- Publisher: The Chinese Room , thechineseroom
- Release Date: Apr 26, 2012
- Also On: iPhone/iPad
User Score
Mixed or average reviews- based on 736 Ratings
User score distribution:
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Positive: 368 out of 736
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Mixed: 182 out of 736
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Negative: 186 out of 736
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- Most helpful
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Aug 12, 2012Regardless of how good the storytelling is, or isn't, 10 USD is way too expensive for an hour of gameplay, let alone non-gameplay. If this is art, I'd rather stick to being an ignorant and uncultured hick.
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Jan 1, 2013
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Jan 29, 2013I'm all for stretching the boundaries of what can be considered a "game," and I love games with a emphasis on story. But this game fell flat. The story was uninteresting, the music was forgettable, and the pace was unbearably slow.
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Sep 25, 2012
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May 18, 2014The interactions in this game are very minor, couple that with the excruciatingly slow walking speed and you have a game that grows boring quickly. However if you can find it cheap enough you may enjoy this short experience.
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Jan 28, 2013
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Jan 14, 2015
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Dec 29, 2013
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May 28, 2014
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Jul 16, 2012
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Aug 12, 2012
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Jun 25, 2013The walking is jittery, the graphics are pretty bulky and unimpressive, and the story just isn't good. The sound effects don't even work well. Its like someone took everything good that Proteus had and forgot to put it in this game.
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Sep 23, 2013No plot, it was a sort of explore, but to me graphics are only good if it feels like I caused them. This is like looking at a high quality art piece. It might speak to you, but for the vast majority of the time, you are just wondering, "what is my role in this".
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Jun 30, 2020This review contains spoilers, click expand to view.
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Mar 11, 2012Dear Esther, What a complete and total waste of time and money you were. You thieving bastard give me back my money and 60 minutes of my life. I recommend staying away from this boring, slow moving, poor graphic motion picture.
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Mar 7, 2012
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May 3, 2012Here is my detailed guide to Dear Esther. Hold W and guide your character with the mouse. That is the limit of interaction Dear Esther offers. Along the way there are segments of a story which reveals itself as you progress through the island. This is in no way a game and I would not recommend it at even 10 notes.
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Jul 18, 2012
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May 2, 2012
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Mar 13, 2012This review contains spoilers, click expand to view.
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Apr 18, 2012This is not a game. It is a story, that's it. Nothing more than a story, where you can walk around. It doesn't have anything else but the walking and the story. I don't think that this should be marked as a game, since this simply isn't a game.
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Apr 28, 2012
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Jul 16, 2012
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Jul 16, 2012
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Dec 13, 2012
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Feb 1, 2013I wouldn't even really call this a game. Its just wandering around in some nice graphics with a not so good story line that doesn't really go anywhere.
Its kinda like a book with a great cover and blurb....but was never finished, and somehow is being sold in stores...
I play most of the games I have at least twice. But this one I wont go near again as its just a waste of my time. -
Apr 26, 2013
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Oct 17, 2013Most boring game i ever played. I never did anything in game just hold W there was nothing to do in there nothing interactive i liked Heavy rain and Beyond two souls, but i hated this game because its nothing, but environments and holding W button that's really sad
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Sep 19, 2013
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Oct 17, 2013
Awards & Rankings
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Jan 10, 2013With no story or true narrative to latch onto, there's no reason for players to care about what's going on. And there's only one thing ever going on in Dear Esther: nothing. Broken up into individual pieces-the graphics, writing, and music clearly show talent and might have led to interesting stories or games-but together they form a dull, lifeless experience that's quickly forgotten.
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LEVEL (Czech Republic)Apr 25, 2012To call this piece "a game" and rate it as an ordinary game is not fair. You can find many flaws in the game's mechanics but if you just follow the story your experience will be unforgettable. [Apr 2012]
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CD-ActionMar 13, 2012Thechineseroom studio managed to create something surprising and original, but Dear Esther is something you experience rather than play. [April 2012, p.79]