User Score
7.8

Generally favorable reviews- based on 2355 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Aug 25, 2022
    7
    The game is pretty bland for the most part. It's all right for a game you semi mindlessly play. It really does feel a bit tedious in the long term. It would be a good logistics game but the moment you zone out oop you slip on absolutely nothing and that itch you started scratching turns into your character falling over. The story is weird and convoluted with elements that leave youThe game is pretty bland for the most part. It's all right for a game you semi mindlessly play. It really does feel a bit tedious in the long term. It would be a good logistics game but the moment you zone out oop you slip on absolutely nothing and that itch you started scratching turns into your character falling over. The story is weird and convoluted with elements that leave you scratching your head and questioning the rules of this world and why everything isn't already dead. You can rebuild roads but it takes so much resources and by the time you're done you've pretty much have no reason to use them.

    My takeaway is that it could have been better but instead of doing something great it tries doing everything and falls short on it all. It's still a fun experience at times and I wanted to actually see it through to the end.
    Expand
  2. Apr 10, 2021
    7
    This game doesnt know what it wants to be. "The core gameplay and story is clearly designed to keep you moving forward, while the actually mission objectives force you to go backwards."

    Its a hiking game that punish you for walking out on your own, If you just go on a walk for to long the game wont let you use the points of interest that weren´t enabled by story events at that point.
    This game doesnt know what it wants to be. "The core gameplay and story is clearly designed to keep you moving forward, while the actually mission objectives force you to go backwards."

    Its a hiking game that punish you for walking out on your own, If you just go on a walk for to long the game wont let you use the points of interest that weren´t enabled by story events at that point. The Story is way to ambitious for the gameplay, raising the stakes to much for its own good and leading the gameplay in the wrong direction. The core idea of reconnecting a post doomsday continent is really facinating, the execution though leaves much to be desired. The main enemys "BT´s", punish you for playing the game, its like Kojima never made games that forced you to rethink how you manovor an area before (cough the whole MGS series). Instead of thinking of great ways to outplay them you either have to movevery slow or very fast, you couldof cause gas them with litterlal pee granades but that even less fun cause they never move. Its like dumbed down target parctise. Other ai though is simply one of a kind. Even though the story concept of rouge postman trying to steal your loot is so obnoxious it actually worsens their portail, (Kojima definitly tried to be "different" here when he decided to not name them "raiders") the way the roam their areas and look for loot or other deliver guys feels very realistic. Its like you are watching a different species in its natural habbitat lol. They transcend the feeling of just playing against pre calculated game ai. I basically never just avoided them, its not like they are very complex infact quite the opposite is the fact but the way they interact with there enviorment somehow exceeds even mgs ai. Same is true for friendly postman ai. Its like interacting with real humans with simillar objectives to you, just trying to get from point a to b, minding their own buisness yet helping you with tools if you ask them.

    The whole buliding the world together part is really overhyped. They just artficially raised the difficulty so you wont be able to build streets by your own thats it. The sign other players can place can be helpful and funny at points i wont deny that, but most of he time they are anyoingly placed to farm as much likes as posible. Its the equvilant of showing ass on instagram. The most annyoing part is that streets can only be build at predetermined places which takes away even more of player expression. The only truely helpfull part are the pre placed ladders and energy stations. That part is cool but i think it could have been handled better.

    The core hiking gameplay is not supprisingly the best is ever has been better than any other game before it, its just the repetition that kills the enjoyment. Kojima clearly realised that otherwise he wouldnt have build in shortcuts like the streets and vehicles (with the worst collision i have ever seen) that let you bypass massive chunks of terrain. The way vihicles in general work in this game makes zero sense. While on foot transportaion is physics based, vehicles seem like they are glued to the ground, bassically imposible to flip over. A physics based system like in GTA 5 would have made so much more sense here, it could have been way harder yet way more rewarding.
    So why is it so repetetiv you may ask? Thats cause Missions require you to rewalk all your routes multiple times just with different kinds of baggage, many of them are even randomly generate to artficialy make the game look bigger than it is. I dont get that part at all. Its not like the game would have been short without random generation or like the actuall mission design is good in any way. Seriously the core gameplay and story is clearly designed to keep you moving forward, while the actually mission objectives force you to go backwards.

