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6.2

Mixed or average reviews- based on 1419 Ratings

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  1. Mar 24, 2013
    5
    Dead Space 3 is thoroughly average. The monster encounters are extremely predictable, so much so that you know exactly what will happen the moment you look inside a room. The atmosphere is lacking, and once you hit Tau Volantis it plays more like Gears of War than Dead Space enter room, necromorphs burst from grates, shoot necromorphs, move to next room, repeat. I can't think of anyDead Space 3 is thoroughly average. The monster encounters are extremely predictable, so much so that you know exactly what will happen the moment you look inside a room. The atmosphere is lacking, and once you hit Tau Volantis it plays more like Gears of War than Dead Space enter room, necromorphs burst from grates, shoot necromorphs, move to next room, repeat. I can't think of any memorable moments from the campaign. Weapon modification is a nice touch, but past the first few levels you're able to craft near insta-kill weapons and as much ammo and health kits as you want. Expand
  2. Feb 9, 2013
    5
    Dead Space 3 is a fairly generic action-shooter hybrid, but even worse, as a Dead Space game, it utterly fails to bring any sort of horror or tension to the mix. Plainly put, it is not scary. It is also way too easy and predictable (I played on Hard) and I was almost never short on ammo or medpacks which drop frequently from the sea of corpses that you will mow down over the course of theDead Space 3 is a fairly generic action-shooter hybrid, but even worse, as a Dead Space game, it utterly fails to bring any sort of horror or tension to the mix. Plainly put, it is not scary. It is also way too easy and predictable (I played on Hard) and I was almost never short on ammo or medpacks which drop frequently from the sea of corpses that you will mow down over the course of the 20 hour long campaign (well I did it in 19 and a half hours which included all the side missions available for single player and scouting for all the logs and upgrade items). There’s no horror or even jump scares because it uses the same tricks we all know by now that the necro’s will come out of the vents or drop down behind us. The game focuses too much on action and QTE's. There are no longer any creepy, unsettling sequences, just a never-ending tide of necro’s to hose with bullets. They now move and attack much faster, large hordes get thrown at you in every third room which clearly shows that the game has been designed primarily for co-op, so the person playing on their own must instead just kite enemies around the room in circles until the horde has been mowed down. Rinse and repeat. Human enemies don’t appear a lot until the last couple chapters where they are more frequent, but their AI is dumb and they are super easy to kill and don’t deal much damage. Boss battles are awful and not terribly challenging, most just blur past in a blaze of QTE's and interactive cutscenes the final boss is the size of a moon (literally). You are restricted to carrying two guns at a time. The weapon crafting lets you make any gun you want provided you have the resources to make the parts needed, and you can combine two weapons in a single gun (ie assault rifle with underslung line gun, or a javelin with a rocket launcher). The ability to freely dismantle your weapons and retain all the parts/upgrades is convenient but comes at the cost of removing the old system which required you to be very selective and careful about which upgrades you chose to get, so this new system has removed another essential part of the Dead Space experience IMO. Graphics are quite pretty and my old Radeon 4870 handled it just fine with no problems bar a few seconds of frame-stuttering in the last chapter when there was a lot (and I mean a lot) happening onscreen. Military base locations (basically most of Tau Volantis section) are re-used extensively as filler between the important locations. It feels like a lot has been re-used from the previous games. I should say the opening level on the Earth Lunar Colony was incredibly detailed and life-like, but the other levels were lackluster. There are almost no video messages/logs now (I counted 3 video messages in the whole game and 1 was re-used from DS2), only audio and text logs. The story takes a long time to get anywhere, there’s obvious foreshadowing, shallow characters, an unbelievable love triangle, contrived situations, all the cliches are followed, the ending is ludicrous and basically tries way too hard to be EXTREME and MAJESTIC!!!11 Isaac is now saving all of humanity, whereas before he was just your regular guy trying to GTFO of necromorph infected places. Carver has very little to do with the single player campaign, so he doesn't detract from it (not that there's much to detract from anyway). The Unitologist villain is poorly characterized as well and looks like an 80's pop reject. Side missions don’t have anything to do with the story, and are just there so players can shoot more necros and get more crafting resources. Personal disappointments: aside from the ‘not scary at all’ part, there was no Engineering suit (wtf), Power Nodes are gone, Brutes didn’t make an appearance and the traditional Dead Space repurposed mining weapons are nowhere near as powerful as they once were a line gun with maxxed damage needs two shots just to cut the legs off the standard slasher necros. Also, I didn't like how Ellie suddenly has massive breasts and is wearing a suit that reveals a lot of cleavage. What, did she get enhanced between games? I love pretty women, but this is way too silly and over the top. She was fine like she was in DS2. Final words. If you like co-op action shooters, or you wanted Call of Duty: Dead Space, you’ll probably enjoy this a lot. If you are more like me, and just wanted a scary single-player horror game that was atmospheric and terrifying well this ain’t it, so don't buy it. 5/10. Thanks for reading if you made it this far Expand
  3. Nov 4, 2020
    5
    Deadspace 3 is the weakest link in the entire series. Where Dead space 2 was worthy a shooter , but without the gripping story, and Deadspace (1) gleamed as a gem with a great story and great atmospheric horror elements that any gamer should experience, as well as being a general progression in shooters, with unique dynamics. Dead space 3 is a bland, text book shooter.

