User Score
7.8

Generally favorable reviews- based on 2355 Ratings

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  1. Aug 29, 2023
    6
    Main problem with this game is that it was developed more like a movie than a game. Nobody has observed the development from a gamer's point of view. That's why the gameplay is so boring. They wanted to try something different but I hope the sequel will be different because this way it will never be a game that will appeal to everyone.
  2. Aug 22, 2023
    5
    Walking simulator, I know it’s kind of the point of the game but man it’s too much. And even with vehicles it just gets boring
  3. Jul 3, 2023
    7
    This review contains spoilers, click expand to view. This game is, by far, the most hit or miss thing you could ever possibly develop. Firstly, the good: I found the story to be really engaging, the characters being somewhat interesting(and with actual personality) also helps out. for example, Heartman searches endlessly across potential MILLIONS of beaches for his wife child. Deadman was grown from a lab, and as such, has a unique fascination with the dead, because HE'S dead. The gameplay too, while very same-y, is fun, at least for the first few missions. However, as with every game, there is plenty of Bad: For example, the combat of Death Stranding Suuuucks. The enemies that you fight Aren't different throughout the entire game, the only difference being the terrorists and MULES. on top of that, this game is VERY easy. when you're actually doing combat, you can just run circles around your enemies, and they can't hit you. The bosses are also incredibly easy, even some of the later fights. And the cherry on top, is this game is very unstable. When I first got it, I couldn't even launch the game, because it wouldn't stop throwing errors, and sometimes, the game wouldn't even launch at all. When I finally DID get the game to work, the crashes are plentiful. one time, right at the end of the game, It crashed as I was watching Sam come back to life, and had to watch the hour long ending sequence AGAIN. speaking of things being far too long, I'd estimate about 40 to 50% of this game to just be cutscenes. all-in-all, this game could've done with a little more time in the studio. 7/10. Expand
  4. Jun 7, 2023
    5
    Based on the gameplay, graphics, sound, content, and originality of the game, I will give it a rating of 5.
  5. Jun 5, 2023
    6
    Would have been better as a movie. The story, world, atmosphere and message is really unique and interesting and I was genuinely curious about how the world came to be and how each character got involved in it. I don't think anyone else could pull off being a post-apocalyptic deliveryman/construction worker better than Kojima can.

    The big pain of playing this game is the
    Would have been better as a movie. The story, world, atmosphere and message is really unique and interesting and I was genuinely curious about how the world came to be and how each character got involved in it. I don't think anyone else could pull off being a post-apocalyptic deliveryman/construction worker better than Kojima can.

    The big pain of playing this game is the mediocre-to-terrible gameplay experience you're going to have. Awful controls and responsiveness, terrible UI and UX, god awful combat, and suuuuuuuuuuuuuuuuuuuuuuuuuper drawn out and convoluted exposition that all gets thrown out the window anyway because Kojima spoon feeds you the entire story in the last 2-3 hours of the game anyway.

    I've seen some gameplay of the Director's Cut though and it looks quite a bit better than the base game, please go for that instead over the base "game".
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  6. Jun 2, 2023
    5
    it's a great game.The plot here is just beautiful, because here it is tragic, but sometimes it is quite difficult to understand.I will be happy to play death stranding 2.Well, if you of course send me a ps5, then it would generally be 10 out of 10 :)
  7. May 28, 2023
    5
    Fascinating story and a unique experience, but I really did not find the gameplay enjoyable. I felt like a slave pack mule delivering **** for a cause I really did not care about, nor did the game make me feel like I should. I like my games challenging, but even on the hardest difficulty, I could just hold W and complete a delivery with an S rank for the majority of the deliveries. Not forFascinating story and a unique experience, but I really did not find the gameplay enjoyable. I felt like a slave pack mule delivering **** for a cause I really did not care about, nor did the game make me feel like I should. I like my games challenging, but even on the hardest difficulty, I could just hold W and complete a delivery with an S rank for the majority of the deliveries. Not for me personally. Expand
  8. May 25, 2023
    6
    Онлайн состовляющая в теории звучит очень круто, на деле это минус. Чисто бродилка, тупым сюжет не понять.
  9. May 23, 2023
    6
    even have great visuals and maps and cinematic in game cutscnes for story like you watching a serie the game eventualy not make sense. the map is mostly empty . the virus idea (which suprsingly predict corona ) more like exsuce to relase big empty map with terrain. game try to dark souls like way points and help online players but on offline you feel like Bear Grylls. helicoter drop youeven have great visuals and maps and cinematic in game cutscnes for story like you watching a serie the game eventualy not make sense. the map is mostly empty . the virus idea (which suprsingly predict corona ) more like exsuce to relase big empty map with terrain. game try to dark souls like way points and help online players but on offline you feel like Bear Grylls. helicoter drop you on point and give you bags to suvive. you found motorcycle on road but have hole on gas tank. game exactly feel like that and choice of kojimas mix cassate tapes track onlyhing you motivate to run or mostly walk. Expand
  10. Feb 12, 2023
    6
    Very underwhelming considering it comes from the mind of legendary Hideo Kojima.

