User Score
6.5

Mixed or average reviews- based on 736 Ratings

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  1. Feb 19, 2012
    4
    A pretty visual game, but it is 85 minutes of gameplay for 10$. I cannot seem myself walking through that island again. Maybe at 3$ that would not be so bad
  2. Mar 12, 2012
    0
    A lot of people tend to try and justify the purchase of something that they cannot return. It's quite sad that people, held hostage by their own denial, have mistaken holding forward for gameplay and 'listless' narrative for a storyline. Sure, it has graphics, but every game has graphics. In fact, lots of films have graphics and some books have pictures in them too. And I think a film orA lot of people tend to try and justify the purchase of something that they cannot return. It's quite sad that people, held hostage by their own denial, have mistaken holding forward for gameplay and 'listless' narrative for a storyline. Sure, it has graphics, but every game has graphics. In fact, lots of films have graphics and some books have pictures in them too. And I think a film or graphic novel would be an infinitely more rewarding experience than this 45 minute "game", for the same price. Don't buy this. Expand
  3. Apr 18, 2012
    1
    This is not a game. It is a story, that's it. Nothing more than a story, where you can walk around. It doesn't have anything else but the walking and the story. I don't think that this should be marked as a game, since this simply isn't a game.
  4. Jun 3, 2012
    0
    Horribly boring. I based my decision only because the reviews were ravingly good. Even the ratings were in the upper 80s. I will never base my choices on that again. I will from now on, download demos and see for myself.
  5. Feb 18, 2012
    0
    To each their own I guess. Dear Ester is not a game. At best it is an interactive movie. In reality it is one of the 1990 Multimedia scenery viewers. This "game" has been horribly mislabeled and advertised.
  6. Mar 7, 2012
    1
    i got this game the day it was released on steam, and about an hour after i was left more puzzled than anything the game had offered. it wasn't due to the story, or not being capable of deep thought. some of my favorite films are from the likes of tarkovsky (where the stalker game came from), jodorowski, and have a love of art, literature and all things strange, minimal etc. as my useri got this game the day it was released on steam, and about an hour after i was left more puzzled than anything the game had offered. it wasn't due to the story, or not being capable of deep thought. some of my favorite films are from the likes of tarkovsky (where the stalker game came from), jodorowski, and have a love of art, literature and all things strange, minimal etc. as my user name would imply i've played games of every genre since DOS. point and click adventures and so on. something like dark seed, or the path is really more reminiscent of what i had hoped for. dear esther just kind of tells you a story for an hour. at the end, i had no desire to replay it, and was left wondering if the money invested went to licensing fee's to pay for the music and narration. a few things change places, and a bit of the dialog is mixed up in replays. there's absolutely no puzzles, or interactivity other than listening watching and holding forward. upon sharing these thoughts on a forum like steam, you're immediately clawed at by a relentless army of fanboys who must have skipped over the last 20 years of PC gaming. to some this game is probably a great breakthrough, but alas i felt like it would have been great only if it were the prologue to an actual game. overall the experience was very negative to me, i felt like this should have been half price at the MOST, if not free. to top it off i was in disbelief that news dropped saying they made back all their investment, in a matter of hours after release. i guess this is why we are getting video games that could have been so much more these days. because most of them are just cash in's. they see a marketable area and go for it, inevitably enough people will buy any game that didn't cost a million bucks to produce and make it profitable. Expand
  7. Dec 27, 2013
    3
    While it is certainly a beautiful and detailed world, Dear Esther is not a game. When you pay for a game, and expect a game, this is very disappointing. It is closer to a demo for a textuure artist and 3d modeler than a game. Not fun at all, lacks any real narrative and the experience is completely un-engaging. Don't waste your money on this.
  8. Apr 26, 2013
    1
    This dosen't even deserve to be called a game. It's an hour or so long "game" where all you do is walk on some island and listen to narrator telling an very uninteresting story. If there is one thing i can say good about this game is that it had very nice graphics. But graphics don't make game good. This is something that i assume The Chinese Room didn't understand, and that is why we haveThis dosen't even deserve to be called a game. It's an hour or so long "game" where all you do is walk on some island and listen to narrator telling an very uninteresting story. If there is one thing i can say good about this game is that it had very nice graphics. But graphics don't make game good. This is something that i assume The Chinese Room didn't understand, and that is why we have this utterly boring game. I am giving it a low score because this is a game i am reviewing, but if this was made for artisic attempt, it would have better score. I am guessing that's why there are so many positive score for this game, because all this people looked at it as an art but not as a game. But i will not go there as developers are saying that this is a game, so i am giving it a low score. Expand
  9. Oct 17, 2013
    1
    Most boring game i ever played. I never did anything in game just hold W there was nothing to do in there nothing interactive i liked Heavy rain and Beyond two souls, but i hated this game because its nothing, but environments and holding W button that's really sad
  10. Oct 17, 2013
    1
    This "game" has to be the worst "attempt" at a gaming experience that i have seen, do not i repeat do not buy this "game" unless you have a fetish for holding down the w button for a solid hour. it is unreasonably boring drawn out artificially there is no objective no challenge and really no redeeming qualities, if you like these kind of games, get the stanley parable it is leagues betterThis "game" has to be the worst "attempt" at a gaming experience that i have seen, do not i repeat do not buy this "game" unless you have a fetish for holding down the w button for a solid hour. it is unreasonably boring drawn out artificially there is no objective no challenge and really no redeeming qualities, if you like these kind of games, get the stanley parable it is leagues better in every way.

