User Score
7.8

Generally favorable reviews- based on 2355 Ratings

User score distribution:

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  1. Nov 26, 2020
    5
    While the story is good with its interesting lore, the gameplay just does not hold up. Way too boring, slow, and I don't enjoy walking as gameplay.
  2. Nov 27, 2022
    6
    + Great attention to detail.
    + Somewhat interesting story.
    + Good graphics. - Just not fun to play. - The same cut scenes and summary screens again and again and again and again and again and again and again and again and again and again and again and again and again ... - The end is so tedious. It took about three hours (and two ending credits) before all the ending cut scenes had
    + Great attention to detail.
    + Somewhat interesting story.
    + Good graphics.

    - Just not fun to play.
    - The same cut scenes and summary screens again and again and again and again and again and again and again and again and again and again and again and again and again ...
    - The end is so tedious. It took about three hours (and two ending credits) before all the ending cut scenes had finished. I kept on wishing the game would just end already.

    I feel somewhat like a free man now the game is finished. However, there's work to be done, the game doesn't really finish. Orders available.

    Please release me already! Aaaaaagggghhhhh!!!
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  3. Nov 25, 2020
    5
    While its graphics were outstanding and the details were well implemented, the story is lakin more moments of impact. The game have big segments in where the player is basically wandering around aimlessly, which turn it dry and sometimes boring.
  4. Mar 14, 2021
    6
    Visualy gorgeous but endless boring and repetitive cutscenes ruin the gameplay experience
  5. Jul 27, 2020
    6
    This game is a very mixed feeling. Yes, it is gorgeous, and the world multiplayer is something very new and carries a lot of nice social massage. But it is annoying to play for me. It is very slow-paced and a bit tricky to follow. My recommendation if you don't have a free 100 hours to spend just relaxing and walking in quite an empty open world, save your time, and watch an excellentThis game is a very mixed feeling. Yes, it is gorgeous, and the world multiplayer is something very new and carries a lot of nice social massage. But it is annoying to play for me. It is very slow-paced and a bit tricky to follow. My recommendation if you don't have a free 100 hours to spend just relaxing and walking in quite an empty open world, save your time, and watch an excellent compilation of story cinematics on YouTube. The story worth it, but I can see why Hideo should go to film now. And yes - Кодзима Гений! Expand
  6. Jul 19, 2020
    7
    Amazing graphics and scenery but the story can be tired and monotonous at times.
  7. Jul 16, 2020
    5
    It is good to see a game with so many refreshing mechanics and experiences. Let take a look to the game:

    Graphics: What can I say, they are amazing, the 3D engine provided by Guerrilla is one of the most advanced one, performing excellently moving big maps. The details are impressive and the face expressions are close to real life. The technology behind is one of its strongest points.
    It is good to see a game with so many refreshing mechanics and experiences. Let take a look to the game:

    Graphics: What can I say, they are amazing, the 3D engine provided by Guerrilla is one of the most advanced one, performing excellently moving big maps. The details are impressive and the face expressions are close to real life. The technology behind is one of its strongest points.

    Sound: The environment effects are created nicely and they sound like they must, nothing revolutionary but doing a good job. The voices of characters are nicely recorded and match with the face expressions. The music does ok with good and chill themes around that appear under pressure. Nothing to complain.

    Game play: Well, I liked it a lot, but I can understand that this is not a game for everyone. Do not be fooled, this is a walking simulator and it has all the good and the bad of these types of games. You will expend hours trying to reach a point with no interaction with any living form apart form the protagonist. It is a game that you will enjoy if you like to child out and enjoy the journey with some punctual combat moments. The combat, on the other hand, feels simple and out of options.

    Story: Remember this is a Kojima game, so you shall expect a lot of confusion during the game, with a lot of second meanings and unconcluded elements. After finishing the game, you would probably try to find an explanation of the ending in Internet. For me the story could be better as it is a complex and slow-paced apocalyptic tale told by NPCs through large cinematics. Am I the only one that miss simpler stories as MGS the twin Snakes or MGS 3 Snake eater?

    Online: The online system is something similar to Dark Soul; you cannot summon other players but players support each other building elements that other players can use to make the journey easier.

    Performance: The game run smoothly in pcs that are 4 years old. The engine is really optimized and it look amazing, but this game has a DRM that slows the game close to 20%: Denuvo. This evil DRM affect deeply the performance of the game and I am not really up to install this kind of programs that fill your computer with trash and undeleted element in the pc.

    Good things:
    - Technology behind the game is awesome
    - Refreshing game play
    - First line actors
    - Original online system
    - Music is ok

    Bad things
    - DENUVO for god shake
    - Not a game for everyone
    - Combat system can be better
    - The story can be confusing, again not for everyone

    I would give this game an 8.5 points, but the Denuvo DRM is an evil that must be destroyed in the pc industry. Sadly, I must give this game less points. Unfortunately, I bought the game before I knew this game has Denuvo.
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  8. Jan 18, 2021
    6
    Technically, a masterpiece.
    Great actors and characters.
    Amazing plot...very original;
    But, sadly, with a boring "gameplay"!!
    For me, it seems that the delivery missions are a "toll" that we have to pass to learn more about the story
  9. Jul 16, 2020
    6
    sooo boooring. not engaging story, long walking without any significant purpose, so long clips that you cannot stop or skip. not worth the time nor money.
  10. Jul 20, 2020
    5
    5 maximum for it. ppl who score it 10, u really think that this game is perfect?really?omg, whats wrong this u?
  11. Jul 19, 2020
    6
    It’s a very.... specific game, it’s really slow and beautiful, but, for me, it wasn’t worthy, it’s not my gane
  12. Jul 19, 2020
    5
    این بازی یک بازی بسیار متوسط که بدون هیچ نقطه aخوب باعث میشه که یک افتضاح و بدترین بازی تریپل سونی در این نسل به شمار میره
  13. Jul 27, 2020
    6
    How do you rate a game that has rather terrible gameplay in terms of the only challenge being that it's rather annoying to deliver packages? Literally, the only challenge is the endless sea of stones scattered throughout the map.

    However, the story or rather the mythology is well developed. The delivery though, the ending that explains everything literally takes 3 hours consisting of
    How do you rate a game that has rather terrible gameplay in terms of the only challenge being that it's rather annoying to deliver packages? Literally, the only challenge is the endless sea of stones scattered throughout the map.

    However, the story or rather the mythology is well developed. The delivery though, the ending that explains everything literally takes 3 hours consisting of 2.5 hours of cutscenes.
    You literally just finished the game and it just won't stop ending...
    At least all questions are answered, no loose endings ala "ah you gotta have to interpret that yourself".

    The concept of the game isn't so bad - deliver packages, reconnect the people.
    The people just aren't interesting, so there's no point in doing side quests to get to know them better or anything.

    So my advise here really is: just do the main objectives, you'll do more deliveries than you wanted to anyway.
    And once you get a vehicle you'll hate the stones even more... the vehicle physics are so bad, you'd think this is some indie dev game. It's laughable.
    Do yourself a favor and, even though it's really hard, don't go near stones in the water - you'll get your vehicle stuck. Definitely.
    And the battery life on vehicles is... just astoundingly bad.

    The physics when carrying packages though makes absolute sense. How you gotta counter the weight by leaning left/right or stopping from falling is perfect.
    Climbing looks like ass though and is unpredictable.

    If they made driving in the least interesting, sort of like Mud Runner, it could have been a good game.
    This however, is a rich story packaged in a bad game.