    Gun upgrades
    Deadspace 3 is the weakest link in the entire series. Where Dead space 2 was worthy a shooter , but without the gripping story, and Deadspace (1) gleamed as a gem with a great story and great atmospheric horror elements that any gamer should experience, as well as being a general progression in shooters, with unique dynamics. Dead space 3 is a bland, text book shooter.

    Gun upgrades were interesting, but some of that required purchasing (real money)of certain blue prints which is shocking, let alone the upgrade pieces(chips) - god awful - the implementation of such an pay to win system, just like a number of other games of the time (like Deus ex mankind Divided) were a cash grab!

    This, let alone the boring linear story which is nothing like the unusual story in it's siblings - Deadspace 2 had more than this, and even that was quite shallow.

    Deadspace 3 is the dead, cold and dark Mausoleum of a once great studio - RIP Visceral game, we will remember what good you did, we will! That wont be Deadspace 3 - it has no soul and no passion; it's just an animated turd.

    It does look pretty and may be worth vacantly playing through on co-op with a friend, whilst you talk about things that interest you in life. This is not worth greater than £5 - maybe 10 if you played Deadspace and want to follow it - but it is a complete let down in every way in comparison to it's predecessors.
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  4. Mar 20, 2013
    5
    This review contains spoilers, click expand to view. It's a pretty good shooter, not worth 60 bucks. One and two are better. A real drag is the damned electrical engineering interface. That's a frustrating waste of time and a game killer if there weren't trainers out there to bypass this crap. Expand
  5. Feb 24, 2013
    5
    I'm not impressed, but then again, I didn't expect to be. The first took you down dark corridors with creatures lurking in the darkness waiting to pounce that added a feeling of uneasiness to the player making them want to go slow. The second took us to a fast pace almost run and gun scenario with a stronger story. This one, well, it takes it to the end if you can call it that. You'll begI'm not impressed, but then again, I didn't expect to be. The first took you down dark corridors with creatures lurking in the darkness waiting to pounce that added a feeling of uneasiness to the player making them want to go slow. The second took us to a fast pace almost run and gun scenario with a stronger story. This one, well, it takes it to the end if you can call it that. You'll beg for something to happen for the first half of the game. It is terribly slow and borderline Call of Duty. The second half is where the action is along with the story, but sadly by the time you get to it (if you get to it) you're spent of all emotion just begging the game to hurry up and get to the point. This is a love it or hate it game. Expand
  6. Sep 21, 2013
    5
    Okay gameplay, nice story. Do not like the weapon system that much. I like to cut monsters in half or to blow them up and i saved up for an awesome gun, or actually a couple and found them disappointing. The Graphics was disappointing as well. Looked like something from 2005. But it was okay to play. Luckily i got it cheap on Humblebundle.com :D
  7. Apr 17, 2013
    5