    Quick breakdown of the "game":
    Linear
    No real objectives
    No challenge
    One hour long
    $10 price tag
    No gameplay mechanics
    Not really even a movie
    Most definitely NOT an adventure
    Most definitely not a puzzle, there is no challenge

    Not the "most original first person game this year" (thats a quote from the "developer" i cant even call these people developers because this is such a poor quality piece of garbage)

    the one good thing about this piece of software, is the graphics, it looks decent. really it could have been made in 2007 but its not terrible

    This thing deserves every low rating it has gotten and frankly deserves more.
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  11. Dec 29, 2013
    3
    A pretentious non-interactive corridor walk with nice graphics.

    I have to say I'm probably the intended audience for this game. I read strange books and enjoy them, I listen to strange music and enjoy it, you get the picture. But this is just plain boring. There is no exploration per se, because it's just a walk on rails with lots of invisible walls and bits of narrative thrown at
    A pretentious non-interactive corridor walk with nice graphics.

    I have to say I'm probably the intended audience for this game. I read strange books and enjoy them, I listen to strange music and enjoy it, you get the picture.

    But this is just plain boring. There is no exploration per se, because it's just a walk on rails with lots of invisible walls and bits of narrative thrown at you along the ways. The narrator is of the type, who could make a sentence like "I had a cup of tea and then went for a pee" sound like it had deep Shakespearean meaning, but the story (or text bits) just didn't keep me interested at all.

    This might as well be a short movie, a walk over an island with puzzling narrative bits, because honestly, you just keep the W key pressed for forward walking and wait for new bits of text to appear.

    Disappointing, except for the good graphic and sound, which builds a nice background atmosphere.
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  12. Jun 25, 2020
    4
    It is very poetic. The music is okay. It's some kind of "story-driven" visual art I guess? But the story itself isn't that interesting. This hardly qualifies as a game.
  13. Jan 29, 2013
    3
    I'm all for stretching the boundaries of what can be considered a "game," and I love games with a emphasis on story. But this game fell flat. The story was uninteresting, the music was forgettable, and the pace was unbearably slow.
  14. Aug 9, 2013
    0
    Any number known to man would represent an overrated score for this walking simulator. Dragging your excruciatingly slow character across the island is terribly uninteresting, and the tale being told does not make up for that. If this was actually art, as some would like to believe, you would see at least some creative use of the possibilities of videogames at work, but no, let's just walkAny number known to man would represent an overrated score for this walking simulator. Dragging your excruciatingly slow character across the island is terribly uninteresting, and the tale being told does not make up for that. If this was actually art, as some would like to believe, you would see at least some creative use of the possibilities of videogames at work, but no, let's just walk around while hearing a story. I actually paid money to hear a poor audiobook while exploring a virtual place quite resembling the real world a few steps from home.