    Combat is... absolutely laughable. No challenge here, bossfights are boring as fk.
    The only time it's challenging is when you gotta deliver a package for your last mission and you get a bossfight... and you fall over with the package and it gets broken - which it will... 2 hits/falling and it's a goner.

    I really just can't comprehend how you can put so much work into a game and ruin it with horrible gameplay where the core of it just isn't in any way satisfying. It's such a shame.

    Bottom line - can't recommend it.
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  14. Jul 15, 2020
    5
    I enjoyed the fact hideo tried an entry of something completely different. Music was fantastic, visuals excellent but unfortunately the actual gameplay fell flat for me. Many peoe will enjoy the traversal, but me personally found it boring and to repetitive to invest more of my time. I rated it 5/10 as a you'll either love it or hate. I played a good 20 hours and payed £50 for it but amI enjoyed the fact hideo tried an entry of something completely different. Music was fantastic, visuals excellent but unfortunately the actual gameplay fell flat for me. Many peoe will enjoy the traversal, but me personally found it boring and to repetitive to invest more of my time. I rated it 5/10 as a you'll either love it or hate. I played a good 20 hours and payed £50 for it but am reluctant to return to it. I knew it was a gamble I have read the story is amazing but getti g to that point I ran out of steam. Weirdest thing is I would recommend it because it's so different and unusual you have to try it just in case it is your masterpiece... That's how good/bad it is.... There's no denying it's unique it's just boring to a gamer whose been spoilt this generation on playstation. Maybe next time kojima Expand
  15. Jul 18, 2020
    6
    30시간 플레이했습니다.
    괜찮은 게임인데 다른 사람한테 추천은 못 하겠습니다. 그러면 결국 괜찮은 게임은 아니라는 거겠죠.
    게임플레이나 아트, 사운드, 컨셉, 스토리도 마음에 드는데 스토리텔링이 너무나 별로입니다. 설산부터 심하게 뺑뺑이 시키는 레벨 디자인도 마음에 안 듭니다. 레벨디자인은 딱 봐도 예산 문제로 보여서 이해는 됩니다.
    30시간 플레이했습니다.
    괜찮은 게임인데 다른 사람한테 추천은 못 하겠습니다. 그러면 결국 괜찮은 게임은 아니라는 거겠죠.
    게임플레이나 아트, 사운드, 컨셉, 스토리도 마음에 드는데 스토리텔링이 너무나 별로입니다.
    설산부터 심하게 뺑뺑이 시키는 레벨 디자인도 마음에 안 듭니다.
    레벨디자인은 딱 봐도 예산 문제로 보여서 이해는 됩니다.
  16. Jul 21, 2020
    5
    This game is actually amazing,spetecular,perfect.Kojima Productions thanks for this beautiful story.Can't wait Death Stranding 2.
  17. Jul 16, 2020
    6
    It's a fantastic game, no doubt about that. From the time I was able to play of it, it was very engaging and looked beautiful. It was also incredibly well optimized.

    ... when it wasn't glitching or crashing. The game had a new texture bug every few minutes and crashed for me every five. It's hard to get into the game when there's always a fear that I could fall through the floor or have
    It's a fantastic game, no doubt about that. From the time I was able to play of it, it was very engaging and looked beautiful. It was also incredibly well optimized.

    ... when it wasn't glitching or crashing. The game had a new texture bug every few minutes and crashed for me every five. It's hard to get into the game when there's always a fear that I could fall through the floor or have my progress reset. I'd definitely give the game a higher score if these issues were fixed, or, at least, severely mitigated.
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  18. Jul 25, 2020
    6
    The game is Different and original. With a great story. Not my usual kind of game but a good game all round.
  19. Jul 17, 2020
    5
    Hideo Kajima did it again with this stunning game. The story, the characters and the world is very beautiful, detailed and interesting.
  20. Jul 21, 2020
    6
    I have around 32 hours played on this game between both PS4 and PC. I have not yet finished the game but I have to say i really am enjoying playing through this game WHEN IT WORKS. I was going to give the game an 8/10 but after a few crashes, AI quality and some bugs, the game has dropped majorly for me.

    Editing this after yet another crash, the game at the moment is unplayable for
    I have around 32 hours played on this game between both PS4 and PC. I have not yet finished the game but I have to say i really am enjoying playing through this game WHEN IT WORKS. I was going to give the game an 8/10 but after a few crashes, AI quality and some bugs, the game has dropped majorly for me.

    Editing this after yet another crash, the game at the moment is unplayable for me.The game looks great, the soundtrack is awesome and the story is fine with me, i'm actually looking forward to seeing what happens if the game will ever let me continue playing it. Fix the bugs, glitches and crashes and this review will rise back to an 8. The more crashes that happen, the more i will come back an re-edit and keep lowering that score.
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  21. Oct 8, 2020
    7
    This game is... Well, it's NOT a 0, 1 or any of the low scores people give it. It's also not a 10. It's a very... specific game, and that's putting it nicely.

    Yes, the primary game play loop is about... walking. Or, well, travelling from one place to another, with mechanics added in to make this more difficult (uneven terrain, crevices and the occasional enemy). That's all there is to
    This game is... Well, it's NOT a 0, 1 or any of the low scores people give it. It's also not a 10. It's a very... specific game, and that's putting it nicely.

    Yes, the primary game play loop is about... walking. Or, well, travelling from one place to another, with mechanics added in to make this more difficult (uneven terrain, crevices and the occasional enemy). That's all there is to it; that's the whole gameplay. Sprinkled in are VERY long cutscenes in classic Hideo fashion.

    If you enjoy games like Elite: Dangerous or Euro Truck Simulator then this will probably be OK with you. If you feel bored if you don't get to shoot an enemy in 5 minutes, then this will bore you to death. The problem with this game is that it was never really marketed appropriately, shrouding the game in mystery without ever showing the actual gameplay. So people expected it to be something it's not. But KNOWING what you're getting into is now a lot easier with gameplay videos and detailed descriptions, so if the concept of making deliveries, on a fundamental level, seems appealing then you're good to go.

    Visually the game is decent enough, with the real-life actors being portrayed really nice in-engine. Performance is smooth with no issues at all. Music and sound are very good as well. The story is... well, it's Kojima. I won't spoil it, suffice to say there are some really nice moments... and some really cringy ones too.

    Ultimately I'm having fun making aforementioned deliveries and rebuilding roads and pushing the story forward. But, again, this all ties back to the main loop - if you feel making deliveries is enough to keep you going then have at it. Otherwise, skip.
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  22. Jul 31, 2020
    5
    Game has an interesting story and concept, unfortunately it is ruined by the length of the game at 40-60 hours. This means you will be walking and delivering parcels for that amount of time, the gameplay isn't great the BT's are more annoying than scary massive disappointment imo.
  23. Jul 16, 2020
    7
    Marromenos!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  24. Jul 26, 2020
    6
    Death stranding? More like death slipping all the time when I’m trying to climb a mountain! But to be honest it isn’t a bad game.
  25. Dec 8, 2020
    6
    Refreshing to play something more cathartic and meditative in the industry but I wish they went all-in on that, it's hard to enjoy fetch-quests and clunky combat, but the environments alone are nice to explore. I'd also lay off the metaphores a bit, naming everything "Strand" just sounds silly after the first few times.
  26. Nov 29, 2020
    7
    Its a very well made and produced game.
    The soundtrack is very nice.
    The world looks great but in combination with the sign spam from other players, lacking npcs or real settlements feels not that immersive. The gameplay consists of more than walking, you rebuild infrastructure in various ways helping you and others deliver. You fight throught enemy camps and connect various
    Its a very well made and produced game.
    The soundtrack is very nice.
    The world looks great but in combination with the sign spam from other players, lacking npcs or real settlements feels not that immersive.
    The gameplay consists of more than walking, you rebuild infrastructure in various ways helping you and others deliver. You fight throught enemy camps and connect various settlements. The walking and carrying package mechanic is new and refreshing, too, but in the end it's all too repetitive and after I finished the story I did not keep on playing, because the gameplay on it's self was not rewarding enough.
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  27. Jul 29, 2021
    5
    Death Stranding is a realistic walking simulator in a post-apocalyptic fantasy world based in the territory of America where we play as a cargo porter.

