep 14, 2013
    10
    This game is pure gold. The story is amazing and the gameplay is great. The stealth is good as well. and the multiple parts and different choices give variety to the game.
  30. Sep 13, 2013
    9
    This game is knock-out, I truly enjoyed the three playthroughs; each time trying a different method to complete the game's sensational story. The latest play through I done without being seen or killing anyone, I really appreciate the depth and challenge in the game even though it has no leveling up system it feels as if you are actually Corvo the Lord Protector who has been stitched upThis game is knock-out, I truly enjoyed the three playthroughs; each time trying a different method to complete the game's sensational story. The latest play through I done without being seen or killing anyone, I really appreciate the depth and challenge in the game even though it has no leveling up system it feels as if you are actually Corvo the Lord Protector who has been stitched up for the murder of your protectee. I felt genuine hate from my prosecutors, I wanted to punish them. this game really makes you think about morality, do you go in and cut down the innocent plague victims and the guards 'just following orders' or do you spare them and make examples of the kingpins and dictators. the game even gives you an alternative to killing you can make them 'disappear' into the night never to be seen again. The game chaos system is a well meaning but flawed system, for example when nearing the end on my first play I had to fight my way through a map this changed the outcome of my game because i had to kill, it should have taken if you were defensive or offensive into account. The games story is well written if a tiny bit predictable at times, the major U-turn in the game made me feel a like I had been taken for a fool for the second time and made me bay for the blood of the figures behind it, this game is one of a dieing breed; it makes you think and consider your options, figure out different routes while be still thoroughly entertaining and engaging, this game is one of the few titles that will be remembered with rose tinted glasses in years.In my opinion this should be in a top for top games of the 21st century (Alongside the Mass Effect series and Elder Scrolls) Genuine must have. Expand
  31. Sep 9, 2013
    9
    Unlike the overrated Bioshock Infinite, or really any game released in the past 7 or 8 years, Dishonored is a real video game. This is what people expected back in the '90s, this is like Deus Ex, System Shock, all the games that weren't shallow and didn't use fancy gimmicks to lure the masses in. Dishonored is a short game, you can run through it about an hour if you really wanted to. ButUnlike the overrated Bioshock Infinite, or really any game released in the past 7 or 8 years, Dishonored is a real video game. This is what people expected back in the '90s, this is like Deus Ex, System Shock, all the games that weren't shallow and didn't use fancy gimmicks to lure the masses in. Dishonored is a short game, you can run through it about an hour if you really wanted to. But why would you? There's a world here, a story here, a living breathing setting that's like an open book. You can breeze through it without a care in the world, or you can peel through the pages one by one carefully absorbing every detail. If you're like me, you fall somewhere in the middle, like an average gamer would. The problem with Dishonored is that it was released too late. Gamers today expect action, linear corridors and lots of hand holding that tell them where to go and what to do. They expect games to keep this hand holding up for hours on end, so they can get their money's worth and call it a day. Dishonored doesn't do that. It's not your babysitter. It throws you into a world and doesn't say a word. You can explore every detail, or you can slaughter everything you see. The playstyles here are endless. Sneak through unseen? Why not slaughter every living creature on a rampage? Choke everyone out? Why not stealthily slit their throats and hide the bodies? Something for everyone, I assure you. Dishonored is a magical game. Almost perfect in the context of "video game". It engages the player to assume the role of a virtual character and interact with a world, it's entertaining and wholesome, you just have to believe it, and then find it. The gamers of today are too used to linear corridors, they should broaden their horizons, explore a little and experiment. I clocked in 25 hours of this game, without the 2 major DLC. With those, you're looking at about another 8 hours each. Dishonored is a terrific, near-perfect game. If the story wasn't complete garbage, it would be the epitome of gaming. Expand
  32. Sep 8, 2013
    9
    Dishonored. What a story, what a game. It seems that anything Bethesda issues becomes success.
    In order to keep it short. Story is fantastic, diluted in beginning but later on shines like a diamond. I started the game on very hard mode with an objective to finish a game without killing hostile or civilian. However, the kidnapping of little girl and betrayal by your ''allies'' changed my
    Dishonored. What a story, what a game. It seems that anything Bethesda issues becomes success.
    In order to keep it short. Story is fantastic, diluted in beginning but later on shines like a diamond. I started the game on very hard mode with an objective to finish a game without killing hostile or civilian. However, the kidnapping of little girl and betrayal by your ''allies'' changed my mood from stealth thief to stealth assassin. I wanted justice. And that is what happens when the game is good. It changes your objectives and affects your gameplay. Like a good book. Once you finish it, you feel sorry there is no extra page somewhere hidden or you hope for a sequel.
    I will give 9,0 to Dishonored. The graphics is not top notch, and characters should have been better detailed, however everything else is pure 10.
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  33. Sep 8, 2013
    10
    I have never heard the name of the publishers as much as the more over-rated publishers out there but this game is by far the most awesomely built game of the year and it takes less disk space compared to the over-rated useless games releases this year
  34. Aug 30, 2013
    9
    Dishonored is absolutely great piece of work and I really can't understand how it's possible that someone can give this game a mark lower than 7. The only 1 thing I don't like is game's length. It's short and took me something like 15 hours. Of course we can pass the level again and again. There are many different ways we can pass this game and that's the biggest advantage.
  35. Aug 28, 2013
    10
    This has to be one of the best Waste of time I have ever spent my Computer. I have enjoyed this one to the Max.

    I know some will say Graphics could be improved, but I say to them game play is more important that Graphics, and there is nothing wrong with the Graphics of this game in any way that detours from the story or immersion. [ I will say the Girls in the game are some very ugly
    This has to be one of the best Waste of time I have ever spent my Computer. I have enjoyed this one to the Max.

    I know some will say Graphics could be improved, but I say to them game play is more important that Graphics, and there is nothing wrong with the Graphics of this game in any way that detours from the story or immersion.

    [ I will say the Girls in the game are some very ugly choices in graphics design, but this is more of an artistic choice of the makers I believe than there actual talents at making pretty girls.]

    1. If you like stealth games this is near if not at the top of the list.

    2. If you like aggressive play, melee, ranged, explosive. again this is near or at the top of the list.

    3. if you like plot twists, and optional choices in how to do a level, then this is at the top of the list.

    4. if you like having some alternate ending's according to your choices, this one has that. Which makes replaying it a must
    not only for the choice's in endings, but also for the many, many optional ways to beat a level.

    5.The DLC's are actually worth the money, and as good as the original, with many twists.

    6. Hands down one of the best games I have played in years. I wish I could give it a higher score
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  36. Aug 21, 2013
    9
    A surprisingly good game. I was afraid of sneaking and those sneak-achievements, but after playing a while, it became a nice experience. Now, I can hardly imagine to play it violently.

    The graphics is acceptable, the mechanics is good and the music is non-intrusive, except when it sounds too similar to the "you have been detected" sound. The music brought up some nice Fallout 3/NW
    A surprisingly good game. I was afraid of sneaking and those sneak-achievements, but after playing a while, it became a nice experience. Now, I can hardly imagine to play it violently.

    The graphics is acceptable, the mechanics is good and the music is non-intrusive, except when it sounds too similar to the "you have been detected" sound. The music brought up some nice Fallout 3/NW memories.

    One thing I kind of missed is the in-game progress on the collectibles and kill/detected counts; the collectibles show up temporarily, but the counts are shown only between missions, that is, hourly long missions.

    Once played through, the locations can be easily memorized; in a achievement-hunter-friendly way, but what annoyed me somewhat were the unskippable boat-landing sequences.

    I would give it 8.5
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  37. Aug 21, 2013
    9
    Dishonored all in all is a well built game. At first it seems like it would be more fun to go through the game killing with all your fun little killing tools but when you try to go through the game without killing anyone or being detected it suddenly becomes more challenging and more fun. The stealth works well, so does the combat. There are plenty of side routes and options to take. TheDishonored all in all is a well built game. At first it seems like it would be more fun to go through the game killing with all your fun little killing tools but when you try to go through the game without killing anyone or being detected it suddenly becomes more challenging and more fun. The stealth works well, so does the combat. There are plenty of side routes and options to take. The story's a bit predictable but it's not the worst I've seen.

    In the end 9/10. A very good use of your money.
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  38. Aug 19, 2013
    10
    wow i really loved the entire game, and i'm just done with the 3 DLC i hope for a fourth one haha. The game is awesome and always you'll want to walk for differents roads to get at the point.
  39. Aug 14, 2013
    10
    This game is FANTASTIC! great gameplay story but the graphics are a little too outdated but you can pick this game up at gamestop for about 29.99$ which is not that bad.
  40. Aug 13, 2013
    8
    This is a good game with good combat that works well.The game looks nice and you can see the effort that went into designing it i would recommend this to someone to play butt the game would probably not be right for everybody.
  41. Aug 8, 2013
    10
    An amazing game.