    Art can explore new ways to use a particular media, and the greatest works of art may change the way we see that media in a permanent way. This game doesn't even try to explore the possibilities of gaming. If this was a movie there would literally be no difference, except you wouldn't be pressing W. It is not fun, it is not creative, it is not an interesting story, but you can still buy it and tell everybody who says it isn't good that the game is just to deep for them.
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  15. Jan 1, 2013
    3
    This game was quite simply boring and not an "experience" as many call it. Its story isn't bad and the graphics look nice, but aside from those two features the game is no fun. All you are doing is walking around at a slow pace throughout the duration of the game and it is being acclaimed likely because people are attempting to look for something in the game that isn't there. Don't wasteThis game was quite simply boring and not an "experience" as many call it. Its story isn't bad and the graphics look nice, but aside from those two features the game is no fun. All you are doing is walking around at a slow pace throughout the duration of the game and it is being acclaimed likely because people are attempting to look for something in the game that isn't there. Don't waste your time with this game, it would better be spent playing games that are guaranteed to be fun. Expand
  16. Feb 1, 2013
    1
    I wouldn't even really call this a game. Its just wandering around in some nice graphics with a not so good story line that doesn't really go anywhere.

    Its kinda like a book with a great cover and blurb....but was never finished, and somehow is being sold in stores...

    I play most of the games I have at least twice. But this one I wont go near again as its just a waste of my time.
  17. Mar 1, 2013
    0
    This review contains spoilers, click expand to view. Possibly one of the most lamest games I have ever had the unfortunate displeasure of playing.

    The only thing that is good in the entire "multi-angle" movie is the scenery.

    The scenery looks amazing, however I'm quite sure you could see better with a cheap blender file rendering. Thankfully Steam had this game on offer when I bought it and I can see why, had I paid full price I'd have been taking it up with trading standards for false advertising.

    The game is advertised as an "adventure game" when I think of an adventure game I think of games like maybe text adventure games Behind Closed Doors, Very Big Cave Adventure, or point and click adventures like Secret of Monkey Island, Flight of the Amazon Queen, Grim Fandango, or puzzle adventure games like Myst or Dark Fall, or finally adventure/action games like Tomb Raider, or Uncharted.

    This game doesn't fit into any of these categories. This game is a very bad and very cheap effort at the games company trying to make a quick buck.

    The thing that makes the game so poor is that in the game the end user has absolutely nothing to do, other than admire the scenery and move the character around the island.

    Yes really that is it. It's like reading a Choose Your Own Adventure book without any turn to this page, or turn to that page.

    You have absolutely nothing to do within the game other than follow the path round try and veer off the path to look at something you quickly find yourself stuck on a rock unable to go any further, at most if you get bored there is a really big chasm that you can throw yourself into or drown yourself in the sea but unfortunately that just leads to a message stating "come back" and then a regeneration on the nearest land.

    There are no puzzles whatsoever in this game, there is stuff scrawled on walls like science symbols which you would have thought maybe used later in some kind of puzzle or something, but no they aren't used for anything.

    The scenery is stunning, especially when your in the cave, but other than that it is nothing more than just an interactive multi-angle movie which is something DVD's did years ago and is nothing new.

    As for it's definition as a game I'd actually question as to whether that is actually accurate the definition of game is as follows

    "A form of play or sport, esp. a competitive one played according to rules and decided by skill, strength, or luck.".

    There is no skill, strength or luck and I don't think just following a path around an island constitutes playing either, so it is more an interactive movie than a game.

    In addition to this the story line is just as bad. The entire story seems to depict the lives of a number of people 2 of them ended their lives on the island, whilst another 2 managed to kill themselves on the M5 motorway the scene of which is re-built in a pool, and finally you end up being another victim of the island or do you turn into a gull at the end and fly over the island?? Very bizarre story line.

    If you ever played Myst or Dark Fall and thought you might like it if they removed all the puzzles then you'd like this, but if you like the puzzles and at least some kind of a challenge then this is not the game for you.

    The game took me about 30 minutes to complete this morning, but now knowing how it works I could probably whizz round that island in about 10-15 minutes.
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  18. Dec 25, 2014
    0
    tl;dr: Interesting and provoking thoughts, but NOT a game, NOT worth money.

    Dear Esther is an artistic work, I cannot deny that, but the creator lost all right for respect and credit when putting this up for sale. There are many modders out there who contribute much greater, albeit different, efforts for free. Whether intentional or not, putting it up here on steam was awfully
    tl;dr: Interesting and provoking thoughts, but NOT a game, NOT worth money.