    It's story driven and has repetitive quests in a semi-open world. Story is captivating and mysterious but I feel like there are some strange explanations inside missions and the initial tension and horror features evaporate shortly
    Death Stranding is a realistic walking simulator in a post-apocalyptic fantasy world based in the territory of America where we play as a cargo porter.

    It's story driven and has repetitive quests in a semi-open world.

    Story is captivating and mysterious but I feel like there are some strange explanations inside missions and the initial tension and horror features evaporate shortly after experiencing them 10 times over.

    There are long cutscenes and a lot of unplayable scenes which you will be skipping on purpose after seeing them so many times and this happens when delivering a cargo, going to private room, repairing a bike and even when entering a BT territory, game stops you and goes into slow motion, like if it was not clear that you are going into danger zone from the signs around put by other players and these zones are same. Even facing BTs who are supposed to kill you, you repatriate and you need to be very bad at game to get to 0 health because after 20 hours in, they still did not manage to kill me, on the hardest difficulty.

    Walking is the most common way of getting around, the transport on bike comes into play after 7 hours but still walking will be required afterwards.

    We have to balance our body so we won't fall and damage the cargo which in some cases can still be delivered if it's not too damaged. The problem is our character will start losing balance easily when carrying over 120 kg and everything above that makes him move very slowly.

    When our guy - Sam - loses too much stamina, he walks slower, he can rest and sleep outside, refuel stamina by drinking a monster energy drink.

    The bike is charged at the power station but the territory first has to be connected to the first main city which requires you to deliver certain supplies.

    Besides taking 2 to 3 km walks across rough terrain with heavy load on the back, there are two types of enemies; BTs and MULEs.

    First, they are ghosts presented in the very start, they appear in the rain which happens in certain areas. They react to sounds and drag you to death if you fail to run off. They can even throw you off the bike.

    Second, they are bandits stealing cargos and use scanners to track your cargo whenever you pass by, they are using electrical weapons to stun you. They are afraid of rain.

    The enemies almost always respawn in the same areas. Many players have put up signs of warning areas but still we can not fully avoid the danger zones, we can only maneuver in between them and outrun them when they start chasing us.

    The bike can also be stopped easily and it's frustrating to beat the same opponents especially because we will be running back and forth a lot.

    Your character is a one man army but without real weapons, he is using his pee and poo grenades and can throw cargo or ram enemies with bike. He can knock them out.

    I see a big problem with building ladders and such to provide me the ways to cross some rough terrains, when going on the edges of areas, you are not allowed to build these bridges despite not being on the edge of the world map, just trying to avoid make a shortcut with a lot of fabricated ladders, the game easily prevents new players from seeing other players bridges and signs, why did the developers have to prevent a solo player from building in their single player game building anywhere they want when they grinded so long to have spare materials.

    The game does not respect a lot of my time and fails a mission by losing materials due to aging rain or BTs, but even worse when an NPC warns me about a nearby body to turn to necro but there is none marked on my map, nor receiving any objective, a couple hours later, a game is over when this supposedly marked body was not near, and was secretly time sensitive main mission as I can progress a couple hours but I can not continue afterwards.

    It is also dragging through its chapters like no other game. The story starts to stagnate just a few hours in, I reached only the 3rd out of 14 after 20 hours, still not completing all missions, you can see for yourself this game is grindy, frustrating and punishing despite not being very difficult.

    Verdict:
    5/10

    If I took the story separately, I would probably say it is worth watching if you like a sci-fi horror movie but the gameplay drags it so low despite being rather innovative at some areas and definitely a good portion of the struggle I was having fun. I can not recommend this game to the general audience, nor to the fans of long story driven RPGs. It is an exhausting and not very rewarding experience. I almost loved it for its visuals but then I get reminded how bad the missions are and how grinding has not helped me at all.
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  28. Aug 18, 2020
    7
    Cut scene, and more cut scenes, and too much cut scenes.
    That's why it is the movie, not a game.
  29. Jul 18, 2020
    5
    玩了前两章 ,好玩,绝对10分,不错,有意思,优化很好,垃圾IGN,
    玩到第三章 ,从上面跑到下面,又从下面跑到上面,草拟吗的又要从上面跑到下面
    玩到第五章 ,跑路,战斗,BT,跑路,战斗,BT,总算到雪山山顶了,好吧下山,吗的又要上山?还要带个包袱,甘霖娘的小岛秀夫 玩到第六章 ,对不起IGN,我误会你了 第七 ,第八,第九,第十,我己经麻木了 这个游戏就是个“开头的神作”,越玩到后面越感到乏味 很多人之所以给高分大多数都只是玩了个开头或者只是冲着小岛去的 单机模式那天文数字的材料收集让我望而却步 联机模式下别人造好了建筑,游戏又少了份建造的乐趣
    玩了前两章 ,好玩,绝对10分,不错,有意思,优化很好,垃圾IGN,
    玩到第三章 ,从上面跑到下面,又从下面跑到上面,草拟吗的又要从上面跑到下面
    玩到第五章 ,跑路,战斗,BT,跑路,战斗,BT,总算到雪山山顶了,好吧下山,吗的又要上山?还要带个包袱,甘霖娘的小岛秀夫
    玩到第六章 ,对不起IGN,我误会你了
    第七 ,第八,第九,第十,我己经麻木了

    这个游戏就是个“开头的神作”,越玩到后面越感到乏味
    很多人之所以给高分大多数都只是玩了个开头或者只是冲着小岛去的

    单机模式那天文数字的材料收集让我望而却步
    联机模式下别人造好了建筑,游戏又少了份建造的乐趣
  30. Jul 22, 2020
    5
    The game is hard to get used to, it's not the best game with the best graphics but it's not terrible. There's many negative things about this game, I was hoping it wouldn't go too far from mgs, the gameplay is frustrating for me to play.
  31. Jan 25, 2021
    7
    Hikayesi ve yarattığı evrenle oynanışı bu denli uyumlu bir oyun çok az bulunur. Oyunun hikayesi birbirine yardım etmek üzerine kurulu, bağ kurmakla ilgili. Oynanışta da bazı npc'lere bir şeyler götürüp ağ kuruyorsunuz. Ve online oyuncuların kurduğu yapılardan faydalanabiliyorsunuz. Bu da yine bağ kurmak ve yardımlaşmak ile ilgili. O çetin şartlarda bu sıcacık duyguyu hissediyorsunuz.Hikayesi ve yarattığı evrenle oynanışı bu denli uyumlu bir oyun çok az bulunur. Oyunun hikayesi birbirine yardım etmek üzerine kurulu, bağ kurmakla ilgili. Oynanışta da bazı npc'lere bir şeyler götürüp ağ kuruyorsunuz. Ve online oyuncuların kurduğu yapılardan faydalanabiliyorsunuz. Bu da yine bağ kurmak ve yardımlaşmak ile ilgili. O çetin şartlarda bu sıcacık duyguyu hissediyorsunuz.