    I finally got around to playing this installment, and I regret it. Another franchise-killer spearheaded by EA. This game feels so different from the original 2, which I absolutely loved. I'm not sure what the devs were going for with some of the changes made, but I was hard-pressed to avoid cringing during certain moments of the game (not in the "holy-s*** I'm scared" or "that'sI finally got around to playing this installment, and I regret it. Another franchise-killer spearheaded by EA. This game feels so different from the original 2, which I absolutely loved. I'm not sure what the devs were going for with some of the changes made, but I was hard-pressed to avoid cringing during certain moments of the game (not in the "holy-s*** I'm scared" or "that's disgusting!" style of the first two games, either). Unimpressive story, and the feel of the traditional Dead Space gameplay has been turned on it's head. If I didn't love the lore of the series so much (which is more a credit to the previous games than this one) this game would be getting a lower score. Dead Space 3 is a gutted version of the first two games with almost no improvements that core fans of the series can appreciate. It's the rainy-day movie of video games. Expand
  8. Feb 11, 2013
    5
    This game is so bad... cant believe it. After the awesome Dead Space 1 and 2 they bring us this horrible game. It feels like an action shooter. You enter a room kill 4-5 enemies, next room the same. You have to wait in front of every door, because first it has to load for like 10 seconds. Dead Space was a great game but the sales figures where bad so they decided to make an actionThis game is so bad... cant believe it. After the awesome Dead Space 1 and 2 they bring us this horrible game. It feels like an action shooter. You enter a room kill 4-5 enemies, next room the same. You have to wait in front of every door, because first it has to load for like 10 seconds. Dead Space was a great game but the sales figures where bad so they decided to make an action shooter with the name Dead Space 3 so more people will buy it, for example COD fans. maybe this game has a solid coop part, and maybe some people which are new to Dead Space will like this action shooter but if you are a fan of the first two Dead Space Games you shouldn't buy Dead Space 3. So in the end EA and Visceral destroyed a great game franchise because they want to have more and more money. Definitely my last EA game. Expand
  9. Mar 25, 2013
    5
    Is it only me who see that this game is so secondary in every aspect, that even its plot is the copy of the Mass Effect franchise idea? Enormous creatures, that are made of body parts to wipe out every been in the galaxy, ancient aliens, that made a machine to stop it, but failed... and only one hero, that would succeed by making a sacrifice? C'mon!
    One more thing. With this snowy
    Is it only me who see that this game is so secondary in every aspect, that even its plot is the copy of the Mass Effect franchise idea? Enormous creatures, that are made of body parts to wipe out every been in the galaxy, ancient aliens, that made a machine to stop it, but failed... and only one hero, that would succeed by making a sacrifice? C'mon!
    One more thing. With this snowy landscapes, assault troops running around and big monsters with orange spots to shoot it made me recall Lost Planet (first part). Glad there are no robots to ride yet to complete the sameness.
    It feels that Dead Space franchise has lost its originality in the 3rd part, cause now it is played as every other multi-platform action game with covers and roll-overs, while keeping all of the own series issues: narrow corridors, lots of identical small rooms where nothing happens, millions of doors that lock down right after your back and lame camerawork with Isaak's back covering half of the screen most of the time PS. Oh, and we were fooled when told that we may get the same experience in single player as with partner there are some areas for co-op missions that are forbidden in singleplayer mode same way as unique items stashed there.
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  10. Feb 9, 2013
    5
    This game is a dissapointment. I'm fan of DS1 and DS2, but apart this and by judging this game as completely new one, it is just another stupid (this could be still OK), but very boring FPS build on successful franchise. Name stays the same, but the atmosphere is lost. I was not strained by playing this game. I was not having fun ...

