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6.6

Mixed or average reviews- based on 1744 Ratings

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  1. Aug 12, 2023
    6
    A huge improvement from its vanilla counterpart, with the addition of the Crusader and Necromancer, as well as Rifts/Grifts, improvements to the Paragon-system, as well as making sets very fun, satisfying and worthwhile to use. While the game isn't perfect or in any shape or form lives up to the legends of D1 or D2, it created its own little niche, which was enough for you to jump backA huge improvement from its vanilla counterpart, with the addition of the Crusader and Necromancer, as well as Rifts/Grifts, improvements to the Paragon-system, as well as making sets very fun, satisfying and worthwhile to use. While the game isn't perfect or in any shape or form lives up to the legends of D1 or D2, it created its own little niche, which was enough for you to jump back into the game, once every year or so. The game was fun up till a certain point (usually full load out), but then once you hit that point, all the fun died immediately. Also, leveling is really boring if you don't do it the first week of a season - Because you'll be doing it alone, all the way to level 70 zzzz. Expand
  2. Dec 13, 2022
    7
    This review contains spoilers, click expand to view. All right expansion, mostly worth it for the extra character.

    Diablo III – Reaper of Souls is an expansion for the main game and features a new map/area to go to, as well as a new campaign and an extra character, the Necromancer. It follows the exact same principle as Diablo II – Lord of Destruction.

    I always found it funny that, in Diablo II and Diablo III, you slay Diablo, evil itself, the Prime overlord of hell and after that, the campaign goes on casually and you need to defeat the “true end boss” of the game because of the expansion. Nevertheless, both expansions worked out fine.

    Diablo III – Reaper of Souls is worth it, mainly for the Necromancer character. Although the Necromancer feels very overpowered in the beginning, it gets balanced out with the other characters later in the game. His mechanics, attacks and skills are cool, and his animations and blueish glowing aura make the character complete.

    In terms of the rest, the newly added campaign (or to be more specific; act) is all right. It has a classic and cliché story about a rogue angel Malthael, who turned into the Angel of Death. This of course, means that he raises the dead and wants to conquer the world (or wipe it out, whatever).

    It is a fun little story with some new unique terrains and environments, some cool new enemies like the Rat men and the Boggits but also some cheap and recycled assets like “Revenant archers”, “Shield Barrers” and “Revenant Soldiers”. Those are recycled skeletons from the original game and feel lifeless (yeah, I know) and rushed and I didn’t get any satisfaction when wiping the floor with them. Mainly because there is nothing to wipe, because they just go up in smoke. The lore tries it best to put some life and connection into these new enemies, but for me, that failed miserably.

    The boss battle with Malthael was good and rewarding tough and he was hard as bricks. This fight redeemed some fun I had with the game.

    Overall, Diablo III – Reaper of Souls was not the worst expansion I have ever played, it was just not impressive of unique enough for me to care that much.
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  3. Nov 20, 2022
    6
    Una expansión que me gustó cuando lo jugué pero la historia es muy simple, Malthael es un villano para mí muy bien hecho pero su historia no es demasiado interesante.
  4. May 16, 2022
    6
    Made the whole game better I guess. The legendary items now have better sound effect.
  5. Oct 3, 2021
    6
    6/10.

    Reaper of souls is fun. Act V is a lot closer to the Diablo universe than all of Diablo 3 combined. Less chatter from bosses, more creepiness. If you're expecting loot to be any better, you'll be let down. The development team basically slapped a couple special effects on a FEW legendaries. That's it. The issue is this - intervals where you get no loot. When you hit the loot
    6/10.

    Reaper of souls is fun. Act V is a lot closer to the Diablo universe than all of Diablo 3 combined. Less chatter from bosses, more creepiness. If you're expecting loot to be any better, you'll be let down. The development team basically slapped a couple special effects on a FEW legendaries. That's it.

    The issue is this - intervals where you get no loot. When you hit the loot level (70), you should be rewarded for hunting for loot. As you colect items that increase your power, the time should increase between upgrades. Instead, you get to 70 and are stuck in lower difficulties forever because magic find no longer exists on common items. You cannot increase your odds for finding loot that allows you to progress through the difficulties. You will get a legendary ever 2-3 hours because there is a loot timer. It truly is loot on rails. The problem is far greater in hardcore.