    Kargo taşımak sıkıcı gelmedi. Oyun ilerledikçe sürekli yeni ekipman veriyor. Ama bir kaç tanesi hariç oynanışı ne kadar değiştiriyorlar tartışmalı. Her bölümün hikayesinin bir yan karaktere ayrılmış olması kargo taşımayı anlamlı hale getirdi.

    Oyundan Higgs'in getirdiği dev insansı boss ile (Yine japo oyunu yine dev boss. Şu atom bombasının travmasını bi atlatamadınız be kardeşim.) kapışıp yeninceye kadar oldukça keyif aldım. Ancak ondan sonraki her şey tam bir faciaydı. Öbür tarafta Higgs ile tekrar tekrar dövüşmek, sonrasında oyunun sizi haritanın başından sonuna kadar yürümek zorunda bırakması ve ardından gelen sonsuz süredeki ara sahneler. Higgs'in getirdiği boss'u yendiğimde oyun bitti sandım. Ancak onun üzerine bir 10 saat daha oynadım ya da izledim demeliyim. Hikayeyi derinleştirmek adına yapılan boş ve tutarsız muhabbetler. Şunu söylemeliyim ki kurduğu evren olarak gördüğüm en saçma sanatsal içeriklerden birisi. Uyduruk kavramlar üretip üfürmüşler. Tutarlılık yok, hiçbir şey yok. Hikayenin dandikliğini sürekli diyaloglarla anlatmaya çalışmasından anlayabiliriz zaten.

    Sonuçta son 10 saatine kadar iyi ondan sonrası kepaze bir oyun olmuş. Sonu da saçma sapan bir yere çıktı zaten.
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  32. Jan 5, 2021
    7
    The ultimate chill game. No rush, no levels to grind, no timed events. Just you, going from places to places and getting familiar with the map. A perfect game ot play - if you don't know what to play. One major flaw is that the game world is sadly - very boring and monotonous. Its all the same everywhere.
  33. Jan 10, 2021
    5
    This review contains spoilers, click expand to view. So what is an important thing we do not like about games? The simple A to B quests/missions, take this to there etc. So what is this game about? Bringing stuff from point A to B. Sounds simple right? You must walk and not on the easy way. You run, you loose your balance, you will drop unless you press left and right mouse button, then everything is alright.

    It is boring... You also have a baby which will cry every time the bump is too hard and you must shake the bottle so he goes to sleep again. The first times are fun, but it is just like a real baby, you need to do it everytime, a lot of moments and it is getting boring.

    So you have a vehicle right? Yes after a long time you get your electrical vehicle which can go not so far. But you can climb mountains with it. Talking about mountains, do you know you also get bridges, ladders, rope etc. to cross every obstacle? By that time my load was already many times in the water or falling down a hill :P. When you climb a ladder and it is just too high you will jump off on the side of the hill and you tumble down. No big deal right? Well your load will get damaged and your baby starts crying again...

    it is trying to be realistic, there are a lot of detail, like with the walking but also when you have too much stuff on your back and you go into a cave, the load will fall off when you hit the ceiling. In a way I like it, but when I look at the characters, they all look flat. First I think: wow they are looking good, but then you think: it is like the put paper on a robot. Like it is an old game. Everything is stiff and almost no emotion in the faces. Also the bodies can look a bit odd.

    Also you run around in a big open world, but you walk from building to building. In some buildings you can enter with one room, but other building only have a big pole standing there. You communicatie with holograms. You can go to your own room, but that is a loading screen and you cannot do so much, you sit on your bed and you can go take a shower, you land back on your bed, you can go to your baby, you go back to your bed. Yes you can also go to the baby and press A or D to go to the next thing. But it does not feel realistic. When you want your vehicle repaired, you must put the vehicle inside the building on the elevator. Then go to the pole and place it in the garage, then an animation will start and it is in the garage. You will get a notification that it is repaired, so you must go back to the pole, put your bike out of the garage and another animation will follow...

    So for some one who mostly skips videos because he wants to play, this is very annoying, but specially for this game I watched all the movies in the beginnen. The story starts weird and that is what keeping me interested. But after a while I started skipping the videos. I started loosing interest in the game. I did not care about the ghosts who are flying around, I see them as a reason to slow me down. I tried to play it with a trainer, to cut away the things I did not like, but I saw now improvement. Also the bad UI is killing for me.

    Today I decided to uninstall the game and write a review about it. This is really not the game for me, while I can like games that are repetitive or different. I really liked metal gear solid 5 for example, not the big robot part, but everything else was very good. The options you have, the freedom etc. So this is not like that and I was not expected that. I can see they put a lot of love in it and I really encourage to do something different, but this is not for me. This is just a boring game, that is trying to let you do your job in the slowest way possible. Now that I am on the end I am feeling that a small part of me wants to go back to the game. There were good things, but I just start up another game and I will forget about this feeling.
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  34. Dec 6, 2021
    6
    Played 22 hours. The game is boring. It's like doing another work in the game.
    If you feel comfortable to be a delivery guy, this game might work but otherwise I think this game can easily make you tired.
    I liked the graphics though.
  35. Jan 9, 2022
    6
    Deathstranding is a great piece of work, a game graffifically as well as a story of high-end top class. The annoyance of the grade of eating some of the graphic bugs and other little bugs, eg buildings walls disappears, the objects are going to be invisible, the character hovers in the air. These things have been corrected before the release of the game would be worth the full ratings.Deathstranding is a great piece of work, a game graffifically as well as a story of high-end top class. The annoyance of the grade of eating some of the graphic bugs and other little bugs, eg buildings walls disappears, the objects are going to be invisible, the character hovers in the air. These things have been corrected before the release of the game would be worth the full ratings. That will have to settle for the average game among though it is many parts of a great and good game. Expand
  36. Jun 5, 2023
    6
    Would have been better as a movie. The story, world, atmosphere and message is really unique and interesting and I was genuinely curious about how the world came to be and how each character got involved in it. I don't think anyone else could pull off being a post-apocalyptic deliveryman/construction worker better than Kojima can.

    The big pain of playing this game is the
    Would have been better as a movie. The story, world, atmosphere and message is really unique and interesting and I was genuinely curious about how the world came to be and how each character got involved in it. I don't think anyone else could pull off being a post-apocalyptic deliveryman/construction worker better than Kojima can.

    The big pain of playing this game is the mediocre-to-terrible gameplay experience you're going to have. Awful controls and responsiveness, terrible UI and UX, god awful combat, and suuuuuuuuuuuuuuuuuuuuuuuuuper drawn out and convoluted exposition that all gets thrown out the window anyway because Kojima spoon feeds you the entire story in the last 2-3 hours of the game anyway.