    Just one little thing why the hell is there so many
    This game is a dissapointment. I'm fan of DS1 and DS2, but apart this and by judging this game as completely new one, it is just another stupid (this could be still OK), but very boring FPS build on successful franchise. Name stays the same, but the atmosphere is lost. I was not strained by playing this game. I was not having fun ...

    Just one little thing why the hell is there so many fire axes in space? Maybe NASA is equipping it too as a weapon against aliens?
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  11. Mar 10, 2013
    5
    Another promising franchise rapidly deteriorating. I loved the original Dead Space, I liked the sequel, but I loathe this latest instalment. Similar to Mass Effect 3 (another franchise turned sour by EA Games), this game feels like a slightly more gory Gears of War clone, more than a horror-shooter. Whatever atmosphere might have existed in previous titles has been eradicated in favour ofAnother promising franchise rapidly deteriorating. I loved the original Dead Space, I liked the sequel, but I loathe this latest instalment. Similar to Mass Effect 3 (another franchise turned sour by EA Games), this game feels like a slightly more gory Gears of War clone, more than a horror-shooter. Whatever atmosphere might have existed in previous titles has been eradicated in favour of a forgettable plot with an abundance of one-dimensional characters who motivations and goals you couldn't possibly care for, even if you tried. The gameplay hasn't changed much, you're still dismembering space-zombies, with the occasional religious zealot and foul-mouthed mercenary thrown in to remind you of just how original Visceral Games are and simultaneously blur the lines between this game and every other shooter in existence. As strong as the gameplay mechanics were in the previous games, they, along with futile monster closets and a convoluted plot, have become monotonous and lost their charm. I cannot recommend this game, save for the most passionate of Dead Space fans who don't mind spending sixty bucks and ten hours playing the most uninspired shooter in their life. Expand
  12. Mar 31, 2013
    5
    The story is pretty boring and generic,the: "find the root of the problem and destroy it" story.The characters are as uninteresting as the villains.I remember Buckell's death outside the elevator,and I was like "Oh Ok".Hell,even Issac and Ellie are boring,and they're the main characters! The weapon crafting is cool but takes a while to understand,the game gives a lot of ammo on lowerThe story is pretty boring and generic,the: "find the root of the problem and destroy it" story.The characters are as uninteresting as the villains.I remember Buckell's death outside the elevator,and I was like "Oh Ok".Hell,even Issac and Ellie are boring,and they're the main characters! The weapon crafting is cool but takes a while to understand,the game gives a lot of ammo on lower difficulties and in Hard ammo is non-existent.There are only 2 main environments,the Ships and Space,and Tau Volantis.The abandoned spaceships really bring back the tight-corridor feel that made the first game successful,while Tau Volantis is just a boring shade of white. Instead of not knowing when necromorphs are gonna pop out like in the first 2 games,you can pretty much predict when they're gonna come.And they swarm you,making it more action than scary.The new save system is crap,as I played the first 5 levels four times cus they said that it could not save.It ended up being Origin's fault,and after i finished playing the game on Classic Mode,they tell me the first 13 levels were not saved.You know what,if you ARE gonna make another DS game,bring back the save stations.If you aren't a DS fan,don't get it. I would rather you spend $60 on another game. Expand
  13. May 6, 2013
    5
    The Dead Space franchise moved forward, and sadly it has also been corrupted by EA's PureGreed engine.
    resources to be grinded for no reason, weapon ammo dumbed-down, game pace speed up AGAIN they had already done it on dead space 2 diverging the game even more from the horror roots.
    Weapon crafting system almost nice, but too obviously just a plot to convince people to throw away
    The Dead Space franchise moved forward, and sadly it has also been corrupted by EA's PureGreed engine.
    resources to be grinded for no reason, weapon ammo dumbed-down, game pace speed up AGAIN they had already done it on dead space 2 diverging the game even more from the horror roots.