    That perfect item progression from previous Diablo games is still missing, but at least we have bounties and rifts...right? Ahem.

    Oh, and cinematics? None. Where did Blizzard quality go?
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  6. Jul 7, 2020
    6
    Best thing happened to D3, but too small for a price. If only they did whole D3 as RoS.
  7. Jun 30, 2020
    5
    It's an alright game for the first few playthroughs and different classes in terms of gameplay. The grind is real and boring. Nothing much but bad can be said to the story, characters, music and graphics.
    At least it was fun while it lasted.
  8. Apr 19, 2020
    5
    Significantly better than diablo 3 without dlc but... still not impressed tho.
  9. Nov 17, 2018
    6
    Hallo zusammen,

    Diesem Spiel mangelt es an Inovtion und Spielinhalt...
    Die Entwicklung welcher der Herteller betreibt ist, sehr langsam und kaum spührbar...

    Griessli
    Greg
  10. Aug 7, 2016
    7
    I have never get into D3 end game content, it is just not enough to get me hooked in. But the story and gameplay of D3 are quite good. I think D3 is pretty good game but it is not for everyone. If you like graphics of D3 and like toon of farming, have friends to play with I believe you can fully enjoy it. If you dont like farming like me, I think you can still enjoy the main story of theI have never get into D3 end game content, it is just not enough to get me hooked in. But the story and gameplay of D3 are quite good. I think D3 is pretty good game but it is not for everyone. If you like graphics of D3 and like toon of farming, have friends to play with I believe you can fully enjoy it. If you dont like farming like me, I think you can still enjoy the main story of the game and maybe even a little bit of end game content.

    Graphic - 8
    Gameplay - 7
    Lasting Appeal - 5
    Execution - 7

    Overall - 6,75
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  11. Jul 28, 2016
    5
    Not playing in your own region creates tons of posi-glitches and characters are region-locked. PoE doesn't have either. Sometimes magic packs take ages to kill... This problem is created in two manners, how an enemy can have a defensive mod which affects others with the same mod, and how a non-normal enemy has way too much health or resists. Killing rares and bosses is incredibly boringNot playing in your own region creates tons of posi-glitches and characters are region-locked. PoE doesn't have either. Sometimes magic packs take ages to kill... This problem is created in two manners, how an enemy can have a defensive mod which affects others with the same mod, and how a non-normal enemy has way too much health or resists. Killing rares and bosses is incredibly boring when normals aren't even that fast to kill in general. It might be okay if I were in a high level rift/difficulty since I would be well geared, but you're forcing a slow lengthy grind to find the exact items. It's also a complete waste of time to not get power-leveled if you're new to the game. Oh and... some enemies just knock me over again and again, as if it's some kind of good game design to just dodge one sort of attack many times Expand
  12. Mar 22, 2016
    7
    After hundreds of hours of gameplay and participation in many of the seasons and changes this game has gone through, I can give a quick overall assessment. I was a huge fan of Diablo 2(thousands of hours), and everyone with experience knows this game does not live up to it as a successor. With that being said, for the money compared to other games, Diablo 3 still provided alot ofAfter hundreds of hours of gameplay and participation in many of the seasons and changes this game has gone through, I can give a quick overall assessment. I was a huge fan of Diablo 2(thousands of hours), and everyone with experience knows this game does not live up to it as a successor. With that being said, for the money compared to other games, Diablo 3 still provided alot of entertainment for the buck. This is especially true if you like the current format of the game, which includes clearing rifts for the best time, a competitive addition. I overall though have to say I am not thrilled with how this game started out or the directions it went, but I strongly feel giving this game anything under a 7 is unwarranted due to the amount of fun it provided while I was hooked. Expand
  13. Mar 1, 2016
    7
    I gave an high score to this game when ros released, but now i think, after playing many hours in every present arpg, Diablo 3 reserve a score of 7. It has polish, high polish like every blizzard product, but dosent offer enough depth and is catered to much fto a casual crawd. Its okey to target a big audience, but this is to much and the game became just an arcade action game with littleI gave an high score to this game when ros released, but now i think, after playing many hours in every present arpg, Diablo 3 reserve a score of 7. It has polish, high polish like every blizzard product, but dosent offer enough depth and is catered to much fto a casual crawd. Its okey to target a big audience, but this is to much and the game became just an arcade action game with little choice and depth. 7 is the real score for me now Expand
  14. Jan 25, 2016
    7
    Hello, first of all I would like to say that I was a huge Diablo 2 fan when it came out, so my review is somewhat based on comparing it to Diablo 3 ROS.