    I've seen some gameplay of the Director's Cut though and it looks quite a bit better than the base game, please go for that instead over the base "game".
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  37. Jun 7, 2023
    5
    Based on the gameplay, graphics, sound, content, and originality of the game, I will give it a rating of 5.
  38. May 23, 2023
    6
    even have great visuals and maps and cinematic in game cutscnes for story like you watching a serie the game eventualy not make sense. the map is mostly empty . the virus idea (which suprsingly predict corona ) more like exsuce to relase big empty map with terrain. game try to dark souls like way points and help online players but on offline you feel like Bear Grylls. helicoter drop youeven have great visuals and maps and cinematic in game cutscnes for story like you watching a serie the game eventualy not make sense. the map is mostly empty . the virus idea (which suprsingly predict corona ) more like exsuce to relase big empty map with terrain. game try to dark souls like way points and help online players but on offline you feel like Bear Grylls. helicoter drop you on point and give you bags to suvive. you found motorcycle on road but have hole on gas tank. game exactly feel like that and choice of kojimas mix cassate tapes track onlyhing you motivate to run or mostly walk. Expand
  39. Sep 9, 2022
    5
    I tried to finish it. I really tried because the story, background of the whole world, etc. feels so interesting. But the gameplay is so annoyingly boring that I just gave up after 8 hours. You really can't just "walk" all the time.
  40. Dec 5, 2022
    6
    A hard game to recommend to anyone, but I do recommend everyone experiences this game at least once. It's unique unlike anything else out there and while it is repetitive and can drag out at times, it all pays off at the end.
  41. Aug 25, 2022
    7
    The game is pretty bland for the most part. It's all right for a game you semi mindlessly play. It really does feel a bit tedious in the long term. It would be a good logistics game but the moment you zone out oop you slip on absolutely nothing and that itch you started scratching turns into your character falling over. The story is weird and convoluted with elements that leave youThe game is pretty bland for the most part. It's all right for a game you semi mindlessly play. It really does feel a bit tedious in the long term. It would be a good logistics game but the moment you zone out oop you slip on absolutely nothing and that itch you started scratching turns into your character falling over. The story is weird and convoluted with elements that leave you scratching your head and questioning the rules of this world and why everything isn't already dead. You can rebuild roads but it takes so much resources and by the time you're done you've pretty much have no reason to use them.

    My takeaway is that it could have been better but instead of doing something great it tries doing everything and falls short on it all. It's still a fun experience at times and I wanted to actually see it through to the end.
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  42. Apr 10, 2021
    7
    This game doesnt know what it wants to be. "The core gameplay and story is clearly designed to keep you moving forward, while the actually mission objectives force you to go backwards."

    Its a hiking game that punish you for walking out on your own, If you just go on a walk for to long the game wont let you use the points of interest that weren´t enabled by story events at that point.
    This game doesnt know what it wants to be. "The core gameplay and story is clearly designed to keep you moving forward, while the actually mission objectives force you to go backwards."

    Its a hiking game that punish you for walking out on your own, If you just go on a walk for to long the game wont let you use the points of interest that weren´t enabled by story events at that point. The Story is way to ambitious for the gameplay, raising the stakes to much for its own good and leading the gameplay in the wrong direction. The core idea of reconnecting a post doomsday continent is really facinating, the execution though leaves much to be desired. The main enemys "BT´s", punish you for playing the game, its like Kojima never made games that forced you to rethink how you manovor an area before (cough the whole MGS series). Instead of thinking of great ways to outplay them you either have to movevery slow or very fast, you couldof cause gas them with litterlal pee granades but that even less fun cause they never move. Its like dumbed down target parctise. Other ai though is simply one of a kind. Even though the story concept of rouge postman trying to steal your loot is so obnoxious it actually worsens their portail, (Kojima definitly tried to be "different" here when he decided to not name them "raiders") the way the roam their areas and look for loot or other deliver guys feels very realistic. Its like you are watching a different species in its natural habbitat lol. They transcend the feeling of just playing against pre calculated game ai. I basically never just avoided them, its not like they are very complex infact quite the opposite is the fact but the way they interact with there enviorment somehow exceeds even mgs ai. Same is true for friendly postman ai. Its like interacting with real humans with simillar objectives to you, just trying to get from point a to b, minding their own buisness yet helping you with tools if you ask them.

    The whole buliding the world together part is really overhyped. They just artficially raised the difficulty so you wont be able to build streets by your own thats it. The sign other players can place can be helpful and funny at points i wont deny that, but most of he time they are anyoingly placed to farm as much likes as posible. Its the equvilant of showing ass on instagram. The most annyoing part is that streets can only be build at predetermined places which takes away even more of player expression. The only truely helpfull part are the pre placed ladders and energy stations. That part is cool but i think it could have been handled better.

    The core hiking gameplay is not supprisingly the best is ever has been better than any other game before it, its just the repetition that kills the enjoyment. Kojima clearly realised that otherwise he wouldnt have build in shortcuts like the streets and vehicles (with the worst collision i have ever seen) that let you bypass massive chunks of terrain. The way vihicles in general work in this game makes zero sense. While on foot transportaion is physics based, vehicles seem like they are glued to the ground, bassically imposible to flip over. A physics based system like in GTA 5 would have made so much more sense here, it could have been way harder yet way more rewarding.
    So why is it so repetetiv you may ask? Thats cause Missions require you to rewalk all your routes multiple times just with different kinds of baggage, many of them are even randomly generate to artficialy make the game look bigger than it is. I dont get that part at all. Its not like the game would have been short without random generation or like the actuall mission design is good in any way. Seriously the core gameplay and story is clearly designed to keep you moving forward, while the actually mission objectives force you to go backwards.

    The worst part is actually that the game is so rewarding when it lets you move forward and lets you make your way trough this almost abstract world. Thats why i continue playing this game. Moving forward and outplaying the rouge postman ai. I love how you basically have no way to kill them (at first atleast). Makes you expriement way more than in mgs where a simple shoot to the head did the job.

    The presentaion is a solid 9/10. Some places can really be jawdropping and the motion and facial capture is almost class leading. The imagary will stick with me for a long time but some places can be repetetiv or really low res.