    In a few words: Postal Service Simulator.
  11. Jan 16, 2023
    7
    for me , doing a deliver job is not a enjoyable game . this game is about build road from nature , be a pioneer . the atmosphere of detonating BT is great . The story feels like Japanese style advertising connecting people work and live together .I am the one from opposite side ,I just simply don't like human , this make me a little uncomfortable . as what I known , the great people whofor me , doing a deliver job is not a enjoyable game . this game is about build road from nature , be a pioneer . the atmosphere of detonating BT is great . The story feels like Japanese style advertising connecting people work and live together .I am the one from opposite side ,I just simply don't like human , this make me a little uncomfortable . as what I known , the great people who encourage connecting people together got higher wage , higher rank . whatever how hard I work like a dog
    , blood relationship decide too many things . at least this game have concept of freedom , allow me to decide kill or not , that's important .
    the songs is fine , personally I enjoy no vocal music .
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  12. Jan 10, 2023
    6
    The story is typically Kojima-esque, bizarre and interesting in its own way, a category unto itself. So far so good, although it caused quite a few raised eyebrows while I'm playing it through.
    There's one disappointing detail though. If I want to reload my last save, I have to quit the game into the main menu and hit continue, no easy way to do this directly from the Esc menu in game.
    The story is typically Kojima-esque, bizarre and interesting in its own way, a category unto itself. So far so good, although it caused quite a few raised eyebrows while I'm playing it through.
    There's one disappointing detail though. If I want to reload my last save, I have to quit the game into the main menu and hit continue, no easy way to do this directly from the Esc menu in game.
    Also, when I get caught by the monsters and end up in the cutscene that leads to respawning, there's also no way to just interrupt the thing and reload the last checkpoint before that. Just to get rid of that cutscene and do another try from the last saved position, I have to kill the whole game via Alt+F4 (thankfully at least that works and I don't have to do this in the Task Manager), and start it up again. Not at all user-friendly, this kind of crap effectively degrades even the best games to torture IMHO, even to the point of regretting my purchase. I was glad Epic did have it on its free games offer for a time, I don't have to think about asking for a refund.

    Overall, beautiful visuals, interesting story, great soundtrack: 8/10. Usability crap: degraded to 6/10.
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  13. Dec 26, 2022
    6
    This review contains spoilers, click expand to view. there is a wealth of interesting and innovative content to be had here, but it is wasted on an almost unplayable system of walking, as well as a huge number of forced point and click segments that should simply be replaced with some narration or dare i say another cutscene. i get what they were going for, the controls are generally the opposite of ergonomic, and norman flails about like a deranged octopus when faced with the smallest obstacle. it's also just rude of kojima to force us to listen to his pretentious songs, they are not good and it's literally impossible to turn them off, plus the name of the song and band stay in the middle of the screen for the duration of the songs. i've heard 2 songs so far and they were awful. when it seriously began playing the first song in full AGAIN, i had to mute the entire game for the duration of the mission. i think the reason kojima chose these weird songs in english is probably because it's not as distracting to a native japanese speaker when the english lyrics are bad.