    Stealth, action and narrative are all top notch here, Having played through the base game I literally can't understand some of these low score reviews they make no sense to me. The combat is fluid and with the various magic powers at your disposal, fun and varied. The stealth works intuitively and is one of the better examples of the genre. The world is amazing
    An amazing game.

    Stealth, action and narrative are all top notch here, Having played through the base game I literally can't understand some of these low score reviews they make no sense to me.

    The combat is fluid and with the various magic powers at your disposal, fun and varied.

    The stealth works intuitively and is one of the better examples of the genre.

    The world is amazing and deeply intriguing, if the game has a flaw it is compared to how interesting the world is some of the characters seem shallow and that at some points near the end the games limited funding shows (but just barely)

    I usually reserve a 10 for games I feel people are unfairly bashing en-mass. Not so this time, a true gem of a game definitely worth experiencing.
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  42. Aug 7, 2013
    9
    Let me start off by saying that Dishonored is a masterpiece among all the lame & bore 12 hour RPG first person games in 2012.

    The graphics in this game is 'OK'. If you have played BioShock Infinite, it is definitely noticeable that there is a small graphical boost with the UE3 that Dishonored also uses. But not much. People who are too obsessed with in-game graphics, this might not be a
    Let me start off by saying that Dishonored is a masterpiece among all the lame & bore 12 hour RPG first person games in 2012.

    The graphics in this game is 'OK'. If you have played BioShock Infinite, it is definitely noticeable that there is a small graphical boost with the UE3 that Dishonored also uses. But not much. People who are too obsessed with in-game graphics, this might not be a game for you.

    The plot of the entire story is well landed out. But what I didn't liked about it is during the cut scenes, the protagonist is muted during the entire story. Whereas in Infinite, Booker talks almost all the time in the game.

    The stealth mechanics of Dishonored is somewhat bland and definitely needs more variety of skills powers. The game also does reward the player for completing different puzzles in order to obtain the hidden runes bone charms. Aside from these two relatively negative points of the game, the game is perfect.

    Lastly, for the price, this game definitely worth 10 bucks during its peak sale discount of 66% on Steam, big steal. Even for 30 bucks, it is still worth getting. Knife of Dunwall is superb, and is kind of the only DLC that is worth. Runes, money can be obtained through using a Cheat Engine. So the extra coins from the Void Walker's arsenal is useless. Dunwall City Trials isn't fun either.

    One of the best RPG I've ever played. Hope Arkane and Bethesda keeps up the good work and land in a Dishonored 2 asap!

    (Seriously, if you have high hopes for EVERY SINGLE video game, you shouldn't be playing them at all. That being said, I never trust any critics but myself, by trying out the game)
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  43. Aug 7, 2013
    5
    Dishonored is a great example of a game that payed for good reviews. I'd hoped that some publishers were beyond bribery. I was wrong. Since I have to make this longer than 150 characters, here you are.
  44. Aug 6, 2013
    8
    I well and truly loved Dishonored. Of all on the games I have played over the past few years it is one of only and handful which has managed to distance itself from the crowds and shine about them. The world of Dunwall is immerse and alive, every character from the lowliest guardsman, to the lord regent himself, appears as an individual with his or her own personality. Like a Victorian oilI well and truly loved Dishonored. Of all on the games I have played over the past few years it is one of only and handful which has managed to distance itself from the crowds and shine about them. The world of Dunwall is immerse and alive, every character from the lowliest guardsman, to the lord regent himself, appears as an individual with his or her own personality. Like a Victorian oil painting come to life, Dishonored's unique graphics blend the brackish and the bright into a chiaroscuro world that silhouettes both the best and worst in mankind. While the game's main story is very average, the choices it gives you throughout allow the player to breathe life and detail into an otherwise unimpressive narrative. Yet what really stands out in the world of Dunwall is just that, Dunwall. The city, and universe as a whole, combine a creative setting with enough information to allow the player to truly believe in the universe they are playing in. Combat feels visceral, if a bit simplistic and the gadgets and powers all have unique effects which synergize to create a strong range of options for every encounter. While stealth imposes restrictions upon these its role within the story and the satisfying feeling of completing a level both undetected and without kills more than make up for it. There are a few minor bugs which can frustrate (particularly when playing on hard/hardest) but the game runs very smoothly and is a true pleasure to immerse yourself in. Expand
  45. Aug 6, 2013
    9
    Dishonored is amazing game that has amazing elements of other games that i really love super powers like bioshock stealth mechanics like thief and great combat system somehow like assassin's creed giving you the ultimate game with interesting story and great replay ability as it has multiple endings i could easily say it is one of the best games of 2012
  46. Aug 5, 2013
    9
    What i really love about this game is that it gives you the freedom to choose how to kill your enemies or not(stealth approach).The game is very good at storytelling,combat and at last but not least establishing a steampunk Victorian London look a like(Dunwall city).I think that when it came out it was and it still is a a breath of fresh air in videogame industry.
  47. Aug 4, 2013
    7
    Dishonored is a good game... GOOD not GREAT as many point it out to be.
    Positives:
    - Great atmosphere
    - Enjoyable Combat
    - Good Graphics
    - Great Skills
    Negatives:
    - Extremely short (about 4-6 hours)
    - Short Selection of Weapons
    - Bad Story
  48. Aug 3, 2013
    10
    I'm a bit late in playing this title, but I felt compelled to write this review, as I have just completed Dishonored. Dishonored puts you in the role of Corvo, royal protector of the Empress of a fictional kingdom. The Empress is murdered early into the story and you are blamed for her death, and sent to be executed. You must escape from execution, and find the real killers of theI'm a bit late in playing this title, but I felt compelled to write this review, as I have just completed Dishonored. Dishonored puts you in the role of Corvo, royal protector of the Empress of a fictional kingdom. The Empress is murdered early into the story and you are blamed for her death, and sent to be executed. You must escape from execution, and find the real killers of the Empress and ensure that her daughter becomes the new Empress. As the royal protector, you are versed in various forms of weaponry including swords, guns, bombs, and sabotage equipment. Additionally, you gain supernatural powers such as teleporting, x-ray vision, and various other very cool powers that help you traverse the world. Your enemies include plague victims that have gone mad, as well as royal soldiers, and a few creatures. There's tesla coils that you must either disable or sabotage so that they kill your enemies, and other like contraptions designed to keep order. Dishonored uses the Unreal Engine, so it is very beautiful to look at, and very stable. The art style is sort of a cartoony Victorian steampunk style, and works nicely with the game engine. Sound and music are nice, and the voice work is top notch. This game feels a lot like Dark Messiah Might and Magic, which incidentally was made by the same people, and although that game was not very well received due to bugs and technical problems it had right out of the gate. I feel like this game is the spiritual successor to Dark Messiah Might and Magic, but with all of the flaws worked out. I would definitely recommend this game for anyone who likes stealth action or first person shooters. Expand
  49. Jul 31, 2013
    9
    Dishonored features a great environment. The city of Dunwall is well built and the graphic style works well. Gameplay suffers somewhat from linearity both in the story and in the missions, but this is saved by the fun of the various gadgets and powers which grant the player a lot of ways to "mess about" in the levels. I don't really see the plot to be that weak, or the levels to be tooDishonored features a great environment. The city of Dunwall is well built and the graphic style works well. Gameplay suffers somewhat from linearity both in the story and in the missions, but this is saved by the fun of the various gadgets and powers which grant the player a lot of ways to "mess about" in the levels. I don't really see the plot to be that weak, or the levels to be too small. The game feels and plays like a pretty GOOD console port. Definitely worth buying and a couple of play-throughs. While nothing is really outstanding or surprising, it's a solid game with an interesting setting and definitely will give some good memories. Expand
  50. Jul 31, 2013
    7
    Very good game with nearly flawless game mechanics. Dishonored is a fun stealth action game with great art design and decent storyline. The areas are rather small, the missions linear, but this is compensated by the fact that you can take varying approaches on how to fulfil the tasks ahead. Maybe a bit too short, and a bit too easy on normal difficulty. In terms of content it is okay, butVery good game with nearly flawless game mechanics. Dishonored is a fun stealth action game with great art design and decent storyline. The areas are rather small, the missions linear, but this is compensated by the fact that you can take varying approaches on how to fulfil the tasks ahead. Maybe a bit too short, and a bit too easy on normal difficulty. In terms of content it is okay, but could contain a few missions and gameplay hours more. The graphics unfortunately are not that great on PC, especially some of the textures are rather low quality. Still a recommendable game though. Expand
  51. Vex
    Jul 27, 2013
    9
    Easily one of the best stealth FPS games I've played in years. Unlike predictable on-rails shooters that seem to be everywhere these days, this game provides you with amazing freedom as to how to approach various situations and problems. Want to go in guns blazing and destroying your enemies by invoking swarms of rats that are going to eat them alive? No problem. Want to possess a fish inEasily one of the best stealth FPS games I've played in years. Unlike predictable on-rails shooters that seem to be everywhere these days, this game provides you with amazing freedom as to how to approach various situations and problems. Want to go in guns blazing and destroying your enemies by invoking swarms of rats that are going to eat them alive? No problem. Want to possess a fish in a river and enter the complex through the sewer system? The game supports that. There is an enormous amount of latitude the player is allowed when it comes to dealing with various scenarios.