    The worst part is actually that the game is so rewarding when it lets you move forward and lets you make your way trough this almost abstract world. Thats why i continue playing this game. Moving forward and outplaying the rouge postman ai. I love how you basically have no way to kill them (at first atleast). Makes you expriement way more than in mgs where a simple shoot to the head did the job.

    The presentaion is a solid 9/10. Some places can really be jawdropping and the motion and facial capture is almost class leading. The imagary will stick with me for a long time but some places can be repetetiv or really low res.

    Kojima and the Kojima production team clearly still have a lot of talent left. Like i said the core gameplay is very good, art direction supereb and and the story definitly unique. Its just the mission structure and some questionable design desigions that lets it down masivly. I do believe that the game is very much worth experiencing, just not for $60. The sweetspot would be $30 in my oppinion cause the art direction alone warrants the money spent.
    Expand
  3. Mar 8, 2022
    7
    Delivering stuff is awesome! But not for everyone, this game is unique and has great story and cinematic value, it can be relaxing at times but the grind if you want to build stuff can be very overwhelming, buy it on a sale and play the story that is what I can recommend.
  4. Sep 18, 2022
    7
    Kojima is certainly not a genius, and the game is not without annoying flaws and problems, but it definitely deserves its positive ratings and reviews too. Especially for some of the details that are omitted in other games, like the situation when Sam breaks the camera if the player looks at the crotch for a long time...
    ...
    What I liked: Well, there's nothing to say about the graphics
    Kojima is certainly not a genius, and the game is not without annoying flaws and problems, but it definitely deserves its positive ratings and reviews too. Especially for some of the details that are omitted in other games, like the situation when Sam breaks the camera if the player looks at the crotch for a long time...
    ...
    What I liked: Well, there's nothing to say about the graphics here, even such a deserted Game World, nevertheless, makes you periodically to feel "visual pleasure". Music... not enough, but good. The atmosphere, if you play solo - you have it, if you allow others to enter your World - atmosphere goes on vacation. The characters and actors are definitely a great solution to give it SUCH attention. The plot as a whole - yes, it was interesting, and in many ways well implemented, but it has also a minuses. Gameplay... both liked and not. I liked the fact that this game gave a new experience. Being a courier in a dying World, you could relax your brain, think about your own while driving, but also think over some routes, and manage to keep your balance in the right situations.
    I also liked the mechanisms and technology of the game: a kind of brutal high-tech, if I may say so. All these energy cables, special containers, shelters with hologram terminals. and so on.
    ...
    What I didn't like: This game is EXCLUSIVELY for multiplayer. Yes, you can go through it alone, but it will be so dull and stuffy that it's just BAD! The concept of interactions is made in such a way that everything that other players build appears in your, and so you can help each other and put likes to each others, and all this is good, but! ...if you have millions buildings on your map, then what kind of atmosphere of a dying World and what kind of enjoyment of loneliness are we talking about? ...if you play alone, then you need to build a highway that is designed for many participants, because it consists of "a million parts", each of which requires a lot of resources to build, and the real world will die before you complete this damn thing. By a certain point, I was very tired of it and I went through part of the game on the energy ropes. Game play... This game is about a courier, not about a soldier, but you are forced to fight periodically, and of course, the final battles ... if in most cases the irritation due to an overly unresponsive reaction in battle has time to pass quickly, then in rare important and dangerous cases, when you need to throw one grenade after another, for example, and instead of aiming again, he stupidly does nothing, or when you aim, you stumble and he puts the weapon in your backpack, or when you run away, and he stumbles out of the blue because that in this game there is such a "realistic balance" that even a small stone is able to give you a kick, apparently(But you can ride a motorcycle with the Leaning Tower of Pisa from your cargo and control it as if it does not exist). This "Item wheel" was often just infuriating, although it was felt that they tried to make a good tool. Flawed fast-travel: I understand that the game is about the delivery of goods and cargo, but it would be possible to carry, at least the tools. If Fragile is weak for this - come up with another fast-travel. Oh, and you can not put a person in a car, only on a motorcycle on your back.
    Only few types of enemies. And only in the last part of the game you will meet two new creatures.
    Stealth: It is absolutely useless and primitive: against creatures, it is needed just to walk quietly past them, at least two steps away ... against people, it helps in 3 cases out of 10, due to the fact that everyone here has scanners, and because for being quicker and easier to stun everyone than spending 100 hours neatly going through an almost completely open camp of enemies.
    ...
    And now I want to write about it's final chapters: Didn't like it, and infuriated a lot.
    (1) The idiotic layering of one intrigue on another, and then another intrigue that sits on the previous ones and drives with a whip from another new intrigue. I never liked Santa Barbara, damn! (2) Stupid movie cliché not to finish off the most important enemy... BUT NO! ...I WAS CALLED FOR HELP! ...and that's why we get another "20 drama likes" and another stage of a stupid battle. It was terrible. Then Fragile, leaves the enemy alone behind the stones, goes to "scratch tongues" with Sam for 10 minutes, during which the enemy could run away 100 times, and only then finishes him off. It was terrible... And finally: a long epilogue with a bunch of pretentious overly abstruse and pathos scenes. I understood what the author wanted to show, but it was VERY-VERY LONG AND BORING!. I love anime, but I also understand how far the Japanese can go with their fantasies and metaphors. Such an epilogue greatly spoiled the overall impression and forced me to finish the game on YouTube, because ... I got tired ... I was very tired.
    Expand
  5. Oct 8, 2020
    7
    This game is... Well, it's NOT a 0, 1 or any of the low scores people give it. It's also not a 10. It's a very... specific game, and that's putting it nicely.

