User Score
7.8

Generally favorable reviews- based on 2355 Ratings

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  1. Aug 2, 2022
    4
    This is a Kogima egotrip served in a beautiful scnenario.
    Only if the game was more minimalistic...but no... a mandatory cutscene on every 30 min, with holograms, fetus, president of the united states, special powers, paranormal entities, govern conspiracy, time travel, ohhh realy? c'mon!
    Only the timefall itself is enough for a entire game... so why mess all this up?

    Kogima Egotrip!
  2. Aug 20, 2021
    4
    Initially I thought the game was going to be what all the raving reviews were promising, a hard and weird, strangely meditative game in a forlorn world. After a while, I started to notice that it wasn't just empty in terms of nature having all but reclaimed the Earth from humanity, but it was also really empty in terms of story and content. Generic, empty base buildings with repetitiveInitially I thought the game was going to be what all the raving reviews were promising, a hard and weird, strangely meditative game in a forlorn world. After a while, I started to notice that it wasn't just empty in terms of nature having all but reclaimed the Earth from humanity, but it was also really empty in terms of story and content. Generic, empty base buildings with repetitive NPCs, making me feel I was still one of only a handful of people in the world, everything else just being a bad simulation. Things got worse when the multi-player aspect started intruding - a virtual Las Vegas of poorly placed structures, signs and spoilers popped up out of nowhere. At this point, the game felt like an MMO I had joined after the crowds had already left the game because they realised it would really never be finished and would always remain empty.

    And in the end, that's my lasting impression of Death Stranding: it feels like an MMO that failed - if you've ever signed up for an MMO with high hopes but quickly became convinced the devs had abandoned it and it would never really become what it could have been, not even what it may have been when people flocked to it, you'll know exactly what you're in for with Death Stranding. It's sad, because I can see the game it could have been, and it was a game I would have really enjoyed playing. Perhaps that's why it got the good reviews: the reviewers went in when it was still relatively virgin, with enthusiastic people flocking to it, finding it pristine. Arriving to a festival where the budget bands keep playing to a few drunken people left on the field, among tons of garbage is no fun.