    Kojima and the Kojima production team clearly still have a lot of talent left. Like i said the core gameplay is very good, art direction supereb and and the story definitly unique. Its just the mission structure and some questionable design desigions that lets it down masivly. I do believe that the game is very much worth experiencing, just not for $60. The sweetspot would be $30 in my oppinion cause the art direction alone warrants the money spent.
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  43. Mar 8, 2022
    7
    Delivering stuff is awesome! But not for everyone, this game is unique and has great story and cinematic value, it can be relaxing at times but the grind if you want to build stuff can be very overwhelming, buy it on a sale and play the story that is what I can recommend.
  44. Sep 18, 2022
    7
    Kojima is certainly not a genius, and the game is not without annoying flaws and problems, but it definitely deserves its positive ratings and reviews too. Especially for some of the details that are omitted in other games, like the situation when Sam breaks the camera if the player looks at the crotch for a long time...
    ...
    What I liked: Well, there's nothing to say about the graphics
    Kojima is certainly not a genius, and the game is not without annoying flaws and problems, but it definitely deserves its positive ratings and reviews too. Especially for some of the details that are omitted in other games, like the situation when Sam breaks the camera if the player looks at the crotch for a long time...
    ...
    What I liked: Well, there's nothing to say about the graphics here, even such a deserted Game World, nevertheless, makes you periodically to feel "visual pleasure". Music... not enough, but good. The atmosphere, if you play solo - you have it, if you allow others to enter your World - atmosphere goes on vacation. The characters and actors are definitely a great solution to give it SUCH attention. The plot as a whole - yes, it was interesting, and in many ways well implemented, but it has also a minuses. Gameplay... both liked and not. I liked the fact that this game gave a new experience. Being a courier in a dying World, you could relax your brain, think about your own while driving, but also think over some routes, and manage to keep your balance in the right situations.
    I also liked the mechanisms and technology of the game: a kind of brutal high-tech, if I may say so. All these energy cables, special containers, shelters with hologram terminals. and so on.
    ...
    What I didn't like: This game is EXCLUSIVELY for multiplayer. Yes, you can go through it alone, but it will be so dull and stuffy that it's just BAD! The concept of interactions is made in such a way that everything that other players build appears in your, and so you can help each other and put likes to each others, and all this is good, but! ...if you have millions buildings on your map, then what kind of atmosphere of a dying World and what kind of enjoyment of loneliness are we talking about? ...if you play alone, then you need to build a highway that is designed for many participants, because it consists of "a million parts", each of which requires a lot of resources to build, and the real world will die before you complete this damn thing. By a certain point, I was very tired of it and I went through part of the game on the energy ropes. Game play... This game is about a courier, not about a soldier, but you are forced to fight periodically, and of course, the final battles ... if in most cases the irritation due to an overly unresponsive reaction in battle has time to pass quickly, then in rare important and dangerous cases, when you need to throw one grenade after another, for example, and instead of aiming again, he stupidly does nothing, or when you aim, you stumble and he puts the weapon in your backpack, or when you run away, and he stumbles out of the blue because that in this game there is such a "realistic balance" that even a small stone is able to give you a kick, apparently(But you can ride a motorcycle with the Leaning Tower of Pisa from your cargo and control it as if it does not exist). This "Item wheel" was often just infuriating, although it was felt that they tried to make a good tool. Flawed fast-travel: I understand that the game is about the delivery of goods and cargo, but it would be possible to carry, at least the tools. If Fragile is weak for this - come up with another fast-travel. Oh, and you can not put a person in a car, only on a motorcycle on your back.
    Only few types of enemies. And only in the last part of the game you will meet two new creatures.
    Stealth: It is absolutely useless and primitive: against creatures, it is needed just to walk quietly past them, at least two steps away ... against people, it helps in 3 cases out of 10, due to the fact that everyone here has scanners, and because for being quicker and easier to stun everyone than spending 100 hours neatly going through an almost completely open camp of enemies.
    ...
    And now I want to write about it's final chapters: Didn't like it, and infuriated a lot.
    (1) The idiotic layering of one intrigue on another, and then another intrigue that sits on the previous ones and drives with a whip from another new intrigue. I never liked Santa Barbara, damn! (2) Stupid movie cliché not to finish off the most important enemy... BUT NO! ...I WAS CALLED FOR HELP! ...and that's why we get another "20 drama likes" and another stage of a stupid battle. It was terrible. Then Fragile, leaves the enemy alone behind the stones, goes to "scratch tongues" with Sam for 10 minutes, during which the enemy could run away 100 times, and only then finishes him off. It was terrible... And finally: a long epilogue with a bunch of pretentious overly abstruse and pathos scenes. I understood what the author wanted to show, but it was VERY-VERY LONG AND BORING!. I love anime, but I also understand how far the Japanese can go with their fantasies and metaphors. Such an epilogue greatly spoiled the overall impression and forced me to finish the game on YouTube, because ... I got tired ... I was very tired.
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  45. Jul 27, 2021
    5
    Un juego demasiado bueno y demasiado malo a la vez, tiene una gran historia, con personajes mas que destacables, un apartado gráfico, que mas quisieran otros juegos, pero eso solo es una pequeña parte, por desgracia, que el 90 por cien del juego sea hacer de repartidor y que solo 2 o 3 repartos tengan algún sentido, hacen una gran promesa, en un juego largo y muy aburrido con escenariosUn juego demasiado bueno y demasiado malo a la vez, tiene una gran historia, con personajes mas que destacables, un apartado gráfico, que mas quisieran otros juegos, pero eso solo es una pequeña parte, por desgracia, que el 90 por cien del juego sea hacer de repartidor y que solo 2 o 3 repartos tengan algún sentido, hacen una gran promesa, en un juego largo y muy aburrido con escenarios preciosos pero con cero de vida Expand
  46. Dec 29, 2021
    5
    The game is clearly meant, for players, who can enjoy a cineastic experience, unfortunately i started playing it on a day i had no time, so i got pretty quick annoyed, by the amount of cutscenes. If you buy, do yourself a favor and start it in the right mindset and with alot of time to start the first part of the game.
  47. Nov 7, 2022
    7
    The game is very good graphically and technically. The gameplay is also enjoyable despite some shortcomings. The effort to get from one place to another, searching for a way, building roads and reasoning is good, even though it gets overwhelming at times. The variety of equipment we use makes the game more enjoyable. But I can't make good comments for the scenario of the game. The scriptThe game is very good graphically and technically. The gameplay is also enjoyable despite some shortcomings. The effort to get from one place to another, searching for a way, building roads and reasoning is good, even though it gets overwhelming at times. The variety of equipment we use makes the game more enjoyable. But I can't make good comments for the scenario of the game. The script is complete confusion and strain, with too many metaphors. Frankly, I understood as much as I could, and I didn't want to force myself to do more. Basically, rebuilding America, but very complicated with side stories and metaphors. Expand
  48. May 1, 2021
    6
    This review contains spoilers, click expand to view. Death Stranding benim deneyim ettiğim en farklı oyunlardan birisi oldu. Oyun yepyeni ve daha önce görülmemiş bir oynanış deneyimi sunsa da ben oyunu oynarken genel olarak sıkıldım. Oyunda Türkçe dil desteği bulunması çok güzel, Türkçeleştirmeyi de çok başarılı buldum. Oyunun hikayesinden biraz bahsedeyim. Oyun yakın gelecekte kıyamet sonrası bir dünyada geçiyor. Yıllar önce Ölüm Kıyısı adındaki olay yaşanmış ve dünya değişmiş. Oyunda kontrol ettiğimiz karakter kargocu Sam Porter Bridges, kendisini oyuncu Norman Reedus seslendiriyor ve bu konuda kendisinin oldukça başarılı bir iş çıkarttığını söyleyebilirim. Oyunda aldığımız kargoları zorlu yolları aşarak teslim ediyoruz. Bu kargoları teslim etmeye çalışırken kargolara saldırıp onları çalmaya çalışan Yükçü grupları, üzerine düştüğü insanları hızla yaşlandıran Zamankıyım yağmurları ve KV isimli ilginç yaratıklar oyunun büyük çoğunluğunda oyuncuya saldırıyor. Amerikayı yeniden eski haline döndürmeye çalışan ancak bunu başaramadan ölen başkanın kızı Amelie ülkeyi Kiral Ağ'a bağlayabilmek için 3 sene evvel harekete geçmiştir fakat saldırıya uğramış ve esir düşmüştür. Ardından hologramı yoluyla Sam ile iletişime geçen Amelie, onun yardımını ister. Sam ilk başta pek sıcak bakmasa da sonradan Amelie'nin teklifini kabul eder. Sam bir "Öteci" olarak isimlendiriliyor. Öteciler ölümsüz oluyor ve öldükleri zaman okyanus gibi bir yerde yeniden doğuyorlar. Oyundaki düşmanlarımız Higgs ve Cliff. Oyunun hikayesi genel olarak Sam'in tüm zorluklara rağmen verilen önemli kargoları taşıması ve Amelie'nin amacına ulaşmasına yardım etmesi ile geçiyor. Oyunda Norman Reedus'ın yanı sıra Lea Seydoux, Mads Mikkelsen ve Troy Baker gibi ünlü isimlerin de bulunduğunu belirteyim. Bu isimler harika oyunculukları ve seslendirmeleriyle oyundan alınan keyfi kesinlikle arttırıyor. Oyunun hikayesi ve hikaye sunumu başarılı. Fakat oyundaki bazı ara sahneler çok uzun ve sıkıcı, çoğu zaman ara sahneler oyunanışı baltalıyor ve ben oyun oynarken sürekli ara sahneler tarafından durdurulmayı hiç sevmiyorum, elbette oyuna ara sahne koyulmasın demiyorum bu kadar güçlü bir oyuncu kadrosu ile tabii ki ara sahnelere ağırlık verilmesi normal fakat keşke oynanış ile ara sahneler biraz daha dengeli olsaydı. Bana göre oyunun en büyük problemi oynanış, evet bu oyun yepyeni bir oynanış ve çeşitli içerikler sunuyor fakat bunu yaparken oyuncuyu eğlendiremiyor. Kıyamet sonrası bir dünyada bir yerden bir yere kargo taşıma konsepti benim hiç hoşuma gitmedi. Oyunda farklı araçlar kullanarak, yapılar inşa ederek, çeşitli ekipmanlar kullanarak kargoyu belirtilen yere ulaştırabiliyoruz fakat konsept bana göre çok sıkıcı olduğu için ben pek keyif alamadım. Ayrıca oyundaki savaş sistemi çok yetersiz ve sürekli birbirini tekrar eden savaşlar var oyunda, bunlar da zaten sıkıcı bulduğum oynanışı daha da sıkıcılaştırdı. Ayrıca oyun biraz fazla uzun, ana hikaye biraz daha kısa tutulsaydı daha iyi olurdu diye düşünüyorum. Grafiksel olarak oyun fena sayılmaz, 1080p yüksek ayarlarda oyunun gayet güzel göründüğünü söyleyebilirim. Fakat optimizasyon konusunda maalesef oyun vasat. Oyunu akıcı bir şekilde oynarken bazen aniden saliselik takılmalar meydana geliyor ve bu takılmalar sürekli tekrarlanıyor, kısa bir zaman sonra oyun tekrar akıcı hale geliyordu. Sistemimin oyun için yeterli olmasına rağmen bu sorunu yaşamak beni üzdü, bahsettiğim sorun sürekli olmuyordu fakat yine de bu sorunun çözülememiş olması üzücü. Death Stranding güçlü oyuncu kadrosuyla güzel bir hikaye ve hikaye sunumu isteyenler ile yepyeni farklı bir oynanış arayanlar için iyi bir oyun olsa da oyunun konsepti herkese göre değil ve şahsen ben oyunu oynarken oldukça sıkıldım. Expand
  49. Jul 13, 2021
    5
    It is quite ironic that Death Stranding has the best story I have ever seen in a video game but at the same time the single worst possible gameplay I could have ever imagined