    it just seems that no matter how good the mid to late game content might be, kojima is firmly opposed to making the game fun or enjoyable aside from the cutscenes. i get that it's supposed to be dark, but that doesn't mean you need to deliberately make it impossible to walk. norman should be in a wheelchair with this level of motion impairment, not climbing freaking mountains while carrying his mom's corpse. besides that, why am i forced to walk to the incinerator? there are literally 5 different cars i walk past, and they could have at least made a road to the facility if it's so important, or perhaps just put an incinerator inside the freaking settlement. this is just one more of what seems like an endless slough of restrictive and pretentious design choices, so it feels that the controls have taken a step back in realism when it was supposed to be an improvement.

    frankly, this game could be made a 10/10 with a simple patch to remove like 75% of kojima's input. he has been so arrogant in this game's development that it almost feels like the game is intended to cause frustration and disappointment to the player. allow us to turn the music off, remove the song names on screen, turn down the wet noodle physics by more than half, let us go faster, and maybe dont put a bunch of cars on our path that we have to walk past but can't use despite them clearly being usable later. i get that it's supposed to be hard to carry a body up a mountain when you are on 50 of those quaaludes from wolf of wall street, but can hideo instead ask himself: "why are we carrying a body up a mountain on quaaludes, and what life choices have led to this being considered ready for release"

    above all else, what bothers me about this is that i want to know whats going on. the plot is great, tons of cool stuff, but the game wants to make me go through such a ridiculous gauntlet to proceed that i'd almost rather just be provided a "Story mode" where i don't need to worry about balance, death, or resources at all. however, this can be accomplished by simply watching all the cinematics on youtube. at the end of the day, i will give this a 6 because i got it for free and there is genuinely good content here, particularly in the art department. had i paid for it, i would be demanding a refund though. perhaps someone has modded it by now though.
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  14. Dec 5, 2022
    6
    A hard game to recommend to anyone, but I do recommend everyone experiences this game at least once. It's unique unlike anything else out there and while it is repetitive and can drag out at times, it all pays off at the end.
  15. Nov 27, 2022
    6
    + Great attention to detail.
    + Somewhat interesting story.
    + Good graphics. - Just not fun to play. - The same cut scenes and summary screens again and again and again and again and again and again and again and again and again and again and again and again and again ... - The end is so tedious. It took about three hours (and two ending credits) before all the ending cut scenes had
    + Great attention to detail.
    + Somewhat interesting story.
    + Good graphics.

    - Just not fun to play.
    - The same cut scenes and summary screens again and again and again and again and again and again and again and again and again and again and again and again and again ...
    - The end is so tedious. It took about three hours (and two ending credits) before all the ending cut scenes had finished. I kept on wishing the game would just end already.

    I feel somewhat like a free man now the game is finished. However, there's work to be done, the game doesn't really finish. Orders available.