    Weapon crafting system almost nice, but too obviously just a plot to convince people to throw away money to build their perfect weapon, along with an overly long and infinite achievement list to unlock certain weapon parts and armor, again to push no bully the gamer which already purchased the game with an AAA price tag to throw even more money towards EA.

    Worse still, all the hallucination scenes and the last game chapters were seemingly ripped off the base game and tacked on a DLC to gaugue more money from the players, giving the story an odd pace on both the base game with its non-ending, and the 'expansion'.

    The franchise would deserve a better number, but unfortunately it has to be averaged with EA's low rating, making it deserve no more than a 5.
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  14. Jul 15, 2013
    5
    As the third installment in the pretty brilliant Dead Space series, it has become increasingly difficult to remain as scary and touching as the series was at its inception. Dead Space 3 does many things very well, but seems to have fallen short on exactly those strengths that made this franchise unique. Dead Space 3 has turned the franchise into a very straightforward 3rd person shooter,As the third installment in the pretty brilliant Dead Space series, it has become increasingly difficult to remain as scary and touching as the series was at its inception. Dead Space 3 does many things very well, but seems to have fallen short on exactly those strengths that made this franchise unique. Dead Space 3 has turned the franchise into a very straightforward 3rd person shooter, with some scary moments.

    Gameplay-wise, Dead Space 3 offers a revamped Weapon system, where players can create completely custom weapons that combine any two weapon types, most of which we have seen before, and some of which are brand new. While heralded by many reviewers as a great feature, it actually manages to completely destroy one of the principles that made Dead Space what it was: surviving on the bare minimum, being short on everything, having to adapt your playstyle to availability of Shops, ammo and weaponry. No more of this with the new Bench, you will have the most destructive weapon you could possibly build, within the first few hours of play.

    And of course it IS fun to play around with the bench and blast away the uglies. But it gets boring very quickly, and then you realize the new customization options completely destroy the game's feel of tension and fear. It gets worse, though. At some point you have the materials you need to start upgrading your already overpowered weaponry through Circuits, to ensure the need to progress slowly and with care is now completely obliterated.

    Where Dead Space 1 offered a quality storyline like few games can and have done, Dead Space 3 has reduced the story to a bare necessity to justify the large amount of content it has. Because yes, there are many levels to play and places to discover, though all of them are fairly linear and offer little in terms of surprise or shock.

    In conclusion, I feel it is safe to say that Dead Space 3 is a very solid 3rd person action game, but no longer a very solid Survival Horror game. If you are looking for and expecting the latter like most players of the franchise, this can be a bit unsettling.
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  15. Aug 20, 2013
    5
    Survival horror gameplay is completely gone. You have universal ammo which makes it unnecessary to manage and clean up your inventory for different ammo types. Horror is gone in favor of action and shooting. Game has pay to win, weapon dlc and ingame material for real money. Coop is fun but eliminates shock moments. Drop in drop out multiplayer is poorly executed. Second player getsSurvival horror gameplay is completely gone. You have universal ammo which makes it unnecessary to manage and clean up your inventory for different ammo types. Horror is gone in favor of action and shooting. Game has pay to win, weapon dlc and ingame material for real money. Coop is fun but eliminates shock moments. Drop in drop out multiplayer is poorly executed. Second player gets teleported around for cutscenes. 80% of the game happens on an ice planet which takes the space out of dead space so that it is just dead not even that more like "maybe dead", beacause coop partner can revive each other. Weapon crafting is fun but the menu is a bit clunky. Visuals and Audio is good but as always the german voice is horrible and you can not even change it to english like in Dead Space 2. Expand
  16. Sep 2, 2013
    5
    Its a fun game returning many of the old concepts that made it fun. The game's length I do appreciate as the other 2 felt extremely short but...it feels like the developers were trying to hard. This game is PACKED with a almost ridiculous amount of extra content that the developers seem to have in mind MORE is better ...RIGHT? not always... the excessive weapon customization options feelsIts a fun game returning many of the old concepts that made it fun. The game's length I do appreciate as the other 2 felt extremely short but...it feels like the developers were trying to hard. This game is PACKED with a almost ridiculous amount of extra content that the developers seem to have in mind MORE is better ...RIGHT? not always... the excessive weapon customization options feels clunky and confusing unlike the clean interface of the other 2. The new "currency" within the game is also excessive and frustrating to deal with. Dead Space 3 is really just a mediocre game. Introducing nothing new while trying to expand on the old things that made the first 2 a success Expand
  17. Oct 2, 2014
    5
    It seems the same thing that happened to Resident Evil with Resident Evil 5 has now reached the Dead Space series. Dead Space 3 is an action game not a horror game.There are some horror elements but nothing like in the first two games of the series. There's also a co-op mode and unfortunately there are certain parts of the game that can only be seen in co-op.