    Yes, the primary game play loop is about... walking. Or, well, travelling from one place to another, with mechanics added in to make this more difficult (uneven terrain, crevices and the occasional enemy). That's all there is to
    This game is... Well, it's NOT a 0, 1 or any of the low scores people give it. It's also not a 10. It's a very... specific game, and that's putting it nicely.

    Yes, the primary game play loop is about... walking. Or, well, travelling from one place to another, with mechanics added in to make this more difficult (uneven terrain, crevices and the occasional enemy). That's all there is to it; that's the whole gameplay. Sprinkled in are VERY long cutscenes in classic Hideo fashion.

    If you enjoy games like Elite: Dangerous or Euro Truck Simulator then this will probably be OK with you. If you feel bored if you don't get to shoot an enemy in 5 minutes, then this will bore you to death. The problem with this game is that it was never really marketed appropriately, shrouding the game in mystery without ever showing the actual gameplay. So people expected it to be something it's not. But KNOWING what you're getting into is now a lot easier with gameplay videos and detailed descriptions, so if the concept of making deliveries, on a fundamental level, seems appealing then you're good to go.

    Visually the game is decent enough, with the real-life actors being portrayed really nice in-engine. Performance is smooth with no issues at all. Music and sound are very good as well. The story is... well, it's Kojima. I won't spoil it, suffice to say there are some really nice moments... and some really cringy ones too.

    Ultimately I'm having fun making aforementioned deliveries and rebuilding roads and pushing the story forward. But, again, this all ties back to the main loop - if you feel making deliveries is enough to keep you going then have at it. Otherwise, skip.
    Expand
  6. Jul 16, 2020
    7
    Marromenos!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  7. Aug 18, 2020
    7
    Cut scene, and more cut scenes, and too much cut scenes.
    That's why it is the movie, not a game.
  8. Nov 29, 2020
    7
    Its a very well made and produced game.
    The soundtrack is very nice.
    The world looks great but in combination with the sign spam from other players, lacking npcs or real settlements feels not that immersive. The gameplay consists of more than walking, you rebuild infrastructure in various ways helping you and others deliver. You fight throught enemy camps and connect various
    Its a very well made and produced game.
    The soundtrack is very nice.
    The world looks great but in combination with the sign spam from other players, lacking npcs or real settlements feels not that immersive.
    The gameplay consists of more than walking, you rebuild infrastructure in various ways helping you and others deliver. You fight throught enemy camps and connect various settlements. The walking and carrying package mechanic is new and refreshing, too, but in the end it's all too repetitive and after I finished the story I did not keep on playing, because the gameplay on it's self was not rewarding enough.
    Expand
  9. Nov 7, 2022
    7
    The game is very good graphically and technically. The gameplay is also enjoyable despite some shortcomings. The effort to get from one place to another, searching for a way, building roads and reasoning is good, even though it gets overwhelming at times. The variety of equipment we use makes the game more enjoyable. But I can't make good comments for the scenario of the game. The scriptThe game is very good graphically and technically. The gameplay is also enjoyable despite some shortcomings. The effort to get from one place to another, searching for a way, building roads and reasoning is good, even though it gets overwhelming at times. The variety of equipment we use makes the game more enjoyable. But I can't make good comments for the scenario of the game. The script is complete confusion and strain, with too many metaphors. Frankly, I understood as much as I could, and I didn't want to force myself to do more. Basically, rebuilding America, but very complicated with side stories and metaphors. Expand
  10. Jul 19, 2020
    7
    Amazing graphics and scenery but the story can be tired and monotonous at times.
  11. Jan 25, 2021
    7
    Hikayesi ve yarattığı evrenle oynanışı bu denli uyumlu bir oyun çok az bulunur. Oyunun hikayesi birbirine yardım etmek üzerine kurulu, bağ kurmakla ilgili. Oynanışta da bazı npc'lere bir şeyler götürüp ağ kuruyorsunuz. Ve online oyuncuların kurduğu yapılardan faydalanabiliyorsunuz. Bu da yine bağ kurmak ve yardımlaşmak ile ilgili. O çetin şartlarda bu sıcacık duyguyu hissediyorsunuz.Hikayesi ve yarattığı evrenle oynanışı bu denli uyumlu bir oyun çok az bulunur. Oyunun hikayesi birbirine yardım etmek üzerine kurulu, bağ kurmakla ilgili. Oynanışta da bazı npc'lere bir şeyler götürüp ağ kuruyorsunuz. Ve online oyuncuların kurduğu yapılardan faydalanabiliyorsunuz. Bu da yine bağ kurmak ve yardımlaşmak ile ilgili. O çetin şartlarda bu sıcacık duyguyu hissediyorsunuz.