    Very basic failings take this game from an 8 or a 9 to a sad, sad 4. I stopped playing.
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  3. Oct 8, 2020
    4
    Original fiction. Beautiful cut scenes and world. Poor action. Repetitive game play.
  4. Nov 9, 2020
    4
    How much crap can one Kojima game be? All of it! The movement gameplay is horrible, characters are boring, the story is some weird mix of disney-emo-scifi and some classical manga elements. And that mix doesnt work for a single second. A basic game mechanic is giving and receiving likes, like on facebook. And there its already annoying, now imagine how annoying this is in a game. Also, theHow much crap can one Kojima game be? All of it! The movement gameplay is horrible, characters are boring, the story is some weird mix of disney-emo-scifi and some classical manga elements. And that mix doesnt work for a single second. A basic game mechanic is giving and receiving likes, like on facebook. And there its already annoying, now imagine how annoying this is in a game. Also, the main character doesnt clearly give a fook about the story, yet hes the only one driving it. All other main characters do absolutely nothing, except for calling you ALL the time about stuff they thought of YOU could do for them. Additonaly, this game is not much more than a walking simulator with clouds of emo trying to kill you - whilst listening to horrible whiney-emo music. And whilst Kojima might get a wet panty from working with hollywood actors, they add absolutely nothing to the game. In its best moments its boring, but mostly annoying. And the dialogues are full cringe mode. Its Need For Speed level of cringe. Yes, its that bad. Have you ever thought about rearranging the stuff you carry while you fought a boss? No? Well, why not? Oh, because its bullsh**, right. And that is what this game is. Expand
  5. Jul 18, 2020
    4
    Quite a solid walking simulator, totally ruined with Kojima's pretensious, ham-fisted kitcsh. You, Kojima-san, could not write your way out of a shoebox, if you are ever in doubt, come, I will give you a certificate in writing. Please, do something, ken-do, kabuki or brew tea, but something else. The "stories" you create are ridiculous, pretensious, and unpalatable. This one comes withQuite a solid walking simulator, totally ruined with Kojima's pretensious, ham-fisted kitcsh. You, Kojima-san, could not write your way out of a shoebox, if you are ever in doubt, come, I will give you a certificate in writing. Please, do something, ken-do, kabuki or brew tea, but something else. The "stories" you create are ridiculous, pretensious, and unpalatable. This one comes with heaps of hard-to-chew side of "let's reconnect America" into some sort of non-profit, Facebook like driven, post-communist utopia (everyone works like mad just for facebook likes). And as the story advances, it goes worse and worse. The obligatory "bad people made boom with bad nuclear weapons", transdimensional boo-boo, Egyptians, stuff stolen from Daniken like pyramids, coming from the dead, immaterial soul, out of body travels, pseudo-science babble (a chemical called "chiralis" (handium) that makes little hand crystals grow everywhere, in large concentrations makes dead drag you with their hands into a pool of bad, bad crude oil, leaving handprints on your body - I am not kidding).
    Characters like Diehardman and Deadman, and Heartman, and it gets worse and worse. Towns named Central Knot, Fort Konox, Warehouse west of Central Capital Knot, you will never remember where is what. Clumsy, convoluted language - "deathless freaks", "Bridges - people connecting Americans, the president is called Bridget", and it goes on and on. Pretentious, nonsensical, trihard kitsch.
    Hideo Kojima is Ed Wood of game design.
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  6. Jul 31, 2020
    4
    Quite an odd game, it really only floats by on its visuals. It looks great, but after you get 5 minutes into the game prepare for crash after crash. Then you finally realize the entire game is being a delivery boy while avoiding pitfalls. I'm really confused how this game is so well regarded. You quickly get tired of the "Sam..." breaking in over your radio, the crashes, and prettyQuite an odd game, it really only floats by on its visuals. It looks great, but after you get 5 minutes into the game prepare for crash after crash. Then you finally realize the entire game is being a delivery boy while avoiding pitfalls. I'm really confused how this game is so well regarded. You quickly get tired of the "Sam..." breaking in over your radio, the crashes, and pretty lackluster gameplay. It has famous actors, and ads for Monster and AMC. Expand
  7. Feb 17, 2021
    4
    The good:
    The graphics are impressive on PC, minimum 1080 if you want to see it in HD (720-1080). The patches have fixed the stability of the game is now playable (sometimes)
    The bad: Boring story (I did see Kevin Costner's The Postman, 1997, Warner in the cinema) so it is clear where Kojima gets the "creativity and inspiration" from. "Kojima's Great Game" was in some cgi videos of
    The good:
    The graphics are impressive on PC, minimum 1080 if you want to see it in HD (720-1080). The patches have fixed the stability of the game is now playable (sometimes)

    The bad:
    Boring story (I did see Kevin Costner's The Postman, 1997, Warner in the cinema) so it is clear where Kojima gets the "creativity and inspiration" from. "Kojima's Great Game" was in some cgi videos of his Hollywood friends cosplaying and the frenetic adventures of him delivering things from point A to point B. Boring gameplay. The game has auto-save but does not let you record progress if you are in the middle of a delivery mission. Fast travel and teleportation points are not used to shorten your path when you have an order to deliver. Weapons arrive after at least half the game has passed. The fights against the bosses and mini-bosses are very simple and disgusting. Once the Hype was dispelled, the trailers were only hoaxes since it took the best scenes and put them to generate hype, but the result has already been seen that it is not this frantic all the time. The ending is a two hour video, really? During the game they tell you that "human beings are isolated in cities" you arrive in the cities and you do not see any humans, do they live in the clouds like the Jetson or underground like the Murlocks? All cities are the same. Sam Porter in the original version without patches had the same balance of a rag-doll, Sam fell on any path that was not minimally level.

    The Meh!:
    The game didn't even come out and it already had a patch that corrects Sam Porter's bad balance. Unlike the console version, here there were no press or influencers playing or generating excessive hype, so many of the structures originally created have disappeared or are about to do so due to deterioration of the rain. The mods make the product placement of Monster and other brands can be edited by Pepsi, beers, ... while the backpacks and briefcases are replaced by packages from UPS, DHL, or food companies, Rappi, Uber Eats, Diddi, Rappi ... the sky's the limit when it comes to customization. The gag of having the mechanical dinosaurs from Horizon Zero Dawn walking around is there, but it's not understood. Don't waste your money on this boring game, on PC there are alternatives like Man Standing or Walking Simulator that at least you will laugh while you play
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  8. Dec 17, 2020
    4
    В душе не чаю, кто ставит судорожно десятки этому симулятору ходьбы.