    Dear Esther is an artistic work, I cannot deny that, but the creator lost all right for respect and credit when putting this up for sale. There are many modders out there who contribute much greater, albeit different, efforts for free. Whether intentional or not, putting it up here on steam was awfully misleading and tricked many into buying it, believing it is an actual adventure game. At least everyone I know who bought the game, including myself, sprung that trap.

    It is an insult to all modders out there that this "game" is being sold. The developers of Dear Esther were thrown a lot of money that others deserve more.
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  19. Jul 18, 2012
    1
    I'm all for great story telling in a game, but this is no game at all. You explore a landscape while being told a story. No puzzles, no combat, no inventory, no jumping. You can't interact with anything. None of the buttons do anything except zoom in (they all zoom in). Occasionally you find a fork in the path you are on and think "Oh man, some semblance of risk/reward" only to findI'm all for great story telling in a game, but this is no game at all. You explore a landscape while being told a story. No puzzles, no combat, no inventory, no jumping. You can't interact with anything. None of the buttons do anything except zoom in (they all zoom in). Occasionally you find a fork in the path you are on and think "Oh man, some semblance of risk/reward" only to find out it's either a dead end or it winds back around to the other path. This is as linear,l and as boring, as a "game" can get.

    I gave it 1 point for the atmosphere and writing.
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  20. Jul 19, 2012
    0
    "Dear Esther, how horrid you truly are. Like a virtual tour I grew endlessly tired and helpless, evermore hopeless I was. Wanting, dreaming, and then dreading the time would come when I would then see the light~to find no answer; a shadows cast
  21. Aug 12, 2012
    3
    Regardless of how good the storytelling is, or isn't, 10 USD is way too expensive for an hour of gameplay, let alone non-gameplay. If this is art, I'd rather stick to being an ignorant and uncultured hick.
  22. Sep 19, 2021
    3
    I like it when games dare to be different. I liked Penumbra, and I liked Amnesia even more; those games struck a nice balance with atmosphere and gameplay while being different from almost everything I had played before. Dear Esther, however, offers no such balance since it abandoned any semblance of gameplay altogether. It's been said here by other reviewers and I'll say it again, just toI like it when games dare to be different. I liked Penumbra, and I liked Amnesia even more; those games struck a nice balance with atmosphere and gameplay while being different from almost everything I had played before. Dear Esther, however, offers no such balance since it abandoned any semblance of gameplay altogether. It's been said here by other reviewers and I'll say it again, just to reinforce the notion: there is no interactivity to speak of and no real gameplay whatsoever.

    There are no meaningful choices to make, no consequences, no inventory to manage, no characters to interact with, no enemies to defeat or evade, no objectives to complete; you can't even control when your flashlight turns on and off (this feature is automanaged for you as you enter and leave unlit areas). It is a game that dared to be so different that it actually stopped being a game.

    I know what you're thinking: "BeatYourHeadIn, what do you expect from a title that hails from the 'games as art' genre? Certainly you weren't hoping a shotgun was a necessary plot element?" Good point readers, and fair enough, I have certainly been conditioned enough by multiple decades of shooters that I feel an... emptiness... when I can't simply apply liberal amounts of buckshot shampoo to *ahem* clean the obstructions from my first person journies. What I do expect from a game is a little bit of gameplay; just a teensy weensy bit. No? Nothing??? Sheesh, we should probably rename the "games as art" genre to "art as games" since that simple rearrangement says volumes more about what it's actually like to experience Dear Esther. Dear Esther is not really a game after all, rather more of a landscape simulator that is best enjoyed by plugging your video output into a digital picture frame hung on your living room wall. Moving on, I don't want to obsess over what Dear Esther IS NOT this whole review, so I will talk about what it IS.

    As others here have pointed out, it is simply a different way of telling a story... a visual metaphor, if you will. In my opinion, it is an unsuccessful way of telling a story, and I wont be paying for any other "games" that may appear in this "genre". As a game, story, movie, Bob Ross painting, whatever, it was dull and un-entertaining. Un-fun, that's a good word; Dear Esther is un-fun.