    I did play Diablo 3 when it first came out and beat the game in less than a week and forgot about it - to be honest I was pretty disappointed and found it wasn't quite to my liking. I decided to buy ROS just around the time they
    Hello, first of all I would like to say that I was a huge Diablo 2 fan when it came out, so my review is somewhat based on comparing it to Diablo 3 ROS.

    I did play Diablo 3 when it first came out and beat the game in less than a week and forgot about it - to be honest I was pretty disappointed and found it wasn't quite to my liking.

    I decided to buy ROS just around the time they released patch 2.4 (I believe) which is Season 5. I could tell upon playing the game again, that they had made a lot of changes to the game and a lot of improvements to when Diablo 3 first came out. The progression feels a lot smoother, (though a little too easy), the gear management, customizing and upgrading systems makes things interesting, and the spells and different character builds are fun to play around with. What is interesting is there are gear incentives to switch builds as well.

    As a stand alone game (and not comparing it or basing it off of the original Diablo games) it is an entertaining game and I definitely feel like I got my money's worth for around $20 for the expansion pack. The new seasons that come out every 3 months or so give incentives and new content such as gear, and dungeons which, for me, made the end game enjoyable. However the problem I ran into was that after I finished the basic incentive tasks for the season I shied away from the game altogether. It just seems like after a certain point you are grinding into oblivion (which some people may enjoy), constantly upgrading and improving gear, but since playing through the campaign and adventure mode is stimulating you with new content, the end game, to me, seems pointless.

    Now, I would like to end by comparing it with the previous Diablo games, mainly Diablo 2.

    Story:
    What was (more) interesting about Diablo 2, was for one thing the story was dark, grimy very oblique at times and highly stylized. Diablo 3 took the Diablo world and established it for an all encompassing audience, which is fair, but the Diablo 2 environment seemed to have horror elements that intrigued me more-so.

    Creatures/gameplay:
    Though Diablo 2 ran on a different engine than the updated and smooth Diablo 3 engine, I found that whilst playing Diablo 2 I paid much more attention to the monsters, and the environments. I think part of this has to do with the difficulty (I'll get to this shortly) - you pay more attention to killing things that really ARE a threat to you. I read another thread about this, and some people speculating on the dimmer lighting in Diablo 2. However, there are some really cool environmental effects, and creatures/creature animations that are in Diablo 3.

    Difficulty:
    The difficulty in Diablo 3 was a really big problem for me. For one thing there are at least 10 different difficulties to choose from. The difficulty incentive was confusing for me because you can easily exploit the game by playing minimum difficulty levels and slowly upping the difficulty so you are sort of 'one step ahead of the game', though if you are a speed running type there is a pretty even threshold of difficulty which can make the game worthwhile. Personally I did try to stay pretty high in difficulty to maintain a challenge, but I found the whole difficulty system to be "average".

    In comparison to Diablo 2 where the difficulty seemed to always be a step above you (to Diablo 3's one step below you) so that you really had to work (with character and gear) to progress through just 3 basic difficulties. For some reason that made the grinding more worth it.

    Multiplayer:

    I am not a fan of the new battle.net format, and I found this game too difficult to really bother with the multiplayer aspect. There are pre-made guild channels, and the whole multiplayer format is too 'other-worldly' for me. The old Battle.net (via Diablo 2 for example) kind of defaulted you into channels and guided you into the multiplayer aspect of the game - I found at least - whereas the new battle.net has it sort of the other way around. Plus the leveling system, which works as something called a paragon, which means once you max to level 70 you get +paragon levels which give you stats, and these paragon levels can range from 60-800 or something, so I feel the multiplayer is probably pretty coordinated around meeting specifications. Trading was also a big aspect of Diablo 2, not prevalent in Diablo 3.