    -The story : The narrative is amazing and it is carried with solid acting and well-crafted cutscenes that keeps the plot constantly evolving; the whole story is like a puzzle on which every cutscene gives one
    It is quite ironic that Death Stranding has the best story I have ever seen in a video game but at the same time the single worst possible gameplay I could have ever imagined

    -The story :
    The narrative is amazing and it is carried with solid acting and well-crafted cutscenes that keeps the plot constantly evolving; the whole story is like a puzzle on which every cutscene gives one small piece but at the end of the game all pieces come together and everything makes sense and it kind of rewards the players who have really paid attention to the details from the beginning which is the only element I'd say gives you motivation to continue playing to see what happens next.

    -The gameplay :
    Now you'd wonder, if the story is that good, the gameplay can't possibly be that bad right ? Well No, but actually Yes. The gameplay is one of the most boring, unsatisfying, frustrating, tilting I have ever seen all throughout my 15 years of gaming; it is nowhere near bearable let alone it being enjoyable or fun. It's as if the developers tried their hardest to think about the task that most people hate to accomplish and turned it into a video game. Walking from point A to point B couldn't even be that bad if the controls weren't this terrible, especially the vehicles; however the game tried to come up with an interesting solution in order to travel faster which is creating structures like roads, bridges, ladders etc. but those are so time-consuming to make and they cut such a miserable part of the roaming that nobody even bothers with them because it is not FUN to spend hours gathering ressources and transporting them to a specific location just for you to save around 200meters of not having to ride through natural ground. The last thing I can complain about is how detached the gameplay is from the story, there is literally no link between both; besides, the portion of the gameplay is much much higher than the interesting story parts where it should have been the opposite, you have 2 hours of walking and delivering packages and then 5mins of cutscenes but at that point you completely forgot what happened last time especially if you can't afford yourself to play it at once.

    Long story short, death stranding is in my opinion a 30h game that should have been 15h AT MOST. As a movie I'd give it a 10 but as a game I can't give it more than 5.
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  50. Mar 1, 2022
    7
    Score: 7.9

    I think it's an OK designed game, but with massive problems. Story: Too confusing, complex, extended and sometimes boring. I think the premise is ok, but they way it's delivered just doesn't captivate me like other games. Gameplay: This is the main reason i played the game, the gameplay loop just hooked me idk, i loved walking around delivering **** building the roads,
    Score: 7.9

    I think it's an OK designed game, but with massive problems.

    Story: Too confusing, complex, extended and sometimes boring. I think the premise is ok, but they way it's delivered just doesn't captivate me like other games.

    Gameplay: This is the main reason i played the game, the gameplay loop just hooked me idk, i loved walking around delivering **** building the roads, getting the 5 stars on everyone, collecting everything, exploring and finding ways to make it easier for the next time i'd pass through somewhere.

    Combat: Combat vs other people it's very clunky but somewhat ok, i've seen worse. COmbat vs BTs is plain boring for me, knowing that i had to walk around a region full of BTs and knowing that it will take like 10mins because of them whilst i could pass normally in 10 seconds just irritated me, i didn't find it fun or challenging. Just Boring.

    Visuals: Stunning, a lot of Copy Paste yes, but beatiful anyway.

    It's not a game i will repla, i got all achievments on steam, i had my fun now it's just stored in my mind.
    I don't recomend it for everyone. Try and get it for around 10 euros, and give it a 10/20 hour shot, see if it hooks you, if it doesn't give up.
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  51. Jan 13, 2022
    7
    Death Stranding is Good but this one is destined to a other public many slow to me
  52. Jan 24, 2022
    5
    I turned on the translator, so please understand.

    I guarantee that I won the Platinum Trophy.

    The game is fun from the moment I receive transportation. I thought of it while sleeping, so I woke up and played the game again.
    However, the feeling of driving beyond all of this is annoying. So I gave him five points.
  53. Dec 26, 2022
    6
    This review contains spoilers, click expand to view. there is a wealth of interesting and innovative content to be had here, but it is wasted on an almost unplayable system of walking, as well as a huge number of forced point and click segments that should simply be replaced with some narration or dare i say another cutscene. i get what they were going for, the controls are generally the opposite of ergonomic, and norman flails about like a deranged octopus when faced with the smallest obstacle. it's also just rude of kojima to force us to listen to his pretentious songs, they are not good and it's literally impossible to turn them off, plus the name of the song and band stay in the middle of the screen for the duration of the songs. i've heard 2 songs so far and they were awful. when it seriously began playing the first song in full AGAIN, i had to mute the entire game for the duration of the mission. i think the reason kojima chose these weird songs in english is probably because it's not as distracting to a native japanese speaker when the english lyrics are bad.

    it just seems that no matter how good the mid to late game content might be, kojima is firmly opposed to making the game fun or enjoyable aside from the cutscenes. i get that it's supposed to be dark, but that doesn't mean you need to deliberately make it impossible to walk. norman should be in a wheelchair with this level of motion impairment, not climbing freaking mountains while carrying his mom's corpse. besides that, why am i forced to walk to the incinerator? there are literally 5 different cars i walk past, and they could have at least made a road to the facility if it's so important, or perhaps just put an incinerator inside the freaking settlement. this is just one more of what seems like an endless slough of restrictive and pretentious design choices, so it feels that the controls have taken a step back in realism when it was supposed to be an improvement.