    There are just enough good points to squeak a single positive sentence into this review of Dear Esther: the soundtrack is quite good, and the visuals are nice to look at (especially in the caves chapter); I will award a couple points for those qualities, even though I want to give it a flat zero.

    I'll award one more point to the fact that the developers had the balls think outside of the box... in fact, they stepped right out of the box, picked it up, folded it, put it in the recycle bin, went to the nearest Blockbuster Video and rented What Dreams May Come. So that's it, a generous 3 out of 10.
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  23. May 19, 2012
    3
    Very pretty graphics, the sea looks excellent and the mountains are great, if you like graphics then buy this program. The story is weird and interesting but this is NOT a game. It is a walk though a dark and wonderful 3D island, you can't win or lose so no game.
  24. Jul 16, 2012
    1
    I'll give this game a 1, on the principle that it tries to do something different, it is visually stunning, and its got a great soundtrack. All of that, ups it to a 1. It is possibly one of the worst PC experiences I have ever had. Look at the screen shots and put on some classical over ocean sounds in the background and you've played the game. Don't waste even $1 on this game. II'll give this game a 1, on the principle that it tries to do something different, it is visually stunning, and its got a great soundtrack. All of that, ups it to a 1. It is possibly one of the worst PC experiences I have ever had. Look at the screen shots and put on some classical over ocean sounds in the background and you've played the game. Don't waste even $1 on this game. I would not be nearly as upset if this game was touted as including "Exploration" and "Adventure" there is nothing. It is a straight line experience with zero interactivity. Art hanging on a wall is more enticing and engaging then this piece. Do NOT buy this "game".