    However, all in all, Diablo 3 did improve upon what a lot of features in Diablo 2 were frustrating and lacking. The downside is that it dampened on the aspects of Diablo 2 which were dark, epic, and challenging. Unfortunately it feels like an entirely different game altogether, which to be honest I probably would not have played had it lacked the Diablo name. That being said, it is a well designed game, by a thoughtful and innovative gaming company that really did draw me in and was fun and entertaining for the time I was engaged in it.
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  15. Dec 27, 2015
    7
    adventure mod is nice. rifts, bounties kanai's cube are new things. more playable after game finished. act 5 is interesting. it is likely diablo 2 and this is good and harder than other acts. new items are more balanced but still no pvp in game and doing same things boring. scenario of act 5 terrible like others. and playable/price is low
  16. Dec 9, 2015
    6
    Reaper of Souls solved many of the origina D3 problems, and dispite I bought, played and enjoyed it, I won't take away the bad taste D3 left two years before. An initial 60€ and a 40€ expansion is way over-priced, so if your whiling to buy it, don spend more than 35€ for both.

    Seriously, you'll enjoy the game, but it doesn't cost that much.
  17. Dec 8, 2015
    7
    First, there was d3 "vanilla". With gah and rmah.
    now, there is...paragon level farming.
    No trade as everything is BoA. No AH. Entire loot is just secondary. The game is about GRifts in normal nad in season..and both of them are heavily influenced by PL. Competition? well, a competition that is unfair as you'll never catch up with those who use bot or simply can farm 24-7. So, it
    First, there was d3 "vanilla". With gah and rmah.
    now, there is...paragon level farming.

    No trade as everything is BoA. No AH. Entire loot is just secondary.
    The game is about GRifts in normal nad in season..and both of them are heavily influenced by PL.
    Competition? well, a competition that is unfair as you'll never catch up with those who use bot or simply can farm 24-7.

    So, it shifted from a game about loot... to a game about grinding experience.
    Endless experience, as PL have no cap.
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  18. Sep 10, 2015
    7
    Huge fan of the Diablo series grew up pretty much downing coca-cola and slaying monsters. With that said this the first installment of Diablo 3 killed me. Had no resemblance to its predecessor and felt as though the name shouldn’t even be on the game. With time though blizzard manage to get some of their flaws together and bust out this expansion. It is still no where near the glory daysHuge fan of the Diablo series grew up pretty much downing coca-cola and slaying monsters. With that said this the first installment of Diablo 3 killed me. Had no resemblance to its predecessor and felt as though the name shouldn’t even be on the game. With time though blizzard manage to get some of their flaws together and bust out this expansion. It is still no where near the glory days of old diablo’s but it is a vast improvement over the diablo 3 release. They have added some end game content and made loot a little more fluid, it has a long way to go but its on the right path. Expand
  19. Mar 9, 2015
    6
    RoS is just an artificial prolonging of the game. The dungeons are at least 20% bigger, meaning more time spent scouring them. Levelling up from levels 61 to 70 gives very little meaningful rewards, just a new rune for the new skill each class gets, or a new passive ability each time you level up. There are other arbitrary extensions to the game. For example, crafting materials for itemsRoS is just an artificial prolonging of the game. The dungeons are at least 20% bigger, meaning more time spent scouring them. Levelling up from levels 61 to 70 gives very little meaningful rewards, just a new rune for the new skill each class gets, or a new passive ability each time you level up. There are other arbitrary extensions to the game. For example, crafting materials for items from level 61 to 70 use entirely different crafting materials. Meaning the crafting materials you have saved up become useless once you reach level 61. Again, it's just to artificially lengthen the game. The only thing keeping me stopping entirely is the opportunity to try out adventure mode which only unlocks after you complete act V with one character. Expand
  20. Feb 23, 2015
    6
    Diablo 3 is a victim of its own predecessors. While Blizzard has lost some of its touch since the start of WoW, Diablo is one of its beloved franchise that created so many awesome memories from hardcore players and a gameplay enriched with so much depth, that it takes years to be able to experience all possible character builds and acquire every single legendary item, that its possible toDiablo 3 is a victim of its own predecessors. While Blizzard has lost some of its touch since the start of WoW, Diablo is one of its beloved franchise that created so many awesome memories from hardcore players and a gameplay enriched with so much depth, that it takes years to be able to experience all possible character builds and acquire every single legendary item, that its possible to expect Blizzard to go back to its roots and regain its once great reputation as a developer. However, Diablo III failed immensely from its itemization to its environments.