    Please release me already! Aaaaaagggghhhhh!!!
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  16. Nov 7, 2022
    7
    The game is very good graphically and technically. The gameplay is also enjoyable despite some shortcomings. The effort to get from one place to another, searching for a way, building roads and reasoning is good, even though it gets overwhelming at times. The variety of equipment we use makes the game more enjoyable. But I can't make good comments for the scenario of the game. The scriptThe game is very good graphically and technically. The gameplay is also enjoyable despite some shortcomings. The effort to get from one place to another, searching for a way, building roads and reasoning is good, even though it gets overwhelming at times. The variety of equipment we use makes the game more enjoyable. But I can't make good comments for the scenario of the game. The script is complete confusion and strain, with too many metaphors. Frankly, I understood as much as I could, and I didn't want to force myself to do more. Basically, rebuilding America, but very complicated with side stories and metaphors. Expand
  17. Sep 18, 2022
    7
    Kojima is certainly not a genius, and the game is not without annoying flaws and problems, but it definitely deserves its positive ratings and reviews too. Especially for some of the details that are omitted in other games, like the situation when Sam breaks the camera if the player looks at the crotch for a long time...
    ...
    What I liked: Well, there's nothing to say about the graphics
    Kojima is certainly not a genius, and the game is not without annoying flaws and problems, but it definitely deserves its positive ratings and reviews too. Especially for some of the details that are omitted in other games, like the situation when Sam breaks the camera if the player looks at the crotch for a long time...
    ...
    What I liked: Well, there's nothing to say about the graphics here, even such a deserted Game World, nevertheless, makes you periodically to feel "visual pleasure". Music... not enough, but good. The atmosphere, if you play solo - you have it, if you allow others to enter your World - atmosphere goes on vacation. The characters and actors are definitely a great solution to give it SUCH attention. The plot as a whole - yes, it was interesting, and in many ways well implemented, but it has also a minuses. Gameplay... both liked and not. I liked the fact that this game gave a new experience. Being a courier in a dying World, you could relax your brain, think about your own while driving, but also think over some routes, and manage to keep your balance in the right situations.
    I also liked the mechanisms and technology of the game: a kind of brutal high-tech, if I may say so. All these energy cables, special containers, shelters with hologram terminals. and so on.
    ...
    What I didn't like: This game is EXCLUSIVELY for multiplayer. Yes, you can go through it alone, but it will be so dull and stuffy that it's just BAD! The concept of interactions is made in such a way that everything that other players build appears in your, and so you can help each other and put likes to each others, and all this is good, but! ...if you have millions buildings on your map, then what kind of atmosphere of a dying World and what kind of enjoyment of loneliness are we talking about? ...if you play alone, then you need to build a highway that is designed for many participants, because it consists of "a million parts", each of which requires a lot of resources to build, and the real world will die before you complete this damn thing. By a certain point, I was very tired of it and I went through part of the game on the energy ropes. Game play... This game is about a courier, not about a soldier, but you are forced to fight periodically, and of course, the final battles ... if in most cases the irritation due to an overly unresponsive reaction in battle has time to pass quickly, then in rare important and dangerous cases, when you need to throw one grenade after another, for example, and instead of aiming again, he stupidly does nothing, or when you aim, you stumble and he puts the weapon in your backpack, or when you run away, and he stumbles out of the blue because that in this game there is such a "realistic balance" that even a small stone is able to give you a kick, apparently(But you can ride a motorcycle with the Leaning Tower of Pisa from your cargo and control it as if it does not exist). This "Item wheel" was often just infuriating, although it was felt that they tried to make a good tool. Flawed fast-travel: I understand that the game is about the delivery of goods and cargo, but it would be possible to carry, at least the tools. If Fragile is weak for this - come up with another fast-travel. Oh, and you can not put a person in a car, only on a motorcycle on your back.
    Only few types of enemies. And only in the last part of the game you will meet two new creatures.
    Stealth: It is absolutely useless and primitive: against creatures, it is needed just to walk quietly past them, at least two steps away ... against people, it helps in 3 cases out of 10, due to the fact that everyone here has scanners, and because for being quicker and easier to stun everyone than spending 100 hours neatly going through an almost completely open camp of enemies.
    ...
    And now I want to write about it's final chapters: Didn't like it, and infuriated a lot.
    (1) The idiotic layering of one intrigue on another, and then another intrigue that sits on the previous ones and drives with a whip from another new intrigue. I never liked Santa Barbara, damn! (2) Stupid movie cliché not to finish off the most important enemy... BUT NO! ...I WAS CALLED FOR HELP! ...and that's why we get another "20 drama likes" and another stage of a stupid battle. It was terrible. Then Fragile, leaves the enemy alone behind the stones, goes to "scratch tongues" with Sam for 10 minutes, during which the enemy could run away 100 times, and only then finishes him off. It was terrible... And finally: a long epilogue with a bunch of pretentious overly abstruse and pathos scenes. I understood what the author wanted to show, but it was VERY-VERY LONG AND BORING!. I love anime, but I also understand how far the Japanese can go with their fantasies and metaphors. Such an epilogue greatly spoiled the overall impression and forced me to finish the game on YouTube, because ... I got tired ... I was very tired.
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  18. Sep 9, 2022
    5
    I tried to finish it. I really tried because the story, background of the whole world, etc. feels so interesting. But the gameplay is so annoyingly boring that I just gave up after 8 hours. You really can't just "walk" all the time.
  19. Aug 25, 2022
    7
    The game is pretty bland for the most part. It's all right for a game you semi mindlessly play. It really does feel a bit tedious in the long term. It would be a good logistics game but the moment you zone out oop you slip on absolutely nothing and that itch you started scratching turns into your character falling over. The story is weird and convoluted with elements that leave youThe game is pretty bland for the most part. It's all right for a game you semi mindlessly play. It really does feel a bit tedious in the long term. It would be a good logistics game but the moment you zone out oop you slip on absolutely nothing and that itch you started scratching turns into your character falling over. The story is weird and convoluted with elements that leave you scratching your head and questioning the rules of this world and why everything isn't already dead. You can rebuild roads but it takes so much resources and by the time you're done you've pretty much have no reason to use them.