    frankly, this game could be made a 10/10 with a simple patch to remove like 75% of kojima's input. he has been so arrogant in this game's development that it almost feels like the game is intended to cause frustration and disappointment to the player. allow us to turn the music off, remove the song names on screen, turn down the wet noodle physics by more than half, let us go faster, and maybe dont put a bunch of cars on our path that we have to walk past but can't use despite them clearly being usable later. i get that it's supposed to be hard to carry a body up a mountain when you are on 50 of those quaaludes from wolf of wall street, but can hideo instead ask himself: "why are we carrying a body up a mountain on quaaludes, and what life choices have led to this being considered ready for release"

    above all else, what bothers me about this is that i want to know whats going on. the plot is great, tons of cool stuff, but the game wants to make me go through such a ridiculous gauntlet to proceed that i'd almost rather just be provided a "Story mode" where i don't need to worry about balance, death, or resources at all. however, this can be accomplished by simply watching all the cinematics on youtube. at the end of the day, i will give this a 6 because i got it for free and there is genuinely good content here, particularly in the art department. had i paid for it, i would be demanding a refund though. perhaps someone has modded it by now though.
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  54. Mar 20, 2022
    5
    THIS IS GOOD GAME ilove this game, n yk daryl so hot for whatt? AAAAAAAAAAA
  55. Jul 3, 2023
    7
    This review contains spoilers, click expand to view. This game is, by far, the most hit or miss thing you could ever possibly develop. Firstly, the good: I found the story to be really engaging, the characters being somewhat interesting(and with actual personality) also helps out. for example, Heartman searches endlessly across potential MILLIONS of beaches for his wife child. Deadman was grown from a lab, and as such, has a unique fascination with the dead, because HE'S dead. The gameplay too, while very same-y, is fun, at least for the first few missions. However, as with every game, there is plenty of Bad: For example, the combat of Death Stranding Suuuucks. The enemies that you fight Aren't different throughout the entire game, the only difference being the terrorists and MULES. on top of that, this game is VERY easy. when you're actually doing combat, you can just run circles around your enemies, and they can't hit you. The bosses are also incredibly easy, even some of the later fights. And the cherry on top, is this game is very unstable. When I first got it, I couldn't even launch the game, because it wouldn't stop throwing errors, and sometimes, the game wouldn't even launch at all. When I finally DID get the game to work, the crashes are plentiful. one time, right at the end of the game, It crashed as I was watching Sam come back to life, and had to watch the hour long ending sequence AGAIN. speaking of things being far too long, I'd estimate about 40 to 50% of this game to just be cutscenes. all-in-all, this game could've done with a little more time in the studio. 7/10. Expand
  56. Jan 16, 2023
    7
    for me , doing a deliver job is not a enjoyable game . this game is about build road from nature , be a pioneer . the atmosphere of detonating BT is great . The story feels like Japanese style advertising connecting people work and live together .I am the one from opposite side ,I just simply don't like human , this make me a little uncomfortable . as what I known , the great people whofor me , doing a deliver job is not a enjoyable game . this game is about build road from nature , be a pioneer . the atmosphere of detonating BT is great . The story feels like Japanese style advertising connecting people work and live together .I am the one from opposite side ,I just simply don't like human , this make me a little uncomfortable . as what I known , the great people who encourage connecting people together got higher wage , higher rank . whatever how hard I work like a dog
    , blood relationship decide too many things . at least this game have concept of freedom , allow me to decide kill or not , that's important .
    the songs is fine , personally I enjoy no vocal music .
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  57. Aug 29, 2023
    6
    Main problem with this game is that it was developed more like a movie than a game. Nobody has observed the development from a gamer's point of view. That's why the gameplay is so boring. They wanted to try something different but I hope the sequel will be different because this way it will never be a game that will appeal to everyone.
  58. Jan 10, 2023
    6
    The story is typically Kojima-esque, bizarre and interesting in its own way, a category unto itself. So far so good, although it caused quite a few raised eyebrows while I'm playing it through.
    There's one disappointing detail though. If I want to reload my last save, I have to quit the game into the main menu and hit continue, no easy way to do this directly from the Esc menu in game.
    The story is typically Kojima-esque, bizarre and interesting in its own way, a category unto itself. So far so good, although it caused quite a few raised eyebrows while I'm playing it through.
    There's one disappointing detail though. If I want to reload my last save, I have to quit the game into the main menu and hit continue, no easy way to do this directly from the Esc menu in game.
    Also, when I get caught by the monsters and end up in the cutscene that leads to respawning, there's also no way to just interrupt the thing and reload the last checkpoint before that. Just to get rid of that cutscene and do another try from the last saved position, I have to kill the whole game via Alt+F4 (thankfully at least that works and I don't have to do this in the Task Manager), and start it up again. Not at all user-friendly, this kind of crap effectively degrades even the best games to torture IMHO, even to the point of regretting my purchase. I was glad Epic did have it on its free games offer for a time, I don't have to think about asking for a refund.

    Overall, beautiful visuals, interesting story, great soundtrack: 8/10. Usability crap: degraded to 6/10.
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  59. Feb 12, 2023
    6
    Very underwhelming considering it comes from the mind of legendary Hideo Kojima.

    In a few words: Postal Service Simulator.
  60. May 25, 2023
    6
    Онлайн состовляющая в теории звучит очень круто, на деле это минус. Чисто бродилка, тупым сюжет не понять.
  61. May 28, 2023
    5
    Fascinating story and a unique experience, but I really did not find the gameplay enjoyable. I felt like a slave pack mule delivering **** for a cause I really did not care about, nor did the game make me feel like I should. I like my games challenging, but even on the hardest difficulty, I could just hold W and complete a delivery with an S rank for the majority of the deliveries. Not forFascinating story and a unique experience, but I really did not find the gameplay enjoyable. I felt like a slave pack mule delivering **** for a cause I really did not care about, nor did the game make me feel like I should. I like my games challenging, but even on the hardest difficulty, I could just hold W and complete a delivery with an S rank for the majority of the deliveries. Not for me personally. Expand
  62. Jun 2, 2023
    5
    it's a great game.The plot here is just beautiful, because here it is tragic, but sometimes it is quite difficult to understand.I will be happy to play death stranding 2.Well, if you of course send me a ps5, then it would generally be 10 out of 10 :)
  63. Aug 22, 2023
    5
    Walking simulator, I know it’s kind of the point of the game but man it’s too much. And even with vehicles it just gets boring
Metascore
86

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 54
  2. Negative: 0 out of 54
  1. CD-Action
    Oct 15, 2020
    70
    I approached Death Stranding twice. I spent a couple of hours with the PS4 edition and was fascinated with it. I kinda wish I stopped at that and let the game remain a mystery to me rather than complete it later on PC and be disappointed. There are moments when Death Stranding eludes the traditional 1-10 rating system. There are moments when it sets new standards and becomes a truly special experience. But those are just moments scattered throughout tedious gameplay. Still, it is in my opinion one of those games you simply need to play. [10/2020, p.44]
  2. Sep 20, 2020
    67
    Death Stranding is asking you to find variety in a daily rut, cooperation possibilities for a character who has fear of contact, scientific explanations in clear-cut mysticism. Today, you’re annoyed that the story doesn’t move forward, and you have to trek into the same ghost-infested area as before, but tomorrow you’ll gladly spend a few hours hauling resources for a new highway and feeling good about it. This source of joy is very weird and defies explanation.
  3. Sep 5, 2020
    90
    Death Stranding on PC is the best way to experience this journey. Game is much more than a walking Sim, it mixes and matches a ton of brilliant new ideas and game mechanics. It is bursting with atmosphere, and the overall quality of the production and presentation is fantastic. Other than minor issues and some non-consistent storytelling, Death Stranding shows us that boundaries can be moved in the today gaming world.