    Kargo taşımak sıkıcı gelmedi. Oyun ilerledikçe sürekli yeni ekipman veriyor. Ama bir kaç tanesi hariç oynanışı ne kadar değiştiriyorlar tartışmalı. Her bölümün hikayesinin bir yan karaktere ayrılmış olması kargo taşımayı anlamlı hale getirdi.

    Oyundan Higgs'in getirdiği dev insansı boss ile (Yine japo oyunu yine dev boss. Şu atom bombasının travmasını bi atlatamadınız be kardeşim.) kapışıp yeninceye kadar oldukça keyif aldım. Ancak ondan sonraki her şey tam bir faciaydı. Öbür tarafta Higgs ile tekrar tekrar dövüşmek, sonrasında oyunun sizi haritanın başından sonuna kadar yürümek zorunda bırakması ve ardından gelen sonsuz süredeki ara sahneler. Higgs'in getirdiği boss'u yendiğimde oyun bitti sandım. Ancak onun üzerine bir 10 saat daha oynadım ya da izledim demeliyim. Hikayeyi derinleştirmek adına yapılan boş ve tutarsız muhabbetler. Şunu söylemeliyim ki kurduğu evren olarak gördüğüm en saçma sanatsal içeriklerden birisi. Uyduruk kavramlar üretip üfürmüşler. Tutarlılık yok, hiçbir şey yok. Hikayenin dandikliğini sürekli diyaloglarla anlatmaya çalışmasından anlayabiliriz zaten.

    Sonuçta son 10 saatine kadar iyi ondan sonrası kepaze bir oyun olmuş. Sonu da saçma sapan bir yere çıktı zaten.
    Expand
  12. Jan 5, 2021
    7
    The ultimate chill game. No rush, no levels to grind, no timed events. Just you, going from places to places and getting familiar with the map. A perfect game ot play - if you don't know what to play. One major flaw is that the game world is sadly - very boring and monotonous. Its all the same everywhere.
  13. Mar 1, 2022
    7
    Score: 7.9

    I think it's an OK designed game, but with massive problems. Story: Too confusing, complex, extended and sometimes boring. I think the premise is ok, but they way it's delivered just doesn't captivate me like other games. Gameplay: This is the main reason i played the game, the gameplay loop just hooked me idk, i loved walking around delivering **** building the roads,
    Score: 7.9

    I think it's an OK designed game, but with massive problems.

    Story: Too confusing, complex, extended and sometimes boring. I think the premise is ok, but they way it's delivered just doesn't captivate me like other games.

    Gameplay: This is the main reason i played the game, the gameplay loop just hooked me idk, i loved walking around delivering **** building the roads, getting the 5 stars on everyone, collecting everything, exploring and finding ways to make it easier for the next time i'd pass through somewhere.