    The writing is really good and the storyline has some awesome twists and turns. The game employs the so called "chaos system" that keeps track of how much chaos you inflict on the world and dynamically adjusts the way the world responds to your actions. If you murder a lot of people, there are going to be more rats, plague, violent responses from guards and the world is just going to be a more miserable place. If you take a more merciful approach, it leads to a more stable world. What you do in the world also determines what game ending you will get.

    The music and art are superb and really contribute to the feeling of being in a dystopic steampunk world overrun by plague and oppressive government.

    If you liked Deus Ex Human Revolution, you don't want to miss out on this game.
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  52. Jul 23, 2013
    10
    An absolute 10; best game I've ever played.
    My game style: I love playing spy in TF2, I like Portal, and I like some elements of Hitman. This game has all those elements and then some. Thank you to the team who built this piece of art, a lot of thought was put into everything, the powers, the maps, etc.. .it is VERY well thought out and the user experience is greatly benefited from
    An absolute 10; best game I've ever played.
    My game style: I love playing spy in TF2, I like Portal, and I like some elements of Hitman. This game has all those elements and then some. Thank you to the team who built this piece of art, a lot of thought was put into everything, the powers, the maps, etc.. .it is VERY well thought out and the user experience is greatly benefited from this.
    It was easily the most immersive gaming experience I've had, this was the first time I played a game and felt like I really was there, especially the mansions. The art direction was done so well, I took my time in some maps just to admire the buildings, they were so fun to explore (I only wish more variety in the paintings, why would there be copies of the same painting in one mansion?). And I love that there's secrets to find, the maps can often be done however you want, stealth or guns blazing you are not forced to play a certain way, while not open world, it's certainly not rigid linear.
    The game took me about 9 hours to beat. I have started the DLCs and they are already worth getting. I hope they produce more and hope there is some sort of sequel. I would actually recommend playing the City Trials DLC FIRST so you understand how the powers work and know which ones you want to upgrade, if I had known I would have played it a little differently.
    My only regret is that I waited for this to come on sale, it's worth the full price, don't wait!!
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  53. Jul 20, 2013
    9
    I honestly thought 2012 was a bad year in gaming, but I explored some additional releases that slipped by me recently, and Dishonored left me astonished with its phenomenal gameplay, an engrossing story and some unforgettable characters. The silent protagonist Corvo, the innocent little Emily, and the spooky Outsider are some remarkably interesting characters. Unfortunately though,I honestly thought 2012 was a bad year in gaming, but I explored some additional releases that slipped by me recently, and Dishonored left me astonished with its phenomenal gameplay, an engrossing story and some unforgettable characters. The silent protagonist Corvo, the innocent little Emily, and the spooky Outsider are some remarkably interesting characters. Unfortunately though, that’s where the list of memorable characters ends. There’s no distinguishable antagonist and we’re given little to no background information on Corvo’s assassination targets. Besides the bizarre chaos system, the gameplay feels like a hybrid of Deus Ex and Bioshock, and it’s literally flawless. Gameplay is very smooth and hotkeys allow fluid transitions between secondary weapons/powers during combat. Players can collect unique equipment called bone charms and use them to fit their playing style.

    Throughout the game, I was reluctant to kill *everyone* because not all of Corvo’s targets were necessarily evil and corrupt aristocrats, so I wanted to deviate from the ordinary assassination tactic, and thanks to Dishonored’s versatile gameplay mechanics, I got to. During a mission, you’re given “Lethal” and “Non-Lethal” methods of dealing with your target. In addition to the replay value, the versatile gameplay mechanics immerses you into Dishonored and enhances its story.

    The chaos system itself isn’t the problem, it’s how this new feature was implemented into the game. Simply killing a hostile enemy will raise the overall chaos rating and ultimately make Dunwall a gloomier city. It’s not necessarily “difficult” to maintain a low chaos rating, but I did pass up on some awesome combat opportunities in effort to keep my chaos rating at bay. Fortunately, Dishonored gives the player leeway and won’t punish you for taking advantage of some fun assassination opportunities.
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  54. Jul 15, 2013
    3
    I played this game some time ago, and the gameplay has been reviewed plenty so I won't go into a whole lot of detail about that, but partly because I don't remember it very clearly.
    When I first heard about Dishonored, I was skeptical because it seemed like the typical over-hyped game that provides little-to-nothing new to anyone who's played a similar game. Then I saw some very
    I played this game some time ago, and the gameplay has been reviewed plenty so I won't go into a whole lot of detail about that, but partly because I don't remember it very clearly.
    When I first heard about Dishonored, I was skeptical because it seemed like the typical over-hyped game that provides little-to-nothing new to anyone who's played a similar game. Then I saw some very interesting screenshots that that portrayed a beautifully drawn world that just exclaimed depth. But what grabbed me the most were the images appealing to one of my deepest fantasies: murdering fascist aristocrats in their homes. So I gave it a chance.

    All throughout playing it, I was amazed by the visual beauty of the game, but not much more. I was immediately confronted with boring dialogue and an lame story involving characters the game didn't allow me to care about. The gameplay was quite repetitive, only giving me options of what door I'd go through, etc. I got the feeling that the developers approached the game as though it were a chore and they simply had to meet some quota so it would appear that they actually tried. When I would go back and try some of the other pathways and options provided, I would only discover how rarely it offered anything new with my "decisions." Blink was fun to explore with, a certain positive point in the game, but I couldn't name many other new mechanics I enjoyed.

    Now I CANNOT stress enough, the downright worst part of this lazily formed game was the "chaos/order" system. The tagline for the game was "revenge solves everything" and with my scary skull mask and occult powers, I would strike fear into the hearts of the wicked authority and claim vengeance for all who suffered from their evils. But no, that's bad ending stuff that makes the little girl insane and Samuel, the only character I liked, hate me. Instead, I have to "non-lethally" knock out zombies and thugs and hide them in dark alleys because that obviously increases order in the city. Live an let live, right? What the hell. The only way to get the good ending (which may or may not be as sickeningly stupid and disappointing as the bad ending, I never saw it) is to play the game boring mode in which you play as a hippy assassin with an arsenal of murder and a terrifying image of symbolic rising death that isn't allowed to hurt anyone in a crazy violent world of plague and corruption.
    Talking about the ending is starting to make me feel nauseous, so I'll leave it there.

    The story was an all around pile of garbage, so predictable that I insisted to myself that "there is no way it could turn out like that, no matter how terrible this game may be!" only to soon find out that I had guessed nearly every part of the cliche, and often plotless story.
    I enjoyed the look and atmosphere of each setting tremendously, and they did indeed leave their mark on me, and I'm grateful for it. It is a bit embarrassing to see the way that they catered to some apparent fad called "steampunk" but even so, the background world (which you had to do some reading to discover) seemed quite inspired. I would have loved to see more of it, but unfortunately, the story was too lost in itself to show us any of it.
    There are plenty of things I could wish for that this game doesn't come close to providing -magic that felt like magic; missions that weren't so pointlessly long; a faceless, nameless, and mysterious masked silent protagonist; the so promised sense of choice; fun stealth mechanics; a story- but wishing doesn't redeem this game.
    What Dishonored truly needs is a redeeming sequel, complete with all the beauty and depth of the original world seeping into every aspect of the game, complete with all the things so insistently promised to us.

    They even had a ball scene in which mass murder was barely even an option! The nerve!
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  55. Jul 15, 2013
    9
    Brilliant game! But do yourself a favor and play on hard.... The game is very easy and it is too easy to just kill anyone who opposes you. The visuals may not be the best but they are very artistic and suit the game!
  56. Jul 12, 2013
    5
    Not the worst game I've ever played, but certainly not the best. Stealth is made easy with all of the different powers that you have, and just going around killing is no fun whatsoever. The entire game is basically doing the same thing. Go to this place to kill or silence this character you don't care about, and then do the same thing a little while later. The runes and bone charms are funNot the worst game I've ever played, but certainly not the best. Stealth is made easy with all of the different powers that you have, and just going around killing is no fun whatsoever. The entire game is basically doing the same thing. Go to this place to kill or silence this character you don't care about, and then do the same thing a little while later. The runes and bone charms are fun to customize, but I feel as though there aren't enough of them. The story is pretty predictable, and isn't worth playing for alone. If you enjoy stealth games, this is the game for you. If you do not, then avoid it. Expand
  57. Jul 12, 2013
    8
    This review contains spoilers, click expand to view. I quite enjoyed this game with stealth movement is the favourable way to move through game.
    Pros: Numerous powers and upgrades to weapons
    - Story of loyalty, betrayal, tenacity and commitment
    - Great gameplay layout of cities
    - I would buy game although when on sale
    Cons: Linear games with many buildings out of bounds
    - Short game unless you play slowly to improve stealth