    My takeaway is that it could have been better but instead of doing something great it tries doing everything and falls short on it all. It's still a fun experience at times and I wanted to actually see it through to the end.
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  20. Mar 20, 2022
    5
    THIS IS GOOD GAME ilove this game, n yk daryl so hot for whatt? AAAAAAAAAAA
  21. Mar 8, 2022
    7
    Delivering stuff is awesome! But not for everyone, this game is unique and has great story and cinematic value, it can be relaxing at times but the grind if you want to build stuff can be very overwhelming, buy it on a sale and play the story that is what I can recommend.
  22. Mar 1, 2022
    7
    Score: 7.9

    I think it's an OK designed game, but with massive problems. Story: Too confusing, complex, extended and sometimes boring. I think the premise is ok, but they way it's delivered just doesn't captivate me like other games. Gameplay: This is the main reason i played the game, the gameplay loop just hooked me idk, i loved walking around delivering **** building the roads,
    Score: 7.9

    I think it's an OK designed game, but with massive problems.

    Story: Too confusing, complex, extended and sometimes boring. I think the premise is ok, but they way it's delivered just doesn't captivate me like other games.

    Gameplay: This is the main reason i played the game, the gameplay loop just hooked me idk, i loved walking around delivering **** building the roads, getting the 5 stars on everyone, collecting everything, exploring and finding ways to make it easier for the next time i'd pass through somewhere.

    Combat: Combat vs other people it's very clunky but somewhat ok, i've seen worse. COmbat vs BTs is plain boring for me, knowing that i had to walk around a region full of BTs and knowing that it will take like 10mins because of them whilst i could pass normally in 10 seconds just irritated me, i didn't find it fun or challenging. Just Boring.

    Visuals: Stunning, a lot of Copy Paste yes, but beatiful anyway.

    It's not a game i will repla, i got all achievments on steam, i had my fun now it's just stored in my mind.
    I don't recomend it for everyone. Try and get it for around 10 euros, and give it a 10/20 hour shot, see if it hooks you, if it doesn't give up.
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  23. Jan 24, 2022
    5
    I turned on the translator, so please understand.

    I guarantee that I won the Platinum Trophy.

    The game is fun from the moment I receive transportation. I thought of it while sleeping, so I woke up and played the game again.
    However, the feeling of driving beyond all of this is annoying. So I gave him five points.
  24. Jan 13, 2022
    7
    Death Stranding is Good but this one is destined to a other public many slow to me
  25. Jan 9, 2022
    6
    Deathstranding is a great piece of work, a game graffifically as well as a story of high-end top class. The annoyance of the grade of eating some of the graphic bugs and other little bugs, eg buildings walls disappears, the objects are going to be invisible, the character hovers in the air. These things have been corrected before the release of the game would be worth the full ratings.Deathstranding is a great piece of work, a game graffifically as well as a story of high-end top class. The annoyance of the grade of eating some of the graphic bugs and other little bugs, eg buildings walls disappears, the objects are going to be invisible, the character hovers in the air. These things have been corrected before the release of the game would be worth the full ratings. That will have to settle for the average game among though it is many parts of a great and good game. Expand
  26. Dec 29, 2021
    5
    The game is clearly meant, for players, who can enjoy a cineastic experience, unfortunately i started playing it on a day i had no time, so i got pretty quick annoyed, by the amount of cutscenes. If you buy, do yourself a favor and start it in the right mindset and with alot of time to start the first part of the game.
  27. Dec 6, 2021
    6
    Played 22 hours. The game is boring. It's like doing another work in the game.
    If you feel comfortable to be a delivery guy, this game might work but otherwise I think this game can easily make you tired.
    I liked the graphics though.
  28. Jul 29, 2021
    5
    Death Stranding is a realistic walking simulator in a post-apocalyptic fantasy world based in the territory of America where we play as a cargo porter.