    Diablo III: Reaper of Souls, in a sense, corrected some of Diablo III's issues, the environments are darker, the story fits more in the Diablo universe and while the itemization got better with various patches implementing legendary gems and ancient items, its still not enough to remove its biggest flaw, RNG.

    There are too many RNG layers that it is not a guarantee for players to be able to obtain the items they need even after 500 hours of playtime, and this flaw was the biggest reason for me not to invest my time in it as much as I have back in previous Blizzard games.

    Here's an example:

    If I wanted to acquire a certain legendary items from previous Diablo games, all I have to do is to farm a specific boss for it to drop, its gets repetitive and tedious, but atleast I know that if a legendary item did indeed drop, most of the time, its the item I really wanted in the first place. In Diablo III, they removed these boring boss run and made it possible for any monsters to drop any kind of legendary items, while this is great in theory, the legendary item pool is so vast, that the chances of obtaining the item you're looking for is far worse than it was in previous Diablo games. And thats only one RNG layer to consider, if your item does indeed drop, the kinds of stats as well as its quality, is still based on RNG, which is frustrating nonetheless.

    Diablo III does get one thing right though, your character and their abilities looks and feels powerful. Monsters gets massacred and dismembered with no mercy, your characters will feel like a god. The problem is, after a long while, you will ask yourself, "What the point?"
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  21. Feb 2, 2015
    7
    Diablo... an endless grind for gear.
    I absolutely hate grinding games, but I thought I'd give it a try on Diablo III (after playing Diablo 1 all those years ago). I like it... but after a while it was getting impossible to go to Inferno difficulty.
    Then Reaper of Souls came out, I waited a long time to buy it. Eventually I did and... Well it's a lot better than Diablo III initially
    Diablo... an endless grind for gear.
    I absolutely hate grinding games, but I thought I'd give it a try on Diablo III (after playing Diablo 1 all those years ago). I like it... but after a while it was getting impossible to go to Inferno difficulty.

    Then Reaper of Souls came out, I waited a long time to buy it. Eventually I did and...
    Well it's a lot better than Diablo III initially was.
    Yes the fifth chapter might not be as strong as the initial story ever was, but the adventure mode makes it a lot more fun to do!

    It actually (finally) is rewarding to grind this game and there are numerous ways of getting better gear!
    Crafting also has gained a little of it's glory back in this update.
    The thing I do like most of this game is the difficulty of staying alive on the higher Inferno levels. One mistake and your dead, makes it feel a lot better when you accomplish killing an elite group, mini boss or boss!

    In the end I do not recommend this game to people who love a great story.
    For one playthrough (maybe two) it's alright, but after that the story is very thin.

    However if you like mindless hack 'n slash and grinding for gear, this game is great!
    The combat is great and has pretty deep skill combinations and strategies with gear/skills to do most damage and stay alive!

    Overall this game deserves a 7.
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  22. Dec 16, 2014
    6
    A better game than Diablo 3 for sure, giving players heaps of replayability in comparison to the original game, which had almost none. Adventure Mode and the Rifts system were welcomed.

    Unfortunately, the item, character, and attribute systems in place have not changed, and so this game suffer from far less personalization than both Diablo 1 and 2. Once you have a single level 70
    A better game than Diablo 3 for sure, giving players heaps of replayability in comparison to the original game, which had almost none. Adventure Mode and the Rifts system were welcomed.