    Combat: Combat vs other people it's very clunky but somewhat ok, i've seen worse. COmbat vs BTs is plain boring for me, knowing that i had to walk around a region full of BTs and knowing that it will take like 10mins because of them whilst i could pass normally in 10 seconds just irritated me, i didn't find it fun or challenging. Just Boring.

    Visuals: Stunning, a lot of Copy Paste yes, but beatiful anyway.

    It's not a game i will repla, i got all achievments on steam, i had my fun now it's just stored in my mind.
    I don't recomend it for everyone. Try and get it for around 10 euros, and give it a 10/20 hour shot, see if it hooks you, if it doesn't give up.
    Expand
  14. Jan 13, 2022
    7
    Death Stranding is Good but this one is destined to a other public many slow to me
  15. Jul 3, 2023
    7
    This review contains spoilers, click expand to view. This game is, by far, the most hit or miss thing you could ever possibly develop. Firstly, the good: I found the story to be really engaging, the characters being somewhat interesting(and with actual personality) also helps out. for example, Heartman searches endlessly across potential MILLIONS of beaches for his wife child. Deadman was grown from a lab, and as such, has a unique fascination with the dead, because HE'S dead. The gameplay too, while very same-y, is fun, at least for the first few missions. However, as with every game, there is plenty of Bad: For example, the combat of Death Stranding Suuuucks. The enemies that you fight Aren't different throughout the entire game, the only difference being the terrorists and MULES. on top of that, this game is VERY easy. when you're actually doing combat, you can just run circles around your enemies, and they can't hit you. The bosses are also incredibly easy, even some of the later fights. And the cherry on top, is this game is very unstable. When I first got it, I couldn't even launch the game, because it wouldn't stop throwing errors, and sometimes, the game wouldn't even launch at all. When I finally DID get the game to work, the crashes are plentiful. one time, right at the end of the game, It crashed as I was watching Sam come back to life, and had to watch the hour long ending sequence AGAIN. speaking of things being far too long, I'd estimate about 40 to 50% of this game to just be cutscenes. all-in-all, this game could've done with a little more time in the studio. 7/10. Expand
  16. Jan 16, 2023
    7
    for me , doing a deliver job is not a enjoyable game . this game is about build road from nature , be a pioneer . the atmosphere of detonating BT is great . The story feels like Japanese style advertising connecting people work and live together .I am the one from opposite side ,I just simply don't like human , this make me a little uncomfortable . as what I known , the great people whofor me , doing a deliver job is not a enjoyable game . this game is about build road from nature , be a pioneer . the atmosphere of detonating BT is great . The story feels like Japanese style advertising connecting people work and live together .I am the one from opposite side ,I just simply don't like human , this make me a little uncomfortable . as what I known , the great people who encourage connecting people together got higher wage , higher rank . whatever how hard I work like a dog
    , blood relationship decide too many things . at least this game have concept of freedom , allow me to decide kill or not , that's important .
    the songs is fine , personally I enjoy no vocal music .
    Expand
  17. May 23, 2023
    6
    even have great visuals and maps and cinematic in game cutscnes for story like you watching a serie the game eventualy not make sense. the map is mostly empty . the virus idea (which suprsingly predict corona ) more like exsuce to relase big empty map with terrain. game try to dark souls like way points and help online players but on offline you feel like Bear Grylls. helicoter drop youeven have great visuals and maps and cinematic in game cutscnes for story like you watching a serie the game eventualy not make sense. the map is mostly empty . the virus idea (which suprsingly predict corona ) more like exsuce to relase big empty map with terrain. game try to dark souls like way points and help online players but on offline you feel like Bear Grylls. helicoter drop you on point and give you bags to suvive. you found motorcycle on road but have hole on gas tank. game exactly feel like that and choice of kojimas mix cassate tapes track onlyhing you motivate to run or mostly walk. Expand
  18. Jul 27, 2020
    6
    How do you rate a game that has rather terrible gameplay in terms of the only challenge being that it's rather annoying to deliver packages? Literally, the only challenge is the endless sea of stones scattered throughout the map.

    However, the story or rather the mythology is well developed. The delivery though, the ending that explains everything literally takes 3 hours consisting of
    How do you rate a game that has rather terrible gameplay in terms of the only challenge being that it's rather annoying to deliver packages? Literally, the only challenge is the endless sea of stones scattered throughout the map.