    Только гений(в скобках долбоеб) смог придумать сделать обычную ходьбу фишкой всей игры, да еще и убедить сообщество в этом. Перехайпленная игра, которая якобы сводит с ума своей стилистикой оказалась неудачным экспериментом и не более. Будет неверным сравнивать этот сюжет с сюжетом РДР 2, но если вообще по краешку
    В душе не чаю, кто ставит судорожно десятки этому симулятору ходьбы.

    Только гений(в скобках долбоеб) смог придумать сделать обычную ходьбу фишкой всей игры, да еще и убедить сообщество в этом. Перехайпленная игра, которая якобы сводит с ума своей стилистикой оказалась неудачным экспериментом и не более.
    Будет неверным сравнивать этот сюжет с сюжетом РДР 2, но если вообще по краешку рассмотреть, то РДР наскучивает томным и ПОНЯТНЫМ сюжетом, который просто надоедает. Здесь же об сюжет черт голову сломит, ибо только к концу игры хоть что-то начинают пояснять, он также затянут, а в придачу к этому очаровательному повествованию идет такой же очаровательный геймплей, состоящий из бега и ходьбы, может быть, иногда езды. Всем тем, кто скажет, что в игре есть сакральный смысл и нечто большее, передаю пламенный привет, ибо опуститься до того, чтобы просто бегать 50 часов в игре за почти 2000 тысячи я лично не готов. Да даже если бы они просто продали набор катсцен, то все оказалось бы лучше. Как обычно игра нашла своих поклонников, которые строят мосты и ходят туда-сюда десятками часов, но это уже их проблемы.

    Итогом сего произведения от Кодзимы(которого хуй пойми зачем окрестили гением недалекие, ибо кроме МГС, он ничего не сделал) является: для обыденного геймера игру нужно просто пропустить, а сюжет посмотреть на ютубе. Тратить свое время на вот это никому не советую.
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  9. Jul 16, 2020
    4
    This review contains spoilers, click expand to view. Gameplay:it's bad besides the amazing vistas you will come across while on your journey the gameplay consists of walking forward placing some ladders and balancing yourself with the triggers.The BT sections are also boring repetitive and extremely easy with you just going around stationary enemies and occasionally having to kill an extremely boring boss that has no chance of killing you unless of course you fall asleep while playing.The only redeemable part of the gameplay are the cliff bossfights but even those are not that impressive,also the is major padding of the runtime 2/10
    ‌story:this is one of the most intriguing wolds I have ever seen in media unfortunately that potential is ruined by character that only exist to embody ideas and spout lore at you apart from the intro which was a masterpiece in storytelling it's meh 5/10
    ‌presentation:holy **** it's good 10/10
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  10. Jul 21, 2020
    4
    DS is absolutely NOT as great, as this game should have been.
    Poor plot, boring gameplay and bottomless ocean of fake "brilliance".
    Ah, and it was ported, but, tbh, it needs some serious technical improvement.
  11. Jul 25, 2020
    4
    Finished in 40 hours...i want that hours back. Every votes over the 6 it's for kojima name, not for the game.
  12. Jul 27, 2020
    4
    It can be an interesting game for me, but without a good port, it's close to unplayable or at least destroying my experience. Huge problems with Xbox gamepads. I can't ride in vehicles for some reason with a gamepad plugged in. I see different combinations on screen than what game actually wants to press and it's not showing Playstation layout. It's showing Xbox buttons but different thanIt can be an interesting game for me, but without a good port, it's close to unplayable or at least destroying my experience. Huge problems with Xbox gamepads. I can't ride in vehicles for some reason with a gamepad plugged in. I see different combinations on screen than what game actually wants to press and it's not showing Playstation layout. It's showing Xbox buttons but different than what game wants me to press in that moment and I needed to google what to press. Cutscenes stuttering. Game is crashing (turning down some security wall through command fixed it... wtf?). And there are more bizzare problems. I waited few days and i was pretty sure that they will fix it with some quick update and I was surprised that they don't care about it. It's already two weeks after release and there was only one small update which fixed nothing for me. From update page it looks like they care more about people sharing screenshots than playing the game without problems. I don't know how they can put a year of work into this port and then don't care about it after its release. What should people think about them? Expand
  13. Oct 10, 2020
    4
    Things I liked:
    - Artistically amazing landscapes to look at; colours, hues, realistic, immersive, blah blah.
    - Post apocalyptic delapidated structures look very cool & detailed, amazing job environmental artists. Things I didn't like: - Constant in and out of logistics menu nightmare. - Getting penilised for 1 small wrong move on a rock after playing very sensibly for a long time
    Things I liked:
    - Artistically amazing landscapes to look at; colours, hues, realistic, immersive, blah blah.
    - Post apocalyptic delapidated structures look very cool & detailed, amazing job environmental artists.