    This game would be amazing with larger, open field and additional collectible items.
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  58. Jul 11, 2013
    5
    so i played the game in the "hard mode" (forgot what its called) and went chaos path and was soso. Very tidios and repetitive and it seems you spend 75 percent of the game in dark vision (which was super tidios switching back and forth. Would've enjoyed the game so much more if it that was done differently. I ended up beating it but it seemed every level after a certain point felt likeso i played the game in the "hard mode" (forgot what its called) and went chaos path and was soso. Very tidios and repetitive and it seems you spend 75 percent of the game in dark vision (which was super tidios switching back and forth. Would've enjoyed the game so much more if it that was done differently. I ended up beating it but it seemed every level after a certain point felt like just another stupid twist and kept dragging on through the end.... my thoughts. Expand
  59. Jul 9, 2013
    10
    Perfection

    Story and world Fully developed and interesting!! Dunwall is like a tangible place in history. Interesting visual design and machines in the game (if maybe not enough of em). The story is average at best but gets the job done doesn't matter too me. Gamplay The first game in YEARS to truly deliver on promises of gameplay choice! You can truly play your way. Assualt
    Perfection

    Story and world Fully developed and interesting!! Dunwall is like a tangible place in history. Interesting visual design and machines in the game (if maybe not enough of em). The story is average at best but gets the job done doesn't matter too me.

    Gamplay The first game in YEARS to truly deliver on promises of gameplay choice! You can truly play your way. Assualt gameplay tends to be more favoured but it still plays as a great sneak em up title!! Interesting gadgets and unique powers not seen in other games! Climbing and movement is smooth as can be, blinking around is super badass. Possession and entry is fun. Slow time kill combos are epic.

    Sound Great voice acting very good sound design. Music is a bit of a let down not enough variety, and what is there is boring at best. Some orchestral scores will go a long way.

    Graphics Great looking 'oil painting style" never seen before. Textures range from average to mind blowing. Great lighting work. Character models are amazing. Animations are qualit and use of physics in the game on enemies and objects help sell the immersion.

    Maps Maps are not very diverse, but all interesting filled with enemies side quests and fun to do and see. Mission types could use a little more variety!

    Replay value I have played through three times and loved each time, simply fantastic

    DLC The knife of dunwall is excellent DLC that adds 3 more missions to the game, with a second expansion on the way.

    BUY THIS GAME BRETHREN
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  60. Jul 5, 2013
    9
    I will preface this with the fact that I am a big stealth/action story driven game fan. Dishonored is an incredible game in many ways. The lore of the world that Arkane has created is deep and well fleshed out in this moderately long gem. There were times where I would do a beautiful stealth run and the next mission blow it but recover and simply go about killing and giving up much ofI will preface this with the fact that I am a big stealth/action story driven game fan. Dishonored is an incredible game in many ways. The lore of the world that Arkane has created is deep and well fleshed out in this moderately long gem. There were times where I would do a beautiful stealth run and the next mission blow it but recover and simply go about killing and giving up much of the stealth approach. The game leans toward a more stealthy and non-lethal approach with the level of chaos determining just how rough the world is for you to survive.

    The graphics are gorgeous and the art style is very Steam Punk, which I happen to enjoy. Corvo is unfortunately a silent protagonist which is a shame but I can live with it. The story is deep and VERY dark. Well written dialogue and limited but impactful cut scenes really help to carry the story without getting in the way.

    If you like gadgets, a sort of limited magic, stealth and action with a design that allows for either or both within a single mission and a truly unique and engaging but not very attractive grungy steam punk world you will love Dunwall and enjoy Corvo and all that Dishonored has to offer.

    At this point you can find Dishonored for as little as $24 and its a steal. There are only 9 missions but I played it and completed all of the optional mission objectives and got 21 hours of solid play time.
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  61. Jul 2, 2013
    9
    I had previously written a rather middling review for Dishonored, giving it a '6' and calling it barebones with potential. However, since that point, I have come to realize that it is truly one of the most important and artistically driven games in the current state of the industry. Thus, I have returned to revoke my previous statement in exchange for a more positive, enlightened view onI had previously written a rather middling review for Dishonored, giving it a '6' and calling it barebones with potential. However, since that point, I have come to realize that it is truly one of the most important and artistically driven games in the current state of the industry. Thus, I have returned to revoke my previous statement in exchange for a more positive, enlightened view on the game.
    To begin, I would like to state that while Dishonored's core story is still, in my opinion, lacking, its lore and ambiguous backstory is absolutely fascinating, and the setting is rich in history and intrigue. Learning about Dunwall isn't as easy as picking up audio diaries or listening to conversations- you will really need to piece things together and listen to the Heart to build your own impression of what this place truly represents. The main plot remains uninteresting and somewhat half-hearted, but at least enough to keep you going along with each of your little stealthy capers.
    The gameplay- oh, the glorious, glorious gameplay. Dishonored provides so many different organic choices to how you approach its levels that you feel the only way you can do the developers justice is to replay it as many times as possible. Whether it be crawling beneath tables, gunning your way through rooms, or climbing to the highest vantage point, Arkane's gem plays almost unlike any other game this generation. Your actions are performed swiftly and accurately, and for once first-person platforming is executed very well. Violent players will find a number of delightful tools to their exposure, while hardcore stealth veterans will really delve into its Thief-esque non-lethal side.
    Of course, the non-lethal portion of the game is still rather bare in features- I stand by the ideas of being able to shoot sleep darts through keyholes and the ability to tackle enemies in order to knock them out, as well as shadow-based visibility and water arrows. Other sneak-based spells would be highly-appreciated, but it becomes clear the further you play that Arkane clearly intended you to discover stealthy options available with otherwise-violent powers. But even as it stands, I've come to really enjoy the option of knocking out my enemies one by one, stacking them all up in a high perch with the knowledge that they'll all eventually wake up and look around at one another, feeling awkward and terrified.
    Dishonored's visual and level design are also excellent. It does indeed take time to appreciate all of the nuances, but they are there, and you will be happily awarded for relishing in them. The game does an excellent job of providing you with an environment that's a blast to explore but never dives into confusing, labyrinth territories, such as many adventure games with frequent loading screens. Its hub-like areas really help the overall package, as its easy to get the lay of the land and work out your strategies from there. Plenty of nooks and crannies can be exploited for the treasure-hunters out there, which really adds to the game's borderline love-letter degree of inspiration taken from Thief.
    Voice acting is middling to top notch, with Piero being absolutely maddening to listen to, but deep, engaging characters such as Lord Pendleton having real, tangible soul. The sound effects are high-quality work, especially the change in the pitch of sounds when transitioning from Blink or Stop Time. Two major complaints that I originally had with the game do persist, however: the ending is very sudden and unsatisfying, and the lack of a New Game Plus feature is insult to injury. In a game that focuses on collecting upgrades and powers, it seems odd that this was not a no-brainer for Arkane. The already high replay value could have been made limitless if they had continued to stack the levels of bone charms and spells. Of course, these are two of only a handful of blemishes on an otherwise sparkling game. Dishonored should be recognized and praised for being one of the few truly niche games around, aiming for the audience it knows is interested in its concepts and polishing all of those concepts to a fine sheen. Hopefully, for the sequel, Arkane will up the intrigue, go open-world, and further increase the arsenal of powers, weapons, and sneaking moves at your hands.
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  62. Jul 2, 2013
    6
    Its interesting how over time, gamers forgot about true stealth game mechanics, challenges and rewards it brings for effort player makes in moving unseen, lurking in shadows and taking enemies with a tactician mind instead of mindlessly going around and laying waste to deaf and blind AI that this game has. Dishonored is made to let players choose to either slaughter all enemies or goingIts interesting how over time, gamers forgot about true stealth game mechanics, challenges and rewards it brings for effort player makes in moving unseen, lurking in shadows and taking enemies with a tactician mind instead of mindlessly going around and laying waste to deaf and blind AI that this game has. Dishonored is made to let players choose to either slaughter all enemies or going with simple sneaking/teleporting and choking everyone around. Though it sounds like the player has a lot of choices, the developers did a poor job combining them. The maps seems big and free to explore but when you start exploring them you will soon hit the unreachable wall even if you have powers like double jump or teleportation (blink). There are a few safes with "riddles" you need to solve to get them open, but the riddles are like 2+2=?, and you get the answer from 5 different sources on the map so its just for show. Are we too stupid to solve anything more interesting?