    However, the story or rather the mythology is well developed. The delivery though, the ending that explains everything literally takes 3 hours consisting of 2.5 hours of cutscenes.
    You literally just finished the game and it just won't stop ending...
    At least all questions are answered, no loose endings ala "ah you gotta have to interpret that yourself".

    The concept of the game isn't so bad - deliver packages, reconnect the people.
    The people just aren't interesting, so there's no point in doing side quests to get to know them better or anything.

    So my advise here really is: just do the main objectives, you'll do more deliveries than you wanted to anyway.
    And once you get a vehicle you'll hate the stones even more... the vehicle physics are so bad, you'd think this is some indie dev game. It's laughable.
    Do yourself a favor and, even though it's really hard, don't go near stones in the water - you'll get your vehicle stuck. Definitely.
    And the battery life on vehicles is... just astoundingly bad.

    The physics when carrying packages though makes absolute sense. How you gotta counter the weight by leaning left/right or stopping from falling is perfect.
    Climbing looks like ass though and is unpredictable.

    If they made driving in the least interesting, sort of like Mud Runner, it could have been a good game.
    This however, is a rich story packaged in a bad game.

    Combat is... absolutely laughable. No challenge here, bossfights are boring as fk.
    The only time it's challenging is when you gotta deliver a package for your last mission and you get a bossfight... and you fall over with the package and it gets broken - which it will... 2 hits/falling and it's a goner.

    I really just can't comprehend how you can put so much work into a game and ruin it with horrible gameplay where the core of it just isn't in any way satisfying. It's such a shame.

    Bottom line - can't recommend it.
    Expand
  19. Jul 27, 2020
    6
    This game is a very mixed feeling. Yes, it is gorgeous, and the world multiplayer is something very new and carries a lot of nice social massage. But it is annoying to play for me. It is very slow-paced and a bit tricky to follow. My recommendation if you don't have a free 100 hours to spend just relaxing and walking in quite an empty open world, save your time, and watch an excellentThis game is a very mixed feeling. Yes, it is gorgeous, and the world multiplayer is something very new and carries a lot of nice social massage. But it is annoying to play for me. It is very slow-paced and a bit tricky to follow. My recommendation if you don't have a free 100 hours to spend just relaxing and walking in quite an empty open world, save your time, and watch an excellent compilation of story cinematics on YouTube. The story worth it, but I can see why Hideo should go to film now. And yes - Кодзима Гений! Expand
  20. Dec 5, 2022
    6
    A hard game to recommend to anyone, but I do recommend everyone experiences this game at least once. It's unique unlike anything else out there and while it is repetitive and can drag out at times, it all pays off at the end.
  21. Jul 16, 2020
    6
    sooo boooring. not engaging story, long walking without any significant purpose, so long clips that you cannot stop or skip. not worth the time nor money.
  22. Jan 18, 2021
    6
    Technically, a masterpiece.
    Great actors and characters.
    Amazing plot...very original;
    But, sadly, with a boring "gameplay"!!
    For me, it seems that the delivery missions are a "toll" that we have to pass to learn more about the story
  23. Jul 18, 2020
    6
    30시간 플레이했습니다.
    괜찮은 게임인데 다른 사람한테 추천은 못 하겠습니다. 그러면 결국 괜찮은 게임은 아니라는 거겠죠.
    게임플레이나 아트, 사운드, 컨셉, 스토리도 마음에 드는데 스토리텔링이 너무나 별로입니다. 설산부터 심하게 뺑뺑이 시키는 레벨 디자인도 마음에 안 듭니다. 레벨디자인은 딱 봐도 예산 문제로 보여서 이해는 됩니다.
    30시간 플레이했습니다.
    괜찮은 게임인데 다른 사람한테 추천은 못 하겠습니다. 그러면 결국 괜찮은 게임은 아니라는 거겠죠.
    게임플레이나 아트, 사운드, 컨셉, 스토리도 마음에 드는데 스토리텔링이 너무나 별로입니다.
    설산부터 심하게 뺑뺑이 시키는 레벨 디자인도 마음에 안 듭니다.
    레벨디자인은 딱 봐도 예산 문제로 보여서 이해는 됩니다.
  24. Jul 16, 2020
    6
    It's a fantastic game, no doubt about that. From the time I was able to play of it, it was very engaging and looked beautiful. It was also incredibly well optimized.