    Things I didn't like:
    - Constant in and out of logistics menu nightmare.
    - Getting penilised for 1 small wrong move on a rock after playing very sensibly for a long time then, afterward, mucking about basically jumping off cliffs (because I am frustrated at this boring game) carrying tons of stuff and hey it's fine, just glitch up and down these rocks no problem we'll forgive you.
    - Trucks and bikes can fly.
    - The games motivating factor is 'likes' LOL.
    - Preachy, boring characters that I never felt for.
    - Waste of time, go and get a delivery job instead it'll be more interesting than this.
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  14. Oct 23, 2020
    4
    Terrible. Good visuals, good sound/music. Story and narrative is poor. Poorly presented, poorly explained. You have no reason to be attached to any characters or have any motivation to do anything in this game.

    I played the game for 5 hours and out of those 5 hours, 4 hours were cutscenes where you had no agency, and one hour was carrying a bunch of packages across bad terrain. That's
    Terrible. Good visuals, good sound/music. Story and narrative is poor. Poorly presented, poorly explained. You have no reason to be attached to any characters or have any motivation to do anything in this game.

    I played the game for 5 hours and out of those 5 hours, 4 hours were cutscenes where you had no agency, and one hour was carrying a bunch of packages across bad terrain. That's the game. It's pretty bad.

    It does not deserve to be called a video game. It's a TV show where instead of ads, you're told to play Uber for 15 minutes between episodes.

    I can't think of a reason why the protagonist just wouldn't blow his brains out and remain dead the moment he gets the option. There's just absolutely no reason for him to exist or do anything. The world is dull, boring, lifeless and there's not a single character that makes you feel like: "yeah, I'll try to save the world for the". No. They're all boring, annoying, arrogant **** who can't stop abusing you for their stupid goals.

    For the love of god, don't buy this game for anything more than the price of a sandwich if you really want to see what it's about. Anything more and you're giving money to the developer who's be infinitely better off making **** one season tv-shows than video games.
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  15. Nov 11, 2020
    4
    It's like playing a very slow moving tv show. Watch thousands of hours of cut scenes, walk for an hour, get flooded by goo, restart. It's Elder Scrolls with more walking and less action.
  16. Nov 17, 2020
    4
    walking symulator lllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll
  17. Dec 28, 2020
    4
    Some good ideas and NPCs wasted with the very bad gameplay and boring storytelling. I can't recommend this game but I enjoyed the visuals and music. It's super slow and the story is weird (not in the positive way). Some scenes are very beautiful and I think this should be a animated mini-series rather than a game. It's 1/10 as a game and 8/10 as a mini-series
  18. Jul 9, 2021
    4
    Some may have made a joke or two in the past about how Kojima could make a game about walking .
    And yet this game is praised so mightily only purely because Kojima is associated with it .
    If you swapped Kojima's name with a random person's name ...this game would have failed in selling no doubt . This game however is optimized well for PC and the story is incredibly interesting and
    Some may have made a joke or two in the past about how Kojima could make a game about walking .
    And yet this game is praised so mightily only purely because Kojima is associated with it .
    If you swapped Kojima's name with a random person's name ...this game would have failed in selling no doubt .
    This game however is optimized well for PC and the story is incredibly interesting and original .
    No doubt it must be acknowledged how creative and original games are necessary for the gaming industry but this gameplay is an insult . And even more so charging the price of a Triple A game when most of the game is going from point A to point B .
    It is similar to Ubisoft Far Cry games where you take checkpoints . But of course because Kojima is so hyped up , this game is treated sometimes as a masterpiece .
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  19. Nov 13, 2021
    4
    This game is not for all but surely for games who love storymode games and this game just pulls you inside it. I love it
  20. Jul 20, 2022
    4
    Si tienes insomnio esta podría ser la cura.