    Honestly I'm considering not buying any game that gets recommended to me if I "Liked" this game. I would not trust their content at all.
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  25. Aug 12, 2012
    2
    First things first, this is not a game. By it's own admission, it is more an experiment of narrative in the game medium. It fails, in my estimation, a failed experiment. If you've played the free "Stanley Parable" mod for Half-Life 2, you will have at least an inkling of what kind of template Dear Esther uses (though clearly, the former is more lighthearted than the latter). Let's throwFirst things first, this is not a game. By it's own admission, it is more an experiment of narrative in the game medium. It fails, in my estimation, a failed experiment. If you've played the free "Stanley Parable" mod for Half-Life 2, you will have at least an inkling of what kind of template Dear Esther uses (though clearly, the former is more lighthearted than the latter). Let's throw some complements about this title out there first. It does have some nice graphics and the environmental design is striking at times and...umm...well, I'm sadly out of good things to say. The next nicest thing I have to say is at least it only lasts about an hour. You start the game with no idea how or why you are there, nor any instructions. So, inevitably you begin to walk around. And I hope you enjoy walking around, because that is the only action that you, as the player, get to do. As you amble onward, every 5 or so minutes the game spits a bit narrative at you. Unlike the Stanley Parable, none of Dear Esther is particularly interesting or well written, and it most definitely isn't cohesive. I believe that lack of cohesion was done unwittingly, rather it was used as a mechanic by the game's designers to give the paper thin prose an air of mystery...being obtuse makes things hard to understand and, when done right, makes you work to follow the thread and give you a sense of accomplishment or reward once you start piecing things together. Problem being on this breadcrumb laden story's path, there is no thread. You come across bits of narrative slowly (and I do mean slowly - you walk at the pace of a geriatric snail, mash the Shift key all you'd like), and over time you realize none of them really connect. There is just random narrative, islands of text that refuse to work together in harmony to create an overarching story. Little things that do start to have any kind of meaning or interest or appear to be revealed in interesting ways end up being things that are already explained to you in the synopsis of the game. If you want a mild surprise, read as little about this game as you can - including, and especially, it's own synopsis. In the end, you might as well just fire up Skyrim, start wandering aimlessly, and play a 15 second clip from a different book-on-tape every 5 or so minutes. It'll be just as interesting. All I can say is I'm glad I was able to get the game on sale for $1.39. Expand
  26. Sep 9, 2013
    0
    This may very well be the worst "game" I ever played.This is more of a demo and even as that feels empty.Its a hour long ambiguous plot of a story.Nothing, is concrete nor explained leaving ppl left to connect the dots.Some ppl would say thats one of the games beauty but from a paid game,it just felt incomplete.
  27. Dec 24, 2013
    3
    It might be a nice piece of art but it's not a game. It could have been a video I would had the same experience.... Nice graphics & story but absolutely no gameplay.
  28. Jul 16, 2012
    2
    I picked this game up in the Steam Summer Sale on July 16th. People complain about video games becoming movies, then talk about this game as if it is something unique or game changing. This game is an interactive island walking simulator that tells you bits of story every now. The people telling you that it is an "interactive fiction narrative" or "interactive story" are misleading you.I picked this game up in the Steam Summer Sale on July 16th. People complain about video games becoming movies, then talk about this game as if it is something unique or game changing. This game is an interactive island walking simulator that tells you bits of story every now. The people telling you that it is an "interactive fiction narrative" or "interactive story" are misleading you. It is no more an interactive story than a book is an interactive story. The story is partially randomized at the very start of the game and it is set in stone at that point. You must then walk through the island, discovering fragments of the story, and have the game tell the story to you. There is nothing intellectual, artsy, or deep about this game. The game is stunningly lackluster in everything that makes it a game. This game comes across as being made by a company that wanted to do a 1 hour cinematic, but knew that moviegoers wouldn't care for this narcissistic, pretentious drivel. Expand
  29. Jun 5, 2012
    0
    To score this game even 0.01 would be generous. A game that is not a game, is not a game! If I wanted to walk round listening to an old man talk about a crash on a motorway that may or may not have happened, I would go to the local old folks home. I feel totally robbed. Does the graphics designer wear a mask? What is relaxing about having a headache whilst trying to figure out what thisTo score this game even 0.01 would be generous. A game that is not a game, is not a game! If I wanted to walk round listening to an old man talk about a crash on a motorway that may or may not have happened, I would go to the local old folks home. I feel totally robbed. Does the graphics designer wear a mask? What is relaxing about having a headache whilst trying to figure out what this tack is all about? £6 my left arm. Rubbish. Expand
  30. Jul 16, 2012
    1
    How the hell do they get away with charging money for this piece of trash? This is not a game, there are no gameplay elements WHATSOEVER. You literally can't interact with ANYTHING in this game. There's hardly anything in the game, I beat it it under an hour (or finished it I should say, like I said there are no gameplay elements whatsoever). Apparently there is supposed to be a storyHow the hell do they get away with charging money for this piece of trash? This is not a game, there are no gameplay elements WHATSOEVER. You literally can't interact with ANYTHING in this game. There's hardly anything in the game, I beat it it under an hour (or finished it I should say, like I said there are no gameplay elements whatsoever). Apparently there is supposed to be a story here but it's so unintelligible that by the end you'll be left scratching your head as to why you wasted all this time thinking the story would tie together somehow.

    The creator of this game must think he's a real Stanley Kubrick, but in the end it just reaks of Uwe Bol. Trash trash trash... just utter trash, don't waste your money on this. It's not even a good looking game, the island is bland as hell and aside from a grant total of 3 or 4 structures and some meaningless paintings on the walls every now and then - the level design is literally just bland rock. The only reason I even give it a 1 and not a 0 is because I guess at least they spent a long time building their boring bland island, and I suppose there were 1 or 2 views that looked decent. In the end though avoid this game like the plague, it isn't even a game, nor is it art. It's utter **** seriously **** this bull**** I expected more from a game receiving such good ratings, you all make me sick.
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Metascore
75

Generally favorable reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 29 out of 37
  2. Negative: 3 out of 37
  1. Jan 10, 2013
    30
    With no story or true narrative to latch onto, there's no reason for players to care about what's going on. And there's only one thing ever going on in Dear Esther: nothing. Broken up into individual pieces-the graphics, writing, and music clearly show talent and might have led to interesting stories or games-but together they form a dull, lifeless experience that's quickly forgotten.
  2. LEVEL (Czech Republic)
    Apr 25, 2012
    50
    To call this piece "a game" and rate it as an ordinary game is not fair. You can find many flaws in the game's mechanics but if you just follow the story your experience will be unforgettable. [Apr 2012]
  3. CD-Action
    Mar 13, 2012
    55
    Thechineseroom studio managed to create something surprising and original, but Dear Esther is something you experience rather than play. [April 2012, p.79]