    ... when it wasn't glitching or crashing. The game had a new texture bug every few minutes and crashed for me every five. It's hard to get into the game when there's always a fear that I could fall through the floor or have
    It's a fantastic game, no doubt about that. From the time I was able to play of it, it was very engaging and looked beautiful. It was also incredibly well optimized.

    ... when it wasn't glitching or crashing. The game had a new texture bug every few minutes and crashed for me every five. It's hard to get into the game when there's always a fear that I could fall through the floor or have my progress reset. I'd definitely give the game a higher score if these issues were fixed, or, at least, severely mitigated.
    Expand
  25. Dec 8, 2020
    6
    Refreshing to play something more cathartic and meditative in the industry but I wish they went all-in on that, it's hard to enjoy fetch-quests and clunky combat, but the environments alone are nice to explore. I'd also lay off the metaphores a bit, naming everything "Strand" just sounds silly after the first few times.
  26. Jul 21, 2020
    6
    I have around 32 hours played on this game between both PS4 and PC. I have not yet finished the game but I have to say i really am enjoying playing through this game WHEN IT WORKS. I was going to give the game an 8/10 but after a few crashes, AI quality and some bugs, the game has dropped majorly for me.

    Editing this after yet another crash, the game at the moment is unplayable for
    I have around 32 hours played on this game between both PS4 and PC. I have not yet finished the game but I have to say i really am enjoying playing through this game WHEN IT WORKS. I was going to give the game an 8/10 but after a few crashes, AI quality and some bugs, the game has dropped majorly for me.