    If Dead Space had always
    It seems the same thing that happened to Resident Evil with Resident Evil 5 has now reached the Dead Space series. Dead Space 3 is an action game not a horror game.There are some horror elements but nothing like in the first two games of the series. There's also a co-op mode and unfortunately there are certain parts of the game that can only be seen in co-op.

    If Dead Space had always been a co-op series then that would be fair enough but it's not and this seems unfair on people only playing for single-player. Which is the majority of people given it started out as single-player only. There are also microtransactions in Dead Space 3 which really shouldn't be in a console game at all.

    Dead Space and Dead Space 2 are still as good now as they were when they were originally released. Unfortunately Dead Space 3 isn't on the same level as they are.
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  18. Jul 19, 2015
    5
    Not The Best I Just Got All These Epic Guns And I Left for 2 Days Then Got Back THE SAVE WAS DAMAGED And I Deleded It And Then I Looked Up Saving The Files AND You Could And I Am Just Felling Like I Am Stupid Not That Scary And I don't want To go Through It Dead Space 2 and 1 Have The Good ones CO OP Is Better In My World
  19. May 10, 2020
    5
    Horrible cashgrab. Previous 2 games were great, but this is just a boring, repetitive abomination
  20. Dec 1, 2020
    5
    They **** up the weapon feel, like how? How can you make the plasma cutter, an awesome and heavy feeling weapon into a pea shooter? Or the fact that you can only have 2 weapons with side attachments. The game overall was a letdown. Corporate greed, the billion different sub currencies, the ingame shop in a single player driven game? The forced co-op? The game is literally the same game asThey **** up the weapon feel, like how? How can you make the plasma cutter, an awesome and heavy feeling weapon into a pea shooter? Or the fact that you can only have 2 weapons with side attachments. The game overall was a letdown. Corporate greed, the billion different sub currencies, the ingame shop in a single player driven game? The forced co-op? The game is literally the same game as Dead Space 2, which is sad because DS2 was an amazing game. And the game is no longer atmospherically scary, but jump scare ridden trash. Every single time I got scared in DS2 was because the atmosphere was too unnerving and always made you feel on edge, but in DS3, it is completely gone, the atmosphere is just sad and not scary. The environment is bland, not too many different areas, most of the side missions were weak, not engaging, the weapon blueprints and upgrade scheme felt tacked on, Visceral wanted to make a good game, it shows. But, EA as it is, did not want to make the game good, just mediocre. The enemies were butchered and were mostly boring to fight over and over again while you're using telekinesis on doors and **** like that. And speaking of opening doors with telekinesis, the game has a sound bug where after you open that said door, the game will play a sound. But, there is a catch; the sound never **** ends. So you have to patch the game yourself via a fan modder. EA, or Visceral for that matter did not give a **** about that issue and left it in for the PC release. Overall, a mediocre action game. Not even a scary game, and I'd go as far as to say that the game reminded me of Gears of War even. Trash. Don't play it. Waiting for the fourth game for the next generation. Like a reboot or after the events of DS2 or maybe even between DS1 and DS2, or even a prequel game like the spin-offs. Expand
  21. Sep 4, 2020
    5
    El juego se reinventa y lo hace mal o, no es un juego malo pero se aleja de lo que hizo grande a sus predecesores intentando innovar y se estrella contra su propia ambición.
  22. Nov 22, 2021
    5
    For a time I did enjoy the game when I was a kid, but almost 10 years later, I now realize what's wrong with the game compared to the amazing previous titles.