    Every effort for player exploring the map, in hope of finding treasure that no one else of his friends found or looking for secrets that may be well hidden in those maps with multiple paths, is completely destroyed once you gain the power Night Vision (Level 2). Now this isn't the only game with "Eagle vision" overpowered "magical" view, as we all probably know that. The bad thing about those powers is that it ruins every need of player thinking for himself and spying on enemies from cover and learning their movement in order to work out a tactic for bringing them down without getting spotted. However this isn't the only problem we can see here. The AI is almost totally blind and deaf, making the game excellent for children to play, but the veteran gamers will be left completely without a challenge. You can jump behind them they will not hear you. You can drop bottles and objects 2 meters beside them and they wont hear it. You can run 10m in front of them they will not see you. Leaning from 1m from a corner in front of them, still they cant see you... There are many more unrealistic situations like these. Having set difficulty on Very Hard this is unforgivable. Another thing is that Corvo goes on almost every mission in broad daylight. The enemies react as if it isn't day but some foggy dark night. Blowing candles is just for show as the ambient lights are like 10 times more powerful then the actual light candle is emitting. This proves the so called "stealth" is made "just to be there" and doesn't have any touch with real situations, breaking any immersion you thought it had, especially for first person view. Very annoying thing is that enemies sometimes respawn after reloading a save and happen to mysteriously die and you won't get achievement at the end of the map you cleared by choking everyone. That much for stealth mechanics.

    The combat itself isn't anything special. The developer Arkane Studios which made Dark Messiah of Might and Magic, the game with best and most realistic combat system i've seen, could have done much better job. If you liked this combat you probably didn't play Dark Messiah, so i suggest you try it out.

    You can use any power at your disposal to destroy an army of enemies, battle with your only sword you have during entire game and just bash left click or block on right click, some sword crossing that you always win and that's it. Yes that's right you don't get any new weapon from the beginning to the end. Gathering coins is a waste of time, since i had everything possible upgraded by the 50% of the game. In the end still had about 15000 unspent coins i didn't had what to use on.

    The story is ok and the lore is interesting to read, there's not much to tell there. Multiple choices across whole campaign and the effects they have on the ending is always welcome. Ambient sounds are very good, as are the details of the areas.

    All in all, the game is enjoyable enough to finish even if you are hardcore player like me who notices all these things badly done. Anyway don't take any review for granted, take the game and try it yourself.
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  63. Jun 29, 2013
    3
    Any true PC aficionado will find this game mediocre at best. Not only is it a console port with aim assist AND auto aim set to 'On' prior to any options tweaking, but I found the aesthetics and dialogue to be very underwhelming. The game has interesting mechanics and extremely smooth and vivid animations, but the plot is almost nonexistent and the character you play as is a mute homicidalAny true PC aficionado will find this game mediocre at best. Not only is it a console port with aim assist AND auto aim set to 'On' prior to any options tweaking, but I found the aesthetics and dialogue to be very underwhelming. The game has interesting mechanics and extremely smooth and vivid animations, but the plot is almost nonexistent and the character you play as is a mute homicidal maniac bestowed with what I can only describe as god-like magic powers by an unexplained supernatural humanoid; excuse me, what?? Sad excuse for storytelling. How this game was allegedly loved by both players and critics alike is beyond me. Expand
  64. Jun 25, 2013
    6
    If Dishonored was a drink it would be Arizona Sweet Tea. It has the good taste of stealth and nice level design but has the bad aftertaste of bland as cheerioes characters and an awful story. The Stealth Element Of The Game IS very innovative bringing fantasy elements to running around and stabbing people with supernatural powers and cool weapon mechanics. Sadly though it makes the game asIf Dishonored was a drink it would be Arizona Sweet Tea. It has the good taste of stealth and nice level design but has the bad aftertaste of bland as cheerioes characters and an awful story. The Stealth Element Of The Game IS very innovative bringing fantasy elements to running around and stabbing people with supernatural powers and cool weapon mechanics. Sadly though it makes the game as easy as clicking a mouse. Even on the hardest difficulty it took me 12 hours. Dishonored has great level design with sprawling epic buildings and many ways to see tomato juice come out of you foes. You can jump around buildings or just run and stab them or place traps everywhere or.......there is a lot! The problem here is In a LINEAR game such as Absolution you still have endless ways to kill someone while being in the laws of physics. You would think with an open sand box you can just find awesome ways to stab things. Now with the Good Out here comes the bad aftertaste. THE NPC's are just bad............... They have no emotion like robots. I would get the same order Corvo go kill the man he is bad and we don't like him beep boop" its like if i tried to stab them there would be an electric shock. Stealth games i have seen have bad stories but come on just get some film writer and make a nice script. Absolution and Deus Ex HR had lovely stories but here its just wrong. The Ending without spoiling it is bad in both ways. Its either everything is good or everything is bad. It isnt 2000 we need to focus a lot on a game now because we progressed. Dishonored has the charm of the immersive and awesome city. Stealth= Awesome Upgrades= Sweet Everything Else= Shant. Luckily the awesome is in a lot more then the bad. So wait for a discount. Dishonored gets a 6/10 Expand
  65. Jun 23, 2013
    5
    Flavorful and graphically stylistic steampunk-style FPS brought to you by the makers of Orc Kicking Simulator with Conveniently-placed Spike Traps. Even though the melee combat is fantastic, you are made of paper and the game is designed to be played stealthily; I feel a lot of the tools provided to you are half-thoughts, only thrown in to appease the console audience who wants to try toFlavorful and graphically stylistic steampunk-style FPS brought to you by the makers of Orc Kicking Simulator with Conveniently-placed Spike Traps. Even though the melee combat is fantastic, you are made of paper and the game is designed to be played stealthily; I feel a lot of the tools provided to you are half-thoughts, only thrown in to appease the console audience who wants to try to run-and-gun through a stealth game. This brings forward another problem: not enough non-lethal options. The whole game can be beaten by blinking behind enemies, choking them, and hiding the body in a dumpster and, sadly, this is the most effective way to beat the game.

    For being so plot-centric, Dishonored's story is disappointingly predictable and the ending boils down into two paths (high or low chaos). Dishonored is missing something thematically at it's core but I can't put my finger on it. Perhaps this is one of the few FPS games that would benefit from stylistic cutscenes instead of locked & zoomed camera interludes.

    Dishonored is a refreshingly creative stealth game with very stylized graphics that will stand the test of time (the same can't be said for the gameplay sadly). I think this is worth playing but it is disappointing to see what could have been if Arkane stuck to creating solely a strong stealth game.
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  66. Jun 23, 2013
    0
    I'm not saying Dishonored is a bad game, but it's a bad game. Don't even waste your time & money with this product, do something more productive and volunteer at a charity or something.
  67. Jun 22, 2013
    8
    Game feels and looks great! Love the visual and artistic style of it, gameplay feels fresh and makes it replayable for several times with new outcomes and assassinations. Recommend for every assassin out there!
  68. Jun 21, 2013
    9
    Despite being painfully easy even on the hardest difficulty the story is one of the greatest uses of player emotion, and really shows the modern gaming industry just how to do first person, although not necessarily stealth as it is just so easy.
  69. Jun 20, 2013
    0
    I always love stealth-action games but i cannot play this. Stealth mechanic is not work, enemies uses nightvision and you are so weak. But this game is great. Because made by Bethesda. Bethesda is great developer and everyone likes their games. Anyway save your money for hitman or human revolution. Or you can wait new Thief. :P
  70. Jun 18, 2013
    9
    Options, you have surprising amount of them on your way through levels and that makes the gameplay really refreshing and standing out of modern linear games. Cool mechanics like teleportation and possession are helping the most in that regard. Cool chaos mechanic changes the ending and the state of the world you are in. (if you kill more people there will be more guards, more dead people,Options, you have surprising amount of them on your way through levels and that makes the gameplay really refreshing and standing out of modern linear games. Cool mechanics like teleportation and possession are helping the most in that regard. Cool chaos mechanic changes the ending and the state of the world you are in. (if you kill more people there will be more guards, more dead people, more plague, more abominations). Original character design. Very nice game. Expand
  71. Jun 10, 2013
    6
    Dishonored fills the niche of what could be considered a sandbox stealth game. Very few game series try to fill this niche. It is hard for a company to make this kind of game right. The studio making this game knew what they were doing, but whoever was in charge of releasing the game did not. Dishored has a extremely atmospheric and rich game world, that is not easily forgotten. WhileDishonored fills the niche of what could be considered a sandbox stealth game. Very few game series try to fill this niche. It is hard for a company to make this kind of game right. The studio making this game knew what they were doing, but whoever was in charge of releasing the game did not. Dishored has a extremely atmospheric and rich game world, that is not easily forgotten. While playing the game, you are allowed to read many of the small notes and books that have been placed around the game world. These stories immerse you in the game world and make the world seem believable. On top of this, you can hide in the dark shadows and listen to the conversations of the characters in the world, each giving a small back story and even opening up more to the plot. Every level in the world has been carefully handcrafted to feel real and allow for the player to finish it however they please. The game however is marred by short length and repetitive game play. The game itself can be considered a cross between Bioshock (Plasmids) and Thief (The game world and sneaking) both extremely good games. Dishonored however, falters in its application of the game mechanics taken from these two. In Bioshock, you were given many different plasmids that could be upgraded to do multiple things. In Dishonored, an upgrade to one of your skills usually only results in it being "better," such as only teleporting farther or seeing more. Bioshock also had multiple weapons that could be picked up in the world, such as revolver, shotgun, machine gun etc. In Dishonored, you are limited to your sword and pistol, dulling the game. Along with this fault, Dishonored is not at all difficult or long. On my speed run going guns blazing, it only took me a few hours to see it through. In conclusion, the game is by no means bad. If you want the most out of your game, pick the game up on sale and play it through on the hardest difficulty, on a pacifist run, taking in as much of the game world as you possibly can. If the studio had more time to develop more levels and more game play mechanics, the game would be much higher rated for me. Expand
  72. Jun 8, 2013
    10
    This review contains spoilers, click expand to view. Dishonored is a great adventure. From start to finish, the game packs an incredible amount of action and stealth that can perfectly be mixed up to a point where you swap from one to another nicely with no interference.