    Death Stranding es un juego que durante la casi media década que duró desde su anuncio a su lanzamiento se nos vendió como una total revolución en el mundo de los videojuegos, nada mas y nada menos que el nacimiento de un genero totalmente nuevo. En palabras simples, Death Stranding es tomar la misión segundaria mas aburrida existente en
    Si tienes insomnio esta podría ser la cura.

    Death Stranding es un juego que durante la casi media década que duró desde su anuncio a su lanzamiento se nos vendió como una total revolución en el mundo de los videojuegos, nada mas y nada menos que el nacimiento de un genero totalmente nuevo.

    En palabras simples, Death Stranding es tomar la misión segundaria mas aburrida existente en los juegos de mundo abierto y dedicar un juego completo a ello, en Death Stranding eres nada mas y nada menos que un recadero, durante las 50 o 70 horas que te tome acabar el juego te la pasarás caminando e punto A a Punto B una y otra y otra vez, sin apenas grandes desafíos y sin realmente hacer uso de todas las herramientas que ofrece el juego.

    Narrativamente es lo que Kojima nos tiene acostumbrados a ver, largas cinemáticas con monólogos, si eres fan de kojima ese apartado no te decepcionará, además de que en el tema gráfico es bastante destacable, principalmente por las animaciones faciales.

    No te voy a mentir, si no tienes el presupuesto para comprarte el juego o las 90 horas libres que se necesitan para explorar bien su mundo mirate un Walkthrough, te estarías llevando la mejor parte del juego, que es la parte película y te quitas de encima el somnífero jugable que Kojima nos vendió.
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  21. Mar 5, 2023
    4
    This review contains spoilers, click expand to view. My rating is based on my impressions of the game. This is not an objective review. I play quite a big number of titles per year and decided to review them as a peace of art and not as a product. Expand
  22. Aug 28, 2022
    3
    Interesting premise meets mediocre execution. Death Stranding sadly doesn't do anything particularly well: the initially alluring premise is belabored and convoluted, the characters and dialog are unconvincing and hard to get invested in, the cinematography is sophomoric and gameplay is ultimately relegated to a very thin experience that never particularly engages. All this contributes toInteresting premise meets mediocre execution. Death Stranding sadly doesn't do anything particularly well: the initially alluring premise is belabored and convoluted, the characters and dialog are unconvincing and hard to get invested in, the cinematography is sophomoric and gameplay is ultimately relegated to a very thin experience that never particularly engages. All this contributes to the ultimate shortcoming of the game not being fun and Kojima's self-service cinematics being a long, dull chore. Expand
  23. Sep 19, 2020
    3
    I really should have read the reviews. I'm actually quite shocked to come here and see such negative reviews... I honestly believed I'd be alone in my own feelings of frustration. Yes this game is terrible pacing and the boring gameplay just stretches out between these cut scenes. I cant say any more than others have said..except the marketing for this game was really good because I had noI really should have read the reviews. I'm actually quite shocked to come here and see such negative reviews... I honestly believed I'd be alone in my own feelings of frustration. Yes this game is terrible pacing and the boring gameplay just stretches out between these cut scenes. I cant say any more than others have said..except the marketing for this game was really good because I had no idea it was this unpopular. I thought it was the magnum opus. Expand
  24. Apr 5, 2021
    3
    Story:
    +the ending
    +original +soundtrack +cinematic +characters and actors -cringe -too long, slow, and boring -doesn't make sense Generally average story. Gameplay: -very clunky -very boring -watching same long cutscenes for common actions The first maybe 2 hours is an introduction with mostly cut-scenes, then, there are 30+ hours of moving between locations, transporting
    Story:
    +the ending
    +original
    +soundtrack
    +cinematic
    +characters and actors
    -cringe
    -too long, slow, and boring
    -doesn't make sense
    Generally average story.