    Little to no horror, the game is obviously trying to appeal to the action shooter market of the time with huge similarity to, say, Gears of War and Mass Effect, the abysmal weapon crafting which allows you to build god guns that
    For a time I did enjoy the game when I was a kid, but almost 10 years later, I now realize what's wrong with the game compared to the amazing previous titles.

    Little to no horror, the game is obviously trying to appeal to the action shooter market of the time with huge similarity to, say, Gears of War and Mass Effect, the abysmal weapon crafting which allows you to build god guns that bite through Necromorphs like wet paper even in the highest difficulty, the cringy love sub-plot between Isaac and Ellie and the rivarly with Norton and finally the horrendous microtransactions. And of course the fact that the series ended at a cliffhanger. I guess I could make a point that a lot of the game doesn't take place within cramped space ships, but rather huge, lit-up environments.

    it makes you think what the core idea for the franchise was in the first place, which was that you're alone in a desolate and claustrophobic spaceship in the middle of nowhere hunted by space-zombies that can pop out of anywhere at any time, with industrial equipment as your main means of defense against them while suffering from dementia.
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  23. Dec 26, 2021
    5
    Grundsätzlich handelt es sich hier um ein interessantes Spiel mit gutem Gameplay und schöner Graphik bzw. Sound. Das Gamedesign leidet jedoch unter einigen sehr repetitiven Szenen, in denen immer wieder dasselbe gemacht werden soll. Auch kommt der Survivalhorroraspekt im Vergleich zu den vorherigen Teile zu kurz. Leider verkommt dieses Spiel somit zu einem etwas langatmigen Shooter, in demGrundsätzlich handelt es sich hier um ein interessantes Spiel mit gutem Gameplay und schöner Graphik bzw. Sound. Das Gamedesign leidet jedoch unter einigen sehr repetitiven Szenen, in denen immer wieder dasselbe gemacht werden soll. Auch kommt der Survivalhorroraspekt im Vergleich zu den vorherigen Teile zu kurz. Leider verkommt dieses Spiel somit zu einem etwas langatmigen Shooter, in dem die Horroranteile als allenfalls verschwindend gering bezeichnet werden dürfen (5/10). Expand
  24. Feb 13, 2023
    5
    I finnished 1 and 2, but this one is not worth your time if you want to take this game seriously, it feels like a parody from dead space itself, for some reason they put drama in it wich doesn't even make sense in the story, it feels like a joke, the game itself is not that bad, but the story is a mess and takes you out of it.
  25. Jun 8, 2023
    5
    Weak, gun system is boring you have to ''grind'' alot. What made this game near unplayable to me was the fact that this is a multiplayer game rather than a single player one. I don't have friends leave me alone i am not socializing. Jokes aside game is just made for two people and you feel it in every way every corner which is bothersome.
  26. Apr 30, 2023
    5
    Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»
  27. Mar 5, 2013
    4
    Survival horror is gone.
    Only thing left is another basic shooting game.
    Boring.
    I miss Dead Space 1
    How is it possible to screw up everything THAT much
  28. Sep 8, 2013
    4
    Whoever decided to change dead space into an action game, throw all tension out the window and yet keep the clunky controls should be fired.