    The game puts you in the place of a betrayed guardian who is entitled to work out his reputation back by helping the rebellion to rescue the empress daughter, and to take back the throne. Most (if not all) of the missions encompass a set of goals, which ultimately take you to the assassination of a key character. At the end, you're an assassin, and killing is a key gameplay part of this game.

    Though this could be considered as repetitive at first, the game's design and plot makes it pretty interesting and worth to look out, specially considering all the ways you have at your disposal to achieve your goal, and Bethesda has proven that they are very skilled at providing a good dose of variety for this.

    Although the story is somewhat empty at first, evolving along the main character is a rewarding experience, just as much as the silent kills. Using the special powers is a very entertaining feat, and the AI is well-developed, responsive and interactive at any given time.

    In resume, I have found that Dishonored is a great experience for the fans of Splinter Cell, Thief, Deus Ex and the Matrix, and it packs enough action to get FPS fans into its arena, and enough creativity to entertain while never disappointing. If you have yet to play it, go and grab a copy. You won't regret it.
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  73. Jun 5, 2013
    10
    This game is in no way "shallow, tedious, or boring," gimmedatsammich. I dont know what Bethesda did to get you so butt hurt and upset, but dont take it out on this game. QQ elsewhere.
  74. May 21, 2013
    7
    Overall, a good game. while the storyline was not always original, the setting and gameplay environment was unique. The game was rather short but it compensated with replayability. I liked that there were different possible gameplay styles which led to different endings. I also liked the open world. i didn't like the repetitiveness of the AI after a while their same conversations wasOverall, a good game. while the storyline was not always original, the setting and gameplay environment was unique. The game was rather short but it compensated with replayability. I liked that there were different possible gameplay styles which led to different endings. I also liked the open world. i didn't like the repetitiveness of the AI after a while their same conversations was rather annoying. Considering the game was meant to give the player freedom in determining the course of play, i was hoping for more options and felt the game fell short in meeting this objective.

    It was nowhere near as good as other Bethesda releases. I was hoping it would be similar to Fallout but doesn't come close. Nevertheless, i did enjoy playing it.
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  75. May 21, 2013
    6
    Il grande mistero del giornalismo specializzato, grande da coinvolgere quasi tutte le testate a tutte le latitudini. Un gioco di assoluta evanescenza che si becca uno score del 9.2. Un mistero cosi profondo che metto in dubbio il mio senso critico, quasi colpevolizzandomi di non aver saputo apprezzare questo "capolavoro conclamato e osannato, ma poi ragiono sulla cosa... Storia scrittaIl grande mistero del giornalismo specializzato, grande da coinvolgere quasi tutte le testate a tutte le latitudini. Un gioco di assoluta evanescenza che si becca uno score del 9.2. Un mistero cosi profondo che metto in dubbio il mio senso critico, quasi colpevolizzandomi di non aver saputo apprezzare questo "capolavoro conclamato e osannato, ma poi ragiono sulla cosa... Storia scritta sulla carta igienica, giocabilità...si varia, con varianti fini a se stesse, grafica in stile ma brutto, o quantomeno poco originale, e finale da canna del gas. Mi fermo qui in osservanza alla vecchia saggezza popolare Mai troppe parole alla mediocrità. Expand
  76. May 20, 2013
    7
    Really nice game, with a stunning amount of detail in it's world, but really, once you master Blink and Dark Sight the only challenge remaining is to find all the content in the highly detailed levels.

    A fun, lightweight game, with a hint of epicness, but not quite realised.
  77. May 18, 2013
    8
    I'm a fan of the first Deus Ex, I still remember nights spent thrilled by the plot of illuminatis, templars and men in black, picking up phones with exquisite entities on the other side, finding easter eggs, this kind of thing.
    Sadly there is an utter lack of games like Deus Ex, games that feel like you are reading a book, games that present you with a coherent and thrilling story and an
    I'm a fan of the first Deus Ex, I still remember nights spent thrilled by the plot of illuminatis, templars and men in black, picking up phones with exquisite entities on the other side, finding easter eggs, this kind of thing.
    Sadly there is an utter lack of games like Deus Ex, games that feel like you are reading a book, games that present you with a coherent and thrilling story and an innovative game play at the same time.
    Dishonored offers this, not with all the glory and deepness possible, but it offers a plot, dialogues and a different combat system. Indeed it is repetitive one time or the other, or it presents you with a forced and non-sense way, but overall is enjoyable.
    Also the design was great and they were very successful in creating a british victorian inspired world.
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  78. May 16, 2013
    9
    Great stealth and atmosphere. The best part of this game is the open-ended level design. This combined with your awesome abilities, makes it super fun to traverse the environments and figure out how to stealthily take down your targets. You don't have to be stealthy, but the draw of this game is its stealth. Sure you can go "guns" blazing, but it def wouldn't be very fun. With that said,Great stealth and atmosphere. The best part of this game is the open-ended level design. This combined with your awesome abilities, makes it super fun to traverse the environments and figure out how to stealthily take down your targets. You don't have to be stealthy, but the draw of this game is its stealth. Sure you can go "guns" blazing, but it def wouldn't be very fun. With that said, if you don't like stealth, you wouldn't like this game because you're pretty much forced to play stealth. Otherwise, it's not as fun. Expand
  79. May 16, 2013
    8
    It's a fantastic game for stealth fans, me being one of them liked this adventure very much! The artistic design is purely outstanding, nice variety of ways to reach your objective, great replay value! But the story isn't very original good old vengeance! And it gets repetitive! Overall great game!
  80. May 13, 2013
    7
    Reminiscent of Thief and Bioshock, this game is enjoyable only to those who choose to play it "properly". Those who enjoy to run in guns blazing aren't likely to have a lot of fun here, or would be better suited in just playing Bioshock Infinite instead. However, those who like to stealthily avoid conflict and explore the world before them will have a blast.
    I myself enjoyed this game,
    Reminiscent of Thief and Bioshock, this game is enjoyable only to those who choose to play it "properly". Those who enjoy to run in guns blazing aren't likely to have a lot of fun here, or would be better suited in just playing Bioshock Infinite instead. However, those who like to stealthily avoid conflict and explore the world before them will have a blast.
    I myself enjoyed this game, but I do have a few issues with it.
    For one, it's far too short. Can't really expand much on this. I'm the kind of guy who likes to find everything as well, but I still found this to be a far too short story.
    Secondly, some of the textures just don't look right. I love the hand-painted style of the textures in the game, but some of them just look muddy and bland, which detracts from the otherwise superb style.
    Finally, I don't think character development is done well enough for a game like this.
    However, fans of Deus Ex Human Revolution, Bioshock and the old Thief games should definitely give this a look.
    A final note is that this game is very well optimized, meaning it'll run even on a moderately weak PC splendid!
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  81. May 9, 2013
    10
    The best game I've played in almost 8 years. The art style is wonderful, the story is gripping, and the controls are very fluid. It's also an amazing PC game, the options menu is plentiful and the controls are spot on, i experienced about 2 or 3 bugs, none of which were game breaking and never had a problem with the controls. There is so much depth and lore poured into this game, it's hardThe best game I've played in almost 8 years. The art style is wonderful, the story is gripping, and the controls are very fluid. It's also an amazing PC game, the options menu is plentiful and the controls are spot on, i experienced about 2 or 3 bugs, none of which were game breaking and never had a problem with the controls. There is so much depth and lore poured into this game, it's hard not to get pulled in. I loved it. Expand
  82. May 9, 2013
    8
    A good game by Bethesda. I never know it would actually be worth the money. The assassin style overall is great, but i was frustrated sometimes at how easily it can be to detect somebody and the fact that if you want the best ending, you can kill anyone with the awesome assassinating animations and weapons there are.
  83. May 2, 2013
    9
    You have to play this game at least twice to really maximize gameplay experience. It's a bit limited in that once you complete a mission you can't return to that section of town to continue exploring or get any treasure left behind, however, the game is very tactical and thoroughly enjoyable.
  84. May 1, 2013
    9
    A truly great game (though a little shorter than I'd have liked).