    It's story driven and has repetitive quests in a semi-open world. Story is captivating and mysterious but I feel like there are some strange explanations inside missions and the initial tension and horror features evaporate shortly
    Death Stranding is a realistic walking simulator in a post-apocalyptic fantasy world based in the territory of America where we play as a cargo porter.

    It's story driven and has repetitive quests in a semi-open world.

    Story is captivating and mysterious but I feel like there are some strange explanations inside missions and the initial tension and horror features evaporate shortly after experiencing them 10 times over.

    There are long cutscenes and a lot of unplayable scenes which you will be skipping on purpose after seeing them so many times and this happens when delivering a cargo, going to private room, repairing a bike and even when entering a BT territory, game stops you and goes into slow motion, like if it was not clear that you are going into danger zone from the signs around put by other players and these zones are same. Even facing BTs who are supposed to kill you, you repatriate and you need to be very bad at game to get to 0 health because after 20 hours in, they still did not manage to kill me, on the hardest difficulty.

    Walking is the most common way of getting around, the transport on bike comes into play after 7 hours but still walking will be required afterwards.

    We have to balance our body so we won't fall and damage the cargo which in some cases can still be delivered if it's not too damaged. The problem is our character will start losing balance easily when carrying over 120 kg and everything above that makes him move very slowly.

    When our guy - Sam - loses too much stamina, he walks slower, he can rest and sleep outside, refuel stamina by drinking a monster energy drink.

    The bike is charged at the power station but the territory first has to be connected to the first main city which requires you to deliver certain supplies.

    Besides taking 2 to 3 km walks across rough terrain with heavy load on the back, there are two types of enemies; BTs and MULEs.

    First, they are ghosts presented in the very start, they appear in the rain which happens in certain areas. They react to sounds and drag you to death if you fail to run off. They can even throw you off the bike.

    Second, they are bandits stealing cargos and use scanners to track your cargo whenever you pass by, they are using electrical weapons to stun you. They are afraid of rain.

    The enemies almost always respawn in the same areas. Many players have put up signs of warning areas but still we can not fully avoid the danger zones, we can only maneuver in between them and outrun them when they start chasing us.

    The bike can also be stopped easily and it's frustrating to beat the same opponents especially because we will be running back and forth a lot.

    Your character is a one man army but without real weapons, he is using his pee and poo grenades and can throw cargo or ram enemies with bike. He can knock them out.

    I see a big problem with building ladders and such to provide me the ways to cross some rough terrains, when going on the edges of areas, you are not allowed to build these bridges despite not being on the edge of the world map, just trying to avoid make a shortcut with a lot of fabricated ladders, the game easily prevents new players from seeing other players bridges and signs, why did the developers have to prevent a solo player from building in their single player game building anywhere they want when they grinded so long to have spare materials.

    The game does not respect a lot of my time and fails a mission by losing materials due to aging rain or BTs, but even worse when an NPC warns me about a nearby body to turn to necro but there is none marked on my map, nor receiving any objective, a couple hours later, a game is over when this supposedly marked body was not near, and was secretly time sensitive main mission as I can progress a couple hours but I can not continue afterwards.

    It is also dragging through its chapters like no other game. The story starts to stagnate just a few hours in, I reached only the 3rd out of 14 after 20 hours, still not completing all missions, you can see for yourself this game is grindy, frustrating and punishing despite not being very difficult.