    What else can I say, the story is mired heavily by the giant boat anchor that is the love triangle between captain forgettable chick from two (who left isaac because of his fixation on the markers....so that she could hunt markers, I'm not kidding
    Whoever decided to change dead space into an action game, throw all tension out the window and yet keep the clunky controls should be fired.

    What else can I say, the story is mired heavily by the giant boat anchor that is the love triangle between captain forgettable chick from two (who left isaac because of his fixation on the markers....so that she could hunt markers, I'm not kidding it is that stupid)

    and half way through the game you're fighting human enemys (and at the start to) from behind knee high walls...getting so damn tired of homogenization of games in the AAA industry...why would I want to play gears or cod or any other fudging game in dead space when I could go play those games?

    I can only imagine it gets bearable in co-op...or there's a huge bloody pay off story wise at the end otherwise this is a complete waste of money and I urge everyone to go elsewhere, there are better story's and better game play elsewhere sometimes both in the same game. Total disappointment.
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  29. Feb 9, 2013
    4
    It was boring. FOV is too clipped and you walk too slow. Combined with all the map backtracking it's obvious they are trying to pad the game time. Characters are stereotypical and jarringly unrealistic. I'd rather do housekeeping than waste my time on DS3.
  30. Feb 7, 2013
    4
    updated after 7:30 of playtime: shooter mechanics do not translate well to human enemies, the story doesn't make too much sense and characters are bland and annoying fetch quest givers. the story is not good so far. i've had 1 good jumpscare while opening up an elevator, but still no no grossout scares, the soundtrack is moody and rings of strange sci-fi once you get to the ice planet ofupdated after 7:30 of playtime: shooter mechanics do not translate well to human enemies, the story doesn't make too much sense and characters are bland and annoying fetch quest givers. the story is not good so far. i've had 1 good jumpscare while opening up an elevator, but still no no grossout scares, the soundtrack is moody and rings of strange sci-fi once you get to the ice planet of tau volantis, strings swell when enemies are near but that gets old and predictable very fast. the new crafting system is absurdly convoluted, especially at the beginning of the game. the framerate is locked at 30fps with vsync turned on and the screen tearing is noticeable and ugly. they let you tinker with many many graphical options in the settings menu, (the developers really sold themselves short saying that this was a straight port) ssao, antisotropic filtering, bloom, flares, and the like, nothing will make this game shine, but if you have an older computer they let you turn off a bunch of settings to get it to run. the microtransactions are in your face every time you are in the crafting menu and since you are crafting with these random different currencies, you may be able to fully upgrade your air capacity the first first time you stop at a rig suit upgrade station. the sense of accomplishment when upgrading your suit and weapons isn't as great anymore since it is bogged down with these random resource currencies, it feels like you are buying an upgrade, whereas in the first two games you were soldering a node onto metal. health and ammo drop rates need to be reduced drastically as well. almost 8 hours in and i have not run out of ammo or health once. and for those looking for an fov slider, you can change it by editing the ini config file in your appdata. once again, we have a consolized game with 11 different day1 dlcs, another story dlc coming in a month, microtransactions in a 60 dollar game and a port designed for pcs from 6 years ago. if i were you i would wait until you find this game for 40 dollars or less and that is being generous. all brought to you by your friendly neighborhood ea games. i hope your stockholders are happy. Expand
Metascore
78

Generally favorable reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 16
  2. Negative: 0 out of 16
  1. PC Master (Greece)
    Jun 10, 2013
    90
    Its emphasis on the action element might be a nuisance to some of the franchise’s fans, but the game’s production values in every aspect will reward even the most doubtful gamer. [March 2013]
  2. PC PowerPlay
    Mar 30, 2013
    70
    Dead Space 3 brings refreshing gameplay options without sacrificing the gritty, believable universe, but scares are few and far between. [Apr 2013, p.92]
  3. Feb 28, 2013
    70
    Finishing a trilogy was always going to need bigger explosions and greater stakes – unfortunately this has come at the sacrifice of true horror.