    As far as stealth goes I agree that blink "breaks" the stealth mechanic a bit but not to the extent that it breaks the game. The graphics are pretty good, I never encountered any bugs, the story was pretty good (apart from the outsider... he always felt cheesy), the powers were all pretty cool/useful, and the choices
    A truly great game (though a little shorter than I'd have liked).

    As far as stealth goes I agree that blink "breaks" the stealth mechanic a bit but not to the extent that it breaks the game.

    The graphics are pretty good, I never encountered any bugs, the story was pretty good (apart from the outsider... he always felt cheesy), the powers were all pretty cool/useful, and the choices you made in both power upgrades and the game actually affected the world around you.

    I do wish there were more upgrade levels to the powers though.

    I've heard people complain about the "tedious" gameplay but that is essentially what a stealth game is. Some people complain that "blink, choke/kill, hide body and repeat" is boring however that is not how you have to play the game. If you want to 100% every level in terms of collectibles and gold then yeah you will be doing a lot of that... however a big of the game for me was finding ways to interfere with the world around you as little as possible.

    Overall a great game.
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  85. Apr 28, 2013
    8
    So it took me a long time to finish my very first play through of Dishonored, I think thats partly down to my play style. I knew stealth would be too easy, and just fighting through the enemies offers little challenge unless I was playing on a harder mode. However as with most games that try to walk this black and white line of do good/bad I decided to try and be the most stealthy serialSo it took me a long time to finish my very first play through of Dishonored, I think thats partly down to my play style. I knew stealth would be too easy, and just fighting through the enemies offers little challenge unless I was playing on a harder mode. However as with most games that try to walk this black and white line of do good/bad I decided to try and be the most stealthy serial killer. Essentially imagine being Ezio from Assassins Creed but having the violent tendencies of Mr. Hyde ripping through enemies and you'd get a general idea. The main game mechanic at play here is the Good vs Evil debate of how you choose to play and for me there was one particular bit that made up my mind. You play Corvo, a man wrongly imprisoned for a crime he didn't commit, very much a wrong place, wrong time cliche, but thats fine. Your first act as Corvo is to break out of prison and this involves getting past all the guards. Its your choice obviously kill/sneak past. Initially I chose kill given that I was to be executed for a crime that I obviously didn't commit, yes unfortunately vengeance was in the forefront of my mind. So I hacked and slashed my way through. This posed very little of a moral quandary until I got to part 2 of the break out; escaping through the sewer. This is where I found one of the many notes you're bound to find spread across Dunwall. In this note a man told a short story of how he and his wife couldn't buy enough elixir to live on and that hopefully the fire they lit would keep the rats at bay. Very sad, I'm sure you'll agree. However what really got me was that when I put the note down and turned to leave there I found huddled together as lovers would these 2 people. I knew the more I killed people the more the disease would spread and I would be subjecting the innocent civilians of Dunwall to a plague that would kill them en mass. However after a quick peek at the achievements I realised that I'd already discounted myself from several of the available challenges and thought to myself "Screw it, onward and downward in my spiral of death and depravity but, this couple warrant a 2nd, peaceful playthrough". In that moment the writers had already convinced me to play peacefully but the real world satisfaction of achievements meant I had to do this twice... So be it.
    The game does have many fun little minor changes between good and evil choices made by the player. Its a wonderful system that pays off, but maybe you won't realise until you too have played a 2nd more drastically different playthrough. However before I jump into some of the fun facets of the Good v Evil outcomes, one of the things the game does is something that even larger developers with bigger games have done and it never works. At the beginning before you're imprisonment you must meet the Empress and her Daughter Emily. Through reasons that are later explained the Empress is killed and her daughter kidnapped right in front of you and you are left to take the blame. Now I have a problem with this. As a player I'm meant to have some sort of attachment to the Empress and Emily, these 2 women I hardly know and they instantly go and kill one and remove another. Why should I care? I don't know these people, I haven't had time to build an actual immersive relationship with these people enough to care that they're gone. It comes across as more of a "...Oh, tough scenario not a "Oh my god NO!" moment that the writers clearly want me to have (fallout 3 did this with the Users Dad). Its unfortunate that writers keep seeming to think that I'll care if someone I don't know but am supposed to, dies. It just brings me out of the experience. However you do build an emotional bond to Emily through the game later as you see her change with what's gone on, but the fact that I'm punished so unfairly is a better emotional hot poker in order to get me taking action.
    So the repercussions of Good vs Evil are one of my favourite tiny mechanics at work here. For instance if you kill everyone you come across when you do talk to Emily later in the game she's far more dark and emo, at one point she draws a picture and on an Evil playthrough you see something that I'd imagine Damien the Devil Child would create, however on a Good playthrough Emily draws sweet child crap like Rainbows (Don't think any of the writers stretched their imaginations there, but still its a nice touch). Also part of the Game involves your use of magical mystic powers given to you by some spectral being called simply "The Outsider" (which does sound like a nickname given to the weird kid at school with a snot bubble). On a Good playthrough he appears as he did the very first time you saw him, however after slaughtering your way through Dunwall for the 5th time he appears more darkened and a scarier being overall which is probably the most appropriate thing.

    See my full review at willza99.wordpress.com, thanks for reading
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  86. Apr 28, 2013
    10
    One of the best games of all time in my opinion. And the game doesn't needs "Crysis-like" graphics and level design to deliver, a brutal, merciless, engaging adventure, in a chaotic city, dying at the hands of corrupt governants, and deadly diseases. Also, this game has an amazing artwork, probably one of the best, to ever show up in a game, definitely an underrated game. 10/10 Has a HugeOne of the best games of all time in my opinion. And the game doesn't needs "Crysis-like" graphics and level design to deliver, a brutal, merciless, engaging adventure, in a chaotic city, dying at the hands of corrupt governants, and deadly diseases. Also, this game has an amazing artwork, probably one of the best, to ever show up in a game, definitely an underrated game. 10/10 Has a Huge Replay value, and the game world will react differently to your (Corvo) actions, and play-style. Totally worth it, the ending gave me "goosebumps", Corvo, even though, he does not actually speaks in game, is a very likeable character, the same applies to all others, who you will constantly meet, throughout your adventures, and miss them a lot, when, they are gone. Expand
  87. Apr 27, 2013
    9
    This game is the best fps action game I have played in a long time. I do not understand what made Bioshock Infinite out-score this game. Gameplay, story, and progression are much better here, though Bioshock gets credit for its completely unique world. The only thing I can really complain about, which is minor, were inaccessible rooftops. This game really catered to my roof-hoppingThis game is the best fps action game I have played in a long time. I do not understand what made Bioshock Infinite out-score this game. Gameplay, story, and progression are much better here, though Bioshock gets credit for its completely unique world. The only thing I can really complain about, which is minor, were inaccessible rooftops. This game really catered to my roof-hopping fantasies, so when an inaccessible roof was encountered, I would get annoyed. When I completed the game I was not itching for more, so it will not receive a 10/10 from me, but I am still very eager for a sequel. Expand
  88. Apr 26, 2013
    9
    I was totally hooked on this game. The world and characters are so enticing. I can't wait for the DLCs. I hope this is a birth of a franchise. Oh I finished the game with low chaos.
  89. Apr 21, 2013
    9
    This is a fun game where you can be sneaky and do stealth things like looking through key holes and killing white people. There is lots of replay value and you can find money to upgrade your stuff. This is a really fun game, I like it a lot.
  90. Apr 20, 2013
    10
    I love this game, just can't not live without playing this to end. Its just best sneak game ever. I'm hoping they make dishonored 2 and more maps and bigger ones. This is what you call an awesome game,
  91. Apr 18, 2013
    9
    Normally would give it 7, giving it 9 to balance all the stupid 0 and 1 reviews (and also to prove that user review system is terrible).

    Pros: - Very cool setting. Elements of steampunk, modern technology and architecture, strange magic and mythos combine into something quite interesting. I wanted to learn more about that place. - Stylized graphics. I'm sick to death of
    Normally would give it 7, giving it 9 to balance all the stupid 0 and 1 reviews (and also to prove that user review system is terrible).

    Pros:
    - Very cool setting. Elements of steampunk, modern technology and architecture, strange magic and mythos combine into something quite interesting. I wanted to learn more about that place.
    - Stylized graphics. I'm sick to death of "uber-realistic" games. The graphics paint the picture very well and don't distract. It was also free of any visual glitches or any visible lag in my playthough, and my PC is not really top of the line.
    - Gameplay is satisfying. I tried to complete missions with minimum bloodshed and I had fun. The levels are big, but not big enough to get lost without a map. In fact, traversing Dunwall trying to reach the target was definitely my favorite part.