    Unfortunately, the item, character, and attribute systems in place have not changed, and so this game suffer from far less personalization than both Diablo 1 and 2. Once you have a single level 70 character of a class, you essentially have them all. After this, you are supposed to care for being able to survive in an as high difficulty as possible. The end.

    There is no sense of "Wow, I really got all this way with my Lighting and Arcane Wizard", since all skills can be exchanged at will, and the character's power doesn't depend on how you built it, but the items you were lucky enough to find.

    And so, it is no longer an Action RPG, but an Action game. That is perhaps the greatest disappointment with the entire Diablo 3 project. It could have been so much more. It could have been an even better Action RPG than its predecessors, an even greater focus on personalization and sense of wonder.

    I think Blizzard did irreparable damage with these latest Diablo games and I think a Diablo 4 would be met with quite a bit of skepticism.
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  23. Dec 7, 2014
    5
    Just picked up the game recently during the holiday sale so D3 and the expansion ran me $30 which I thought would be a pretty solid deal on a Blizzard title. I'm still having pretty mixed feelings about the game overall. I never experienced the Auction House or some of the earlier complaints so I'm purely looking at this through my prior experience with D2 in its hayday.

    If you're
    Just picked up the game recently during the holiday sale so D3 and the expansion ran me $30 which I thought would be a pretty solid deal on a Blizzard title. I'm still having pretty mixed feelings about the game overall. I never experienced the Auction House or some of the earlier complaints so I'm purely looking at this through my prior experience with D2 in its hayday.

    If you're looking for a single player experience where you want to run through the somewhat predictable story line this should deliver for you fine. I would wait for a sale or a price drop personally. Nothing particularly exciting that you can't experience through Torchlight.

    If you're looking for some multiplayer fun then I would think very hard before purchasing this title. The community is borderline nonexistent and heavily focused on end-game content. Don't expect very much help in terms of leveling or experiencing the game with others. The only way you can expect to legitimately go through the game with another person is with a friend.
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  24. Oct 29, 2014
    7
    Diablo 3 in general is much different from the first 2 ones. That's not a bad thing, it depends on what you are expecting, and if you are new to the genre, you should buy it along with this expansion, it's not really long but it is entertaining.

    The only thing that I would complain is the price, 35 Euros are too much even for a good expansion, but if you enjoyed Diablo 3 then don't
    Diablo 3 in general is much different from the first 2 ones. That's not a bad thing, it depends on what you are expecting, and if you are new to the genre, you should buy it along with this expansion, it's not really long but it is entertaining.

    The only thing that I would complain is the price, 35 Euros are too much even for a good expansion, but if you enjoyed Diablo 3 then don't worry, it's worth every cent.
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  25. Sep 22, 2014
    6
    didn't include local multiplayer from consoles. They have the technology and my computer has the power. Really like it on ps4 but withoout friends in same room this just isn't the same.
  26. Sep 17, 2014
    7
    This game is a lot better now than it was at launch. Removing the auction house improved the game play a lot, since it is no longer just about farming gold or paying cash to buy gear. Adventure mode adds a lot. The new crusader class not so much.

    The game is pretty basic over all, and there is very few possibilities for variation in strategy. The new loot system makes this even worse,
    This game is a lot better now than it was at launch. Removing the auction house improved the game play a lot, since it is no longer just about farming gold or paying cash to buy gear. Adventure mode adds a lot. The new crusader class not so much.

    The game is pretty basic over all, and there is very few possibilities for variation in strategy. The new loot system makes this even worse, since you only get gear that suits the vanilla build for your class.

    It is still a pretty good casual hack and slash game.
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  27. Aug 31, 2014
    6
    The add-on is average and pretends to be more than it actually is.

    Started playing RoS on Release together with my Buddy. We had some fun for some hours and got what we expected to get from the expansion. Graphics, gameplay, mechanics, technical aspects, content, everything can best be described with words like "O.K.", "decent", or "as expected". There was nothing "overwhelming",
    The add-on is average and pretends to be more than it actually is.