    Gameplay:
    -very clunky
    -very boring
    -watching same long cutscenes for common actions
    The first maybe 2 hours is an introduction with mostly cut-scenes, then, there are 30+ hours of moving between locations, transporting something, mostly for meaningless characters. It's like playing side missions. Just walking, or driving, refilling stamina, basically all that boring stuff I don't like in games. If you like slow-paced strategic games you may like it. But still, movement isn't smooth. You'll get stuck over small rocks a lot, even on vehicles - suspension is not working. Here and there there is some cutscene, stealth, or even shooting. The last maybe 10 hours is ending, also mostly watching cutscenes.

    Art:
    +vistas
    -cities
    -soulless
    The graphics is average, it only looks nice in 60fps pre-rendered cut-scenes. Some vistas are nice, but cities are disappointing. You only get to the gate, never inside. So the whole game world and the atmosphere are dead, even for a post-apocalyptic world, it doesn't feel like it.

    Conclusion:
    I was very disappointed. The game was just too long and too boring. The story was so cringy with no sense, and gameplay boring. I can only understand if I liked slow-paced strategic games, maybe it would be 7/10.
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  25. Jul 22, 2020
    3
    Do you like delivering packages for hours and hours to one sided boring characters??? This is the game for you. Do you like painfully long cut scenes that makes this so call game feel more like a movie??? This game is for you!!!!! What a shame Kojima new game is this dumpster fire.
  26. Oct 21, 2020
    3
    Well, I can't say I haven't been warned.

    But let me say upfront that I found a way to - kind of - enjoy "Death Stranding": SKIP. Skip the cutscenes, skip the dialogue, skip the calls, the mails, skip the animated sequences for every single mundane tasks, skip them all. Don't bother with the "science" or the "lore" or "story", you will come up with a better, more consistent and way
    Well, I can't say I haven't been warned.

    But let me say upfront that I found a way to - kind of - enjoy "Death Stranding": SKIP.

    Skip the cutscenes, skip the dialogue, skip the calls, the mails, skip the animated sequences for every single mundane tasks, skip them all.

    Don't bother with the "science" or the "lore" or "story", you will come up with a better, more consistent and way more interesting explanation and message on your own.

    Just make up some new words you milked from Greek and Egyptian mythology, throw in some of the deep philosophy your found in your last fortune cookie, decide that you are going to make some nation of your choice great again, and boom: Now *you* are the genius, one-of-a-kind game designer. Even though you are not doing drugs with Norman Reedus, but hey, that's his loss.

    Maybe even skip the rest of this review. Really. It's just another rant about some of the worst writing and game design that I have seen in a long time, badly hidden under a very thin veil of beautiful graphics and well-done audio. That audio includes a score that I could have grown fond of, if it hadn't been forced on me repeatedly in the most "cinematic" way.

    Also understand that this is not a giant open world game, even though everyone says it is. It's not giant, it's not open, and it's not a world.

    It's a collection of hub worlds full of artificial borders and limitations - including rules and unlocks that don't care about logic or how silly they are, especially if you, against my sage advice, follow the story. Those hubs are littered with the same models and assets puzzled into "cities" that are devoid of life and any interesting features. There are no creatures, and only the tiniest amount of enemy types.

    Even though you supposedly travel across all of America, there is no distinctive level design, not the climate, not the textures, not the flora. There is no day- and-night cycle. There is no weather, except for the rain that tells you that enemies are near. Most of the map that you can actually explore looks completely random and has no regard for even the most basic rules of geography.

    And while I'm supposed to believe that everything has been destoyed, melted and thrown into chaos by some major event that I stopped caring about two hours into the game, I think laziness and having to pour all the money into celebrity appearances might be the actual reason.

    And down in that collection of hubworlds you are basically playing a walking simulator that made the simple act of walking as complicated as possible.

    You read the expression "tank-controls" in a lot in reviews, but a tank has a least some precision. It can change direction without keeling over, and doesn't get stuck in pebbles every five metres. It's instruments don't get stressed out and cry only to stop working for several reasons whenever the plot demands it.

    Later on I accepted that this is all there is, at least as far as gameplay is concerned, and that this is pretty much your only challenge as long as you are not literally throwing shyt at ghosts. You will still need a lot of free time and nothing better to do.