    Cons:
    - "Assassinations" are lackluster. I mentioned that getting to the target was a lot of fun unfortunately actually removing the target was not so much. You can't construct elaborate plots like in Hitman games to make it look like accidents. Once you reach the target, it's usually alone and can be killed quite easily with any of the tools you have no puzzles there. And if you wanted to go bloodless way, your options were even less. You would usually get one quest with specific objective that can only be accomplished one way to reach the "bloodless" solution.
    - Too short. I finished my first playthough with low chaos, while getting most of the runes in slightly less than 9 hours. I mean, 9 hours is fine for a game like Call of Duty, where it's basically 9 hours of non-stop action, but for stealth game, where most of the time is spent timing and sneaking, it's way too short.
    - Too easy. One of the first magic powers you get, Blink, is insanely powerful and makes levels trivial. Even worse that it doesn't use any mana (unless you use it in rapid succession), making normal movement pretty much pointless. Roofs, for the most part are absolutely safe, and guards rarely look up. Possession and Time Stop are fun to use, but also end up making the game even easier.

    I realize that this is assassin game, but it is much more similar in gameplay to Thief rather than to Hitman/Assassin's Creed. So I'd compare it with Thief. Don't get me wrong, Dishonored is a very fun game, I enjoyed playing it a lot, but I think it would have been so much better if it borrowed a few more elements from Thief namely 1) extra objectives on higher difficulties 2) more focus on stealth and problem solving rather than fancy magic tricks.

    Summon rats spell symbolizes basically what was wrong with Dishonored. It is the spell most often mentioned in the reviews and also the most useless in the entire game.
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  92. Apr 17, 2013
    8
    4/17/2013
    Picked this game up as it was on sale. A lot of fun, not sure I would have paid full price, but as long as you play the game with what it presents, it is well worth the time you take to put into it. I enjoyed it a lot, but you can play in two ways, from point A to B, or checking all the areas and really trying to kill no one and remain hidden and get all the goals.
    Althought,
    4/17/2013
    Picked this game up as it was on sale. A lot of fun, not sure I would have paid full price, but as long as you play the game with what it presents, it is well worth the time you take to put into it. I enjoyed it a lot, but you can play in two ways, from point A to B, or checking all the areas and really trying to kill no one and remain hidden and get all the goals.
    Althought, it is lacking in a lot of areas such as abilities and weapons, it is well worth $30.
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  93. Apr 15, 2013
    10
    For years, I expect a title so addictive, and the guys at Arkane have succeeded in their aim. Dishonored is a title that everyone should play, well-articulated plot that puts you in front of important choices also have the chance to reach the target in multiple ways, stealth or solver of the situation while having fun with the various methods of killing. The quests are a pure fun, do notFor years, I expect a title so addictive, and the guys at Arkane have succeeded in their aim. Dishonored is a title that everyone should play, well-articulated plot that puts you in front of important choices also have the chance to reach the target in multiple ways, stealth or solver of the situation while having fun with the various methods of killing. The quests are a pure fun, do not get bored and offers the opportunity to explore in depth the background of this title. Technically there is to say that Dishonored is not, graphically speaking, like today's headlines, but fortunately this is not a flaw in my view, in fact, despite the good quality graphics, you can play it even on systems that do not necessarily generation, winking to those who can not afford graphics cards on the market today. A round of applause also to the dubbing, which makes it very complete and fascinating. What else to say? Buy it and enjoy it, partly because the replay value is assured Expand
  94. Apr 15, 2013
    10
    The best single player first person experience I had since Half Life 1. Yes, I think it's even better than Half Life 2! It's a masterpiece. It took me 2 hours to finish the first mission I just wandered around, feasting my eyes on freaking best art direction ever. And the game-play is amazing too! It's not a shooter like so many other average games, it gives the player plenty of equallyThe best single player first person experience I had since Half Life 1. Yes, I think it's even better than Half Life 2! It's a masterpiece. It took me 2 hours to finish the first mission I just wandered around, feasting my eyes on freaking best art direction ever. And the game-play is amazing too! It's not a shooter like so many other average games, it gives the player plenty of equally attractive choices.

    One of the best games I've ever played.
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  95. Apr 15, 2013
    8
    For a game with such disappointingly mediocre voice acting, I was otherwise surprised at the depth and level of immersion this game brought to the table. The stealth is some of the most solid I have ever experienced in a game, however, the moral choice aspect can eliminate most of the challenge to the game game should one wish to overtly kill everything. This path is not without its perksFor a game with such disappointingly mediocre voice acting, I was otherwise surprised at the depth and level of immersion this game brought to the table. The stealth is some of the most solid I have ever experienced in a game, however, the moral choice aspect can eliminate most of the challenge to the game game should one wish to overtly kill everything. This path is not without its perks though, as the combinations of powers available can produce some very interesting and "creative" ways of eliminating enemies. Having never played any of the Thief series, I cannot compare the two, yet Dishonored goes down in my books as my favorite stealth game to date. The Blink is a little overpowered, but all in all the game seems sort of balanced. Personally, I would have liked a harder difficulty setting, and some co-operative multiplayer would have been nice. But all in all, Dishonored succeeds in many fields such as AI, level & world design, and plot, and these are areas that many stealth games struggle to flesh out enough.
    Bravo, Arkane Studios.
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  96. Apr 13, 2013
    10
    One of the best games I have ever played. Everything in it is so great that You would like to spend with it every single minute of Your free time. Music, plot, climate, NPC, main character are awesome. It is only a peaty that game isn't very long. If You ever imagined what will come from matching Bioshock and Deus Ex You don't have to do this anymore, because answer is simple Dishonored.
  97. Apr 13, 2013
    8
    Great game. Somewhat original and well done compared to most games these days. Definitely one of the best games of 2012 if not the best. Graphics are okish but the game play is a lot of fun. Being able to beat the game 100% stealth mode or straight up go on and kill everyone is very nice. Story is alright, nothing special really but game play makes up for it.
  98. Apr 10, 2013
    9
    Jogo muito bom, me rendeu ótimas e várias horas de jogatina sempre muito intensas e em varias vezes cria aquela tensão que te prende ao jogo, te causa "raiva" e te faz querer vingança(no jogo claro)!

    Recomendo jogar em consoles ou com joystick porque não achei muito legal a conversão feita pro PC, o jogo foi feito pra jogar em controle na minha opinião...
  99. Apr 10, 2013
    10
    I never completed my first play through, because I tried to just kill everyone in my way, and it got kinda boring. However, I decided to give it a try, going stealth mode. I killed a grand total of 7 people through the game, and it was amazing. I was on the edge of my seat the entire game, sneaking, knocking people out, running down unmarked side quests, and trying to find the best wayI never completed my first play through, because I tried to just kill everyone in my way, and it got kinda boring. However, I decided to give it a try, going stealth mode. I killed a grand total of 7 people through the game, and it was amazing. I was on the edge of my seat the entire game, sneaking, knocking people out, running down unmarked side quests, and trying to find the best way to move about each level. The mechanics are great, but what really got me was the story, when the game ended, I felt like I just finished a great book, like a tiny piece of me had ended with the game. I know that sound ridiculous and exaggerated, but this really is the most captivating game I've ever played. It really isn't for everyone, but if it is your type of game, or you are just curious, you won't be disappointed. Expand
  100. Apr 10, 2013
    10
    Dishonored is proof that there is hope that the video game industry can pull off something new and exciting. While not exactly groundbreaking, Dishonored is one helluva fun game. The setting is awesome, the characters are great and the abilities and weaponry are also really cool, especially Corvo's balisong-like sword. The main complaint with the game is that while the stealth approachDishonored is proof that there is hope that the video game industry can pull off something new and exciting. While not exactly groundbreaking, Dishonored is one helluva fun game. The setting is awesome, the characters are great and the abilities and weaponry are also really cool, especially Corvo's balisong-like sword. The main complaint with the game is that while the stealth approach does make the storyline less depressing, its quite boring. You go around choking people to unconsciousness and then hiding their bodies, it gets really old fast. It IS however, worth it storywise. As for the all out violent approach, while more fun it is not advisable. Corvo while an expert fighter and assassin is quite fragile and you should not try taking on more than three guards if you can. One would distract you into a swordfight while the others would take potshots out of you with their pistols which pack quite a punch. I also have problems with the powers as some are obviously more useful than others like the Blink ability. In fact, its probably the only one you'll ever need. Nonetheless, Dishonored is unique and while I wished the story was a little bit better, its easily my favourite game of 2012, fully deserving of the awards and recognition it gained. Expand
Metascore
91

Universal acclaim - based on 29 Critic Reviews

Critic score distribution:
  1. Positive: 29 out of 29
  2. Mixed: 0 out of 29
  3. Negative: 0 out of 29
  1. PC Master (Greece)
    Feb 6, 2013
    90
    We can draw comparisons with other titles all day, but everything is based on something. Dishonored remains a unique gem in a beautiful, yet chaotic world, with flawless gameplay. [December 2012]
  2. Nov 9, 2012
    75
    Dishonored rarely challenges the players, but it doesn't take them for fools, either, so that's an achievement compared to other games in the genre. Just don't expect strokes of genius like the Shalebridge Cradle level from Thief: Deadly Shadows.
  3. LEVEL (Czech Republic)
    Nov 4, 2012
    100
    Dishonored injects new life into stealth actions and their sophisticated worlds. Awesome work in every detail. [Nov 2012]