- Publisher: The Chinese Room , thechineseroom
- Release Date: Apr 26, 2012
- Also On: iPhone/iPad
User Score
Mixed or average reviews- based on 736 Ratings
User score distribution:
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Positive: 368 out of 736
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Mixed: 182 out of 736
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Negative: 186 out of 736
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Jun 6, 2013It's a great experience, yes, an experience more then a video game. It has one of the best soundtracks and sceneries in any computer generated "things". A bit short but replayable. Definitely a must buy with a sale or in a bundle. 9/10
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Jun 2, 2013
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May 30, 2013
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May 29, 2013
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May 14, 2013
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Apr 26, 2013
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Apr 25, 2013A beautiful environment and poetic story, making for an amazing experience. You can't play it just once. It only seems lacking in that you only get to see the one path.
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Apr 13, 2013
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Apr 2, 2013
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Mar 29, 2013
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Mar 14, 2013I got it for like 2 bucks and for that its an interesting experience. Worth more than the 2 coke cans I might have bought otherwise. I think I beat it in two hours and never picked it up again, but that's longer than the coke cans would have lasted.
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Mar 11, 2013
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Mar 5, 2013
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Mar 1, 2013This review contains spoilers, click expand to view.
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Feb 27, 2013wow. I bought this game from steam for $2.50-what a waste! I understand what the game was trying to do, and I understand the information is not spoon fed to you. But after extensive time digging through the internet to understand the story, it was still not worth it.
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Feb 8, 2013
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Feb 1, 2013I wouldn't even really call this a game. Its just wandering around in some nice graphics with a not so good story line that doesn't really go anywhere.
Its kinda like a book with a great cover and blurb....but was never finished, and somehow is being sold in stores...
I play most of the games I have at least twice. But this one I wont go near again as its just a waste of my time. -
Jan 29, 2013I'm all for stretching the boundaries of what can be considered a "game," and I love games with a emphasis on story. But this game fell flat. The story was uninteresting, the music was forgettable, and the pace was unbearably slow.
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Jan 28, 2013
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Jan 15, 2013As a mod for a game, this is cute. As it's own game, it's nothing worthwhile. The story could easily have been packed into 20 minutes instead of 60-90 minutes of walking through beautiful, but generally uninteresting terrain.
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Jan 14, 2013
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Jan 1, 2013
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Jan 1, 2013
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Dec 31, 2012
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Dec 27, 2012
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Dec 23, 2012
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Dec 22, 2012
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Dec 13, 2012
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Dec 3, 2012
Awards & Rankings
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Jan 10, 2013With no story or true narrative to latch onto, there's no reason for players to care about what's going on. And there's only one thing ever going on in Dear Esther: nothing. Broken up into individual pieces-the graphics, writing, and music clearly show talent and might have led to interesting stories or games-but together they form a dull, lifeless experience that's quickly forgotten.
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LEVEL (Czech Republic)Apr 25, 2012To call this piece "a game" and rate it as an ordinary game is not fair. You can find many flaws in the game's mechanics but if you just follow the story your experience will be unforgettable. [Apr 2012]
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CD-ActionMar 13, 2012Thechineseroom studio managed to create something surprising and original, but Dear Esther is something you experience rather than play. [April 2012, p.79]