    Verdict:
    5/10

    If I took the story separately, I would probably say it is worth watching if you like a sci-fi horror movie but the gameplay drags it so low despite being rather innovative at some areas and definitely a good portion of the struggle I was having fun. I can not recommend this game to the general audience, nor to the fans of long story driven RPGs. It is an exhausting and not very rewarding experience. I almost loved it for its visuals but then I get reminded how bad the missions are and how grinding has not helped me at all.
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  29. Jul 27, 2021
    5
    Un juego demasiado bueno y demasiado malo a la vez, tiene una gran historia, con personajes mas que destacables, un apartado gráfico, que mas quisieran otros juegos, pero eso solo es una pequeña parte, por desgracia, que el 90 por cien del juego sea hacer de repartidor y que solo 2 o 3 repartos tengan algún sentido, hacen una gran promesa, en un juego largo y muy aburrido con escenariosUn juego demasiado bueno y demasiado malo a la vez, tiene una gran historia, con personajes mas que destacables, un apartado gráfico, que mas quisieran otros juegos, pero eso solo es una pequeña parte, por desgracia, que el 90 por cien del juego sea hacer de repartidor y que solo 2 o 3 repartos tengan algún sentido, hacen una gran promesa, en un juego largo y muy aburrido con escenarios preciosos pero con cero de vida Expand
  30. Jul 13, 2021
    5
    It is quite ironic that Death Stranding has the best story I have ever seen in a video game but at the same time the single worst possible gameplay I could have ever imagined

    -The story : The narrative is amazing and it is carried with solid acting and well-crafted cutscenes that keeps the plot constantly evolving; the whole story is like a puzzle on which every cutscene gives one
    It is quite ironic that Death Stranding has the best story I have ever seen in a video game but at the same time the single worst possible gameplay I could have ever imagined

    -The story :
    The narrative is amazing and it is carried with solid acting and well-crafted cutscenes that keeps the plot constantly evolving; the whole story is like a puzzle on which every cutscene gives one small piece but at the end of the game all pieces come together and everything makes sense and it kind of rewards the players who have really paid attention to the details from the beginning which is the only element I'd say gives you motivation to continue playing to see what happens next.

    -The gameplay :
    Now you'd wonder, if the story is that good, the gameplay can't possibly be that bad right ? Well No, but actually Yes. The gameplay is one of the most boring, unsatisfying, frustrating, tilting I have ever seen all throughout my 15 years of gaming; it is nowhere near bearable let alone it being enjoyable or fun. It's as if the developers tried their hardest to think about the task that most people hate to accomplish and turned it into a video game. Walking from point A to point B couldn't even be that bad if the controls weren't this terrible, especially the vehicles; however the game tried to come up with an interesting solution in order to travel faster which is creating structures like roads, bridges, ladders etc. but those are so time-consuming to make and they cut such a miserable part of the roaming that nobody even bothers with them because it is not FUN to spend hours gathering ressources and transporting them to a specific location just for you to save around 200meters of not having to ride through natural ground. The last thing I can complain about is how detached the gameplay is from the story, there is literally no link between both; besides, the portion of the gameplay is much much higher than the interesting story parts where it should have been the opposite, you have 2 hours of walking and delivering packages and then 5mins of cutscenes but at that point you completely forgot what happened last time especially if you can't afford yourself to play it at once.

    Long story short, death stranding is in my opinion a 30h game that should have been 15h AT MOST. As a movie I'd give it a 10 but as a game I can't give it more than 5.
    Expand
Metascore
86

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 54
  2. Negative: 0 out of 54
  1. CD-Action
    Oct 15, 2020
    70
    I approached Death Stranding twice. I spent a couple of hours with the PS4 edition and was fascinated with it. I kinda wish I stopped at that and let the game remain a mystery to me rather than complete it later on PC and be disappointed. There are moments when Death Stranding eludes the traditional 1-10 rating system. There are moments when it sets new standards and becomes a truly special experience. But those are just moments scattered throughout tedious gameplay. Still, it is in my opinion one of those games you simply need to play. [10/2020, p.44]
  2. Sep 20, 2020
    67
    Death Stranding is asking you to find variety in a daily rut, cooperation possibilities for a character who has fear of contact, scientific explanations in clear-cut mysticism. Today, you’re annoyed that the story doesn’t move forward, and you have to trek into the same ghost-infested area as before, but tomorrow you’ll gladly spend a few hours hauling resources for a new highway and feeling good about it. This source of joy is very weird and defies explanation.
  3. Sep 5, 2020
    90
    Death Stranding on PC is the best way to experience this journey. Game is much more than a walking Sim, it mixes and matches a ton of brilliant new ideas and game mechanics. It is bursting with atmosphere, and the overall quality of the production and presentation is fantastic. Other than minor issues and some non-consistent storytelling, Death Stranding shows us that boundaries can be moved in the today gaming world.