    Editing this after yet another crash, the game at the moment is unplayable for me.The game looks great, the soundtrack is awesome and the story is fine with me, i'm actually looking forward to seeing what happens if the game will ever let me continue playing it. Fix the bugs, glitches and crashes and this review will rise back to an 8. The more crashes that happen, the more i will come back an re-edit and keep lowering that score.
    Expand
  27. Jul 19, 2020
    6
    It’s a very.... specific game, it’s really slow and beautiful, but, for me, it wasn’t worthy, it’s not my gane
  28. Jul 25, 2020
    6
    The game is Different and original. With a great story. Not my usual kind of game but a good game all round.
  29. Jul 26, 2020
    6
    Death stranding? More like death slipping all the time when I’m trying to climb a mountain! But to be honest it isn’t a bad game.
  30. May 1, 2021
    6
    This review contains spoilers, click expand to view. Death Stranding benim deneyim ettiğim en farklı oyunlardan birisi oldu. Oyun yepyeni ve daha önce görülmemiş bir oynanış deneyimi sunsa da ben oyunu oynarken genel olarak sıkıldım. Oyunda Türkçe dil desteği bulunması çok güzel, Türkçeleştirmeyi de çok başarılı buldum. Oyunun hikayesinden biraz bahsedeyim. Oyun yakın gelecekte kıyamet sonrası bir dünyada geçiyor. Yıllar önce Ölüm Kıyısı adındaki olay yaşanmış ve dünya değişmiş. Oyunda kontrol ettiğimiz karakter kargocu Sam Porter Bridges, kendisini oyuncu Norman Reedus seslendiriyor ve bu konuda kendisinin oldukça başarılı bir iş çıkarttığını söyleyebilirim. Oyunda aldığımız kargoları zorlu yolları aşarak teslim ediyoruz. Bu kargoları teslim etmeye çalışırken kargolara saldırıp onları çalmaya çalışan Yükçü grupları, üzerine düştüğü insanları hızla yaşlandıran Zamankıyım yağmurları ve KV isimli ilginç yaratıklar oyunun büyük çoğunluğunda oyuncuya saldırıyor. Amerikayı yeniden eski haline döndürmeye çalışan ancak bunu başaramadan ölen başkanın kızı Amelie ülkeyi Kiral Ağ'a bağlayabilmek için 3 sene evvel harekete geçmiştir fakat saldırıya uğramış ve esir düşmüştür. Ardından hologramı yoluyla Sam ile iletişime geçen Amelie, onun yardımını ister. Sam ilk başta pek sıcak bakmasa da sonradan Amelie'nin teklifini kabul eder. Sam bir "Öteci" olarak isimlendiriliyor. Öteciler ölümsüz oluyor ve öldükleri zaman okyanus gibi bir yerde yeniden doğuyorlar. Oyundaki düşmanlarımız Higgs ve Cliff. Oyunun hikayesi genel olarak Sam'in tüm zorluklara rağmen verilen önemli kargoları taşıması ve Amelie'nin amacına ulaşmasına yardım etmesi ile geçiyor. Oyunda Norman Reedus'ın yanı sıra Lea Seydoux, Mads Mikkelsen ve Troy Baker gibi ünlü isimlerin de bulunduğunu belirteyim. Bu isimler harika oyunculukları ve seslendirmeleriyle oyundan alınan keyfi kesinlikle arttırıyor. Oyunun hikayesi ve hikaye sunumu başarılı. Fakat oyundaki bazı ara sahneler çok uzun ve sıkıcı, çoğu zaman ara sahneler oyunanışı baltalıyor ve ben oyun oynarken sürekli ara sahneler tarafından durdurulmayı hiç sevmiyorum, elbette oyuna ara sahne koyulmasın demiyorum bu kadar güçlü bir oyuncu kadrosu ile tabii ki ara sahnelere ağırlık verilmesi normal fakat keşke oynanış ile ara sahneler biraz daha dengeli olsaydı. Bana göre oyunun en büyük problemi oynanış, evet bu oyun yepyeni bir oynanış ve çeşitli içerikler sunuyor fakat bunu yaparken oyuncuyu eğlendiremiyor. Kıyamet sonrası bir dünyada bir yerden bir yere kargo taşıma konsepti benim hiç hoşuma gitmedi. Oyunda farklı araçlar kullanarak, yapılar inşa ederek, çeşitli ekipmanlar kullanarak kargoyu belirtilen yere ulaştırabiliyoruz fakat konsept bana göre çok sıkıcı olduğu için ben pek keyif alamadım. Ayrıca oyundaki savaş sistemi çok yetersiz ve sürekli birbirini tekrar eden savaşlar var oyunda, bunlar da zaten sıkıcı bulduğum oynanışı daha da sıkıcılaştırdı. Ayrıca oyun biraz fazla uzun, ana hikaye biraz daha kısa tutulsaydı daha iyi olurdu diye düşünüyorum. Grafiksel olarak oyun fena sayılmaz, 1080p yüksek ayarlarda oyunun gayet güzel göründüğünü söyleyebilirim. Fakat optimizasyon konusunda maalesef oyun vasat. Oyunu akıcı bir şekilde oynarken bazen aniden saliselik takılmalar meydana geliyor ve bu takılmalar sürekli tekrarlanıyor, kısa bir zaman sonra oyun tekrar akıcı hale geliyordu. Sistemimin oyun için yeterli olmasına rağmen bu sorunu yaşamak beni üzdü, bahsettiğim sorun sürekli olmuyordu fakat yine de bu sorunun çözülememiş olması üzücü. Death Stranding güçlü oyuncu kadrosuyla güzel bir hikaye ve hikaye sunumu isteyenler ile yepyeni farklı bir oynanış arayanlar için iyi bir oyun olsa da oyunun konsepti herkese göre değil ve şahsen ben oyunu oynarken oldukça sıkıldım. Expand
Metascore
86

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 54
  2. Negative: 0 out of 54
  1. CD-Action
    Oct 15, 2020
    70
    I approached Death Stranding twice. I spent a couple of hours with the PS4 edition and was fascinated with it. I kinda wish I stopped at that and let the game remain a mystery to me rather than complete it later on PC and be disappointed. There are moments when Death Stranding eludes the traditional 1-10 rating system. There are moments when it sets new standards and becomes a truly special experience. But those are just moments scattered throughout tedious gameplay. Still, it is in my opinion one of those games you simply need to play. [10/2020, p.44]
  2. Sep 20, 2020
    67
    Death Stranding is asking you to find variety in a daily rut, cooperation possibilities for a character who has fear of contact, scientific explanations in clear-cut mysticism. Today, you’re annoyed that the story doesn’t move forward, and you have to trek into the same ghost-infested area as before, but tomorrow you’ll gladly spend a few hours hauling resources for a new highway and feeling good about it. This source of joy is very weird and defies explanation.
  3. Sep 5, 2020
    90
    Death Stranding on PC is the best way to experience this journey. Game is much more than a walking Sim, it mixes and matches a ton of brilliant new ideas and game mechanics. It is bursting with atmosphere, and the overall quality of the production and presentation is fantastic. Other than minor issues and some non-consistent storytelling, Death Stranding shows us that boundaries can be moved in the today gaming world.