    Started playing RoS on Release together with my Buddy.
    We had some fun for some hours and got what we expected to get from the expansion.
    Graphics, gameplay, mechanics, technical aspects, content, everything can best be described with words like "O.K.", "decent", or "as expected".

    There was nothing "overwhelming", no "wow", or "mind blown" to be found in this game.

    Once we cleared the fifth act, leaned back and overlooked whats left to do the illusion was falling apart pretty quick and the addon became very negligible. Took us maybe like 10 hours to finish act 5. At this point we kept on farming for some more hours, done some "rift" runs, finished tal rashas set.

    But it became obvious that there are no real new experiences waiting, no interresting experimenting, no interresting challenges. Basic elements of the game, like skill tree or items, are just much too simplistic. Yes basically this addon could have been a huge content patch. It is just big enough to justify taking actual money for it.

    Half the time we spent was maybe 8/10, the actual first playthrough in act 5 for example.
    The runs that followed the first playthrough already been pretty boring and desperate runs trying to farm some legendaries and set items.

    Overall experience: 6/10.
    There are much better games out there.
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  28. Jul 29, 2014
    6
    Typical to modern AAA titles, nice shiny gfx and smooth controls. The combat is very fluid and fun which is super important to a hack n slash and they got that about spot on. Great design there. However apart from those aspects the game is very bland, lacking depth, made with what feels like a complete lack of passion on the devs part. Really has that corporate AAA gaming feel to it.Typical to modern AAA titles, nice shiny gfx and smooth controls. The combat is very fluid and fun which is super important to a hack n slash and they got that about spot on. Great design there. However apart from those aspects the game is very bland, lacking depth, made with what feels like a complete lack of passion on the devs part. Really has that corporate AAA gaming feel to it.

    Overall a less interesting play than D3v and painfully mediocre. I think the days of Blizzard coming up with a top notch game like Starcraft or Warcraft 3 are over.
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  29. Jul 23, 2014
    5
    Jay Wilsons Diablo 3 gets its first expansion. Does it fix the game? Hell, no.
    The new class (only 1) is mediocre.
    The rift system is boring
    The itemization is still crap
    But at least the AH is gone I guess..
  30. Jul 22, 2014
    6
    RoS entertained me at launch, I have spent well over 1k hours playing DIII and its expansion and have to say this game is average to above average at best. The lack of customization is the worst Path of Exile is a FAR better ARPG for the serious gamers. Crusader class and rifts add some depth to the game along with the loot 2.0 system however after the amount of time I have sunk into theRoS entertained me at launch, I have spent well over 1k hours playing DIII and its expansion and have to say this game is average to above average at best. The lack of customization is the worst Path of Exile is a FAR better ARPG for the serious gamers. Crusader class and rifts add some depth to the game along with the loot 2.0 system however after the amount of time I have sunk into the game it is just not entertaining anymore. The expansion held my interest from the time it took me to get all my LVL60 chars to the new level cap and level my Crusader from 1 - 70 but it is just not enough. I kept holding out hope that RoS would save this game but personally it is just not interesting enough due to lack of character customization and build options. The game is still incredibly unbalanced, as in there is usually only 1 optimal build for each class. My best advice to ARPG fans who liked Diablo 2 and are willing to dump 100's of hours into a game is to not waste your time and play Path of Exile instead!! Expand
Metascore
87

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 73 out of 75
  2. Negative: 0 out of 75
  1. CD-Action
    Jun 28, 2014
    90
    At last! Diablo III became the game I was looking forward to. Reaper of Souls does more than just improve the original – it reinvents it and helps it reclaim the hack’n’slash throne. [05/2014, p.50]
  2. LEVEL (Czech Republic)
    May 16, 2014
    100
    Heaps of new content provides hours of fun, even though the campaign could use a little extension. But if you’re a fan, this is a must. [Issue#241]
  3. May 14, 2014
    90
    Blizzard did the obvious: literally transformed Diablo 3 to what it should have been from the start. It took them some time, but finally Blizzard got the message and moved finally to the right direction. While we expect the next expansion, fans of action / rpg can now sleep peacefully ... the king is here!