Edit: I raised my score from 6 to 5 b/c as much as I complain, I can't stop playing this game. Also, I figured out how to reduce teleporting zombies. Someone posted that if you press the space bar while they are moving across the entire screen to ambush you, it enters combat mode. You have to do this within about 6-10 squares of you to work, but that fixes my main issue. Still, this needsEdit: I raised my score from 6 to 5 b/c as much as I complain, I can't stop playing this game. Also, I figured out how to reduce teleporting zombies. Someone posted that if you press the space bar while they are moving across the entire screen to ambush you, it enters combat mode. You have to do this within about 6-10 squares of you to work, but that fixes my main issue. Still, this needs one patch for a 7 and could have been a 9 or 10 with just a bit more work.
Like other reviewers here, I WANT to love this game, but there's a lot of frustration here that leaves me as annoyed as entertained.
The game is sort of fun and I'm still giving it a chance. I'm so intrigued with the political side and that combat is a means to a goal not the goal. However, I have serious concerns about what I have seen in the first 30 hours.
#1 Gripe: Teleporting Zombies: I understand that they revamped the combat system so you can't sneak up and kill everything; zombies have "eyes in the back of their head" detection. Ok whatever. To get around this I shot them in the back from 15 squares away, which is legit - the trade off is causing noise which is bad. Very bad, but since I can't sneak up with melee I engage them a distance and force them to run to me. But that's the tactical trade off, noise for position. However, the zombies just teleport to your location, no matter how far away you are. So, you can't position by distance. As one hilarious player said the very safest part in the game is literally in FRONT of the zombies b/c they chase you normally and don't hyperspace to you. This really breaks combat sometimes as using a gun near a mob of zombies gives the mob infinite free turns until they reach you. Reload. Only solution.
Gripe #2: Close to #1 is no configure keys for PC? I can't change the keyboard keys. In 2015? You guys worked for Black Isle or whatever. That's basically treason to your base. What were you thinking?
Gripe #3: The interface appears needlessly clunky. (a) Do I really need to put a gun in my inventory screen, unload it there to get the ammo, then move the ammo to my item slot and THEN go to the player screen to reload it my current same gun? Seriously? (b) also, I would like to select characters directly from the screen, not the portrait; my game feels like a tennis match with me constantly redirecting my eyes; I don't get - these guys nailed it for Black Isle games, why change?
Gripe #3a: The text size is unbelievably small for the spreadsheet like tallies. I have LASIK and still have trouble reading it.
Gripe #4 Action Points. Their system stinks. XCom let's you Overwatch if it's your turn. Other games, permit you to "wait" or at least save some of your AP if you don't use them.
Gripe #5 No Cover: Is it so much to ask in a firefight you have cover mechanics? I realize the graphics are from the 1980s but Wasteland2 did a PHENOMENAL job with cover. Guys, you go back how many decades in the field? Boo.
Minor Kvetch: I love how zombies create other zombies on the map, but could you give us a turn or two? It's a bit *too* intense and seems unfair to come RIGHT back to life. Maybe that's just me.
I could go on, but you get the point. I like the atmosphere and the inside jokes, and the game has heart in other ways. I know they tried to fix the combat but in the end I feel they just got bored and called it a wrap. This game was a patch away from true decency and 4-6 months away from greatness. Just sad :( I give it a 5 though (mixed) as opposed to a 4, b/c despite the issues I love the environment and so far I'm curious and engaged.
This is a more complicated than a rough diamond. Some patch choices and design omissions are almost too much to bear. Maybe they will be too much to bear in a few more hours. I dk.… Expand