    But if you follow my advice and skip, and skip, and skip some more, this is where you can almost have fun.

    Lay bare the core gameplay loop of getting things from A to B while improving the infrastructure and technology to do it faster and with less problems. It isn't half bad if you do it like that, even though controls, camera and UI get in your way too often and break the flow whenever you let them.

    But the fact that I put dozens of hours into this even though I hated a lot about it tells me that, if you skip all the BS, there is a nice, not overly challenging, sometimes weirdly zen experience to be had, where you can set your own little goals and have your own little story. As long as you, I can't stress this out enough, don't listen to the actual one. Really. You will start asking questions, like, who came up with all that technology after the world ended and you couldn't leave the house and you had no resources and no clue what was going on? You don't want that.

    You have a map, you have your mission markers, you take stuff from point A, where it came from nothing, and you put it down at point B, where it disappears into the void again, and some hologram will say the same thing it always says and give you likes, and who does not like likes?

    Unfortunately you can't skip the crashes and glitches. I haven't had too much troubles, but be aware that the game will require some decent hardware. It's horribly ported and optimized and comes with loads of DRM and telemetry running in the background on top of that.

    But if you are not like me and morbidly curious about "that game that everyone talked about last year", don't waste your money. Don't waste your time. At least wait for a sale, like I did
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  27. Sep 23, 2020
    3
    Simplemente me forcé a jugarlo para ver si de verdad era bueno pero me gano el aburrimiento
  28. Jul 16, 2023
    3
    Awful.
    After all the hype around this game I'm very disappointed now that I've finally played it. All you do is walk (or drive) around and do meaningless missions. There are so many cutscenes it is more like a movie than a game.But the biggest problem with this game is Hideo Kojima himself. He's just not very talented when it comes to story telling. You get the feeling he wants to be a
    Awful.
    After all the hype around this game I'm very disappointed now that I've finally played it. All you do is walk (or drive) around and do meaningless missions. There are so many cutscenes it is more like a movie than a game.But the biggest problem with this game is Hideo Kojima himself. He's just not very talented when it comes to story telling. You get the feeling he wants to be a film director instead of a game creator. What you get is a big mess of a story that isn't engaging at all. For a game that relies so much on it's story this is a big problem. Another problem is the resolution. I can't even set it to 1600x900 and I'm forced to play at 1280x700. They didn't even bother to fix this in 3 years. Tells you how much they care about the playerbase.
    If you still want to play it wait for a big discount. At full price it is not worth your money.
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  29. Jan 29, 2023
    3
    Завуалированный СЖВ ,ЛГБТ Кал с примесью Трансгуманизма.........................
  30. Jul 30, 2020
    3
    According to the plot, the game is not bad, and this is the only plus of this game. Gameplay, game world and so on pulls the maximum by one.
Metascore
86

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 54
  2. Negative: 0 out of 54
  1. CD-Action
    Oct 15, 2020
    70
    I approached Death Stranding twice. I spent a couple of hours with the PS4 edition and was fascinated with it. I kinda wish I stopped at that and let the game remain a mystery to me rather than complete it later on PC and be disappointed. There are moments when Death Stranding eludes the traditional 1-10 rating system. There are moments when it sets new standards and becomes a truly special experience. But those are just moments scattered throughout tedious gameplay. Still, it is in my opinion one of those games you simply need to play. [10/2020, p.44]
  2. Sep 20, 2020
    67
    Death Stranding is asking you to find variety in a daily rut, cooperation possibilities for a character who has fear of contact, scientific explanations in clear-cut mysticism. Today, you’re annoyed that the story doesn’t move forward, and you have to trek into the same ghost-infested area as before, but tomorrow you’ll gladly spend a few hours hauling resources for a new highway and feeling good about it. This source of joy is very weird and defies explanation.
  3. Sep 5, 2020
    90
    Death Stranding on PC is the best way to experience this journey. Game is much more than a walking Sim, it mixes and matches a ton of brilliant new ideas and game mechanics. It is bursting with atmosphere, and the overall quality of the production and presentation is fantastic. Other than minor issues and some non-consistent storytelling, Death Stranding shows us that boundaries can be moved in the today gaming world.